|  | /*** Autogenerated by WIDL 9.8 from include/d3d11.idl - Do not edit ***/ | 
|  |  | 
|  | #ifdef _WIN32 | 
|  | #ifndef __REQUIRED_RPCNDR_H_VERSION__ | 
|  | #define __REQUIRED_RPCNDR_H_VERSION__ 475 | 
|  | #endif | 
|  | #include <rpc.h> | 
|  | #include <rpcndr.h> | 
|  | #endif | 
|  |  | 
|  | #ifndef COM_NO_WINDOWS_H | 
|  | #include <windows.h> | 
|  | #include <ole2.h> | 
|  | #endif | 
|  |  | 
|  | #ifndef __d3d11_h__ | 
|  | #define __d3d11_h__ | 
|  |  | 
|  | #ifndef __WIDL_INLINE | 
|  | #if defined(__cplusplus) || defined(_MSC_VER) | 
|  | #define __WIDL_INLINE inline | 
|  | #elif defined(__GNUC__) | 
|  | #define __WIDL_INLINE __inline__ | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | /* Forward declarations */ | 
|  |  | 
|  | #ifndef __ID3D11DeviceChild_FWD_DEFINED__ | 
|  | #define __ID3D11DeviceChild_FWD_DEFINED__ | 
|  | typedef interface ID3D11DeviceChild ID3D11DeviceChild; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11DeviceChild; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11Asynchronous_FWD_DEFINED__ | 
|  | #define __ID3D11Asynchronous_FWD_DEFINED__ | 
|  | typedef interface ID3D11Asynchronous ID3D11Asynchronous; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11Asynchronous; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11Query_FWD_DEFINED__ | 
|  | #define __ID3D11Query_FWD_DEFINED__ | 
|  | typedef interface ID3D11Query ID3D11Query; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11Query; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11Resource_FWD_DEFINED__ | 
|  | #define __ID3D11Resource_FWD_DEFINED__ | 
|  | typedef interface ID3D11Resource ID3D11Resource; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11Resource; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11View_FWD_DEFINED__ | 
|  | #define __ID3D11View_FWD_DEFINED__ | 
|  | typedef interface ID3D11View ID3D11View; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11View; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11BlendState_FWD_DEFINED__ | 
|  | #define __ID3D11BlendState_FWD_DEFINED__ | 
|  | typedef interface ID3D11BlendState ID3D11BlendState; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11BlendState; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11Buffer_FWD_DEFINED__ | 
|  | #define __ID3D11Buffer_FWD_DEFINED__ | 
|  | typedef interface ID3D11Buffer ID3D11Buffer; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11Buffer; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11ClassInstance_FWD_DEFINED__ | 
|  | #define __ID3D11ClassInstance_FWD_DEFINED__ | 
|  | typedef interface ID3D11ClassInstance ID3D11ClassInstance; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11ClassInstance; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11ClassLinkage_FWD_DEFINED__ | 
|  | #define __ID3D11ClassLinkage_FWD_DEFINED__ | 
|  | typedef interface ID3D11ClassLinkage ID3D11ClassLinkage; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11ClassLinkage; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11CommandList_FWD_DEFINED__ | 
|  | #define __ID3D11CommandList_FWD_DEFINED__ | 
|  | typedef interface ID3D11CommandList ID3D11CommandList; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11CommandList; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11ComputeShader_FWD_DEFINED__ | 
|  | #define __ID3D11ComputeShader_FWD_DEFINED__ | 
|  | typedef interface ID3D11ComputeShader ID3D11ComputeShader; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11ComputeShader; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11Counter_FWD_DEFINED__ | 
|  | #define __ID3D11Counter_FWD_DEFINED__ | 
|  | typedef interface ID3D11Counter ID3D11Counter; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11Counter; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11DepthStencilState_FWD_DEFINED__ | 
|  | #define __ID3D11DepthStencilState_FWD_DEFINED__ | 
|  | typedef interface ID3D11DepthStencilState ID3D11DepthStencilState; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11DepthStencilState; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11DepthStencilView_FWD_DEFINED__ | 
|  | #define __ID3D11DepthStencilView_FWD_DEFINED__ | 
|  | typedef interface ID3D11DepthStencilView ID3D11DepthStencilView; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11DepthStencilView; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11DomainShader_FWD_DEFINED__ | 
|  | #define __ID3D11DomainShader_FWD_DEFINED__ | 
|  | typedef interface ID3D11DomainShader ID3D11DomainShader; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11DomainShader; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11GeometryShader_FWD_DEFINED__ | 
|  | #define __ID3D11GeometryShader_FWD_DEFINED__ | 
|  | typedef interface ID3D11GeometryShader ID3D11GeometryShader; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11GeometryShader; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11HullShader_FWD_DEFINED__ | 
|  | #define __ID3D11HullShader_FWD_DEFINED__ | 
|  | typedef interface ID3D11HullShader ID3D11HullShader; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11HullShader; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11InputLayout_FWD_DEFINED__ | 
|  | #define __ID3D11InputLayout_FWD_DEFINED__ | 
|  | typedef interface ID3D11InputLayout ID3D11InputLayout; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11InputLayout; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11PixelShader_FWD_DEFINED__ | 
|  | #define __ID3D11PixelShader_FWD_DEFINED__ | 
|  | typedef interface ID3D11PixelShader ID3D11PixelShader; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11PixelShader; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11Predicate_FWD_DEFINED__ | 
|  | #define __ID3D11Predicate_FWD_DEFINED__ | 
|  | typedef interface ID3D11Predicate ID3D11Predicate; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11Predicate; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11RasterizerState_FWD_DEFINED__ | 
|  | #define __ID3D11RasterizerState_FWD_DEFINED__ | 
|  | typedef interface ID3D11RasterizerState ID3D11RasterizerState; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11RasterizerState; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11RenderTargetView_FWD_DEFINED__ | 
|  | #define __ID3D11RenderTargetView_FWD_DEFINED__ | 
|  | typedef interface ID3D11RenderTargetView ID3D11RenderTargetView; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11RenderTargetView; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11SamplerState_FWD_DEFINED__ | 
|  | #define __ID3D11SamplerState_FWD_DEFINED__ | 
|  | typedef interface ID3D11SamplerState ID3D11SamplerState; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11SamplerState; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11ShaderResourceView_FWD_DEFINED__ | 
|  | #define __ID3D11ShaderResourceView_FWD_DEFINED__ | 
|  | typedef interface ID3D11ShaderResourceView ID3D11ShaderResourceView; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11ShaderResourceView; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11Texture1D_FWD_DEFINED__ | 
|  | #define __ID3D11Texture1D_FWD_DEFINED__ | 
|  | typedef interface ID3D11Texture1D ID3D11Texture1D; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11Texture1D; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11Texture2D_FWD_DEFINED__ | 
|  | #define __ID3D11Texture2D_FWD_DEFINED__ | 
|  | typedef interface ID3D11Texture2D ID3D11Texture2D; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11Texture2D; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11Texture3D_FWD_DEFINED__ | 
|  | #define __ID3D11Texture3D_FWD_DEFINED__ | 
|  | typedef interface ID3D11Texture3D ID3D11Texture3D; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11Texture3D; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11UnorderedAccessView_FWD_DEFINED__ | 
|  | #define __ID3D11UnorderedAccessView_FWD_DEFINED__ | 
|  | typedef interface ID3D11UnorderedAccessView ID3D11UnorderedAccessView; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11UnorderedAccessView; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11VertexShader_FWD_DEFINED__ | 
|  | #define __ID3D11VertexShader_FWD_DEFINED__ | 
|  | typedef interface ID3D11VertexShader ID3D11VertexShader; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11VertexShader; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11DeviceContext_FWD_DEFINED__ | 
|  | #define __ID3D11DeviceContext_FWD_DEFINED__ | 
|  | typedef interface ID3D11DeviceContext ID3D11DeviceContext; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11DeviceContext; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11AuthenticatedChannel_FWD_DEFINED__ | 
|  | #define __ID3D11AuthenticatedChannel_FWD_DEFINED__ | 
|  | typedef interface ID3D11AuthenticatedChannel ID3D11AuthenticatedChannel; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11AuthenticatedChannel; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11CryptoSession_FWD_DEFINED__ | 
|  | #define __ID3D11CryptoSession_FWD_DEFINED__ | 
|  | typedef interface ID3D11CryptoSession ID3D11CryptoSession; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11CryptoSession; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11VideoDecoder_FWD_DEFINED__ | 
|  | #define __ID3D11VideoDecoder_FWD_DEFINED__ | 
|  | typedef interface ID3D11VideoDecoder ID3D11VideoDecoder; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11VideoDecoder; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11VideoProcessorEnumerator_FWD_DEFINED__ | 
|  | #define __ID3D11VideoProcessorEnumerator_FWD_DEFINED__ | 
|  | typedef interface ID3D11VideoProcessorEnumerator ID3D11VideoProcessorEnumerator; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11VideoProcessorEnumerator; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11VideoProcessor_FWD_DEFINED__ | 
|  | #define __ID3D11VideoProcessor_FWD_DEFINED__ | 
|  | typedef interface ID3D11VideoProcessor ID3D11VideoProcessor; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11VideoProcessor; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11VideoDecoderOutputView_FWD_DEFINED__ | 
|  | #define __ID3D11VideoDecoderOutputView_FWD_DEFINED__ | 
|  | typedef interface ID3D11VideoDecoderOutputView ID3D11VideoDecoderOutputView; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11VideoDecoderOutputView; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11VideoProcessorInputView_FWD_DEFINED__ | 
|  | #define __ID3D11VideoProcessorInputView_FWD_DEFINED__ | 
|  | typedef interface ID3D11VideoProcessorInputView ID3D11VideoProcessorInputView; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11VideoProcessorInputView; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11VideoProcessorOutputView_FWD_DEFINED__ | 
|  | #define __ID3D11VideoProcessorOutputView_FWD_DEFINED__ | 
|  | typedef interface ID3D11VideoProcessorOutputView ID3D11VideoProcessorOutputView; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11VideoProcessorOutputView; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11VideoDevice_FWD_DEFINED__ | 
|  | #define __ID3D11VideoDevice_FWD_DEFINED__ | 
|  | typedef interface ID3D11VideoDevice ID3D11VideoDevice; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11VideoDevice; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11VideoContext_FWD_DEFINED__ | 
|  | #define __ID3D11VideoContext_FWD_DEFINED__ | 
|  | typedef interface ID3D11VideoContext ID3D11VideoContext; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11VideoContext; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11Device_FWD_DEFINED__ | 
|  | #define __ID3D11Device_FWD_DEFINED__ | 
|  | typedef interface ID3D11Device ID3D11Device; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11Device; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | /* Headers for imported files */ | 
|  |  | 
|  | #include <oaidl.h> | 
|  | #include <ocidl.h> | 
|  | #include <dxgi.h> | 
|  | #include <d3dcommon.h> | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | extern "C" { | 
|  | #endif | 
|  |  | 
|  | typedef D3D_PRIMITIVE D3D11_PRIMITIVE; | 
|  | typedef D3D_PRIMITIVE_TOPOLOGY D3D11_PRIMITIVE_TOPOLOGY; | 
|  | typedef D3D_SRV_DIMENSION D3D11_SRV_DIMENSION; | 
|  | typedef RECT D3D11_RECT; | 
|  | #ifndef __ID3D11Device_FWD_DEFINED__ | 
|  | #define __ID3D11Device_FWD_DEFINED__ | 
|  | typedef interface ID3D11Device ID3D11Device; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11Device; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11ClassLinkage_FWD_DEFINED__ | 
|  | #define __ID3D11ClassLinkage_FWD_DEFINED__ | 
|  | typedef interface ID3D11ClassLinkage ID3D11ClassLinkage; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11ClassLinkage; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11Resource_FWD_DEFINED__ | 
|  | #define __ID3D11Resource_FWD_DEFINED__ | 
|  | typedef interface ID3D11Resource ID3D11Resource; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11Resource; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef __ID3D11VideoProcessorInputView_FWD_DEFINED__ | 
|  | #define __ID3D11VideoProcessorInputView_FWD_DEFINED__ | 
|  | typedef interface ID3D11VideoProcessorInputView ID3D11VideoProcessorInputView; | 
|  | #ifdef __cplusplus | 
|  | interface ID3D11VideoProcessorInputView; | 
|  | #endif /* __cplusplus */ | 
|  | #endif | 
|  |  | 
|  | #ifndef _D3D11_CONSTANTS | 
|  | #define _D3D11_CONSTANTS | 
|  | #define D3D11_16BIT_INDEX_STRIP_CUT_VALUE (0xffff) | 
|  |  | 
|  | #define D3D11_32BIT_INDEX_STRIP_CUT_VALUE (0xffffffff) | 
|  |  | 
|  | #define D3D11_8BIT_INDEX_STRIP_CUT_VALUE (0xff) | 
|  |  | 
|  | #define D3D11_ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT (9) | 
|  |  | 
|  | #define D3D11_CLIP_OR_CULL_DISTANCE_COUNT (8) | 
|  |  | 
|  | #define D3D11_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT (2) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT (14) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS (4) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT (32) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT (15) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT (16) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS (4) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT (15) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST (1) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS (1) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT (64) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS (4) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT (1) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST (1) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS (1) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT (32) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS (1) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT (128) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST (1) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS (1) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT (128) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS (1) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_SAMPLER_REGISTER_COUNT (16) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST (1) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS (1) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_SAMPLER_SLOT_COUNT (16) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_SUBROUTINE_NESTING_LIMIT (32) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENTS (4) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT (32) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_TEMP_REGISTER_COUNT (4096) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_TEMP_REGISTER_READS_PER_INST (3) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_TEMP_REGISTER_READ_PORTS (3) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX (10) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN (-10) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE (-8) | 
|  |  | 
|  | #define D3D11_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE (7) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (256) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP (64) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (240) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP (68) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (224) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP (72) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (208) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP (76) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (192) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP (84) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (176) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP (92) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (160) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP (100) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (144) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP (112) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (128) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP (128) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (112) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP (144) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (96) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP (168) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (80) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP (204) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (64) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP (256) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (48) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP (340) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (32) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP (512) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (16) | 
|  |  | 
|  | #define D3D11_CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP (768) | 
|  |  | 
|  | #define D3D11_CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION (1) | 
|  |  | 
|  | #define D3D11_CS_4_X_RAW_UAV_BYTE_ALIGNMENT (256) | 
|  |  | 
|  | #define D3D11_CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP (768) | 
|  |  | 
|  | #define D3D11_CS_4_X_THREAD_GROUP_MAX_X (768) | 
|  |  | 
|  | #define D3D11_CS_4_X_THREAD_GROUP_MAX_Y (768) | 
|  |  | 
|  | #define D3D11_CS_4_X_UAV_REGISTER_COUNT (1) | 
|  |  | 
|  | #define D3D11_CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION (65535) | 
|  |  | 
|  | #define D3D11_CS_TGSM_REGISTER_COUNT (8192) | 
|  |  | 
|  | #define D3D11_CS_TGSM_REGISTER_READS_PER_INST (1) | 
|  |  | 
|  | #define D3D11_CS_TGSM_RESOURCE_REGISTER_COMPONENTS (1) | 
|  |  | 
|  | #define D3D11_CS_TGSM_RESOURCE_REGISTER_READ_PORTS (1) | 
|  |  | 
|  | #define D3D11_CS_THREAD_GROUP_MAX_THREADS_PER_GROUP (1024) | 
|  |  | 
|  | #define D3D11_CS_THREAD_GROUP_MAX_X (1024) | 
|  |  | 
|  | #define D3D11_CS_THREAD_GROUP_MAX_Y (1024) | 
|  |  | 
|  | #define D3D11_CS_THREAD_GROUP_MAX_Z (64) | 
|  |  | 
|  | #define D3D11_CS_THREAD_GROUP_MIN_X (1) | 
|  |  | 
|  | #define D3D11_CS_THREAD_GROUP_MIN_Y (1) | 
|  |  | 
|  | #define D3D11_CS_THREAD_GROUP_MIN_Z (1) | 
|  |  | 
|  | #define D3D11_CS_THREAD_LOCAL_TEMP_REGISTER_POOL (16384) | 
|  |  | 
|  | #define D3D11_DEFAULT_DEPTH_BIAS (0) | 
|  |  | 
|  | #define D3D11_DEFAULT_DEPTH_BIAS_CLAMP 0.0f | 
|  | #define D3D11_DEFAULT_MAX_ANISOTROPY (16) | 
|  |  | 
|  | #define D3D11_DEFAULT_MIP_LOD_BIAS 0.0f | 
|  | #define D3D11_DEFAULT_RENDER_TARGET_ARRAY_INDEX (0) | 
|  |  | 
|  | #define D3D11_DEFAULT_SAMPLE_MASK (0xffffffff) | 
|  |  | 
|  | #define D3D11_DEFAULT_SCISSOR_ENDX (0) | 
|  |  | 
|  | #define D3D11_DEFAULT_SCISSOR_ENDY (0) | 
|  |  | 
|  | #define D3D11_DEFAULT_SCISSOR_STARTX (0) | 
|  |  | 
|  | #define D3D11_DEFAULT_SCISSOR_STARTY (0) | 
|  |  | 
|  | #define D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS 0.0f | 
|  | #define D3D11_DEFAULT_STENCIL_READ_MASK (0xff) | 
|  |  | 
|  | #define D3D11_DEFAULT_STENCIL_REFERENCE (0) | 
|  |  | 
|  | #define D3D11_DEFAULT_STENCIL_WRITE_MASK (0xff) | 
|  |  | 
|  | #define D3D11_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX (0) | 
|  |  | 
|  | #define D3D11_DEFAULT_VIEWPORT_HEIGHT (0) | 
|  |  | 
|  | #define D3D11_DEFAULT_VIEWPORT_MAX_DEPTH 0.0f | 
|  | #define D3D11_DEFAULT_VIEWPORT_MIN_DEPTH 0.0f | 
|  | #define D3D11_DEFAULT_VIEWPORT_TOPLEFTX (0) | 
|  |  | 
|  | #define D3D11_DEFAULT_VIEWPORT_TOPLEFTY (0) | 
|  |  | 
|  | #define D3D11_DEFAULT_VIEWPORT_WIDTH (0) | 
|  |  | 
|  | #define D3D11_FLOAT32_MAX         (3.402823466e+38f) | 
|  | #define D3D11_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT (32) | 
|  |  | 
|  | #define D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT (8) | 
|  |  | 
|  | #define D3D11_MAX_MAXANISOTROPY (16) | 
|  |  | 
|  | #define D3D11_MAX_MULTISAMPLE_SAMPLE_COUNT (32) | 
|  |  | 
|  | #define D3D11_VIEWPORT_BOUNDS_MAX (32767) | 
|  |  | 
|  | #define D3D11_VIEWPORT_BOUNDS_MIN (-32768) | 
|  |  | 
|  | #define D3D11_VIEWPORT_AND_SCISSORRECT_MAX_INDEX (15) | 
|  |  | 
|  | #define D3D11_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE (16) | 
|  |  | 
|  | #define D3D11_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL (0xffffffff) | 
|  |  | 
|  | #define D3D11_KEEP_UNORDERED_ACCESS_VIEWS (0xffffffff) | 
|  |  | 
|  | #define D3D11_SHADER_MAJOR_VERSION (5) | 
|  |  | 
|  | #define D3D11_SHADER_MAX_INSTANCES (65535) | 
|  |  | 
|  | #define D3D11_SHADER_MAX_INTERFACES (253) | 
|  |  | 
|  | #define D3D11_SHADER_MAX_INTERFACE_CALL_SITES (4096) | 
|  |  | 
|  | #define D3D11_SHADER_MAX_TYPES (65535) | 
|  |  | 
|  | #define D3D11_SHADER_MINOR_VERSION (0) | 
|  |  | 
|  | #define D3D11_VS_OUTPUT_REGISTER_COUNT (32) | 
|  |  | 
|  | #define D3D11_OMAC_SIZE (16) | 
|  |  | 
|  | #define D3D11_PS_CS_UAV_REGISTER_COMPONENTS (1) | 
|  |  | 
|  | #define D3D11_PS_CS_UAV_REGISTER_COUNT (8) | 
|  |  | 
|  | #define D3D11_PS_CS_UAV_REGISTER_READS_PER_INST (1) | 
|  |  | 
|  | #define D3D11_PS_CS_UAV_REGISTER_READ_PORTS (1) | 
|  |  | 
|  | #define D3D11_PS_FRONTFACING_DEFAULT_VALUE (0xffffffff) | 
|  |  | 
|  | #define D3D11_PS_FRONTFACING_FALSE_VALUE (0) | 
|  |  | 
|  | #define D3D11_PS_FRONTFACING_TRUE_VALUE (0xffffffff) | 
|  |  | 
|  | #define D3D11_PS_INPUT_REGISTER_COMPONENTS (4) | 
|  |  | 
|  | #define D3D11_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT (32) | 
|  |  | 
|  | #define D3D11_PS_INPUT_REGISTER_COUNT (32) | 
|  |  | 
|  | #define D3D11_PS_INPUT_REGISTER_READS_PER_INST (2) | 
|  |  | 
|  | #define D3D11_PS_INPUT_REGISTER_READ_PORTS (1) | 
|  |  | 
|  | #define D3D11_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.0f) | 
|  | #define D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS (1) | 
|  |  | 
|  | #define D3D11_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT (32) | 
|  |  | 
|  | #define D3D11_PS_OUTPUT_DEPTH_REGISTER_COUNT (1) | 
|  |  | 
|  | #define D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENTS (1) | 
|  |  | 
|  | #define D3D11_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT (32) | 
|  |  | 
|  | #define D3D11_PS_OUTPUT_MASK_REGISTER_COUNT (1) | 
|  |  | 
|  | #define D3D11_PS_OUTPUT_REGISTER_COMPONENTS (4) | 
|  |  | 
|  | #define D3D11_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT (32) | 
|  |  | 
|  | #define D3D11_PS_OUTPUT_REGISTER_COUNT (8) | 
|  |  | 
|  | #define D3D11_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.5f) | 
|  | #define D3D11_RAW_UAV_SRV_BYTE_ALIGNMENT (16) | 
|  |  | 
|  | #define D3D11_REQ_BLEND_OBJECT_COUNT_PER_DEVICE (4096) | 
|  |  | 
|  | #define D3D11_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP (27) | 
|  |  | 
|  | #define D3D11_REQ_CONSTANT_BUFFER_ELEMENT_COUNT (4096) | 
|  |  | 
|  | #define D3D11_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE (4096) | 
|  |  | 
|  | #define D3D11_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP (32) | 
|  |  | 
|  | #define D3D11_REQ_DRAW_VERTEX_COUNT_2_TO_EXP (32) | 
|  |  | 
|  | #define D3D11_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION (16384) | 
|  |  | 
|  | #define D3D11_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT (1024) | 
|  |  | 
|  | #define D3D11_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT (4096) | 
|  |  | 
|  | #define D3D11_REQ_MAXANISOTROPY (16) | 
|  |  | 
|  | #define D3D11_REQ_MIP_LEVELS (15) | 
|  |  | 
|  | #define D3D11_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES (2048) | 
|  |  | 
|  | #define D3D11_REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE (4096) | 
|  |  | 
|  | #define D3D11_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH (16384) | 
|  |  | 
|  | #define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM (128) | 
|  |  | 
|  | #define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM (0.25f) | 
|  | #define D3D11_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM (2048) | 
|  |  | 
|  | #define D3D11_REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP (20) | 
|  |  | 
|  | #define D3D11_REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE (4096) | 
|  |  | 
|  | #define D3D11_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION (2048) | 
|  |  | 
|  | #define D3D11_REQ_TEXTURE1D_U_DIMENSION (16384) | 
|  |  | 
|  | #define D3D11_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION (2048) | 
|  |  | 
|  | #define D3D11_REQ_TEXTURE2D_U_OR_V_DIMENSION (16384) | 
|  |  | 
|  | #define D3D11_REQ_TEXTURE3D_U_V_OR_W_DIMENSION (2048) | 
|  |  | 
|  | #define D3D11_REQ_TEXTURECUBE_DIMENSION (16384) | 
|  |  | 
|  | #define D3D11_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL (0) | 
|  |  | 
|  | #define D3D11_SHIFT_INSTRUCTION_PAD_VALUE (0) | 
|  |  | 
|  | #define D3D11_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT (5) | 
|  |  | 
|  | #define D3D11_SO_BUFFER_MAX_STRIDE_IN_BYTES (2048) | 
|  |  | 
|  | #define D3D11_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES (512) | 
|  |  | 
|  | #define D3D11_SO_BUFFER_SLOT_COUNT (4) | 
|  |  | 
|  | #define D3D11_SO_DDI_REGISTER_INDEX_DENOTING_GAP (0xffffffff) | 
|  |  | 
|  | #define D3D11_SO_NO_RASTERIZED_STREAM (0xffffffff) | 
|  |  | 
|  | #define D3D11_SO_OUTPUT_COMPONENT_COUNT (128) | 
|  |  | 
|  | #define D3D11_SO_STREAM_COUNT (4) | 
|  |  | 
|  | #define D3D11_SPEC_DATE_DAY (16) | 
|  |  | 
|  | #define D3D11_SPEC_DATE_MONTH (5) | 
|  |  | 
|  | #define D3D11_SPEC_DATE_YEAR (2011) | 
|  |  | 
|  | #define D3D11_SPEC_VERSION                   (1.07) | 
|  | #define D3D11_SRGB_GAMMA                     (2.2f) | 
|  | #define D3D11_SRGB_TO_FLOAT_DENOMINATOR_1    (12.92f) | 
|  | #define D3D11_SRGB_TO_FLOAT_DENOMINATOR_2    (1.055f) | 
|  | #define D3D11_SRGB_TO_FLOAT_EXPONENT         (2.4f) | 
|  | #define D3D11_SRGB_TO_FLOAT_OFFSET           (0.055f) | 
|  | #define D3D11_SRGB_TO_FLOAT_THRESHOLD        (0.04045f) | 
|  | #define D3D11_SRGB_TO_FLOAT_TOLERANCE_IN_ULP (0.5f) | 
|  | #define D3D11_STANDARD_COMPONENT_BIT_COUNT (32) | 
|  |  | 
|  | #define D3D11_STANDARD_COMPONENT_BIT_COUNT_DOUBLED (64) | 
|  |  | 
|  | #define D3D11_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE (4) | 
|  |  | 
|  | #define D3D11_STANDARD_PIXEL_COMPONENT_COUNT (128) | 
|  |  | 
|  | #define D3D11_STANDARD_PIXEL_ELEMENT_COUNT (32) | 
|  |  | 
|  | #define D3D11_STANDARD_VECTOR_SIZE (4) | 
|  |  | 
|  | #define D3D11_STANDARD_VERTEX_ELEMENT_COUNT (32) | 
|  |  | 
|  | #define D3D11_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT (64) | 
|  |  | 
|  | #endif | 
|  | #ifndef _D3D11_1_CONSTANTS | 
|  | #define _D3D11_1_CONSTANTS | 
|  | #define D3D11_1_UAV_SLOT_COUNT (64) | 
|  |  | 
|  | #endif | 
|  | #ifndef _D3D11_2_CONSTANTS | 
|  | #define _D3D11_2_CONSTANTS | 
|  | #define D3D11_2_TILED_RESOURCE_TILE_SIZE_IN_BYTES (0x10000) | 
|  |  | 
|  | #endif | 
|  | #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) | 
|  | struct CD3D11_DEFAULT {}; | 
|  | extern const DECLSPEC_SELECTANY CD3D11_DEFAULT D3D11_DEFAULT; | 
|  | #endif | 
|  | typedef enum D3D11_BLEND { | 
|  | D3D11_BLEND_ZERO = 1, | 
|  | D3D11_BLEND_ONE = 2, | 
|  | D3D11_BLEND_SRC_COLOR = 3, | 
|  | D3D11_BLEND_INV_SRC_COLOR = 4, | 
|  | D3D11_BLEND_SRC_ALPHA = 5, | 
|  | D3D11_BLEND_INV_SRC_ALPHA = 6, | 
|  | D3D11_BLEND_DEST_ALPHA = 7, | 
|  | D3D11_BLEND_INV_DEST_ALPHA = 8, | 
|  | D3D11_BLEND_DEST_COLOR = 9, | 
|  | D3D11_BLEND_INV_DEST_COLOR = 10, | 
|  | D3D11_BLEND_SRC_ALPHA_SAT = 11, | 
|  | D3D11_BLEND_BLEND_FACTOR = 14, | 
|  | D3D11_BLEND_INV_BLEND_FACTOR = 15, | 
|  | D3D11_BLEND_SRC1_COLOR = 16, | 
|  | D3D11_BLEND_INV_SRC1_COLOR = 17, | 
|  | D3D11_BLEND_SRC1_ALPHA = 18, | 
|  | D3D11_BLEND_INV_SRC1_ALPHA = 19 | 
|  | } D3D11_BLEND; | 
|  | typedef enum D3D11_BLEND_OP { | 
|  | D3D11_BLEND_OP_ADD = 1, | 
|  | D3D11_BLEND_OP_SUBTRACT = 2, | 
|  | D3D11_BLEND_OP_REV_SUBTRACT = 3, | 
|  | D3D11_BLEND_OP_MIN = 4, | 
|  | D3D11_BLEND_OP_MAX = 5 | 
|  | } D3D11_BLEND_OP; | 
|  | typedef enum D3D11_VIDEO_DECODER_BUFFER_TYPE { | 
|  | D3D11_VIDEO_DECODER_BUFFER_PICTURE_PARAMETERS = 0, | 
|  | D3D11_VIDEO_DECODER_BUFFER_MACROBLOCK_CONTROL = 1, | 
|  | D3D11_VIDEO_DECODER_BUFFER_RESIDUAL_DIFFERENCE = 2, | 
|  | D3D11_VIDEO_DECODER_BUFFER_DEBLOCKING_CONTROL = 3, | 
|  | D3D11_VIDEO_DECODER_BUFFER_INVERSE_QUANTIZATION_MATRIX = 4, | 
|  | D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL = 5, | 
|  | D3D11_VIDEO_DECODER_BUFFER_BITSTREAM = 6, | 
|  | D3D11_VIDEO_DECODER_BUFFER_MOTION_VECTOR = 7, | 
|  | D3D11_VIDEO_DECODER_BUFFER_FILM_GRAIN = 8 | 
|  | } D3D11_VIDEO_DECODER_BUFFER_TYPE; | 
|  | typedef enum D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE { | 
|  | D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_OPAQUE = 0, | 
|  | D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_BACKGROUND = 1, | 
|  | D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_DESTINATION = 2, | 
|  | D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE_SOURCE_STREAM = 3 | 
|  | } D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE; | 
|  | typedef enum D3D11_VIDEO_PROCESSOR_OUTPUT_RATE { | 
|  | D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_NORMAL = 0, | 
|  | D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_HALF = 1, | 
|  | D3D11_VIDEO_PROCESSOR_OUTPUT_RATE_CUSTOM = 2 | 
|  | } D3D11_VIDEO_PROCESSOR_OUTPUT_RATE; | 
|  | typedef enum D3D11_VIDEO_PROCESSOR_STEREO_FORMAT { | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO = 0, | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_HORIZONTAL = 1, | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_VERTICAL = 2, | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_SEPARATE = 3, | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_MONO_OFFSET = 4, | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_ROW_INTERLEAVED = 5, | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_COLUMN_INTERLEAVED = 6, | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT_CHECKERBOARD = 7 | 
|  | } D3D11_VIDEO_PROCESSOR_STEREO_FORMAT; | 
|  | typedef enum D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE { | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_FLIP_NONE = 0, | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME0 = 1, | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_FLIP_FRAME1 = 2 | 
|  | } D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE; | 
|  | typedef enum D3D11_VIDEO_PROCESSOR_ROTATION { | 
|  | D3D11_VIDEO_PROCESSOR_ROTATION_IDENTITY = 0, | 
|  | D3D11_VIDEO_PROCESSOR_ROTATION_90 = 1, | 
|  | D3D11_VIDEO_PROCESSOR_ROTATION_180 = 2, | 
|  | D3D11_VIDEO_PROCESSOR_ROTATION_270 = 3 | 
|  | } D3D11_VIDEO_PROCESSOR_ROTATION; | 
|  | typedef enum D3D11_VIDEO_PROCESSOR_DEVICE_CAPS { | 
|  | D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_LINEAR_SPACE = 0x1, | 
|  | D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_xvYCC = 0x2, | 
|  | D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_RGB_RANGE_CONVERSION = 0x4, | 
|  | D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_YCbCr_MATRIX_CONVERSION = 0x8, | 
|  | D3D11_VIDEO_PROCESSOR_DEVICE_CAPS_NOMINAL_RANGE = 0x10 | 
|  | } D3D11_VIDEO_PROCESSOR_DEVICE_CAPS; | 
|  | typedef enum D3D11_VIDEO_PROCESSOR_FEATURE_CAPS { | 
|  | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_FILL = 0x1, | 
|  | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_CONSTRICTION = 0x2, | 
|  | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LUMA_KEY = 0x4, | 
|  | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_PALETTE = 0x8, | 
|  | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_LEGACY = 0x10, | 
|  | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_STEREO = 0x20, | 
|  | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ROTATION = 0x40, | 
|  | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_ALPHA_STREAM = 0x80, | 
|  | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_PIXEL_ASPECT_RATIO = 0x100, | 
|  | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_MIRROR = 0x200, | 
|  | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_SHADER_USAGE = 0x400, | 
|  | D3D11_VIDEO_PROCESSOR_FEATURE_CAPS_METADATA_HDR10 = 0x800 | 
|  | } D3D11_VIDEO_PROCESSOR_FEATURE_CAPS; | 
|  | typedef enum D3D11_VIDEO_PROCESSOR_FILTER_CAPS { | 
|  | D3D11_VIDEO_PROCESSOR_FILTER_CAPS_BRIGHTNESS = 0x1, | 
|  | D3D11_VIDEO_PROCESSOR_FILTER_CAPS_CONTRAST = 0x2, | 
|  | D3D11_VIDEO_PROCESSOR_FILTER_CAPS_HUE = 0x4, | 
|  | D3D11_VIDEO_PROCESSOR_FILTER_CAPS_SATURATION = 0x8, | 
|  | D3D11_VIDEO_PROCESSOR_FILTER_CAPS_NOISE_REDUCTION = 0x10, | 
|  | D3D11_VIDEO_PROCESSOR_FILTER_CAPS_EDGE_ENHANCEMENT = 0x20, | 
|  | D3D11_VIDEO_PROCESSOR_FILTER_CAPS_ANAMORPHIC_SCALING = 0x40, | 
|  | D3D11_VIDEO_PROCESSOR_FILTER_CAPS_STEREO_ADJUSTMENT = 0x80 | 
|  | } D3D11_VIDEO_PROCESSOR_FILTER_CAPS; | 
|  | typedef enum D3D11_VIDEO_PROCESSOR_FORMAT_CAPS { | 
|  | D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_INTERLACED = 0x1, | 
|  | D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_PROCAMP = 0x2, | 
|  | D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_RGB_LUMA_KEY = 0x4, | 
|  | D3D11_VIDEO_PROCESSOR_FORMAT_CAPS_PALETTE_INTERLACED = 0x8 | 
|  | } D3D11_VIDEO_PROCESSOR_FORMAT_CAPS; | 
|  | typedef enum D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS { | 
|  | D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_DENOISE = 0x1, | 
|  | D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_DERINGING = 0x2, | 
|  | D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_EDGE_ENHANCEMENT = 0x4, | 
|  | D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_COLOR_CORRECTION = 0x8, | 
|  | D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_FLESH_TONE_MAPPING = 0x10, | 
|  | D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_IMAGE_STABILIZATION = 0x20, | 
|  | D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_SUPER_RESOLUTION = 0x40, | 
|  | D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS_ANAMORPHIC_SCALING = 0x80 | 
|  | } D3D11_VIDEO_PROCESSOR_AUTO_STREAM_CAPS; | 
|  | typedef enum D3D11_VIDEO_PROCESSOR_STEREO_CAPS { | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_CAPS_MONO_OFFSET = 0x1, | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_CAPS_ROW_INTERLEAVED = 0x2, | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_CAPS_COLUMN_INTERLEAVED = 0x4, | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_CAPS_CHECKERBOARD = 0x8, | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_CAPS_FLIP_MODE = 0x10 | 
|  | } D3D11_VIDEO_PROCESSOR_STEREO_CAPS; | 
|  | typedef enum D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS { | 
|  | D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BLEND = 0x1, | 
|  | D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_BOB = 0x2, | 
|  | D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_ADAPTIVE = 0x4, | 
|  | D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_DEINTERLACE_MOTION_COMPENSATION = 0x8, | 
|  | D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_INVERSE_TELECINE = 0x10, | 
|  | D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS_FRAME_RATE_CONVERSION = 0x20 | 
|  | } D3D11_VIDEO_PROCESSOR_PROCESSOR_CAPS; | 
|  | typedef enum D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS { | 
|  | D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32 = 0x1, | 
|  | D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_22 = 0x2, | 
|  | D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2224 = 0x4, | 
|  | D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_2332 = 0x8, | 
