|  | #include <_mingw_unicode.h> | 
|  | #undef INTERFACE | 
|  | /* | 
|  | * Copyright 2011 Dylan Smith | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | */ | 
|  |  | 
|  | #ifndef __WINE_D3DX9ANIM_H | 
|  | #define __WINE_D3DX9ANIM_H | 
|  |  | 
|  | DEFINE_GUID(IID_ID3DXAnimationSet,           0x698cfb3f, 0x9289, 0x4d95, 0x9a, 0x57, 0x33, 0xa9, 0x4b, 0x5a, 0x65, 0xf9); | 
|  | DEFINE_GUID(IID_ID3DXKeyframedAnimationSet,  0xfa4e8e3a, 0x9786, 0x407d, 0x8b, 0x4c, 0x59, 0x95, 0x89, 0x37, 0x64, 0xaf); | 
|  | DEFINE_GUID(IID_ID3DXCompressedAnimationSet, 0x6cc2480d, 0x3808, 0x4739, 0x9f, 0x88, 0xde, 0x49, 0xfa, 0xcd, 0x8d, 0x4c); | 
|  | DEFINE_GUID(IID_ID3DXAnimationController,    0xac8948ec, 0xf86d, 0x43e2, 0x96, 0xde, 0x31, 0xfc, 0x35, 0xf9, 0x6d, 0x9e); | 
|  |  | 
|  | typedef enum _D3DXMESHDATATYPE | 
|  | { | 
|  | D3DXMESHTYPE_MESH        = 1, | 
|  | D3DXMESHTYPE_PMESH       = 2, | 
|  | D3DXMESHTYPE_PATCHMESH   = 3, | 
|  | D3DXMESHTYPE_FORCE_DWORD = 0x7fffffff, | 
|  | } D3DXMESHDATATYPE; | 
|  |  | 
|  | typedef enum _D3DXCALLBACK_SEARCH_FLAGS | 
|  | { | 
|  | D3DXCALLBACK_SEARCH_EXCLUDING_INITIAL_POSITION = 0x00000001, | 
|  | D3DXCALLBACK_SEARCH_BEHIND_INITIAL_POSITION    = 0x00000002, | 
|  | D3DXCALLBACK_SEARCH_FORCE_DWORD                = 0x7fffffff, | 
|  | } D3DXCALLBACK_SEARCH_FLAGS; | 
|  |  | 
|  | typedef enum _D3DXPLAYBACK_TYPE | 
|  | { | 
|  | D3DXPLAY_LOOP        = 0, | 
|  | D3DXPLAY_ONCE        = 1, | 
|  | D3DXPLAY_PINGPONG    = 2, | 
|  | D3DXPLAY_FORCE_DWORD = 0x7fffffff, | 
|  | } D3DXPLAYBACK_TYPE; | 
|  |  | 
|  | typedef enum _D3DXCOMPRESSION_FLAGS | 
|  | { | 
|  | D3DXCOMPRESSION_DEFAULT     = 0x00000000, | 
|  | D3DXCOMPRESSION_FORCE_DWORD = 0x7fffffff, | 
|  | } D3DXCOMPRESSION_FLAGS; | 
|  |  | 
|  | typedef enum _D3DXPRIORITY_TYPE | 
|  | { | 
|  | D3DXPRIORITY_LOW         = 0, | 
|  | D3DXPRIORITY_HIGH        = 1, | 
|  | D3DXPRIORITY_FORCE_DWORD = 0x7fffffff, | 
|  | } D3DXPRIORITY_TYPE; | 
|  |  | 
|  | typedef enum _D3DXEVENT_TYPE | 
|  | { | 
|  | D3DXEVENT_TRACKSPEED    = 0, | 
|  | D3DXEVENT_TRACKWEIGHT   = 1, | 
|  | D3DXEVENT_TRACKPOSITION = 2, | 
|  | D3DXEVENT_TRACKENABLE   = 3, | 
|  | D3DXEVENT_PRIORITYBLEND = 4, | 
|  | D3DXEVENT_FORCE_DWORD   = 0x7fffffff, | 
|  | } D3DXEVENT_TYPE; | 
|  |  | 
|  | typedef enum _D3DXTRANSITION_TYPE | 
|  | { | 
|  | D3DXTRANSITION_LINEAR        = 0, | 
|  | D3DXTRANSITION_EASEINEASEOUT = 1, | 
|  | D3DXTRANSITION_FORCE_DWORD   = 0x7fffffff, | 
|  | } D3DXTRANSITION_TYPE; | 
|  |  | 
|  |  | 
|  | typedef struct _D3DXMESHDATA | 
|  | { | 
|  | D3DXMESHDATATYPE Type; | 
|  |  | 
|  | union | 
|  | { | 
|  | ID3DXMesh *pMesh; | 
|  | ID3DXPMesh *pPMesh; | 
|  | ID3DXPatchMesh *pPatchMesh; | 
|  | } DUMMYUNIONNAME; | 
|  | } D3DXMESHDATA, *LPD3DXMESHDATA; | 
|  |  | 
|  | typedef struct _D3DXMESHCONTAINER | 
|  | { | 
|  | char *Name; | 
|  | D3DXMESHDATA MeshData; | 
|  | LPD3DXMATERIAL pMaterials; | 
