|  | /*** Autogenerated by WIDL from d3dcommon.idl - Do not edit ***/ | 
|  |  | 
|  | #include <rpc.h> | 
|  | #include <rpcndr.h> | 
|  |  | 
|  | #ifndef __WIDL_D3DCOMMON_H | 
|  | #define __WIDL_D3DCOMMON_H | 
|  |  | 
|  | /* Forward declarations */ | 
|  |  | 
|  | #ifndef __ID3D10Blob_FWD_DEFINED__ | 
|  | #define __ID3D10Blob_FWD_DEFINED__ | 
|  | typedef interface ID3D10Blob ID3D10Blob; | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3DInclude_FWD_DEFINED__ | 
|  | #define __ID3DInclude_FWD_DEFINED__ | 
|  | typedef interface ID3DInclude ID3DInclude; | 
|  | #endif | 
|  |  | 
|  | /* Headers for imported files */ | 
|  |  | 
|  | #include <oaidl.h> | 
|  | #include <ocidl.h> | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | extern "C" { | 
|  | #endif | 
|  |  | 
|  | typedef struct _D3D_SHADER_MACRO { | 
|  | LPCSTR Name; | 
|  | LPCSTR Definition; | 
|  | } D3D_SHADER_MACRO; | 
|  | typedef struct _D3D_SHADER_MACRO *LPD3D_SHADER_MACRO; | 
|  | /***************************************************************************** | 
|  | * ID3D10Blob interface | 
|  | */ | 
|  | #ifndef __ID3D10Blob_INTERFACE_DEFINED__ | 
|  | #define __ID3D10Blob_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D10Blob, 0x8ba5fb08, 0x5195, 0x40e2, 0xac,0x58, 0x0d,0x98,0x9c,0x3a,0x01,0x02); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | interface ID3D10Blob : public IUnknown | 
|  | { | 
|  | virtual void * STDMETHODCALLTYPE GetBufferPointer( | 
|  | ) = 0; | 
|  |  | 
|  | virtual SIZE_T STDMETHODCALLTYPE GetBufferSize( | 
|  | ) = 0; | 
|  |  | 
|  | }; | 
|  | #else | 
|  | typedef struct ID3D10BlobVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D10Blob* This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D10Blob* This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D10Blob* This); | 
|  |  | 
|  | /*** ID3D10Blob methods ***/ | 
|  | void * (STDMETHODCALLTYPE *GetBufferPointer)( | 
|  | ID3D10Blob* This); | 
|  |  | 
|  | SIZE_T (STDMETHODCALLTYPE *GetBufferSize)( | 
|  | ID3D10Blob* This); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D10BlobVtbl; | 
|  | interface ID3D10Blob { | 
|  | CONST_VTBL ID3D10BlobVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D10Blob_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D10Blob_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D10Blob_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D10Blob methods ***/ | 
|  | #define ID3D10Blob_GetBufferPointer(This) (This)->lpVtbl->GetBufferPointer(This) | 
|  | #define ID3D10Blob_GetBufferSize(This) (This)->lpVtbl->GetBufferSize(This) | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  | void * STDMETHODCALLTYPE ID3D10Blob_GetBufferPointer_Proxy( | 
|  | ID3D10Blob* This); | 
|  | void __RPC_STUB ID3D10Blob_GetBufferPointer_Stub( | 
|  | IRpcStubBuffer* This, | 
|  | IRpcChannelBuffer* pRpcChannelBuffer, | 
|  | PRPC_MESSAGE pRpcMessage, | 
|  | DWORD* pdwStubPhase); | 
|  | SIZE_T STDMETHODCALLTYPE ID3D10Blob_GetBufferSize_Proxy( | 
|  | ID3D10Blob* This); | 
|  | void __RPC_STUB ID3D10Blob_GetBufferSize_Stub( | 
|  | IRpcStubBuffer* This, | 
|  | IRpcChannelBuffer* pRpcChannelBuffer, | 
|  | PRPC_MESSAGE pRpcMessage, | 
|  | DWORD* pdwStubPhase); | 
|  |  | 
|  | #endif  /* __ID3D10Blob_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | typedef ID3D10Blob *LPD3D10BLOB; | 
|  | typedef ID3D10Blob ID3DBlob; | 
|  | typedef ID3DBlob *LPD3DBLOB; | 
|  | #define IID_ID3DBlob IID_ID3D10Blob | 
|  | typedef enum _D3D_INCLUDE_TYPE { | 
|  | D3D_INCLUDE_LOCAL = 0, | 
|  | D3D_INCLUDE_SYSTEM = 1, | 
|  | D3D10_INCLUDE_LOCAL = D3D_INCLUDE_LOCAL, | 
|  | D3D10_INCLUDE_SYSTEM = D3D_INCLUDE_SYSTEM, | 