|  | D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_32322 = 0x10, | 
|  | D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_55 = 0x20, | 
|  | D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_64 = 0x40, | 
|  | D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_87 = 0x80, | 
|  | D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_222222222223 = 0x100, | 
|  | D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS_OTHER = 0x80000000 | 
|  | } D3D11_VIDEO_PROCESSOR_ITELECINE_CAPS; | 
|  | typedef enum D3D11_CONTENT_PROTECTION_CAPS { | 
|  | D3D11_CONTENT_PROTECTION_CAPS_SOFTWARE = 0x1, | 
|  | D3D11_CONTENT_PROTECTION_CAPS_HARDWARE = 0x2, | 
|  | D3D11_CONTENT_PROTECTION_CAPS_PROTECTION_ALWAYS_ON = 0x4, | 
|  | D3D11_CONTENT_PROTECTION_CAPS_PARTIAL_DECRYPTION = 0x8, | 
|  | D3D11_CONTENT_PROTECTION_CAPS_CONTENT_KEY = 0x10, | 
|  | D3D11_CONTENT_PROTECTION_CAPS_FRESHEN_SESSION_KEY = 0x20, | 
|  | D3D11_CONTENT_PROTECTION_CAPS_ENCRYPTED_READ_BACK = 0x40, | 
|  | D3D11_CONTENT_PROTECTION_CAPS_ENCRYPTED_READ_BACK_KEY = 0x80, | 
|  | D3D11_CONTENT_PROTECTION_CAPS_SEQUENTIAL_CTR_IV = 0x100, | 
|  | D3D11_CONTENT_PROTECTION_CAPS_ENCRYPT_SLICEDATA_ONLY = 0x200, | 
|  | D3D11_CONTENT_PROTECTION_CAPS_DECRYPTION_BLT = 0x400, | 
|  | D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_PROTECT_UNCOMPRESSED = 0x800, | 
|  | D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_PROTECTED_MEMORY_PAGEABLE = 0x1000, | 
|  | D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_TEARDOWN = 0x2000, | 
|  | D3D11_CONTENT_PROTECTION_CAPS_HARDWARE_DRM_COMMUNICATION = 0x4000 | 
|  | } D3D11_CONTENT_PROTECTION_CAPS; | 
|  | typedef enum D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE { | 
|  | D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_UNDEFINED = 0x0, | 
|  | D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_16_235 = 0x1, | 
|  | D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE_0_255 = 0x2 | 
|  | } D3D11_VIDEO_PROCESSOR_NOMINAL_RANGE; | 
|  | typedef enum D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE { | 
|  | D3D11_PROCESSIDTYPE_UNKNOWN = 0x0, | 
|  | D3D11_PROCESSIDTYPE_DWM = 0x1, | 
|  | D3D11_PROCESSIDTYPE_HANDLE = 0x2 | 
|  | } D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE; | 
|  | typedef enum D3D11_BUS_TYPE { | 
|  | D3D11_BUS_TYPE_OTHER = 0x0, | 
|  | D3D11_BUS_TYPE_PCI = 0x1, | 
|  | D3D11_BUS_TYPE_PCIX = 0x2, | 
|  | D3D11_BUS_TYPE_PCIEXPRESS = 0x3, | 
|  | D3D11_BUS_TYPE_AGP = 0x4, | 
|  | D3D11_BUS_IMPL_MODIFIER_INSIDE_OF_CHIPSET = 0x10000, | 
|  | D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_CHIP = 0x20000, | 
|  | D3D11_BUS_IMPL_MODIFIER_TRACKS_ON_MOTHER_BOARD_TO_SOCKET = 0x30000, | 
|  | D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR = 0x40000, | 
|  | D3D11_BUS_IMPL_MODIFIER_DAUGHTER_BOARD_CONNECTOR_INSIDE_OF_NUAE = 0x50000, | 
|  | D3D11_BUS_IMPL_MODIFIER_NON_STANDARD = 0x80000000 | 
|  | } D3D11_BUS_TYPE; | 
|  | typedef struct D3D11_BOX { | 
|  | UINT left; | 
|  | UINT top; | 
|  | UINT front; | 
|  | UINT right; | 
|  | UINT bottom; | 
|  | UINT back; | 
|  | } D3D11_BOX; | 
|  | typedef struct D3D11_BUFFER_RTV { | 
|  | __C89_NAMELESS union { | 
|  | UINT FirstElement; | 
|  | UINT ElementOffset; | 
|  | } __C89_NAMELESSUNIONNAME1; | 
|  | __C89_NAMELESS union { | 
|  | UINT NumElements; | 
|  | UINT ElementWidth; | 
|  | } __C89_NAMELESSUNIONNAME2; | 
|  | } D3D11_BUFFER_RTV; | 
|  | typedef struct D3D11_BUFFER_SRV { | 
|  | __C89_NAMELESS union { | 
|  | UINT FirstElement; | 
|  | UINT ElementOffset; | 
|  | } __C89_NAMELESSUNIONNAME1; | 
|  | __C89_NAMELESS union { | 
|  | UINT NumElements; | 
|  | UINT ElementWidth; | 
|  | } __C89_NAMELESSUNIONNAME2; | 
|  | } D3D11_BUFFER_SRV; | 
|  | typedef struct D3D11_BUFFER_UAV { | 
|  | UINT FirstElement; | 
|  | UINT NumElements; | 
|  | UINT Flags; | 
|  | } D3D11_BUFFER_UAV; | 
|  | typedef struct D3D11_BUFFEREX_SRV { | 
|  | UINT FirstElement; | 
|  | UINT NumElements; | 
|  | UINT Flags; | 
|  | } D3D11_BUFFEREX_SRV; | 
|  | typedef struct D3D11_CLASS_INSTANCE_DESC { | 
|  | UINT InstanceId; | 
|  | UINT InstanceIndex; | 
|  | UINT TypeId; | 
|  | UINT ConstantBuffer; | 
|  | UINT BaseConstantBufferOffset; | 
|  | UINT BaseTexture; | 
|  | UINT BaseSampler; | 
|  | WINBOOL Created; | 
|  | } D3D11_CLASS_INSTANCE_DESC; | 
|  | typedef enum D3D11_COMPARISON_FUNC { | 
|  | D3D11_COMPARISON_NEVER = 1, | 
|  | D3D11_COMPARISON_LESS = 2, | 
|  | D3D11_COMPARISON_EQUAL = 3, | 
|  | D3D11_COMPARISON_LESS_EQUAL = 4, | 
|  | D3D11_COMPARISON_GREATER = 5, | 
|  | D3D11_COMPARISON_NOT_EQUAL = 6, | 
|  | D3D11_COMPARISON_GREATER_EQUAL = 7, | 
|  | D3D11_COMPARISON_ALWAYS = 8 | 
|  | } D3D11_COMPARISON_FUNC; | 
|  | typedef enum D3D11_COUNTER { | 
|  | D3D11_COUNTER_DEVICE_DEPENDENT_0 = 0x40000000 | 
|  | } D3D11_COUNTER; | 
|  | typedef struct D3D11_COUNTER_DESC { | 
|  | D3D11_COUNTER Counter; | 
|  | UINT MiscFlags; | 
|  | } D3D11_COUNTER_DESC; | 
|  | typedef struct D3D11_COUNTER_INFO { | 
|  | D3D11_COUNTER LastDeviceDependentCounter; | 
|  | UINT NumSimultaneousCounters; | 
|  | UINT8 NumDetectableParallelUnits; | 
|  | } D3D11_COUNTER_INFO; | 
|  | typedef enum D3D11_COUNTER_TYPE { | 
|  | D3D11_COUNTER_TYPE_FLOAT32 = 0, | 
|  | D3D11_COUNTER_TYPE_UINT16 = 1, | 
|  | D3D11_COUNTER_TYPE_UINT32 = 2, | 
|  | D3D11_COUNTER_TYPE_UINT64 = 3 | 
|  | } D3D11_COUNTER_TYPE; | 
|  | typedef enum D3D11_CULL_MODE { | 
|  | D3D11_CULL_NONE = 1, | 
|  | D3D11_CULL_FRONT = 2, | 
|  | D3D11_CULL_BACK = 3 | 
|  | } D3D11_CULL_MODE; | 
|  | typedef enum D3D11_DEPTH_WRITE_MASK { | 
|  | D3D11_DEPTH_WRITE_MASK_ZERO = 0, | 
|  | D3D11_DEPTH_WRITE_MASK_ALL = 1 | 
|  | } D3D11_DEPTH_WRITE_MASK; | 
|  | typedef enum D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS { | 
|  | D3D11_STANDARD_MULTISAMPLE_PATTERN = 0xffffffff, | 
|  | D3D11_CENTER_MULTISAMPLE_PATTERN = 0xfffffffe | 
|  | } D3D11_STANDARD_MULTISAMPLE_QUALITY_LEVELS; | 
|  | typedef enum D3D11_DEVICE_CONTEXT_TYPE { | 
|  | D3D11_DEVICE_CONTEXT_IMMEDIATE = 0, | 
|  | D3D11_DEVICE_CONTEXT_DEFERRED = 1 | 
|  | } D3D11_DEVICE_CONTEXT_TYPE; | 
|  | typedef enum D3D11_DSV_DIMENSION { | 
|  | D3D11_DSV_DIMENSION_UNKNOWN = 0, | 
|  | D3D11_DSV_DIMENSION_TEXTURE1D = 1, | 
|  | D3D11_DSV_DIMENSION_TEXTURE1DARRAY = 2, | 
|  | D3D11_DSV_DIMENSION_TEXTURE2D = 3, | 
|  | D3D11_DSV_DIMENSION_TEXTURE2DARRAY = 4, | 
|  | D3D11_DSV_DIMENSION_TEXTURE2DMS = 5, | 
|  | D3D11_DSV_DIMENSION_TEXTURE2DMSARRAY = 6 | 
|  | } D3D11_DSV_DIMENSION; | 
|  | typedef enum D3D11_FEATURE { | 
|  | D3D11_FEATURE_THREADING = 0, | 
|  | D3D11_FEATURE_DOUBLES = 1, | 
|  | D3D11_FEATURE_FORMAT_SUPPORT = 2, | 
|  | D3D11_FEATURE_FORMAT_SUPPORT2 = 3, | 
|  | D3D11_FEATURE_D3D10_X_HARDWARE_OPTIONS = 4, | 
|  | D3D11_FEATURE_D3D11_OPTIONS = 5, | 
|  | D3D11_FEATURE_ARCHITECTURE_INFO = 6, | 
|  | D3D11_FEATURE_D3D9_OPTIONS = 7, | 
|  | D3D11_FEATURE_SHADER_MIN_PRECISION_SUPPORT = 8, | 
|  | D3D11_FEATURE_D3D9_SHADOW_SUPPORT = 9, | 
|  | D3D11_FEATURE_D3D11_OPTIONS1 = 10, | 
|  | D3D11_FEATURE_D3D9_SIMPLE_INSTANCING_SUPPORT = 11, | 
|  | D3D11_FEATURE_MARKER_SUPPORT = 12, | 
|  | D3D11_FEATURE_D3D9_OPTIONS1 = 13, | 
|  | D3D11_FEATURE_D3D11_OPTIONS2 = 14, | 
|  | D3D11_FEATURE_D3D11_OPTIONS3 = 15, | 
|  | D3D11_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 16, | 
|  | D3D11_FEATURE_D3D11_OPTIONS4 = 17, | 
|  | D3D11_FEATURE_SHADER_CACHE = 18, | 
|  | D3D11_FEATURE_D3D11_OPTIONS5 = 19 | 
|  | } D3D11_FEATURE; | 
|  | typedef struct D3D11_FEATURE_DATA_THREADING { | 
|  | WINBOOL DriverConcurrentCreates; | 
|  | WINBOOL DriverCommandLists; | 
|  | } D3D11_FEATURE_DATA_THREADING; | 
|  | typedef struct D3D11_FEATURE_DATA_DOUBLES { | 
|  | WINBOOL DoublePrecisionFloatShaderOps; | 
|  | } D3D11_FEATURE_DATA_DOUBLES; | 
|  | typedef struct D3D11_FEATURE_DATA_FORMAT_SUPPORT { | 
|  | DXGI_FORMAT InFormat; | 
|  | UINT OutFormatSupport; | 
|  | } D3D11_FEATURE_DATA_FORMAT_SUPPORT; | 
|  | typedef struct D3D11_FEATURE_DATA_FORMAT_SUPPORT2 { | 
|  | DXGI_FORMAT InFormat; | 
|  | UINT OutFormatSupport2; | 
|  | } D3D11_FEATURE_DATA_FORMAT_SUPPORT2; | 
|  | typedef struct D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS { | 
|  | WINBOOL ComputeShaders_Plus_RawAndStructuredBuffers_Via_Shader_4_x; | 
|  | } D3D11_FEATURE_DATA_D3D10_X_HARDWARE_OPTIONS; | 
|  | typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS { | 
|  | WINBOOL OutputMergerLogicOp; | 
|  | WINBOOL UAVOnlyRenderingForcedSampleCount; | 
|  | WINBOOL DiscardAPIsSeenByDriver; | 
|  | WINBOOL FlagsForUpdateAndCopySeenByDriver; | 
|  | WINBOOL ClearView; | 
|  | WINBOOL CopyWithOverlap; | 
|  | WINBOOL ConstantBufferPartialUpdate; | 
|  | WINBOOL ConstantBufferOffsetting; | 
|  | WINBOOL MapNoOverwriteOnDynamicConstantBuffer; | 
|  | WINBOOL MapNoOverwriteOnDynamicBufferSRV; | 
|  | WINBOOL MultisampleRTVWithForcedSampleCountOne; | 
|  | WINBOOL SAD4ShaderInstructions; | 
|  | WINBOOL ExtendedDoublesShaderInstructions; | 
|  | WINBOOL ExtendedResourceSharing; | 
|  | } D3D11_FEATURE_DATA_D3D11_OPTIONS; | 
|  | typedef struct D3D11_FEATURE_DATA_ARCHITECTURE_INFO { | 
|  | WINBOOL TileBasedDeferredRenderer; | 
|  | } D3D11_FEATURE_DATA_ARCHITECTURE_INFO; | 
|  | typedef struct D3D11_FEATURE_DATA_D3D9_OPTIONS { | 
|  | WINBOOL FullNonPow2TextureSupport; | 
|  | } D3D11_FEATURE_DATA_D3D9_OPTIONS; | 
|  | typedef struct D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT { | 
|  | WINBOOL SupportsDepthAsTextureWithLessEqualComparisonFilter; | 
|  | } D3D11_FEATURE_DATA_D3D9_SHADOW_SUPPORT; | 
|  | typedef enum D3D11_SHADER_MIN_PRECISION_SUPPORT { | 
|  | D3D11_SHADER_MIN_PRECISION_10_BIT = 0x1, | 
|  | D3D11_SHADER_MIN_PRECISION_16_BIT = 0x2 | 
|  | } D3D11_SHADER_MIN_PRECISION_SUPPORT; | 
|  | typedef struct D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT { | 
|  | UINT PixelShaderMinPrecision; | 
|  | UINT AllOtherShaderStagesMinPrecision; | 
|  | } D3D11_FEATURE_DATA_SHADER_MIN_PRECISION_SUPPORT; | 
|  | typedef enum D3D11_TILED_RESOURCES_TIER { | 
|  | D3D11_TILED_RESOURCES_NOT_SUPPORTED = 0x0, | 
|  | D3D11_TILED_RESOURCES_TIER_1 = 0x1, | 
|  | D3D11_TILED_RESOURCES_TIER_2 = 0x2, | 
|  | D3D11_TILED_RESOURCES_TIER_3 = 0x3 | 
|  | } D3D11_TILED_RESOURCES_TIER; | 
|  | typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS1 { | 
|  | D3D11_TILED_RESOURCES_TIER TiledResourcesTier; | 
|  | WINBOOL MinMaxFiltering; | 
|  | WINBOOL ClearViewAlsoSupportsDepthOnlyFormats; | 
|  | WINBOOL MapOnDefaultBuffers; | 
|  | } D3D11_FEATURE_DATA_D3D11_OPTIONS1; | 
|  | typedef struct D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT { | 
|  | WINBOOL SimpleInstancingSupported; | 
|  | } D3D11_FEATURE_DATA_D3D9_SIMPLE_INSTANCING_SUPPORT; | 
|  | typedef struct D3D11_FEATURE_DATA_MARKER_SUPPORT { | 
|  | WINBOOL Profile; | 
|  | } D3D11_FEATURE_DATA_MARKER_SUPPORT; | 
|  | typedef struct D3D11_FEATURE_DATA_D3D9_OPTIONS1 { | 
|  | WINBOOL FullNonPow2TextureSupported; | 
|  | WINBOOL DepthAsTextureWithLessEqualComparisonFilterSupported; | 
|  | WINBOOL SimpleInstancingSupported; | 
|  | WINBOOL TextureCubeFaceRenderTargetWithNonCubeDepthStencilSupported; | 
|  | } D3D11_FEATURE_DATA_D3D9_OPTIONS1; | 
|  | typedef enum D3D11_CONSERVATIVE_RASTERIZATION_TIER { | 
|  | D3D11_CONSERVATIVE_RASTERIZATION_NOT_SUPPORTED = 0x0, | 
|  | D3D11_CONSERVATIVE_RASTERIZATION_TIER_1 = 0x1, | 
|  | D3D11_CONSERVATIVE_RASTERIZATION_TIER_2 = 0x2, | 
|  | D3D11_CONSERVATIVE_RASTERIZATION_TIER_3 = 0x3 | 
|  | } D3D11_CONSERVATIVE_RASTERIZATION_TIER; | 
|  | typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS2 { | 
|  | WINBOOL PSSpecifiedStencilRefSupported; | 
|  | WINBOOL TypedUAVLoadAdditionalFormats; | 
|  | WINBOOL ROVsSupported; | 
|  | D3D11_CONSERVATIVE_RASTERIZATION_TIER ConservativeRasterizationTier; | 
|  | D3D11_TILED_RESOURCES_TIER TiledResourcesTier; | 
|  | WINBOOL MapOnDefaultTextures; | 
|  | WINBOOL StandardSwizzle; | 
|  | WINBOOL UnifiedMemoryArchitecture; | 
|  | } D3D11_FEATURE_DATA_D3D11_OPTIONS2; | 
|  | typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS3 { | 
|  | WINBOOL VPAndRTArrayIndexFromAnyShaderFeedingRasterizer; | 
|  | } D3D11_FEATURE_DATA_D3D11_OPTIONS3; | 
|  | typedef struct D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT { | 
|  | UINT MaxGPUVirtualAddressBitsPerResource; | 
|  | UINT MaxGPUVirtualAddressBitsPerProcess; | 
|  | } D3D11_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT; | 
|  | typedef enum D3D11_SHADER_CACHE_SUPPORT_FLAGS { | 
|  | D3D11_SHADER_CACHE_SUPPORT_NONE = 0x0, | 
|  | D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE = 0x1, | 
|  | D3D11_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE = 0x2 | 
|  | } D3D11_SHADER_CACHE_SUPPORT_FLAGS; | 
|  | typedef struct D3D11_FEATURE_DATA_SHADER_CACHE { | 
|  | UINT SupportFlags; | 
|  | } D3D11_FEATURE_DATA_SHADER_CACHE; | 
|  | typedef enum D3D11_SHARED_RESOURCE_TIER { | 
|  | D3D11_SHARED_RESOURCE_TIER_0 = 0, | 
|  | D3D11_SHARED_RESOURCE_TIER_1 = 1, | 
|  | D3D11_SHARED_RESOURCE_TIER_2 = 2, | 
|  | D3D11_SHARED_RESOURCE_TIER_3 = 3 | 
|  | } D3D11_SHARED_RESOURCE_TIER; | 
|  | typedef struct D3D11_FEATURE_DATA_D3D11_OPTIONS5 { | 
|  | D3D11_SHARED_RESOURCE_TIER SharedResourceTier; | 
|  | } D3D11_FEATURE_DATA_D3D11_OPTIONS5; | 
|  | typedef enum D3D11_FILL_MODE { | 
|  | D3D11_FILL_WIREFRAME = 2, | 
|  | D3D11_FILL_SOLID = 3 | 
|  | } D3D11_FILL_MODE; | 
|  | typedef enum D3D11_FILTER_TYPE { | 
|  | D3D11_FILTER_TYPE_POINT = 0, | 
|  | D3D11_FILTER_TYPE_LINEAR = 1 | 
|  | } D3D11_FILTER_TYPE; | 
|  | #define D3D11_MIN_FILTER_SHIFT (4) | 
|  |  | 
|  | #define D3D11_MAG_FILTER_SHIFT (2) | 
|  |  | 
|  | #define D3D11_MIP_FILTER_SHIFT (0) | 
|  |  | 
|  | #define D3D11_FILTER_TYPE_MASK (0x3) | 
|  |  | 
|  | #define D3D11_COMPARISON_FILTERING_BIT (0x80) | 
|  |  | 
|  | #define D3D11_ANISOTROPIC_FILTERING_BIT (0x40) | 
|  |  | 
|  | #define D3D11_ENCODE_BASIC_FILTER(min, mag, mip, bComparison) \ | 
|  | ((D3D11_FILTER)(((bComparison) ? D3D11_COMPARISON_FILTERING_BIT : 0 ) | \ | 
|  | (((min)&D3D11_FILTER_TYPE_MASK) << D3D11_MIN_FILTER_SHIFT) | \ | 
|  | (((mag)&D3D11_FILTER_TYPE_MASK) << D3D11_MAG_FILTER_SHIFT) | \ | 
|  | (((mip)&D3D11_FILTER_TYPE_MASK) << D3D11_MIP_FILTER_SHIFT))) | 
|  | #define D3D11_ENCODE_ANISOTROPIC_FILTER(bComparison) \ | 
|  | ((D3D11_FILTER)(D3D11_ANISOTROPIC_FILTERING_BIT | \ | 
|  | D3D11_ENCODE_BASIC_FILTER(D3D11_FILTER_TYPE_LINEAR,D3D11_FILTER_TYPE_LINEAR, \ | 
|  | D3D11_FILTER_TYPE_LINEAR,bComparison))) | 
|  | #define D3D11_DECODE_MIN_FILTER(d3d11Filter) \ | 
|  | ((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MIN_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK)) | 
|  | #define D3D11_DECODE_MAG_FILTER(d3d11Filter) \ | 
|  | ((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MAG_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK)) | 
|  | #define D3D11_DECODE_MIP_FILTER(d3d11Filter) \ | 
|  | ((D3D11_FILTER_TYPE)(((d3d11Filter) >> D3D11_MIP_FILTER_SHIFT) & D3D11_FILTER_TYPE_MASK)) | 
|  | #define D3D11_DECODE_IS_COMPARISON_FILTER(d3d11Filter) ((d3d11Filter) & D3D11_COMPARISON_FILTERING_BIT) | 
|  | #define D3D11_DECODE_IS_ANISOTROPIC_FILTER(d3d11Filter) \ | 
|  | (((d3d11Filter) & D3D11_ANISOTROPIC_FILTERING_BIT ) \ | 
|  | && (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MIN_FILTER(d3d11Filter)) \ | 
|  | && (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MAG_FILTER(d3d11Filter)) \ | 
|  | && (D3D11_FILTER_TYPE_LINEAR == D3D11_DECODE_MIP_FILTER(d3d11Filter))) | 
|  | typedef enum D3D11_FILTER { | 
|  | D3D11_FILTER_MIN_MAG_MIP_POINT = 0x0, | 
|  | D3D11_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x1, | 
|  | D3D11_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x4, | 
|  | D3D11_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x5, | 
|  | D3D11_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10, | 
|  | D3D11_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11, | 
|  | D3D11_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14, | 
|  | D3D11_FILTER_MIN_MAG_MIP_LINEAR = 0x15, | 
|  | D3D11_FILTER_ANISOTROPIC = 0x55, | 
|  | D3D11_FILTER_COMPARISON_MIN_MAG_MIP_POINT = 0x80, | 
|  | D3D11_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 0x81, | 
|  | D3D11_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x84, | 
|  | D3D11_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 0x85, | 
|  | D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 0x90, | 
|  | D3D11_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x91, | 
|  | D3D11_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 0x94, | 
|  | D3D11_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR = 0x95, | 
|  | D3D11_FILTER_COMPARISON_ANISOTROPIC = 0xd5, | 
|  | D3D11_FILTER_MINIMUM_MIN_MAG_MIP_POINT = 0x100, | 
|  | D3D11_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x101, | 
|  | D3D11_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x104, | 
|  | D3D11_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x105, | 
|  | D3D11_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x110, | 
|  | D3D11_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x111, | 
|  | D3D11_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x114, | 
|  | D3D11_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR = 0x115, | 
|  | D3D11_FILTER_MINIMUM_ANISOTROPIC = 0x155, | 
|  | D3D11_FILTER_MAXIMUM_MIN_MAG_MIP_POINT = 0x180, | 
|  | D3D11_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x181, | 
|  | D3D11_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x184, | 
|  | D3D11_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x185, | 
|  | D3D11_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x190, | 
|  | D3D11_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x191, | 
|  | D3D11_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x194, | 
|  | D3D11_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR = 0x195, | 
|  | D3D11_FILTER_MAXIMUM_ANISOTROPIC = 0x1d5 | 
|  | } D3D11_FILTER; | 
|  | typedef enum D3D11_DSV_FLAG { | 
|  | D3D11_DSV_READ_ONLY_DEPTH = 0x1, | 
|  | D3D11_DSV_READ_ONLY_STENCIL = 0x2 | 
|  | } D3D11_DSV_FLAG; | 
|  | typedef enum D3D11_BUFFEREX_SRV_FLAG { | 
|  | D3D11_BUFFEREX_SRV_FLAG_RAW = 0x1 | 
|  | } D3D11_BUFFEREX_SRV_FLAG; | 
|  | typedef enum D3D11_UAV_FLAG { | 
|  | D3D11_BUFFER_UAV_FLAG_RAW = 0x1, | 
|  | D3D11_BUFFER_UAV_FLAG_APPEND = 0x2, | 
|  | D3D11_BUFFER_UAV_FLAG_COUNTER = 0x4 | 
|  | } D3D11_UAV_FLAG; | 
|  | typedef enum D3D11_INPUT_CLASSIFICATION { | 
|  | D3D11_INPUT_PER_VERTEX_DATA = 0, | 
|  | D3D11_INPUT_PER_INSTANCE_DATA = 1 | 
|  | } D3D11_INPUT_CLASSIFICATION; | 
|  | #define D3D11_APPEND_ALIGNED_ELEMENT (0xffffffff) | 
|  |  | 
|  | typedef struct D3D11_INPUT_ELEMENT_DESC { | 
|  | LPCSTR SemanticName; | 
|  | UINT SemanticIndex; | 
|  | DXGI_FORMAT Format; | 
|  | UINT InputSlot; | 
|  | UINT AlignedByteOffset; | 
|  | D3D11_INPUT_CLASSIFICATION InputSlotClass; | 
|  | UINT InstanceDataStepRate; | 
|  | } D3D11_INPUT_ELEMENT_DESC; | 
|  | typedef enum D3D11_MAP { | 
|  | D3D11_MAP_READ = 1, | 
|  | D3D11_MAP_WRITE = 2, | 
|  | D3D11_MAP_READ_WRITE = 3, | 
|  | D3D11_MAP_WRITE_DISCARD = 4, | 
|  | D3D11_MAP_WRITE_NO_OVERWRITE = 5 | 
|  | } D3D11_MAP; | 
|  | typedef enum D3D11_MAP_FLAG { | 
|  | D3D11_MAP_FLAG_DO_NOT_WAIT = 0x100000 | 
|  | } D3D11_MAP_FLAG; | 
|  | typedef enum D3D11_RAISE_FLAG { | 
|  | D3D11_RAISE_FLAG_DRIVER_INTERNAL_ERROR = 0x1 | 
|  | } D3D11_RAISE_FLAG; | 
|  | typedef struct D3D11_QUERY_DATA_SO_STATISTICS { | 
|  | UINT64 NumPrimitivesWritten; | 
|  | UINT64 PrimitivesStorageNeeded; | 
|  | } D3D11_QUERY_DATA_SO_STATISTICS; | 
|  | typedef struct D3D11_MAPPED_SUBRESOURCE { | 
|  | void *pData; | 
|  | UINT RowPitch; | 
|  | UINT DepthPitch; | 
|  | } D3D11_MAPPED_SUBRESOURCE; | 
|  | typedef enum D3D11_QUERY { | 
|  | D3D11_QUERY_EVENT = 0, | 
|  | D3D11_QUERY_OCCLUSION = 1, | 
|  | D3D11_QUERY_TIMESTAMP = 2, | 
|  | D3D11_QUERY_TIMESTAMP_DISJOINT = 3, | 
|  | D3D11_QUERY_PIPELINE_STATISTICS = 4, | 
|  | D3D11_QUERY_OCCLUSION_PREDICATE = 5, | 
|  | D3D11_QUERY_SO_STATISTICS = 6, | 
|  | D3D11_QUERY_SO_OVERFLOW_PREDICATE = 7, | 
|  | D3D11_QUERY_SO_STATISTICS_STREAM0 = 8, | 
|  | D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM0 = 9, | 
|  | D3D11_QUERY_SO_STATISTICS_STREAM1 = 10, | 
|  | D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM1 = 11, | 
|  | D3D11_QUERY_SO_STATISTICS_STREAM2 = 12, | 
|  | D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM2 = 13, | 
|  | D3D11_QUERY_SO_STATISTICS_STREAM3 = 14, | 
|  | D3D11_QUERY_SO_OVERFLOW_PREDICATE_STREAM3 = 15 | 
|  | } D3D11_QUERY; | 
|  | typedef enum D3D11_QUERY_MISC_FLAG { | 
|  | D3D11_QUERY_MISC_PREDICATEHINT = 0x1 | 
|  | } D3D11_QUERY_MISC_FLAG; | 
|  | typedef enum D3D11_ASYNC_GETDATA_FLAG { | 
|  | D3D11_ASYNC_GETDATA_DONOTFLUSH = 0x1 | 
|  | } D3D11_ASYNC_GETDATA_FLAG; | 
|  | typedef enum D3D11_RESOURCE_MISC_FLAG { | 
|  | D3D11_RESOURCE_MISC_GENERATE_MIPS = 0x1, | 
|  | D3D11_RESOURCE_MISC_SHARED = 0x2, | 
|  | D3D11_RESOURCE_MISC_TEXTURECUBE = 0x4, | 
|  | D3D11_RESOURCE_MISC_DRAWINDIRECT_ARGS = 0x10, | 
|  | D3D11_RESOURCE_MISC_BUFFER_ALLOW_RAW_VIEWS = 0x20, | 
|  | D3D11_RESOURCE_MISC_BUFFER_STRUCTURED = 0x40, | 
|  | D3D11_RESOURCE_MISC_RESOURCE_CLAMP = 0x80, | 
|  | D3D11_RESOURCE_MISC_SHARED_KEYEDMUTEX = 0x100, | 
|  | D3D11_RESOURCE_MISC_GDI_COMPATIBLE = 0x200, | 
|  | D3D11_RESOURCE_MISC_SHARED_NTHANDLE = 0x800, | 
|  | D3D11_RESOURCE_MISC_RESTRICTED_CONTENT = 0x1000, | 
|  | D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE = 0x2000, | 
|  | D3D11_RESOURCE_MISC_RESTRICT_SHARED_RESOURCE_DRIVER = 0x4000, | 
|  | D3D11_RESOURCE_MISC_GUARDED = 0x8000, | 
|  | D3D11_RESOURCE_MISC_TILE_POOL = 0x20000, | 
|  | D3D11_RESOURCE_MISC_TILED = 0x40000, | 
|  | D3D11_RESOURCE_MISC_HW_PROTECTED = 0x80000, | 
|  | D3D11_RESOURCE_MISC_SHARED_DISPLAYABLE = 0x100000, | 
|  | D3D11_RESOURCE_MISC_SHARED_EXCLUSIVE_WRITER = 0x200000 | 
|  | } D3D11_RESOURCE_MISC_FLAG; | 
|  | typedef struct D3D11_QUERY_DESC { | 
|  | D3D11_QUERY Query; | 
|  | UINT MiscFlags; | 
|  | } D3D11_QUERY_DESC; | 
|  | #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) | 
|  | struct CD3D11_QUERY_DESC : public D3D11_QUERY_DESC { | 
|  | CD3D11_QUERY_DESC() {} | 
|  | ~CD3D11_QUERY_DESC() {} | 
|  | explicit CD3D11_QUERY_DESC(const D3D11_QUERY_DESC &other) : D3D11_QUERY_DESC(other) {} | 
|  | explicit CD3D11_QUERY_DESC(D3D11_QUERY query, UINT misc_flags = 0) { | 
|  | Query = query; | 
|  | MiscFlags = misc_flags; | 
|  | } | 
|  | operator const D3D11_QUERY_DESC&() const { | 
|  | return *this; | 
|  | } | 
|  | }; | 
|  | #endif | 
|  | typedef struct D3D11_RASTERIZER_DESC { | 
|  | D3D11_FILL_MODE FillMode; | 
|  | D3D11_CULL_MODE CullMode; | 
|  | WINBOOL FrontCounterClockwise; | 
|  | INT DepthBias; | 
|  | FLOAT DepthBiasClamp; | 
|  | FLOAT SlopeScaledDepthBias; | 
|  | WINBOOL DepthClipEnable; | 
|  | WINBOOL ScissorEnable; | 
|  | WINBOOL MultisampleEnable; | 
|  | WINBOOL AntialiasedLineEnable; | 
|  | } D3D11_RASTERIZER_DESC; | 
|  | #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) | 
|  | struct CD3D11_RASTERIZER_DESC : public D3D11_RASTERIZER_DESC { | 
|  | CD3D11_RASTERIZER_DESC() {} | 
|  | explicit CD3D11_RASTERIZER_DESC(const D3D11_RASTERIZER_DESC &o) : D3D11_RASTERIZER_DESC(o) {} | 
|  | explicit CD3D11_RASTERIZER_DESC(CD3D11_DEFAULT) { | 
|  | FillMode = D3D11_FILL_SOLID; | 
|  | CullMode = D3D11_CULL_BACK; | 
|  | FrontCounterClockwise = FALSE; | 
|  | DepthBias = D3D11_DEFAULT_DEPTH_BIAS; | 
|  | DepthBiasClamp = D3D11_DEFAULT_DEPTH_BIAS_CLAMP; | 
|  | SlopeScaledDepthBias = D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS; | 
|  | DepthClipEnable = TRUE; | 
|  | ScissorEnable = FALSE; | 
|  | MultisampleEnable = FALSE; | 
|  | AntialiasedLineEnable = FALSE; | 
|  | } | 
|  | explicit CD3D11_RASTERIZER_DESC(D3D11_FILL_MODE fillMode, D3D11_CULL_MODE cullMode, | 
|  | WINBOOL frontCounterClockwise, INT depthBias, FLOAT depthBiasClamp, FLOAT slopeScaledDepthBias, | 
|  | BOOL depthClipEnable, WINBOOL scissorEnable, WINBOOL multisampleEnable, WINBOOL antialiasedLineEnable) { | 
|  | FillMode = fillMode; | 
|  | CullMode = cullMode; | 
|  | FrontCounterClockwise = frontCounterClockwise; | 
|  | DepthBias = depthBias; | 
|  | DepthBiasClamp = depthBiasClamp; | 
|  | SlopeScaledDepthBias = slopeScaledDepthBias; | 
|  | DepthClipEnable = depthClipEnable; | 
|  | ScissorEnable = scissorEnable; | 
|  | MultisampleEnable = multisampleEnable; | 
|  | AntialiasedLineEnable = antialiasedLineEnable; | 
|  | } | 
|  | ~CD3D11_RASTERIZER_DESC() {} | 
|  | operator const D3D11_RASTERIZER_DESC&() const { return *this; } | 
|  | }; | 
|  | #endif | 
|  | typedef enum D3D11_RESOURCE_DIMENSION { | 
|  | D3D11_RESOURCE_DIMENSION_UNKNOWN = 0, | 
|  | D3D11_RESOURCE_DIMENSION_BUFFER = 1, | 
|  | D3D11_RESOURCE_DIMENSION_TEXTURE1D = 2, | 
|  | D3D11_RESOURCE_DIMENSION_TEXTURE2D = 3, | 
|  | D3D11_RESOURCE_DIMENSION_TEXTURE3D = 4 | 
|  | } D3D11_RESOURCE_DIMENSION; | 
|  | typedef enum D3D11_RTV_DIMENSION { | 
|  | D3D11_RTV_DIMENSION_UNKNOWN = 0, | 
|  | D3D11_RTV_DIMENSION_BUFFER = 1, | 
|  | D3D11_RTV_DIMENSION_TEXTURE1D = 2, | 
|  | D3D11_RTV_DIMENSION_TEXTURE1DARRAY = 3, | 
|  | D3D11_RTV_DIMENSION_TEXTURE2D = 4, | 
|  | D3D11_RTV_DIMENSION_TEXTURE2DARRAY = 5, | 
|  | D3D11_RTV_DIMENSION_TEXTURE2DMS = 6, | 
|  | D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY = 7, | 
|  | D3D11_RTV_DIMENSION_TEXTURE3D = 8 | 
|  | } D3D11_RTV_DIMENSION; | 
|  | typedef struct D3D11_SO_DECLARATION_ENTRY { | 
|  | UINT Stream; | 
|  | LPCSTR SemanticName; | 
|  | UINT SemanticIndex; | 
|  | BYTE StartComponent; | 
|  | BYTE ComponentCount; | 
|  | BYTE OutputSlot; | 
|  | } D3D11_SO_DECLARATION_ENTRY; | 
|  | typedef enum D3D11_STENCIL_OP { | 
|  | D3D11_STENCIL_OP_KEEP = 1, | 
|  | D3D11_STENCIL_OP_ZERO = 2, | 
|  | D3D11_STENCIL_OP_REPLACE = 3, | 
|  | D3D11_STENCIL_OP_INCR_SAT = 4, | 
|  | D3D11_STENCIL_OP_DECR_SAT = 5, | 
|  | D3D11_STENCIL_OP_INVERT = 6, | 
|  | D3D11_STENCIL_OP_INCR = 7, | 
|  | D3D11_STENCIL_OP_DECR = 8 | 
|  | } D3D11_STENCIL_OP; | 
|  | #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) | 
|  | } | 
|  | inline UINT D3D11CalcSubresource(UINT MipSlice, UINT ArraySlice, UINT MipLevels) { | 
|  | return MipSlice + ArraySlice * MipLevels; | 
|  | } | 
|  | extern "C"{ | 
|  | #endif | 
|  | typedef struct D3D11_SUBRESOURCE_DATA { | 
|  | const void *pSysMem; | 
|  | UINT SysMemPitch; | 
|  | UINT SysMemSlicePitch; | 
|  | } D3D11_SUBRESOURCE_DATA; | 
|  | typedef struct D3D11_TEX1D_ARRAY_DSV { | 
|  | UINT MipSlice; | 
|  | UINT FirstArraySlice; | 
|  | UINT ArraySize; | 
|  | } D3D11_TEX1D_ARRAY_DSV; | 
|  | typedef struct D3D11_TEX1D_ARRAY_RTV { | 
|  | UINT MipSlice; | 
|  | UINT FirstArraySlice; | 
|  | UINT ArraySize; | 
|  | } D3D11_TEX1D_ARRAY_RTV; | 
|  | typedef struct D3D11_TEX1D_ARRAY_SRV { | 
|  | UINT MostDetailedMip; | 
|  | UINT MipLevels; | 
|  | UINT FirstArraySlice; | 
|  | UINT ArraySize; | 
|  | } D3D11_TEX1D_ARRAY_SRV; | 
|  | typedef struct D3D11_TEX1D_ARRAY_UAV { | 
|  | UINT MipSlice; | 
|  | UINT FirstArraySlice; | 
|  | UINT ArraySize; | 
|  | } D3D11_TEX1D_ARRAY_UAV; | 
|  | typedef struct D3D11_TEX1D_DSV { | 
|  | UINT MipSlice; | 
|  | } D3D11_TEX1D_DSV; | 
|  | typedef struct D3D11_TEX1D_RTV { | 
|  | UINT MipSlice; | 
|  | } D3D11_TEX1D_RTV; | 
|  | typedef struct D3D11_TEX1D_SRV { | 
|  | UINT MostDetailedMip; | 
|  | UINT MipLevels; | 
|  | } D3D11_TEX1D_SRV; | 
|  | typedef struct D3D11_TEX1D_UAV { | 
|  | UINT MipSlice; | 
|  | } D3D11_TEX1D_UAV; | 
|  | typedef struct D3D11_TEX2D_ARRAY_DSV { | 
|  | UINT MipSlice; | 
|  | UINT FirstArraySlice; | 
|  | UINT ArraySize; | 
|  | } D3D11_TEX2D_ARRAY_DSV; | 
|  | typedef struct D3D11_TEX2D_ARRAY_RTV { | 
|  | UINT MipSlice; | 
|  | UINT FirstArraySlice; | 
|  | UINT ArraySize; | 
|  | } D3D11_TEX2D_ARRAY_RTV; | 
|  | typedef struct D3D11_TEX2D_ARRAY_SRV { | 
|  | UINT MostDetailedMip; | 
|  | UINT MipLevels; | 
|  | UINT FirstArraySlice; | 
|  | UINT ArraySize; | 
|  | } D3D11_TEX2D_ARRAY_SRV; | 
|  | typedef struct D3D11_TEX2D_ARRAY_UAV { | 
|  | UINT MipSlice; | 
|  | UINT FirstArraySlice; | 
|  | UINT ArraySize; | 
|  | } D3D11_TEX2D_ARRAY_UAV; | 
|  | typedef struct D3D11_TEX2D_DSV { | 
|  | UINT MipSlice; | 
|  | } D3D11_TEX2D_DSV; | 
|  | typedef struct D3D11_TEX2D_RTV { | 
|  | UINT MipSlice; | 
|  | } D3D11_TEX2D_RTV; | 
|  | typedef struct D3D11_TEX2D_SRV { | 
|  | UINT MostDetailedMip; | 
|  | UINT MipLevels; | 
|  | } D3D11_TEX2D_SRV; | 
|  | typedef struct D3D11_TEX2D_UAV { | 
|  | UINT MipSlice; | 
|  | } D3D11_TEX2D_UAV; | 
|  | typedef struct D3D11_TEX2DMS_ARRAY_DSV { | 
|  | UINT FirstArraySlice; | 
|  | UINT ArraySize; | 
|  | } D3D11_TEX2DMS_ARRAY_DSV; | 
|  | typedef struct D3D11_TEX2DMS_ARRAY_RTV { | 
|  | UINT FirstArraySlice; | 
|  | UINT ArraySize; | 
|  | } D3D11_TEX2DMS_ARRAY_RTV; | 
|  | typedef struct D3D11_TEX2DMS_ARRAY_SRV { | 
|  | UINT FirstArraySlice; | 
|  | UINT ArraySize; | 
|  | } D3D11_TEX2DMS_ARRAY_SRV; | 
|  | typedef struct D3D11_TEX2DMS_DSV { | 
|  | UINT UnusedField_NothingToDefine; | 
|  | } D3D11_TEX2DMS_DSV; | 
|  | typedef struct D3D11_TEX2DMS_RTV { | 
|  | UINT UnusedField_NothingToDefine; | 
|  | } D3D11_TEX2DMS_RTV; | 
|  | typedef struct D3D11_TEX2DMS_SRV { | 
|  | UINT UnusedField_NothingToDefine; | 
|  | } D3D11_TEX2DMS_SRV; | 
|  | typedef struct D3D11_TEX3D_RTV { | 
|  | UINT MipSlice; | 
|  | UINT FirstWSlice; | 
|  | UINT WSize; | 
|  | } D3D11_TEX3D_RTV; | 
|  | typedef struct D3D11_TEX3D_SRV { | 
|  | UINT MostDetailedMip; | 
|  | UINT MipLevels; | 
|  | } D3D11_TEX3D_SRV; | 
|  | typedef struct D3D11_TEX3D_UAV { | 
|  | UINT MipSlice; | 
|  | UINT FirstWSlice; | 
|  | UINT WSize; | 
|  | } D3D11_TEX3D_UAV; | 
|  | typedef struct D3D11_TEXCUBE_ARRAY_SRV { | 
|  | UINT MostDetailedMip; | 
|  | UINT MipLevels; | 
|  | UINT First2DArrayFace; | 
|  | UINT NumCubes; | 
|  | } D3D11_TEXCUBE_ARRAY_SRV; | 
|  | typedef struct D3D11_TEXCUBE_SRV { | 
|  | UINT MostDetailedMip; | 
|  | UINT MipLevels; | 
|  | } D3D11_TEXCUBE_SRV; | 
|  | typedef enum D3D11_TEXTURE_ADDRESS_MODE { | 
|  | D3D11_TEXTURE_ADDRESS_WRAP = 1, | 
|  | D3D11_TEXTURE_ADDRESS_MIRROR = 2, | 
|  | D3D11_TEXTURE_ADDRESS_CLAMP = 3, | 
|  | D3D11_TEXTURE_ADDRESS_BORDER = 4, | 
|  | D3D11_TEXTURE_ADDRESS_MIRROR_ONCE = 5 | 
|  | } D3D11_TEXTURE_ADDRESS_MODE; | 
|  | typedef enum D3D11_UAV_DIMENSION { | 
|  | D3D11_UAV_DIMENSION_UNKNOWN = 0, | 
|  | D3D11_UAV_DIMENSION_BUFFER = 1, | 
|  | D3D11_UAV_DIMENSION_TEXTURE1D = 2, | 
|  | D3D11_UAV_DIMENSION_TEXTURE1DARRAY = 3, | 
|  | D3D11_UAV_DIMENSION_TEXTURE2D = 4, | 
|  | D3D11_UAV_DIMENSION_TEXTURE2DARRAY = 5, | 
|  | D3D11_UAV_DIMENSION_TEXTURE3D = 8 | 
|  | } D3D11_UAV_DIMENSION; | 
|  | typedef struct D3D11_UNORDERED_ACCESS_VIEW_DESC { | 
|  | DXGI_FORMAT Format; | 
|  | D3D11_UAV_DIMENSION ViewDimension; | 
|  | __C89_NAMELESS union { | 
|  | D3D11_BUFFER_UAV Buffer; | 
|  | D3D11_TEX1D_UAV Texture1D; | 
|  | D3D11_TEX1D_ARRAY_UAV Texture1DArray; | 
|  | D3D11_TEX2D_UAV Texture2D; | 
|  | D3D11_TEX2D_ARRAY_UAV Texture2DArray; | 
|  | D3D11_TEX3D_UAV Texture3D; | 
|  | } __C89_NAMELESSUNIONNAME; | 
|  | } D3D11_UNORDERED_ACCESS_VIEW_DESC; | 
|  | typedef enum D3D11_USAGE { | 
|  | D3D11_USAGE_DEFAULT = 0, | 
|  | D3D11_USAGE_IMMUTABLE = 1, | 
|  | D3D11_USAGE_DYNAMIC = 2, | 
|  | D3D11_USAGE_STAGING = 3 | 
|  | } D3D11_USAGE; | 
|  | typedef enum D3D11_BIND_FLAG { | 
|  | D3D11_BIND_VERTEX_BUFFER = 0x1, | 
|  | D3D11_BIND_INDEX_BUFFER = 0x2, | 
|  | D3D11_BIND_CONSTANT_BUFFER = 0x4, | 
|  | D3D11_BIND_SHADER_RESOURCE = 0x8, | 
|  | D3D11_BIND_STREAM_OUTPUT = 0x10, | 
|  | D3D11_BIND_RENDER_TARGET = 0x20, | 
|  | D3D11_BIND_DEPTH_STENCIL = 0x40, | 
|  | D3D11_BIND_UNORDERED_ACCESS = 0x80, | 
|  | D3D11_BIND_DECODER = 0x200, | 
|  | D3D11_BIND_VIDEO_ENCODER = 0x400 | 
|  | } D3D11_BIND_FLAG; | 
|  | typedef enum D3D11_CPU_ACCESS_FLAG { | 
|  | D3D11_CPU_ACCESS_WRITE = 0x10000, | 
|  | D3D11_CPU_ACCESS_READ = 0x20000 | 
|  | } D3D11_CPU_ACCESS_FLAG; | 
|  | typedef struct D3D11_VIEWPORT { | 
|  | FLOAT TopLeftX; | 
|  | FLOAT TopLeftY; | 
|  | FLOAT Width; | 
|  | FLOAT Height; | 
|  | FLOAT MinDepth; | 
|  | FLOAT MaxDepth; | 
|  | } D3D11_VIEWPORT; | 
|  | typedef enum D3D11_COLOR_WRITE_ENABLE { | 
|  | D3D11_COLOR_WRITE_ENABLE_RED = 1, | 
|  | D3D11_COLOR_WRITE_ENABLE_GREEN = 2, | 
|  | D3D11_COLOR_WRITE_ENABLE_BLUE = 4, | 
|  | D3D11_COLOR_WRITE_ENABLE_ALPHA = 8, | 
|  | D3D11_COLOR_WRITE_ENABLE_ALL = ((D3D11_COLOR_WRITE_ENABLE_RED | D3D11_COLOR_WRITE_ENABLE_GREEN) | D3D11_COLOR_WRITE_ENABLE_BLUE) | D3D11_COLOR_WRITE_ENABLE_ALPHA | 
|  | } D3D11_COLOR_WRITE_ENABLE; | 
|  | typedef enum D3D11_FORMAT_SUPPORT { | 
|  | D3D11_FORMAT_SUPPORT_BUFFER = 0x1, | 
|  | D3D11_FORMAT_SUPPORT_IA_VERTEX_BUFFER = 0x2, | 
|  | D3D11_FORMAT_SUPPORT_IA_INDEX_BUFFER = 0x4, | 
|  | D3D11_FORMAT_SUPPORT_SO_BUFFER = 0x8, | 
|  | D3D11_FORMAT_SUPPORT_TEXTURE1D = 0x10, | 
|  | D3D11_FORMAT_SUPPORT_TEXTURE2D = 0x20, | 
|  | D3D11_FORMAT_SUPPORT_TEXTURE3D = 0x40, | 
|  | D3D11_FORMAT_SUPPORT_TEXTURECUBE = 0x80, | 
|  | D3D11_FORMAT_SUPPORT_SHADER_LOAD = 0x100, | 
|  | D3D11_FORMAT_SUPPORT_SHADER_SAMPLE = 0x200, | 
|  | D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_COMPARISON = 0x400, | 
|  | D3D11_FORMAT_SUPPORT_SHADER_SAMPLE_MONO_TEXT = 0x800, | 
|  | D3D11_FORMAT_SUPPORT_MIP = 0x1000, | 
|  | D3D11_FORMAT_SUPPORT_MIP_AUTOGEN = 0x2000, | 
|  | D3D11_FORMAT_SUPPORT_RENDER_TARGET = 0x4000, | 
|  | D3D11_FORMAT_SUPPORT_BLENDABLE = 0x8000, | 
|  | D3D11_FORMAT_SUPPORT_DEPTH_STENCIL = 0x10000, | 
|  | D3D11_FORMAT_SUPPORT_CPU_LOCKABLE = 0x20000, | 
|  | D3D11_FORMAT_SUPPORT_MULTISAMPLE_RESOLVE = 0x40000, | 
|  | D3D11_FORMAT_SUPPORT_DISPLAY = 0x80000, | 
|  | D3D11_FORMAT_SUPPORT_CAST_WITHIN_BIT_LAYOUT = 0x100000, | 
|  | D3D11_FORMAT_SUPPORT_MULTISAMPLE_RENDERTARGET = 0x200000, | 
|  | D3D11_FORMAT_SUPPORT_MULTISAMPLE_LOAD = 0x400000, | 
|  | D3D11_FORMAT_SUPPORT_SHADER_GATHER = 0x800000, | 
|  | D3D11_FORMAT_SUPPORT_BACK_BUFFER_CAST = 0x1000000, | 
|  | D3D11_FORMAT_SUPPORT_TYPED_UNORDERED_ACCESS_VIEW = 0x2000000, | 
|  | D3D11_FORMAT_SUPPORT_SHADER_GATHER_COMPARISON = 0x4000000, | 
|  | D3D11_FORMAT_SUPPORT_DECODER_OUTPUT = 0x8000000, | 
|  | D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_OUTPUT = 0x10000000, | 
|  | D3D11_FORMAT_SUPPORT_VIDEO_PROCESSOR_INPUT = 0x20000000, | 
|  | D3D11_FORMAT_SUPPORT_VIDEO_ENCODER = 0x40000000 | 
|  | } D3D11_FORMAT_SUPPORT; | 
|  | typedef enum D3D11_FORMAT_SUPPORT2 { | 
|  | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_ADD = 0x1, | 
|  | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS = 0x2, | 
|  | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE = 0x4, | 
|  | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE = 0x8, | 
|  | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX = 0x10, | 
|  | D3D11_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX = 0x20, | 
|  | D3D11_FORMAT_SUPPORT2_UAV_TYPED_LOAD = 0x40, | 
|  | D3D11_FORMAT_SUPPORT2_UAV_TYPED_STORE = 0x80, | 
|  | D3D11_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP = 0x100, | 
|  | D3D11_FORMAT_SUPPORT2_TILED = 0x200, | 
|  | D3D11_FORMAT_SUPPORT2_SHAREABLE = 0x400, | 
|  | D3D11_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY = 0x4000 | 
|  | } D3D11_FORMAT_SUPPORT2; | 
|  | typedef enum D3D11_CLEAR_FLAG { | 
|  | D3D11_CLEAR_DEPTH = 0x1, | 
|  | D3D11_CLEAR_STENCIL = 0x2 | 
|  | } D3D11_CLEAR_FLAG; | 
|  | typedef struct D3D11_RENDER_TARGET_BLEND_DESC { | 
|  | WINBOOL BlendEnable; | 
|  | D3D11_BLEND SrcBlend; | 
|  | D3D11_BLEND DestBlend; | 
|  | D3D11_BLEND_OP BlendOp; | 
|  | D3D11_BLEND SrcBlendAlpha; | 
|  | D3D11_BLEND DestBlendAlpha; | 
|  | D3D11_BLEND_OP BlendOpAlpha; | 
|  | UINT8 RenderTargetWriteMask; | 
|  | } D3D11_RENDER_TARGET_BLEND_DESC; | 
|  | typedef struct D3D11_BLEND_DESC { | 
|  | WINBOOL AlphaToCoverageEnable; | 
|  | WINBOOL IndependentBlendEnable; | 
|  | D3D11_RENDER_TARGET_BLEND_DESC RenderTarget[8]; | 
|  | } D3D11_BLEND_DESC; | 
|  | #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) | 
|  | struct CD3D11_BLEND_DESC : public D3D11_BLEND_DESC { | 
|  | CD3D11_BLEND_DESC() {} | 
|  | explicit CD3D11_BLEND_DESC(const D3D11_BLEND_DESC &o) : D3D11_BLEND_DESC(o) {} | 
|  | explicit CD3D11_BLEND_DESC(CD3D11_DEFAULT) { | 
|  | AlphaToCoverageEnable = FALSE; | 
|  | IndependentBlendEnable = FALSE; | 
|  | for(D3D11_RENDER_TARGET_BLEND_DESC *target = RenderTarget; | 