|  | LPD3DXEFFECTINSTANCE pEffects; | 
|  | DWORD NumMaterials; | 
|  | DWORD *pAdjacency; | 
|  | ID3DXSkinInfo *pSkinInfo; | 
|  | struct _D3DXMESHCONTAINER *pNextMeshContainer; | 
|  | } D3DXMESHCONTAINER, *LPD3DXMESHCONTAINER; | 
|  |  | 
|  | typedef struct _D3DXFRAME | 
|  | { | 
|  | char *Name; | 
|  | D3DXMATRIX TransformationMatrix; | 
|  | LPD3DXMESHCONTAINER pMeshContainer; | 
|  | struct _D3DXFRAME *pFrameSibling; | 
|  | struct _D3DXFRAME *pFrameFirstChild; | 
|  | } D3DXFRAME, *LPD3DXFRAME; | 
|  |  | 
|  | typedef struct _D3DXKEY_VECTOR3 | 
|  | { | 
|  | FLOAT Time; | 
|  | D3DXVECTOR3 Value; | 
|  | } D3DXKEY_VECTOR3, *LPD3DXKEY_VECTOR3; | 
|  |  | 
|  | typedef struct _D3DXKEY_QUATERNION | 
|  | { | 
|  | FLOAT Time; | 
|  | D3DXQUATERNION Value; | 
|  | } D3DXKEY_QUATERNION, *LPD3DXKEY_QUATERNION; | 
|  |  | 
|  | typedef struct _D3DXKEY_CALLBACK | 
|  | { | 
|  | float Time; | 
|  | void *pCallbackData; | 
|  | } D3DXKEY_CALLBACK, *LPD3DXKEY_CALLBACK; | 
|  |  | 
|  | typedef struct _D3DXTRACK_DESC | 
|  | { | 
|  | D3DXPRIORITY_TYPE Priority; | 
|  | FLOAT Weight; | 
|  | FLOAT Speed; | 
|  | DOUBLE Position; | 
|  | WINBOOL Enable; | 
|  | } D3DXTRACK_DESC, *LPD3DXTRACK_DESC; | 
|  |  | 
|  | typedef struct _D3DXEVENT_DESC | 
|  | { | 
|  | D3DXEVENT_TYPE Type; | 
|  | UINT Track; | 
|  | DOUBLE StartTime; | 
|  | DOUBLE Duration; | 
|  | D3DXTRANSITION_TYPE Transition; | 
|  | union | 
|  | { | 
|  | FLOAT Weight; | 
|  | FLOAT Speed; | 
|  | DOUBLE Position; | 
|  | WINBOOL Enable; | 
|  | } DUMMYUNIONNAME; | 
|  | } D3DXEVENT_DESC, *LPD3DXEVENT_DESC; | 
|  |  | 
|  | typedef DWORD D3DXEVENTHANDLE, *LPD3DXEVENTHANDLE; | 
|  |  | 
|  | typedef interface ID3DXAllocateHierarchy *LPD3DXALLOCATEHIERARCHY; | 
|  | typedef interface ID3DXLoadUserData *LPD3DXLOADUSERDATA; | 
|  | typedef interface ID3DXSaveUserData *LPD3DXSAVEUSERDATA; | 
|  | typedef interface ID3DXAnimationSet *LPD3DXANIMATIONSET; | 
|  | typedef interface ID3DXKeyframedAnimationSet *LPD3DXKEYFRAMEDANIMATIONSET; | 
|  | typedef interface ID3DXCompressedAnimationSet *LPD3DXCOMPRESSEDANIMATIONSET; | 
|  | typedef interface ID3DXAnimationCallbackHandler *LPD3DXANIMATIONCALLBACKHANDLER; | 
|  | typedef interface ID3DXAnimationController *LPD3DXANIMATIONCONTROLLER; | 
|  |  | 
|  | #undef INTERFACE | 
|  |  | 
|  | #define INTERFACE ID3DXAllocateHierarchy | 
|  | DECLARE_INTERFACE(ID3DXAllocateHierarchy) | 
|  | { | 
|  | STDMETHOD(CreateFrame)(THIS_ const char *name, D3DXFRAME **new_frame) PURE; | 
|  | STDMETHOD(CreateMeshContainer)(THIS_ const char *name, const D3DXMESHDATA *mesh_data, | 
|  | const D3DXMATERIAL *materials, const D3DXEFFECTINSTANCE *effect_instances, | 
|  | DWORD num_materials, const DWORD *adjacency, ID3DXSkinInfo *skin_info, | 
|  | D3DXMESHCONTAINER **new_mesh_container) PURE; | 
|  | STDMETHOD(DestroyFrame)(THIS_ LPD3DXFRAME frame) PURE; | 