|  | D3D_INCLUDE_FORCE_DWORD = 0x7fffffff | 
|  | } D3D_INCLUDE_TYPE; | 
|  | /***************************************************************************** | 
|  | * ID3DInclude interface | 
|  | */ | 
|  | #ifndef __ID3DInclude_INTERFACE_DEFINED__ | 
|  | #define __ID3DInclude_INTERFACE_DEFINED__ | 
|  |  | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | interface ID3DInclude | 
|  | { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE Open( | 
|  | D3D_INCLUDE_TYPE include_type, | 
|  | const char *filename, | 
|  | const void *parent_data, | 
|  | const void **data, | 
|  | UINT *bytes) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE Close( | 
|  | const void *data) = 0; | 
|  |  | 
|  | END_INTERFACE | 
|  | }; | 
|  | #else | 
|  | typedef struct ID3DIncludeVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** ID3DInclude methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *Open)( | 
|  | ID3DInclude* This, | 
|  | D3D_INCLUDE_TYPE include_type, | 
|  | const char *filename, | 
|  | const void *parent_data, | 
|  | const void **data, | 
|  | UINT *bytes); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *Close)( | 
|  | ID3DInclude* This, | 
|  | const void *data); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3DIncludeVtbl; | 
|  | interface ID3DInclude { | 
|  | CONST_VTBL ID3DIncludeVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | /*** ID3DInclude methods ***/ | 
|  | #define ID3DInclude_Open(This,include_type,filename,parent_data,data,bytes) (This)->lpVtbl->Open(This,include_type,filename,parent_data,data,bytes) | 
|  | #define ID3DInclude_Close(This,data) (This)->lpVtbl->Close(This,data) | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  | HRESULT STDMETHODCALLTYPE ID3DInclude_Open_Proxy( | 
|  | ID3DInclude* This, | 
|  | D3D_INCLUDE_TYPE include_type, | 
|  | const char *filename, | 
|  | const void *parent_data, | 
|  | const void **data, | 
|  | UINT *bytes); | 
|  | void __RPC_STUB ID3DInclude_Open_Stub( | 
|  | IRpcStubBuffer* This, | 
|  | IRpcChannelBuffer* pRpcChannelBuffer, | 
|  | PRPC_MESSAGE pRpcMessage, | 
|  | DWORD* pdwStubPhase); | 
|  | HRESULT STDMETHODCALLTYPE ID3DInclude_Close_Proxy( | 
|  | ID3DInclude* This, | 
|  | const void *data); | 
|  | void __RPC_STUB ID3DInclude_Close_Stub( | 
|  | IRpcStubBuffer* This, | 
|  | IRpcChannelBuffer* pRpcChannelBuffer, | 
|  | PRPC_MESSAGE pRpcMessage, | 
|  | DWORD* pdwStubPhase); | 
|  |  | 
|  | #endif  /* __ID3DInclude_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | typedef ID3DInclude *LPD3DINCLUDE; | 
|  | typedef enum D3D_FEATURE_LEVEL { | 
|  | D3D_FEATURE_LEVEL_9_1 = 0x9100, | 
|  | D3D_FEATURE_LEVEL_9_2 = 0x9200, | 
|  | D3D_FEATURE_LEVEL_9_3 = 0x9300, | 
|  | D3D_FEATURE_LEVEL_10_0 = 0xa000, | 
|  | D3D_FEATURE_LEVEL_10_1 = 0xa100, | 
|  | D3D_FEATURE_LEVEL_11_0 = 0xb000 | 
|  | } D3D_FEATURE_LEVEL; | 
|  | typedef enum _D3D_SHADER_VARIABLE_CLASS { | 
|  | D3D_SVC_SCALAR = 0, | 
|  | D3D_SVC_VECTOR = 1, | 
|  | D3D_SVC_MATRIX_ROWS = 2, | 
|  | D3D_SVC_MATRIX_COLUMNS = 3, | 
|  | D3D_SVC_OBJECT = 4, | 
|  | D3D_SVC_STRUCT = 5, | 
|  | D3D_SVC_INTERFACE_CLASS = 6, | 
|  | D3D_SVC_INTERFACE_POINTER = 7, | 
|  | D3D10_SVC_SCALAR = 0, | 
|  | D3D10_SVC_VECTOR = 1, | 
|  | D3D10_SVC_MATRIX_ROWS = 2, | 
|  | D3D10_SVC_MATRIX_COLUMNS = 3, | 
|  | D3D10_SVC_OBJECT = 4, | 
|  | D3D10_SVC_STRUCT = 5, | 
|  | D3D11_SVC_INTERFACE_CLASS = 6, | 
|  | D3D11_SVC_INTERFACE_POINTER = 7, | 
|  | D3D_SVC_FORCE_DWORD = 0x7fffffff | 
|  | } D3D_SHADER_VARIABLE_CLASS; | 
|  | typedef enum _D3D_SHADER_VARIABLE_TYPE { | 
|  | D3D_SVT_VOID = 0, | 
|  | D3D_SVT_BOOL = 1, | 
|  | D3D_SVT_INT = 2, | 
|  | D3D_SVT_FLOAT = 3, | 
|  | D3D_SVT_STRING = 4, | 