|  | target < RenderTarget + D3D11_SIMULTANEOUS_RENDER_TARGET_COUNT; | 
|  | target++) { | 
|  | target->BlendEnable = FALSE; | 
|  | target->SrcBlend = target->SrcBlendAlpha = D3D11_BLEND_ONE; | 
|  | target->DestBlend = target->DestBlendAlpha = D3D11_BLEND_ZERO; | 
|  | target->BlendOp = target->BlendOpAlpha = D3D11_BLEND_OP_ADD; | 
|  | target->RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL; | 
|  | } | 
|  | } | 
|  | ~CD3D11_BLEND_DESC() {} | 
|  | operator const D3D11_BLEND_DESC&() const { return *this; } | 
|  | }; | 
|  | #endif | 
|  | typedef struct D3D11_BUFFER_DESC { | 
|  | UINT ByteWidth; | 
|  | D3D11_USAGE Usage; | 
|  | UINT BindFlags; | 
|  | UINT CPUAccessFlags; | 
|  | UINT MiscFlags; | 
|  | UINT StructureByteStride; | 
|  | } D3D11_BUFFER_DESC; | 
|  | #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) | 
|  | struct CD3D11_BUFFER_DESC : public D3D11_BUFFER_DESC { | 
|  | CD3D11_BUFFER_DESC() {} | 
|  | explicit CD3D11_BUFFER_DESC(const D3D11_BUFFER_DESC &o) : D3D11_BUFFER_DESC(o) {} | 
|  | explicit CD3D11_BUFFER_DESC(UINT byteWidth,UINT bindFlags, | 
|  | D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0, | 
|  | UINT miscFlags = 0, UINT structureByteStride = 0 ) { | 
|  | ByteWidth = byteWidth; | 
|  | Usage = usage; | 
|  | BindFlags = bindFlags; | 
|  | CPUAccessFlags = cpuaccessFlags; | 
|  | MiscFlags = miscFlags; | 
|  | StructureByteStride = structureByteStride; | 
|  | } | 
|  | ~CD3D11_BUFFER_DESC() {} | 
|  | operator const D3D11_BUFFER_DESC&() const { return *this; } | 
|  | }; | 
|  | #endif | 
|  | typedef struct D3D11_DEPTH_STENCIL_VIEW_DESC { | 
|  | DXGI_FORMAT Format; | 
|  | D3D11_DSV_DIMENSION ViewDimension; | 
|  | UINT Flags; | 
|  | __C89_NAMELESS union { | 
|  | D3D11_TEX1D_DSV Texture1D; | 
|  | D3D11_TEX1D_ARRAY_DSV Texture1DArray; | 
|  | D3D11_TEX2D_DSV Texture2D; | 
|  | D3D11_TEX2D_ARRAY_DSV Texture2DArray; | 
|  | D3D11_TEX2DMS_DSV Texture2DMS; | 
|  | D3D11_TEX2DMS_ARRAY_DSV Texture2DMSArray; | 
|  | } __C89_NAMELESSUNIONNAME; | 
|  | } D3D11_DEPTH_STENCIL_VIEW_DESC; | 
|  | typedef struct D3D11_DEPTH_STENCILOP_DESC { | 
|  | D3D11_STENCIL_OP StencilFailOp; | 
|  | D3D11_STENCIL_OP StencilDepthFailOp; | 
|  | D3D11_STENCIL_OP StencilPassOp; | 
|  | D3D11_COMPARISON_FUNC StencilFunc; | 
|  | } D3D11_DEPTH_STENCILOP_DESC; | 
|  | typedef struct D3D11_DEPTH_STENCIL_DESC { | 
|  | WINBOOL DepthEnable; | 
|  | D3D11_DEPTH_WRITE_MASK DepthWriteMask; | 
|  | D3D11_COMPARISON_FUNC DepthFunc; | 
|  | WINBOOL StencilEnable; | 
|  | UINT8 StencilReadMask; | 
|  | UINT8 StencilWriteMask; | 
|  | D3D11_DEPTH_STENCILOP_DESC FrontFace; | 
|  | D3D11_DEPTH_STENCILOP_DESC BackFace; | 
|  | } D3D11_DEPTH_STENCIL_DESC; | 
|  | #if !defined( D3D11_NO_HELPERS ) && defined( __cplusplus ) | 
|  | struct CD3D11_DEPTH_STENCIL_DESC : public D3D11_DEPTH_STENCIL_DESC { | 
|  | CD3D11_DEPTH_STENCIL_DESC() {} | 
|  | explicit CD3D11_DEPTH_STENCIL_DESC(const D3D11_DEPTH_STENCIL_DESC &other) : D3D11_DEPTH_STENCIL_DESC(other) {} | 
|  | explicit CD3D11_DEPTH_STENCIL_DESC(CD3D11_DEFAULT) { | 
|  | const D3D11_DEPTH_STENCILOP_DESC default_op = | 
|  | {D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_STENCIL_OP_KEEP, D3D11_COMPARISON_ALWAYS}; | 
|  | DepthEnable = TRUE; | 
|  | DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL; | 
|  | DepthFunc = D3D11_COMPARISON_LESS; | 
|  | StencilEnable = FALSE; | 
|  | StencilReadMask = D3D11_DEFAULT_STENCIL_READ_MASK; | 
|  | StencilWriteMask = D3D11_DEFAULT_STENCIL_WRITE_MASK; | 
|  | FrontFace = default_op; | 
|  | BackFace = default_op; | 
|  | } | 
|  | explicit CD3D11_DEPTH_STENCIL_DESC( | 
|  | WINBOOL depth_enable, | 
|  | D3D11_DEPTH_WRITE_MASK depth_write_mask, | 
|  | D3D11_COMPARISON_FUNC depth_func, | 
|  | WINBOOL stencil_enable, | 
|  | UINT8 stencil_read_mask, | 
|  | UINT8 stencil_write_mask, | 
|  | D3D11_STENCIL_OP front_stencil_fail_op, | 
|  | D3D11_STENCIL_OP front_stencil_depth_fail_op, | 
|  | D3D11_STENCIL_OP front_stencil_pass_op, | 
|  | D3D11_COMPARISON_FUNC front_stencil_func, | 
|  | D3D11_STENCIL_OP back_stencil_fail_op, | 
|  | D3D11_STENCIL_OP back_stencil_depth_fail_op, | 
|  | D3D11_STENCIL_OP back_stencil_pass_op, | 
|  | D3D11_COMPARISON_FUNC back_stencil_func) { | 
|  | DepthEnable = depth_enable; | 
|  | DepthWriteMask = depth_write_mask; | 
|  | DepthFunc = depth_func; | 
|  | StencilEnable = stencil_enable; | 
|  | StencilReadMask = stencil_read_mask; | 
|  | StencilWriteMask = stencil_write_mask; | 
|  | FrontFace.StencilFailOp = front_stencil_fail_op; | 
|  | FrontFace.StencilDepthFailOp = front_stencil_depth_fail_op; | 
|  | FrontFace.StencilPassOp = front_stencil_pass_op; | 
|  | FrontFace.StencilFunc = front_stencil_func; | 
|  | BackFace.StencilFailOp = back_stencil_fail_op; | 
|  | BackFace.StencilDepthFailOp = back_stencil_depth_fail_op; | 
|  | BackFace.StencilPassOp = back_stencil_pass_op; | 
|  | BackFace.StencilFunc = back_stencil_func; | 
|  | } | 
|  | ~CD3D11_DEPTH_STENCIL_DESC() {} | 
|  | operator const D3D11_DEPTH_STENCIL_DESC&() const { return *this; } | 
|  | }; | 
|  | #endif | 
|  | typedef struct D3D11_RENDER_TARGET_VIEW_DESC { | 
|  | DXGI_FORMAT Format; | 
|  | D3D11_RTV_DIMENSION ViewDimension; | 
|  | __C89_NAMELESS union { | 
|  | D3D11_BUFFER_RTV Buffer; | 
|  | D3D11_TEX1D_RTV Texture1D; | 
|  | D3D11_TEX1D_ARRAY_RTV Texture1DArray; | 
|  | D3D11_TEX2D_RTV Texture2D; | 
|  | D3D11_TEX2D_ARRAY_RTV Texture2DArray; | 
|  | D3D11_TEX2DMS_RTV Texture2DMS; | 
|  | D3D11_TEX2DMS_ARRAY_RTV Texture2DMSArray; | 
|  | D3D11_TEX3D_RTV Texture3D; | 
|  | } __C89_NAMELESSUNIONNAME; | 
|  | } D3D11_RENDER_TARGET_VIEW_DESC; | 
|  | #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) | 
|  | struct CD3D11_RENDER_TARGET_VIEW_DESC : public D3D11_RENDER_TARGET_VIEW_DESC { | 
|  | CD3D11_RENDER_TARGET_VIEW_DESC() {} | 
|  | explicit CD3D11_RENDER_TARGET_VIEW_DESC(D3D11_RTV_DIMENSION dim, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, | 
|  | UINT mip_slice = 0, UINT first_slice = 0, UINT array_size = -1) { | 
|  | Format = format; | 
|  | ViewDimension = dim; | 
|  | switch(dim) { | 
|  | case D3D11_RTV_DIMENSION_BUFFER: | 
|  | Buffer.FirstElement = mip_slice; | 
|  | Buffer.NumElements = first_slice; | 
|  | break; | 
|  | case D3D11_RTV_DIMENSION_TEXTURE1D: | 
|  | Texture1D.MipSlice = mip_slice; | 
|  | break; | 
|  | case D3D11_RTV_DIMENSION_TEXTURE1DARRAY: | 
|  | Texture1DArray.MipSlice = mip_slice; | 
|  | Texture1DArray.FirstArraySlice = first_slice; | 
|  | Texture1DArray.ArraySize = array_size; | 
|  | break; | 
|  | case D3D11_RTV_DIMENSION_TEXTURE2D: | 
|  | Texture2D.MipSlice = mip_slice; | 
|  | break; | 
|  | case D3D11_RTV_DIMENSION_TEXTURE2DARRAY: | 
|  | Texture2DArray.MipSlice = mip_slice; | 
|  | Texture2DArray.FirstArraySlice = first_slice; | 
|  | Texture2DArray.ArraySize = array_size; | 
|  | break; | 
|  | case D3D11_RTV_DIMENSION_TEXTURE2DMSARRAY: | 
|  | Texture2DMSArray.FirstArraySlice = first_slice; | 
|  | Texture2DMSArray.ArraySize = array_size; | 
|  | break; | 
|  | case D3D11_RTV_DIMENSION_TEXTURE3D: | 
|  | Texture3D.MipSlice = mip_slice; | 
|  | Texture3D.FirstWSlice = first_slice; | 
|  | Texture3D.WSize = array_size; | 
|  | break; | 
|  | default: | 
|  | break; | 
|  | } | 
|  | } | 
|  | explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Buffer*, DXGI_FORMAT format, UINT first_elem, | 
|  | UINT elem_cnt) { | 
|  | Format = format; | 
|  | ViewDimension = D3D11_RTV_DIMENSION_BUFFER; | 
|  | Buffer.FirstElement = first_elem; | 
|  | Buffer.NumElements = elem_cnt; | 
|  | } | 
|  | explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture1D *texture, D3D11_RTV_DIMENSION dim, | 
|  | DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT mip_slice = 0, UINT first_slice = 0, | 
|  | UINT array_size = -1); | 
|  | explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture2D *texture, D3D11_RTV_DIMENSION dim, | 
|  | DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT mip_slice = 0, UINT first_slice = 0, | 
|  | UINT array_size = -1); | 
|  | explicit CD3D11_RENDER_TARGET_VIEW_DESC(ID3D11Texture3D *texture, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, | 
|  | UINT mip_slice = 0, UINT first_w_slice = 0, UINT w_slice = -1 ); | 
|  | ~CD3D11_RENDER_TARGET_VIEW_DESC() {} | 
|  | explicit CD3D11_RENDER_TARGET_VIEW_DESC(const D3D11_RENDER_TARGET_VIEW_DESC &other) | 
|  | : D3D11_RENDER_TARGET_VIEW_DESC(other) {} | 
|  | operator const D3D11_RENDER_TARGET_VIEW_DESC&() const { | 
|  | return *this; | 
|  | } | 
|  | }; | 
|  | #endif | 
|  | typedef struct D3D11_SAMPLER_DESC { | 
|  | D3D11_FILTER Filter; | 
|  | D3D11_TEXTURE_ADDRESS_MODE AddressU; | 
|  | D3D11_TEXTURE_ADDRESS_MODE AddressV; | 
|  | D3D11_TEXTURE_ADDRESS_MODE AddressW; | 
|  | FLOAT MipLODBias; | 
|  | UINT MaxAnisotropy; | 
|  | D3D11_COMPARISON_FUNC ComparisonFunc; | 
|  | FLOAT BorderColor[4]; | 
|  | FLOAT MinLOD; | 
|  | FLOAT MaxLOD; | 
|  | } D3D11_SAMPLER_DESC; | 
|  | #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) | 
|  | struct CD3D11_SAMPLER_DESC : public D3D11_SAMPLER_DESC { | 
|  | CD3D11_SAMPLER_DESC() {} | 
|  | explicit CD3D11_SAMPLER_DESC(const D3D11_SAMPLER_DESC &o) : D3D11_SAMPLER_DESC(o) {} | 
|  | explicit CD3D11_SAMPLER_DESC(CD3D11_DEFAULT) { | 
|  | Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR; | 
|  | AddressU = D3D11_TEXTURE_ADDRESS_CLAMP; | 
|  | AddressV = D3D11_TEXTURE_ADDRESS_CLAMP; | 
|  | AddressW = D3D11_TEXTURE_ADDRESS_CLAMP; | 
|  | MipLODBias = 0; | 
|  | MaxAnisotropy = 1; | 
|  | ComparisonFunc = D3D11_COMPARISON_NEVER; | 
|  | BorderColor[0] = BorderColor[1] = BorderColor[2] = BorderColor[3] = 1.0f; | 
|  | MinLOD = -3.402823466e+38f; | 
|  | MaxLOD = 3.402823466e+38f; | 
|  | } | 
|  | explicit CD3D11_SAMPLER_DESC(D3D11_FILTER filter, D3D11_TEXTURE_ADDRESS_MODE addressU, | 
|  | D3D11_TEXTURE_ADDRESS_MODE addressV, D3D11_TEXTURE_ADDRESS_MODE addressW, | 
|  | FLOAT mipLODBias, UINT maxAnisotropy, D3D11_COMPARISON_FUNC comparisonFunc, | 
|  | const FLOAT *borderColor, FLOAT minLOD, FLOAT maxLOD) { | 
|  | Filter = filter; | 
|  | AddressU = addressU; | 
|  | AddressV = addressV; | 
|  | AddressW = addressW; | 
|  | MipLODBias = mipLODBias; | 
|  | MaxAnisotropy = maxAnisotropy; | 
|  | ComparisonFunc = comparisonFunc; | 
|  | if(borderColor) { | 
|  | BorderColor[0] = borderColor[0]; | 
|  | BorderColor[1] = borderColor[1]; | 
|  | BorderColor[2] = borderColor[2]; | 
|  | BorderColor[3] = borderColor[3]; | 
|  | }else { | 
|  | BorderColor[0] = BorderColor[1] = BorderColor[2] = BorderColor[3] = 1.0f; | 
|  | } | 
|  | MinLOD = minLOD; | 
|  | MaxLOD = maxLOD; | 
|  | } | 
|  | ~CD3D11_SAMPLER_DESC() {} | 
|  | operator const D3D11_SAMPLER_DESC&() const { return *this; } | 
|  | }; | 
|  | #endif | 
|  | typedef struct D3D11_SHADER_RESOURCE_VIEW_DESC { | 
|  | DXGI_FORMAT Format; | 
|  | D3D11_SRV_DIMENSION ViewDimension; | 
|  | __C89_NAMELESS union { | 
|  | D3D11_BUFFER_SRV Buffer; | 
|  | D3D11_TEX1D_SRV Texture1D; | 
|  | D3D11_TEX1D_ARRAY_SRV Texture1DArray; | 
|  | D3D11_TEX2D_SRV Texture2D; | 
|  | D3D11_TEX2D_ARRAY_SRV Texture2DArray; | 
|  | D3D11_TEX2DMS_SRV Texture2DMS; | 
|  | D3D11_TEX2DMS_ARRAY_SRV Texture2DMSArray; | 
|  | D3D11_TEX3D_SRV Texture3D; | 
|  | D3D11_TEXCUBE_SRV TextureCube; | 
|  | D3D11_TEXCUBE_ARRAY_SRV TextureCubeArray; | 
|  | D3D11_BUFFEREX_SRV BufferEx; | 
|  | } __C89_NAMELESSUNIONNAME; | 
|  | } D3D11_SHADER_RESOURCE_VIEW_DESC; | 
|  | #if !defined(D3D11_NO_HELPERS) && defined( __cplusplus ) | 
|  | struct CD3D11_SHADER_RESOURCE_VIEW_DESC : public D3D11_SHADER_RESOURCE_VIEW_DESC { | 
|  | CD3D11_SHADER_RESOURCE_VIEW_DESC() {} | 
|  | explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(D3D11_SRV_DIMENSION dim, | 
|  | DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0, | 
|  | UINT mip_levels = -1, UINT first_slice = 0, UINT array_size = -1, UINT flags = 0) { | 
|  | Format = format; | 
|  | ViewDimension = dim; | 
|  | switch(ViewDimension) { | 
|  | case D3D11_SRV_DIMENSION_BUFFER: | 
|  | Buffer.FirstElement = most_detailed_mip; | 
|  | Buffer.NumElements = mip_levels; | 
|  | break; | 
|  | case D3D11_SRV_DIMENSION_TEXTURE1D: | 
|  | Texture1D.MostDetailedMip = most_detailed_mip; | 
|  | Texture1D.MipLevels = mip_levels; | 
|  | break; | 
|  | case D3D11_SRV_DIMENSION_TEXTURE1DARRAY: | 
|  | Texture1DArray.MostDetailedMip = most_detailed_mip; | 
|  | Texture1DArray.MipLevels = mip_levels; | 
|  | Texture1DArray.FirstArraySlice = first_slice; | 
|  | Texture1DArray.ArraySize = array_size; | 
|  | break; | 
|  | case D3D11_SRV_DIMENSION_TEXTURE2D: | 
|  | Texture2D.MostDetailedMip = most_detailed_mip; | 
|  | Texture2D.MipLevels = mip_levels; | 
|  | break; | 
|  | case D3D11_SRV_DIMENSION_TEXTURE2DARRAY: | 
|  | Texture2DArray.MostDetailedMip = most_detailed_mip; | 
|  | Texture2DArray.MipLevels = mip_levels; | 
|  | Texture2DArray.FirstArraySlice = first_slice; | 
|  | Texture2DArray.ArraySize = array_size; | 
|  | break; | 
|  | case D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY: | 
|  | Texture2DMSArray.FirstArraySlice = first_slice; | 
|  | Texture2DMSArray.ArraySize = array_size; | 
|  | break; | 
|  | case D3D11_SRV_DIMENSION_TEXTURE3D: | 
|  | Texture3D.MostDetailedMip = most_detailed_mip; | 
|  | Texture3D.MipLevels = mip_levels; | 
|  | break; | 
|  | case D3D11_SRV_DIMENSION_TEXTURECUBE: | 
|  | TextureCube.MostDetailedMip = most_detailed_mip; | 
|  | TextureCube.MipLevels = mip_levels; | 
|  | break; | 
|  | case D3D11_SRV_DIMENSION_TEXTURECUBEARRAY: | 
|  | TextureCubeArray.MostDetailedMip = most_detailed_mip; | 
|  | TextureCubeArray.MipLevels = mip_levels; | 
|  | TextureCubeArray.First2DArrayFace = first_slice; | 
|  | TextureCubeArray.NumCubes = array_size; | 
|  | break; | 
|  | case D3D11_SRV_DIMENSION_BUFFEREX: | 
|  | BufferEx.FirstElement = most_detailed_mip; | 
|  | BufferEx.NumElements = mip_levels; | 
|  | BufferEx.Flags = flags; | 
|  | break; | 
|  | default: | 
|  | break; | 
|  | } | 
|  | } | 
|  | explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Buffer*, DXGI_FORMAT format, UINT first_elem, | 
|  | UINT elem_cnt, UINT flags = 0); | 
|  | explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture1D *texture, D3D11_SRV_DIMENSION dim, | 
|  | DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0, UINT mip_levels = -1, | 
|  | UINT first_slice = 0, UINT array_size = -1 ); | 
|  | explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture2D *texture, D3D11_SRV_DIMENSION dim, | 
|  | DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, UINT most_detailed_mip = 0, UINT mip_levels = -1, | 
|  | UINT first_slice = 0, UINT array_size = -1 ); | 
|  | explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(ID3D11Texture3D *texture, DXGI_FORMAT format = DXGI_FORMAT_UNKNOWN, | 
|  | UINT most_detailed_mip = 0, UINT mip_levels = -1 ); | 
|  | ~CD3D11_SHADER_RESOURCE_VIEW_DESC() {} | 
|  | explicit CD3D11_SHADER_RESOURCE_VIEW_DESC(const D3D11_SHADER_RESOURCE_VIEW_DESC &other) | 
|  | : D3D11_SHADER_RESOURCE_VIEW_DESC(other) {} | 
|  | operator const D3D11_SHADER_RESOURCE_VIEW_DESC&() const { | 
|  | return *this; | 
|  | } | 
|  | }; | 
|  | #endif | 
|  | typedef struct D3D11_TEXTURE1D_DESC { | 
|  | UINT Width; | 
|  | UINT MipLevels; | 
|  | UINT ArraySize; | 
|  | DXGI_FORMAT Format; | 
|  | D3D11_USAGE Usage; | 
|  | UINT BindFlags; | 
|  | UINT CPUAccessFlags; | 
|  | UINT MiscFlags; | 
|  | } D3D11_TEXTURE1D_DESC; | 
|  | typedef struct D3D11_TEXTURE2D_DESC { | 
|  | UINT Width; | 
|  | UINT Height; | 
|  | UINT MipLevels; | 
|  | UINT ArraySize; | 
|  | DXGI_FORMAT Format; | 
|  | DXGI_SAMPLE_DESC SampleDesc; | 
|  | D3D11_USAGE Usage; | 
|  | UINT BindFlags; | 
|  | UINT CPUAccessFlags; | 
|  | UINT MiscFlags; | 
|  | } D3D11_TEXTURE2D_DESC; | 
|  | #if !defined(D3D11_NO_HELPERS) && defined(__cplusplus) | 
|  | struct CD3D11_TEXTURE2D_DESC : public D3D11_TEXTURE2D_DESC { | 
|  | CD3D11_TEXTURE2D_DESC() {} | 
|  | explicit CD3D11_TEXTURE2D_DESC(const D3D11_TEXTURE2D_DESC &o) : D3D11_TEXTURE2D_DESC(o) {} | 
|  | explicit CD3D11_TEXTURE2D_DESC(DXGI_FORMAT format, UINT width, UINT height, UINT arraySize = 1, | 
|  | UINT mipLevels = 0, UINT bindFlags = D3D11_BIND_SHADER_RESOURCE, | 
|  | D3D11_USAGE usage = D3D11_USAGE_DEFAULT, UINT cpuaccessFlags = 0, UINT sampleCount = 1, | 
|  | UINT sampleQuality = 0, UINT miscFlags = 0) { | 
|  | Width = width; | 
|  | Height = height; | 
|  | MipLevels = mipLevels; | 
|  | ArraySize = arraySize; | 
|  | Format = format; | 
|  | SampleDesc.Count = sampleCount; | 
|  | SampleDesc.Quality = sampleQuality; | 
|  | Usage = usage; | 
|  | BindFlags = bindFlags; | 
|  | CPUAccessFlags = cpuaccessFlags; | 
|  | MiscFlags = miscFlags; | 
|  | } | 
|  | ~CD3D11_TEXTURE2D_DESC() {} | 
|  | operator const D3D11_TEXTURE2D_DESC&() const { return *this; } | 
|  | }; | 
|  | #endif | 
|  | typedef struct D3D11_TEXTURE3D_DESC { | 
|  | UINT Width; | 
|  | UINT Height; | 
|  | UINT Depth; | 
|  | UINT MipLevels; | 
|  | DXGI_FORMAT Format; | 
|  | D3D11_USAGE Usage; | 
|  | UINT BindFlags; | 
|  | UINT CPUAccessFlags; | 
|  | UINT MiscFlags; | 
|  | } D3D11_TEXTURE3D_DESC; | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG2_MOCOMP,                      0xe6a9f44b,0x61b0,0x4563,0x9e,0xa4,0x63,0xd2,0xa3,0xc6,0xfe,0x66); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG2_IDCT,                        0xbf22ad00,0x03ea,0x4690,0x80,0x77,0x47,0x33,0x46,0x20,0x9b,0x7e); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG2_VLD,                         0xee27417f,0x5e28,0x4e65,0xbe,0xea,0x1d,0x26,0xb5,0x08,0xad,0xc9); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG1_VLD,                         0x6f3ec719,0x3735,0x42cc,0x80,0x63,0x65,0xcc,0x3c,0xb3,0x66,0x16); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG2and1_VLD,                     0x86695f12,0x340e,0x4f04,0x9f,0xd3,0x92,0x53,0xdd,0x32,0x74,0x60); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_H264_MOCOMP_NOFGT,                 0x1b81be64,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_H264_MOCOMP_FGT,                   0x1b81be65,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_H264_IDCT_NOFGT,                   0x1b81be66,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_H264_IDCT_FGT,                     0x1b81be67,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_H264_VLD_NOFGT,                    0x1b81be68,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_H264_VLD_FGT,                      0x1b81be69,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_H264_VLD_WITHFMOASO_NOFGT,         0xd5f04ff9,0x3418,0x45d8,0x95,0x61,0x32,0xa7,0x6a,0xae,0x2d,0xdd); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_H264_VLD_STEREO_PROGRESSIVE_NOFGT, 0xd79be8da,0x0cf1,0x4c81,0xb8,0x2a,0x69,0xa4,0xe2,0x36,0xf4,0x3d); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_H264_VLD_STEREO_NOFGT,             0xf9aaccbb,0xc2b6,0x4cfc,0x87,0x79,0x57,0x07,0xb1,0x76,0x05,0x52); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_H264_VLD_MULTIVIEW_NOFGT,          0x705b9d82,0x76cf,0x49d6,0xb7,0xe6,0xac,0x88,0x72,0xdb,0x01,0x3c); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_WMV8_POSTPROC,                     0x1b81be80,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_WMV8_MOCOMP,                       0x1b81be81,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_WMV9_POSTPROC,                     0x1b81be90,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_WMV9_MOCOMP,                       0x1b81be91,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_WMV9_IDCT,                         0x1b81be94,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_VC1_POSTPROC,                      0x1b81beA0,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_VC1_MOCOMP,                        0x1b81beA1,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_VC1_IDCT,                          0x1b81beA2,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_VC1_VLD,                           0x1b81beA3,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_VC1_D2010,                         0x1b81beA4,0xa0c7,0x11d3,0xb9,0x84,0x00,0xc0,0x4f,0x2e,0x73,0xc5); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG4PT2_VLD_SIMPLE,               0xefd64d74,0xc9e8,0x41d7,0xa5,0xe9,0xe9,0xb0,0xe3,0x9f,0xa3,0x19); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_NOGMC,      0xed418a9f,0x010d,0x4eda,0x9a,0xe3,0x9a,0x65,0x35,0x8d,0x8d,0x2e); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_MPEG4PT2_VLD_ADVSIMPLE_GMC,        0xab998b5b,0x4258,0x44a9,0x9f,0xeb,0x94,0xe5,0x97,0xa6,0xba,0xae); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_HEVC_VLD_MAIN,                     0x5b11d51b,0x2f4c,0x4452,0xbc,0xc3,0x09,0xf2,0xa1,0x16,0x0c,0xc0); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_HEVC_VLD_MAIN10,                   0x107af0e0,0xef1a,0x4d19,0xab,0xa8,0x67,0xa1,0x63,0x07,0x3d,0x13); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_VP9_VLD_PROFILE0,                  0x463707f8,0xa1d0,0x4585,0x87,0x6d,0x83,0xaa,0x6d,0x60,0xb8,0x9e); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_VP9_VLD_10BIT_PROFILE2,            0xa4c749ef,0x6ecf,0x48aa,0x84,0x48,0x50,0xa7,0xa1,0x16,0x5f,0xf7); | 
|  | DEFINE_GUID(D3D11_DECODER_PROFILE_VP8_VLD,                           0x90b899ea,0x3a62,0x4705,0x88,0xb3,0x8d,0xf0,0x4b,0x27,0x44,0xe7); | 
|  | typedef struct D3D11_VIDEO_DECODER_DESC { | 
|  | GUID Guid; | 
|  | UINT SampleWidth; | 
|  | UINT SampleHeight; | 
|  | DXGI_FORMAT OutputFormat; | 
|  | } D3D11_VIDEO_DECODER_DESC; | 
|  | typedef struct D3D11_VIDEO_DECODER_CONFIG { | 
|  | GUID guidConfigBitstreamEncryption; | 
|  | GUID guidConfigMBcontrolEncryption; | 
|  | GUID guidConfigResidDiffEncryption; | 
|  | UINT ConfigBitstreamRaw; | 
|  | UINT ConfigMBcontrolRasterOrder; | 
|  | UINT ConfigResidDiffHost; | 
|  | UINT ConfigSpatialResid8; | 
|  | UINT ConfigResid8Subtraction; | 
|  | UINT ConfigSpatialHost8or9Clipping; | 
|  | UINT ConfigSpatialResidInterleaved; | 
|  | UINT ConfigIntraResidUnsigned; | 
|  | UINT ConfigResidDiffAccelerator; | 
|  | UINT ConfigHostInverseScan; | 
|  | UINT ConfigSpecificIDCT; | 
|  | UINT Config4GroupedCoefs; | 
|  | USHORT ConfigMinRenderTargetBuffCount; | 
|  | USHORT ConfigDecoderSpecific; | 
|  | } D3D11_VIDEO_DECODER_CONFIG; | 
|  | typedef enum D3D11_VIDEO_FRAME_FORMAT { | 
|  | D3D11_VIDEO_FRAME_FORMAT_PROGRESSIVE = 0, | 
|  | D3D11_VIDEO_FRAME_FORMAT_INTERLACED_TOP_FIELD_FIRST = 1, | 
|  | D3D11_VIDEO_FRAME_FORMAT_INTERLACED_BOTTOM_FIELD_FIRST = 2 | 
|  | } D3D11_VIDEO_FRAME_FORMAT; | 
|  | typedef enum D3D11_VIDEO_USAGE { | 
|  | D3D11_VIDEO_USAGE_PLAYBACK_NORMAL = 0, | 
|  | D3D11_VIDEO_USAGE_OPTIMAL_SPEED = 1, | 
|  | D3D11_VIDEO_USAGE_OPTIMAL_QUALITY = 2 | 
|  | } D3D11_VIDEO_USAGE; | 
|  | typedef struct D3D11_VIDEO_PROCESSOR_CONTENT_DESC { | 
|  | D3D11_VIDEO_FRAME_FORMAT InputFrameFormat; | 
|  | DXGI_RATIONAL InputFrameRate; | 
|  | UINT InputWidth; | 
|  | UINT InputHeight; | 
|  | DXGI_RATIONAL OutputFrameRate; | 
|  | UINT OutputWidth; | 
|  | UINT OutputHeight; | 
|  | D3D11_VIDEO_USAGE Usage; | 
|  | } D3D11_VIDEO_PROCESSOR_CONTENT_DESC; | 
|  | typedef struct D3D11_VIDEO_PROCESSOR_CAPS { | 
|  | UINT DeviceCaps; | 
|  | UINT FeatureCaps; | 
|  | UINT FilterCaps; | 
|  | UINT InputFormatCaps; | 
|  | UINT AutoStreamCaps; | 
|  | UINT StereoCaps; | 
|  | UINT RateConversionCapsCount; | 
|  | UINT MaxInputStreams; | 
|  | UINT MaxStreamStates; | 
|  | } D3D11_VIDEO_PROCESSOR_CAPS; | 
|  | typedef struct D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS { | 
|  | UINT PastFrames; | 
|  | UINT FutureFrames; | 
|  | UINT ProcessorCaps; | 
|  | UINT ITelecineCaps; | 
|  | UINT CustomRateCount; | 
|  | } D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS; | 
|  | typedef struct D3D11_VIDEO_PROCESSOR_CUSTOM_RATE { | 
|  | DXGI_RATIONAL CustomRate; | 
|  | UINT OutputFrames; | 
|  | WINBOOL InputInterlaced; | 
|  | UINT InputFramesOrFields; | 
|  | } D3D11_VIDEO_PROCESSOR_CUSTOM_RATE; | 
|  | typedef enum D3D11_VIDEO_PROCESSOR_FILTER { | 
|  | D3D11_VIDEO_PROCESSOR_FILTER_BRIGHTNESS = 0, | 
|  | D3D11_VIDEO_PROCESSOR_FILTER_CONTRAST = 1, | 
|  | D3D11_VIDEO_PROCESSOR_FILTER_HUE = 2, | 
|  | D3D11_VIDEO_PROCESSOR_FILTER_SATURATION = 3, | 
|  | D3D11_VIDEO_PROCESSOR_FILTER_NOISE_REDUCTION = 4, | 
|  | D3D11_VIDEO_PROCESSOR_FILTER_EDGE_ENHANCEMENT = 5, | 
|  | D3D11_VIDEO_PROCESSOR_FILTER_ANAMORPHIC_SCALING = 6, | 
|  | D3D11_VIDEO_PROCESSOR_FILTER_STEREO_ADJUSTMENT = 7 | 
|  | } D3D11_VIDEO_PROCESSOR_FILTER; | 
|  | typedef struct D3D11_VIDEO_PROCESSOR_FILTER_RANGE { | 
|  | int Minimum; | 
|  | int Maximum; | 
|  | int Default; | 
|  | float Multiplier; | 
|  | } D3D11_VIDEO_PROCESSOR_FILTER_RANGE; | 
|  | typedef enum D3D11_AUTHENTICATED_CHANNEL_TYPE { | 
|  | D3D11_AUTHENTICATED_CHANNEL_D3D11 = 1, | 
|  | D3D11_AUTHENTICATED_CHANNEL_DRIVER_SOFTWARE = 2, | 
|  | D3D11_AUTHENTICATED_CHANNEL_DRIVER_HARDWARE = 3 | 
|  | } D3D11_AUTHENTICATED_CHANNEL_TYPE; | 
|  | typedef enum D3D11_VDOV_DIMENSION { | 
|  | D3D11_VDOV_DIMENSION_UNKNOWN = 0, | 
|  | D3D11_VDOV_DIMENSION_TEXTURE2D = 1 | 
|  | } D3D11_VDOV_DIMENSION; | 
|  | typedef struct D3D11_TEX2D_VDOV { | 
|  | UINT ArraySlice; | 
|  | } D3D11_TEX2D_VDOV; | 
|  | typedef struct D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC { | 
|  | GUID DecodeProfile; | 
|  | D3D11_VDOV_DIMENSION ViewDimension; | 
|  | __C89_NAMELESS union { | 
|  | D3D11_TEX2D_VDOV Texture2D; | 
|  | } __C89_NAMELESSUNIONNAME; | 
|  | } D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC; | 
|  | typedef enum D3D11_VPIV_DIMENSION { | 
|  | D3D11_VPIV_DIMENSION_UNKNOWN = 0, | 
|  | D3D11_VPIV_DIMENSION_TEXTURE2D = 1 | 
|  | } D3D11_VPIV_DIMENSION; | 
|  | typedef struct D3D11_TEX2D_VPIV { | 
|  | UINT MipSlice; | 
|  | UINT ArraySlice; | 
|  | } D3D11_TEX2D_VPIV; | 
|  | typedef struct D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC { | 
|  | UINT FourCC; | 
|  | D3D11_VPIV_DIMENSION ViewDimension; | 
|  | __C89_NAMELESS union { | 
|  | D3D11_TEX2D_VPIV Texture2D; | 
|  | } __C89_NAMELESSUNIONNAME; | 
|  | } D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC; | 
|  | typedef enum D3D11_VPOV_DIMENSION { | 
|  | D3D11_VPOV_DIMENSION_UNKNOWN = 0, | 
|  | D3D11_VPOV_DIMENSION_TEXTURE2D = 1, | 
|  | D3D11_VPOV_DIMENSION_TEXTURE2DARRAY = 2 | 
|  | } D3D11_VPOV_DIMENSION; | 
|  | typedef struct D3D11_TEX2D_VPOV { | 
|  | UINT MipSlice; | 
|  | } D3D11_TEX2D_VPOV; | 
|  | typedef struct D3D11_TEX2D_ARRAY_VPOV { | 
|  | UINT MipSlice; | 
|  | UINT FirstArraySlice; | 
|  | UINT ArraySize; | 
|  | } D3D11_TEX2D_ARRAY_VPOV; | 
|  | typedef struct D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC { | 
|  | D3D11_VPOV_DIMENSION ViewDimension; | 
|  | __C89_NAMELESS union { | 
|  | D3D11_TEX2D_VPOV Texture2D; | 
|  | D3D11_TEX2D_ARRAY_VPOV Texture2DArray; | 
|  | } __C89_NAMELESSUNIONNAME; | 
|  | } D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC; | 
|  | typedef struct D3D11_VIDEO_CONTENT_PROTECTION_CAPS { | 
|  | UINT Caps; | 
|  | UINT KeyExchangeTypeCount; | 
|  | UINT BlockAlignmentSize; | 
|  | ULONGLONG ProtectedMemorySize; | 
|  | } D3D11_VIDEO_CONTENT_PROTECTION_CAPS; | 
|  | typedef struct D3D11_ENCRYPTED_BLOCK_INFO { | 
|  | UINT NumEncryptedBytesAtBeginning; | 
|  | UINT NumBytesInSkipPattern; | 
|  | UINT NumBytesInEncryptPattern; | 
|  | } D3D11_ENCRYPTED_BLOCK_INFO; | 
|  | typedef struct D3D11_VIDEO_DECODER_BUFFER_DESC { | 
|  | D3D11_VIDEO_DECODER_BUFFER_TYPE BufferType; | 
|  | UINT BufferIndex; | 
|  | UINT DataOffset; | 
|  | UINT DataSize; | 
|  | UINT FirstMBaddress; | 
|  | UINT NumMBsInBuffer; | 
|  | UINT Width; | 
|  | UINT Height; | 
|  | UINT Stride; | 
|  | UINT ReservedBits; | 
|  | void *pIV; | 
|  | UINT IVSize; | 
|  | WINBOOL PartialEncryption; | 
|  | D3D11_ENCRYPTED_BLOCK_INFO EncryptedBlockInfo; | 
|  | } D3D11_VIDEO_DECODER_BUFFER_DESC; | 
|  | typedef struct D3D11_VIDEO_DECODER_EXTENSION { | 
|  | UINT Function; | 
|  | void *pPrivateInputData; | 
|  | UINT PrivateInputDataSize; | 
|  | void *pPrivateOutputData; | 
|  | UINT PrivateOutputDataSize; | 
|  | UINT ResourceCount; | 
|  | ID3D11Resource **ppResourceList; | 
|  | } D3D11_VIDEO_DECODER_EXTENSION; | 
|  | typedef struct D3D11_VIDEO_COLOR_YCbCrA { | 
|  | float Y; | 
|  | float Cb; | 
|  | float Cr; | 
|  | float A; | 
|  | } D3D11_VIDEO_COLOR_YCbCrA; | 
|  | typedef struct D3D11_VIDEO_COLOR_RGBA { | 
|  | float R; | 
|  | float G; | 
|  | float B; | 
|  | float A; | 
|  | } D3D11_VIDEO_COLOR_RGBA; | 
|  | typedef struct D3D11_VIDEO_COLOR { | 
|  | __C89_NAMELESS union { | 
|  | D3D11_VIDEO_COLOR_YCbCrA YCbCr; | 
|  | D3D11_VIDEO_COLOR_RGBA RGBA; | 
|  | } __C89_NAMELESSUNIONNAME; | 
|  | } D3D11_VIDEO_COLOR; | 
|  | typedef struct D3D11_VIDEO_PROCESSOR_COLOR_SPACE { | 
|  | UINT Usage : 1; | 
|  | UINT RGB_Range : 1; | 
|  | UINT YCbCr_Matrix : 1; | 
|  | UINT YCbCr_xvYCC : 1; | 
|  | UINT Nominal_Range : 2; | 
|  | UINT Reserved : 26; | 
|  | } D3D11_VIDEO_PROCESSOR_COLOR_SPACE; | 
|  | typedef struct D3D11_VIDEO_PROCESSOR_STREAM { | 
|  | WINBOOL Enable; | 
|  | UINT OutputIndex; | 
|  | UINT InputFrameOrField; | 
|  | UINT PastFrames; | 
|  | UINT FutureFrames; | 
|  | ID3D11VideoProcessorInputView **ppPastSurfaces; | 
|  | ID3D11VideoProcessorInputView *pInputSurface; | 
|  | ID3D11VideoProcessorInputView **ppFutureSurfaces; | 
|  | ID3D11VideoProcessorInputView **ppPastSurfacesRight; | 
|  | ID3D11VideoProcessorInputView *pInputSurfaceRight; | 
|  | ID3D11VideoProcessorInputView **ppFutureSurfacesRight; | 
|  | } D3D11_VIDEO_PROCESSOR_STREAM; | 
|  | typedef struct D3D11_OMAC { | 
|  | BYTE Omac[16]; | 
|  | } D3D11_OMAC; | 
|  | typedef struct D3D11_AUTHENTICATED_CONFIGURE_OUTPUT { | 
|  | D3D11_OMAC omac; | 
|  | GUID ConfigureType; | 
|  | HANDLE hChannel; | 
|  | UINT SequenceNumber; | 
|  | HRESULT ReturnCode; | 
|  | } D3D11_AUTHENTICATED_CONFIGURE_OUTPUT; | 
|  | typedef struct D3D11_QUERY_DATA_TIMESTAMP_DISJOINT { | 
|  | UINT64 Frequency; | 
|  | WINBOOL Disjoint; | 
|  | } D3D11_QUERY_DATA_TIMESTAMP_DISJOINT; | 
|  | typedef struct D3D11_QUERY_DATA_PIPELINE_STATISTICS { | 
|  | UINT64 IAVertices; | 
|  | UINT64 IAPrimitives; | 
|  | UINT64 VSInvocations; | 
|  | UINT64 GSInvocations; | 
|  | UINT64 GSPrimitives; | 
|  | UINT64 CInvocations; | 
|  | UINT64 CPrimitives; | 
|  | UINT64 PSInvocations; | 
|  | UINT64 HSInvocations; | 
|  | UINT64 DSInvocations; | 
|  | UINT64 CSInvocations; | 
|  | } D3D11_QUERY_DATA_PIPELINE_STATISTICS; | 
|  | typedef struct D3D11_DRAW_INSTANCED_INDIRECT_ARGS { | 
|  | UINT VertexCountPerInstance; | 
|  | UINT InstanceCount; | 
|  | UINT StartVertexLocation; | 
|  | UINT StartInstanceLocation; | 
|  | } D3D11_DRAW_INSTANCED_INDIRECT_ARGS; | 
|  | typedef struct D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS { | 
|  | UINT IndexCountPerInstance; | 
|  | UINT InstanceCount; | 
|  | UINT StartIndexLocation; | 
|  | INT BaseVertexLocation; | 
|  | UINT StartInstanceLocation; | 
|  | } D3D11_DRAW_INDEXED_INSTANCED_INDIRECT_ARGS; | 
|  | typedef struct D3D11_AUTHENTICATED_CONFIGURE_INPUT { | 
|  | D3D11_OMAC omac; | 
|  | GUID ConfigureType; | 
|  | HANDLE hChannel; | 
|  | UINT SequenceNumber; | 
|  | } D3D11_AUTHENTICATED_CONFIGURE_INPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_QUERY_INPUT { | 
|  | GUID QueryType; | 
|  | HANDLE hChannel; | 
|  | UINT SequenceNumber; | 
|  | } D3D11_AUTHENTICATED_QUERY_INPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT { | 
|  | D3D11_OMAC omac; | 
|  | GUID QueryType; | 
|  | HANDLE hChannel; | 
|  | UINT SequenceNumber; | 
|  | HRESULT ReturnCode; | 
|  | } D3D11_AUTHENTICATED_QUERY_OUTPUT; | 
|  | typedef union D3D11_AUTHENTICATED_PROTECTION_FLAGS { | 
|  | struct { | 
|  | UINT ProtectionEnabled : 1; | 
|  | UINT OverlayOrFullscreenRequired : 1; | 
|  | UINT Reserved : 30; | 
|  | } Flags; | 
|  | UINT Value; | 
|  | } D3D11_AUTHENTICATED_PROTECTION_FLAGS; | 
|  | typedef struct D3D11_AUTHENTICATED_QUERY_PROTECTION_OUTPUT { | 
|  | D3D11_AUTHENTICATED_QUERY_OUTPUT Output; | 
|  | D3D11_AUTHENTICATED_PROTECTION_FLAGS ProtectionFlags; | 
|  | } D3D11_AUTHENTICATED_QUERY_PROTECTION_OUTPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT { | 
|  | D3D11_AUTHENTICATED_QUERY_OUTPUT Output; | 
|  | D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType; | 
|  | } D3D11_AUTHENTICATED_QUERY_CHANNEL_TYPE_OUTPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT { | 
|  | D3D11_AUTHENTICATED_QUERY_OUTPUT Output; | 
|  | HANDLE DeviceHandle; | 
|  | } D3D11_AUTHENTICATED_QUERY_DEVICE_HANDLE_OUTPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT { | 
|  | D3D11_AUTHENTICATED_QUERY_INPUT Input; | 
|  | HANDLE DecoderHandle; | 
|  | } D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_INPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT { | 
|  | D3D11_AUTHENTICATED_QUERY_OUTPUT Output; | 
|  | HANDLE DecoderHandle; | 
|  | HANDLE CryptoSessionHandle; | 
|  | HANDLE DeviceHandle; | 
|  | } D3D11_AUTHENTICATED_QUERY_CRYPTO_SESSION_OUTPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT { | 
|  | D3D11_AUTHENTICATED_QUERY_OUTPUT Output; | 
|  | UINT RestrictedSharedResourceProcessCount; | 
|  | } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_COUNT_OUTPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT { | 
|  | D3D11_AUTHENTICATED_QUERY_INPUT Input; | 
|  | UINT ProcessIndex; | 
|  | } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_INPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT { | 
|  | D3D11_AUTHENTICATED_QUERY_OUTPUT Output; | 
|  | UINT ProcessIndex; | 
|  | D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessIdentifier; | 
|  | HANDLE ProcessHandle; | 
|  | } D3D11_AUTHENTICATED_QUERY_RESTRICTED_SHARED_RESOURCE_PROCESS_OUTPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT { | 
|  | D3D11_AUTHENTICATED_QUERY_OUTPUT Output; | 
|  | UINT UnrestrictedProtectedSharedResourceCount; | 
|  | } D3D11_AUTHENTICATED_QUERY_UNRESTRICTED_PROTECTED_SHARED_RESOURCE_COUNT_OUTPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT { | 
|  | D3D11_AUTHENTICATED_QUERY_INPUT Input; | 
|  | HANDLE DeviceHandle; | 
|  | HANDLE CryptoSessionHandle; | 
|  | } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_INPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT { | 
|  | D3D11_AUTHENTICATED_QUERY_OUTPUT Output; | 
|  | HANDLE DeviceHandle; | 
|  | HANDLE CryptoSessionHandle; | 
|  | UINT OutputIDCount; | 
|  | } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_COUNT_OUTPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT { | 
|  | D3D11_AUTHENTICATED_QUERY_INPUT Input; | 
|  | HANDLE DeviceHandle; | 
|  | HANDLE CryptoSessionHandle; | 
|  | UINT OutputIDIndex; | 
|  | } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_INPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT { | 
|  | D3D11_AUTHENTICATED_QUERY_OUTPUT Output; | 
|  | HANDLE DeviceHandle; | 
|  | HANDLE CryptoSessionHandle; | 
|  | UINT OutputIDIndex; | 
|  | UINT64 OutputID; | 
|  | } D3D11_AUTHENTICATED_QUERY_OUTPUT_ID_OUTPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_QUERY_ACESSIBILITY_OUTPUT { | 
|  | D3D11_AUTHENTICATED_QUERY_OUTPUT Output; | 
|  | D3D11_BUS_TYPE BusType; | 
|  | WINBOOL AccessibleInContiguousBlocks; | 
|  | WINBOOL AccessibleInNonContiguousBlocks; | 
|  | } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_OUTPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT { | 
|  | D3D11_AUTHENTICATED_QUERY_OUTPUT Output; | 
|  | UINT EncryptionGuidCount; | 
|  | } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_COUNT_OUTPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT { | 
|  | D3D11_AUTHENTICATED_QUERY_INPUT Input; | 
|  | UINT EncryptionGuidIndex; | 
|  | } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_INPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT { | 
|  | D3D11_AUTHENTICATED_QUERY_OUTPUT Output; | 
|  | UINT EncryptionGuidIndex; | 
|  | GUID EncryptionGuid; | 
|  | } D3D11_AUTHENTICATED_QUERY_ACCESSIBILITY_ENCRYPTION_GUID_OUTPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT { | 
|  | D3D11_AUTHENTICATED_QUERY_OUTPUT Output; | 
|  | GUID EncryptionGuid; | 
|  | } D3D11_AUTHENTICATED_QUERY_CURRENT_ACCESSIBILITY_ENCRYPTION_OUTPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT { | 
|  | D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters; | 
|  | UINT StartSequenceQuery; | 
|  | UINT StartSequenceConfigure; | 