|  | STDMETHOD(DestroyMeshContainer)(THIS_ LPD3DXMESHCONTAINER mesh_container) PURE; | 
|  | }; | 
|  | #undef INTERFACE | 
|  |  | 
|  | #define INTERFACE ID3DXLoadUserData | 
|  | DECLARE_INTERFACE(ID3DXLoadUserData) | 
|  | { | 
|  | STDMETHOD(LoadTopLevelData)(ID3DXFileData *child_data) PURE; | 
|  | STDMETHOD(LoadFrameChildData)(D3DXFRAME *frame, ID3DXFileData *child_data) PURE; | 
|  | STDMETHOD(LoadMeshChildData)(D3DXMESHCONTAINER *mesh_container, ID3DXFileData *child_data) PURE; | 
|  | }; | 
|  | #undef INTERFACE | 
|  |  | 
|  | #define INTERFACE ID3DXSaveUserData | 
|  | DECLARE_INTERFACE(ID3DXSaveUserData) | 
|  | { | 
|  | STDMETHOD(AddFrameChildData)(const D3DXFRAME *frame, | 
|  | ID3DXFileSaveObject *save_obj, ID3DXFileSaveData *frame_data) PURE; | 
|  | STDMETHOD(AddMeshChildData)(const D3DXMESHCONTAINER *mesh_container, | 
|  | ID3DXFileSaveObject *save_obj, ID3DXFileSaveData *mesh_data) PURE; | 
|  | STDMETHOD(AddTopLevelDataObjectsPre)(ID3DXFileSaveObject *save_obj) PURE; | 
|  | STDMETHOD(AddTopLevelDataObjectsPost)(ID3DXFileSaveObject *save_obj) PURE; | 
|  | STDMETHOD(RegisterTemplates)(ID3DXFile *file) PURE; | 
|  | STDMETHOD(SaveTemplates)(ID3DXFileSaveObject *save_obj) PURE; | 
|  | }; | 
|  | #undef INTERFACE | 
|  |  | 
|  | #define INTERFACE ID3DXAnimationSet | 
|  | DECLARE_INTERFACE_(ID3DXAnimationSet, IUnknown) | 
|  | { | 
|  | /*** IUnknown methods ***/ | 
|  | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; | 
|  | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
|  | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
|  | /*** ID3DXAnimationSet methods ***/ | 
|  | STDMETHOD_(const char *, GetName)(THIS) PURE; | 
|  | STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE; | 
|  | STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE; | 
|  | STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE; | 
|  | STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, const char **name) PURE; | 
|  | STDMETHOD(GetAnimationIndexByName)(THIS_ const char *name, UINT *index) PURE; | 
|  | STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale, | 
|  | D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE; | 
|  | STDMETHOD(GetCallback)(THIS_ double position, DWORD flags, double *callback_position, | 
|  | void **callback_data) PURE; | 
|  | }; | 
|  | #undef INTERFACE | 
|  |  | 
|  | #define INTERFACE ID3DXKeyframedAnimationSet | 
|  | DECLARE_INTERFACE_(ID3DXKeyframedAnimationSet, ID3DXAnimationSet) | 
|  | { | 
|  | /*** IUnknown methods ***/ | 
|  | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; | 
|  | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
|  | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
|  | /*** ID3DXAnimationSet methods ***/ | 
|  | STDMETHOD_(const char *, GetName)(THIS) PURE; | 
|  | STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE; | 
|  | STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE; | 