|  | D3D_SVT_TEXTURE = 5, | 
|  | D3D_SVT_TEXTURE1D = 6, | 
|  | D3D_SVT_TEXTURE2D = 7, | 
|  | D3D_SVT_TEXTURE3D = 8, | 
|  | D3D_SVT_TEXTURECUBE = 9, | 
|  | D3D_SVT_SAMPLER = 10, | 
|  | D3D_SVT_SAMPLER1D = 11, | 
|  | D3D_SVT_SAMPLER2D = 12, | 
|  | D3D_SVT_SAMPLER3D = 13, | 
|  | D3D_SVT_SAMPLERCUBE = 14, | 
|  | D3D_SVT_PIXELSHADER = 15, | 
|  | D3D_SVT_VERTEXSHADER = 16, | 
|  | D3D_SVT_PIXELFRAGMENT = 17, | 
|  | D3D_SVT_VERTEXFRAGMENT = 18, | 
|  | D3D_SVT_UINT = 19, | 
|  | D3D_SVT_UINT8 = 20, | 
|  | D3D_SVT_GEOMETRYSHADER = 21, | 
|  | D3D_SVT_RASTERIZER = 22, | 
|  | D3D_SVT_DEPTHSTENCIL = 23, | 
|  | D3D_SVT_BLEND = 24, | 
|  | D3D_SVT_BUFFER = 25, | 
|  | D3D_SVT_CBUFFER = 26, | 
|  | D3D_SVT_TBUFFER = 27, | 
|  | D3D_SVT_TEXTURE1DARRAY = 28, | 
|  | D3D_SVT_TEXTURE2DARRAY = 29, | 
|  | D3D_SVT_RENDERTARGETVIEW = 30, | 
|  | D3D_SVT_DEPTHSTENCILVIEW = 31, | 
|  | D3D_SVT_TEXTURE2DMS = 32, | 
|  | D3D_SVT_TEXTURE2DMSARRAY = 33, | 
|  | D3D_SVT_TEXTURECUBEARRAY = 34, | 
|  | D3D_SVT_HULLSHADER = 35, | 
|  | D3D_SVT_DOMAINSHADER = 36, | 
|  | D3D_SVT_INTERFACE_POINTER = 37, | 
|  | D3D_SVT_COMPUTESHADER = 38, | 
|  | D3D_SVT_DOUBLE = 39, | 
|  | D3D_SVT_RWTEXTURE1D = 40, | 
|  | D3D_SVT_RWTEXTURE1DARRAY = 41, | 
|  | D3D_SVT_RWTEXTURE2D = 42, | 
|  | D3D_SVT_RWTEXTURE2DARRAY = 43, | 
|  | D3D_SVT_RWTEXTURE3D = 44, | 
|  | D3D_SVT_RWBUFFER = 45, | 
|  | D3D_SVT_BYTEADDRESS_BUFFER = 46, | 
|  | D3D_SVT_RWBYTEADDRESS_BUFFER = 47, | 
|  | D3D_SVT_STRUCTURED_BUFFER = 48, | 
|  | D3D_SVT_RWSTRUCTURED_BUFFER = 49, | 
|  | D3D_SVT_APPEND_STRUCTURED_BUFFER = 50, | 
|  | D3D_SVT_CONSUME_STRUCTURED_BUFFER = 51, | 
|  | D3D10_SVT_VOID = 0, | 
|  | D3D10_SVT_BOOL = 1, | 
|  | D3D10_SVT_INT = 2, | 
|  | D3D10_SVT_FLOAT = 3, | 
|  | D3D10_SVT_STRING = 4, | 
|  | D3D10_SVT_TEXTURE = 5, | 
|  | D3D10_SVT_TEXTURE1D = 6, | 
|  | D3D10_SVT_TEXTURE2D = 7, | 
|  | D3D10_SVT_TEXTURE3D = 8, | 
|  | D3D10_SVT_TEXTURECUBE = 9, | 
|  | D3D10_SVT_SAMPLER = 10, | 
|  | D3D10_SVT_SAMPLER1D = 11, | 
|  | D3D10_SVT_SAMPLER2D = 12, | 
|  | D3D10_SVT_SAMPLER3D = 13, | 
|  | D3D10_SVT_SAMPLERCUBE = 14, | 
|  | D3D10_SVT_PIXELSHADER = 15, | 
|  | D3D10_SVT_VERTEXSHADER = 16, | 
|  | D3D10_SVT_PIXELFRAGMENT = 17, | 
|  | D3D10_SVT_VERTEXFRAGMENT = 18, | 
|  | D3D10_SVT_UINT = 19, | 
|  | D3D10_SVT_UINT8 = 20, | 
|  | D3D10_SVT_GEOMETRYSHADER = 21, | 
|  | D3D10_SVT_RASTERIZER = 22, | 
|  | D3D10_SVT_DEPTHSTENCIL = 23, | 
|  | D3D10_SVT_BLEND = 24, | 
|  | D3D10_SVT_BUFFER = 25, | 
|  | D3D10_SVT_CBUFFER = 26, | 
|  | D3D10_SVT_TBUFFER = 27, | 
|  | D3D10_SVT_TEXTURE1DARRAY = 28, | 
|  | D3D10_SVT_TEXTURE2DARRAY = 29, | 
|  | D3D10_SVT_RENDERTARGETVIEW = 30, | 
|  | D3D10_SVT_DEPTHSTENCILVIEW = 31, | 
|  | D3D10_SVT_TEXTURE2DMS = 32, | 
|  | D3D10_SVT_TEXTURE2DMSARRAY = 33, | 
|  | D3D10_SVT_TEXTURECUBEARRAY = 34, | 
|  | D3D11_SVT_HULLSHADER = 35, | 
|  | D3D11_SVT_DOMAINSHADER = 36, | 
|  | D3D11_SVT_INTERFACE_POINTER = 37, | 
|  | D3D11_SVT_COMPUTESHADER = 38, | 
|  | D3D11_SVT_DOUBLE = 39, | 
|  | D3D11_SVT_RWTEXTURE1D = 40, | 
|  | D3D11_SVT_RWTEXTURE1DARRAY = 41, | 
|  | D3D11_SVT_RWTEXTURE2D = 42, | 
|  | D3D11_SVT_RWTEXTURE2DARRAY = 43, | 
|  | D3D11_SVT_RWTEXTURE3D = 44, | 
|  | D3D11_SVT_RWBUFFER = 45, | 
|  | D3D11_SVT_BYTEADDRESS_BUFFER = 46, | 
|  | D3D11_SVT_RWBYTEADDRESS_BUFFER = 47, | 
|  | D3D11_SVT_STRUCTURED_BUFFER = 48, | 
|  | D3D11_SVT_RWSTRUCTURED_BUFFER = 49, | 
|  | D3D11_SVT_APPEND_STRUCTURED_BUFFER = 50, | 
|  | D3D11_SVT_CONSUME_STRUCTURED_BUFFER = 51, | 
|  | D3D_SVT_FORCE_DWORD = 0x7fffffff | 
|  | } D3D_SHADER_VARIABLE_TYPE; | 
|  | typedef enum D3D_PRIMITIVE { | 
|  | D3D_PRIMITIVE_UNDEFINED = 0, | 
|  | D3D_PRIMITIVE_POINT = 1, | 
