|  | #include <_mingw_unicode.h> | 
|  | #undef INTERFACE | 
|  | /* | 
|  | * Copyright (C) 2009 David Adam | 
|  | * Copyright (C) 2010 Tony Wasserka | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | */ | 
|  |  | 
|  | #include <d3dx9.h> | 
|  |  | 
|  | #ifndef __WINE_D3DX9MESH_H | 
|  | #define __WINE_D3DX9MESH_H | 
|  |  | 
|  | DEFINE_GUID(IID_ID3DXBaseMesh, 0x7ed943dd, 0x52e8, 0x40b5, 0xa8, 0xd8, 0x76, 0x68, 0x5c, 0x40, 0x63, 0x30); | 
|  | DEFINE_GUID(IID_ID3DXMesh,     0x4020e5c2, 0x1403, 0x4929, 0x88, 0x3f, 0xe2, 0xe8, 0x49, 0xfa, 0xc1, 0x95); | 
|  | DEFINE_GUID(IID_ID3DXPMesh,    0x8875769a, 0xd579, 0x4088, 0xaa, 0xeb, 0x53, 0x4d, 0x1a, 0xd8, 0x4e, 0x96); | 
|  | DEFINE_GUID(IID_ID3DXSPMesh,   0x667ea4c7, 0xf1cd, 0x4386, 0xb5, 0x23, 0x7c, 0x02, 0x90, 0xb8, 0x3c, 0xc5); | 
|  | DEFINE_GUID(IID_ID3DXSkinInfo, 0x11eaa540, 0xf9a6, 0x4d49, 0xae, 0x6a, 0xe1, 0x92, 0x21, 0xf7, 0x0c, 0xc4); | 
|  | DEFINE_GUID(IID_ID3DXPatchMesh,0x3ce6cc22, 0xdbf2, 0x44f4, 0x89, 0x4d, 0xf9, 0xc3, 0x4a, 0x33, 0x71, 0x39); | 
|  | DEFINE_GUID(IID_ID3DXPRTBuffer,           0xf1827e47, 0x00a8, 0x49cd, 0x90, 0x8c, 0x9d, 0x11, 0x95, 0x5f, 0x87, 0x28); | 
|  | DEFINE_GUID(IID_ID3DXPRTCompBuffer,       0xa758d465, 0xfe8d, 0x45ad, 0x9c, 0xf0, 0xd0, 0x1e, 0x56, 0x26, 0x6a, 0x07); | 
|  | DEFINE_GUID(IID_ID3DXTextureGutterHelper, 0x838f01ec, 0x9729, 0x4527, 0xaa, 0xdb, 0xdf, 0x70, 0xad, 0xe7, 0xfe, 0xa9); | 
|  | DEFINE_GUID(IID_ID3DXPRTEngine,           0x683a4278, 0xcd5f, 0x4d24, 0x90, 0xad, 0xc4, 0xe1, 0xb6, 0x85, 0x5d, 0x53); | 
|  |  | 
|  | #define UNUSED16 (0xffff) | 
|  | #define UNUSED32 (0xffffffff) | 
|  |  | 
|  | enum _MAX_FVF_DECL_SIZE | 
|  | { | 
|  | MAX_FVF_DECL_SIZE = MAXD3DDECLLENGTH + 1 | 
|  | }; | 
|  |  | 
|  | enum _D3DXMESH | 
|  | { | 
|  | D3DXMESH_32BIT                 = 0x001, | 
|  | D3DXMESH_DONOTCLIP             = 0x002, | 
|  | D3DXMESH_POINTS                = 0x004, | 
|  | D3DXMESH_RTPATCHES             = 0x008, | 
|  | D3DXMESH_NPATCHES              = 0x4000, | 
|  | D3DXMESH_VB_SYSTEMMEM          = 0x010, | 
|  | D3DXMESH_VB_MANAGED            = 0x020, | 
|  | D3DXMESH_VB_WRITEONLY          = 0x040, | 
|  | D3DXMESH_VB_DYNAMIC            = 0x080, | 
|  | D3DXMESH_VB_SOFTWAREPROCESSING = 0x8000, | 
|  | D3DXMESH_IB_SYSTEMMEM          = 0x100, | 
|  | D3DXMESH_IB_MANAGED            = 0x200, | 
|  | D3DXMESH_IB_WRITEONLY          = 0x400, | 
|  | D3DXMESH_IB_DYNAMIC            = 0x800, | 
|  | D3DXMESH_IB_SOFTWAREPROCESSING = 0x10000, | 
|  | D3DXMESH_VB_SHARE              = 0x1000, | 
|  | D3DXMESH_USEHWONLY             = 0x2000, | 
|  | D3DXMESH_SYSTEMMEM             = 0x110, | 
|  | D3DXMESH_MANAGED               = 0x220, | 
|  | D3DXMESH_WRITEONLY             = 0x440, | 
|  | D3DXMESH_DYNAMIC               = 0x880, | 
|  | D3DXMESH_SOFTWAREPROCESSING    = 0x18000 | 
|  | }; | 
|  |  | 
|  | enum _D3DXMESHOPT | 
|  | { | 
|  | D3DXMESHOPT_DEVICEINDEPENDENT = 0x00400000, | 
|  | D3DXMESHOPT_COMPACT           = 0x01000000, | 
|  | D3DXMESHOPT_ATTRSORT          = 0x02000000, | 
|  | D3DXMESHOPT_VERTEXCACHE       = 0x04000000, | 
|  | D3DXMESHOPT_STRIPREORDER      = 0x08000000, | 
|  | D3DXMESHOPT_IGNOREVERTS       = 0x10000000, | 
|  | D3DXMESHOPT_DONOTSPLIT        = 0x20000000, | 
|  | }; | 
|  |  | 
|  | typedef enum _D3DXPATCHMESHTYPE | 
|  | { | 
|  | D3DXPATCHMESH_RECT        = 1, | 
|  | D3DXPATCHMESH_TRI         = 2, | 
|  | D3DXPATCHMESH_NPATCH      = 3, | 
|  | D3DXPATCHMESH_FORCE_DWORD = 0x7fffffff, | 
|  | } D3DXPATCHMESHTYPE; | 
|  |  | 
|  | enum _D3DXPATCHMESH | 
|  | { | 
|  | D3DXPATCHMESH_DEFAULT = 0, | 
|  | }; | 
|  |  | 
|  | enum _D3DXMESHSIMP | 
|  | { | 
|  | D3DXMESHSIMP_VERTEX = 0x1, | 
|  | D3DXMESHSIMP_FACE   = 0x2, | 
|  | }; | 
|  |  | 
|  | typedef enum D3DXCLEANTYPE { | 
|  | D3DXCLEAN_BACKFACING     = 0x00000001, | 
|  | D3DXCLEAN_BOWTIES        = 0x00000002, | 
|  |  | 
|  | D3DXCLEAN_SKINNING       = D3DXCLEAN_BACKFACING, | 
|  | D3DXCLEAN_OPTIMIZATION   = D3DXCLEAN_BACKFACING, | 
|  | D3DXCLEAN_SIMPLIFICATION = D3DXCLEAN_BACKFACING | D3DXCLEAN_BOWTIES, | 
|  | } D3DXCLEANTYPE; | 
|  |  | 
|  | typedef enum _D3DXTANGENT | 
|  | { | 
|  | D3DXTANGENT_WRAP_U =                  0x0001, | 
|  | D3DXTANGENT_WRAP_V =                  0x0002, | 
|  | D3DXTANGENT_WRAP_UV =                 0x0003, | 
|  | D3DXTANGENT_DONT_NORMALIZE_PARTIALS = 0x0004, | 
|  | D3DXTANGENT_DONT_ORTHOGONALIZE =      0x0008, | 
|  | D3DXTANGENT_ORTHOGONALIZE_FROM_V =    0x0010, | 
|  | D3DXTANGENT_ORTHOGONALIZE_FROM_U =    0x0020, | 
|  | D3DXTANGENT_WEIGHT_BY_AREA =          0x0040, | 
|  | D3DXTANGENT_WEIGHT_EQUAL =            0x0080, | 
|  | D3DXTANGENT_WIND_CW =                 0x0100, | 
|  | D3DXTANGENT_CALCULATE_NORMALS =       0x0200, | 
|  | D3DXTANGENT_GENERATE_IN_PLACE =       0x0400, | 
|  | } D3DXTANGENT; | 
|  |  | 
|  | typedef enum _D3DXIMT | 
|  | { | 
|  | D3DXIMT_WRAP_U   = 0x01, | 
|  | D3DXIMT_WRAP_V   = 0x02, | 
|  | D3DXIMT_WRAP_UV  = 0x03, | 
|  | } D3DXIMT; | 
|  |  | 
|  | typedef enum _D3DXUVATLAS | 
|  | { | 
|  | D3DXUVATLAS_DEFAULT          = 0x00, | 
|  | D3DXUVATLAS_GEODESIC_FAST    = 0x01, | 
|  | D3DXUVATLAS_GEODESIC_QUALITY = 0x02, | 
|  | } D3DXUVATLAS; | 
|  |  | 
|  | typedef enum _D3DXEFFECTDEFAULTTYPE | 
|  | { | 
|  | D3DXEDT_STRING     = 1, | 
|  | D3DXEDT_FLOATS     = 2, | 
|  | D3DXEDT_DWORD      = 3, | 
|  | D3DXEDT_FORCEDWORD = 0x7fffffff, | 
|  | } D3DXEFFECTDEFAULTTYPE; | 
|  |  | 
|  | enum _D3DXWELDEPSILONSFLAGS | 
|  | { | 
|  | D3DXWELDEPSILONS_WELDALL             = 0x1, | 
|  | D3DXWELDEPSILONS_WELDPARTIALMATCHES  = 0x2, | 
|  | D3DXWELDEPSILONS_DONOTREMOVEVERTICES = 0x4, | 
|  | D3DXWELDEPSILONS_DONOTSPLIT          = 0x8, | 
|  | }; | 
|  |  | 
|  | typedef enum _D3DXSHCOMPRESSQUALITYTYPE | 
|  | { | 
|  | D3DXSHCQUAL_FASTLOWQUALITY  = 1, | 
|  | D3DXSHCQUAL_SLOWHIGHQUALITY = 2, | 
|  | D3DXSHCQUAL_FORCE_DWORD     = 0x7fffffff, | 
|  | } D3DXSHCOMPRESSQUALITYTYPE; | 
|  |  | 
|  | typedef enum _D3DXSHGPUSIMOPT | 
|  | { | 
|  | D3DXSHGPUSIMOPT_SHADOWRES256   = 1, | 
|  | D3DXSHGPUSIMOPT_SHADOWRES512   = 0, | 
|  | D3DXSHGPUSIMOPT_SHADOWRES1024  = 2, | 
|  | D3DXSHGPUSIMOPT_SHADOWRES2048  = 3, | 
|  | D3DXSHGPUSIMOPT_HIGHQUALITY    = 4, | 
|  | D3DXSHGPUSIMOPT_FORCE_DWORD    = 0x7fffffff, | 
|  | } D3DXSHGPUSIMOPT; | 
|  |  | 
|  | typedef struct ID3DXBaseMesh* LPD3DXBASEMESH; | 
|  | typedef struct ID3DXMesh* LPD3DXMESH; | 
|  | typedef struct ID3DXPMesh *LPD3DXPMESH; | 
|  | typedef struct ID3DXSPMesh *LPD3DXSPMESH; | 
|  | typedef struct ID3DXSkinInfo *LPD3DXSKININFO; | 
|  | typedef struct ID3DXPatchMesh *LPD3DXPATCHMESH; | 
|  | typedef struct ID3DXPRTBuffer *LPD3DXPRTBUFFER; | 
|  | typedef struct ID3DXPRTCompBuffer *LPD3DXPRTCOMPBUFFER; | 
|  | typedef struct ID3DXPRTEngine *LPD3DXPRTENGINE; | 
|  | typedef struct ID3DXTextureGutterHelper *LPD3DXTEXTUREGUTTERHELPER; | 
|  |  | 
|  | typedef struct _D3DXATTRIBUTERANGE { | 
|  | DWORD AttribId; | 
|  | DWORD FaceStart; | 
|  | DWORD FaceCount; | 
|  | DWORD VertexStart; | 
|  | DWORD VertexCount; | 
|  | } D3DXATTRIBUTERANGE; | 
|  |  | 
|  | typedef D3DXATTRIBUTERANGE* LPD3DXATTRIBUTERANGE; | 
|  |  | 