|  | STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE; | 
|  | STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, const char **name) PURE; | 
|  | STDMETHOD(GetAnimationIndexByName)(THIS_ const char *name, UINT *index) PURE; | 
|  | STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale, | 
|  | D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE; | 
|  | STDMETHOD(GetCallback)(THIS_ double position, DWORD flags, double *callback_position, | 
|  | void **callback_data) PURE; | 
|  | /*** ID3DXKeyframedAnimationSet methods ***/ | 
|  | STDMETHOD_(D3DXPLAYBACK_TYPE, GetPlaybackType)(THIS) PURE; | 
|  | STDMETHOD_(DOUBLE, GetSourceTicksPerSecond)(THIS) PURE; | 
|  | STDMETHOD_(UINT, GetNumScaleKeys)(THIS_ UINT animation) PURE; | 
|  | STDMETHOD(GetScaleKeys)(THIS_ UINT animation, LPD3DXKEY_VECTOR3 scale_keys) PURE; | 
|  | STDMETHOD(GetScaleKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 scale_key) PURE; | 
|  | STDMETHOD(SetScaleKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 scale_key) PURE; | 
|  | STDMETHOD_(UINT, GetNumRotationKeys)(THIS_ UINT animation) PURE; | 
|  | STDMETHOD(GetRotationKeys)(THIS_ UINT animation, LPD3DXKEY_QUATERNION rotation_keys) PURE; | 
|  | STDMETHOD(GetRotationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_QUATERNION rotation_key) PURE; | 
|  | STDMETHOD(SetRotationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_QUATERNION rotation_key) PURE; | 
|  | STDMETHOD_(UINT, GetNumTranslationKeys)(THIS_ UINT animation) PURE; | 
|  | STDMETHOD(GetTranslationKeys)(THIS_ UINT animation, LPD3DXKEY_VECTOR3 translation_keys) PURE; | 
|  | STDMETHOD(GetTranslationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 translation_key) PURE; | 
|  | STDMETHOD(SetTranslationKey)(THIS_ UINT animation, UINT key, LPD3DXKEY_VECTOR3 translation_key) PURE; | 
|  | STDMETHOD_(UINT, GetNumCallbackKeys)(THIS) PURE; | 
|  | STDMETHOD(GetCallbackKeys)(THIS_ LPD3DXKEY_CALLBACK callback_keys) PURE; | 
|  | STDMETHOD(GetCallbackKey)(THIS_ UINT key, LPD3DXKEY_CALLBACK callback_key) PURE; | 
|  | STDMETHOD(SetCallbackKey)(THIS_ UINT key, LPD3DXKEY_CALLBACK callback_key) PURE; | 
|  | STDMETHOD(UnregisterScaleKey)(THIS_ UINT animation, UINT key) PURE; | 
|  | STDMETHOD(UnregisterRotationKey)(THIS_ UINT animation, UINT key) PURE; | 
|  | STDMETHOD(UnregisterTranslationKey)(THIS_ UINT animation, UINT key) PURE; | 
|  | STDMETHOD(RegisterAnimationSRTKeys)(THIS_ const char *name, UINT num_scale_keys, | 
|  | UINT num_rotation_keys, UINT num_translation_keys, const D3DXKEY_VECTOR3 *scale_keys, | 
|  | const D3DXKEY_QUATERNION *rotation_keys, const D3DXKEY_VECTOR3 *translation_keys, | 
|  | DWORD *animation_index) PURE; | 
|  | STDMETHOD(Compress)(THIS_ DWORD flags, float lossiness, D3DXFRAME *hierarchy, | 
|  | ID3DXBuffer **compressed_data) PURE; | 
|  | STDMETHOD(UnregisterAnimation)(THIS_ UINT index) PURE; | 
|  | }; | 
|  | #undef INTERFACE | 
|  |  | 
