| /* | |
| * Copyright 2010 Matteo Bruni for CodeWeavers | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| import "oaidl.idl"; | |
| import "ocidl.idl"; | |
| typedef struct _D3D_SHADER_MACRO | |
| { | |
| const char *Name; | |
| const char *Definition; | |
| } D3D_SHADER_MACRO; | |
| typedef struct _D3D_SHADER_MACRO* LPD3D_SHADER_MACRO; | |
| [ | |
| object, | |
| local, | |
| uuid(8ba5fb08-5195-40e2-ac58-0d989c3a0102) | |
| ] | |
| interface ID3D10Blob : IUnknown | |
| { | |
| void *GetBufferPointer(); | |
| SIZE_T GetBufferSize(); | |
| } | |
| typedef ID3D10Blob* LPD3D10BLOB; | |
| typedef ID3D10Blob ID3DBlob; | |
| typedef ID3DBlob* LPD3DBLOB; | |
| cpp_quote("#define IID_ID3DBlob IID_ID3D10Blob") | |
| typedef void(__stdcall *PFN_DESTRUCTION_CALLBACK)(void *data); | |
| [ | |
| object, | |
| local, | |
| uuid(a06eb39a-50da-425b-8c31-4eecd6c270f3), | |
| pointer_default(unique) | |
| ] | |
| interface ID3DDestructionNotifier : IUnknown | |
| { | |
| HRESULT RegisterDestructionCallback( | |
| [in] PFN_DESTRUCTION_CALLBACK callback_func, | |
| [in] void *data, | |
| [out] UINT *callback_id | |
| ); | |
| HRESULT UnregisterDestructionCallback( | |
| [in] UINT callback_id | |
| ); | |
| } | |
| typedef enum _D3D_INCLUDE_TYPE | |
| { | |
| D3D_INCLUDE_LOCAL = 0, | |
| D3D_INCLUDE_SYSTEM, | |
| D3D10_INCLUDE_LOCAL = D3D_INCLUDE_LOCAL, | |
| D3D10_INCLUDE_SYSTEM = D3D_INCLUDE_SYSTEM, | |
| D3D_INCLUDE_FORCE_DWORD = 0x7fffffff | |
| } D3D_INCLUDE_TYPE; | |
| [ | |
| object, | |
| local, | |
| ] | |
| interface ID3DInclude | |
| { | |
| HRESULT Open(D3D_INCLUDE_TYPE include_type, | |
| const char *filename, | |
| const void *parent_data, | |
| const void **data, | |
| UINT *bytes); | |
| HRESULT Close(const void *data); | |
| } | |
| typedef ID3DInclude* LPD3DINCLUDE; | |
| typedef enum D3D_DRIVER_TYPE | |
| { | |
| D3D_DRIVER_TYPE_UNKNOWN, | |
| D3D_DRIVER_TYPE_HARDWARE, | |
| D3D_DRIVER_TYPE_REFERENCE, | |
| D3D_DRIVER_TYPE_NULL, | |
| D3D_DRIVER_TYPE_SOFTWARE, | |
| D3D_DRIVER_TYPE_WARP, | |
| } D3D_DRIVER_TYPE; | |
| typedef enum D3D_FEATURE_LEVEL | |
| { | |
| D3D_FEATURE_LEVEL_1_0_CORE = 0x1000, | |
| D3D_FEATURE_LEVEL_9_1 = 0x9100, | |
| D3D_FEATURE_LEVEL_9_2 = 0x9200, | |
| D3D_FEATURE_LEVEL_9_3 = 0x9300, | |
| D3D_FEATURE_LEVEL_10_0 = 0xa000, | |
| D3D_FEATURE_LEVEL_10_1 = 0xa100, | |
| D3D_FEATURE_LEVEL_11_0 = 0xb000, | |
| D3D_FEATURE_LEVEL_11_1 = 0xb100, | |
| D3D_FEATURE_LEVEL_12_0 = 0xc000, | |
| D3D_FEATURE_LEVEL_12_1 = 0xc100, | |
| D3D_FEATURE_LEVEL_12_2 = 0xc200, | |
| } D3D_FEATURE_LEVEL; | |
| cpp_quote("#define D3D_FL9_1_REQ_TEXTURE1D_U_DIMENSION 2048") | |
| cpp_quote("#define D3D_FL9_3_REQ_TEXTURE1D_U_DIMENSION 4096") | |
| cpp_quote("#define D3D_FL9_1_REQ_TEXTURE2D_U_OR_V_DIMENSION 2048") | |
| cpp_quote("#define D3D_FL9_3_REQ_TEXTURE2D_U_OR_V_DIMENSION 4096") | |
| cpp_quote("#define D3D_FL9_1_REQ_TEXTURECUBE_DIMENSION 512") | |
| cpp_quote("#define D3D_FL9_3_REQ_TEXTURECUBE_DIMENSION 4096") | |
| cpp_quote("#define D3D_FL9_1_REQ_TEXTURE3D_U_V_OR_W_DIMENSION 256") | |