|  | typedef struct _D3DXMATERIAL | 
|  | { | 
|  | D3DMATERIAL9 MatD3D; | 
|  | LPSTR pTextureFilename; | 
|  | } D3DXMATERIAL, *LPD3DXMATERIAL; | 
|  |  | 
|  | typedef struct _D3DXEFFECTDEFAULT | 
|  | { | 
|  | LPSTR pParamName; | 
|  | D3DXEFFECTDEFAULTTYPE Type; | 
|  | DWORD NumBytes; | 
|  | LPVOID pValue; | 
|  | } D3DXEFFECTDEFAULT, *LPD3DXEFFECTDEFAULT; | 
|  |  | 
|  | typedef struct _D3DXEFFECTINSTANCE | 
|  | { | 
|  | LPSTR pEffectFilename; | 
|  | DWORD NumDefaults; | 
|  | LPD3DXEFFECTDEFAULT pDefaults; | 
|  | } D3DXEFFECTINSTANCE, *LPD3DXEFFECTINSTANCE; | 
|  |  | 
|  | typedef struct _D3DXATTRIBUTEWEIGHTS | 
|  | { | 
|  | FLOAT Position; | 
|  | FLOAT Boundary; | 
|  | FLOAT Normal; | 
|  | FLOAT Diffuse; | 
|  | FLOAT Specular; | 
|  | FLOAT Texcoords[8]; | 
|  | FLOAT Tangent; | 
|  | FLOAT Binormal; | 
|  | } D3DXATTRIBUTEWEIGHTS, *LPD3DXATTRIBUTEWEIGHTS; | 
|  |  | 
|  | typedef struct _D3DXWELDEPSILONS | 
|  | { | 
|  | FLOAT Position; | 
|  | FLOAT BlendWeights; | 
|  | FLOAT Normals; | 
|  | FLOAT PSize; | 
|  | FLOAT Specular; | 
|  | FLOAT Diffuse; | 
|  | FLOAT Texcoords[8]; | 
|  | FLOAT Tangent; | 
|  | FLOAT Binormal; | 
|  | FLOAT TessFactor; | 
|  | } D3DXWELDEPSILONS, *LPD3DXWELDEPSILONS; | 
|  |  | 
|  | typedef struct _D3DXBONECOMBINATION | 
|  | { | 
|  | DWORD AttribId; | 
|  | DWORD FaceStart; | 
|  | DWORD FaceCount; | 
|  | DWORD VertexStart; | 
|  | DWORD VertexCout; | 
|  | DWORD *BoneId; | 
|  | } D3DXBONECOMBINATION, *LPD3DXBONECOMBINATION; | 
|  |  | 
|  | typedef struct _D3DXPATCHINFO | 
|  | { | 
|  | D3DXPATCHMESHTYPE PatchType; | 
|  | D3DDEGREETYPE Degree; | 
|  | D3DBASISTYPE Basis; | 
|  | } D3DXPATCHINFO, *LPD3DXPATCHINFO; | 
|  |  | 
|  | typedef struct _D3DXINTERSECTINFO | 
|  | { | 
|  | DWORD FaceIndex; | 
|  | FLOAT U; | 
|  | FLOAT V; | 
|  | FLOAT Dist; | 
|  | } D3DXINTERSECTINFO, *LPD3DXINTERSECTINFO; | 
|  |  | 
|  | typedef struct _D3DXSHMATERIAL | 
|  | { | 
|  | D3DCOLORVALUE Diffuse; | 
|  | WINBOOL bMirror; | 
|  | WINBOOL bSubSurf; | 
|  | FLOAT RelativeIndexOfRefraction; | 
|  | D3DCOLORVALUE Absorption; | 
|  | D3DCOLORVALUE ReducedScattering; | 
|  | } D3DXSHMATERIAL; | 
|  |  | 
|  | typedef struct _D3DXSHPRTSPLITMESHVERTDATA | 
|  | { | 
|  | UINT uVertRemap; | 
|  | UINT uSubCluster; | 
|  | UCHAR ucVertStatus; | 
|  | } D3DXSHPRTSPLITMESHVERTDATA; | 
|  |  | 
|  | typedef struct _D3DXSHPRTSPLITMESHCLUSTERDATA | 
|  | { | 
|  | UINT uVertStart; | 
|  | UINT uVertLength; | 
|  | UINT uFaceStart; | 
|  | UINT uFaceLength; | 
|  | UINT uClusterStart; | 
|  | UINT uClusterLength; | 
|  | } D3DXSHPRTSPLITMESHCLUSTERDATA; | 
|  |  | 
|  | typedef struct _XFILECOMPRESSEDANIMATIONSET | 
|  | { | 
|  | DWORD CompressedBlockSize; | 
|  | FLOAT TicksPerSec; | 
|  | DWORD PlaybackType; | 
|  | DWORD BufferLength; | 
|  | } XFILECOMPRESSEDANIMATIONSET; | 
|  |  | 
|  | typedef HRESULT (WINAPI *LPD3DXUVATLASCB)(FLOAT, LPVOID); | 
|  | typedef HRESULT (WINAPI *LPD3DXIMTSIGNALCALLBACK)(CONST D3DXVECTOR2 *, UINT, UINT, VOID *, FLOAT *); | 
|  | typedef HRESULT (WINAPI *LPD3DXSHPRTSIMCB)(float, LPVOID); | 
|  |  | 
|  | #undef INTERFACE | 
|  | #define INTERFACE ID3DXBaseMesh | 
|  |  | 
|  | DECLARE_INTERFACE_(ID3DXBaseMesh, IUnknown) | 
|  | { | 
|  | /*** IUnknown methods ***/ | 
|  | STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE; | 
|  | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
|  | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
|  | /*** ID3DXBaseMesh ***/ | 
|  | STDMETHOD(DrawSubset)(THIS_ DWORD attrib_id) PURE; | 
|  | STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE; | 
|  | STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE; | 
|  | STDMETHOD_(DWORD, GetFVF)(THIS) PURE; | 
|  | STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; | 
|  | STDMETHOD_(DWORD, GetNumBytesPerVertex)(THIS) PURE; | 
|  | STDMETHOD_(DWORD, GetOptions)(THIS) PURE; | 
|  | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE; | 
|  | STDMETHOD(CloneMeshFVF)(THIS_ DWORD options, DWORD fvf, | 
|  | struct IDirect3DDevice9 *device, struct ID3DXMesh **clone_mesh) PURE; | 
|  | STDMETHOD(CloneMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration, | 
|  | struct IDirect3DDevice9 *device, struct ID3DXMesh **clone_mesh) PURE; | 
|  | STDMETHOD(GetVertexBuffer)(THIS_ struct IDirect3DVertexBuffer9 **vertex_buffer) PURE; | 
|  | STDMETHOD(GetIndexBuffer)(THIS_ struct IDirect3DIndexBuffer9 **index_buffer) PURE; | 
|  | STDMETHOD(LockVertexBuffer)(THIS_ DWORD flags, LPVOID* data) PURE; | 
|  | STDMETHOD(UnlockVertexBuffer)(THIS) PURE; | 
|  | STDMETHOD(LockIndexBuffer)(THIS_ DWORD flags, LPVOID* data) PURE; | 
|  | STDMETHOD(UnlockIndexBuffer)(THIS) PURE; | 
|  | STDMETHOD(GetAttributeTable)(THIS_ D3DXATTRIBUTERANGE* attrib_table, DWORD* attrib_table_size) PURE; | 
|  | STDMETHOD(ConvertPointRepsToAdjacency)(THIS_ CONST DWORD* point_reps, DWORD* adjacency) PURE; | 
|  | STDMETHOD(ConvertAdjacencyToPointReps)(THIS_ CONST DWORD* adjacency, DWORD* point_reps) PURE; | 
|  | STDMETHOD(GenerateAdjacency)(THIS_ FLOAT epsilon, DWORD* adjacency) PURE; | 
|  | STDMETHOD(UpdateSemantics)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; | 
|  | }; | 
|  | #undef INTERFACE | 
|  |  | 
|  | #define INTERFACE ID3DXMesh | 
|  | DECLARE_INTERFACE_(ID3DXMesh, ID3DXBaseMesh) | 
|  | { | 
|  | /*** IUnknown methods ***/ | 
|  | STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE; | 
|  | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
|  | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
|  | /*** ID3DXBaseMesh ***/ | 
|  | STDMETHOD(DrawSubset)(THIS_ DWORD attrib_id) PURE; | 
|  | STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE; | 
|  | STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE; | 
|  | STDMETHOD_(DWORD, GetFVF)(THIS) PURE; | 
|  | STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; | 
|  | STDMETHOD_(DWORD, GetNumBytesPerVertex)(THIS) PURE; | 
|  | STDMETHOD_(DWORD, GetOptions)(THIS) PURE; | 
|  | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE; | 
|  | STDMETHOD(CloneMeshFVF)(THIS_ DWORD options, DWORD fvf, | 
|  | struct IDirect3DDevice9 *device, struct ID3DXMesh **clone_mesh) PURE; | 
|  | STDMETHOD(CloneMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration, | 
|  | struct IDirect3DDevice9 *device, struct ID3DXMesh **clone_mesh) PURE; | 
|  | STDMETHOD(GetVertexBuffer)(THIS_ struct IDirect3DVertexBuffer9 **vertex_buffer) PURE; | 
|  | STDMETHOD(GetIndexBuffer)(THIS_ struct IDirect3DIndexBuffer9 **index_buffer) PURE; | 
|  | STDMETHOD(LockVertexBuffer)(THIS_ DWORD flags, LPVOID* data) PURE; | 
|  | STDMETHOD(UnlockVertexBuffer)(THIS) PURE; | 
|  | STDMETHOD(LockIndexBuffer)(THIS_ DWORD flags, LPVOID* data) PURE; | 
|  | STDMETHOD(UnlockIndexBuffer)(THIS) PURE; | 
|  | STDMETHOD(GetAttributeTable)(THIS_ D3DXATTRIBUTERANGE* attrib_table, DWORD* attrib_table_size) PURE; | 
|  | STDMETHOD(ConvertPointRepsToAdjacency)(THIS_ CONST DWORD* point_reps, DWORD* adjacency) PURE; | 
|  | STDMETHOD(ConvertAdjacencyToPointReps)(THIS_ CONST DWORD* adjacency, DWORD* point_reps) PURE; | 
