| #include <_mingw_unicode.h> | |
| /* | |
| * Copyright (C) 2008 Tony Wasserka | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #include "d3dx9.h" | |
| #ifndef __WINE_D3DX9TEX_H | |
| #define __WINE_D3DX9TEX_H | |
| /********************************************** | |
| ***************** Definitions **************** | |
| **********************************************/ | |
| #define D3DX_FILTER_NONE 0x00000001 | |
| #define D3DX_FILTER_POINT 0x00000002 | |
| #define D3DX_FILTER_LINEAR 0x00000003 | |
| #define D3DX_FILTER_TRIANGLE 0x00000004 | |
| #define D3DX_FILTER_BOX 0x00000005 | |
| #define D3DX_FILTER_MIRROR_U 0x00010000 | |
| #define D3DX_FILTER_MIRROR_V 0x00020000 | |
| #define D3DX_FILTER_MIRROR_W 0x00040000 | |
| #define D3DX_FILTER_MIRROR 0x00070000 | |
| #define D3DX_FILTER_DITHER 0x00080000 | |
| #define D3DX_FILTER_DITHER_DIFFUSION 0x00100000 | |
| #define D3DX_FILTER_SRGB_IN 0x00200000 | |
| #define D3DX_FILTER_SRGB_OUT 0x00400000 | |
| #define D3DX_FILTER_SRGB 0x00600000 | |
| #define D3DX_SKIP_DDS_MIP_LEVELS_MASK 0x1f | |
| #define D3DX_SKIP_DDS_MIP_LEVELS_SHIFT 26 | |
| #define D3DX_SKIP_DDS_MIP_LEVELS(l, f) ((((l) & D3DX_SKIP_DDS_MIP_LEVELS_MASK) \ | |
| << D3DX_SKIP_DDS_MIP_LEVELS_SHIFT) | ((f) == D3DX_DEFAULT ? D3DX_FILTER_BOX : (f))) | |
| #define D3DX_NORMALMAP_MIRROR_U 0x00010000 | |
| #define D3DX_NORMALMAP_MIRROR_V 0x00020000 | |
| #define D3DX_NORMALMAP_MIRROR 0x00030000 | |
| #define D3DX_NORMALMAP_INVERTSIGN 0x00080000 | |
| #define D3DX_NORMALMAP_COMPUTE_OCCLUSION 0x00100000 | |
| #define D3DX_CHANNEL_RED 0x00000001 | |
| #define D3DX_CHANNEL_BLUE 0x00000002 | |
| #define D3DX_CHANNEL_GREEN 0x00000004 | |
| #define D3DX_CHANNEL_ALPHA 0x00000008 | |
| #define D3DX_CHANNEL_LUMINANCE 0x00000010 | |
| /********************************************** | |
| ****************** Typedefs ****************** | |
| **********************************************/ | |
| typedef enum _D3DXIMAGE_FILEFORMAT | |
| { | |
| D3DXIFF_BMP, | |
| D3DXIFF_JPG, | |
| D3DXIFF_TGA, | |
| D3DXIFF_PNG, | |
| D3DXIFF_DDS, | |
| D3DXIFF_PPM, | |
| D3DXIFF_DIB, | |
| D3DXIFF_HDR, | |
| D3DXIFF_PFM, | |
| D3DXIFF_FORCE_DWORD = 0x7fffffff | |
| } D3DXIMAGE_FILEFORMAT; | |
| typedef struct _D3DXIMAGE_INFO | |
| { | |
| UINT Width; | |
| UINT Height; | |
| UINT Depth; | |
| UINT MipLevels; | |
| D3DFORMAT Format; | |
| D3DRESOURCETYPE ResourceType; | |
| D3DXIMAGE_FILEFORMAT ImageFileFormat; | |
| } D3DXIMAGE_INFO; | |
| /********************************************** | |
| ****************** Functions ***************** | |
| **********************************************/ | |
| /* Typedefs for callback functions */ | |
| typedef void (WINAPI *LPD3DXFILL2D)(D3DXVECTOR4 *out, const D3DXVECTOR2 *texcoord, | |
| const D3DXVECTOR2 *texelsize, void *data); | |
| typedef void (WINAPI *LPD3DXFILL3D)(D3DXVECTOR4 *out, const D3DXVECTOR3 *texcoord, | |
| const D3DXVECTOR3 *texelsize, void *data); | |
| #ifdef __cplusplus | |
| extern "C" { | |
| #endif | |
| /* Image Information */ | |
| HRESULT WINAPI D3DXGetImageInfoFromFileA(const char *file, D3DXIMAGE_INFO *info); | |
| HRESULT WINAPI D3DXGetImageInfoFromFileW(const WCHAR *file, D3DXIMAGE_INFO *info); | |
| #define D3DXGetImageInfoFromFile __MINGW_NAME_AW(D3DXGetImageInfoFromFile) | |
| HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, const char *resource, D3DXIMAGE_INFO *info); | |
| HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, const WCHAR *resource, D3DXIMAGE_INFO *info); | |
| #define D3DXGetImageInfoFromResource __MINGW_NAME_AW(D3DXGetImageInfoFromResource) | |
| HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(const void *data, UINT data_size, D3DXIMAGE_INFO *info); | |
| /* Surface Loading/Saving */ | |
| HRESULT WINAPI D3DXLoadSurfaceFromFileA(struct IDirect3DSurface9 *destsurface, | |
| const PALETTEENTRY *destpalette, const RECT *destrect, const char *srcfile, | |
| const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); | |
