| #include <_mingw_unicode.h> | 
 | /* | 
 |  * Copyright 2010 Christian Costa | 
 |  * | 
 |  * This library is free software; you can redistribute it and/or | 
 |  * modify it under the terms of the GNU Lesser General Public | 
 |  * License as published by the Free Software Foundation; either | 
 |  * version 2.1 of the License, or (at your option) any later version. | 
 |  * | 
 |  * This library is distributed in the hope that it will be useful, | 
 |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
 |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
 |  * Lesser General Public License for more details. | 
 |  * | 
 |  * You should have received a copy of the GNU Lesser General Public | 
 |  * License along with this library; if not, write to the Free Software | 
 |  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
 |  */ | 
 |  | 
 | #include "d3dx9.h" | 
 |  | 
 | #ifndef __D3DX9SHAPE_H__ | 
 | #define __D3DX9SHAPE_H__ | 
 |  | 
 | #ifdef __cplusplus | 
 | extern "C" { | 
 | #endif | 
 |  | 
 | HRESULT WINAPI D3DXCreateBox(struct IDirect3DDevice9 *device, float width, float height, | 
 |         float depth, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); | 
 | HRESULT WINAPI D3DXCreateCylinder(struct IDirect3DDevice9 *device, float radius1, float radius2, | 
 |         float length, UINT slices, UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); | 
 | HRESULT WINAPI D3DXCreatePolygon(struct IDirect3DDevice9 *device, float length, UINT sides, struct ID3DXMesh **mesh, | 
 |         ID3DXBuffer **adjacency); | 
 | HRESULT WINAPI D3DXCreateSphere(struct IDirect3DDevice9 *device, float radius, UINT slices, | 
 |         UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); | 
 | HRESULT WINAPI D3DXCreateTeapot(struct IDirect3DDevice9 *device, | 
 |         struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); | 
 | HRESULT WINAPI D3DXCreateTextA(struct IDirect3DDevice9 *device, HDC hdc, const char *text, float deviation, | 
 |         float extrusion, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency, GLYPHMETRICSFLOAT *glyphmetrics); | 
 | HRESULT WINAPI D3DXCreateTextW(struct IDirect3DDevice9 *device, HDC hdc, const WCHAR *text, float deviation, | 
 |         FLOAT extrusion, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency, GLYPHMETRICSFLOAT *glyphmetrics); | 
 | HRESULT WINAPI D3DXCreateTorus(struct IDirect3DDevice9 *device, | 
 |         float innerradius, float outerradius, UINT sides, UINT rings, struct ID3DXMesh **mesh, ID3DXBuffer **adjacency); | 
 | #define D3DXCreateText __MINGW_NAME_AW(D3DXCreateText) | 
 |  | 
 | #ifdef __cplusplus | 
 | } | 
 | #endif | 
 |  | 
 | #endif /* __D3DX9SHAPE_H__ */ |