|  | STDMETHOD(GenerateAdjacency)(THIS_ FLOAT epsilon, DWORD* adjacency) PURE; | 
|  | STDMETHOD(UpdateSemantics)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; | 
|  | /*** ID3DXMesh ***/ | 
|  | STDMETHOD(LockAttributeBuffer)(THIS_ DWORD flags, DWORD** data) PURE; | 
|  | STDMETHOD(UnlockAttributeBuffer)(THIS) PURE; | 
|  | STDMETHOD(Optimize)(THIS_ DWORD flags, const DWORD *adjacency_in, DWORD *adjacency_out, | 
|  | DWORD *face_remap, ID3DXBuffer **vertex_remap, ID3DXMesh **opt_mesh) PURE; | 
|  | STDMETHOD(OptimizeInplace)(THIS_ DWORD flags, const DWORD *adjacency_in, DWORD *adjacency_out, | 
|  | DWORD *face_remap, ID3DXBuffer **vertex_remap) PURE; | 
|  | STDMETHOD(SetAttributeTable)(THIS_ CONST D3DXATTRIBUTERANGE* attrib_table, DWORD attrib_table_size) PURE; | 
|  | }; | 
|  | #undef INTERFACE | 
|  |  | 
|  | #define INTERFACE ID3DXPMesh | 
|  | DECLARE_INTERFACE_(ID3DXPMesh, ID3DXBaseMesh) | 
|  | { | 
|  | /*** IUnknown methods ***/ | 
|  | STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE; | 
|  | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
|  | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
|  | /*** ID3DXBaseMesh ***/ | 
|  | STDMETHOD(DrawSubset)(THIS_ DWORD attrib_id) PURE; | 
|  | STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE; | 
|  | STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE; | 
|  | STDMETHOD_(DWORD, GetFVF)(THIS) PURE; | 
|  | STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; | 
|  | STDMETHOD_(DWORD, GetNumBytesPerVertex)(THIS) PURE; | 
|  | STDMETHOD_(DWORD, GetOptions)(THIS) PURE; | 
|  | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE; | 
|  | STDMETHOD(CloneMeshFVF)(THIS_ DWORD options, DWORD fvf, | 
|  | struct IDirect3DDevice9 *device, struct ID3DXMesh **clone_mesh) PURE; | 
|  | STDMETHOD(CloneMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration, | 
|  | struct IDirect3DDevice9 *device, struct ID3DXMesh **clone_mesh) PURE; | 
|  | STDMETHOD(GetVertexBuffer)(THIS_ struct IDirect3DVertexBuffer9 **vertex_buffer) PURE; | 
|  | STDMETHOD(GetIndexBuffer)(THIS_ struct IDirect3DIndexBuffer9 **index_buffer) PURE; | 
|  | STDMETHOD(LockVertexBuffer)(THIS_ DWORD flags, LPVOID* data) PURE; | 
|  | STDMETHOD(UnlockVertexBuffer)(THIS) PURE; | 
|  | STDMETHOD(LockIndexBuffer)(THIS_ DWORD flags, LPVOID* data) PURE; | 
|  | STDMETHOD(UnlockIndexBuffer)(THIS) PURE; | 
|  | STDMETHOD(GetAttributeTable)(THIS_ D3DXATTRIBUTERANGE* attrib_table, DWORD* attrib_table_size) PURE; | 
|  | STDMETHOD(ConvertPointRepsToAdjacency)(THIS_ CONST DWORD* point_reps, DWORD* adjacency) PURE; | 
|  | STDMETHOD(ConvertAdjacencyToPointReps)(THIS_ CONST DWORD* adjacency, DWORD* point_reps) PURE; | 
|  | STDMETHOD(GenerateAdjacency)(THIS_ FLOAT epsilon, DWORD* adjacency) PURE; | 
|  | STDMETHOD(UpdateSemantics)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; | 
|  | /*** ID3DXPMesh ***/ | 
|  | STDMETHOD(ClonePMeshFVF)(THIS_ DWORD options, DWORD fvf, | 
|  | struct IDirect3DDevice9 *device, struct ID3DXPMesh **clone_mesh) PURE; | 
|  | STDMETHOD(ClonePMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration, | 
|  | struct IDirect3DDevice9 *device, struct ID3DXPMesh **clone_mesh) PURE; | 
|  | STDMETHOD(SetNumFaces)(THIS_ DWORD faces) PURE; | 
|  | STDMETHOD(SetNumVertices)(THIS_ DWORD vertices) PURE; | 
|  | STDMETHOD_(DWORD, GetMaxFaces)(THIS) PURE; | 
|  | STDMETHOD_(DWORD, GetMinFaces)(THIS) PURE; | 
|  | STDMETHOD_(DWORD, GetMaxVertices)(THIS) PURE; | 
|  | STDMETHOD_(DWORD, GetMinVertices)(THIS) PURE; | 
|  | STDMETHOD(Save)(THIS_ IStream *stream, CONST D3DXMATERIAL* material, CONST D3DXEFFECTINSTANCE* effect_instance, DWORD num_materials) PURE; | 
|  | STDMETHOD(Optimize)(THIS_ DWORD flags, DWORD *adjacency_out, DWORD *face_remap, | 
|  | ID3DXBuffer **vertex_remap, ID3DXMesh **opt_mesh) PURE; | 
|  | STDMETHOD(OptimizeBaseLOD)(THIS_ DWORD flags, DWORD* face_remap) PURE; | 
|  | STDMETHOD(TrimByFaces)(THIS_ DWORD new_faces_min, DWORD new_faces_max, DWORD* face_remap, DWORD* vertex_remap) PURE; | 
|  | STDMETHOD(TrimByVertices)(THIS_ DWORD new_vertices_min, DWORD new_vertices_max, DWORD* face_remap, DWORD* vertex_remap) PURE; | 
|  | STDMETHOD(GetAdjacency)(THIS_ DWORD* adjacency) PURE; | 
|  | STDMETHOD(GenerateVertexHistory)(THIS_ DWORD* vertex_history) PURE; | 
|  | }; | 
|  | #undef INTERFACE | 
|  |  | 
|  | #define INTERFACE ID3DXSPMesh | 
|  | DECLARE_INTERFACE_(ID3DXSPMesh, IUnknown) | 
|  | { | 
|  | /*** IUnknown methods ***/ | 
|  | STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE; | 
|  | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
|  | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
|  | /*** ID3DXSPMesh ***/ | 
|  | STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE; | 
|  | STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE; | 
|  | STDMETHOD_(DWORD, GetNumFVF)(THIS) PURE; | 
|  | STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; | 
|  | STDMETHOD_(DWORD, GetOptions)(THIS) PURE; | 
|  | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE; | 
|  | STDMETHOD(CloneMeshFVF)(THIS_ DWORD options, DWORD fvf, | 
|  | struct IDirect3DDevice9 *device, DWORD *adjacency_out, | 
|  | DWORD *vertex_remap_out, struct ID3DXMesh **clone_mesh) PURE; | 
|  | STDMETHOD(CloneMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration, | 
|  | struct IDirect3DDevice9 *device, DWORD *adjacency_out, | 
|  | DWORD *vertex_remap_out, struct ID3DXMesh **clone_mesh) PURE; | 
|  | STDMETHOD(ClonePMeshFVF)(THIS_ DWORD options, DWORD fvf, | 
|  | struct IDirect3DDevice9 *device, DWORD *vertex_remap_out, | 
|  | float *errors_by_face, struct ID3DXPMesh **clone_mesh) PURE; | 
|  | STDMETHOD(ClonePMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration, | 
|  | struct IDirect3DDevice9 *device, DWORD *vertex_remap_out, | 
|  | float *errors_by_face, struct ID3DXPMesh **clone_mesh) PURE; | 
|  | STDMETHOD(ReduceFaces)(THIS_ DWORD faces) PURE; | 
|  | STDMETHOD(ReduceVertices)(THIS_ DWORD vertices) PURE; | 
|  | STDMETHOD_(DWORD, GetMaxFaces)(THIS) PURE; | 
|  | STDMETHOD_(DWORD, GetMaxVertices)(THIS) PURE; | 
|  | STDMETHOD(GetVertexAttributeWeights)(THIS_ LPD3DXATTRIBUTEWEIGHTS vertex_attribute_weights) PURE; | 
|  | STDMETHOD(GetVertexWeights)(THIS_ FLOAT* vertex_weights) PURE; | 
|  | }; | 
|  | #undef INTERFACE | 
|  |  | 
|  | #define INTERFACE ID3DXPatchMesh | 
|  | DECLARE_INTERFACE_(ID3DXPatchMesh, IUnknown) | 
|  | { | 
|  | /*** IUnknown methods ***/ | 
|  | STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE; | 
|  | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
|  | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
|  | /*** ID3DXPatchMesh ***/ | 
|  | STDMETHOD_(DWORD, GetNumPatches)(THIS) PURE; | 
|  | STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE; | 
|  | STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; | 
|  | STDMETHOD_(DWORD, GetControlVerticesPerPatch)(THIS) PURE; | 
|  | STDMETHOD_(DWORD, GetOptions)(THIS) PURE; | 
|  | STDMETHOD(GetDevice)(THIS_ struct IDirect3DDevice9 **device) PURE; | 
|  | STDMETHOD(GetPatchInfo)(THIS_ LPD3DXPATCHINFO patch_info) PURE; | 