| cpp_quote("#define D3D_FL9_1_DEFAULT_MAX_ANISOTROPY 2") | |
| cpp_quote("#define D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT 65535") | |
| cpp_quote("#define D3D_FL9_2_IA_PRIMITIVE_MAX_COUNT 1048575") | |
| cpp_quote("#define D3D_FL9_1_SIMULTANEOUS_RENDER_TARGET_COUNT 1") | |
| cpp_quote("#define D3D_FL9_3_SIMULTANEOUS_RENDER_TARGET_COUNT 4") | |
| cpp_quote("#define D3D_FL9_1_MAX_TEXTURE_REPEAT 128") | |
| cpp_quote("#define D3D_FL9_2_MAX_TEXTURE_REPEAT 2048") | |
| cpp_quote("#define D3D_FL9_3_MAX_TEXTURE_REPEAT 8192") | |
| typedef enum _D3D_SHADER_VARIABLE_CLASS | |
| { | |
| D3D_SVC_SCALAR, | |
| D3D_SVC_VECTOR, | |
| D3D_SVC_MATRIX_ROWS, | |
| D3D_SVC_MATRIX_COLUMNS, | |
| D3D_SVC_OBJECT, | |
| D3D_SVC_STRUCT, | |
| D3D_SVC_INTERFACE_CLASS, | |
| D3D_SVC_INTERFACE_POINTER, | |
| D3D10_SVC_SCALAR = 0, | |
| D3D10_SVC_VECTOR, | |
| D3D10_SVC_MATRIX_ROWS, | |
| D3D10_SVC_MATRIX_COLUMNS, | |
| D3D10_SVC_OBJECT, | |
| D3D10_SVC_STRUCT, | |
| D3D11_SVC_INTERFACE_CLASS, | |
| D3D11_SVC_INTERFACE_POINTER, | |
| D3D_SVC_FORCE_DWORD = 0x7fffffff, | |
| } D3D_SHADER_VARIABLE_CLASS; | |
| typedef enum _D3D_SHADER_VARIABLE_FLAGS | |
| { | |
| D3D_SVF_USERPACKED = 0x01, | |
| D3D_SVF_USED = 0x02, | |
| D3D_SVF_INTERFACE_POINTER = 0x04, | |
| D3D_SVF_INTERFACE_PARAMETER = 0x08, | |
| D3D10_SVF_USERPACKED = D3D_SVF_USERPACKED, | |
| D3D10_SVF_USED = D3D_SVF_USED, | |
| D3D11_SVF_INTERFACE_POINTER = D3D_SVF_INTERFACE_POINTER, | |
| D3D11_SVF_INTERFACE_PARAMETER = D3D_SVF_INTERFACE_PARAMETER, | |
| D3D_SVF_FORCE_DWORD = 0x7fffffff | |
| } D3D_SHADER_VARIABLE_FLAGS; | |
| typedef enum _D3D_SHADER_VARIABLE_TYPE | |
| { | |
| D3D_SVT_VOID, | |
| D3D_SVT_BOOL, | |
| D3D_SVT_INT, | |
| D3D_SVT_FLOAT, | |
| D3D_SVT_STRING, | |
| D3D_SVT_TEXTURE, | |
| D3D_SVT_TEXTURE1D, | |
| D3D_SVT_TEXTURE2D, | |
| D3D_SVT_TEXTURE3D, | |
| D3D_SVT_TEXTURECUBE, | |
| D3D_SVT_SAMPLER, | |
| D3D_SVT_SAMPLER1D, | |
| D3D_SVT_SAMPLER2D, | |
| D3D_SVT_SAMPLER3D, | |
| D3D_SVT_SAMPLERCUBE, | |
| D3D_SVT_PIXELSHADER, | |
| D3D_SVT_VERTEXSHADER, | |
| D3D_SVT_PIXELFRAGMENT, | |
| D3D_SVT_VERTEXFRAGMENT, | |
| D3D_SVT_UINT, | |
| D3D_SVT_UINT8, | |
| D3D_SVT_GEOMETRYSHADER, | |
| D3D_SVT_RASTERIZER, | |
| D3D_SVT_DEPTHSTENCIL, | |
| D3D_SVT_BLEND, | |
| D3D_SVT_BUFFER, | |
| D3D_SVT_CBUFFER, | |
| D3D_SVT_TBUFFER, | |
| D3D_SVT_TEXTURE1DARRAY, | |
| D3D_SVT_TEXTURE2DARRAY, | |
| D3D_SVT_RENDERTARGETVIEW, | |
| D3D_SVT_DEPTHSTENCILVIEW, | |
| D3D_SVT_TEXTURE2DMS, | |
| D3D_SVT_TEXTURE2DMSARRAY, | |
| D3D_SVT_TEXTURECUBEARRAY, | |
| D3D_SVT_HULLSHADER, | |
| D3D_SVT_DOMAINSHADER, | |
| D3D_SVT_INTERFACE_POINTER, | |
| D3D_SVT_COMPUTESHADER, | |
| D3D_SVT_DOUBLE, | |
| D3D_SVT_RWTEXTURE1D, | |
| D3D_SVT_RWTEXTURE1DARRAY, | |
| D3D_SVT_RWTEXTURE2D, | |
| D3D_SVT_RWTEXTURE2DARRAY, | |
| D3D_SVT_RWTEXTURE3D, | |
| D3D_SVT_RWBUFFER, | |
| D3D_SVT_BYTEADDRESS_BUFFER, | |
| D3D_SVT_RWBYTEADDRESS_BUFFER, | |
| D3D_SVT_STRUCTURED_BUFFER, | |
| D3D_SVT_RWSTRUCTURED_BUFFER, | |
| D3D_SVT_APPEND_STRUCTURED_BUFFER, | |