|  | } D3D11_AUTHENTICATED_CONFIGURE_INITIALIZE_INPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT { | 
|  | D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters; | 
|  | D3D11_AUTHENTICATED_PROTECTION_FLAGS Protections; | 
|  | } D3D11_AUTHENTICATED_CONFIGURE_PROTECTION_INPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT { | 
|  | D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters; | 
|  | HANDLE DecoderHandle; | 
|  | HANDLE CryptoSessionHandle; | 
|  | HANDLE DeviceHandle; | 
|  | } D3D11_AUTHENTICATED_CONFIGURE_CRYPTO_SESSION_INPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT { | 
|  | D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters; | 
|  | D3D11_AUTHENTICATED_PROCESS_IDENTIFIER_TYPE ProcessType; | 
|  | HANDLE ProcessHandle; | 
|  | WINBOOL AllowAccess; | 
|  | } D3D11_AUTHENTICATED_CONFIGURE_SHARED_RESOURCE_INPUT; | 
|  | typedef struct D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT { | 
|  | D3D11_AUTHENTICATED_CONFIGURE_INPUT Parameters; | 
|  | GUID EncryptionGuid; | 
|  | } D3D11_AUTHENTICATED_CONFIGURE_ACCESSIBLE_ENCRYPTION_INPUT; | 
|  | /***************************************************************************** | 
|  | * ID3D11DeviceChild interface | 
|  | */ | 
|  | #ifndef __ID3D11DeviceChild_INTERFACE_DEFINED__ | 
|  | #define __ID3D11DeviceChild_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11DeviceChild, 0x1841e5c8, 0x16b0, 0x489b, 0xbc,0xc8, 0x44,0xcf,0xb0,0xd5,0xde,0xae); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("1841e5c8-16b0-489b-bcc8-44cfb0d5deae") | 
|  | ID3D11DeviceChild : public IUnknown | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetDevice( | 
|  | ID3D11Device **ppDevice) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE GetPrivateData( | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE SetPrivateData( | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface( | 
|  | REFGUID guid, | 
|  | const IUnknown *pData) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11DeviceChild, 0x1841e5c8, 0x16b0, 0x489b, 0xbc,0xc8, 0x44,0xcf,0xb0,0xd5,0xde,0xae) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11DeviceChildVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11DeviceChild *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11DeviceChild *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11DeviceChild *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11DeviceChild *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11DeviceChild *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11DeviceChild *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11DeviceChild *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11DeviceChildVtbl; | 
|  |  | 
|  | interface ID3D11DeviceChild { | 
|  | CONST_VTBL ID3D11DeviceChildVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11DeviceChild_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11DeviceChild_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11DeviceChild_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11DeviceChild_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11DeviceChild_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11DeviceChild_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11DeviceChild_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11DeviceChild_QueryInterface(ID3D11DeviceChild* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11DeviceChild_AddRef(ID3D11DeviceChild* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11DeviceChild_Release(ID3D11DeviceChild* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11DeviceChild_GetDevice(ID3D11DeviceChild* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11DeviceChild_GetPrivateData(ID3D11DeviceChild* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11DeviceChild_SetPrivateData(ID3D11DeviceChild* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11DeviceChild_SetPrivateDataInterface(ID3D11DeviceChild* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11DeviceChild_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11Asynchronous interface | 
|  | */ | 
|  | #ifndef __ID3D11Asynchronous_INTERFACE_DEFINED__ | 
|  | #define __ID3D11Asynchronous_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11Asynchronous, 0x4b35d0cd, 0x1e15, 0x4258, 0x9c,0x98, 0x1b,0x13,0x33,0xf6,0xdd,0x3b); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("4b35d0cd-1e15-4258-9c98-1b1333f6dd3b") | 
|  | ID3D11Asynchronous : public ID3D11DeviceChild | 
|  | { | 
|  | virtual UINT STDMETHODCALLTYPE GetDataSize( | 
|  | ) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11Asynchronous, 0x4b35d0cd, 0x1e15, 0x4258, 0x9c,0x98, 0x1b,0x13,0x33,0xf6,0xdd,0x3b) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11AsynchronousVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11Asynchronous *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11Asynchronous *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11Asynchronous *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11Asynchronous *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11Asynchronous *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11Asynchronous *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11Asynchronous *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11Asynchronous methods ***/ | 
|  | UINT (STDMETHODCALLTYPE *GetDataSize)( | 
|  | ID3D11Asynchronous *This); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11AsynchronousVtbl; | 
|  |  | 
|  | interface ID3D11Asynchronous { | 
|  | CONST_VTBL ID3D11AsynchronousVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11Asynchronous_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11Asynchronous_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11Asynchronous_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11Asynchronous_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11Asynchronous_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11Asynchronous_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11Asynchronous_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11Asynchronous methods ***/ | 
|  | #define ID3D11Asynchronous_GetDataSize(This) (This)->lpVtbl->GetDataSize(This) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11Asynchronous_QueryInterface(ID3D11Asynchronous* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11Asynchronous_AddRef(ID3D11Asynchronous* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11Asynchronous_Release(ID3D11Asynchronous* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11Asynchronous_GetDevice(ID3D11Asynchronous* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Asynchronous_GetPrivateData(ID3D11Asynchronous* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Asynchronous_SetPrivateData(ID3D11Asynchronous* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Asynchronous_SetPrivateDataInterface(ID3D11Asynchronous* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11Asynchronous methods ***/ | 
|  | static __WIDL_INLINE UINT ID3D11Asynchronous_GetDataSize(ID3D11Asynchronous* This) { | 
|  | return This->lpVtbl->GetDataSize(This); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11Asynchronous_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11Query interface | 
|  | */ | 
|  | #ifndef __ID3D11Query_INTERFACE_DEFINED__ | 
|  | #define __ID3D11Query_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11Query, 0xd6c00747, 0x87b7, 0x425e, 0xb8,0x4d, 0x44,0xd1,0x08,0x56,0x0a,0xfd); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("d6c00747-87b7-425e-b84d-44d108560afd") | 
|  | ID3D11Query : public ID3D11Asynchronous | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetDesc( | 
|  | D3D11_QUERY_DESC *pDesc) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11Query, 0xd6c00747, 0x87b7, 0x425e, 0xb8,0x4d, 0x44,0xd1,0x08,0x56,0x0a,0xfd) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11QueryVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11Query *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11Query *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11Query *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11Query *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11Query *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11Query *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11Query *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11Asynchronous methods ***/ | 
|  | UINT (STDMETHODCALLTYPE *GetDataSize)( | 
|  | ID3D11Query *This); | 
|  |  | 
|  | /*** ID3D11Query methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDesc)( | 
|  | ID3D11Query *This, | 
|  | D3D11_QUERY_DESC *pDesc); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11QueryVtbl; | 
|  |  | 
|  | interface ID3D11Query { | 
|  | CONST_VTBL ID3D11QueryVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11Query_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11Query_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11Query_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11Query_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11Query_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11Query_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11Query_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11Asynchronous methods ***/ | 
|  | #define ID3D11Query_GetDataSize(This) (This)->lpVtbl->GetDataSize(This) | 
|  | /*** ID3D11Query methods ***/ | 
|  | #define ID3D11Query_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11Query_QueryInterface(ID3D11Query* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11Query_AddRef(ID3D11Query* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11Query_Release(ID3D11Query* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11Query_GetDevice(ID3D11Query* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Query_GetPrivateData(ID3D11Query* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Query_SetPrivateData(ID3D11Query* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Query_SetPrivateDataInterface(ID3D11Query* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11Asynchronous methods ***/ | 
|  | static __WIDL_INLINE UINT ID3D11Query_GetDataSize(ID3D11Query* This) { | 
|  | return This->lpVtbl->GetDataSize(This); | 
|  | } | 
|  | /*** ID3D11Query methods ***/ | 
|  | static __WIDL_INLINE void ID3D11Query_GetDesc(ID3D11Query* This,D3D11_QUERY_DESC *pDesc) { | 
|  | This->lpVtbl->GetDesc(This,pDesc); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11Query_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11Resource interface | 
|  | */ | 
|  | #ifndef __ID3D11Resource_INTERFACE_DEFINED__ | 
|  | #define __ID3D11Resource_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11Resource, 0xdc8e63f3, 0xd12b, 0x4952, 0xb4,0x7b, 0x5e,0x45,0x02,0x6a,0x86,0x2d); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("dc8e63f3-d12b-4952-b47b-5e45026a862d") | 
|  | ID3D11Resource : public ID3D11DeviceChild | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetType( | 
|  | D3D11_RESOURCE_DIMENSION *pResourceDimension) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE SetEvictionPriority( | 
|  | UINT EvictionPriority) = 0; | 
|  |  | 
|  | virtual UINT STDMETHODCALLTYPE GetEvictionPriority( | 
|  | ) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11Resource, 0xdc8e63f3, 0xd12b, 0x4952, 0xb4,0x7b, 0x5e,0x45,0x02,0x6a,0x86,0x2d) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11ResourceVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11Resource *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11Resource *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11Resource *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11Resource *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11Resource *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11Resource *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11Resource *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11Resource methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetType)( | 
|  | ID3D11Resource *This, | 
|  | D3D11_RESOURCE_DIMENSION *pResourceDimension); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *SetEvictionPriority)( | 
|  | ID3D11Resource *This, | 
|  | UINT EvictionPriority); | 
|  |  | 
|  | UINT (STDMETHODCALLTYPE *GetEvictionPriority)( | 
|  | ID3D11Resource *This); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11ResourceVtbl; | 
|  |  | 
|  | interface ID3D11Resource { | 
|  | CONST_VTBL ID3D11ResourceVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11Resource_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11Resource_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11Resource_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11Resource_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11Resource_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11Resource_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11Resource_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11Resource methods ***/ | 
|  | #define ID3D11Resource_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension) | 
|  | #define ID3D11Resource_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority) | 
|  | #define ID3D11Resource_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11Resource_QueryInterface(ID3D11Resource* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11Resource_AddRef(ID3D11Resource* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11Resource_Release(ID3D11Resource* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11Resource_GetDevice(ID3D11Resource* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Resource_GetPrivateData(ID3D11Resource* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Resource_SetPrivateData(ID3D11Resource* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Resource_SetPrivateDataInterface(ID3D11Resource* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11Resource methods ***/ | 
|  | static __WIDL_INLINE void ID3D11Resource_GetType(ID3D11Resource* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) { | 
|  | This->lpVtbl->GetType(This,pResourceDimension); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11Resource_SetEvictionPriority(ID3D11Resource* This,UINT EvictionPriority) { | 
|  | This->lpVtbl->SetEvictionPriority(This,EvictionPriority); | 
|  | } | 
|  | static __WIDL_INLINE UINT ID3D11Resource_GetEvictionPriority(ID3D11Resource* This) { | 
|  | return This->lpVtbl->GetEvictionPriority(This); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11Resource_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11View interface | 
|  | */ | 
|  | #ifndef __ID3D11View_INTERFACE_DEFINED__ | 
|  | #define __ID3D11View_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11View, 0x839d1216, 0xbb2e, 0x412b, 0xb7,0xf4, 0xa9,0xdb,0xeb,0xe0,0x8e,0xd1); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("839d1216-bb2e-412b-b7f4-a9dbebe08ed1") | 
|  | ID3D11View : public ID3D11DeviceChild | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetResource( | 
|  | ID3D11Resource **ppResource) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11View, 0x839d1216, 0xbb2e, 0x412b, 0xb7,0xf4, 0xa9,0xdb,0xeb,0xe0,0x8e,0xd1) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11ViewVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11View *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11View *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11View *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11View *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11View *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11View *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11View *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11View methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetResource)( | 
|  | ID3D11View *This, | 
|  | ID3D11Resource **ppResource); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11ViewVtbl; | 
|  |  | 
|  | interface ID3D11View { | 
|  | CONST_VTBL ID3D11ViewVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11View_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11View_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11View_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11View_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11View_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11View_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11View_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11View methods ***/ | 
|  | #define ID3D11View_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11View_QueryInterface(ID3D11View* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11View_AddRef(ID3D11View* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11View_Release(ID3D11View* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11View_GetDevice(ID3D11View* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11View_GetPrivateData(ID3D11View* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11View_SetPrivateData(ID3D11View* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11View_SetPrivateDataInterface(ID3D11View* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11View methods ***/ | 
|  | static __WIDL_INLINE void ID3D11View_GetResource(ID3D11View* This,ID3D11Resource **ppResource) { | 
|  | This->lpVtbl->GetResource(This,ppResource); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11View_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11BlendState interface | 
|  | */ | 
|  | #ifndef __ID3D11BlendState_INTERFACE_DEFINED__ | 
|  | #define __ID3D11BlendState_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11BlendState, 0x75b68faa, 0x347d, 0x4159, 0x8f,0x45, 0xa0,0x64,0x0f,0x01,0xcd,0x9a); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("75b68faa-347d-4159-8f45-a0640f01cd9a") | 
|  | ID3D11BlendState : public ID3D11DeviceChild | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetDesc( | 
|  | D3D11_BLEND_DESC *pDesc) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11BlendState, 0x75b68faa, 0x347d, 0x4159, 0x8f,0x45, 0xa0,0x64,0x0f,0x01,0xcd,0x9a) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11BlendStateVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11BlendState *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11BlendState *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11BlendState *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11BlendState *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11BlendState *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11BlendState *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11BlendState *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11BlendState methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDesc)( | 
|  | ID3D11BlendState *This, | 
|  | D3D11_BLEND_DESC *pDesc); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11BlendStateVtbl; | 
|  |  | 
|  | interface ID3D11BlendState { | 
|  | CONST_VTBL ID3D11BlendStateVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11BlendState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11BlendState_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11BlendState_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11BlendState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11BlendState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11BlendState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11BlendState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11BlendState methods ***/ | 
|  | #define ID3D11BlendState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11BlendState_QueryInterface(ID3D11BlendState* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11BlendState_AddRef(ID3D11BlendState* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11BlendState_Release(ID3D11BlendState* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11BlendState_GetDevice(ID3D11BlendState* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11BlendState_GetPrivateData(ID3D11BlendState* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11BlendState_SetPrivateData(ID3D11BlendState* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11BlendState_SetPrivateDataInterface(ID3D11BlendState* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11BlendState methods ***/ | 
|  | static __WIDL_INLINE void ID3D11BlendState_GetDesc(ID3D11BlendState* This,D3D11_BLEND_DESC *pDesc) { | 
|  | This->lpVtbl->GetDesc(This,pDesc); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11BlendState_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11Buffer interface | 
|  | */ | 
|  | #ifndef __ID3D11Buffer_INTERFACE_DEFINED__ | 
|  | #define __ID3D11Buffer_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11Buffer, 0x48570b85, 0xd1ee, 0x4fcd, 0xa2,0x50, 0xeb,0x35,0x07,0x22,0xb0,0x37); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("48570b85-d1ee-4fcd-a250-eb350722b037") | 
|  | ID3D11Buffer : public ID3D11Resource | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetDesc( | 
|  | D3D11_BUFFER_DESC *pDesc) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11Buffer, 0x48570b85, 0xd1ee, 0x4fcd, 0xa2,0x50, 0xeb,0x35,0x07,0x22,0xb0,0x37) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11BufferVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11Buffer *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11Buffer *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11Buffer *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11Buffer *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11Buffer *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11Buffer *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11Buffer *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11Resource methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetType)( | 
|  | ID3D11Buffer *This, | 
|  | D3D11_RESOURCE_DIMENSION *pResourceDimension); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *SetEvictionPriority)( | 
|  | ID3D11Buffer *This, | 
|  | UINT EvictionPriority); | 
|  |  | 
|  | UINT (STDMETHODCALLTYPE *GetEvictionPriority)( | 
|  | ID3D11Buffer *This); | 
|  |  | 
|  | /*** ID3D11Buffer methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDesc)( | 
|  | ID3D11Buffer *This, | 
|  | D3D11_BUFFER_DESC *pDesc); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11BufferVtbl; | 
|  |  | 
|  | interface ID3D11Buffer { | 
|  | CONST_VTBL ID3D11BufferVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11Buffer_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11Buffer_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11Buffer_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11Buffer_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11Buffer_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11Buffer_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11Buffer_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11Resource methods ***/ | 
|  | #define ID3D11Buffer_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension) | 
|  | #define ID3D11Buffer_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority) | 
|  | #define ID3D11Buffer_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This) | 
|  | /*** ID3D11Buffer methods ***/ | 
|  | #define ID3D11Buffer_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11Buffer_QueryInterface(ID3D11Buffer* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11Buffer_AddRef(ID3D11Buffer* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11Buffer_Release(ID3D11Buffer* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11Buffer_GetDevice(ID3D11Buffer* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Buffer_GetPrivateData(ID3D11Buffer* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Buffer_SetPrivateData(ID3D11Buffer* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Buffer_SetPrivateDataInterface(ID3D11Buffer* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11Resource methods ***/ | 
|  | static __WIDL_INLINE void ID3D11Buffer_GetType(ID3D11Buffer* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) { | 
|  | This->lpVtbl->GetType(This,pResourceDimension); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11Buffer_SetEvictionPriority(ID3D11Buffer* This,UINT EvictionPriority) { | 
|  | This->lpVtbl->SetEvictionPriority(This,EvictionPriority); | 
|  | } | 
|  | static __WIDL_INLINE UINT ID3D11Buffer_GetEvictionPriority(ID3D11Buffer* This) { | 
|  | return This->lpVtbl->GetEvictionPriority(This); | 
|  | } | 
|  | /*** ID3D11Buffer methods ***/ | 
|  | static __WIDL_INLINE void ID3D11Buffer_GetDesc(ID3D11Buffer* This,D3D11_BUFFER_DESC *pDesc) { | 
|  | This->lpVtbl->GetDesc(This,pDesc); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11Buffer_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11ClassInstance interface | 
|  | */ | 
|  | #ifndef __ID3D11ClassInstance_INTERFACE_DEFINED__ | 
|  | #define __ID3D11ClassInstance_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11ClassInstance, 0xa6cd7faa, 0xb0b7, 0x4a2f, 0x94,0x36, 0x86,0x62,0xa6,0x57,0x97,0xcb); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("a6cd7faa-b0b7-4a2f-9436-8662a65797cb") | 
|  | ID3D11ClassInstance : public ID3D11DeviceChild | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetClassLinkage( | 
|  | ID3D11ClassLinkage **ppLinkage) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE GetDesc( | 
|  | D3D11_CLASS_INSTANCE_DESC *pDesc) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE GetInstanceName( | 
|  | LPSTR pInstanceName, | 
|  | SIZE_T *pBufferLength) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE GetTypeName( | 
|  | LPSTR pTypeName, | 
|  | SIZE_T *pBufferLength) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11ClassInstance, 0xa6cd7faa, 0xb0b7, 0x4a2f, 0x94,0x36, 0x86,0x62,0xa6,0x57,0x97,0xcb) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11ClassInstanceVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11ClassInstance *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11ClassInstance *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11ClassInstance *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11ClassInstance *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11ClassInstance *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11ClassInstance *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11ClassInstance *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11ClassInstance methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetClassLinkage)( | 
|  | ID3D11ClassInstance *This, | 
|  | ID3D11ClassLinkage **ppLinkage); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *GetDesc)( | 
|  | ID3D11ClassInstance *This, | 
|  | D3D11_CLASS_INSTANCE_DESC *pDesc); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *GetInstanceName)( | 
|  | ID3D11ClassInstance *This, | 
|  | LPSTR pInstanceName, | 
|  | SIZE_T *pBufferLength); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *GetTypeName)( | 
|  | ID3D11ClassInstance *This, | 
|  | LPSTR pTypeName, | 
|  | SIZE_T *pBufferLength); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11ClassInstanceVtbl; | 
|  |  | 
|  | interface ID3D11ClassInstance { | 
|  | CONST_VTBL ID3D11ClassInstanceVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11ClassInstance_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11ClassInstance_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11ClassInstance_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11ClassInstance_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11ClassInstance_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11ClassInstance_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11ClassInstance_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11ClassInstance methods ***/ | 
|  | #define ID3D11ClassInstance_GetClassLinkage(This,ppLinkage) (This)->lpVtbl->GetClassLinkage(This,ppLinkage) | 
|  | #define ID3D11ClassInstance_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) | 
|  | #define ID3D11ClassInstance_GetInstanceName(This,pInstanceName,pBufferLength) (This)->lpVtbl->GetInstanceName(This,pInstanceName,pBufferLength) | 
|  | #define ID3D11ClassInstance_GetTypeName(This,pTypeName,pBufferLength) (This)->lpVtbl->GetTypeName(This,pTypeName,pBufferLength) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11ClassInstance_QueryInterface(ID3D11ClassInstance* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11ClassInstance_AddRef(ID3D11ClassInstance* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11ClassInstance_Release(ID3D11ClassInstance* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11ClassInstance_GetDevice(ID3D11ClassInstance* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11ClassInstance_GetPrivateData(ID3D11ClassInstance* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11ClassInstance_SetPrivateData(ID3D11ClassInstance* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11ClassInstance_SetPrivateDataInterface(ID3D11ClassInstance* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11ClassInstance methods ***/ | 
|  | static __WIDL_INLINE void ID3D11ClassInstance_GetClassLinkage(ID3D11ClassInstance* This,ID3D11ClassLinkage **ppLinkage) { | 
|  | This->lpVtbl->GetClassLinkage(This,ppLinkage); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11ClassInstance_GetDesc(ID3D11ClassInstance* This,D3D11_CLASS_INSTANCE_DESC *pDesc) { | 
|  | This->lpVtbl->GetDesc(This,pDesc); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11ClassInstance_GetInstanceName(ID3D11ClassInstance* This,LPSTR pInstanceName,SIZE_T *pBufferLength) { | 
|  | This->lpVtbl->GetInstanceName(This,pInstanceName,pBufferLength); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11ClassInstance_GetTypeName(ID3D11ClassInstance* This,LPSTR pTypeName,SIZE_T *pBufferLength) { | 
|  | This->lpVtbl->GetTypeName(This,pTypeName,pBufferLength); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11ClassInstance_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11ClassLinkage interface | 
|  | */ | 
|  | #ifndef __ID3D11ClassLinkage_INTERFACE_DEFINED__ | 
|  | #define __ID3D11ClassLinkage_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11ClassLinkage, 0xddf57cba, 0x9543, 0x46e4, 0xa1,0x2b, 0xf2,0x07,0xa0,0xfe,0x7f,0xed); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("ddf57cba-9543-46e4-a12b-f207a0fe7fed") | 
|  | ID3D11ClassLinkage : public ID3D11DeviceChild | 
|  | { | 
|  | virtual HRESULT STDMETHODCALLTYPE GetClassInstance( | 
|  | LPCSTR pClassInstanceName, | 
|  | UINT InstanceIndex, | 
|  | ID3D11ClassInstance **ppInstance) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateClassInstance( | 
|  | LPCSTR pClassTypeName, | 
|  | UINT ConstantBufferOffset, | 
|  | UINT ConstantVectorOffset, | 
|  | UINT TextureOffset, | 
|  | UINT SamplerOffset, | 
|  | ID3D11ClassInstance **ppInstance) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11ClassLinkage, 0xddf57cba, 0x9543, 0x46e4, 0xa1,0x2b, 0xf2,0x07,0xa0,0xfe,0x7f,0xed) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11ClassLinkageVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11ClassLinkage *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11ClassLinkage *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11ClassLinkage *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11ClassLinkage *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11ClassLinkage *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11ClassLinkage *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11ClassLinkage *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11ClassLinkage methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *GetClassInstance)( | 
|  | ID3D11ClassLinkage *This, | 
|  | LPCSTR pClassInstanceName, | 
|  | UINT InstanceIndex, | 
|  | ID3D11ClassInstance **ppInstance); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateClassInstance)( | 
|  | ID3D11ClassLinkage *This, | 
|  | LPCSTR pClassTypeName, | 
|  | UINT ConstantBufferOffset, | 
|  | UINT ConstantVectorOffset, | 
|  | UINT TextureOffset, | 
|  | UINT SamplerOffset, | 
|  | ID3D11ClassInstance **ppInstance); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11ClassLinkageVtbl; | 
|  |  | 
|  | interface ID3D11ClassLinkage { | 
|  | CONST_VTBL ID3D11ClassLinkageVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11ClassLinkage_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11ClassLinkage_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11ClassLinkage_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11ClassLinkage_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11ClassLinkage_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11ClassLinkage_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11ClassLinkage_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11ClassLinkage methods ***/ | 
|  | #define ID3D11ClassLinkage_GetClassInstance(This,pClassInstanceName,InstanceIndex,ppInstance) (This)->lpVtbl->GetClassInstance(This,pClassInstanceName,InstanceIndex,ppInstance) | 
|  | #define ID3D11ClassLinkage_CreateClassInstance(This,pClassTypeName,ConstantBufferOffset,ConstantVectorOffset,TextureOffset,SamplerOffset,ppInstance) (This)->lpVtbl->CreateClassInstance(This,pClassTypeName,ConstantBufferOffset,ConstantVectorOffset,TextureOffset,SamplerOffset,ppInstance) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11ClassLinkage_QueryInterface(ID3D11ClassLinkage* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11ClassLinkage_AddRef(ID3D11ClassLinkage* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11ClassLinkage_Release(ID3D11ClassLinkage* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11ClassLinkage_GetDevice(ID3D11ClassLinkage* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11ClassLinkage_GetPrivateData(ID3D11ClassLinkage* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11ClassLinkage_SetPrivateData(ID3D11ClassLinkage* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11ClassLinkage_SetPrivateDataInterface(ID3D11ClassLinkage* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11ClassLinkage methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11ClassLinkage_GetClassInstance(ID3D11ClassLinkage* This,LPCSTR pClassInstanceName,UINT InstanceIndex,ID3D11ClassInstance **ppInstance) { | 
|  | return This->lpVtbl->GetClassInstance(This,pClassInstanceName,InstanceIndex,ppInstance); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11ClassLinkage_CreateClassInstance(ID3D11ClassLinkage* This,LPCSTR pClassTypeName,UINT ConstantBufferOffset,UINT ConstantVectorOffset,UINT TextureOffset,UINT SamplerOffset,ID3D11ClassInstance **ppInstance) { | 
|  | return This->lpVtbl->CreateClassInstance(This,pClassTypeName,ConstantBufferOffset,ConstantVectorOffset,TextureOffset,SamplerOffset,ppInstance); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11ClassLinkage_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11CommandList interface | 
|  | */ | 
|  | #ifndef __ID3D11CommandList_INTERFACE_DEFINED__ | 
|  | #define __ID3D11CommandList_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11CommandList, 0xa24bc4d1, 0x769e, 0x43f7, 0x80,0x13, 0x98,0xff,0x56,0x6c,0x18,0xe2); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("a24bc4d1-769e-43f7-8013-98ff566c18e2") | 
|  | ID3D11CommandList : public ID3D11DeviceChild | 
|  | { | 
|  | virtual UINT STDMETHODCALLTYPE GetContextFlags( | 
|  | ) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11CommandList, 0xa24bc4d1, 0x769e, 0x43f7, 0x80,0x13, 0x98,0xff,0x56,0x6c,0x18,0xe2) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11CommandListVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11CommandList *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11CommandList *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11CommandList *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11CommandList *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11CommandList *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11CommandList *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11CommandList *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11CommandList methods ***/ | 
|  | UINT (STDMETHODCALLTYPE *GetContextFlags)( | 
|  | ID3D11CommandList *This); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11CommandListVtbl; | 
|  |  | 
|  | interface ID3D11CommandList { | 