|  | STDMETHOD(GetVertexBuffer)(THIS_ struct IDirect3DVertexBuffer9 **vertex_buffer) PURE; | 
|  | STDMETHOD(GetIndexBuffer)(THIS_ struct IDirect3DIndexBuffer9 **index_buffer) PURE; | 
|  | STDMETHOD(LockVertexBuffer)(THIS_ DWORD flags, LPVOID* data) PURE; | 
|  | STDMETHOD(UnlockVertexBuffer)(THIS) PURE; | 
|  | STDMETHOD(LockIndexBuffer)(THIS_ DWORD flags, LPVOID* data) PURE; | 
|  | STDMETHOD(UnlockIndexBuffer)(THIS) PURE; | 
|  | STDMETHOD(LockAttributeBuffer)(THIS_ DWORD flags, DWORD** data) PURE; | 
|  | STDMETHOD(UnlockAttributeBuffer)(THIS) PURE; | 
|  | STDMETHOD(GetTessSize)(THIS_ FLOAT tess_level, DWORD adaptive, DWORD* num_triangles, DWORD* num_vertices) PURE; | 
|  | STDMETHOD(GenerateAdjacency)(THIS_ FLOAT tolerance) PURE; | 
|  | STDMETHOD(CloneMesh)(THIS_ DWORD options, const D3DVERTEXELEMENT9 *declaration, ID3DXPatchMesh **clone_mesh) PURE; | 
|  | STDMETHOD(Optimize)(THIS_ DWORD flags) PURE; | 
|  | STDMETHOD(SetDisplaceParam)(THIS_ struct IDirect3DBaseTexture9 *texture, D3DTEXTUREFILTERTYPE min_filter, | 
|  | D3DTEXTUREFILTERTYPE mag_filter, D3DTEXTUREFILTERTYPE mip_filter, D3DTEXTUREADDRESS wrap, | 
|  | DWORD lod_bias) PURE; | 
|  | STDMETHOD(GetDisplaceParam)(THIS_ struct IDirect3DBaseTexture9 **texture, D3DTEXTUREFILTERTYPE *min_filter, | 
|  | D3DTEXTUREFILTERTYPE *mag_filter, D3DTEXTUREFILTERTYPE *mip_filter, D3DTEXTUREADDRESS *wrap, | 
|  | DWORD *lod_bias) PURE; | 
|  | STDMETHOD(Tessellate)(THIS_ float tess_level, ID3DXMesh *mesh) PURE; | 
|  | STDMETHOD(TessellateAdaptive)(THIS_ const D3DXVECTOR4 *trans, DWORD max_tess_level, | 
|  | DWORD min_tess_level, ID3DXMesh *mesh) PURE; | 
|  | }; | 
|  | #undef INTERFACE | 
|  |  | 
|  | #define INTERFACE ID3DXSkinInfo | 
|  | DECLARE_INTERFACE_(ID3DXSkinInfo, IUnknown) | 
|  | { | 
|  | /*** IUnknown methods ***/ | 
|  | STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE; | 
|  | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
|  | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
|  | /*** ID3DXSkinInfo ***/ | 
|  | STDMETHOD(SetBoneInfluence)(THIS_ DWORD bone, DWORD num_influences, CONST DWORD* vertices, CONST FLOAT* weights) PURE; | 
|  | STDMETHOD(SetBoneVertexInfluence)(THIS_ DWORD bone_num, DWORD influence_num, float weight) PURE; | 
|  | STDMETHOD_(DWORD, GetNumBoneInfluences)(THIS_ DWORD bone) PURE; | 
|  | STDMETHOD(GetBoneInfluence)(THIS_ DWORD bone, DWORD* vertices, FLOAT* weights) PURE; | 
|  | STDMETHOD(GetBoneVertexInfluence)(THIS_ DWORD bone_num, DWORD influence_num, float *weight, DWORD* vertex_num) PURE; | 
|  | STDMETHOD(GetMaxVertexInfluences)(THIS_ DWORD* max_vertex_influences) PURE; | 
|  | STDMETHOD_(DWORD, GetNumBones)(THIS) PURE; | 
|  | STDMETHOD(FindBoneVertexInfluenceIndex)(THIS_ DWORD bone_num, DWORD vertex_num, DWORD* influence_index) PURE; | 
|  | STDMETHOD(GetMaxFaceInfluences)(THIS_ struct IDirect3DIndexBuffer9 *index_buffer, | 
|  | DWORD num_faces, DWORD *max_face_influences) PURE; | 
|  | STDMETHOD(SetMinBoneInfluence)(THIS_ FLOAT min_influence) PURE; | 
|  | STDMETHOD_(FLOAT, GetMinBoneInfluence)(THIS) PURE; | 
|  | STDMETHOD(SetBoneName)(THIS_ DWORD bone, LPCSTR name) PURE; | 
|  | STDMETHOD_(LPCSTR, GetBoneName)(THIS_ DWORD bone) PURE; | 
|  | STDMETHOD(SetBoneOffsetMatrix)(THIS_ DWORD bone, CONST D3DXMATRIX* bone_transform) PURE; | 
|  | STDMETHOD_(LPD3DXMATRIX, GetBoneOffsetMatrix)(THIS_ DWORD bone) PURE; | 
|  | STDMETHOD(Clone)(THIS_ ID3DXSkinInfo **skin_info) PURE; | 
|  | STDMETHOD(Remap)(THIS_ DWORD num_vertices, DWORD* vertex_remap) PURE; | 
|  | STDMETHOD(SetFVF)(THIS_ DWORD FVF) PURE; | 
|  | STDMETHOD(SetDeclaration)(THIS_ CONST D3DVERTEXELEMENT9* declaration) PURE; | 
|  | STDMETHOD_(DWORD, GetFVF)(THIS) PURE; | 
|  | STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; | 
|  | STDMETHOD(UpdateSkinnedMesh)(THIS_ CONST D3DXMATRIX* bone_transforms, | 
|  | CONST D3DXMATRIX* bone_inv_transpose_transforms, LPCVOID vertices_src, PVOID vertices_dest) PURE; | 
|  | STDMETHOD(ConvertToBlendedMesh)(THIS_ ID3DXMesh *mesh_in, DWORD options, const DWORD *adjacency_in, | 
|  | DWORD *adjacency_out, DWORD *face_remap, ID3DXBuffer **vertex_remap, DWORD *max_face_infl, | 
|  | DWORD *num_bone_combinations, ID3DXBuffer **bone_combination_table, ID3DXMesh **mesh_out) PURE; | 
|  | STDMETHOD(ConvertToIndexedBlendedMesh)(THIS_ ID3DXMesh *mesh_in, DWORD options, const DWORD *adjacency_in, | 
|  | DWORD *adjacency_out, DWORD *face_remap, ID3DXBuffer **vertex_remap, DWORD *max_face_infl, | 
|  | DWORD *num_bone_combinations, ID3DXBuffer **bone_combination_table, ID3DXMesh **mesh_out) PURE; | 
|  | }; | 
|  | #undef INTERFACE | 
|  |  | 
|  | #define INTERFACE ID3DXPRTBuffer | 
|  | DECLARE_INTERFACE_(ID3DXPRTBuffer, IUnknown) | 
|  | { | 
|  | /*** IUnknown methods ***/ | 
|  | STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE; | 
|  | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
|  | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
|  | /*** ID3DXPRTBuffer methods ***/ | 
|  | STDMETHOD_(UINT, GetNumSamples)(THIS) PURE; | 
|  | STDMETHOD_(UINT, GetNumCoeffs)(THIS) PURE; | 
|  | STDMETHOD_(UINT, GetNumChannels)(THIS) PURE; | 
|  | STDMETHOD_(WINBOOL, IsTexture)(THIS) PURE; | 
|  | STDMETHOD_(WINBOOL, GetWidth)(THIS) PURE; | 
|  | STDMETHOD_(WINBOOL, GetHeight)(THIS) PURE; | 
|  | STDMETHOD(Resize)(THIS_ UINT new_size) PURE; | 
|  | STDMETHOD(LockBuffer)(THIS_ UINT start, UINT num_samples, FLOAT **data) PURE; | 
|  | STDMETHOD(UnlockBuffer)(THIS) PURE; | 
|  | STDMETHOD(ScaleBuffer)(THIS_ FLOAT scale) PURE; | 
|  | STDMETHOD(AddBuffer)(THIS_ ID3DXPRTBuffer *buffer) PURE; | 
|  | STDMETHOD(AttachGH)(THIS_ struct ID3DXTextureGutterHelper *gh) PURE; | 
|  | STDMETHOD(ReleaseGH)(THIS) PURE; | 
|  | STDMETHOD(EvalGH)(THIS) PURE; | 
|  | STDMETHOD(ExtractTexture)(THIS_ UINT channel, UINT start_coefficient, | 
|  | UINT num_coefficients, struct IDirect3DTexture9 *texture) PURE; | 
|  | STDMETHOD(ExtractToMesh)(THIS_ UINT num_coefficients, D3DDECLUSAGE usage, | 
|  | UINT usage_index_start, ID3DXMesh *scene) PURE; | 
|  | }; | 
|  | #undef INTERFACE | 
|  |  | 
|  | #define INTERFACE ID3DXPRTCompBuffer | 
|  | DECLARE_INTERFACE_(ID3DXPRTCompBuffer, IUnknown) | 
|  | { | 
|  | /*** IUnknown methods ***/ | 
|  | STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE; | 
|  | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
|  | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
|  | /*** ID3DXPRTCompBuffer methods ***/ | 
|  | STDMETHOD_(UINT, GetNumSamples)(THIS) PURE; | 
|  | STDMETHOD_(UINT, GetNumCoeffs)(THIS) PURE; | 
|  | STDMETHOD_(UINT, GetNumChannels)(THIS) PURE; | 
|  | STDMETHOD_(WINBOOL, IsTexture)(THIS) PURE; | 
|  | STDMETHOD_(UINT, GetWidth)(THIS) PURE; | 
|  | STDMETHOD_(UINT, GetHeight)(THIS) PURE; | 
|  | STDMETHOD_(UINT, GetNumClusters)(THIS) PURE; | 
|  | STDMETHOD_(UINT, GetNumPCA)(THIS) PURE; | 
|  | STDMETHOD(NormalizeData)(THIS) PURE; | 
|  | STDMETHOD(ExtractBasis)(THIS_ UINT cluster, FLOAT *cluster_basis) PURE; | 
|  | STDMETHOD(ExtractClusterIDs)(THIS_ UINT *cluster_ids) PURE; | 
|  | STDMETHOD(ExtractPCA)(THIS_ UINT start_pca, UINT num_extract, FLOAT *pca_coefficients) PURE; | 