|  | D3D_PRIMITIVE_LINE = 2, | 
|  | D3D_PRIMITIVE_TRIANGLE = 3, | 
|  | D3D_PRIMITIVE_LINE_ADJ = 6, | 
|  | D3D_PRIMITIVE_TRIANGLE_ADJ = 7, | 
|  | D3D_PRIMITIVE_1_CONTROL_POINT_PATCH = 8, | 
|  | D3D_PRIMITIVE_2_CONTROL_POINT_PATCH = 9, | 
|  | D3D_PRIMITIVE_3_CONTROL_POINT_PATCH = 10, | 
|  | D3D_PRIMITIVE_4_CONTROL_POINT_PATCH = 11, | 
|  | D3D_PRIMITIVE_5_CONTROL_POINT_PATCH = 12, | 
|  | D3D_PRIMITIVE_6_CONTROL_POINT_PATCH = 13, | 
|  | D3D_PRIMITIVE_7_CONTROL_POINT_PATCH = 14, | 
|  | D3D_PRIMITIVE_8_CONTROL_POINT_PATCH = 15, | 
|  | D3D_PRIMITIVE_9_CONTROL_POINT_PATCH = 16, | 
|  | D3D_PRIMITIVE_10_CONTROL_POINT_PATCH = 17, | 
|  | D3D_PRIMITIVE_11_CONTROL_POINT_PATCH = 18, | 
|  | D3D_PRIMITIVE_12_CONTROL_POINT_PATCH = 19, | 
|  | D3D_PRIMITIVE_13_CONTROL_POINT_PATCH = 20, | 
|  | D3D_PRIMITIVE_14_CONTROL_POINT_PATCH = 21, | 
|  | D3D_PRIMITIVE_15_CONTROL_POINT_PATCH = 22, | 
|  | D3D_PRIMITIVE_16_CONTROL_POINT_PATCH = 23, | 
|  | D3D_PRIMITIVE_17_CONTROL_POINT_PATCH = 24, | 
|  | D3D_PRIMITIVE_18_CONTROL_POINT_PATCH = 25, | 
|  | D3D_PRIMITIVE_19_CONTROL_POINT_PATCH = 26, | 
|  | D3D_PRIMITIVE_20_CONTROL_POINT_PATCH = 28, | 
|  | D3D_PRIMITIVE_21_CONTROL_POINT_PATCH = 29, | 
|  | D3D_PRIMITIVE_22_CONTROL_POINT_PATCH = 30, | 
|  | D3D_PRIMITIVE_23_CONTROL_POINT_PATCH = 31, | 
|  | D3D_PRIMITIVE_24_CONTROL_POINT_PATCH = 32, | 
|  | D3D_PRIMITIVE_25_CONTROL_POINT_PATCH = 33, | 
|  | D3D_PRIMITIVE_26_CONTROL_POINT_PATCH = 34, | 
|  | D3D_PRIMITIVE_27_CONTROL_POINT_PATCH = 35, | 
|  | D3D_PRIMITIVE_28_CONTROL_POINT_PATCH = 36, | 
|  | D3D_PRIMITIVE_29_CONTROL_POINT_PATCH = 37, | 
|  | D3D_PRIMITIVE_30_CONTROL_POINT_PATCH = 38, | 
|  | D3D_PRIMITIVE_31_CONTROL_POINT_PATCH = 39, | 
|  | D3D_PRIMITIVE_32_CONTROL_POINT_PATCH = 40, | 
|  | D3D10_PRIMITIVE_UNDEFINED = 0, | 
|  | D3D10_PRIMITIVE_POINT = 1, | 
|  | D3D10_PRIMITIVE_LINE = 2, | 
|  | D3D10_PRIMITIVE_TRIANGLE = 3, | 
|  | D3D10_PRIMITIVE_LINE_ADJ = 6, | 
|  | D3D10_PRIMITIVE_TRIANGLE_ADJ = 7, | 
|  | D3D11_PRIMITIVE_UNDEFINED = 0, | 
|  | D3D11_PRIMITIVE_POINT = 1, | 
|  | D3D11_PRIMITIVE_LINE = 2, | 
|  | D3D11_PRIMITIVE_TRIANGLE = 3, | 
|  | D3D11_PRIMITIVE_LINE_ADJ = 6, | 
|  | D3D11_PRIMITIVE_TRIANGLE_ADJ = 7, | 
|  | D3D11_PRIMITIVE_1_CONTROL_POINT_PATCH = 8, | 
|  | D3D11_PRIMITIVE_2_CONTROL_POINT_PATCH = 9, | 
|  | D3D11_PRIMITIVE_3_CONTROL_POINT_PATCH = 10, | 
|  | D3D11_PRIMITIVE_4_CONTROL_POINT_PATCH = 11, | 
|  | D3D11_PRIMITIVE_5_CONTROL_POINT_PATCH = 12, | 
|  | D3D11_PRIMITIVE_6_CONTROL_POINT_PATCH = 13, | 
|  | D3D11_PRIMITIVE_7_CONTROL_POINT_PATCH = 14, | 
|  | D3D11_PRIMITIVE_8_CONTROL_POINT_PATCH = 15, | 
|  | D3D11_PRIMITIVE_9_CONTROL_POINT_PATCH = 16, | 
|  | D3D11_PRIMITIVE_10_CONTROL_POINT_PATCH = 17, | 
|  | D3D11_PRIMITIVE_11_CONTROL_POINT_PATCH = 18, | 
|  | D3D11_PRIMITIVE_12_CONTROL_POINT_PATCH = 19, | 
|  | D3D11_PRIMITIVE_13_CONTROL_POINT_PATCH = 20, | 
|  | D3D11_PRIMITIVE_14_CONTROL_POINT_PATCH = 21, | 
|  | D3D11_PRIMITIVE_15_CONTROL_POINT_PATCH = 22, | 
|  | D3D11_PRIMITIVE_16_CONTROL_POINT_PATCH = 23, | 
|  | D3D11_PRIMITIVE_17_CONTROL_POINT_PATCH = 24, | 
|  | D3D11_PRIMITIVE_18_CONTROL_POINT_PATCH = 25, | 
|  | D3D11_PRIMITIVE_19_CONTROL_POINT_PATCH = 26, | 
|  | D3D11_PRIMITIVE_20_CONTROL_POINT_PATCH = 28, | 
|  | D3D11_PRIMITIVE_21_CONTROL_POINT_PATCH = 29, | 
|  | D3D11_PRIMITIVE_22_CONTROL_POINT_PATCH = 30, | 
|  | D3D11_PRIMITIVE_23_CONTROL_POINT_PATCH = 31, | 
|  | D3D11_PRIMITIVE_24_CONTROL_POINT_PATCH = 32, | 
|  | D3D11_PRIMITIVE_25_CONTROL_POINT_PATCH = 33, | 
|  | D3D11_PRIMITIVE_26_CONTROL_POINT_PATCH = 34, | 
|  | D3D11_PRIMITIVE_27_CONTROL_POINT_PATCH = 35, | 
|  | D3D11_PRIMITIVE_28_CONTROL_POINT_PATCH = 36, | 