|  | #define INTERFACE ID3DXCompressedAnimationSet | 
|  | DECLARE_INTERFACE_(ID3DXCompressedAnimationSet, ID3DXAnimationSet) | 
|  | { | 
|  | /*** IUnknown methods ***/ | 
|  | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; | 
|  | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
|  | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
|  | /*** ID3DXAnimationSet methods ***/ | 
|  | STDMETHOD_(const char *, GetName)(THIS) PURE; | 
|  | STDMETHOD_(DOUBLE, GetPeriod)(THIS) PURE; | 
|  | STDMETHOD_(DOUBLE, GetPeriodicPosition)(THIS_ DOUBLE position) PURE; | 
|  | STDMETHOD_(UINT, GetNumAnimations)(THIS) PURE; | 
|  | STDMETHOD(GetAnimationNameByIndex)(THIS_ UINT index, const char **name) PURE; | 
|  | STDMETHOD(GetAnimationIndexByName)(THIS_ const char *name, UINT *index) PURE; | 
|  | STDMETHOD(GetSRT)(THIS_ DOUBLE periodic_position, UINT animation, D3DXVECTOR3 *scale, | 
|  | D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE; | 
|  | STDMETHOD(GetCallback)(THIS_ double position, DWORD flags, double *callback_position, | 
|  | void **callback_data) PURE; | 
|  | /*** ID3DXCompressedAnimationSet methods ***/ | 
|  | STDMETHOD_(D3DXPLAYBACK_TYPE, GetPlaybackType)(THIS) PURE; | 
|  | STDMETHOD_(DOUBLE, GetSourceTicksPerSecond)(THIS) PURE; | 
|  | STDMETHOD(GetCompressedData)(THIS_ ID3DXBuffer **compressed_data) PURE; | 
|  | STDMETHOD_(UINT, GetNumCallbackKeys)(THIS) PURE; | 
|  | STDMETHOD(GetCallbackKeys)(THIS_ LPD3DXKEY_CALLBACK callback_keys) PURE; | 
|  | }; | 
|  | #undef INTERFACE | 
|  |  | 
|  | #define INTERFACE ID3DXAnimationCallbackHandler | 
|  | DECLARE_INTERFACE(ID3DXAnimationCallbackHandler) | 
|  | { | 
|  | STDMETHOD(HandleCallback)(THIS_ UINT track, void *callback_data) PURE; | 
|  | }; | 
|  | #undef INTERFACE | 
|  |  | 
|  | #define INTERFACE ID3DXAnimationController | 
|  | DECLARE_INTERFACE_(ID3DXAnimationController, IUnknown) | 
|  | { | 
|  | /*** IUnknown methods ***/ | 
|  | STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; | 
|  | STDMETHOD_(ULONG, AddRef)(THIS) PURE; | 
|  | STDMETHOD_(ULONG, Release)(THIS) PURE; | 
|  | /*** ID3DXAnimationController methods ***/ | 
|  | STDMETHOD_(UINT, GetMaxNumAnimationOutputs)(THIS) PURE; | 
|  | STDMETHOD_(UINT, GetMaxNumAnimationSets)(THIS) PURE; | 
|  | STDMETHOD_(UINT, GetMaxNumTracks)(THIS) PURE; | 
|  | STDMETHOD_(UINT, GetMaxNumEvents)(THIS) PURE; | 
|  | STDMETHOD(RegisterAnimationOutput)(THIS_ const char *name, D3DXMATRIX *matrix, | 
|  | D3DXVECTOR3 *scale, D3DXQUATERNION *rotation, D3DXVECTOR3 *translation) PURE; | 
|  | STDMETHOD(RegisterAnimationSet)(THIS_ ID3DXAnimationSet *anim_set) PURE; | 
|  | STDMETHOD(UnregisterAnimationSet)(THIS_ ID3DXAnimationSet *anim_set) PURE; | 
|  | STDMETHOD_(UINT, GetNumAnimationSets)(THIS) PURE; | 
|  | STDMETHOD(GetAnimationSet)(THIS_ UINT index, ID3DXAnimationSet **anim_set) PURE; | 
|  | STDMETHOD(GetAnimationSetByName)(THIS_ const char *name, ID3DXAnimationSet **anim_set) PURE; | 