|  | STDMETHOD(ExtractTexture)(THIS_ UINT start_pca, UINT num_pca, struct IDirect3DTexture9 *texture) PURE; | 
|  | STDMETHOD(ExtractToMesh)(THIS_ UINT num_pca, D3DDECLUSAGE usage, UINT usage_index_start, ID3DXMesh *scene) PURE; | 
|  | }; | 
|  | #undef INTERFACE | 
|  |  | 
|  | #define INTERFACE ID3DXTextureGutterHelper | 
|  | DECLARE_INTERFACE_(ID3DXTextureGutterHelper, IUnknown) | 
|  | { | 
|  | /*** IUnknown methods ***/ | 
|  | STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE; | 
|  | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
|  | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
|  | /*** ID3DXTextureGutterHelper methods ***/ | 
|  | STDMETHOD_(UINT, GetWidth)(THIS) PURE; | 
|  | STDMETHOD_(UINT, GetHeight)(THIS) PURE; | 
|  |  | 
|  | STDMETHOD(ApplyGuttersFloat)(THIS_ FLOAT *data_in, UINT num_coeffs, UINT width, UINT height) PURE; | 
|  | STDMETHOD(ApplyGuttersTex)(THIS_ struct IDirect3DTexture9 *texture) PURE; | 
|  | STDMETHOD(ApplyGuttersPRT)(THIS_ ID3DXPRTBuffer *buffer) PURE; | 
|  | STDMETHOD(ResampleTex)(THIS_ struct IDirect3DTexture9 *texture_in, struct ID3DXMesh *mesh_in, | 
|  | D3DDECLUSAGE usage, UINT usage_index, struct IDirect3DTexture9 *texture_out) PURE; | 
|  | STDMETHOD(GetFaceMap)(THIS_ UINT *face_data) PURE; | 
|  | STDMETHOD(GetBaryMap)(THIS_ D3DXVECTOR2 *bary_data) PURE; | 
|  | STDMETHOD(GetTexelMap)(THIS_ D3DXVECTOR2 *texel_data) PURE; | 
|  | STDMETHOD(GetGutterMap)(THIS_ BYTE *gutter_data) PURE; | 
|  | STDMETHOD(SetFaceMap)(THIS_ UINT *face_data) PURE; | 
|  | STDMETHOD(SetBaryMap)(THIS_ D3DXVECTOR2 *bary_data) PURE; | 
|  | STDMETHOD(SetTexelMap)(THIS_ D3DXVECTOR2 *texel_data) PURE; | 
|  | STDMETHOD(SetGutterMap)(THIS_ BYTE *gutter_data) PURE; | 
|  | }; | 
|  | #undef INTERFACE | 
|  |  | 
|  | #define INTERFACE ID3DXPRTEngine | 
|  | DECLARE_INTERFACE_(ID3DXPRTEngine, IUnknown) | 
|  | { | 
|  | /*** IUnknown methods ***/ | 
|  | STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE; | 
|  | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
|  | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
|  | /*** ID3DXPRTEngine methods ***/ | 
|  | STDMETHOD(SetMeshMaterials)(THIS_ CONST D3DXSHMATERIAL **materials, UINT num_meshes, | 
|  | UINT num_channels, WINBOOL set_albedo, FLOAT length_scale) PURE; | 
|  | STDMETHOD(SetPerVertexAlbedo)(THIS_ CONST VOID *data_in, UINT num_channels, UINT stride) PURE; | 
|  | STDMETHOD(SetPerTexelAlbedo)(THIS_ struct IDirect3DTexture9 *albedo_texture, | 
|  | UINT num_channels, struct ID3DXTextureGutterHelper *gh) PURE; | 
|  | STDMETHOD(GetVertexAlbedo)(THIS_ D3DXCOLOR *vert_colors, UINT num_verts) PURE; | 
|  | STDMETHOD(SetPerTexelNormals)(THIS_ struct IDirect3DTexture9 *normal_texture) PURE; | 
|  | STDMETHOD(ExtractPerVertexAlbedo)(THIS_ ID3DXMesh *mesh, D3DDECLUSAGE usage, UINT num_channels) PURE; | 
|  | STDMETHOD(ResampleBuffer)(THIS_ ID3DXPRTBuffer *buffer_in, ID3DXPRTBuffer *buffer_out) PURE; | 
|  | STDMETHOD(GetAdaptedMesh)(THIS_ struct IDirect3DDevice9 *device, UINT *face_remap, | 
|  | UINT *vert_remap, float *vert_weights, struct ID3DXMesh **mesh) PURE; | 
|  | STDMETHOD_(UINT, GetNumVerts)(THIS) PURE; | 
|  | STDMETHOD_(UINT, GetNumFaces)(THIS) PURE; | 
|  | STDMETHOD(SetMinMaxIntersection)(THIS_ FLOAT min, FLOAT max) PURE; | 
|  | STDMETHOD(RobustMeshRefine)(THIS_ FLOAT min_edge_length, UINT max_subdiv) PURE; | 
|  | STDMETHOD(SetSamplingInfo)(THIS_ UINT num_rays, WINBOOL use_sphere, | 
|  | WINBOOL use_cosine, WINBOOL adaptive, FLOAT adpative_thresh) PURE; | 
|  | STDMETHOD(ComputeDirectLightingSH)(THIS_ UINT sh_order, ID3DXPRTBuffer *data_out) PURE; | 
|  | STDMETHOD(ComputeDirectLightingSHAdaptive)(THIS_ UINT sh_order, float adaptive_thresh, | 
|  | float min_edge_length, UINT max_subdiv, ID3DXPRTBuffer *data_out) PURE; | 
|  | STDMETHOD(ComputeDirectLightingSHGPU)(THIS_ struct IDirect3DDevice9 *device, UINT flags, | 
|  | UINT sh_order, float zbias, float zangle_bias, struct ID3DXPRTBuffer *data_out) PURE; | 
|  | STDMETHOD(ComputeSS)(THIS_ ID3DXPRTBuffer *data_in, ID3DXPRTBuffer *data_out, | 
|  | ID3DXPRTBuffer *data_total) PURE; | 
|  | STDMETHOD(ComputeSSAdaptive)(THIS_ ID3DXPRTBuffer *data_in, float adaptive_thres, | 
|  | float min_edge_length, UINT max_subdiv, ID3DXPRTBuffer *data_out, ID3DXPRTBuffer *data_total) PURE; | 
|  | STDMETHOD(ComputeBounce)(THIS_ ID3DXPRTBuffer *data_in, ID3DXPRTBuffer *data_out, | 
|  | ID3DXPRTBuffer *data_total) PURE; | 
|  | STDMETHOD(ComputeBounceAdaptive)(THIS_ ID3DXPRTBuffer *data_in, float adaptive_thres, | 
|  | float min_edge_length, UINT max_subdiv, ID3DXPRTBuffer *data_out, ID3DXPRTBuffer *data_total) PURE; | 
|  | STDMETHOD(ComputeVolumeSamplesDirectSH)(THIS_ UINT sh_order_in, UINT sh_order_out, | 
|  | UINT num_vol_samples, const D3DXVECTOR3 *sample_locs, ID3DXPRTBuffer *data_out) PURE; | 
|  | STDMETHOD(ComputeVolumeSamples)(THIS_ ID3DXPRTBuffer *surf_data_in, UINT sh_order, | 
|  | UINT num_vol_samples, const D3DXVECTOR3 *sample_locs, ID3DXPRTBuffer *data_out) PURE; | 
|  | STDMETHOD(ComputeSurfSamplesDirectSH)(THIS_ UINT sh_order, UINT num_samples, | 
|  | const D3DXVECTOR3 *sample_locs, const D3DXVECTOR3 *sample_norms, ID3DXPRTBuffer *data_out) PURE; | 
|  | STDMETHOD(ComputeSurfSamplesBounce)(THIS_ ID3DXPRTBuffer *surf_data_in, UINT num_samples, | 
|  | const D3DXVECTOR3 *sample_locs, const D3DXVECTOR3 *sample_norms, ID3DXPRTBuffer *data_out, | 
|  | ID3DXPRTBuffer *data_total) PURE; | 
|  | STDMETHOD(FreeSSData)(THIS) PURE; | 
|  | STDMETHOD(FreeBounceData)(THIS) PURE; | 
|  | STDMETHOD(ComputeLDPRTCoeffs)(THIS_ ID3DXPRTBuffer *data_in, UINT sh_order, D3DXVECTOR3 *norm_out, | 
|  | ID3DXPRTBuffer *data_out) PURE; | 
|  | STDMETHOD(ScaleMeshChunk)(THIS_ UINT mesh_chunk, float scale, ID3DXPRTBuffer *data_out) PURE; | 
|  | STDMETHOD(MultiplyAlbedo)(THIS_ ID3DXPRTBuffer *data_out) PURE; | 
|  | STDMETHOD(SetCallback)(THIS_ LPD3DXSHPRTSIMCB cb, FLOAT frequency, LPVOID user_context) PURE; | 
|  | STDMETHOD_(WINBOOL, ShadowRayIntersects)(THIS_ CONST D3DXVECTOR3 *ray_pos, CONST D3DXVECTOR3 *ray_dir) PURE; | 
|  | STDMETHOD_(WINBOOL, ClosestRayIntersects)(THIS_ CONST D3DXVECTOR3 *ray_pos, CONST D3DXVECTOR3 *ray_dir, | 
|  | DWORD *face_index, FLOAT *u, FLOAT *v, FLOAT *dist) PURE; | 
|  | }; | 
|  | #undef INTERFACE | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | extern "C" { | 
|  | #endif | 
|  |  | 
|  | HRESULT WINAPI D3DXCreateMesh(DWORD face_count, DWORD vertex_count, DWORD flags, | 
|  | const D3DVERTEXELEMENT9 *declaration, struct IDirect3DDevice9 *device, struct ID3DXMesh **mesh); | 
|  | HRESULT WINAPI D3DXCreateMeshFVF(DWORD face_count, DWORD vertex_count, DWORD flags, | 
|  | DWORD fvf, struct IDirect3DDevice9 *device, struct ID3DXMesh **mesh); | 
|  | HRESULT WINAPI D3DXCreateBuffer(DWORD size, ID3DXBuffer **buffer); | 
|  | HRESULT WINAPI D3DXCreateSPMesh(ID3DXMesh *mesh, const DWORD *adjacency, | 
|  | const D3DXATTRIBUTEWEIGHTS *attribute_weights, const float *vertex_weights, ID3DXSPMesh **spmesh); | 
|  | HRESULT WINAPI D3DXCreatePMeshFromStream(struct IStream *stream, DWORD flags, struct IDirect3DDevice9 *device, | 
|  | struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances, | 