| D3D_SVT_CONSUME_STRUCTURED_BUFFER, | |
| D3D_SVT_MIN8FLOAT, | |
| D3D_SVT_MIN10FLOAT, | |
| D3D_SVT_MIN16FLOAT, | |
| D3D_SVT_MIN12INT, | |
| D3D_SVT_MIN16INT, | |
| D3D_SVT_MIN16UINT, | |
| D3D10_SVT_VOID = 0, | |
| D3D10_SVT_BOOL, | |
| D3D10_SVT_INT, | |
| D3D10_SVT_FLOAT, | |
| D3D10_SVT_STRING, | |
| D3D10_SVT_TEXTURE, | |
| D3D10_SVT_TEXTURE1D, | |
| D3D10_SVT_TEXTURE2D, | |
| D3D10_SVT_TEXTURE3D, | |
| D3D10_SVT_TEXTURECUBE, | |
| D3D10_SVT_SAMPLER, | |
| D3D10_SVT_SAMPLER1D, | |
| D3D10_SVT_SAMPLER2D, | |
| D3D10_SVT_SAMPLER3D, | |
| D3D10_SVT_SAMPLERCUBE, | |
| D3D10_SVT_PIXELSHADER, | |
| D3D10_SVT_VERTEXSHADER, | |
| D3D10_SVT_PIXELFRAGMENT, | |
| D3D10_SVT_VERTEXFRAGMENT, | |
| D3D10_SVT_UINT, | |
| D3D10_SVT_UINT8, | |
| D3D10_SVT_GEOMETRYSHADER, | |
| D3D10_SVT_RASTERIZER, | |
| D3D10_SVT_DEPTHSTENCIL, | |
| D3D10_SVT_BLEND, | |
| D3D10_SVT_BUFFER, | |
| D3D10_SVT_CBUFFER, | |
| D3D10_SVT_TBUFFER, | |
| D3D10_SVT_TEXTURE1DARRAY, | |
| D3D10_SVT_TEXTURE2DARRAY, | |
| D3D10_SVT_RENDERTARGETVIEW, | |
| D3D10_SVT_DEPTHSTENCILVIEW, | |
| D3D10_SVT_TEXTURE2DMS, | |
| D3D10_SVT_TEXTURE2DMSARRAY, | |
| D3D10_SVT_TEXTURECUBEARRAY, | |
| D3D11_SVT_HULLSHADER, | |
| D3D11_SVT_DOMAINSHADER, | |
| D3D11_SVT_INTERFACE_POINTER, | |
| D3D11_SVT_COMPUTESHADER, | |
| D3D11_SVT_DOUBLE, | |
| D3D11_SVT_RWTEXTURE1D, | |
| D3D11_SVT_RWTEXTURE1DARRAY, | |
| D3D11_SVT_RWTEXTURE2D, | |
| D3D11_SVT_RWTEXTURE2DARRAY, | |
| D3D11_SVT_RWTEXTURE3D, | |
| D3D11_SVT_RWBUFFER, | |
| D3D11_SVT_BYTEADDRESS_BUFFER, | |
| D3D11_SVT_RWBYTEADDRESS_BUFFER, | |
| D3D11_SVT_STRUCTURED_BUFFER, | |
| D3D11_SVT_RWSTRUCTURED_BUFFER, | |
| D3D11_SVT_APPEND_STRUCTURED_BUFFER, | |
| D3D11_SVT_CONSUME_STRUCTURED_BUFFER, | |
| D3D_SVT_FORCE_DWORD = 0x7fffffff, | |
| } D3D_SHADER_VARIABLE_TYPE; | |
| typedef enum _D3D_SHADER_INPUT_FLAGS | |
| { | |
| D3D_SIF_USERPACKED = 0x01, | |
| D3D_SIF_COMPARISON_SAMPLER = 0x02, | |
| D3D_SIF_TEXTURE_COMPONENT_0 = 0x04, | |
| D3D_SIF_TEXTURE_COMPONENT_1 = 0x08, | |
| D3D_SIF_TEXTURE_COMPONENTS = 0x0C, | |
| D3D_SIF_UNUSED = 0x10, | |
| D3D10_SIF_USERPACKED = D3D_SIF_USERPACKED, | |
| D3D10_SIF_COMPARISON_SAMPLER = D3D_SIF_COMPARISON_SAMPLER, | |
| D3D10_SIF_TEXTURE_COMPONENT_0 = D3D_SIF_TEXTURE_COMPONENT_0, | |
| D3D10_SIF_TEXTURE_COMPONENT_1 = D3D_SIF_TEXTURE_COMPONENT_1, | |
| D3D10_SIF_TEXTURE_COMPONENTS = D3D_SIF_TEXTURE_COMPONENTS, | |
| D3D_SIF_FORCE_DWORD = 0x7fffffff | |
| } D3D_SHADER_INPUT_FLAGS; | |
| typedef enum D3D_PRIMITIVE | |
| { | |
| D3D_PRIMITIVE_UNDEFINED, | |
| D3D_PRIMITIVE_POINT, | |
| D3D_PRIMITIVE_LINE, | |
| D3D_PRIMITIVE_TRIANGLE, | |
| D3D_PRIMITIVE_LINE_ADJ = 6, | |
| D3D_PRIMITIVE_TRIANGLE_ADJ, | |