|  | D3D11_PRIMITIVE_29_CONTROL_POINT_PATCH = 37, | 
|  | D3D11_PRIMITIVE_30_CONTROL_POINT_PATCH = 38, | 
|  | D3D11_PRIMITIVE_31_CONTROL_POINT_PATCH = 39, | 
|  | D3D11_PRIMITIVE_32_CONTROL_POINT_PATCH = 40 | 
|  | } D3D_PRIMITIVE; | 
|  | typedef enum D3D_PRIMITIVE_TOPOLOGY { | 
|  | D3D_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, | 
|  | D3D_PRIMITIVE_TOPOLOGY_POINTLIST = 1, | 
|  | D3D_PRIMITIVE_TOPOLOGY_LINELIST = 2, | 
|  | D3D_PRIMITIVE_TOPOLOGY_LINESTRIP = 3, | 
|  | D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4, | 
|  | D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5, | 
|  | D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, | 
|  | D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11, | 
|  | D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12, | 
|  | D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13, | 
|  | D3D_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33, | 
|  | D3D_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST = 34, | 
|  | D3D_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST = 35, | 
|  | D3D_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST = 36, | 
|  | D3D_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST = 37, | 
|  | D3D_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST = 38, | 
|  | D3D_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST = 39, | 
|  | D3D_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST = 40, | 
|  | D3D_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST = 41, | 
|  | D3D_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST = 42, | 
|  | D3D_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST = 43, | 
|  | D3D_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST = 44, | 
|  | D3D_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST = 45, | 
|  | D3D_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST = 46, | 
|  | D3D_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST = 47, | 
|  | D3D_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST = 48, | 
|  | D3D_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST = 49, | 
|  | D3D_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST = 50, | 
|  | D3D_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST = 51, | 
|  | D3D_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST = 52, | 
|  | D3D_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST = 53, | 
|  | D3D_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST = 54, | 
|  | D3D_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST = 55, | 
|  | D3D_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST = 56, | 
|  | D3D_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST = 57, | 
|  | D3D_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST = 58, | 
|  | D3D_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST = 59, | 
|  | D3D_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST = 60, | 
|  | D3D_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST = 61, | 
|  | D3D_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST = 62, | 
|  | D3D_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST = 63, | 
|  | D3D_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST = 64, | 
|  | D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, | 
|  | D3D10_PRIMITIVE_TOPOLOGY_POINTLIST = 1, | 
|  | D3D10_PRIMITIVE_TOPOLOGY_LINELIST = 2, | 
|  | D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP = 3, | 
|  | D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4, | 
|  | D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5, | 
|  | D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, | 
|  | D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11, | 