|  | DWORD *material_count, struct ID3DXPMesh **mesh); | 
|  | HRESULT WINAPI D3DXCreateSkinInfo(DWORD vertex_count, const D3DVERTEXELEMENT9 *declaration, | 
|  | DWORD bone_count, ID3DXSkinInfo **skin_info); | 
|  | HRESULT WINAPI D3DXCreateSkinInfoFVF(DWORD vertex_count, DWORD fvf, DWORD bone_count, ID3DXSkinInfo **skin_info); | 
|  | HRESULT WINAPI D3DXCreateSkinInfoFromBlendedMesh(ID3DXBaseMesh *mesh, DWORD bone_count, | 
|  | const D3DXBONECOMBINATION *bone_combination_table, ID3DXSkinInfo **skin_info); | 
|  | HRESULT WINAPI D3DXCreatePatchMesh(const D3DXPATCHINFO *patch_info, DWORD patch_count, | 
|  | DWORD vertex_count, DWORD flags, const D3DVERTEXELEMENT9 *declaration, | 
|  | struct IDirect3DDevice9 *device, struct ID3DXPatchMesh **mesh); | 
|  | HRESULT WINAPI D3DXCreatePRTBuffer(UINT sample_count, UINT coeff_count, UINT channel_count, ID3DXPRTBuffer **buffer); | 
|  | HRESULT WINAPI D3DXCreatePRTBufferTex(UINT width, UINT height, UINT coeff_count, | 
|  | UINT channel_count, ID3DXPRTBuffer **buffer); | 
|  | HRESULT WINAPI D3DXCreatePRTCompBuffer(D3DXSHCOMPRESSQUALITYTYPE quality, UINT cluster_count, UINT pca_count, | 
|  | LPD3DXSHPRTSIMCB cb, void *ctx, ID3DXPRTBuffer *input, ID3DXPRTCompBuffer **buffer); | 
|  | HRESULT WINAPI D3DXCreateTextureGutterHelper(UINT width, UINT height, ID3DXMesh *mesh, | 
|  | float gutter_size, ID3DXTextureGutterHelper **gh); | 
|  | HRESULT WINAPI D3DXCreatePRTEngine(ID3DXMesh *mesh, DWORD *adjacency, WINBOOL extract_uv, | 
|  | ID3DXMesh *blocker_mesh, ID3DXPRTEngine **engine); | 
|  | HRESULT WINAPI D3DXLoadMeshFromXA(const char *filename, DWORD flags, struct IDirect3DDevice9 *device, | 
|  | struct ID3DXBuffer **adjacency, struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances, | 
|  | DWORD *material_count, struct ID3DXMesh **mesh); | 
|  | HRESULT WINAPI D3DXLoadMeshFromXW(const WCHAR *filename, DWORD flags, struct IDirect3DDevice9 *device, | 
|  | struct ID3DXBuffer **adjacency, struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances, | 
|  | DWORD *material_count, struct ID3DXMesh **mesh); | 
|  | #define D3DXLoadMeshFromX __MINGW_NAME_AW(D3DXLoadMeshFromX) | 
|  | HRESULT WINAPI D3DXLoadMeshFromXInMemory(const void *data, DWORD data_size, DWORD flags, | 
|  | struct IDirect3DDevice9 *device, struct ID3DXBuffer **adjacency, struct ID3DXBuffer **materials, | 
|  | struct ID3DXBuffer **effect_instances, DWORD *material_count, struct ID3DXMesh **mesh); | 
|  | HRESULT WINAPI D3DXLoadMeshFromXResource(HMODULE module, const char *resource, const char *resource_type, | 
|  | DWORD flags, struct IDirect3DDevice9 *device, struct ID3DXBuffer **adjacency, | 
|  | struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances, | 
|  | DWORD *material_count, struct ID3DXMesh **mesh); | 
|  | HRESULT WINAPI D3DXLoadMeshFromXof(struct ID3DXFileData *file_data, DWORD flags, struct IDirect3DDevice9 *device, | 
|  | struct ID3DXBuffer **adjacency, struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances, | 
|  | DWORD *material_count, struct ID3DXMesh **mesh); | 
|  | HRESULT WINAPI D3DXLoadPatchMeshFromXof(struct ID3DXFileData *file_data, DWORD flags, struct IDirect3DDevice9 *device, | 
|  | struct ID3DXBuffer **adjacency, struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances, | 
|  | DWORD *material_count, struct ID3DXPatchMesh **mesh); | 
|  | HRESULT WINAPI D3DXLoadSkinMeshFromXof(struct ID3DXFileData *file_data, DWORD flags, struct IDirect3DDevice9 *device, | 
|  | struct ID3DXBuffer **adjacency, struct ID3DXBuffer **materials, struct ID3DXBuffer **effect_instances, | 
|  | DWORD *material_count, struct ID3DXSkinInfo **skin_info, struct ID3DXMesh **mesh); | 
|  | HRESULT WINAPI D3DXLoadPRTBufferFromFileA(const char *filename, ID3DXPRTBuffer **buffer); | 
|  | HRESULT WINAPI D3DXLoadPRTBufferFromFileW(const WCHAR *filename, ID3DXPRTBuffer **buffer); | 
|  | #define D3DXLoadPRTBufferFromFile __MINGW_NAME_AW(D3DXLoadPRTBufferFromFile) | 
|  | HRESULT WINAPI D3DXLoadPRTCompBufferFromFileA(const char *filename, ID3DXPRTCompBuffer **buffer); | 
|  | HRESULT WINAPI D3DXLoadPRTCompBufferFromFileW(const WCHAR *filename, ID3DXPRTCompBuffer **buffer); | 
|  | #define D3DXLoadPRTCompBufferFromFile __MINGW_NAME_AW(D3DXLoadPRTCompBufferFromFile) | 
|  | HRESULT WINAPI D3DXSaveMeshToXA(const char *filename, ID3DXMesh *mesh, const DWORD *adjacency, | 
|  | const D3DXMATERIAL *materials, const D3DXEFFECTINSTANCE *effect_instances, DWORD material_count, DWORD format); | 
|  | HRESULT WINAPI D3DXSaveMeshToXW(const WCHAR *filename, ID3DXMesh *mesh, const DWORD *adjacency, | 
|  | const D3DXMATERIAL *materials, const D3DXEFFECTINSTANCE *effect_instances, DWORD material_count, DWORD format); | 
|  | #define D3DXSaveMeshToX __MINGW_NAME_AW(D3DXSaveMeshToX) | 
|  | HRESULT WINAPI D3DXSavePRTBufferToFileA(const char *filename, ID3DXPRTBuffer *buffer); | 
|  | HRESULT WINAPI D3DXSavePRTBufferToFileW(const WCHAR *filename, ID3DXPRTBuffer *buffer); | 
|  | #define D3DXSavePRTBufferToFile __MINGW_NAME_AW(D3DXSavePRTBufferToFile) | 
|  | HRESULT WINAPI D3DXSavePRTCompBufferToFileA(const char *filename, ID3DXPRTCompBuffer *buffer); | 
|  | HRESULT WINAPI D3DXSavePRTCompBufferToFileW(const WCHAR *filename, ID3DXPRTCompBuffer *buffer); | 
|  | #define D3DXSavePRTCompBufferToFile __MINGW_NAME_AW(D3DXSavePRTCompBufferToFile) | 
|  | UINT    WINAPI D3DXGetDeclLength(const D3DVERTEXELEMENT9 *decl); | 
|  | UINT    WINAPI D3DXGetDeclVertexSize(const D3DVERTEXELEMENT9 *decl, DWORD stream_idx); | 
|  | UINT    WINAPI D3DXGetFVFVertexSize(DWORD); | 
|  | WINBOOL WINAPI D3DXBoxBoundProbe(CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *); | 
|  | WINBOOL WINAPI D3DXSphereBoundProbe(CONST D3DXVECTOR3 *,FLOAT,CONST D3DXVECTOR3 *,CONST D3DXVECTOR3 *); | 
|  | HRESULT WINAPI D3DXCleanMesh(D3DXCLEANTYPE clean_type, ID3DXMesh *mesh_in, const DWORD *adjacency_in, | 
|  | ID3DXMesh **mesh_out, DWORD *adjacency_out, ID3DXBuffer **errors); | 
|  | HRESULT WINAPI D3DXConcatenateMeshes(struct ID3DXMesh **meshes, UINT mesh_count, DWORD flags, | 
|  | const D3DXMATRIX *geometry_matrices, const D3DXMATRIX *texture_matrices, | 
|  | const D3DVERTEXELEMENT9 *declaration, struct IDirect3DDevice9 *device, struct ID3DXMesh **mesh); | 
|  | HRESULT WINAPI D3DXComputeBoundingBox(CONST D3DXVECTOR3 *, DWORD, DWORD, D3DXVECTOR3 *, D3DXVECTOR3 *); | 
|  | HRESULT WINAPI D3DXComputeBoundingSphere(CONST D3DXVECTOR3 *, DWORD, DWORD, D3DXVECTOR3 *, FLOAT *); | 
|  | HRESULT WINAPI D3DXComputeIMTFromPerTexelSignal(ID3DXMesh *mesh, DWORD texture_idx, float *texel_signal, | 
|  | UINT width, UINT height, UINT signal_dimension, UINT component_count, DWORD flags, | 
|  | LPD3DXUVATLASCB cb, void *ctx, ID3DXBuffer **buffer); | 
|  | HRESULT WINAPI D3DXComputeIMTFromPerVertexSignal(ID3DXMesh *mesh, const float *vertex_signal, | 
|  | UINT signal_dimension, UINT signal_stride, DWORD flags, | 
|  | LPD3DXUVATLASCB cb, void *ctx, ID3DXBuffer **buffer); | 
|  | HRESULT WINAPI D3DXComputeIMTFromSignal(ID3DXMesh *mesh, DWORD texture_idx, UINT signal_dimension, | 
|  | float max_uv_distance, DWORD flags, LPD3DXIMTSIGNALCALLBACK signal_cb, void *signal_ctx, | 