| D3D_PRIMITIVE_1_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_2_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_3_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_4_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_5_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_6_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_7_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_8_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_9_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_10_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_11_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_12_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_13_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_14_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_15_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_16_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_17_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_18_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_19_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_20_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_21_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_22_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_23_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_24_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_25_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_26_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_27_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_28_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_29_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_30_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_31_CONTROL_POINT_PATCH, | |
| D3D_PRIMITIVE_32_CONTROL_POINT_PATCH, | |
| D3D10_PRIMITIVE_UNDEFINED = 0, | |
| D3D10_PRIMITIVE_POINT, | |
| D3D10_PRIMITIVE_LINE, | |
| D3D10_PRIMITIVE_TRIANGLE, | |
| D3D10_PRIMITIVE_LINE_ADJ = 6, | |
| D3D10_PRIMITIVE_TRIANGLE_ADJ, | |
| D3D11_PRIMITIVE_UNDEFINED = 0, | |
| D3D11_PRIMITIVE_POINT, | |
| D3D11_PRIMITIVE_LINE, | |
| D3D11_PRIMITIVE_TRIANGLE, | |
| D3D11_PRIMITIVE_LINE_ADJ = 6, | |
| D3D11_PRIMITIVE_TRIANGLE_ADJ, | |
| D3D11_PRIMITIVE_1_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_2_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_3_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_4_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_5_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_6_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_7_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_8_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_9_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_10_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_11_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_12_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_13_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_14_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_15_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_16_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_17_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_18_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_19_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_20_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_21_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_22