|  | CONST_VTBL ID3D11CommandListVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11CommandList_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11CommandList_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11CommandList_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11CommandList_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11CommandList_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11CommandList_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11CommandList_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11CommandList methods ***/ | 
|  | #define ID3D11CommandList_GetContextFlags(This) (This)->lpVtbl->GetContextFlags(This) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11CommandList_QueryInterface(ID3D11CommandList* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11CommandList_AddRef(ID3D11CommandList* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11CommandList_Release(ID3D11CommandList* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11CommandList_GetDevice(ID3D11CommandList* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11CommandList_GetPrivateData(ID3D11CommandList* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11CommandList_SetPrivateData(ID3D11CommandList* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11CommandList_SetPrivateDataInterface(ID3D11CommandList* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11CommandList methods ***/ | 
|  | static __WIDL_INLINE UINT ID3D11CommandList_GetContextFlags(ID3D11CommandList* This) { | 
|  | return This->lpVtbl->GetContextFlags(This); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11CommandList_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11ComputeShader interface | 
|  | */ | 
|  | #ifndef __ID3D11ComputeShader_INTERFACE_DEFINED__ | 
|  | #define __ID3D11ComputeShader_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11ComputeShader, 0x4f5b196e, 0xc2bd, 0x495e, 0xbd,0x01, 0x1f,0xde,0xd3,0x8e,0x49,0x69); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("4f5b196e-c2bd-495e-bd01-1fded38e4969") | 
|  | ID3D11ComputeShader : public ID3D11DeviceChild | 
|  | { | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11ComputeShader, 0x4f5b196e, 0xc2bd, 0x495e, 0xbd,0x01, 0x1f,0xde,0xd3,0x8e,0x49,0x69) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11ComputeShaderVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11ComputeShader *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11ComputeShader *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11ComputeShader *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11ComputeShader *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11ComputeShader *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11ComputeShader *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11ComputeShader *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11ComputeShaderVtbl; | 
|  |  | 
|  | interface ID3D11ComputeShader { | 
|  | CONST_VTBL ID3D11ComputeShaderVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11ComputeShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11ComputeShader_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11ComputeShader_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11ComputeShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11ComputeShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11ComputeShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11ComputeShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11ComputeShader_QueryInterface(ID3D11ComputeShader* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11ComputeShader_AddRef(ID3D11ComputeShader* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11ComputeShader_Release(ID3D11ComputeShader* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11ComputeShader_GetDevice(ID3D11ComputeShader* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11ComputeShader_GetPrivateData(ID3D11ComputeShader* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11ComputeShader_SetPrivateData(ID3D11ComputeShader* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11ComputeShader_SetPrivateDataInterface(ID3D11ComputeShader* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11ComputeShader_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11Counter interface | 
|  | */ | 
|  | #ifndef __ID3D11Counter_INTERFACE_DEFINED__ | 
|  | #define __ID3D11Counter_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11Counter, 0x6e8c49fb, 0xa371, 0x4770, 0xb4,0x40, 0x29,0x08,0x60,0x22,0xb7,0x41); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("6e8c49fb-a371-4770-b440-29086022b741") | 
|  | ID3D11Counter : public ID3D11Asynchronous | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetDesc( | 
|  | D3D11_COUNTER_DESC *pDesc) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11Counter, 0x6e8c49fb, 0xa371, 0x4770, 0xb4,0x40, 0x29,0x08,0x60,0x22,0xb7,0x41) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11CounterVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11Counter *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11Counter *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11Counter *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11Counter *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11Counter *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11Counter *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11Counter *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11Asynchronous methods ***/ | 
|  | UINT (STDMETHODCALLTYPE *GetDataSize)( | 
|  | ID3D11Counter *This); | 
|  |  | 
|  | /*** ID3D11Counter methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDesc)( | 
|  | ID3D11Counter *This, | 
|  | D3D11_COUNTER_DESC *pDesc); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11CounterVtbl; | 
|  |  | 
|  | interface ID3D11Counter { | 
|  | CONST_VTBL ID3D11CounterVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11Counter_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11Counter_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11Counter_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11Counter_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11Counter_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11Counter_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11Counter_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11Asynchronous methods ***/ | 
|  | #define ID3D11Counter_GetDataSize(This) (This)->lpVtbl->GetDataSize(This) | 
|  | /*** ID3D11Counter methods ***/ | 
|  | #define ID3D11Counter_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11Counter_QueryInterface(ID3D11Counter* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11Counter_AddRef(ID3D11Counter* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11Counter_Release(ID3D11Counter* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11Counter_GetDevice(ID3D11Counter* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Counter_GetPrivateData(ID3D11Counter* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Counter_SetPrivateData(ID3D11Counter* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Counter_SetPrivateDataInterface(ID3D11Counter* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11Asynchronous methods ***/ | 
|  | static __WIDL_INLINE UINT ID3D11Counter_GetDataSize(ID3D11Counter* This) { | 
|  | return This->lpVtbl->GetDataSize(This); | 
|  | } | 
|  | /*** ID3D11Counter methods ***/ | 
|  | static __WIDL_INLINE void ID3D11Counter_GetDesc(ID3D11Counter* This,D3D11_COUNTER_DESC *pDesc) { | 
|  | This->lpVtbl->GetDesc(This,pDesc); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11Counter_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11DepthStencilState interface | 
|  | */ | 
|  | #ifndef __ID3D11DepthStencilState_INTERFACE_DEFINED__ | 
|  | #define __ID3D11DepthStencilState_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11DepthStencilState, 0x03823efb, 0x8d8f, 0x4e1c, 0x9a,0xa2, 0xf6,0x4b,0xb2,0xcb,0xfd,0xf1); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("03823efb-8d8f-4e1c-9aa2-f64bb2cbfdf1") | 
|  | ID3D11DepthStencilState : public ID3D11DeviceChild | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetDesc( | 
|  | D3D11_DEPTH_STENCIL_DESC *pDesc) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11DepthStencilState, 0x03823efb, 0x8d8f, 0x4e1c, 0x9a,0xa2, 0xf6,0x4b,0xb2,0xcb,0xfd,0xf1) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11DepthStencilStateVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11DepthStencilState *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11DepthStencilState *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11DepthStencilState *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11DepthStencilState *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11DepthStencilState *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11DepthStencilState *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11DepthStencilState *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11DepthStencilState methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDesc)( | 
|  | ID3D11DepthStencilState *This, | 
|  | D3D11_DEPTH_STENCIL_DESC *pDesc); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11DepthStencilStateVtbl; | 
|  |  | 
|  | interface ID3D11DepthStencilState { | 
|  | CONST_VTBL ID3D11DepthStencilStateVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11DepthStencilState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11DepthStencilState_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11DepthStencilState_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11DepthStencilState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11DepthStencilState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11DepthStencilState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11DepthStencilState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11DepthStencilState methods ***/ | 
|  | #define ID3D11DepthStencilState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11DepthStencilState_QueryInterface(ID3D11DepthStencilState* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11DepthStencilState_AddRef(ID3D11DepthStencilState* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11DepthStencilState_Release(ID3D11DepthStencilState* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11DepthStencilState_GetDevice(ID3D11DepthStencilState* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11DepthStencilState_GetPrivateData(ID3D11DepthStencilState* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11DepthStencilState_SetPrivateData(ID3D11DepthStencilState* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11DepthStencilState_SetPrivateDataInterface(ID3D11DepthStencilState* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11DepthStencilState methods ***/ | 
|  | static __WIDL_INLINE void ID3D11DepthStencilState_GetDesc(ID3D11DepthStencilState* This,D3D11_DEPTH_STENCIL_DESC *pDesc) { | 
|  | This->lpVtbl->GetDesc(This,pDesc); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11DepthStencilState_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11DepthStencilView interface | 
|  | */ | 
|  | #ifndef __ID3D11DepthStencilView_INTERFACE_DEFINED__ | 
|  | #define __ID3D11DepthStencilView_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11DepthStencilView, 0x9fdac92a, 0x1876, 0x48c3, 0xaf,0xad, 0x25,0xb9,0x4f,0x84,0xa9,0xb6); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("9fdac92a-1876-48c3-afad-25b94f84a9b6") | 
|  | ID3D11DepthStencilView : public ID3D11View | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetDesc( | 
|  | D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11DepthStencilView, 0x9fdac92a, 0x1876, 0x48c3, 0xaf,0xad, 0x25,0xb9,0x4f,0x84,0xa9,0xb6) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11DepthStencilViewVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11DepthStencilView *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11DepthStencilView *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11DepthStencilView *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11DepthStencilView *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11DepthStencilView *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11DepthStencilView *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11DepthStencilView *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11View methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetResource)( | 
|  | ID3D11DepthStencilView *This, | 
|  | ID3D11Resource **ppResource); | 
|  |  | 
|  | /*** ID3D11DepthStencilView methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDesc)( | 
|  | ID3D11DepthStencilView *This, | 
|  | D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11DepthStencilViewVtbl; | 
|  |  | 
|  | interface ID3D11DepthStencilView { | 
|  | CONST_VTBL ID3D11DepthStencilViewVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11DepthStencilView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11DepthStencilView_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11DepthStencilView_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11DepthStencilView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11DepthStencilView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11DepthStencilView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11DepthStencilView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11View methods ***/ | 
|  | #define ID3D11DepthStencilView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource) | 
|  | /*** ID3D11DepthStencilView methods ***/ | 
|  | #define ID3D11DepthStencilView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11DepthStencilView_QueryInterface(ID3D11DepthStencilView* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11DepthStencilView_AddRef(ID3D11DepthStencilView* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11DepthStencilView_Release(ID3D11DepthStencilView* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11DepthStencilView_GetDevice(ID3D11DepthStencilView* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11DepthStencilView_GetPrivateData(ID3D11DepthStencilView* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11DepthStencilView_SetPrivateData(ID3D11DepthStencilView* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11DepthStencilView_SetPrivateDataInterface(ID3D11DepthStencilView* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11View methods ***/ | 
|  | static __WIDL_INLINE void ID3D11DepthStencilView_GetResource(ID3D11DepthStencilView* This,ID3D11Resource **ppResource) { | 
|  | This->lpVtbl->GetResource(This,ppResource); | 
|  | } | 
|  | /*** ID3D11DepthStencilView methods ***/ | 
|  | static __WIDL_INLINE void ID3D11DepthStencilView_GetDesc(ID3D11DepthStencilView* This,D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc) { | 
|  | This->lpVtbl->GetDesc(This,pDesc); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11DepthStencilView_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11DomainShader interface | 
|  | */ | 
|  | #ifndef __ID3D11DomainShader_INTERFACE_DEFINED__ | 
|  | #define __ID3D11DomainShader_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11DomainShader, 0xf582c508, 0x0f36, 0x490c, 0x99,0x77, 0x31,0xee,0xce,0x26,0x8c,0xfa); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("f582c508-0f36-490c-9977-31eece268cfa") | 
|  | ID3D11DomainShader : public ID3D11DeviceChild | 
|  | { | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11DomainShader, 0xf582c508, 0x0f36, 0x490c, 0x99,0x77, 0x31,0xee,0xce,0x26,0x8c,0xfa) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11DomainShaderVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11DomainShader *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11DomainShader *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11DomainShader *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11DomainShader *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11DomainShader *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11DomainShader *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11DomainShader *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11DomainShaderVtbl; | 
|  |  | 
|  | interface ID3D11DomainShader { | 
|  | CONST_VTBL ID3D11DomainShaderVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11DomainShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11DomainShader_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11DomainShader_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11DomainShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11DomainShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11DomainShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11DomainShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11DomainShader_QueryInterface(ID3D11DomainShader* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11DomainShader_AddRef(ID3D11DomainShader* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11DomainShader_Release(ID3D11DomainShader* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11DomainShader_GetDevice(ID3D11DomainShader* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11DomainShader_GetPrivateData(ID3D11DomainShader* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11DomainShader_SetPrivateData(ID3D11DomainShader* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11DomainShader_SetPrivateDataInterface(ID3D11DomainShader* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11DomainShader_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11GeometryShader interface | 
|  | */ | 
|  | #ifndef __ID3D11GeometryShader_INTERFACE_DEFINED__ | 
|  | #define __ID3D11GeometryShader_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11GeometryShader, 0x38325b96, 0xeffb, 0x4022, 0xba,0x02, 0x2e,0x79,0x5b,0x70,0x27,0x5c); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("38325b96-effb-4022-ba02-2e795b70275c") | 
|  | ID3D11GeometryShader : public ID3D11DeviceChild | 
|  | { | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11GeometryShader, 0x38325b96, 0xeffb, 0x4022, 0xba,0x02, 0x2e,0x79,0x5b,0x70,0x27,0x5c) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11GeometryShaderVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11GeometryShader *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11GeometryShader *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11GeometryShader *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11GeometryShader *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11GeometryShader *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11GeometryShader *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11GeometryShader *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11GeometryShaderVtbl; | 
|  |  | 
|  | interface ID3D11GeometryShader { | 
|  | CONST_VTBL ID3D11GeometryShaderVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11GeometryShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11GeometryShader_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11GeometryShader_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11GeometryShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11GeometryShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11GeometryShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11GeometryShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11GeometryShader_QueryInterface(ID3D11GeometryShader* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11GeometryShader_AddRef(ID3D11GeometryShader* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11GeometryShader_Release(ID3D11GeometryShader* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11GeometryShader_GetDevice(ID3D11GeometryShader* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11GeometryShader_GetPrivateData(ID3D11GeometryShader* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11GeometryShader_SetPrivateData(ID3D11GeometryShader* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11GeometryShader_SetPrivateDataInterface(ID3D11GeometryShader* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11GeometryShader_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11HullShader interface | 
|  | */ | 
|  | #ifndef __ID3D11HullShader_INTERFACE_DEFINED__ | 
|  | #define __ID3D11HullShader_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11HullShader, 0x8e5c6061, 0x628a, 0x4c8e, 0x82,0x64, 0xbb,0xe4,0x5c,0xb3,0xd5,0xdd); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("8e5c6061-628a-4c8e-8264-bbe45cb3d5dd") | 
|  | ID3D11HullShader : public ID3D11DeviceChild | 
|  | { | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11HullShader, 0x8e5c6061, 0x628a, 0x4c8e, 0x82,0x64, 0xbb,0xe4,0x5c,0xb3,0xd5,0xdd) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11HullShaderVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11HullShader *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11HullShader *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11HullShader *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11HullShader *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11HullShader *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11HullShader *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11HullShader *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11HullShaderVtbl; | 
|  |  | 
|  | interface ID3D11HullShader { | 
|  | CONST_VTBL ID3D11HullShaderVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11HullShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11HullShader_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11HullShader_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11HullShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11HullShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11HullShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11HullShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11HullShader_QueryInterface(ID3D11HullShader* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11HullShader_AddRef(ID3D11HullShader* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11HullShader_Release(ID3D11HullShader* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11HullShader_GetDevice(ID3D11HullShader* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11HullShader_GetPrivateData(ID3D11HullShader* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11HullShader_SetPrivateData(ID3D11HullShader* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11HullShader_SetPrivateDataInterface(ID3D11HullShader* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11HullShader_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11InputLayout interface | 
|  | */ | 
|  | #ifndef __ID3D11InputLayout_INTERFACE_DEFINED__ | 
|  | #define __ID3D11InputLayout_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11InputLayout, 0xe4819ddc, 0x4cf0, 0x4025, 0xbd,0x26, 0x5d,0xe8,0x2a,0x3e,0x07,0xb7); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("e4819ddc-4cf0-4025-bd26-5de82a3e07b7") | 
|  | ID3D11InputLayout : public ID3D11DeviceChild | 
|  | { | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11InputLayout, 0xe4819ddc, 0x4cf0, 0x4025, 0xbd,0x26, 0x5d,0xe8,0x2a,0x3e,0x07,0xb7) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11InputLayoutVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11InputLayout *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11InputLayout *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11InputLayout *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11InputLayout *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11InputLayout *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11InputLayout *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11InputLayout *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11InputLayoutVtbl; | 
|  |  | 
|  | interface ID3D11InputLayout { | 
|  | CONST_VTBL ID3D11InputLayoutVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11InputLayout_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11InputLayout_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11InputLayout_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11InputLayout_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11InputLayout_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11InputLayout_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11InputLayout_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11InputLayout_QueryInterface(ID3D11InputLayout* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11InputLayout_AddRef(ID3D11InputLayout* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11InputLayout_Release(ID3D11InputLayout* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11InputLayout_GetDevice(ID3D11InputLayout* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11InputLayout_GetPrivateData(ID3D11InputLayout* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11InputLayout_SetPrivateData(ID3D11InputLayout* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11InputLayout_SetPrivateDataInterface(ID3D11InputLayout* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11InputLayout_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11PixelShader interface | 
|  | */ | 
|  | #ifndef __ID3D11PixelShader_INTERFACE_DEFINED__ | 
|  | #define __ID3D11PixelShader_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11PixelShader, 0xea82e40d, 0x51dc, 0x4f33, 0x93,0xd4, 0xdb,0x7c,0x91,0x25,0xae,0x8c); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("ea82e40d-51dc-4f33-93d4-db7c9125ae8c") | 
|  | ID3D11PixelShader : public ID3D11DeviceChild | 
|  | { | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11PixelShader, 0xea82e40d, 0x51dc, 0x4f33, 0x93,0xd4, 0xdb,0x7c,0x91,0x25,0xae,0x8c) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11PixelShaderVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11PixelShader *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11PixelShader *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11PixelShader *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11PixelShader *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11PixelShader *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11PixelShader *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11PixelShader *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11PixelShaderVtbl; | 
|  |  | 
|  | interface ID3D11PixelShader { | 
|  | CONST_VTBL ID3D11PixelShaderVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11PixelShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11PixelShader_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11PixelShader_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11PixelShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11PixelShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11PixelShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11PixelShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11PixelShader_QueryInterface(ID3D11PixelShader* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11PixelShader_AddRef(ID3D11PixelShader* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11PixelShader_Release(ID3D11PixelShader* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11PixelShader_GetDevice(ID3D11PixelShader* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11PixelShader_GetPrivateData(ID3D11PixelShader* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11PixelShader_SetPrivateData(ID3D11PixelShader* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11PixelShader_SetPrivateDataInterface(ID3D11PixelShader* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11PixelShader_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11Predicate interface | 
|  | */ | 
|  | #ifndef __ID3D11Predicate_INTERFACE_DEFINED__ | 
|  | #define __ID3D11Predicate_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11Predicate, 0x9eb576dd, 0x9f77, 0x4d86, 0x81,0xaa, 0x8b,0xab,0x5f,0xe4,0x90,0xe2); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("9eb576dd-9f77-4d86-81aa-8bab5fe490e2") | 
|  | ID3D11Predicate : public ID3D11Query | 
|  | { | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11Predicate, 0x9eb576dd, 0x9f77, 0x4d86, 0x81,0xaa, 0x8b,0xab,0x5f,0xe4,0x90,0xe2) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11PredicateVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11Predicate *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11Predicate *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11Predicate *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11Predicate *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11Predicate *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11Predicate *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11Predicate *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11Asynchronous methods ***/ | 
|  | UINT (STDMETHODCALLTYPE *GetDataSize)( | 
|  | ID3D11Predicate *This); | 
|  |  | 
|  | /*** ID3D11Query methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDesc)( | 
|  | ID3D11Predicate *This, | 
|  | D3D11_QUERY_DESC *pDesc); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11PredicateVtbl; | 
|  |  | 
|  | interface ID3D11Predicate { | 
|  | CONST_VTBL ID3D11PredicateVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11Predicate_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11Predicate_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11Predicate_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11Predicate_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11Predicate_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11Predicate_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11Predicate_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11Asynchronous methods ***/ | 
|  | #define ID3D11Predicate_GetDataSize(This) (This)->lpVtbl->GetDataSize(This) | 
|  | /*** ID3D11Query methods ***/ | 
|  | #define ID3D11Predicate_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11Predicate_QueryInterface(ID3D11Predicate* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11Predicate_AddRef(ID3D11Predicate* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11Predicate_Release(ID3D11Predicate* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11Predicate_GetDevice(ID3D11Predicate* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Predicate_GetPrivateData(ID3D11Predicate* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Predicate_SetPrivateData(ID3D11Predicate* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Predicate_SetPrivateDataInterface(ID3D11Predicate* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11Asynchronous methods ***/ | 
|  | static __WIDL_INLINE UINT ID3D11Predicate_GetDataSize(ID3D11Predicate* This) { | 
|  | return This->lpVtbl->GetDataSize(This); | 
|  | } | 
|  | /*** ID3D11Query methods ***/ | 
|  | static __WIDL_INLINE void ID3D11Predicate_GetDesc(ID3D11Predicate* This,D3D11_QUERY_DESC *pDesc) { | 
|  | This->lpVtbl->GetDesc(This,pDesc); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11Predicate_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11RasterizerState interface | 
|  | */ | 
|  | #ifndef __ID3D11RasterizerState_INTERFACE_DEFINED__ | 
|  | #define __ID3D11RasterizerState_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11RasterizerState, 0x9bb4ab81, 0xab1a, 0x4d8f, 0xb5,0x06, 0xfc,0x04,0x20,0x0b,0x6e,0xe7); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("9bb4ab81-ab1a-4d8f-b506-fc04200b6ee7") | 
|  | ID3D11RasterizerState : public ID3D11DeviceChild | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetDesc( | 
|  | D3D11_RASTERIZER_DESC *pDesc) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11RasterizerState, 0x9bb4ab81, 0xab1a, 0x4d8f, 0xb5,0x06, 0xfc,0x04,0x20,0x0b,0x6e,0xe7) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11RasterizerStateVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11RasterizerState *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11RasterizerState *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11RasterizerState *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11RasterizerState *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11RasterizerState *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11RasterizerState *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11RasterizerState *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11RasterizerState methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDesc)( | 
|  | ID3D11RasterizerState *This, | 
|  | D3D11_RASTERIZER_DESC *pDesc); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11RasterizerStateVtbl; | 
|  |  | 
|  | interface ID3D11RasterizerState { | 
|  | CONST_VTBL ID3D11RasterizerStateVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11RasterizerState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11RasterizerState_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11RasterizerState_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11RasterizerState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11RasterizerState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11RasterizerState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11RasterizerState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11RasterizerState methods ***/ | 
|  | #define ID3D11RasterizerState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11RasterizerState_QueryInterface(ID3D11RasterizerState* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11RasterizerState_AddRef(ID3D11RasterizerState* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11RasterizerState_Release(ID3D11RasterizerState* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11RasterizerState_GetDevice(ID3D11RasterizerState* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11RasterizerState_GetPrivateData(ID3D11RasterizerState* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11RasterizerState_SetPrivateData(ID3D11RasterizerState* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11RasterizerState_SetPrivateDataInterface(ID3D11RasterizerState* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11RasterizerState methods ***/ | 
|  | static __WIDL_INLINE void ID3D11RasterizerState_GetDesc(ID3D11RasterizerState* This,D3D11_RASTERIZER_DESC *pDesc) { | 
|  | This->lpVtbl->GetDesc(This,pDesc); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11RasterizerState_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11RenderTargetView interface | 
|  | */ | 
|  | #ifndef __ID3D11RenderTargetView_INTERFACE_DEFINED__ | 
|  | #define __ID3D11RenderTargetView_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11RenderTargetView, 0xdfdba067, 0x0b8d, 0x4865, 0x87,0x5b, 0xd7,0xb4,0x51,0x6c,0xc1,0x64); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("dfdba067-0b8d-4865-875b-d7b4516cc164") | 
|  | ID3D11RenderTargetView : public ID3D11View | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetDesc( | 
|  | D3D11_RENDER_TARGET_VIEW_DESC *pDesc) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11RenderTargetView, 0xdfdba067, 0x0b8d, 0x4865, 0x87,0x5b, 0xd7,0xb4,0x51,0x6c,0xc1,0x64) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11RenderTargetViewVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11RenderTargetView *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11RenderTargetView *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11RenderTargetView *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11RenderTargetView *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11RenderTargetView *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11RenderTargetView *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11RenderTargetView *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11View methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetResource)( | 
|  | ID3D11RenderTargetView *This, | 
|  | ID3D11Resource **ppResource); | 
|  |  | 
|  | /*** ID3D11RenderTargetView methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDesc)( | 
|  | ID3D11RenderTargetView *This, | 
|  | D3D11_RENDER_TARGET_VIEW_DESC *pDesc); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11RenderTargetViewVtbl; | 
|  |  | 
|  | interface ID3D11RenderTargetView { | 
|  | CONST_VTBL ID3D11RenderTargetViewVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11RenderTargetView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11RenderTargetView_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11RenderTargetView_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11RenderTargetView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11RenderTargetView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11RenderTargetView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11RenderTargetView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11View methods ***/ | 