|  | LPD3DXUVATLASCB status_cb, void *status_ctx, ID3DXBuffer **buffer); | 
|  | HRESULT WINAPI D3DXComputeIMTFromTexture(struct ID3DXMesh *mesh, struct IDirect3DTexture9 *texture, | 
|  | DWORD texture_idx, DWORD options, LPD3DXUVATLASCB cb, void *ctx, struct ID3DXBuffer **out); | 
|  | HRESULT WINAPI D3DXComputeNormals(ID3DXBaseMesh *mesh, const DWORD *adjacency); | 
|  | HRESULT WINAPI D3DXComputeTangentFrameEx(ID3DXMesh *mesh_in, DWORD texture_in_semantic, DWORD texture_in_idx, | 
|  | DWORD u_partial_out_semantic, DWORD u_partial_out_idx, DWORD v_partial_out_semantic, | 
|  | DWORD v_partial_out_idx, DWORD normal_out_semantic, DWORD normal_out_idx, DWORD flags, | 
|  | const DWORD *adjacency, float partial_edge_threshold, float singular_point_threshold, | 
|  | float normal_edge_threshold, ID3DXMesh **mesh_out, ID3DXBuffer **buffer); | 
|  | HRESULT WINAPI D3DXComputeTangent(ID3DXMesh *mesh, DWORD stage, DWORD tangent_idx, | 
|  | DWORD binorm_idx, DWORD wrap, const DWORD *adjacency); | 
|  | HRESULT WINAPI D3DXConvertMeshSubsetToSingleStrip(struct ID3DXBaseMesh *mesh_in, DWORD attribute_id, | 
|  | DWORD ib_flags, struct IDirect3DIndexBuffer9 **index_buffer, DWORD *index_count); | 
|  | HRESULT WINAPI D3DXConvertMeshSubsetToStrips(struct ID3DXBaseMesh *mesh_in, DWORD attribute_id, | 
|  | DWORD ib_flags, struct IDirect3DIndexBuffer9 **index_buffer, DWORD *index_count, | 
|  | struct ID3DXBuffer **strip_lengths, DWORD *strip_count); | 
|  | HRESULT WINAPI D3DXDeclaratorFromFVF(DWORD, D3DVERTEXELEMENT9[MAX_FVF_DECL_SIZE]); | 
|  | HRESULT WINAPI D3DXFVFFromDeclarator(const D3DVERTEXELEMENT9 *decl, DWORD *fvf); | 
|  | HRESULT WINAPI D3DXGenerateOutputDecl(D3DVERTEXELEMENT9 *, CONST D3DVERTEXELEMENT9 *); | 
|  | HRESULT WINAPI D3DXGeneratePMesh(ID3DXMesh *mesh, const DWORD *adjacency, | 
|  | const D3DXATTRIBUTEWEIGHTS *attribute_weights, const float *vertex_weights, | 
|  | DWORD min_value, DWORD flags, ID3DXPMesh **pmesh); | 
|  | HRESULT WINAPI D3DXIntersect(ID3DXBaseMesh *mesh, const D3DXVECTOR3 *ray_position, const D3DXVECTOR3 *ray_direction, | 
|  | WINBOOL *hit, DWORD *face_idx, float *u, float *v, float *distance, ID3DXBuffer **hits, DWORD *hit_count); | 
|  | HRESULT WINAPI D3DXIntersectSubset(ID3DXBaseMesh *mesh, DWORD attribute_id, const D3DXVECTOR3 *ray_position, | 
|  | const D3DXVECTOR3 *ray_direction, WINBOOL *hit, DWORD *face_idx, float *u, float *v, float *distance, | 
|  | ID3DXBuffer **hits, DWORD *hit_count); | 
|  | WINBOOL WINAPI D3DXIntersectTri(CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3*, FLOAT *, FLOAT *, FLOAT *); | 
|  | HRESULT WINAPI D3DXOptimizeFaces(LPCVOID, UINT, UINT, WINBOOL, DWORD *); | 
|  | HRESULT WINAPI D3DXOptimizeVertices(LPCVOID, UINT, UINT, WINBOOL, DWORD *); | 
|  | HRESULT WINAPI D3DXRectPatchSize(CONST FLOAT *, DWORD *, DWORD *); | 
|  | HRESULT WINAPI D3DXSHPRTCompSuperCluster(UINT *cluster_ids, ID3DXMesh *scene, UINT max_cluster_count, | 
|  | UINT cluster_count, UINT *scluster_ids, UINT *scluster_count); | 
|  | HRESULT WINAPI D3DXSHPRTCompSplitMeshSC(UINT *cluster_idx, UINT vertex_count, UINT cluster_count, UINT *scluster_ids, | 
|  | UINT scluster_count, void *index_buffer_in, WINBOOL ib_in_32bit, UINT face_count, ID3DXBuffer **index_buffer_out, | 
|  | UINT *index_buffer_size, WINBOOL ib_out_32bit, ID3DXBuffer **face_remap, ID3DXBuffer **vertex_data, | 
|  | UINT *vertex_data_length, UINT *sc_cluster_list, D3DXSHPRTSPLITMESHCLUSTERDATA *sc_data); | 
|  | HRESULT WINAPI D3DXSimplifyMesh(ID3DXMesh *mesh_in, const DWORD *adjacency, | 
|  | const D3DXATTRIBUTEWEIGHTS *attribute_weights, const float *vertex_weights, DWORD min_value, | 
|  | DWORD flags, ID3DXMesh **mesh_out); | 
|  | HRESULT WINAPI D3DXSplitMesh(ID3DXMesh *mesh_in, const DWORD *adjacency_in, const DWORD max_size, | 
|  | const DWORD flags, DWORD *mesh_out_count, ID3DXBuffer **mesh_out, ID3DXBuffer **adjacency_out, | 
|  | ID3DXBuffer **face_remap_out, ID3DXBuffer **vertex_remap_out); | 
|  | HRESULT WINAPI D3DXTesselateNPatches(ID3DXMesh *mesh_in, const DWORD *adjacency_in, float segment_count, | 
|  | WINBOOL quad_interp, ID3DXMesh **mesh_out, ID3DXBuffer **adjacency_out); | 
|  | HRESULT WINAPI D3DXTesselateRectPatch(struct IDirect3DVertexBuffer9 *buffer, const float *segment_count, | 
|  | const D3DVERTEXELEMENT9 *declaration, const D3DRECTPATCH_INFO *patch_info, struct ID3DXMesh *mesh); | 
|  | HRESULT WINAPI D3DXTesselateTriPatch(struct IDirect3DVertexBuffer9 *buffer, const float *segment_count, | 
|  | const D3DVERTEXELEMENT9 *declaration, const D3DTRIPATCH_INFO *patch_info, struct ID3DXMesh *mesh); | 
|  | HRESULT WINAPI D3DXTriPatchSize(CONST FLOAT *, DWORD *, DWORD *); | 
|  | HRESULT WINAPI D3DXUVAtlasCreate(ID3DXMesh *mesh_in, UINT max_chart_count, float max_stretch_in, | 
|  | UINT width, UINT height, float gutter, DWORD texture_idx, const DWORD *adjacency, const DWORD *false_edges, | 
|  | const float *imt_array, LPD3DXUVATLASCB cb, float cb_freq, void *ctx, DWORD flags, ID3DXMesh **mesh_out, | 
|  | ID3DXBuffer **face_partitioning_out, ID3DXBuffer **vertex_remap_out, float *max_stretch_out, UINT *chart_count); | 
|  | HRESULT WINAPI D3DXUVAtlasPack(ID3DXMesh *mesh, UINT width, UINT height, float gutter, DWORD texture_idx, | 
|  | const DWORD *partition_result_adjacency, LPD3DXUVATLASCB cb, float cb_freq, void *ctx, DWORD flags, | 
|  | ID3DXBuffer *face_partitioning); | 
|  | HRESULT WINAPI D3DXUVAtlasPartition(ID3DXMesh *mesh_in, UINT max_chart_count, float max_stretch_in, | 
|  | DWORD texture_idx, const DWORD *adjacency, const DWORD *false_edges, const float *imt_array, | 
|  | LPD3DXUVATLASCB cb, float cb_freq, void *ctx, DWORD flags, ID3DXMesh **mesh_out, | 
|  | ID3DXBuffer **face_partitioning_out, ID3DXBuffer **vertex_remap_out, ID3DXBuffer **adjacency_out, | 
|  | float *max_stretch_out, UINT *chart_count); | 
|  | HRESULT WINAPI D3DXValidMesh(ID3DXMesh *mesh, const DWORD *adjacency, ID3DXBuffer **errors); | 
|  | HRESULT WINAPI D3DXValidPatchMesh(ID3DXPatchMesh *mesh, DWORD *degenerate_vertex_count, | 
|  | DWORD *degenerate_patch_count, ID3DXBuffer **errors); | 
|  | HRESULT WINAPI D3DXWeldVertices(ID3DXMesh *mesh, DWORD flags, const D3DXWELDEPSILONS *epsilons, | 
|  | const DWORD *adjacency_in, DWORD *adjacency_out, DWORD *face_remap_out, ID3DXBuffer **vertex_remap_out); | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | } | 
|  | #endif | 
|  |  | 
|  | DEFINE_GUID(DXFILEOBJ_XSkinMeshHeader,          0x3cf169ce, 0xff7c, 0x44ab, 0x93, 0xc0, 0xf7, 0x8f, 0x62, 0xd1, 0x72, 0xe2); | 
|  | DEFINE_GUID(DXFILEOBJ_VertexDuplicationIndices, 0xb8d65549, 0xd7c9, 0x4995, 0x89, 0xcf, 0x53, 0xa9, 0xa8, 0xb0, 0x31, 0xe3); | 
|  | DEFINE_GUID(DXFILEOBJ_FaceAdjacency,            0xa64c844a, 0xe282, 0x4756, 0x8b, 0x80, 0x25, 0x0c, 0xde, 0x04, 0x39, 0x8c); | 
|  | DEFINE_GUID(DXFILEOBJ_SkinWeights,              0x6f0d123b, 0xbad2, 0x4167, 0xa0, 0xd0, 0x80, 0x22, 0x4f, 0x25, 0xfa, 0xbb); | 
|  | DEFINE_GUID(DXFILEOBJ_Patch,                    0xa3eb5d44, 0xfc22, 0x429d, 0x9a, 0xfb, 0x32, 0x21, 0xcb, 0x97, 0x19, 0xa6); | 