_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_23_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_24_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_25_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_26_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_27_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_28_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_29_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_30_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_31_CONTROL_POINT_PATCH, | |
| D3D11_PRIMITIVE_32_CONTROL_POINT_PATCH, | |
| } D3D_PRIMITIVE; | |
| typedef enum D3D_PRIMITIVE_TOPOLOGY | |
| { | |
| D3D_PRIMITIVE_TOPOLOGY_UNDEFINED, | |
| D3D_PRIMITIVE_TOPOLOGY_POINTLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_LINELIST, | |
| D3D_PRIMITIVE_TOPOLOGY_LINESTRIP, | |
| D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST, | |
| D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, | |
| D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, | |
| D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ, | |
| D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ, | |
| D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ, | |
| D3D_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33, | |
| D3D_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST, | |
| D3D_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST, | |
| D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, | |
| D3D10_PRIMITIVE_TOPOLOGY_POINTLIST, | |
| D3D10_PRIMITIVE_TOPOLOGY_LINELIST, | |
| D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP, | |
| D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST, | |
| D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, | |
| D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, | |
| D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ, | |
| D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ, | |
| D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ, | |
| D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, | |
| D3D11_PRIMITIVE_TOPOLOGY_POINTLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_LINELIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP, | |
| D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP, | |
| D3D11_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, | |
| D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ, | |
| D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ, | |
| D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ, | |
| D3D11_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33, | |
| D3D11_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST, | |
| D3D11_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST, | |
| } D3D_PRIMITIVE_TOPOLOGY; | |
| typedef enum D3D_TESSELLATOR_DOMAIN | |
| { | |
| D3D_TESSELLATOR_DOMAIN_UNDEFINED, | |
| D3D_TESSELLATOR_DOMAIN_ISOLINE, | |
| D3D_TESSELLATOR_DOMAIN_TRI, | |
| D3D_TESSELLATOR_DOMAIN_QUAD, | |
| D3D11_TESSELLATOR_DOMAIN_UNDEFINED = 0, | |
| D3D11_TESSELLATOR_DOMAIN_ISOLINE, | |