|  | D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12, | 
|  | D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_POINTLIST = 1, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_LINELIST = 2, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP = 3, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST = 34, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST = 35, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST = 36, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST = 37, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST = 38, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST = 39, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST = 40, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST = 41, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST = 42, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST = 43, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST = 44, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST = 45, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST = 46, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST = 47, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST = 48, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST = 49, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST = 50, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST = 51, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST = 52, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST = 53, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST = 54, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST = 55, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST = 56, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST = 57, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST = 58, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST = 59, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST = 60, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST = 61, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST = 62, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST = 63, | 
|  | D3D11_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST = 64 | 
|  | } D3D_PRIMITIVE_TOPOLOGY; | 
|  | typedef enum D3D_TESSELLATOR_DOMAIN { | 
|  | D3D_TESSELLATOR_DOMAIN_UNDEFINED = 0, | 
|  | D3D_TESSELLATOR_DOMAIN_ISOLINE = 1, | 
|  | D3D_TESSELLATOR_DOMAIN_TRI = 2, | 
|  | D3D_TESSELLATOR_DOMAIN_QUAD = 3, | 
|  | D3D11_TESSELLATOR_DOMAIN_UNDEFINED = 0, | 
|  | D3D11_TESSELLATOR_DOMAIN_ISOLINE = 1, | 
|  | D3D11_TESSELLATOR_DOMAIN_TRI = 2, | 
|  | D3D11_TESSELLATOR_DOMAIN_QUAD = 3 | 
|  | } D3D_TESSELLATOR_DOMAIN; | 
|  | typedef enum D3D_TESSELLATOR_PARTITIONING { | 
|  | D3D_TESSELLATOR_PARTITIONING_UNDEFINED = 0, | 
|  | D3D_TESSELLATOR_PARTITIONING_INTEGER = 1, | 
|  | D3D_TESSELLATOR_PARTITIONING_POW2 = 2, | 
|  | D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD = 3, | 
|  | D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN = 4, | 
|  | D3D11_TESSELLATOR_PARTITIONING_UNDEFINED = 0, | 
|  | D3D11_TESSELLATOR_PARTITIONING_INTEGER = 1, | 
|  | D3D11_TESSELLATOR_PARTITIONING_POW2 = 2, | 
|  | D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD = 3, | 
|  | D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN = 4 | 
|  | } D3D_TESSELLATOR_PARTITIONING; | 
|  | typedef enum D3D_TESSELLATOR_OUTPUT_PRIMITIVE { | 
|  | D3D_TESSELLATOR_OUTPUT_UNDEFINED = 0, | 
|  | D3D_TESSELLATOR_OUTPUT_POINT = 1, | 
|  | D3D_TESSELLATOR_OUTPUT_LINE = 2, | 
|  | D3D_TESSELLATOR_OUTPUT_TRIANGLE_CW = 3, | 
|  | D3D_TESSELLATOR_OUTPUT_TRIANGLE_CCW = 4, | 
|  | D3D11_TESSELLATOR_OUTPUT_UNDEFINED = 0, | 
|  | D3D11_TESSELLATOR_OUTPUT_POINT = 1, | 