|  | DEFINE_GUID(DXFILEOBJ_PatchMesh,                0xd02c95cc, 0xedba, 0x4305, 0x9b, 0x5d, 0x18, 0x20, 0xd7, 0x70, 0x4d, 0xbf); | 
|  | DEFINE_GUID(DXFILEOBJ_PatchMesh9,               0xb9ec94e1, 0xb9a6, 0x4251, 0xba, 0x18, 0x94, 0x89, 0x3f, 0x02, 0xc0, 0xea); | 
|  | DEFINE_GUID(DXFILEOBJ_PMInfo,                   0xb6c3e656, 0xec8b, 0x4b92, 0x9b, 0x62, 0x68, 0x16, 0x59, 0x52, 0x29, 0x47); | 
|  | DEFINE_GUID(DXFILEOBJ_PMAttributeRange,         0x917e0427, 0xc61e, 0x4a14, 0x9c, 0x64, 0xaf, 0xe6, 0x5f, 0x9e, 0x98, 0x44); | 
|  | DEFINE_GUID(DXFILEOBJ_PMVSplitRecord,           0x574ccc14, 0xf0b3, 0x4333, 0x82, 0x2d, 0x93, 0xe8, 0xa8, 0xa0, 0x8e, 0x4c); | 
|  | DEFINE_GUID(DXFILEOBJ_FVFData,                  0xb6e70a0e, 0x8ef9, 0x4e83, 0x94, 0xad, 0xec, 0xc8, 0xb0, 0xc0, 0x48, 0x97); | 
|  | DEFINE_GUID(DXFILEOBJ_VertexElement,            0xf752461c, 0x1e23, 0x48f6, 0xb9, 0xf8, 0x83, 0x50, 0x85, 0x0f, 0x33, 0x6f); | 
|  | DEFINE_GUID(DXFILEOBJ_DeclData,                 0xbf22e553, 0x292c, 0x4781, 0x9f, 0xea, 0x62, 0xbd, 0x55, 0x4b, 0xdd, 0x93); | 
|  | DEFINE_GUID(DXFILEOBJ_EffectFloats,             0xf1cfe2b3, 0x0de3, 0x4e28, 0xaf, 0xa1, 0x15, 0x5a, 0x75, 0x0a, 0x28, 0x2d); | 
|  | DEFINE_GUID(DXFILEOBJ_EffectString,             0xd55b097e, 0xbdb6, 0x4c52, 0xb0, 0x3d, 0x60, 0x51, 0xc8, 0x9d, 0x0e, 0x42); | 
|  | DEFINE_GUID(DXFILEOBJ_EffectDWord,              0x622c0ed0, 0x956e, 0x4da9, 0x90, 0x8a, 0x2a, 0xf9, 0x4f, 0x3c, 0xe7, 0x16); | 
|  | DEFINE_GUID(DXFILEOBJ_EffectParamFloats,        0x3014b9a0, 0x62f5, 0x478c, 0x9b, 0x86, 0xe4, 0xac, 0x9f, 0x4e, 0x41, 0x8b); | 
|  | DEFINE_GUID(DXFILEOBJ_EffectParamString,        0x1dbc4c88, 0x94c1, 0x46ee, 0x90, 0x76, 0x2c, 0x28, 0x81, 0x8c, 0x94, 0x81); | 
|  | DEFINE_GUID(DXFILEOBJ_EffectParamDWord,         0xe13963bc, 0xae51, 0x4c5d, 0xb0, 0x0f, 0xcf, 0xa3, 0xa9, 0xd9, 0x7c, 0xe5); | 
|  | DEFINE_GUID(DXFILEOBJ_EffectInstance,           0xe331f7e4, 0x0559, 0x4cc2, 0x8e, 0x99, 0x1c, 0xec, 0x16, 0x57, 0x92, 0x8f); | 
|  | DEFINE_GUID(DXFILEOBJ_AnimTicksPerSecond,       0x9e415a43, 0x7ba6, 0x4a73, 0x87, 0x43, 0xb7, 0x3d, 0x47, 0xe8, 0x84, 0x76); | 
|  | DEFINE_GUID(DXFILEOBJ_CompressedAnimationSet,   0x7f9b00b3, 0xf125, 0x4890, 0x87, 0x6e, 0x1c, 0x42, 0xbf, 0x69, 0x7c, 0x4d); | 
|  |  | 
|  | #define XSKINEXP_TEMPLATES \ | 
|  | "xof 0303txt 0032\ | 
|  | template XSkinMeshHeader \ | 
|  | { \ | 
|  | <3CF169CE-FF7C-44ab-93C0-F78F62D172E2> \ | 
|  | WORD nMaxSkinWeightsPerVertex; \ | 
|  | WORD nMaxSkinWeightsPerFace; \ | 
|  | WORD nBones; \ | 
|  | } \ | 
|  | template VertexDuplicationIndices \ | 
|  | { \ | 
|  | <B8D65549-D7C9-4995-89CF-53A9A8B031E3> \ | 
|  | DWORD nIndices; \ | 
|  | DWORD nOriginalVertices; \ | 
|  | array DWORD indices[nIndices]; \ | 
|  | } \ | 
|  | template FaceAdjacency \ | 
|  | { \ | 
|  | <A64C844A-E282-4756-8B80-250CDE04398C> \ | 
|  | DWORD nIndices; \ | 
|  | array DWORD indices[nIndices]; \ | 
|  | } \ | 
|  | template SkinWeights \ | 
|  | { \ | 
|  | <6F0D123B-BAD2-4167-A0D0-80224F25FABB> \ | 
|  | STRING transformNodeName; \ | 
|  | DWORD nWeights; \ | 
|  | array DWORD vertexIndices[nWeights]; \ | 
|  | array float weights[nWeights]; \ | 
|  | Matrix4x4 matrixOffset; \ | 
|  | } \ | 
|  | template Patch \ | 
|  | { \ | 
|  | <A3EB5D44-FC22-429D-9AFB-3221CB9719A6> \ | 
|  | DWORD nControlIndices; \ | 
|  | array DWORD controlIndices[nControlIndices]; \ | 
|  | } \ | 
|  | template PatchMesh \ | 
|  | { \ | 
|  | <D02C95CC-EDBA-4305-9B5D-1820D7704BBF> \ | 
|  | DWORD nVertices; \ | 
|  | array Vector vertices[nVertices]; \ | 
|  | DWORD nPatches; \ | 
|  | array Patch patches[nPatches]; \ | 
|  | [ ... ] \ | 
|  | } \ | 
|  | template PatchMesh9 \ | 
|  | { \ | 
|  | <B9EC94E1-B9A6-4251-BA18-94893F02C0EA> \ | 
|  | DWORD Type; \ | 
|  | DWORD Degree; \ | 
|  | DWORD Basis; \ | 
|  | DWORD nVertices; \ | 
|  | array Vector vertices[nVertices]; \ | 
|  | DWORD nPatches; \ | 
|  | array Patch patches[nPatches]; \ | 
|  | [ ... ] \ | 
|  | } template EffectFloats \ | 
|  | { \ | 
|  | <F1CFE2B3-0DE3-4e28-AFA1-155A750A282D> \ | 
|  | DWORD nFloats; \ | 
|  | array float Floats[nFloats]; \ | 
|  | } \ | 
|  | template EffectString \ | 
|  | { \ | 
|  | <D55B097E-BDB6-4c52-B03D-6051C89D0E42> \ | 
|  | STRING Value; \ | 
|  | } \ | 
|  | template EffectDWord \ | 
|  | { \ | 
|  | <622C0ED0-956E-4da9-908A-2AF94F3CE716> \ | 
|  | DWORD Value; \ | 
|  | } template EffectParamFloats \ | 
|  | { \ | 
|  | <3014B9A0-62F5-478c-9B86-E4AC9F4E418B> \ | 
|  | STRING ParamName; \ | 
|  | DWORD nFloats; \ | 
|  | array float Floats[nFloats]; \ | 
|  | } template EffectParamString \ | 
|  | { \ | 
|  | <1DBC4C88-94C1-46ee-9076-2C28818C9481> \ | 
|  | STRING ParamName; \ | 
|  | STRING Value; \ | 
|  | } \ | 
|  | template EffectParamDWord \ | 
|  | { \ | 
|  | <E13963BC-AE51-4c5d-B00F-CFA3A9D97CE5> \ | 
|  | STRING ParamName; \ | 
|  | DWORD Value; \ | 
|  | } \ | 
|  | template EffectInstance \ | 
|  | { \ | 
|  | <E331F7E4-0559-4cc2-8E99-1CEC1657928F> \ | 
|  | STRING EffectFilename; \ | 
|  | [ ... ] \ | 
|  | } template AnimTicksPerSecond \ | 
|  | { \ | 
|  | <9E415A43-7BA6-4a73-8743-B73D47E88476> \ | 
|  | DWORD AnimTicksPerSecond; \ | 
|  | } \ | 
|  | template CompressedAnimationSet \ | 
|  | { \ | 
|  | <7F9B00B3-F125-4890-876E-1C42BF697C4D> \ | 
|  | DWORD CompressedBlockSize; \ | 
|  | FLOAT TicksPerSec; \ | 
|  | DWORD PlaybackType; \ | 
|  | DWORD BufferLength; \ | 
|  | array DWORD CompressedData[BufferLength]; \ | 
|  | } " | 
|  |  | 
|  | #define XEXTENSIONS_TEMPLATES \ | 
|  | "xof 0303txt 0032\ | 
|  | template FVFData \ | 
|  | { \ | 
|  | <B6E70A0E-8EF9-4e83-94AD-ECC8B0C04897> \ | 
|  | DWORD dwFVF; \ | 
|  | DWORD nDWords; \ | 
|  | array DWORD data[nDWords]; \ | 
|  | } \ | 
|  | template VertexElement \ | 
|  | { \ | 
|  | <F752461C-1E23-48f6-B9F8-8350850F336F> \ | 
|  | DWORD Type; \ | 
|  | DWORD Method; \ | 
|  | DWORD Usage; \ | 
|  | DWORD UsageIndex; \ | 
|  | } \ | 
|  | template DeclData \ | 
|  | { \ | 
|  | <BF22E553-292C-4781-9FEA-62BD554BDD93> \ | 
|  | DWORD nElements; \ | 
|  | array VertexElement Elements[nElements]; \ | 
|  | DWORD nDWords; \ | 
|  | array DWORD data[nDWords]; \ | 
|  | } \ | 
|  | template PMAttributeRange \ | 
|  | { \ | 
|  | <917E0427-C61E-4a14-9C64-AFE65F9E9844> \ | 
|  | DWORD iFaceOffset; \ | 
|  | DWORD nFacesMin; \ | 
|  | DWORD nFacesMax; \ | 
|  | DWORD iVertexOffset; \ | 
|  | DWORD nVerticesMin; \ | 
|  | DWORD nVerticesMax; \ | 
|  | } \ | 
|  | template PMVSplitRecord \ | 
|  | { \ | 
|  | <574CCC14-F0B3-4333-822D-93E8A8A08E4C> \ | 
|  | DWORD iFaceCLW; \ | 
|  | DWORD iVlrOffset; \ | 
|  | DWORD iCode; \ | 
|  | } \ | 
|  | template PMInfo \ | 
|  | { \ | 
|  | <B6C3E656-EC8B-4b92-9B62-681659522947> \ | 
|  | DWORD nAttributes; \ | 
|  | array PMAttributeRange attributeRanges[nAttributes]; \ | 
|  | DWORD nMaxValence; \ | 
|  | DWORD nMinLogicalVertices; \ | 
|  | DWORD nMaxLogicalVertices; \ | 
|  | DWORD nVSplits; \ | 
|  | array PMVSplitRecord splitRecords[nVSplits]; \ | 
|  | DWORD nAttributeMispredicts; \ | 
|  | array DWORD attributeMispredicts[nAttributeMispredicts]; \ | 
|  | } " | 
|  |  | 
|  | #endif /* __WINE_D3DX9MESH_H */ |