| D3D11_TESSELLATOR_DOMAIN_TRI, | |
| D3D11_TESSELLATOR_DOMAIN_QUAD, | |
| } D3D_TESSELLATOR_DOMAIN; | |
| typedef enum D3D_TESSELLATOR_PARTITIONING | |
| { | |
| D3D_TESSELLATOR_PARTITIONING_UNDEFINED, | |
| D3D_TESSELLATOR_PARTITIONING_INTEGER, | |
| D3D_TESSELLATOR_PARTITIONING_POW2, | |
| D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD, | |
| D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN, | |
| D3D11_TESSELLATOR_PARTITIONING_UNDEFINED = 0, | |
| D3D11_TESSELLATOR_PARTITIONING_INTEGER, | |
| D3D11_TESSELLATOR_PARTITIONING_POW2, | |
| D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD, | |
| D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN, | |
| } D3D_TESSELLATOR_PARTITIONING; | |
| typedef enum D3D_TESSELLATOR_OUTPUT_PRIMITIVE | |
| { | |
| D3D_TESSELLATOR_OUTPUT_UNDEFINED, | |
| D3D_TESSELLATOR_OUTPUT_POINT, | |
| D3D_TESSELLATOR_OUTPUT_LINE, | |
| D3D_TESSELLATOR_OUTPUT_TRIANGLE_CW, | |
| D3D_TESSELLATOR_OUTPUT_TRIANGLE_CCW, | |
| D3D11_TESSELLATOR_OUTPUT_UNDEFINED = 0, | |
| D3D11_TESSELLATOR_OUTPUT_POINT, | |
| D3D11_TESSELLATOR_OUTPUT_LINE, | |
| D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CW, | |
| D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CCW, | |
| } D3D_TESSELLATOR_OUTPUT_PRIMITIVE; | |
| typedef enum D3D_MIN_PRECISION | |
| { | |
| D3D_MIN_PRECISION_DEFAULT = 0, | |
| D3D_MIN_PRECISION_FLOAT_16 = 1, | |
| D3D_MIN_PRECISION_FLOAT_2_8 = 2, | |
| D3D_MIN_PRECISION_RESERVED = 3, | |
| D3D_MIN_PRECISION_SINT_16 = 4, | |
| D3D_MIN_PRECISION_UINT_16 = 5, | |
| D3D_MIN_PRECISION_ANY_16 = 0xf0, | |
| D3D_MIN_PRECISION_ANY_10 = 0xf1, | |
| } D3D_MIN_PRECISION; | |
| typedef enum D3D_CBUFFER_TYPE | |
| { | |
| D3D_CT_CBUFFER, | |
| D3D_CT_TBUFFER, | |
| D3D_CT_INTERFACE_POINTERS, | |
| D3D_CT_RESOURCE_BIND_INFO, | |
| D3D10_CT_CBUFFER = 0, | |
| D3D10_CT_TBUFFER, | |
| D3D11_CT_CBUFFER = 0, | |
| D3D11_CT_TBUFFER, | |
| D3D11_CT_INTERFACE_POINTERS, | |
| D3D11_CT_RESOURCE_BIND_INFO, | |
| } D3D_CBUFFER_TYPE; | |
| typedef enum D3D_SRV_DIMENSION | |
| { | |
| D3D_SRV_DIMENSION_UNKNOWN, | |
| D3D_SRV_DIMENSION_BUFFER, | |
| D3D_SRV_DIMENSION_TEXTURE1D, | |
| D3D_SRV_DIMENSION_TEXTURE1DARRAY, | |
| D3D_SRV_DIMENSION_TEXTURE2D, | |
| D3D_SRV_DIMENSION_TEXTURE2DARRAY, | |
| D3D_SRV_DIMENSION_TEXTURE2DMS, | |
| D3D_SRV_DIMENSION_TEXTURE2DMSARRAY, | |
| D3D_SRV_DIMENSION_TEXTURE3D, | |
| D3D_SRV_DIMENSION_TEXTURECUBE, | |
| D3D_SRV_DIMENSION_TEXTURECUBEARRAY, | |
| D3D_SRV_DIMENSION_BUFFEREX, | |
| D3D10_SRV_DIMENSION_UNKNOWN = 0, | |
| D3D10_SRV_DIMENSION_BUFFER, | |
| D3D10_SRV_DIMENSION_TEXTURE1D, | |
| D3D10_SRV_DIMENSION_TEXTURE1DARRAY, | |
| D3D10_SRV_DIMENSION_TEXTURE2D, | |
| D3D10_SRV_DIMENSION_TEXTURE2DARRAY, | |
| D3D10_SRV_DIMENSION_TEXTURE2DMS, | |
| D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY, | |
| D3D10_SRV_DIMENSION_TEXTURE3D, | |
| D3D10_SRV_DIMENSION_TEXTURECUBE, | |
| D3D10_1_SRV_DIMENSION_UNKNOWN = 0, | |
| D3D10_1_SRV_DIMENSION_BUFFER, | |
| D3D10_1_SRV_DIMENSION_TEXTURE1D, | |