|  | D3D11_TESSELLATOR_OUTPUT_LINE = 2, | 
|  | D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CW = 3, | 
|  | D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CCW = 4 | 
|  | } D3D_TESSELLATOR_OUTPUT_PRIMITIVE; | 
|  | typedef enum D3D_CBUFFER_TYPE { | 
|  | D3D_CT_CBUFFER = 0, | 
|  | D3D_CT_TBUFFER = 1, | 
|  | D3D_CT_INTERFACE_POINTERS = 2, | 
|  | D3D_CT_RESOURCE_BIND_INFO = 3, | 
|  | D3D10_CT_CBUFFER = 0, | 
|  | D3D10_CT_TBUFFER = 1, | 
|  | D3D11_CT_CBUFFER = 0, | 
|  | D3D11_CT_TBUFFER = 1, | 
|  | D3D11_CT_INTERFACE_POINTERS = 2, | 
|  | D3D11_CT_RESOURCE_BIND_INFO = 3 | 
|  | } D3D_CBUFFER_TYPE; | 
|  | typedef enum D3D_SRV_DIMENSION { | 
|  | D3D_SRV_DIMENSION_UNKNOWN = 0, | 
|  | D3D_SRV_DIMENSION_BUFFER = 1, | 
|  | D3D_SRV_DIMENSION_TEXTURE1D = 2, | 
|  | D3D_SRV_DIMENSION_TEXTURE1DARRAY = 3, | 
|  | D3D_SRV_DIMENSION_TEXTURE2D = 4, | 
|  | D3D_SRV_DIMENSION_TEXTURE2DARRAY = 5, | 
|  | D3D_SRV_DIMENSION_TEXTURE2DMS = 6, | 
|  | D3D_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, | 
|  | D3D_SRV_DIMENSION_TEXTURE3D = 8, | 
|  | D3D_SRV_DIMENSION_TEXTURECUBE = 9, | 
|  | D3D_SRV_DIMENSION_TEXTURECUBEARRAY = 10, | 
|  | D3D_SRV_DIMENSION_BUFFEREX = 11, | 
|  | D3D10_SRV_DIMENSION_UNKNOWN = 0, | 
|  | D3D10_SRV_DIMENSION_BUFFER = 1, | 
|  | D3D10_SRV_DIMENSION_TEXTURE1D = 2, | 
|  | D3D10_SRV_DIMENSION_TEXTURE1DARRAY = 3, | 
|  | D3D10_SRV_DIMENSION_TEXTURE2D = 4, | 
|  | D3D10_SRV_DIMENSION_TEXTURE2DARRAY = 5, | 
|  | D3D10_SRV_DIMENSION_TEXTURE2DMS = 6, | 
|  | D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, | 
|  | D3D10_SRV_DIMENSION_TEXTURE3D = 8, | 
|  | D3D10_SRV_DIMENSION_TEXTURECUBE = 9, | 
|  | D3D10_1_SRV_DIMENSION_UNKNOWN = 0, | 
|  | D3D10_1_SRV_DIMENSION_BUFFER = 1, | 
|  | D3D10_1_SRV_DIMENSION_TEXTURE1D = 2, | 
|  | D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY = 3, | 
|  | D3D10_1_SRV_DIMENSION_TEXTURE2D = 4, | 
|  | D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY = 5, | 
|  | D3D10_1_SRV_DIMENSION_TEXTURE2DMS = 6, | 
|  | D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, | 
|  | D3D10_1_SRV_DIMENSION_TEXTURE3D = 8, | 
|  | D3D10_1_SRV_DIMENSION_TEXTURECUBE = 9, | 
|  | D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY = 10, | 
|  | D3D11_SRV_DIMENSION_UNKNOWN = 0, | 
|  | D3D11_SRV_DIMENSION_BUFFER = 1, | 
|  | D3D11_SRV_DIMENSION_TEXTURE1D = 2, | 
|  | D3D11_SRV_DIMENSION_TEXTURE1DARRAY = 3, | 
|  | D3D11_SRV_DIMENSION_TEXTURE2D = 4, | 
|  | D3D11_SRV_DIMENSION_TEXTURE2DARRAY = 5, | 
|  | D3D11_SRV_DIMENSION_TEXTURE2DMS = 6, | 
|  | D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, | 
|  | D3D11_SRV_DIMENSION_TEXTURE3D = 8, | 
|  | D3D11_SRV_DIMENSION_TEXTURECUBE = 9, | 
|  | D3D11_SRV_DIMENSION_TEXTURECUBEARRAY = 10, | 
|  | D3D11_SRV_DIMENSION_BUFFEREX = 11 | 
|  | } D3D_SRV_DIMENSION; | 
|  | typedef enum D3D_REGISTER_COMPONENT_TYPE { | 
|  | D3D_REGISTER_COMPONENT_UNKNOWN = 0, | 
|  | D3D_REGISTER_COMPONENT_UINT32 = 1, | 
|  | D3D_REGISTER_COMPONENT_SINT32 = 2, | 
|  | D3D_REGISTER_COMPONENT_FLOAT32 = 3, | 
|  | D3D10_REGISTER_COMPONENT_UNKNOWN = 0, | 
|  | D3D10_REGISTER_COMPONENT_UINT32 = 1, | 
|  | D3D10_REGISTER_COMPONENT_SINT32 = 2, | 
|  | D3D10_REGISTER_COMPONENT_FLOAT32 = 3 | 
|  | } D3D_REGISTER_COMPONENT_TYPE; | 
|  | typedef enum D3D_RESOURCE_RETURN_TYPE { | 
|  | D3D_RETURN_TYPE_UNORM = 1, | 
|  | D3D_RETURN_TYPE_SNORM = 2, | 
|  | D3D_RETURN_TYPE_SINT = 3, | 
|  | D3D_RETURN_TYPE_UINT = 4, | 
|  | D3D_RETURN_TYPE_FLOAT = 5, | 
|  | D3D_RETURN_TYPE_MIXED = 6, | 
|  | D3D_RETURN_TYPE_DOUBLE = 7, | 
|  | D3D_RETURN_TYPE_CONTINUED = 8, | 
|  | D3D10_RETURN_TYPE_UNORM = 1, | 
|  | D3D10_RETURN_TYPE_SNORM = 2, | 
|  | D3D10_RETURN_TYPE_SINT = 3, | 