|  | #define ID3D11RenderTargetView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource) | 
|  | /*** ID3D11RenderTargetView methods ***/ | 
|  | #define ID3D11RenderTargetView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11RenderTargetView_QueryInterface(ID3D11RenderTargetView* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11RenderTargetView_AddRef(ID3D11RenderTargetView* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11RenderTargetView_Release(ID3D11RenderTargetView* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11RenderTargetView_GetDevice(ID3D11RenderTargetView* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11RenderTargetView_GetPrivateData(ID3D11RenderTargetView* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11RenderTargetView_SetPrivateData(ID3D11RenderTargetView* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11RenderTargetView_SetPrivateDataInterface(ID3D11RenderTargetView* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11View methods ***/ | 
|  | static __WIDL_INLINE void ID3D11RenderTargetView_GetResource(ID3D11RenderTargetView* This,ID3D11Resource **ppResource) { | 
|  | This->lpVtbl->GetResource(This,ppResource); | 
|  | } | 
|  | /*** ID3D11RenderTargetView methods ***/ | 
|  | static __WIDL_INLINE void ID3D11RenderTargetView_GetDesc(ID3D11RenderTargetView* This,D3D11_RENDER_TARGET_VIEW_DESC *pDesc) { | 
|  | This->lpVtbl->GetDesc(This,pDesc); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11RenderTargetView_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11SamplerState interface | 
|  | */ | 
|  | #ifndef __ID3D11SamplerState_INTERFACE_DEFINED__ | 
|  | #define __ID3D11SamplerState_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11SamplerState, 0xda6fea51, 0x564c, 0x4487, 0x98,0x10, 0xf0,0xd0,0xf9,0xb4,0xe3,0xa5); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("da6fea51-564c-4487-9810-f0d0f9b4e3a5") | 
|  | ID3D11SamplerState : public ID3D11DeviceChild | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetDesc( | 
|  | D3D11_SAMPLER_DESC *pDesc) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11SamplerState, 0xda6fea51, 0x564c, 0x4487, 0x98,0x10, 0xf0,0xd0,0xf9,0xb4,0xe3,0xa5) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11SamplerStateVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11SamplerState *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11SamplerState *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11SamplerState *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11SamplerState *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11SamplerState *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11SamplerState *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11SamplerState *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11SamplerState methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDesc)( | 
|  | ID3D11SamplerState *This, | 
|  | D3D11_SAMPLER_DESC *pDesc); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11SamplerStateVtbl; | 
|  |  | 
|  | interface ID3D11SamplerState { | 
|  | CONST_VTBL ID3D11SamplerStateVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11SamplerState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11SamplerState_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11SamplerState_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11SamplerState_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11SamplerState_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11SamplerState_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11SamplerState_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11SamplerState methods ***/ | 
|  | #define ID3D11SamplerState_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11SamplerState_QueryInterface(ID3D11SamplerState* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11SamplerState_AddRef(ID3D11SamplerState* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11SamplerState_Release(ID3D11SamplerState* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11SamplerState_GetDevice(ID3D11SamplerState* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11SamplerState_GetPrivateData(ID3D11SamplerState* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11SamplerState_SetPrivateData(ID3D11SamplerState* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11SamplerState_SetPrivateDataInterface(ID3D11SamplerState* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11SamplerState methods ***/ | 
|  | static __WIDL_INLINE void ID3D11SamplerState_GetDesc(ID3D11SamplerState* This,D3D11_SAMPLER_DESC *pDesc) { | 
|  | This->lpVtbl->GetDesc(This,pDesc); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11SamplerState_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11ShaderResourceView interface | 
|  | */ | 
|  | #ifndef __ID3D11ShaderResourceView_INTERFACE_DEFINED__ | 
|  | #define __ID3D11ShaderResourceView_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11ShaderResourceView, 0xb0e06fe0, 0x8192, 0x4e1a, 0xb1,0xca, 0x36,0xd7,0x41,0x47,0x10,0xb2); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("b0e06fe0-8192-4e1a-b1ca-36d7414710b2") | 
|  | ID3D11ShaderResourceView : public ID3D11View | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetDesc( | 
|  | D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11ShaderResourceView, 0xb0e06fe0, 0x8192, 0x4e1a, 0xb1,0xca, 0x36,0xd7,0x41,0x47,0x10,0xb2) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11ShaderResourceViewVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11ShaderResourceView *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11ShaderResourceView *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11ShaderResourceView *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11ShaderResourceView *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11ShaderResourceView *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11ShaderResourceView *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11ShaderResourceView *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11View methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetResource)( | 
|  | ID3D11ShaderResourceView *This, | 
|  | ID3D11Resource **ppResource); | 
|  |  | 
|  | /*** ID3D11ShaderResourceView methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDesc)( | 
|  | ID3D11ShaderResourceView *This, | 
|  | D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11ShaderResourceViewVtbl; | 
|  |  | 
|  | interface ID3D11ShaderResourceView { | 
|  | CONST_VTBL ID3D11ShaderResourceViewVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11ShaderResourceView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11ShaderResourceView_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11ShaderResourceView_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11ShaderResourceView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11ShaderResourceView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11ShaderResourceView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11ShaderResourceView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11View methods ***/ | 
|  | #define ID3D11ShaderResourceView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource) | 
|  | /*** ID3D11ShaderResourceView methods ***/ | 
|  | #define ID3D11ShaderResourceView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11ShaderResourceView_QueryInterface(ID3D11ShaderResourceView* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11ShaderResourceView_AddRef(ID3D11ShaderResourceView* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11ShaderResourceView_Release(ID3D11ShaderResourceView* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11ShaderResourceView_GetDevice(ID3D11ShaderResourceView* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11ShaderResourceView_GetPrivateData(ID3D11ShaderResourceView* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11ShaderResourceView_SetPrivateData(ID3D11ShaderResourceView* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11ShaderResourceView_SetPrivateDataInterface(ID3D11ShaderResourceView* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11View methods ***/ | 
|  | static __WIDL_INLINE void ID3D11ShaderResourceView_GetResource(ID3D11ShaderResourceView* This,ID3D11Resource **ppResource) { | 
|  | This->lpVtbl->GetResource(This,ppResource); | 
|  | } | 
|  | /*** ID3D11ShaderResourceView methods ***/ | 
|  | static __WIDL_INLINE void ID3D11ShaderResourceView_GetDesc(ID3D11ShaderResourceView* This,D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc) { | 
|  | This->lpVtbl->GetDesc(This,pDesc); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11ShaderResourceView_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11Texture1D interface | 
|  | */ | 
|  | #ifndef __ID3D11Texture1D_INTERFACE_DEFINED__ | 
|  | #define __ID3D11Texture1D_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11Texture1D, 0xf8fb5c27, 0xc6b3, 0x4f75, 0xa4,0xc8, 0x43,0x9a,0xf2,0xef,0x56,0x4c); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("f8fb5c27-c6b3-4f75-a4c8-439af2ef564c") | 
|  | ID3D11Texture1D : public ID3D11Resource | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetDesc( | 
|  | D3D11_TEXTURE1D_DESC *pDesc) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11Texture1D, 0xf8fb5c27, 0xc6b3, 0x4f75, 0xa4,0xc8, 0x43,0x9a,0xf2,0xef,0x56,0x4c) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11Texture1DVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11Texture1D *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11Texture1D *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11Texture1D *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11Texture1D *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11Texture1D *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11Texture1D *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11Texture1D *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11Resource methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetType)( | 
|  | ID3D11Texture1D *This, | 
|  | D3D11_RESOURCE_DIMENSION *pResourceDimension); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *SetEvictionPriority)( | 
|  | ID3D11Texture1D *This, | 
|  | UINT EvictionPriority); | 
|  |  | 
|  | UINT (STDMETHODCALLTYPE *GetEvictionPriority)( | 
|  | ID3D11Texture1D *This); | 
|  |  | 
|  | /*** ID3D11Texture1D methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDesc)( | 
|  | ID3D11Texture1D *This, | 
|  | D3D11_TEXTURE1D_DESC *pDesc); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11Texture1DVtbl; | 
|  |  | 
|  | interface ID3D11Texture1D { | 
|  | CONST_VTBL ID3D11Texture1DVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11Texture1D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11Texture1D_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11Texture1D_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11Texture1D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11Texture1D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11Texture1D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11Texture1D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11Resource methods ***/ | 
|  | #define ID3D11Texture1D_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension) | 
|  | #define ID3D11Texture1D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority) | 
|  | #define ID3D11Texture1D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This) | 
|  | /*** ID3D11Texture1D methods ***/ | 
|  | #define ID3D11Texture1D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11Texture1D_QueryInterface(ID3D11Texture1D* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11Texture1D_AddRef(ID3D11Texture1D* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11Texture1D_Release(ID3D11Texture1D* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11Texture1D_GetDevice(ID3D11Texture1D* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Texture1D_GetPrivateData(ID3D11Texture1D* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Texture1D_SetPrivateData(ID3D11Texture1D* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Texture1D_SetPrivateDataInterface(ID3D11Texture1D* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11Resource methods ***/ | 
|  | static __WIDL_INLINE void ID3D11Texture1D_GetType(ID3D11Texture1D* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) { | 
|  | This->lpVtbl->GetType(This,pResourceDimension); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11Texture1D_SetEvictionPriority(ID3D11Texture1D* This,UINT EvictionPriority) { | 
|  | This->lpVtbl->SetEvictionPriority(This,EvictionPriority); | 
|  | } | 
|  | static __WIDL_INLINE UINT ID3D11Texture1D_GetEvictionPriority(ID3D11Texture1D* This) { | 
|  | return This->lpVtbl->GetEvictionPriority(This); | 
|  | } | 
|  | /*** ID3D11Texture1D methods ***/ | 
|  | static __WIDL_INLINE void ID3D11Texture1D_GetDesc(ID3D11Texture1D* This,D3D11_TEXTURE1D_DESC *pDesc) { | 
|  | This->lpVtbl->GetDesc(This,pDesc); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11Texture1D_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11Texture2D interface | 
|  | */ | 
|  | #ifndef __ID3D11Texture2D_INTERFACE_DEFINED__ | 
|  | #define __ID3D11Texture2D_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11Texture2D, 0x6f15aaf2, 0xd208, 0x4e89, 0x9a,0xb4, 0x48,0x95,0x35,0xd3,0x4f,0x9c); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("6f15aaf2-d208-4e89-9ab4-489535d34f9c") | 
|  | ID3D11Texture2D : public ID3D11Resource | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetDesc( | 
|  | D3D11_TEXTURE2D_DESC *pDesc) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11Texture2D, 0x6f15aaf2, 0xd208, 0x4e89, 0x9a,0xb4, 0x48,0x95,0x35,0xd3,0x4f,0x9c) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11Texture2DVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11Texture2D *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11Texture2D *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11Texture2D *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11Texture2D *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11Texture2D *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11Texture2D *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11Texture2D *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11Resource methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetType)( | 
|  | ID3D11Texture2D *This, | 
|  | D3D11_RESOURCE_DIMENSION *pResourceDimension); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *SetEvictionPriority)( | 
|  | ID3D11Texture2D *This, | 
|  | UINT EvictionPriority); | 
|  |  | 
|  | UINT (STDMETHODCALLTYPE *GetEvictionPriority)( | 
|  | ID3D11Texture2D *This); | 
|  |  | 
|  | /*** ID3D11Texture2D methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDesc)( | 
|  | ID3D11Texture2D *This, | 
|  | D3D11_TEXTURE2D_DESC *pDesc); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11Texture2DVtbl; | 
|  |  | 
|  | interface ID3D11Texture2D { | 
|  | CONST_VTBL ID3D11Texture2DVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11Texture2D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11Texture2D_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11Texture2D_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11Texture2D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11Texture2D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11Texture2D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11Texture2D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11Resource methods ***/ | 
|  | #define ID3D11Texture2D_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension) | 
|  | #define ID3D11Texture2D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority) | 
|  | #define ID3D11Texture2D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This) | 
|  | /*** ID3D11Texture2D methods ***/ | 
|  | #define ID3D11Texture2D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11Texture2D_QueryInterface(ID3D11Texture2D* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11Texture2D_AddRef(ID3D11Texture2D* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11Texture2D_Release(ID3D11Texture2D* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11Texture2D_GetDevice(ID3D11Texture2D* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Texture2D_GetPrivateData(ID3D11Texture2D* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Texture2D_SetPrivateData(ID3D11Texture2D* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Texture2D_SetPrivateDataInterface(ID3D11Texture2D* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11Resource methods ***/ | 
|  | static __WIDL_INLINE void ID3D11Texture2D_GetType(ID3D11Texture2D* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) { | 
|  | This->lpVtbl->GetType(This,pResourceDimension); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11Texture2D_SetEvictionPriority(ID3D11Texture2D* This,UINT EvictionPriority) { | 
|  | This->lpVtbl->SetEvictionPriority(This,EvictionPriority); | 
|  | } | 
|  | static __WIDL_INLINE UINT ID3D11Texture2D_GetEvictionPriority(ID3D11Texture2D* This) { | 
|  | return This->lpVtbl->GetEvictionPriority(This); | 
|  | } | 
|  | /*** ID3D11Texture2D methods ***/ | 
|  | static __WIDL_INLINE void ID3D11Texture2D_GetDesc(ID3D11Texture2D* This,D3D11_TEXTURE2D_DESC *pDesc) { | 
|  | This->lpVtbl->GetDesc(This,pDesc); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11Texture2D_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11Texture3D interface | 
|  | */ | 
|  | #ifndef __ID3D11Texture3D_INTERFACE_DEFINED__ | 
|  | #define __ID3D11Texture3D_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11Texture3D, 0x037e866e, 0xf56d, 0x4357, 0xa8,0xaf, 0x9d,0xab,0xbe,0x6e,0x25,0x0e); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("037e866e-f56d-4357-a8af-9dabbe6e250e") | 
|  | ID3D11Texture3D : public ID3D11Resource | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetDesc( | 
|  | D3D11_TEXTURE3D_DESC *pDesc) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11Texture3D, 0x037e866e, 0xf56d, 0x4357, 0xa8,0xaf, 0x9d,0xab,0xbe,0x6e,0x25,0x0e) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11Texture3DVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11Texture3D *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11Texture3D *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11Texture3D *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11Texture3D *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11Texture3D *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11Texture3D *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11Texture3D *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11Resource methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetType)( | 
|  | ID3D11Texture3D *This, | 
|  | D3D11_RESOURCE_DIMENSION *pResourceDimension); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *SetEvictionPriority)( | 
|  | ID3D11Texture3D *This, | 
|  | UINT EvictionPriority); | 
|  |  | 
|  | UINT (STDMETHODCALLTYPE *GetEvictionPriority)( | 
|  | ID3D11Texture3D *This); | 
|  |  | 
|  | /*** ID3D11Texture3D methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDesc)( | 
|  | ID3D11Texture3D *This, | 
|  | D3D11_TEXTURE3D_DESC *pDesc); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11Texture3DVtbl; | 
|  |  | 
|  | interface ID3D11Texture3D { | 
|  | CONST_VTBL ID3D11Texture3DVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11Texture3D_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11Texture3D_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11Texture3D_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11Texture3D_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11Texture3D_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11Texture3D_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11Texture3D_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11Resource methods ***/ | 
|  | #define ID3D11Texture3D_GetType(This,pResourceDimension) (This)->lpVtbl->GetType(This,pResourceDimension) | 
|  | #define ID3D11Texture3D_SetEvictionPriority(This,EvictionPriority) (This)->lpVtbl->SetEvictionPriority(This,EvictionPriority) | 
|  | #define ID3D11Texture3D_GetEvictionPriority(This) (This)->lpVtbl->GetEvictionPriority(This) | 
|  | /*** ID3D11Texture3D methods ***/ | 
|  | #define ID3D11Texture3D_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11Texture3D_QueryInterface(ID3D11Texture3D* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11Texture3D_AddRef(ID3D11Texture3D* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11Texture3D_Release(ID3D11Texture3D* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11Texture3D_GetDevice(ID3D11Texture3D* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Texture3D_GetPrivateData(ID3D11Texture3D* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Texture3D_SetPrivateData(ID3D11Texture3D* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Texture3D_SetPrivateDataInterface(ID3D11Texture3D* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11Resource methods ***/ | 
|  | static __WIDL_INLINE void ID3D11Texture3D_GetType(ID3D11Texture3D* This,D3D11_RESOURCE_DIMENSION *pResourceDimension) { | 
|  | This->lpVtbl->GetType(This,pResourceDimension); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11Texture3D_SetEvictionPriority(ID3D11Texture3D* This,UINT EvictionPriority) { | 
|  | This->lpVtbl->SetEvictionPriority(This,EvictionPriority); | 
|  | } | 
|  | static __WIDL_INLINE UINT ID3D11Texture3D_GetEvictionPriority(ID3D11Texture3D* This) { | 
|  | return This->lpVtbl->GetEvictionPriority(This); | 
|  | } | 
|  | /*** ID3D11Texture3D methods ***/ | 
|  | static __WIDL_INLINE void ID3D11Texture3D_GetDesc(ID3D11Texture3D* This,D3D11_TEXTURE3D_DESC *pDesc) { | 
|  | This->lpVtbl->GetDesc(This,pDesc); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11Texture3D_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11UnorderedAccessView interface | 
|  | */ | 
|  | #ifndef __ID3D11UnorderedAccessView_INTERFACE_DEFINED__ | 
|  | #define __ID3D11UnorderedAccessView_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11UnorderedAccessView, 0x28acf509, 0x7f5c, 0x48f6, 0x86,0x11, 0xf3,0x16,0x01,0x0a,0x63,0x80); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("28acf509-7f5c-48f6-8611-f316010a6380") | 
|  | ID3D11UnorderedAccessView : public ID3D11View | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetDesc( | 
|  | D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11UnorderedAccessView, 0x28acf509, 0x7f5c, 0x48f6, 0x86,0x11, 0xf3,0x16,0x01,0x0a,0x63,0x80) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11UnorderedAccessViewVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11UnorderedAccessView *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11UnorderedAccessView *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11UnorderedAccessView *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11UnorderedAccessView *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11UnorderedAccessView *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11UnorderedAccessView *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11UnorderedAccessView *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11View methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetResource)( | 
|  | ID3D11UnorderedAccessView *This, | 
|  | ID3D11Resource **ppResource); | 
|  |  | 
|  | /*** ID3D11UnorderedAccessView methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDesc)( | 
|  | ID3D11UnorderedAccessView *This, | 
|  | D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11UnorderedAccessViewVtbl; | 
|  |  | 
|  | interface ID3D11UnorderedAccessView { | 
|  | CONST_VTBL ID3D11UnorderedAccessViewVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11UnorderedAccessView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11UnorderedAccessView_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11UnorderedAccessView_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11UnorderedAccessView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11UnorderedAccessView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11UnorderedAccessView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11UnorderedAccessView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11View methods ***/ | 
|  | #define ID3D11UnorderedAccessView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource) | 
|  | /*** ID3D11UnorderedAccessView methods ***/ | 
|  | #define ID3D11UnorderedAccessView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11UnorderedAccessView_QueryInterface(ID3D11UnorderedAccessView* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11UnorderedAccessView_AddRef(ID3D11UnorderedAccessView* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11UnorderedAccessView_Release(ID3D11UnorderedAccessView* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11UnorderedAccessView_GetDevice(ID3D11UnorderedAccessView* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11UnorderedAccessView_GetPrivateData(ID3D11UnorderedAccessView* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11UnorderedAccessView_SetPrivateData(ID3D11UnorderedAccessView* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11UnorderedAccessView_SetPrivateDataInterface(ID3D11UnorderedAccessView* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11View methods ***/ | 
|  | static __WIDL_INLINE void ID3D11UnorderedAccessView_GetResource(ID3D11UnorderedAccessView* This,ID3D11Resource **ppResource) { | 
|  | This->lpVtbl->GetResource(This,ppResource); | 
|  | } | 
|  | /*** ID3D11UnorderedAccessView methods ***/ | 
|  | static __WIDL_INLINE void ID3D11UnorderedAccessView_GetDesc(ID3D11UnorderedAccessView* This,D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc) { | 
|  | This->lpVtbl->GetDesc(This,pDesc); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11UnorderedAccessView_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11VertexShader interface | 
|  | */ | 
|  | #ifndef __ID3D11VertexShader_INTERFACE_DEFINED__ | 
|  | #define __ID3D11VertexShader_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11VertexShader, 0x3b301d64, 0xd678, 0x4289, 0x88,0x97, 0x22,0xf8,0x92,0x8b,0x72,0xf3); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("3b301d64-d678-4289-8897-22f8928b72f3") | 
|  | ID3D11VertexShader : public ID3D11DeviceChild | 
|  | { | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11VertexShader, 0x3b301d64, 0xd678, 0x4289, 0x88,0x97, 0x22,0xf8,0x92,0x8b,0x72,0xf3) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11VertexShaderVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11VertexShader *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11VertexShader *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11VertexShader *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11VertexShader *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11VertexShader *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11VertexShader *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11VertexShader *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11VertexShaderVtbl; | 
|  |  | 
|  | interface ID3D11VertexShader { | 
|  | CONST_VTBL ID3D11VertexShaderVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11VertexShader_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11VertexShader_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11VertexShader_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11VertexShader_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11VertexShader_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11VertexShader_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11VertexShader_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11VertexShader_QueryInterface(ID3D11VertexShader* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11VertexShader_AddRef(ID3D11VertexShader* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11VertexShader_Release(ID3D11VertexShader* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11VertexShader_GetDevice(ID3D11VertexShader* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VertexShader_GetPrivateData(ID3D11VertexShader* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VertexShader_SetPrivateData(ID3D11VertexShader* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VertexShader_SetPrivateDataInterface(ID3D11VertexShader* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11VertexShader_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11DeviceContext interface | 
|  | */ | 
|  | #ifndef __ID3D11DeviceContext_INTERFACE_DEFINED__ | 
|  | #define __ID3D11DeviceContext_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11DeviceContext, 0xc0bfa96c, 0xe089, 0x44fb, 0x8e,0xaf, 0x26,0xf8,0x79,0x61,0x90,0xda); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("c0bfa96c-e089-44fb-8eaf-26f8796190da") | 
|  | ID3D11DeviceContext : public ID3D11DeviceChild | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE VSSetConstantBuffers( | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer *const *ppConstantBuffers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE PSSetShaderResources( | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE PSSetShader( | 
|  | ID3D11PixelShader *pPixelShader, | 
|  | ID3D11ClassInstance *const *ppClassInstances, | 
|  | UINT NumClassInstances) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE PSSetSamplers( | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState *const *ppSamplers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VSSetShader( | 
|  | ID3D11VertexShader *pVertexShader, | 
|  | ID3D11ClassInstance *const *ppClassInstances, | 
|  | UINT NumClassInstances) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE DrawIndexed( | 
|  | UINT IndexCount, | 
|  | UINT StartIndexLocation, | 
|  | INT BaseVertexLocation) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE Draw( | 
|  | UINT VertexCount, | 
|  | UINT StartVertexLocation) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE Map( | 
|  | ID3D11Resource *pResource, | 
|  | UINT Subresource, | 
|  | D3D11_MAP MapType, | 
|  | UINT MapFlags, | 
|  | D3D11_MAPPED_SUBRESOURCE *pMappedResource) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE Unmap( | 
|  | ID3D11Resource *pResource, | 
|  | UINT Subresource) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE PSSetConstantBuffers( | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer *const *ppConstantBuffers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE IASetInputLayout( | 
|  | ID3D11InputLayout *pInputLayout) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE IASetVertexBuffers( | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer *const *ppVertexBuffers, | 
|  | const UINT *pStrides, | 
|  | const UINT *pOffsets) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE IASetIndexBuffer( | 
|  | ID3D11Buffer *pIndexBuffer, | 
|  | DXGI_FORMAT Format, | 
|  | UINT Offset) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE DrawIndexedInstanced( | 
|  | UINT IndexCountPerInstance, | 
|  | UINT InstanceCount, | 
|  | UINT StartIndexLocation, | 
|  | INT BaseVertexLocation, | 
|  | UINT StartInstanceLocation) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE DrawInstanced( | 
|  | UINT VertexCountPerInstance, | 
|  | UINT InstanceCount, | 
|  | UINT StartVertexLocation, | 
|  | UINT StartInstanceLocation) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE GSSetConstantBuffers( | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer *const *ppConstantBuffers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE GSSetShader( | 
|  | ID3D11GeometryShader *pShader, | 
|  | ID3D11ClassInstance *const *ppClassInstances, | 
|  | UINT NumClassInstances) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE IASetPrimitiveTopology( | 
|  | D3D11_PRIMITIVE_TOPOLOGY Topology) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VSSetShaderResources( | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VSSetSamplers( | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState *const *ppSamplers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE Begin( | 
|  | ID3D11Asynchronous *pAsync) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE End( | 
|  | ID3D11Asynchronous *pAsync) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE GetData( | 
|  | ID3D11Asynchronous *pAsync, | 
|  | void *pData, | 
|  | UINT DataSize, | 
|  | UINT GetDataFlags) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE SetPredication( | 
|  | ID3D11Predicate *pPredicate, | 
|  | WINBOOL PredicateValue) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE GSSetShaderResources( | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE GSSetSamplers( | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState *const *ppSamplers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE OMSetRenderTargets( | 
|  | UINT NumViews, | 
|  | ID3D11RenderTargetView *const *ppRenderTargetViews, | 
|  | ID3D11DepthStencilView *pDepthStencilView) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE OMSetRenderTargetsAndUnorderedAccessViews( | 
|  | UINT NumRTVs, | 
|  | ID3D11RenderTargetView *const *ppRenderTargetViews, | 
|  | ID3D11DepthStencilView *pDepthStencilView, | 
|  | UINT UAVStartSlot, | 
|  | UINT NumUAVs, | 
|  | ID3D11UnorderedAccessView *const *ppUnorderedAccessViews, | 
|  | const UINT *pUAVInitialCounts) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE OMSetBlendState( | 
|  | ID3D11BlendState *pBlendState, | 
|  | const FLOAT BlendFactor[4], | 
|  | UINT SampleMask) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE OMSetDepthStencilState( | 
|  | ID3D11DepthStencilState *pDepthStencilState, | 
|  | UINT StencilRef) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE SOSetTargets( | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer *const *ppSOTargets, | 
|  | const UINT *pOffsets) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE DrawAuto( | 
|  | ) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE DrawIndexedInstancedIndirect( | 
|  | ID3D11Buffer *pBufferForArgs, | 
|  | UINT AlignedByteOffsetForArgs) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE DrawInstancedIndirect( | 
|  | ID3D11Buffer *pBufferForArgs, | 
|  | UINT AlignedByteOffsetForArgs) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE Dispatch( | 
|  | UINT ThreadGroupCountX, | 
|  | UINT ThreadGroupCountY, | 
|  | UINT ThreadGroupCountZ) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE DispatchIndirect( | 
|  | ID3D11Buffer *pBufferForArgs, | 
|  | UINT AlignedByteOffsetForArgs) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE RSSetState( | 
|  | ID3D11RasterizerState *pRasterizerState) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE RSSetViewports( | 
|  | UINT NumViewports, | 
|  | const D3D11_VIEWPORT *pViewports) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE RSSetScissorRects( | 
|  | UINT NumRects, | 
|  | const D3D11_RECT *pRects) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE CopySubresourceRegion( | 
|  | ID3D11Resource *pDstResource, | 
|  | UINT DstSubresource, | 
|  | UINT DstX, | 
|  | UINT DstY, | 
|  | UINT DstZ, | 
|  | ID3D11Resource *pSrcResource, | 
|  | UINT SrcSubresource, | 
|  | const D3D11_BOX *pSrcBox) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE CopyResource( | 
|  | ID3D11Resource *pDstResource, | 
|  | ID3D11Resource *pSrcResource) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE UpdateSubresource( | 
|  | ID3D11Resource *pDstResource, | 
|  | UINT DstSubresource, | 
|  | const D3D11_BOX *pDstBox, | 
|  | const void *pSrcData, | 
|  | UINT SrcRowPitch, | 
|  | UINT SrcDepthPitch) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE CopyStructureCount( | 
|  | ID3D11Buffer *pDstBuffer, | 
|  | UINT DstAlignedByteOffset, | 
|  | ID3D11UnorderedAccessView *pSrcView) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE ClearRenderTargetView( | 
|  | ID3D11RenderTargetView *pRenderTargetView, | 
|  | const FLOAT ColorRGBA[4]) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE ClearUnorderedAccessViewUint( | 
|  | ID3D11UnorderedAccessView *pUnorderedAccessView, | 
|  | const UINT Values[4]) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE ClearUnorderedAccessViewFloat( | 
|  | ID3D11UnorderedAccessView *pUnorderedAccessView, | 