| D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY, | |
| D3D10_1_SRV_DIMENSION_TEXTURE2D, | |
| D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY, | |
| D3D10_1_SRV_DIMENSION_TEXTURE2DMS, | |
| D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY, | |
| D3D10_1_SRV_DIMENSION_TEXTURE3D, | |
| D3D10_1_SRV_DIMENSION_TEXTURECUBE, | |
| D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY, | |
| D3D11_SRV_DIMENSION_UNKNOWN = 0, | |
| D3D11_SRV_DIMENSION_BUFFER, | |
| D3D11_SRV_DIMENSION_TEXTURE1D, | |
| D3D11_SRV_DIMENSION_TEXTURE1DARRAY, | |
| D3D11_SRV_DIMENSION_TEXTURE2D, | |
| D3D11_SRV_DIMENSION_TEXTURE2DARRAY, | |
| D3D11_SRV_DIMENSION_TEXTURE2DMS, | |
| D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY, | |
| D3D11_SRV_DIMENSION_TEXTURE3D, | |
| D3D11_SRV_DIMENSION_TEXTURECUBE, | |
| D3D11_SRV_DIMENSION_TEXTURECUBEARRAY, | |
| D3D11_SRV_DIMENSION_BUFFEREX, | |
| } D3D_SRV_DIMENSION; | |
| typedef enum D3D_REGISTER_COMPONENT_TYPE | |
| { | |
| D3D_REGISTER_COMPONENT_UNKNOWN, | |
| D3D_REGISTER_COMPONENT_UINT32, | |
| D3D_REGISTER_COMPONENT_SINT32, | |
| D3D_REGISTER_COMPONENT_FLOAT32, | |
| D3D10_REGISTER_COMPONENT_UNKNOWN = 0, | |
| D3D10_REGISTER_COMPONENT_UINT32, | |
| D3D10_REGISTER_COMPONENT_SINT32, | |
| D3D10_REGISTER_COMPONENT_FLOAT32, | |
| } D3D_REGISTER_COMPONENT_TYPE; | |
| typedef enum D3D_RESOURCE_RETURN_TYPE | |
| { | |
| D3D_RETURN_TYPE_UNORM = 1, | |
| D3D_RETURN_TYPE_SNORM, | |
| D3D_RETURN_TYPE_SINT, | |
| D3D_RETURN_TYPE_UINT, | |
| D3D_RETURN_TYPE_FLOAT, | |
| D3D_RETURN_TYPE_MIXED, | |
| D3D_RETURN_TYPE_DOUBLE, | |
| D3D_RETURN_TYPE_CONTINUED, | |
| D3D10_RETURN_TYPE_UNORM = 1, | |
| D3D10_RETURN_TYPE_SNORM, | |
| D3D10_RETURN_TYPE_SINT, | |
| D3D10_RETURN_TYPE_UINT, | |
| D3D10_RETURN_TYPE_FLOAT, | |
| D3D10_RETURN_TYPE_MIXED, | |
| D3D11_RETURN_TYPE_UNORM = 1, | |
| D3D11_RETURN_TYPE_SNORM, | |
| D3D11_RETURN_TYPE_SINT, | |
| D3D11_RETURN_TYPE_UINT, | |
| D3D11_RETURN_TYPE_FLOAT, | |
| D3D11_RETURN_TYPE_MIXED, | |
| D3D11_RETURN_TYPE_DOUBLE, | |
| D3D11_RETURN_TYPE_CONTINUED, | |
| } D3D_RESOURCE_RETURN_TYPE; | |
| typedef enum D3D_NAME | |
| { | |
| D3D_NAME_UNDEFINED, | |
| D3D_NAME_POSITION, | |
| D3D_NAME_CLIP_DISTANCE, | |
| D3D_NAME_CULL_DISTANCE, | |
| D3D_NAME_RENDER_TARGET_ARRAY_INDEX, | |
| D3D_NAME_VIEWPORT_ARRAY_INDEX, | |
| D3D_NAME_VERTEX_ID, | |
| D3D_NAME_PRIMITIVE_ID, | |
| D3D_NAME_INSTANCE_ID, | |
| D3D_NAME_IS_FRONT_FACE, | |
| D3D_NAME_SAMPLE_INDEX, | |
| D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR, | |
| D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR, | |
| D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR, | |
| D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR, | |
| D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR, | |
| D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR, | |
| D3D_NAME_BARYCENTRICS = 23, | |
| D3D_NAME_SHADINGRATE, | |
| D3D_NAME_CULLPRIMITIVE, | |
| D3D_NAME_TARGET = 64, | |
| D3D_NAME_DEPTH, | |
| D3D_NAME_COVERAGE, | |
| D3D_NAME_DEPTH_GREATER_EQUAL, | |