|  | STDMETHOD(AdvanceTime)(THIS_ double time_delta, ID3DXAnimationCallbackHandler *callback_handler) PURE; | 
|  | STDMETHOD(ResetTime)(THIS) PURE; | 
|  | STDMETHOD_(double, GetTime)(THIS) PURE; | 
|  | STDMETHOD(SetTrackAnimationSet)(THIS_ UINT track, ID3DXAnimationSet *anim_set) PURE; | 
|  | STDMETHOD(GetTrackAnimationSet)(THIS_ UINT track, ID3DXAnimationSet **anim_set) PURE; | 
|  | STDMETHOD(SetTrackPriority)(THIS_ UINT track, D3DXPRIORITY_TYPE priority) PURE; | 
|  | STDMETHOD(SetTrackSpeed)(THIS_ UINT track, float speed) PURE; | 
|  | STDMETHOD(SetTrackWeight)(THIS_ UINT track, float weight) PURE; | 
|  | STDMETHOD(SetTrackPosition)(THIS_ UINT track, double position) PURE; | 
|  | STDMETHOD(SetTrackEnable)(THIS_ UINT track, WINBOOL enable) PURE; | 
|  | STDMETHOD(SetTrackDesc)(THIS_ UINT track, D3DXTRACK_DESC *desc) PURE; | 
|  | STDMETHOD(GetTrackDesc)(THIS_ UINT track, D3DXTRACK_DESC *desc) PURE; | 
|  | STDMETHOD(SetPriorityBlend)(THIS_ float blend_weight) PURE; | 
|  | STDMETHOD_(float, GetPriorityBlend)(THIS) PURE; | 
|  | STDMETHOD_(D3DXEVENTHANDLE, KeyTrackSpeed)(THIS_ UINT track, float new_speed, | 
|  | double start_time, double duration, D3DXTRANSITION_TYPE transition) PURE; | 
|  | STDMETHOD_(D3DXEVENTHANDLE, KeyTrackWeight)(THIS_ UINT track, float new_weight, | 
|  | double start_time, double duration, D3DXTRANSITION_TYPE transition) PURE; | 
|  | STDMETHOD_(D3DXEVENTHANDLE, KeyTrackPosition)(THIS_ UINT track, double new_position, double start_time) PURE; | 
|  | STDMETHOD_(D3DXEVENTHANDLE, KeyTrackEnable)(THIS_ UINT track, WINBOOL new_enable, double start_time) PURE; | 
|  | STDMETHOD_(D3DXEVENTHANDLE, KeyPriorityBlend)(THIS_ float new_blend_weight, | 
|  | double start_time, double duration, D3DXTRANSITION_TYPE transition) PURE; | 
|  | STDMETHOD(UnkeyEvent)(THIS_ D3DXEVENTHANDLE event) PURE; | 
|  | STDMETHOD(UnkeyAllTrackEvents)(THIS_ UINT track) PURE; | 
|  | STDMETHOD(UnkeyAllPriorityBlends)(THIS) PURE; | 
|  | STDMETHOD_(D3DXEVENTHANDLE, GetCurrentTrackEvent)(THIS_ UINT track, D3DXEVENT_TYPE event_type) PURE; | 
|  | STDMETHOD_(D3DXEVENTHANDLE, GetCurrentPriorityBlend)(THIS) PURE; | 
|  | STDMETHOD_(D3DXEVENTHANDLE, GetUpcomingTrackEvent)(THIS_ UINT track, D3DXEVENTHANDLE event) PURE; | 
|  | STDMETHOD_(D3DXEVENTHANDLE, GetUpcomingPriorityBlend)(THIS_ D3DXEVENTHANDLE event) PURE; | 
|  | STDMETHOD(ValidateEvent)(THIS_ D3DXEVENTHANDLE event) PURE; | 
|  | STDMETHOD(GetEventDesc)(THIS_ D3DXEVENTHANDLE event, D3DXEVENT_DESC *desc) PURE; | 
|  | STDMETHOD(CloneAnimationController)(THIS_ UINT max_num_anim_outputs, UINT max_num_anim_sets, | 
|  | UINT max_num_tracks, UINT max_num_events, ID3DXAnimationController **anim_controller) PURE; | 
|  | }; | 
|  | #undef INTERFACE | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | extern "C" { | 
|  | #endif | 
|  |  | 
|  | HRESULT WINAPI D3DXLoadMeshHierarchyFromXA(const char *filename, DWORD flags, struct IDirect3DDevice9 *device, | 