| HRESULT WINAPI D3DXLoadSurfaceFromFileW(struct IDirect3DSurface9 *destsurface, | |
| const PALETTEENTRY *destpalette, const RECT *destrect, const WCHAR *srcfile, | |
| const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); | |
| #define D3DXLoadSurfaceFromFile __MINGW_NAME_AW(D3DXLoadSurfaceFromFile) | |
| HRESULT WINAPI D3DXLoadSurfaceFromResourceA(struct IDirect3DSurface9 *destsurface, | |
| const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const char *resource, | |
| const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); | |
| HRESULT WINAPI D3DXLoadSurfaceFromResourceW(struct IDirect3DSurface9 *destsurface, | |
| const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const WCHAR *resource, | |
| const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); | |
| #define D3DXLoadSurfaceFromResource __MINGW_NAME_AW(D3DXLoadSurfaceFromResource) | |
| HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(struct IDirect3DSurface9 *destsurface, | |
| const PALETTEENTRY *destpalette, const RECT *destrect, const void *srcdata, UINT srcdatasize, | |
| const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); | |
| HRESULT WINAPI D3DXLoadSurfaceFromSurface(struct IDirect3DSurface9 *destsurface, | |
| const PALETTEENTRY *destpalette, const RECT *destrect, struct IDirect3DSurface9 *srcsurface, | |
| const PALETTEENTRY *srcpalette, const RECT *srcrect, DWORD filter, D3DCOLOR colorkey); | |
| HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface, | |
| const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_memory, | |
| D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect, | |
| DWORD filter, D3DCOLOR color_key); | |
| HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(struct ID3DXBuffer **destbuffer, | |
| D3DXIMAGE_FILEFORMAT destformat, struct IDirect3DSurface9 *srcsurface, | |
| const PALETTEENTRY *srcpalette, const RECT *srcrect); | |
| HRESULT WINAPI D3DXSaveSurfaceToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat, | |
| struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect); | |
| HRESULT WINAPI D3DXSaveSurfaceToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat, | |
| struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect); | |
| #define D3DXSaveSurfaceToFile __MINGW_NAME_AW(D3DXSaveSurfaceToFile) | |
| /* Volume Loading/Saving */ | |
| HRESULT WINAPI D3DXLoadVolumeFromFileA(struct IDirect3DVolume9 *destvolume, | |
| const PALETTEENTRY *destpalette, const D3DBOX *destbox, const char *srcfile, | |
| const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); | |
| HRESULT WINAPI D3DXLoadVolumeFromFileW( struct IDirect3DVolume9 *destvolume, | |
| const PALETTEENTRY *destpalette, const D3DBOX *destbox, const WCHAR *srcfile, | |
| const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); | |
| #define D3DXLoadVolumeFromFile __MINGW_NAME_AW(D3DXLoadVolumeFromFile) | |
| HRESULT WINAPI D3DXLoadVolumeFromResourceA(struct IDirect3DVolume9 *destvolume, | |
| const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const char *resource, | |
| const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); | |
| HRESULT WINAPI D3DXLoadVolumeFromResourceW(struct IDirect3DVolume9 *destvolume, | |
| const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const WCHAR *resource, | |
| const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); | |
| #define D3DXLoadVolumeFromResource __MINGW_NAME_AW(D3DXLoadVolumeFromResource) | |
| HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(struct IDirect3DVolume9 *destvolume, | |
| const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcdata, UINT srcdatasize, | |
| const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo); | |
| HRESULT WINAPI D3DXLoadVolumeFromVolume(struct IDirect3DVolume9 *destvolume, | |
| const PALETTEENTRY *destpalette, const D3DBOX *destbox, struct IDirect3DVolume9 *srcvolume, | |