| D3D_NAME_DEPTH_LESS_EQUAL, | |
| D3D_NAME_STENCIL_REF, | |
| D3D_NAME_INNER_COVERAGE, | |
| D3D10_NAME_UNDEFINED = 0, | |
| D3D10_NAME_POSITION, | |
| D3D10_NAME_CLIP_DISTANCE, | |
| D3D10_NAME_CULL_DISTANCE, | |
| D3D10_NAME_RENDER_TARGET_ARRAY_INDEX, | |
| D3D10_NAME_VIEWPORT_ARRAY_INDEX, | |
| D3D10_NAME_VERTEX_ID, | |
| D3D10_NAME_PRIMITIVE_ID, | |
| D3D10_NAME_INSTANCE_ID, | |
| D3D10_NAME_IS_FRONT_FACE, | |
| D3D10_NAME_SAMPLE_INDEX, | |
| D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR, | |
| D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR, | |
| D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR, | |
| D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR, | |
| D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR, | |
| D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR, | |
| D3D10_NAME_TARGET = 64, | |
| D3D10_NAME_DEPTH, | |
| D3D10_NAME_COVERAGE, | |
| D3D11_NAME_DEPTH_GREATER_EQUAL, | |
| D3D11_NAME_DEPTH_LESS_EQUAL, | |
| D3D11_NAME_STENCIL_REF, | |
| D3D11_NAME_INNER_COVERAGE, | |
| D3D12_NAME_BARYCENTRICS = 23, | |
| D3D12_NAME_SHADINGRATE, | |
| D3D12_NAME_CULLPRIMITIVE, | |
| } D3D_NAME; | |
| typedef enum _D3D_SHADER_INPUT_TYPE | |
| { | |
| D3D_SIT_CBUFFER, | |
| D3D_SIT_TBUFFER, | |
| D3D_SIT_TEXTURE, | |
| D3D_SIT_SAMPLER, | |
| D3D_SIT_UAV_RWTYPED, | |
| D3D_SIT_STRUCTURED, | |
| D3D_SIT_UAV_RWSTRUCTURED, | |
| D3D_SIT_BYTEADDRESS, | |
| D3D_SIT_UAV_RWBYTEADDRESS, | |
| D3D_SIT_UAV_APPEND_STRUCTURED, | |
| D3D_SIT_UAV_CONSUME_STRUCTURED, | |
| D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER, | |
| D3D_SIT_RTACCELERATIONSTRUCTURE, | |
| D3D_SIT_UAV_FEEDBACKTEXTURE, | |
| D3D10_SIT_CBUFFER = 0, | |
| D3D10_SIT_TBUFFER, | |
| D3D10_SIT_TEXTURE, | |
| D3D10_SIT_SAMPLER, | |
| D3D11_SIT_UAV_RWTYPED, | |
| D3D11_SIT_STRUCTURED, | |
| D3D11_SIT_UAV_RWSTRUCTURED, | |
| D3D11_SIT_BYTEADDRESS, | |
| D3D11_SIT_UAV_RWBYTEADDRESS, | |
| D3D11_SIT_UAV_APPEND_STRUCTURED, | |
| D3D11_SIT_UAV_CONSUME_STRUCTURED, | |
| D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER, | |
| } D3D_SHADER_INPUT_TYPE; | |
| typedef enum _D3D_SHADER_CBUFFER_FLAGS | |
| { | |
| D3D_CBF_USERPACKED = 0x01, | |
| D3D10_CBF_USERPACKED = D3D_CBF_USERPACKED, | |
| D3D_CBF_FORCE_DWORD = 0x7fffffff | |
| } D3D_SHADER_CBUFFER_FLAGS; | |
| typedef enum _D3D_PARAMETER_FLAGS | |
| { | |
| D3D_PF_NONE, | |
| D3D_PF_IN, | |
| D3D_PF_OUT, | |
| D3D_PF_FORCE_DWORD = 0x7fffffff | |
| } D3D_PARAMETER_FLAGS; | |
| typedef enum _D3D_INTERPOLATION_MODE | |
| { | |
| D3D_INTERPOLATION_UNDEFINED, | |
| D3D_INTERPOLATION_CONSTANT, | |
| D3D_INTERPOLATION_LINEAR, | |
| D3D_INTERPOLATION_LINEAR_CENTROID, | |
| D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE, | |
| D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE_CENTROID, | |
| D3D_INTERPOLATION_LINEAR_SAMPLE, | |
| D3D_INTERPOLATION_LINEAR_NOPERSPECTIVE_SAMPLE, | |
| } D3D_INTERPOLATION_MODE; | |
| cpp_quote("DEFINE_GUID(WKPDID_D3DDebugObjectName,0x429b8c22,0x9188,0x4b0c,0x87,0x42,0xac,0xb0,0xbf,0x85,0xc2,0x00);") |