|  | D3D10_RETURN_TYPE_UINT = 4, | 
|  | D3D10_RETURN_TYPE_FLOAT = 5, | 
|  | D3D10_RETURN_TYPE_MIXED = 6, | 
|  | D3D11_RETURN_TYPE_UNORM = 1, | 
|  | D3D11_RETURN_TYPE_SNORM = 2, | 
|  | D3D11_RETURN_TYPE_SINT = 3, | 
|  | D3D11_RETURN_TYPE_UINT = 4, | 
|  | D3D11_RETURN_TYPE_FLOAT = 5, | 
|  | D3D11_RETURN_TYPE_MIXED = 6, | 
|  | D3D11_RETURN_TYPE_DOUBLE = 7, | 
|  | D3D11_RETURN_TYPE_CONTINUED = 8 | 
|  | } D3D_RESOURCE_RETURN_TYPE; | 
|  | typedef enum D3D_NAME { | 
|  | D3D_NAME_UNDEFINED = 0, | 
|  | D3D_NAME_POSITION = 1, | 
|  | D3D_NAME_CLIP_DISTANCE = 2, | 
|  | D3D_NAME_CULL_DISTANCE = 3, | 
|  | D3D_NAME_RENDER_TARGET_ARRAY_INDEX = 4, | 
|  | D3D_NAME_VIEWPORT_ARRAY_INDEX = 5, | 
|  | D3D_NAME_VERTEX_ID = 6, | 
|  | D3D_NAME_PRIMITIVE_ID = 7, | 
|  | D3D_NAME_INSTANCE_ID = 8, | 
|  | D3D_NAME_IS_FRONT_FACE = 9, | 
|  | D3D_NAME_SAMPLE_INDEX = 10, | 
|  | D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11, | 
|  | D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12, | 
|  | D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13, | 
|  | D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14, | 
|  | D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15, | 
|  | D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16, | 
|  | D3D_NAME_TARGET = 64, | 
|  | D3D_NAME_DEPTH = 65, | 
|  | D3D_NAME_COVERAGE = 66, | 
|  | D3D_NAME_DEPTH_GREATER_EQUAL = 67, | 
|  | D3D_NAME_DEPTH_LESS_EQUAL = 68, | 
|  | D3D10_NAME_UNDEFINED = 0, | 
|  | D3D10_NAME_POSITION = 1, | 
|  | D3D10_NAME_CLIP_DISTANCE = 2, | 
|  | D3D10_NAME_CULL_DISTANCE = 3, | 
|  | D3D10_NAME_RENDER_TARGET_ARRAY_INDEX = 4, | 
|  | D3D10_NAME_VIEWPORT_ARRAY_INDEX = 5, | 
|  | D3D10_NAME_VERTEX_ID = 6, | 
|  | D3D10_NAME_PRIMITIVE_ID = 7, | 
|  | D3D10_NAME_INSTANCE_ID = 8, | 
|  | D3D10_NAME_IS_FRONT_FACE = 9, | 
|  | D3D10_NAME_SAMPLE_INDEX = 10, | 
|  | D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11, | 
|  | D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12, | 
|  | D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13, | 
|  | D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14, | 
|  | D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15, | 
|  | D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16, | 
|  | D3D10_NAME_TARGET = 64, | 
|  | D3D10_NAME_DEPTH = 65, | 
|  | D3D10_NAME_COVERAGE = 66, | 
|  | D3D11_NAME_DEPTH_GREATER_EQUAL = 67, | 
|  | D3D11_NAME_DEPTH_LESS_EQUAL = 68 | 
|  | } D3D_NAME; | 
|  | typedef enum _D3D_SHADER_INPUT_TYPE { | 
|  | D3D_SIT_CBUFFER = 0, | 
|  | D3D_SIT_TBUFFER = 1, | 
|  | D3D_SIT_TEXTURE = 2, | 
|  | D3D_SIT_SAMPLER = 3, | 
|  | D3D_SIT_UAV_RWTYPED = 4, | 
|  | D3D_SIT_STRUCTURED = 5, | 
|  | D3D_SIT_UAV_RWSTRUCTURED = 6, | 
|  | D3D_SIT_BYTEADDRESS = 7, | 
|  | D3D_SIT_UAV_RWBYTEADDRESS = 8, | 
|  | D3D_SIT_UAV_APPEND_STRUCTURED = 9, | 
|  | D3D_SIT_UAV_CONSUME_STRUCTURED = 10, | 
|  | D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11, | 
|  | D3D10_SIT_CBUFFER = 0, | 
|  | D3D10_SIT_TBUFFER = 1, | 
|  | D3D10_SIT_TEXTURE = 2, | 
|  | D3D10_SIT_SAMPLER = 3, | 
|  | D3D11_SIT_UAV_RWTYPED = 4, | 
|  | D3D11_SIT_STRUCTURED = 5, | 
|  | D3D11_SIT_UAV_RWSTRUCTURED = 6, | 
|  | D3D11_SIT_BYTEADDRESS = 7, | 
|  | D3D11_SIT_UAV_RWBYTEADDRESS = 8, | 
|  | D3D11_SIT_UAV_APPEND_STRUCTURED = 9, | 
|  | D3D11_SIT_UAV_CONSUME_STRUCTURED = 10, | 
|  | D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11 | 
|  | } D3D_SHADER_INPUT_TYPE; | 
|  | /* Begin additional prototypes for all interfaces */ | 
|  |  | 
|  |  | 
|  | /* End additional prototypes */ | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | } | 
|  | #endif | 
|  |  | 
|  | #endif /* __WIDL_D3DCOMMON_H */ |