| const PALETTEENTRY *srcpalette, const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey); | |
| HRESULT WINAPI D3DXLoadVolumeFromMemory(struct IDirect3DVolume9 *destvolume, | |
| const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcmemory, | |
| D3DFORMAT srcformat, UINT srcrowpitch, UINT srcslicepitch, const PALETTEENTRY *srcpalette, | |
| const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey); | |
| HRESULT WINAPI D3DXSaveVolumeToFileInMemory(struct ID3DXBuffer **dst_buffer, D3DXIMAGE_FILEFORMAT dst_format, | |
| struct IDirect3DVolume9 *src_volume, const PALETTEENTRY *src_palette, const D3DBOX *src_box); | |
| HRESULT WINAPI D3DXSaveVolumeToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat, | |
| struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox); | |
| HRESULT WINAPI D3DXSaveVolumeToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat, | |
| struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox); | |
| #define D3DXSaveVolumeToFile __MINGW_NAME_AW(D3DXSaveVolumeToFile) | |
| /* Texture, cube texture and volume texture creation */ | |
| HRESULT WINAPI D3DXCheckTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height, | |
| UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool); | |
| HRESULT WINAPI D3DXCheckCubeTextureRequirements(struct IDirect3DDevice9 *device, UINT *size, | |
| UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool); | |
| HRESULT WINAPI D3DXCheckVolumeTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height, | |
| UINT *depth, UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool); | |
| HRESULT WINAPI D3DXCreateTexture(struct IDirect3DDevice9 *device, UINT width, UINT height, | |
| UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DTexture9 **texture); | |
| HRESULT WINAPI D3DXCreateCubeTexture(struct IDirect3DDevice9 *device, UINT size, | |
| UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DCubeTexture9 **cube); | |
| HRESULT WINAPI D3DXCreateVolumeTexture(struct IDirect3DDevice9 *device, UINT width, UINT height, UINT depth, | |
| UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DVolumeTexture9 **volume); | |
| HRESULT WINAPI D3DXCreateTextureFromFileA(struct IDirect3DDevice9 *device, | |
| const char *srcfile, struct IDirect3DTexture9 **texture); | |
| HRESULT WINAPI D3DXCreateTextureFromFileW(struct IDirect3DDevice9 *device, | |
| const WCHAR *srcfile, struct IDirect3DTexture9 **texture); | |
| #define D3DXCreateTextureFromFile __MINGW_NAME_AW(D3DXCreateTextureFromFile) | |
| HRESULT WINAPI D3DXCreateCubeTextureFromFileA(struct IDirect3DDevice9 *device, | |
| const char *srcfile, struct IDirect3DCubeTexture9 **cube); | |
| HRESULT WINAPI D3DXCreateCubeTextureFromFileW(struct IDirect3DDevice9 *device, | |
| const WCHAR *srcfile, struct IDirect3DCubeTexture9 **cube); | |
| #define D3DXCreateCubeTextureFromFile __MINGW_NAME_AW(D3DXCreateCubeTextureFromFile) | |
| HRESULT WINAPI D3DXCreateVolumeTextureFromFileA(struct IDirect3DDevice9 *device, | |
| const char *srcfile, struct IDirect3DVolumeTexture9 **volume); | |
| HRESULT WINAPI D3DXCreateVolumeTextureFromFileW(struct IDirect3DDevice9 *device, | |
| const WCHAR *srcfile, struct IDirect3DVolumeTexture9 **volume); | |
| #define D3DXCreateVolumeTextureFromFile __MINGW_NAME_AW(D3DXCreateVolumeTextureFromFile) | |
| HRESULT WINAPI D3DXCreateTextureFromResourceA(struct IDirect3DDevice9 *device, | |
| HMODULE srcmodule, const char *resource, struct IDirect3DTexture9 **texture); | |
| HRESULT WINAPI D3DXCreateTextureFromResourceW(struct IDirect3DDevice9 *device, | |
| HMODULE srcmodule, const WCHAR *resource, struct IDirect3DTexture9 **texture); | |
| #define D3DXCreateTextureFromResource __MINGW_NAME_AW(D3DXCreateTextureFromResource) | |
| HRESULT WINAPI D3DXCreateCubeTextureFromResourceA(struct IDirect3DDevice9 *device, | |
| HMODULE srcmodule, const char *resource, struct IDirect3DCubeTexture9 **cube); | |
| HRESULT WINAPI D3DXCreateCubeTextureFromResourceW(struct IDirect3DDevice9 *device, | |