|  | struct ID3DXAllocateHierarchy *alloc, struct ID3DXLoadUserData *user_data_loader, | 
|  | D3DXFRAME **frame_hierarchy, struct ID3DXAnimationController **animation_controller); | 
|  | HRESULT WINAPI D3DXLoadMeshHierarchyFromXW(const WCHAR *filename, DWORD flags, struct IDirect3DDevice9 *device, | 
|  | struct ID3DXAllocateHierarchy *alloc, struct ID3DXLoadUserData *user_data_loader, | 
|  | D3DXFRAME **frame_hierarchy, struct ID3DXAnimationController **animation_controller); | 
|  | #define D3DXLoadMeshHierarchyFromX __MINGW_NAME_AW(D3DXLoadMeshHierarchyFromX) | 
|  | HRESULT WINAPI D3DXLoadMeshHierarchyFromXInMemory(const void *data, DWORD data_size, DWORD flags, | 
|  | struct IDirect3DDevice9 *device, struct ID3DXAllocateHierarchy *alloc, | 
|  | struct ID3DXLoadUserData *user_data_loader, D3DXFRAME **frame_hierarchy, | 
|  | struct ID3DXAnimationController **animation_controller); | 
|  | HRESULT WINAPI D3DXSaveMeshHierarchyToFileA(const char *filename, DWORD format, | 
|  | const D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller, | 
|  | ID3DXSaveUserData *user_data_saver); | 
|  | HRESULT WINAPI D3DXSaveMeshHierarchyToFileW(const WCHAR *filename, DWORD format, | 
|  | const D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller, | 
|  | ID3DXSaveUserData *user_data_saver); | 
|  | #define D3DXSaveMeshHierarchyToFile __MINGW_NAME_AW(D3DXSaveMeshHierarchyToFile) | 
|  | HRESULT WINAPI D3DXFrameDestroy(D3DXFRAME *frame_root, ID3DXAllocateHierarchy *alloc); | 
|  | HRESULT WINAPI D3DXFrameAppendChild(D3DXFRAME *parent, const D3DXFRAME *child); | 
|  | D3DXFRAME * WINAPI D3DXFrameFind(const D3DXFRAME *root, const char *name); | 
|  | HRESULT WINAPI D3DXFrameRegisterNamedMatrices(D3DXFRAME *frame_root, ID3DXAnimationController *animation_controller); | 
|  | UINT WINAPI D3DXFrameNumNamedMatrices(const D3DXFRAME *frame_root); | 
|  | HRESULT WINAPI D3DXFrameCalculateBoundingSphere(const D3DXFRAME *frame_root, D3DXVECTOR3 *center, | 
|  | FLOAT *radius); | 
|  | HRESULT WINAPI D3DXCreateKeyframedAnimationSet(const char *name, double ticks_per_second, | 
|  | D3DXPLAYBACK_TYPE playback_type, UINT animation_count, UINT callback_key_count, | 
|  | const D3DXKEY_CALLBACK *callback_keys, ID3DXKeyframedAnimationSet **animation_set); | 
|  | HRESULT WINAPI D3DXCreateCompressedAnimationSet(const char *name, double ticks_per_second, | 
|  | D3DXPLAYBACK_TYPE playback_type, ID3DXBuffer *compressed_data, UINT callback_key_count, | 
|  | const D3DXKEY_CALLBACK *callback_keys, ID3DXCompressedAnimationSet **animation_set); | 
|  | HRESULT WINAPI D3DXCreateAnimationController(UINT max_animation_output_count, UINT max_animation_set_count, | 
|  | UINT max_track_count, UINT max_event_count, ID3DXAnimationController **animation_controller); | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | } | 
|  | #endif | 
|  |  | 
|  | #endif /* __WINE_D3DX9ANIM_H */ |