2009-04-04  Ozkan Sezer <sezeroz@gmail.com>

	* d3d.h: Fix method calling macros for IDirect3DTexture
	(wine git e169bb0a7f204ebe0f3053d824a1177bc1dedc65) and
	for IDirect3DViewport3_GetViewport (wine git 
		  7c8fa9c24f5d6d4e22dec148ffecefc9a4262a27)


git-svn-id: svn+ssh://svn.code.sf.net/p/mingw-w64/code/trunk@713 4407c894-4637-0410-b4f5-ada5f102cad1
diff --git a/mingw-w64-headers/direct-x/ChangeLog b/mingw-w64-headers/direct-x/ChangeLog
index 6753e6d..0174d4d 100644
--- a/mingw-w64-headers/direct-x/ChangeLog
+++ b/mingw-w64-headers/direct-x/ChangeLog
@@ -16,6 +16,10 @@
 	* d3d9types.h: Fix the D3DFMT_XXX constant declarations.
 	(wine git d4ca34dd9bf98ea71226460092c7095847b97509)
 	* d3d8types.h: Likewise.
+	* d3d.h: Fix method calling macros for IDirect3DTexture
+	(wine git e169bb0a7f204ebe0f3053d824a1177bc1dedc65) and
+	for IDirect3DViewport3_GetViewport (wine git 
+		  7c8fa9c24f5d6d4e22dec148ffecefc9a4262a27)
 
 2009-02-20  Kai Tietz  <kai.tietz@onevision.com>
 
diff --git a/mingw-w64-headers/direct-x/include/d3d.h b/mingw-w64-headers/direct-x/include/d3d.h
index 76237d7..7297755 100644
--- a/mingw-w64-headers/direct-x/include/d3d.h
+++ b/mingw-w64-headers/direct-x/include/d3d.h
@@ -578,22 +578,22 @@
 #define IDirect3DTexture_AddRef(p)             (p)->lpVtbl->AddRef(p)
 #define IDirect3DTexture_Release(p)            (p)->lpVtbl->Release(p)
 /*** IDirect3DTexture methods ***/
-#define IDirect3DTexture_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
-#define IDirect3DTexture_GetHandle(p,a,b,c) (p)->lpVtbl->GetHandle(p,a,b,c)
-#define IDirect3DTexture_PaletteChanged(p,a,b,c) (p)->lpVtbl->PaletteChanged(p,a,b,c)
-#define IDirect3DTexture_Load(p,a,b,c) (p)->lpVtbl->Load(p,a,b,c)
-#define IDirect3DTexture_Unload(p,a,b,c) (p)->lpVtbl->Unload(p,a,b,c)
+#define IDirect3DTexture_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirect3DTexture_GetHandle(p,a,b) (p)->lpVtbl->GetHandle(p,a,b)
+#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->lpVtbl->PaletteChanged(p,a,b)
+#define IDirect3DTexture_Load(p,a) (p)->lpVtbl->Load(p,a)
+#define IDirect3DTexture_Unload(p) (p)->lpVtbl->Unload(p)
 #else
 /*** IUnknown methods ***/
 #define IDirect3DTexture_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
 #define IDirect3DTexture_AddRef(p)             (p)->AddRef()
 #define IDirect3DTexture_Release(p)            (p)->Release()
 /*** IDirect3DTexture methods ***/
-#define IDirect3DTexture_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
-#define IDirect3DTexture_GetHandle(p,a,b,c) (p)->GetHandle(a,b,c)
-#define IDirect3DTexture_PaletteChanged(p,a,b,c) (p)->PaletteChanged(a,b,c)
-#define IDirect3DTexture_Load(p,a,b,c) (p)->Load(a,b,c)
-#define IDirect3DTexture_Unload(p,a,b,c) (p)->Unload(a,b,c)
+#define IDirect3DTexture_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirect3DTexture_GetHandle(p,a,b) (p)->GetHandle(a,b)
+#define IDirect3DTexture_PaletteChanged(p,a,b) (p)->PaletteChanged(a,b)
+#define IDirect3DTexture_Load(p,a) (p)->Load(a)
+#define IDirect3DTexture_Unload(p) (p)->Unload()
 #endif
 
 
@@ -833,8 +833,8 @@
 #define IDirect3DViewport3_DeleteLight(p,a)             (p)->lpVtbl->DeleteLight(p,a)
 #define IDirect3DViewport3_NextLight(p,a,b,c)           (p)->lpVtbl->NextLight(p,a,b,c)
 /*** IDirect3DViewport2 methods ***/
-#define IDirect3DViewport3_GetViewport3(p,a) (p)->lpVtbl->GetViewport2(p,a)
-#define IDirect3DViewport3_SetViewport3(p,a) (p)->lpVtbl->SetViewport2(p,a)
+#define IDirect3DViewport3_GetViewport2(p,a) (p)->lpVtbl->GetViewport2(p,a)
+#define IDirect3DViewport3_SetViewport2(p,a) (p)->lpVtbl->SetViewport2(p,a)
 /*** IDirect3DViewport3 methods ***/
 #define IDirect3DViewport3_SetBackgroundDepth2(p,a)   (p)->lpVtbl->SetBackgroundDepth2(p,a)
 #define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->lpVtbl->GetBackgroundDepth2(p,a,b)
@@ -859,8 +859,8 @@
 #define IDirect3DViewport3_DeleteLight(p,a)             (p)->DeleteLight(a)
 #define IDirect3DViewport3_NextLight(p,a,b,c)           (p)->NextLight(a,b,c)
 /*** IDirect3DViewport2 methods ***/
-#define IDirect3DViewport3_GetViewport3(p,a) (p)->GetViewport2(a)
-#define IDirect3DViewport3_SetViewport3(p,a) (p)->SetViewport2(a)
+#define IDirect3DViewport3_GetViewport2(p,a) (p)->GetViewport2(a)
+#define IDirect3DViewport3_SetViewport2(p,a) (p)->SetViewport2(a)
 /*** IDirect3DViewport3 methods ***/
 #define IDirect3DViewport3_SetBackgroundDepth2(p,a)   (p)->SetBackgroundDepth2(a)
 #define IDirect3DViewport3_GetBackgroundDepth2(p,a,b) (p)->GetBackgroundDepth2(a,b)