| HMODULE srcmodule, const WCHAR *resource, struct IDirect3DCubeTexture9 **cube); | |
| #define D3DXCreateCubeTextureFromResource __MINGW_NAME_AW(D3DXCreateCubeTextureFromResource) | |
| HRESULT WINAPI D3DXCreateVolumeTextureFromResourceA(struct IDirect3DDevice9 *device, | |
| HMODULE srcmodule, const char *resource, struct IDirect3DVolumeTexture9 **volume); | |
| HRESULT WINAPI D3DXCreateVolumeTextureFromResourceW(struct IDirect3DDevice9 *device, | |
| HMODULE srcmodule, const WCHAR *resource, struct IDirect3DVolumeTexture9 **volume); | |
| #define D3DXCreateVolumeTextureFromResource __MINGW_NAME_AW(D3DXCreateVolumeTextureFromResource) | |
| HRESULT WINAPI D3DXCreateTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile, | |
| UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format, | |
| D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | |
| PALETTEENTRY *palette, struct IDirect3DTexture9 **texture); | |
| HRESULT WINAPI D3DXCreateTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile, | |
| UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format, | |
| D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | |
| PALETTEENTRY *palette, struct IDirect3DTexture9 **texture); | |
| #define D3DXCreateTextureFromFileEx __MINGW_NAME_AW(D3DXCreateTextureFromFileEx) | |
| HRESULT WINAPI D3DXCreateCubeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile, | |
| UINT size, UINT miplevels, DWORD usage, D3DFORMAT format, | |
| D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | |
| PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube); | |
| HRESULT WINAPI D3DXCreateCubeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile, | |
| UINT size, UINT miplevels, DWORD usage, D3DFORMAT format, | |
| D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | |
| PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube); | |
| #define D3DXCreateCubeTextureFromFileEx __MINGW_NAME_AW(D3DXCreateCubeTextureFromFileEx) | |
| HRESULT WINAPI D3DXCreateVolumeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile, | |
| UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format, | |
| D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | |
| PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume); | |
| HRESULT WINAPI D3DXCreateVolumeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile, | |
| UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format, | |
| D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | |
| PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume); | |
| #define D3DXCreateVolumeTextureFromFileEx __MINGW_NAME_AW(D3DXCreateVolumeTextureFromFileEx) | |
| HRESULT WINAPI D3DXCreateTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule, | |
| const char *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format, | |
| D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | |
| PALETTEENTRY *palette, struct IDirect3DTexture9 **texture); | |
| HRESULT WINAPI D3DXCreateTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule, | |
| const WCHAR *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format, | |
| D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | |
| PALETTEENTRY *palette, struct IDirect3DTexture9 **texture); | |
| #define D3DXCreateTextureFromResourceEx __MINGW_NAME_AW(D3DXCreateTextureFromResourceEx) | |
| HRESULT WINAPI D3DXCreateCubeTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule, | |
| const char *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format, | |
| D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | |
| PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube); | |
| HRESULT WINAPI D3DXCreateCubeTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule, | |
| const WCHAR *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format, | |
| D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | |
| PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube); | |
