| /* @(#)e_fmod.c 1.3 95/01/18 */ | |
| /*- | |
| * ==================================================== | |
| * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. | |
| * | |
| * Developed at SunSoft, a Sun Microsystems, Inc. business. | |
| * Permission to use, copy, modify, and distribute this | |
| * software is freely granted, provided that this notice | |
| * is preserved. | |
| * ==================================================== | |
| */ | |
| #include <sys/cdefs.h> | |
| #include <math.h> | |
| #include "../bsd_private_base.h" | |
| static const float Zero[] = {0.0, -0.0,}; | |
| /* | |
| * Return the IEEE remainder and set *quo to the last n bits of the | |
| * quotient, rounded to the nearest integer. We choose n=31 because | |
| * we wind up computing all the integer bits of the quotient anyway as | |
| * a side-effect of computing the remainder by the shift and subtract | |
| * method. In practice, this is far more bits than are needed to use | |
| * remquo in reduction algorithms. | |
| */ | |
| float | |
| remquof(float x, float y, int *quo) | |
| { | |
| int32_t n,hx,hy,hz,ix,iy,sx,i; | |
| u_int32_t q,sxy; | |
| GET_FLOAT_WORD(hx,x); | |
| GET_FLOAT_WORD(hy,y); | |
| sxy = (hx ^ hy) & 0x80000000; | |
| sx = hx&0x80000000; /* sign of x */ | |
| hx ^=sx; /* |x| */ | |
| hy &= 0x7fffffff; /* |y| */ | |
| /* purge off exception values */ | |
| if(hy==0||hx>=0x7f800000||hy>0x7f800000) /* y=0,NaN;or x not finite */ | |
| return nan_mix_op(x, y, *)/nan_mix_op(x, y, *); | |
| if(hx<hy) { | |
| q = 0; | |
| goto fixup; /* |x|<|y| return x or x-y */ | |
| } else if(hx==hy) { | |
| *quo = (sxy ? -1 : 1); | |
| return Zero[(u_int32_t)sx>>31]; /* |x|=|y| return x*0*/ | |
| } | |
| /* determine ix = ilogb(x) */ | |
| if(hx<0x00800000) { /* subnormal x */ | |
| for (ix = -126,i=(hx<<8); i>0; i<<=1) ix -=1; | |
| } else ix = (hx>>23)-127; | |
| /* determine iy = ilogb(y) */ | |
| if(hy<0x00800000) { /* subnormal y */ | |
| for (iy = -126,i=(hy<<8); i>0; i<<=1) iy -=1; | |
| } else iy = (hy>>23)-127; | |
| /* set up {hx,lx}, {hy,ly} and align y to x */ | |
| if(ix >= -126) | |
| hx = 0x00800000|(0x007fffff&hx); | |
| else { /* subnormal x, shift x to normal */ | |
| n = -126-ix; | |
| hx <<= n; | |
| } | |
| if(iy >= -126) | |
| hy = 0x00800000|(0x007fffff&hy); | |
| else { /* subnormal y, shift y to normal */ | |
| n = -126-iy; | |
| hy <<= n; | |
| } | |
| /* fix point fmod */ | |
| n = ix - iy; | |
| q = 0; | |
| while(n--) { | |
| hz=hx-hy; | |
| if(hz<0) hx = hx << 1; | |
| else {hx = hz << 1; q++;} | |
| q <<= 1; | |
| } | |
| hz=hx-hy; | |
| if(hz>=0) {hx=hz;q++;} | |
| /* convert back to floating value and restore the sign */ | |
| if(hx==0) { /* return sign(x)*0 */ | |
| q &= 0x7fffffff; | |
| *quo = (sxy ? -q : q); | |
| return Zero[(u_int32_t)sx>>31]; | |
| } | |
| while(hx<0x00800000) { /* normalize x */ | |
| hx <<= 1; | |
| iy -= 1; | |
| } | |
| if(iy>= -126) { /* normalize output */ | |
| hx = ((hx-0x00800000)|((iy+127)<<23)); | |
| } else { /* subnormal output */ | |
| n = -126 - iy; | |
| hx >>= n; | |
| } | |
| fixup: | |
| SET_FLOAT_WORD(x,hx); | |
| y = fabsf(y); | |
| if (y < 0x1p-125f) { | |
| if (x+x>y || (x+x==y && (q & 1))) { | |
| q++; | |
| x-=y; | |
| } | |
| } else if (x>0.5f*y || (x==0.5f*y && (q & 1))) { | |
| q++; | |
| x-=y; | |
| } | |
| GET_FLOAT_WORD(hx,x); | |
| SET_FLOAT_WORD(x,hx^sx); | |
| q &= 0x7fffffff; | |
| *quo = (sxy ? -q : q); | |
| return x; | |
| } |