|  | const FLOAT Values[4]) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE ClearDepthStencilView( | 
|  | ID3D11DepthStencilView *pDepthStencilView, | 
|  | UINT ClearFlags, | 
|  | FLOAT Depth, | 
|  | UINT8 Stencil) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE GenerateMips( | 
|  | ID3D11ShaderResourceView *pShaderResourceView) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE SetResourceMinLOD( | 
|  | ID3D11Resource *pResource, | 
|  | FLOAT MinLOD) = 0; | 
|  |  | 
|  | virtual FLOAT STDMETHODCALLTYPE GetResourceMinLOD( | 
|  | ID3D11Resource *pResource) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE ResolveSubresource( | 
|  | ID3D11Resource *pDstResource, | 
|  | UINT DstSubresource, | 
|  | ID3D11Resource *pSrcResource, | 
|  | UINT SrcSubresource, | 
|  | DXGI_FORMAT Format) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE ExecuteCommandList( | 
|  | ID3D11CommandList *pCommandList, | 
|  | WINBOOL RestoreContextState) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE HSSetShaderResources( | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE HSSetShader( | 
|  | ID3D11HullShader *pHullShader, | 
|  | ID3D11ClassInstance *const *ppClassInstances, | 
|  | UINT NumClassInstances) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE HSSetSamplers( | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState *const *ppSamplers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE HSSetConstantBuffers( | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer *const *ppConstantBuffers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE DSSetShaderResources( | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE DSSetShader( | 
|  | ID3D11DomainShader *pDomainShader, | 
|  | ID3D11ClassInstance *const *ppClassInstances, | 
|  | UINT NumClassInstances) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE DSSetSamplers( | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState *const *ppSamplers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE DSSetConstantBuffers( | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer *const *ppConstantBuffers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE CSSetShaderResources( | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView *const *ppShaderResourceViews) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE CSSetUnorderedAccessViews( | 
|  | UINT StartSlot, | 
|  | UINT NumUAVs, | 
|  | ID3D11UnorderedAccessView *const *ppUnorderedAccessViews, | 
|  | const UINT *pUAVInitialCounts) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE CSSetShader( | 
|  | ID3D11ComputeShader *pComputeShader, | 
|  | ID3D11ClassInstance *const *ppClassInstances, | 
|  | UINT NumClassInstances) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE CSSetSamplers( | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState *const *ppSamplers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE CSSetConstantBuffers( | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer *const *ppConstantBuffers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VSGetConstantBuffers( | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer **ppConstantBuffers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE PSGetShaderResources( | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView **ppShaderResourceViews) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE PSGetShader( | 
|  | ID3D11PixelShader **ppPixelShader, | 
|  | ID3D11ClassInstance **ppClassInstances, | 
|  | UINT *pNumClassInstances) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE PSGetSamplers( | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState **ppSamplers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VSGetShader( | 
|  | ID3D11VertexShader **ppVertexShader, | 
|  | ID3D11ClassInstance **ppClassInstances, | 
|  | UINT *pNumClassInstances) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE PSGetConstantBuffers( | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer **ppConstantBuffers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE IAGetInputLayout( | 
|  | ID3D11InputLayout **ppInputLayout) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE IAGetVertexBuffers( | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer **ppVertexBuffers, | 
|  | UINT *pStrides, | 
|  | UINT *pOffsets) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE IAGetIndexBuffer( | 
|  | ID3D11Buffer **pIndexBuffer, | 
|  | DXGI_FORMAT *Format, | 
|  | UINT *Offset) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE GSGetConstantBuffers( | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer **ppConstantBuffers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE GSGetShader( | 
|  | ID3D11GeometryShader **ppGeometryShader, | 
|  | ID3D11ClassInstance **ppClassInstances, | 
|  | UINT *pNumClassInstances) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE IAGetPrimitiveTopology( | 
|  | D3D11_PRIMITIVE_TOPOLOGY *pTopology) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VSGetShaderResources( | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView **ppShaderResourceViews) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VSGetSamplers( | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState **ppSamplers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE GetPredication( | 
|  | ID3D11Predicate **ppPredicate, | 
|  | WINBOOL *pPredicateValue) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE GSGetShaderResources( | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView **ppShaderResourceViews) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE GSGetSamplers( | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState **ppSamplers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE OMGetRenderTargets( | 
|  | UINT NumViews, | 
|  | ID3D11RenderTargetView **ppRenderTargetViews, | 
|  | ID3D11DepthStencilView **ppDepthStencilView) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE OMGetRenderTargetsAndUnorderedAccessViews( | 
|  | UINT NumRTVs, | 
|  | ID3D11RenderTargetView **ppRenderTargetViews, | 
|  | ID3D11DepthStencilView **ppDepthStencilView, | 
|  | UINT UAVStartSlot, | 
|  | UINT NumUAVs, | 
|  | ID3D11UnorderedAccessView **ppUnorderedAccessViews) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE OMGetBlendState( | 
|  | ID3D11BlendState **ppBlendState, | 
|  | FLOAT BlendFactor[4], | 
|  | UINT *pSampleMask) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE OMGetDepthStencilState( | 
|  | ID3D11DepthStencilState **ppDepthStencilState, | 
|  | UINT *pStencilRef) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE SOGetTargets( | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer **ppSOTargets) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE RSGetState( | 
|  | ID3D11RasterizerState **ppRasterizerState) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE RSGetViewports( | 
|  | UINT *pNumViewports, | 
|  | D3D11_VIEWPORT *pViewports) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE RSGetScissorRects( | 
|  | UINT *pNumRects, | 
|  | D3D11_RECT *pRects) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE HSGetShaderResources( | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView **ppShaderResourceViews) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE HSGetShader( | 
|  | ID3D11HullShader **ppHullShader, | 
|  | ID3D11ClassInstance **ppClassInstances, | 
|  | UINT *pNumClassInstances) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE HSGetSamplers( | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState **ppSamplers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE HSGetConstantBuffers( | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer **ppConstantBuffers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE DSGetShaderResources( | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView **ppShaderResourceViews) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE DSGetShader( | 
|  | ID3D11DomainShader **ppDomainShader, | 
|  | ID3D11ClassInstance **ppClassInstances, | 
|  | UINT *pNumClassInstances) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE DSGetSamplers( | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState **ppSamplers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE DSGetConstantBuffers( | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer **ppConstantBuffers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE CSGetShaderResources( | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView **ppShaderResourceViews) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE CSGetUnorderedAccessViews( | 
|  | UINT StartSlot, | 
|  | UINT NumUAVs, | 
|  | ID3D11UnorderedAccessView **ppUnorderedAccessViews) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE CSGetShader( | 
|  | ID3D11ComputeShader **ppComputeShader, | 
|  | ID3D11ClassInstance **ppClassInstances, | 
|  | UINT *pNumClassInstances) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE CSGetSamplers( | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState **ppSamplers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE CSGetConstantBuffers( | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer **ppConstantBuffers) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE ClearState( | 
|  | ) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE Flush( | 
|  | ) = 0; | 
|  |  | 
|  | virtual D3D11_DEVICE_CONTEXT_TYPE STDMETHODCALLTYPE GetType( | 
|  | ) = 0; | 
|  |  | 
|  | virtual UINT STDMETHODCALLTYPE GetContextFlags( | 
|  | ) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE FinishCommandList( | 
|  | WINBOOL RestoreDeferredContextState, | 
|  | ID3D11CommandList **ppCommandList) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11DeviceContext, 0xc0bfa96c, 0xe089, 0x44fb, 0x8e,0xaf, 0x26,0xf8,0x79,0x61,0x90,0xda) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11DeviceContextVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11DeviceContext *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11DeviceContext *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11DeviceContext *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11DeviceContext *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11DeviceContext *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11DeviceContext *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11DeviceContext methods ***/ | 
|  | void (STDMETHODCALLTYPE *VSSetConstantBuffers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer *const *ppConstantBuffers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *PSSetShaderResources)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView *const *ppShaderResourceViews); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *PSSetShader)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11PixelShader *pPixelShader, | 
|  | ID3D11ClassInstance *const *ppClassInstances, | 
|  | UINT NumClassInstances); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *PSSetSamplers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState *const *ppSamplers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VSSetShader)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11VertexShader *pVertexShader, | 
|  | ID3D11ClassInstance *const *ppClassInstances, | 
|  | UINT NumClassInstances); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *DrawIndexed)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT IndexCount, | 
|  | UINT StartIndexLocation, | 
|  | INT BaseVertexLocation); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *Draw)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT VertexCount, | 
|  | UINT StartVertexLocation); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *Map)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11Resource *pResource, | 
|  | UINT Subresource, | 
|  | D3D11_MAP MapType, | 
|  | UINT MapFlags, | 
|  | D3D11_MAPPED_SUBRESOURCE *pMappedResource); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *Unmap)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11Resource *pResource, | 
|  | UINT Subresource); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *PSSetConstantBuffers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer *const *ppConstantBuffers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *IASetInputLayout)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11InputLayout *pInputLayout); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *IASetVertexBuffers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer *const *ppVertexBuffers, | 
|  | const UINT *pStrides, | 
|  | const UINT *pOffsets); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *IASetIndexBuffer)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11Buffer *pIndexBuffer, | 
|  | DXGI_FORMAT Format, | 
|  | UINT Offset); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *DrawIndexedInstanced)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT IndexCountPerInstance, | 
|  | UINT InstanceCount, | 
|  | UINT StartIndexLocation, | 
|  | INT BaseVertexLocation, | 
|  | UINT StartInstanceLocation); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *DrawInstanced)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT VertexCountPerInstance, | 
|  | UINT InstanceCount, | 
|  | UINT StartVertexLocation, | 
|  | UINT StartInstanceLocation); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *GSSetConstantBuffers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer *const *ppConstantBuffers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *GSSetShader)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11GeometryShader *pShader, | 
|  | ID3D11ClassInstance *const *ppClassInstances, | 
|  | UINT NumClassInstances); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *IASetPrimitiveTopology)( | 
|  | ID3D11DeviceContext *This, | 
|  | D3D11_PRIMITIVE_TOPOLOGY Topology); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VSSetShaderResources)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView *const *ppShaderResourceViews); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VSSetSamplers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState *const *ppSamplers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *Begin)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11Asynchronous *pAsync); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *End)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11Asynchronous *pAsync); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetData)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11Asynchronous *pAsync, | 
|  | void *pData, | 
|  | UINT DataSize, | 
|  | UINT GetDataFlags); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *SetPredication)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11Predicate *pPredicate, | 
|  | WINBOOL PredicateValue); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *GSSetShaderResources)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView *const *ppShaderResourceViews); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *GSSetSamplers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState *const *ppSamplers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *OMSetRenderTargets)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT NumViews, | 
|  | ID3D11RenderTargetView *const *ppRenderTargetViews, | 
|  | ID3D11DepthStencilView *pDepthStencilView); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *OMSetRenderTargetsAndUnorderedAccessViews)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT NumRTVs, | 
|  | ID3D11RenderTargetView *const *ppRenderTargetViews, | 
|  | ID3D11DepthStencilView *pDepthStencilView, | 
|  | UINT UAVStartSlot, | 
|  | UINT NumUAVs, | 
|  | ID3D11UnorderedAccessView *const *ppUnorderedAccessViews, | 
|  | const UINT *pUAVInitialCounts); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *OMSetBlendState)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11BlendState *pBlendState, | 
|  | const FLOAT BlendFactor[4], | 
|  | UINT SampleMask); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *OMSetDepthStencilState)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11DepthStencilState *pDepthStencilState, | 
|  | UINT StencilRef); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *SOSetTargets)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer *const *ppSOTargets, | 
|  | const UINT *pOffsets); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *DrawAuto)( | 
|  | ID3D11DeviceContext *This); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *DrawIndexedInstancedIndirect)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11Buffer *pBufferForArgs, | 
|  | UINT AlignedByteOffsetForArgs); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *DrawInstancedIndirect)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11Buffer *pBufferForArgs, | 
|  | UINT AlignedByteOffsetForArgs); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *Dispatch)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT ThreadGroupCountX, | 
|  | UINT ThreadGroupCountY, | 
|  | UINT ThreadGroupCountZ); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *DispatchIndirect)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11Buffer *pBufferForArgs, | 
|  | UINT AlignedByteOffsetForArgs); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *RSSetState)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11RasterizerState *pRasterizerState); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *RSSetViewports)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT NumViewports, | 
|  | const D3D11_VIEWPORT *pViewports); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *RSSetScissorRects)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT NumRects, | 
|  | const D3D11_RECT *pRects); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *CopySubresourceRegion)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11Resource *pDstResource, | 
|  | UINT DstSubresource, | 
|  | UINT DstX, | 
|  | UINT DstY, | 
|  | UINT DstZ, | 
|  | ID3D11Resource *pSrcResource, | 
|  | UINT SrcSubresource, | 
|  | const D3D11_BOX *pSrcBox); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *CopyResource)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11Resource *pDstResource, | 
|  | ID3D11Resource *pSrcResource); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *UpdateSubresource)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11Resource *pDstResource, | 
|  | UINT DstSubresource, | 
|  | const D3D11_BOX *pDstBox, | 
|  | const void *pSrcData, | 
|  | UINT SrcRowPitch, | 
|  | UINT SrcDepthPitch); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *CopyStructureCount)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11Buffer *pDstBuffer, | 
|  | UINT DstAlignedByteOffset, | 
|  | ID3D11UnorderedAccessView *pSrcView); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *ClearRenderTargetView)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11RenderTargetView *pRenderTargetView, | 
|  | const FLOAT ColorRGBA[4]); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *ClearUnorderedAccessViewUint)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11UnorderedAccessView *pUnorderedAccessView, | 
|  | const UINT Values[4]); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11UnorderedAccessView *pUnorderedAccessView, | 
|  | const FLOAT Values[4]); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *ClearDepthStencilView)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11DepthStencilView *pDepthStencilView, | 
|  | UINT ClearFlags, | 
|  | FLOAT Depth, | 
|  | UINT8 Stencil); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *GenerateMips)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11ShaderResourceView *pShaderResourceView); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *SetResourceMinLOD)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11Resource *pResource, | 
|  | FLOAT MinLOD); | 
|  |  | 
|  | FLOAT (STDMETHODCALLTYPE *GetResourceMinLOD)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11Resource *pResource); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *ResolveSubresource)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11Resource *pDstResource, | 
|  | UINT DstSubresource, | 
|  | ID3D11Resource *pSrcResource, | 
|  | UINT SrcSubresource, | 
|  | DXGI_FORMAT Format); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *ExecuteCommandList)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11CommandList *pCommandList, | 
|  | WINBOOL RestoreContextState); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *HSSetShaderResources)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView *const *ppShaderResourceViews); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *HSSetShader)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11HullShader *pHullShader, | 
|  | ID3D11ClassInstance *const *ppClassInstances, | 
|  | UINT NumClassInstances); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *HSSetSamplers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState *const *ppSamplers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *HSSetConstantBuffers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer *const *ppConstantBuffers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *DSSetShaderResources)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView *const *ppShaderResourceViews); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *DSSetShader)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11DomainShader *pDomainShader, | 
|  | ID3D11ClassInstance *const *ppClassInstances, | 
|  | UINT NumClassInstances); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *DSSetSamplers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState *const *ppSamplers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *DSSetConstantBuffers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer *const *ppConstantBuffers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *CSSetShaderResources)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView *const *ppShaderResourceViews); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *CSSetUnorderedAccessViews)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumUAVs, | 
|  | ID3D11UnorderedAccessView *const *ppUnorderedAccessViews, | 
|  | const UINT *pUAVInitialCounts); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *CSSetShader)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11ComputeShader *pComputeShader, | 
|  | ID3D11ClassInstance *const *ppClassInstances, | 
|  | UINT NumClassInstances); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *CSSetSamplers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState *const *ppSamplers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *CSSetConstantBuffers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer *const *ppConstantBuffers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VSGetConstantBuffers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer **ppConstantBuffers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *PSGetShaderResources)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView **ppShaderResourceViews); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *PSGetShader)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11PixelShader **ppPixelShader, | 
|  | ID3D11ClassInstance **ppClassInstances, | 
|  | UINT *pNumClassInstances); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *PSGetSamplers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState **ppSamplers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VSGetShader)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11VertexShader **ppVertexShader, | 
|  | ID3D11ClassInstance **ppClassInstances, | 
|  | UINT *pNumClassInstances); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *PSGetConstantBuffers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer **ppConstantBuffers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *IAGetInputLayout)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11InputLayout **ppInputLayout); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *IAGetVertexBuffers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer **ppVertexBuffers, | 
|  | UINT *pStrides, | 
|  | UINT *pOffsets); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *IAGetIndexBuffer)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11Buffer **pIndexBuffer, | 
|  | DXGI_FORMAT *Format, | 
|  | UINT *Offset); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *GSGetConstantBuffers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer **ppConstantBuffers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *GSGetShader)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11GeometryShader **ppGeometryShader, | 
|  | ID3D11ClassInstance **ppClassInstances, | 
|  | UINT *pNumClassInstances); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *IAGetPrimitiveTopology)( | 
|  | ID3D11DeviceContext *This, | 
|  | D3D11_PRIMITIVE_TOPOLOGY *pTopology); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VSGetShaderResources)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView **ppShaderResourceViews); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VSGetSamplers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState **ppSamplers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *GetPredication)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11Predicate **ppPredicate, | 
|  | WINBOOL *pPredicateValue); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *GSGetShaderResources)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView **ppShaderResourceViews); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *GSGetSamplers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState **ppSamplers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *OMGetRenderTargets)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT NumViews, | 
|  | ID3D11RenderTargetView **ppRenderTargetViews, | 
|  | ID3D11DepthStencilView **ppDepthStencilView); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *OMGetRenderTargetsAndUnorderedAccessViews)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT NumRTVs, | 
|  | ID3D11RenderTargetView **ppRenderTargetViews, | 
|  | ID3D11DepthStencilView **ppDepthStencilView, | 
|  | UINT UAVStartSlot, | 
|  | UINT NumUAVs, | 
|  | ID3D11UnorderedAccessView **ppUnorderedAccessViews); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *OMGetBlendState)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11BlendState **ppBlendState, | 
|  | FLOAT BlendFactor[4], | 
|  | UINT *pSampleMask); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *OMGetDepthStencilState)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11DepthStencilState **ppDepthStencilState, | 
|  | UINT *pStencilRef); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *SOGetTargets)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer **ppSOTargets); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *RSGetState)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11RasterizerState **ppRasterizerState); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *RSGetViewports)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT *pNumViewports, | 
|  | D3D11_VIEWPORT *pViewports); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *RSGetScissorRects)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT *pNumRects, | 
|  | D3D11_RECT *pRects); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *HSGetShaderResources)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView **ppShaderResourceViews); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *HSGetShader)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11HullShader **ppHullShader, | 
|  | ID3D11ClassInstance **ppClassInstances, | 
|  | UINT *pNumClassInstances); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *HSGetSamplers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState **ppSamplers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *HSGetConstantBuffers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer **ppConstantBuffers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *DSGetShaderResources)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView **ppShaderResourceViews); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *DSGetShader)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11DomainShader **ppDomainShader, | 
|  | ID3D11ClassInstance **ppClassInstances, | 
|  | UINT *pNumClassInstances); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *DSGetSamplers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState **ppSamplers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *DSGetConstantBuffers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer **ppConstantBuffers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *CSGetShaderResources)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumViews, | 
|  | ID3D11ShaderResourceView **ppShaderResourceViews); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *CSGetUnorderedAccessViews)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumUAVs, | 
|  | ID3D11UnorderedAccessView **ppUnorderedAccessViews); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *CSGetShader)( | 
|  | ID3D11DeviceContext *This, | 
|  | ID3D11ComputeShader **ppComputeShader, | 
|  | ID3D11ClassInstance **ppClassInstances, | 
|  | UINT *pNumClassInstances); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *CSGetSamplers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumSamplers, | 
|  | ID3D11SamplerState **ppSamplers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *CSGetConstantBuffers)( | 
|  | ID3D11DeviceContext *This, | 
|  | UINT StartSlot, | 
|  | UINT NumBuffers, | 
|  | ID3D11Buffer **ppConstantBuffers); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *ClearState)( | 
|  | ID3D11DeviceContext *This); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *Flush)( | 
|  | ID3D11DeviceContext *This); | 
|  |  | 
|  | D3D11_DEVICE_CONTEXT_TYPE (STDMETHODCALLTYPE *GetType)( | 
|  | ID3D11DeviceContext *This); | 
|  |  | 
|  | UINT (STDMETHODCALLTYPE *GetContextFlags)( | 
|  | ID3D11DeviceContext *This); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *FinishCommandList)( | 
|  | ID3D11DeviceContext *This, | 
|  | WINBOOL RestoreDeferredContextState, | 
|  | ID3D11CommandList **ppCommandList); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11DeviceContextVtbl; | 
|  |  | 
|  | interface ID3D11DeviceContext { | 
|  | CONST_VTBL ID3D11DeviceContextVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11DeviceContext_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11DeviceContext_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11DeviceContext_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11DeviceContext_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11DeviceContext_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11DeviceContext_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11DeviceContext_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11DeviceContext methods ***/ | 
|  | #define ID3D11DeviceContext_VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) | 
|  | #define ID3D11DeviceContext_PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) | 
|  | #define ID3D11DeviceContext_PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances) | 
|  | #define ID3D11DeviceContext_PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) | 
|  | #define ID3D11DeviceContext_VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances) | 
|  | #define ID3D11DeviceContext_DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation) (This)->lpVtbl->DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation) | 
|  | #define ID3D11DeviceContext_Draw(This,VertexCount,StartVertexLocation) (This)->lpVtbl->Draw(This,VertexCount,StartVertexLocation) | 
|  | #define ID3D11DeviceContext_Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource) (This)->lpVtbl->Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource) | 
|  | #define ID3D11DeviceContext_Unmap(This,pResource,Subresource) (This)->lpVtbl->Unmap(This,pResource,Subresource) | 
|  | #define ID3D11DeviceContext_PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) | 
|  | #define ID3D11DeviceContext_IASetInputLayout(This,pInputLayout) (This)->lpVtbl->IASetInputLayout(This,pInputLayout) | 
|  | #define ID3D11DeviceContext_IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) (This)->lpVtbl->IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) | 
|  | #define ID3D11DeviceContext_IASetIndexBuffer(This,pIndexBuffer,Format,Offset) (This)->lpVtbl->IASetIndexBuffer(This,pIndexBuffer,Format,Offset) | 
|  | #define ID3D11DeviceContext_DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation) (This)->lpVtbl->DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation) | 
|  | #define ID3D11DeviceContext_DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation) (This)->lpVtbl->DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation) | 
|  | #define ID3D11DeviceContext_GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) | 
|  | #define ID3D11DeviceContext_GSSetShader(This,pShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->GSSetShader(This,pShader,ppClassInstances,NumClassInstances) | 
|  | #define ID3D11DeviceContext_IASetPrimitiveTopology(This,Topology) (This)->lpVtbl->IASetPrimitiveTopology(This,Topology) | 
|  | #define ID3D11DeviceContext_VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) | 
|  | #define ID3D11DeviceContext_VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) | 
|  | #define ID3D11DeviceContext_Begin(This,pAsync) (This)->lpVtbl->Begin(This,pAsync) | 
|  | #define ID3D11DeviceContext_End(This,pAsync) (This)->lpVtbl->End(This,pAsync) | 
|  | #define ID3D11DeviceContext_GetData(This,pAsync,pData,DataSize,GetDataFlags) (This)->lpVtbl->GetData(This,pAsync,pData,DataSize,GetDataFlags) | 
|  | #define ID3D11DeviceContext_SetPredication(This,pPredicate,PredicateValue) (This)->lpVtbl->SetPredication(This,pPredicate,PredicateValue) | 
|  | #define ID3D11DeviceContext_GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) | 
|  | #define ID3D11DeviceContext_GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) | 
|  | #define ID3D11DeviceContext_OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView) (This)->lpVtbl->OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView) | 
|  | #define ID3D11DeviceContext_OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) (This)->lpVtbl->OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) | 
|  | #define ID3D11DeviceContext_OMSetBlendState(This,pBlendState,BlendFactor,SampleMask) (This)->lpVtbl->OMSetBlendState(This,pBlendState,BlendFactor,SampleMask) | 
|  | #define ID3D11DeviceContext_OMSetDepthStencilState(This,pDepthStencilState,StencilRef) (This)->lpVtbl->OMSetDepthStencilState(This,pDepthStencilState,StencilRef) | 
|  | #define ID3D11DeviceContext_SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) (This)->lpVtbl->SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets) | 
|  | #define ID3D11DeviceContext_DrawAuto(This) (This)->lpVtbl->DrawAuto(This) | 
|  | #define ID3D11DeviceContext_DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) (This)->lpVtbl->DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) | 
|  | #define ID3D11DeviceContext_DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) (This)->lpVtbl->DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) | 
|  | #define ID3D11DeviceContext_Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ) (This)->lpVtbl->Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ) | 
|  | #define ID3D11DeviceContext_DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) (This)->lpVtbl->DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs) | 
|  | #define ID3D11DeviceContext_RSSetState(This,pRasterizerState) (This)->lpVtbl->RSSetState(This,pRasterizerState) | 
|  | #define ID3D11DeviceContext_RSSetViewports(This,NumViewports,pViewports) (This)->lpVtbl->RSSetViewports(This,NumViewports,pViewports) | 
|  | #define ID3D11DeviceContext_RSSetScissorRects(This,NumRects,pRects) (This)->lpVtbl->RSSetScissorRects(This,NumRects,pRects) | 
|  | #define ID3D11DeviceContext_CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) (This)->lpVtbl->CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox) | 
|  | #define ID3D11DeviceContext_CopyResource(This,pDstResource,pSrcResource) (This)->lpVtbl->CopyResource(This,pDstResource,pSrcResource) | 