| #define D3DXCreateCubeTextureFromResourceEx __MINGW_NAME_AW(D3DXCreateCubeTextureFromResourceEx) | |
| HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule, | |
| const char *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format, | |
| D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | |
| PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume); | |
| HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule, | |
| const WCHAR *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format, | |
| D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | |
| PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume); | |
| #define D3DXCreateVolumeTextureFromResourceEx __MINGW_NAME_AW(D3DXCreateVolumeTextureFromResourceEx) | |
| HRESULT WINAPI D3DXCreateTextureFromFileInMemory(struct IDirect3DDevice9 *device, | |
| const void *srcdata, UINT srcdatasize, struct IDirect3DTexture9 **texture); | |
| HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemory(struct IDirect3DDevice9 *device, | |
| const void *srcdata, UINT srcdatasize, struct IDirect3DCubeTexture9 **cube); | |
| HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemory(struct IDirect3DDevice9 *device, | |
| const void *srcdata, UINT srcdatasize, struct IDirect3DVolumeTexture9 **volume); | |
| HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata, | |
| UINT srcdatasize, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format, | |
| D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | |
| PALETTEENTRY *palette, struct IDirect3DTexture9 **texture); | |
| HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata, | |
| UINT srcdatasize, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format, | |
| D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | |
| PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube); | |
| HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata, | |
| UINT srcdatasize, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format, | |
| D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo, | |
| PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume); | |
| HRESULT WINAPI D3DXSaveTextureToFileInMemory(struct ID3DXBuffer **destbuffer, D3DXIMAGE_FILEFORMAT destformat, | |
| struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette); | |
| HRESULT WINAPI D3DXSaveTextureToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat, | |
| struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette); | |
| HRESULT WINAPI D3DXSaveTextureToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat, | |
| struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette); | |
| #define D3DXSaveTextureToFile __MINGW_NAME_AW(D3DXSaveTextureToFile) | |
| /* Other functions */ | |
| HRESULT WINAPI D3DXFilterTexture(struct IDirect3DBaseTexture9 *texture, | |
| const PALETTEENTRY *palette, UINT srclevel, DWORD filter); | |
| #define D3DXFilterCubeTexture D3DXFilterTexture | |
| #define D3DXFilterVolumeTexture D3DXFilterTexture | |
| HRESULT WINAPI D3DXFillTexture(struct IDirect3DTexture9 *texture, LPD3DXFILL2D function, void *data); | |
| HRESULT WINAPI D3DXFillCubeTexture(struct IDirect3DCubeTexture9 *cube, LPD3DXFILL3D function, void *data); | |
| HRESULT WINAPI D3DXFillVolumeTexture(struct IDirect3DVolumeTexture9 *volume, LPD3DXFILL3D function, void *data); | |
| HRESULT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, ID3DXTextureShader *texture_shader); | |
| HRESULT WINAPI D3DXFillCubeTextureTX(struct IDirect3DCubeTexture9 *cube, ID3DXTextureShader *texture_shader); | |
| HRESULT WINAPI D3DXFillVolumeTextureTX(struct IDirect3DVolumeTexture9 *volume, ID3DXTextureShader *texture_shader); | |
| HRESULT WINAPI D3DXComputeNormalMap(IDirect3DTexture9 *texture, IDirect3DTexture9 *srctexture, | |
| const PALETTEENTRY *srcpalette, DWORD flags, DWORD channel, float amplitude); | |
| #ifdef __cplusplus | |
| } | |
| #endif | |
| #endif /* __WINE_D3DX9TEX_H */ |