| #include <_mingw_unicode.h> | |
| /* | |
| * Copyright 2010 Christian Costa | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #include "d3dx9.h" | |
| #ifndef __D3DX9SHAPE_H__ | |
| #define __D3DX9SHAPE_H__ | |
| #ifdef __cplusplus | |
| extern "C" { | |
| #endif | |
| HRESULT WINAPI D3DXCreateBox(struct IDirect3DDevice9 *device, float width, float height, | |
| float depth, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); | |
| HRESULT WINAPI D3DXCreateCylinder(struct IDirect3DDevice9 *device, float radius1, float radius2, | |
| float length, UINT slices, UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); | |
| HRESULT WINAPI D3DXCreatePolygon(struct IDirect3DDevice9 *device, float length, UINT sides, struct ID3DXMesh **mesh, | |
| ID3DXBuffer **adjacency); | |
| HRESULT WINAPI D3DXCreateSphere(struct IDirect3DDevice9 *device, float radius, UINT slices, | |
| UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); | |
| HRESULT WINAPI D3DXCreateTeapot(struct IDirect3DDevice9 *device, | |
| struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); | |
| HRESULT WINAPI D3DXCreateTextA(struct IDirect3DDevice9 *device, HDC hdc, const char *text, float deviation, | |
| float extrusion, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency, GLYPHMETRICSFLOAT *glyphmetrics); | |
| HRESULT WINAPI D3DXCreateTextW(struct IDirect3DDevice9 *device, HDC hdc, const WCHAR *text, float deviation, | |
| FLOAT extrusion, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency, GLYPHMETRICSFLOAT *glyphmetrics); | |
| HRESULT WINAPI D3DXCreateTorus(struct IDirect3DDevice9 *device, | |
| float innerradius, float outerradius, UINT sides, UINT rings, struct ID3DXMesh **mesh, ID3DXBuffer **adjacency); | |
| #define D3DXCreateText __MINGW_NAME_AW(D3DXCreateText) | |
| #ifdef __cplusplus | |
| } | |
| #endif | |
| #endif /* __D3DX9SHAPE_H__ */ |