|  | #define ID3D11DeviceContext_UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) (This)->lpVtbl->UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch) | 
|  | #define ID3D11DeviceContext_CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView) (This)->lpVtbl->CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView) | 
|  | #define ID3D11DeviceContext_ClearRenderTargetView(This,pRenderTargetView,ColorRGBA) (This)->lpVtbl->ClearRenderTargetView(This,pRenderTargetView,ColorRGBA) | 
|  | #define ID3D11DeviceContext_ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values) (This)->lpVtbl->ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values) | 
|  | #define ID3D11DeviceContext_ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values) (This)->lpVtbl->ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values) | 
|  | #define ID3D11DeviceContext_ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) (This)->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil) | 
|  | #define ID3D11DeviceContext_GenerateMips(This,pShaderResourceView) (This)->lpVtbl->GenerateMips(This,pShaderResourceView) | 
|  | #define ID3D11DeviceContext_SetResourceMinLOD(This,pResource,MinLOD) (This)->lpVtbl->SetResourceMinLOD(This,pResource,MinLOD) | 
|  | #define ID3D11DeviceContext_GetResourceMinLOD(This,pResource) (This)->lpVtbl->GetResourceMinLOD(This,pResource) | 
|  | #define ID3D11DeviceContext_ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format) (This)->lpVtbl->ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format) | 
|  | #define ID3D11DeviceContext_ExecuteCommandList(This,pCommandList,RestoreContextState) (This)->lpVtbl->ExecuteCommandList(This,pCommandList,RestoreContextState) | 
|  | #define ID3D11DeviceContext_HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) | 
|  | #define ID3D11DeviceContext_HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances) | 
|  | #define ID3D11DeviceContext_HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) | 
|  | #define ID3D11DeviceContext_HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) | 
|  | #define ID3D11DeviceContext_DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) | 
|  | #define ID3D11DeviceContext_DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances) | 
|  | #define ID3D11DeviceContext_DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) | 
|  | #define ID3D11DeviceContext_DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) | 
|  | #define ID3D11DeviceContext_CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) | 
|  | #define ID3D11DeviceContext_CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) (This)->lpVtbl->CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts) | 
|  | #define ID3D11DeviceContext_CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances) (This)->lpVtbl->CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances) | 
|  | #define ID3D11DeviceContext_CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers) | 
|  | #define ID3D11DeviceContext_CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) | 
|  | #define ID3D11DeviceContext_VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) | 
|  | #define ID3D11DeviceContext_PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) | 
|  | #define ID3D11DeviceContext_PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances) | 
|  | #define ID3D11DeviceContext_PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) | 
|  | #define ID3D11DeviceContext_VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances) | 
|  | #define ID3D11DeviceContext_PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) | 
|  | #define ID3D11DeviceContext_IAGetInputLayout(This,ppInputLayout) (This)->lpVtbl->IAGetInputLayout(This,ppInputLayout) | 
|  | #define ID3D11DeviceContext_IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) (This)->lpVtbl->IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets) | 
|  | #define ID3D11DeviceContext_IAGetIndexBuffer(This,pIndexBuffer,Format,Offset) (This)->lpVtbl->IAGetIndexBuffer(This,pIndexBuffer,Format,Offset) | 
|  | #define ID3D11DeviceContext_GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) | 
|  | #define ID3D11DeviceContext_GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances) | 
|  | #define ID3D11DeviceContext_IAGetPrimitiveTopology(This,pTopology) (This)->lpVtbl->IAGetPrimitiveTopology(This,pTopology) | 
|  | #define ID3D11DeviceContext_VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) | 
|  | #define ID3D11DeviceContext_VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) | 
|  | #define ID3D11DeviceContext_GetPredication(This,ppPredicate,pPredicateValue) (This)->lpVtbl->GetPredication(This,ppPredicate,pPredicateValue) | 
|  | #define ID3D11DeviceContext_GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) | 
|  | #define ID3D11DeviceContext_GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) | 
|  | #define ID3D11DeviceContext_OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView) (This)->lpVtbl->OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView) | 
|  | #define ID3D11DeviceContext_OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews) (This)->lpVtbl->OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews) | 
|  | #define ID3D11DeviceContext_OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask) (This)->lpVtbl->OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask) | 
|  | #define ID3D11DeviceContext_OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef) (This)->lpVtbl->OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef) | 
|  | #define ID3D11DeviceContext_SOGetTargets(This,NumBuffers,ppSOTargets) (This)->lpVtbl->SOGetTargets(This,NumBuffers,ppSOTargets) | 
|  | #define ID3D11DeviceContext_RSGetState(This,ppRasterizerState) (This)->lpVtbl->RSGetState(This,ppRasterizerState) | 
|  | #define ID3D11DeviceContext_RSGetViewports(This,pNumViewports,pViewports) (This)->lpVtbl->RSGetViewports(This,pNumViewports,pViewports) | 
|  | #define ID3D11DeviceContext_RSGetScissorRects(This,pNumRects,pRects) (This)->lpVtbl->RSGetScissorRects(This,pNumRects,pRects) | 
|  | #define ID3D11DeviceContext_HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) | 
|  | #define ID3D11DeviceContext_HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances) | 
|  | #define ID3D11DeviceContext_HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) | 
|  | #define ID3D11DeviceContext_HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) | 
|  | #define ID3D11DeviceContext_DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) | 
|  | #define ID3D11DeviceContext_DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances) | 
|  | #define ID3D11DeviceContext_DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) | 
|  | #define ID3D11DeviceContext_DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) | 
|  | #define ID3D11DeviceContext_CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) (This)->lpVtbl->CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews) | 
|  | #define ID3D11DeviceContext_CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews) (This)->lpVtbl->CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews) | 
|  | #define ID3D11DeviceContext_CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances) (This)->lpVtbl->CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances) | 
|  | #define ID3D11DeviceContext_CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) (This)->lpVtbl->CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers) | 
|  | #define ID3D11DeviceContext_CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) (This)->lpVtbl->CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers) | 
|  | #define ID3D11DeviceContext_ClearState(This) (This)->lpVtbl->ClearState(This) | 
|  | #define ID3D11DeviceContext_Flush(This) (This)->lpVtbl->Flush(This) | 
|  | #define ID3D11DeviceContext_GetType(This) (This)->lpVtbl->GetType(This) | 
|  | #define ID3D11DeviceContext_GetContextFlags(This) (This)->lpVtbl->GetContextFlags(This) | 
|  | #define ID3D11DeviceContext_FinishCommandList(This,RestoreDeferredContextState,ppCommandList) (This)->lpVtbl->FinishCommandList(This,RestoreDeferredContextState,ppCommandList) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11DeviceContext_QueryInterface(ID3D11DeviceContext* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11DeviceContext_AddRef(ID3D11DeviceContext* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11DeviceContext_Release(ID3D11DeviceContext* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_GetDevice(ID3D11DeviceContext* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11DeviceContext_GetPrivateData(ID3D11DeviceContext* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11DeviceContext_SetPrivateData(ID3D11DeviceContext* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11DeviceContext_SetPrivateDataInterface(ID3D11DeviceContext* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11DeviceContext methods ***/ | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_VSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) { | 
|  | This->lpVtbl->VSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_PSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) { | 
|  | This->lpVtbl->PSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_PSSetShader(ID3D11DeviceContext* This,ID3D11PixelShader *pPixelShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) { | 
|  | This->lpVtbl->PSSetShader(This,pPixelShader,ppClassInstances,NumClassInstances); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_PSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) { | 
|  | This->lpVtbl->PSSetSamplers(This,StartSlot,NumSamplers,ppSamplers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_VSSetShader(ID3D11DeviceContext* This,ID3D11VertexShader *pVertexShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) { | 
|  | This->lpVtbl->VSSetShader(This,pVertexShader,ppClassInstances,NumClassInstances); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_DrawIndexed(ID3D11DeviceContext* This,UINT IndexCount,UINT StartIndexLocation,INT BaseVertexLocation) { | 
|  | This->lpVtbl->DrawIndexed(This,IndexCount,StartIndexLocation,BaseVertexLocation); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_Draw(ID3D11DeviceContext* This,UINT VertexCount,UINT StartVertexLocation) { | 
|  | This->lpVtbl->Draw(This,VertexCount,StartVertexLocation); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11DeviceContext_Map(ID3D11DeviceContext* This,ID3D11Resource *pResource,UINT Subresource,D3D11_MAP MapType,UINT MapFlags,D3D11_MAPPED_SUBRESOURCE *pMappedResource) { | 
|  | return This->lpVtbl->Map(This,pResource,Subresource,MapType,MapFlags,pMappedResource); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_Unmap(ID3D11DeviceContext* This,ID3D11Resource *pResource,UINT Subresource) { | 
|  | This->lpVtbl->Unmap(This,pResource,Subresource); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_PSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) { | 
|  | This->lpVtbl->PSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_IASetInputLayout(ID3D11DeviceContext* This,ID3D11InputLayout *pInputLayout) { | 
|  | This->lpVtbl->IASetInputLayout(This,pInputLayout); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_IASetVertexBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppVertexBuffers,const UINT *pStrides,const UINT *pOffsets) { | 
|  | This->lpVtbl->IASetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_IASetIndexBuffer(ID3D11DeviceContext* This,ID3D11Buffer *pIndexBuffer,DXGI_FORMAT Format,UINT Offset) { | 
|  | This->lpVtbl->IASetIndexBuffer(This,pIndexBuffer,Format,Offset); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_DrawIndexedInstanced(ID3D11DeviceContext* This,UINT IndexCountPerInstance,UINT InstanceCount,UINT StartIndexLocation,INT BaseVertexLocation,UINT StartInstanceLocation) { | 
|  | This->lpVtbl->DrawIndexedInstanced(This,IndexCountPerInstance,InstanceCount,StartIndexLocation,BaseVertexLocation,StartInstanceLocation); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_DrawInstanced(ID3D11DeviceContext* This,UINT VertexCountPerInstance,UINT InstanceCount,UINT StartVertexLocation,UINT StartInstanceLocation) { | 
|  | This->lpVtbl->DrawInstanced(This,VertexCountPerInstance,InstanceCount,StartVertexLocation,StartInstanceLocation); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_GSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) { | 
|  | This->lpVtbl->GSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_GSSetShader(ID3D11DeviceContext* This,ID3D11GeometryShader *pShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) { | 
|  | This->lpVtbl->GSSetShader(This,pShader,ppClassInstances,NumClassInstances); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_IASetPrimitiveTopology(ID3D11DeviceContext* This,D3D11_PRIMITIVE_TOPOLOGY Topology) { | 
|  | This->lpVtbl->IASetPrimitiveTopology(This,Topology); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_VSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) { | 
|  | This->lpVtbl->VSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_VSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) { | 
|  | This->lpVtbl->VSSetSamplers(This,StartSlot,NumSamplers,ppSamplers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_Begin(ID3D11DeviceContext* This,ID3D11Asynchronous *pAsync) { | 
|  | This->lpVtbl->Begin(This,pAsync); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_End(ID3D11DeviceContext* This,ID3D11Asynchronous *pAsync) { | 
|  | This->lpVtbl->End(This,pAsync); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11DeviceContext_GetData(ID3D11DeviceContext* This,ID3D11Asynchronous *pAsync,void *pData,UINT DataSize,UINT GetDataFlags) { | 
|  | return This->lpVtbl->GetData(This,pAsync,pData,DataSize,GetDataFlags); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_SetPredication(ID3D11DeviceContext* This,ID3D11Predicate *pPredicate,WINBOOL PredicateValue) { | 
|  | This->lpVtbl->SetPredication(This,pPredicate,PredicateValue); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_GSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) { | 
|  | This->lpVtbl->GSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_GSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) { | 
|  | This->lpVtbl->GSSetSamplers(This,StartSlot,NumSamplers,ppSamplers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_OMSetRenderTargets(ID3D11DeviceContext* This,UINT NumViews,ID3D11RenderTargetView *const *ppRenderTargetViews,ID3D11DepthStencilView *pDepthStencilView) { | 
|  | This->lpVtbl->OMSetRenderTargets(This,NumViews,ppRenderTargetViews,pDepthStencilView); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_OMSetRenderTargetsAndUnorderedAccessViews(ID3D11DeviceContext* This,UINT NumRTVs,ID3D11RenderTargetView *const *ppRenderTargetViews,ID3D11DepthStencilView *pDepthStencilView,UINT UAVStartSlot,UINT NumUAVs,ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,const UINT *pUAVInitialCounts) { | 
|  | This->lpVtbl->OMSetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,pDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_OMSetBlendState(ID3D11DeviceContext* This,ID3D11BlendState *pBlendState,const FLOAT BlendFactor[4],UINT SampleMask) { | 
|  | This->lpVtbl->OMSetBlendState(This,pBlendState,BlendFactor,SampleMask); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_OMSetDepthStencilState(ID3D11DeviceContext* This,ID3D11DepthStencilState *pDepthStencilState,UINT StencilRef) { | 
|  | This->lpVtbl->OMSetDepthStencilState(This,pDepthStencilState,StencilRef); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_SOSetTargets(ID3D11DeviceContext* This,UINT NumBuffers,ID3D11Buffer *const *ppSOTargets,const UINT *pOffsets) { | 
|  | This->lpVtbl->SOSetTargets(This,NumBuffers,ppSOTargets,pOffsets); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_DrawAuto(ID3D11DeviceContext* This) { | 
|  | This->lpVtbl->DrawAuto(This); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_DrawIndexedInstancedIndirect(ID3D11DeviceContext* This,ID3D11Buffer *pBufferForArgs,UINT AlignedByteOffsetForArgs) { | 
|  | This->lpVtbl->DrawIndexedInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_DrawInstancedIndirect(ID3D11DeviceContext* This,ID3D11Buffer *pBufferForArgs,UINT AlignedByteOffsetForArgs) { | 
|  | This->lpVtbl->DrawInstancedIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_Dispatch(ID3D11DeviceContext* This,UINT ThreadGroupCountX,UINT ThreadGroupCountY,UINT ThreadGroupCountZ) { | 
|  | This->lpVtbl->Dispatch(This,ThreadGroupCountX,ThreadGroupCountY,ThreadGroupCountZ); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_DispatchIndirect(ID3D11DeviceContext* This,ID3D11Buffer *pBufferForArgs,UINT AlignedByteOffsetForArgs) { | 
|  | This->lpVtbl->DispatchIndirect(This,pBufferForArgs,AlignedByteOffsetForArgs); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_RSSetState(ID3D11DeviceContext* This,ID3D11RasterizerState *pRasterizerState) { | 
|  | This->lpVtbl->RSSetState(This,pRasterizerState); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_RSSetViewports(ID3D11DeviceContext* This,UINT NumViewports,const D3D11_VIEWPORT *pViewports) { | 
|  | This->lpVtbl->RSSetViewports(This,NumViewports,pViewports); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_RSSetScissorRects(ID3D11DeviceContext* This,UINT NumRects,const D3D11_RECT *pRects) { | 
|  | This->lpVtbl->RSSetScissorRects(This,NumRects,pRects); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_CopySubresourceRegion(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,UINT DstSubresource,UINT DstX,UINT DstY,UINT DstZ,ID3D11Resource *pSrcResource,UINT SrcSubresource,const D3D11_BOX *pSrcBox) { | 
|  | This->lpVtbl->CopySubresourceRegion(This,pDstResource,DstSubresource,DstX,DstY,DstZ,pSrcResource,SrcSubresource,pSrcBox); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_CopyResource(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,ID3D11Resource *pSrcResource) { | 
|  | This->lpVtbl->CopyResource(This,pDstResource,pSrcResource); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_UpdateSubresource(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,UINT DstSubresource,const D3D11_BOX *pDstBox,const void *pSrcData,UINT SrcRowPitch,UINT SrcDepthPitch) { | 
|  | This->lpVtbl->UpdateSubresource(This,pDstResource,DstSubresource,pDstBox,pSrcData,SrcRowPitch,SrcDepthPitch); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_CopyStructureCount(ID3D11DeviceContext* This,ID3D11Buffer *pDstBuffer,UINT DstAlignedByteOffset,ID3D11UnorderedAccessView *pSrcView) { | 
|  | This->lpVtbl->CopyStructureCount(This,pDstBuffer,DstAlignedByteOffset,pSrcView); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_ClearRenderTargetView(ID3D11DeviceContext* This,ID3D11RenderTargetView *pRenderTargetView,const FLOAT ColorRGBA[4]) { | 
|  | This->lpVtbl->ClearRenderTargetView(This,pRenderTargetView,ColorRGBA); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_ClearUnorderedAccessViewUint(ID3D11DeviceContext* This,ID3D11UnorderedAccessView *pUnorderedAccessView,const UINT Values[4]) { | 
|  | This->lpVtbl->ClearUnorderedAccessViewUint(This,pUnorderedAccessView,Values); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_ClearUnorderedAccessViewFloat(ID3D11DeviceContext* This,ID3D11UnorderedAccessView *pUnorderedAccessView,const FLOAT Values[4]) { | 
|  | This->lpVtbl->ClearUnorderedAccessViewFloat(This,pUnorderedAccessView,Values); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_ClearDepthStencilView(ID3D11DeviceContext* This,ID3D11DepthStencilView *pDepthStencilView,UINT ClearFlags,FLOAT Depth,UINT8 Stencil) { | 
|  | This->lpVtbl->ClearDepthStencilView(This,pDepthStencilView,ClearFlags,Depth,Stencil); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_GenerateMips(ID3D11DeviceContext* This,ID3D11ShaderResourceView *pShaderResourceView) { | 
|  | This->lpVtbl->GenerateMips(This,pShaderResourceView); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_SetResourceMinLOD(ID3D11DeviceContext* This,ID3D11Resource *pResource,FLOAT MinLOD) { | 
|  | This->lpVtbl->SetResourceMinLOD(This,pResource,MinLOD); | 
|  | } | 
|  | static __WIDL_INLINE FLOAT ID3D11DeviceContext_GetResourceMinLOD(ID3D11DeviceContext* This,ID3D11Resource *pResource) { | 
|  | return This->lpVtbl->GetResourceMinLOD(This,pResource); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_ResolveSubresource(ID3D11DeviceContext* This,ID3D11Resource *pDstResource,UINT DstSubresource,ID3D11Resource *pSrcResource,UINT SrcSubresource,DXGI_FORMAT Format) { | 
|  | This->lpVtbl->ResolveSubresource(This,pDstResource,DstSubresource,pSrcResource,SrcSubresource,Format); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_ExecuteCommandList(ID3D11DeviceContext* This,ID3D11CommandList *pCommandList,WINBOOL RestoreContextState) { | 
|  | This->lpVtbl->ExecuteCommandList(This,pCommandList,RestoreContextState); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_HSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) { | 
|  | This->lpVtbl->HSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_HSSetShader(ID3D11DeviceContext* This,ID3D11HullShader *pHullShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) { | 
|  | This->lpVtbl->HSSetShader(This,pHullShader,ppClassInstances,NumClassInstances); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_HSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) { | 
|  | This->lpVtbl->HSSetSamplers(This,StartSlot,NumSamplers,ppSamplers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_HSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) { | 
|  | This->lpVtbl->HSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_DSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) { | 
|  | This->lpVtbl->DSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_DSSetShader(ID3D11DeviceContext* This,ID3D11DomainShader *pDomainShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) { | 
|  | This->lpVtbl->DSSetShader(This,pDomainShader,ppClassInstances,NumClassInstances); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_DSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) { | 
|  | This->lpVtbl->DSSetSamplers(This,StartSlot,NumSamplers,ppSamplers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_DSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) { | 
|  | This->lpVtbl->DSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_CSSetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView *const *ppShaderResourceViews) { | 
|  | This->lpVtbl->CSSetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_CSSetUnorderedAccessViews(ID3D11DeviceContext* This,UINT StartSlot,UINT NumUAVs,ID3D11UnorderedAccessView *const *ppUnorderedAccessViews,const UINT *pUAVInitialCounts) { | 
|  | This->lpVtbl->CSSetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews,pUAVInitialCounts); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_CSSetShader(ID3D11DeviceContext* This,ID3D11ComputeShader *pComputeShader,ID3D11ClassInstance *const *ppClassInstances,UINT NumClassInstances) { | 
|  | This->lpVtbl->CSSetShader(This,pComputeShader,ppClassInstances,NumClassInstances); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_CSSetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState *const *ppSamplers) { | 
|  | This->lpVtbl->CSSetSamplers(This,StartSlot,NumSamplers,ppSamplers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_CSSetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer *const *ppConstantBuffers) { | 
|  | This->lpVtbl->CSSetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_VSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) { | 
|  | This->lpVtbl->VSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_PSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) { | 
|  | This->lpVtbl->PSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_PSGetShader(ID3D11DeviceContext* This,ID3D11PixelShader **ppPixelShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) { | 
|  | This->lpVtbl->PSGetShader(This,ppPixelShader,ppClassInstances,pNumClassInstances); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_PSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) { | 
|  | This->lpVtbl->PSGetSamplers(This,StartSlot,NumSamplers,ppSamplers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_VSGetShader(ID3D11DeviceContext* This,ID3D11VertexShader **ppVertexShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) { | 
|  | This->lpVtbl->VSGetShader(This,ppVertexShader,ppClassInstances,pNumClassInstances); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_PSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) { | 
|  | This->lpVtbl->PSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_IAGetInputLayout(ID3D11DeviceContext* This,ID3D11InputLayout **ppInputLayout) { | 
|  | This->lpVtbl->IAGetInputLayout(This,ppInputLayout); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_IAGetVertexBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppVertexBuffers,UINT *pStrides,UINT *pOffsets) { | 
|  | This->lpVtbl->IAGetVertexBuffers(This,StartSlot,NumBuffers,ppVertexBuffers,pStrides,pOffsets); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_IAGetIndexBuffer(ID3D11DeviceContext* This,ID3D11Buffer **pIndexBuffer,DXGI_FORMAT *Format,UINT *Offset) { | 
|  | This->lpVtbl->IAGetIndexBuffer(This,pIndexBuffer,Format,Offset); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_GSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) { | 
|  | This->lpVtbl->GSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_GSGetShader(ID3D11DeviceContext* This,ID3D11GeometryShader **ppGeometryShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) { | 
|  | This->lpVtbl->GSGetShader(This,ppGeometryShader,ppClassInstances,pNumClassInstances); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_IAGetPrimitiveTopology(ID3D11DeviceContext* This,D3D11_PRIMITIVE_TOPOLOGY *pTopology) { | 
|  | This->lpVtbl->IAGetPrimitiveTopology(This,pTopology); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_VSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) { | 
|  | This->lpVtbl->VSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_VSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) { | 
|  | This->lpVtbl->VSGetSamplers(This,StartSlot,NumSamplers,ppSamplers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_GetPredication(ID3D11DeviceContext* This,ID3D11Predicate **ppPredicate,WINBOOL *pPredicateValue) { | 
|  | This->lpVtbl->GetPredication(This,ppPredicate,pPredicateValue); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_GSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) { | 
|  | This->lpVtbl->GSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_GSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) { | 
|  | This->lpVtbl->GSGetSamplers(This,StartSlot,NumSamplers,ppSamplers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_OMGetRenderTargets(ID3D11DeviceContext* This,UINT NumViews,ID3D11RenderTargetView **ppRenderTargetViews,ID3D11DepthStencilView **ppDepthStencilView) { | 
|  | This->lpVtbl->OMGetRenderTargets(This,NumViews,ppRenderTargetViews,ppDepthStencilView); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_OMGetRenderTargetsAndUnorderedAccessViews(ID3D11DeviceContext* This,UINT NumRTVs,ID3D11RenderTargetView **ppRenderTargetViews,ID3D11DepthStencilView **ppDepthStencilView,UINT UAVStartSlot,UINT NumUAVs,ID3D11UnorderedAccessView **ppUnorderedAccessViews) { | 
|  | This->lpVtbl->OMGetRenderTargetsAndUnorderedAccessViews(This,NumRTVs,ppRenderTargetViews,ppDepthStencilView,UAVStartSlot,NumUAVs,ppUnorderedAccessViews); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_OMGetBlendState(ID3D11DeviceContext* This,ID3D11BlendState **ppBlendState,FLOAT BlendFactor[4],UINT *pSampleMask) { | 
|  | This->lpVtbl->OMGetBlendState(This,ppBlendState,BlendFactor,pSampleMask); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_OMGetDepthStencilState(ID3D11DeviceContext* This,ID3D11DepthStencilState **ppDepthStencilState,UINT *pStencilRef) { | 
|  | This->lpVtbl->OMGetDepthStencilState(This,ppDepthStencilState,pStencilRef); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_SOGetTargets(ID3D11DeviceContext* This,UINT NumBuffers,ID3D11Buffer **ppSOTargets) { | 
|  | This->lpVtbl->SOGetTargets(This,NumBuffers,ppSOTargets); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_RSGetState(ID3D11DeviceContext* This,ID3D11RasterizerState **ppRasterizerState) { | 
|  | This->lpVtbl->RSGetState(This,ppRasterizerState); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_RSGetViewports(ID3D11DeviceContext* This,UINT *pNumViewports,D3D11_VIEWPORT *pViewports) { | 
|  | This->lpVtbl->RSGetViewports(This,pNumViewports,pViewports); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_RSGetScissorRects(ID3D11DeviceContext* This,UINT *pNumRects,D3D11_RECT *pRects) { | 
|  | This->lpVtbl->RSGetScissorRects(This,pNumRects,pRects); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_HSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) { | 
|  | This->lpVtbl->HSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_HSGetShader(ID3D11DeviceContext* This,ID3D11HullShader **ppHullShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) { | 
|  | This->lpVtbl->HSGetShader(This,ppHullShader,ppClassInstances,pNumClassInstances); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_HSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) { | 
|  | This->lpVtbl->HSGetSamplers(This,StartSlot,NumSamplers,ppSamplers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_HSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) { | 
|  | This->lpVtbl->HSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_DSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) { | 
|  | This->lpVtbl->DSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_DSGetShader(ID3D11DeviceContext* This,ID3D11DomainShader **ppDomainShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) { | 
|  | This->lpVtbl->DSGetShader(This,ppDomainShader,ppClassInstances,pNumClassInstances); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_DSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) { | 
|  | This->lpVtbl->DSGetSamplers(This,StartSlot,NumSamplers,ppSamplers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_DSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) { | 
|  | This->lpVtbl->DSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_CSGetShaderResources(ID3D11DeviceContext* This,UINT StartSlot,UINT NumViews,ID3D11ShaderResourceView **ppShaderResourceViews) { | 
|  | This->lpVtbl->CSGetShaderResources(This,StartSlot,NumViews,ppShaderResourceViews); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_CSGetUnorderedAccessViews(ID3D11DeviceContext* This,UINT StartSlot,UINT NumUAVs,ID3D11UnorderedAccessView **ppUnorderedAccessViews) { | 
|  | This->lpVtbl->CSGetUnorderedAccessViews(This,StartSlot,NumUAVs,ppUnorderedAccessViews); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_CSGetShader(ID3D11DeviceContext* This,ID3D11ComputeShader **ppComputeShader,ID3D11ClassInstance **ppClassInstances,UINT *pNumClassInstances) { | 
|  | This->lpVtbl->CSGetShader(This,ppComputeShader,ppClassInstances,pNumClassInstances); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_CSGetSamplers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumSamplers,ID3D11SamplerState **ppSamplers) { | 
|  | This->lpVtbl->CSGetSamplers(This,StartSlot,NumSamplers,ppSamplers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_CSGetConstantBuffers(ID3D11DeviceContext* This,UINT StartSlot,UINT NumBuffers,ID3D11Buffer **ppConstantBuffers) { | 
|  | This->lpVtbl->CSGetConstantBuffers(This,StartSlot,NumBuffers,ppConstantBuffers); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_ClearState(ID3D11DeviceContext* This) { | 
|  | This->lpVtbl->ClearState(This); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11DeviceContext_Flush(ID3D11DeviceContext* This) { | 
|  | This->lpVtbl->Flush(This); | 
|  | } | 
|  | static __WIDL_INLINE D3D11_DEVICE_CONTEXT_TYPE ID3D11DeviceContext_GetType(ID3D11DeviceContext* This) { | 
|  | return This->lpVtbl->GetType(This); | 
|  | } | 
|  | static __WIDL_INLINE UINT ID3D11DeviceContext_GetContextFlags(ID3D11DeviceContext* This) { | 
|  | return This->lpVtbl->GetContextFlags(This); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11DeviceContext_FinishCommandList(ID3D11DeviceContext* This,WINBOOL RestoreDeferredContextState,ID3D11CommandList **ppCommandList) { | 
|  | return This->lpVtbl->FinishCommandList(This,RestoreDeferredContextState,ppCommandList); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11DeviceContext_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11AuthenticatedChannel interface | 
|  | */ | 
|  | #ifndef __ID3D11AuthenticatedChannel_INTERFACE_DEFINED__ | 
|  | #define __ID3D11AuthenticatedChannel_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11AuthenticatedChannel, 0x3015a308, 0xdcbd, 0x47aa, 0xa7,0x47, 0x19,0x24,0x86,0xd1,0x4d,0x4a); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("3015a308-dcbd-47aa-a747-192486d14d4a") | 
|  | ID3D11AuthenticatedChannel : public ID3D11DeviceChild | 
|  | { | 
|  | virtual HRESULT STDMETHODCALLTYPE GetCertificateSize( | 
|  | UINT *pCertificateSize) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE GetCertificate( | 
|  | UINT CertificateSize, | 
|  | BYTE *pCertificate) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE GetChannelHandle( | 
|  | HANDLE *pChannelHandle) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11AuthenticatedChannel, 0x3015a308, 0xdcbd, 0x47aa, 0xa7,0x47, 0x19,0x24,0x86,0xd1,0x4d,0x4a) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11AuthenticatedChannelVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11AuthenticatedChannel *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11AuthenticatedChannel *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11AuthenticatedChannel *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11AuthenticatedChannel *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11AuthenticatedChannel *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11AuthenticatedChannel *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11AuthenticatedChannel *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11AuthenticatedChannel methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *GetCertificateSize)( | 
|  | ID3D11AuthenticatedChannel *This, | 
|  | UINT *pCertificateSize); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetCertificate)( | 
|  | ID3D11AuthenticatedChannel *This, | 
|  | UINT CertificateSize, | 
|  | BYTE *pCertificate); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *GetChannelHandle)( | 
|  | ID3D11AuthenticatedChannel *This, | 
|  | HANDLE *pChannelHandle); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11AuthenticatedChannelVtbl; | 
|  |  | 
|  | interface ID3D11AuthenticatedChannel { | 
|  | CONST_VTBL ID3D11AuthenticatedChannelVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11AuthenticatedChannel_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11AuthenticatedChannel_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11AuthenticatedChannel_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11AuthenticatedChannel_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11AuthenticatedChannel_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11AuthenticatedChannel_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11AuthenticatedChannel_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11AuthenticatedChannel methods ***/ | 
|  | #define ID3D11AuthenticatedChannel_GetCertificateSize(This,pCertificateSize) (This)->lpVtbl->GetCertificateSize(This,pCertificateSize) | 
|  | #define ID3D11AuthenticatedChannel_GetCertificate(This,CertificateSize,pCertificate) (This)->lpVtbl->GetCertificate(This,CertificateSize,pCertificate) | 
|  | #define ID3D11AuthenticatedChannel_GetChannelHandle(This,pChannelHandle) (This)->lpVtbl->GetChannelHandle(This,pChannelHandle) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11AuthenticatedChannel_QueryInterface(ID3D11AuthenticatedChannel* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11AuthenticatedChannel_AddRef(ID3D11AuthenticatedChannel* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11AuthenticatedChannel_Release(ID3D11AuthenticatedChannel* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11AuthenticatedChannel_GetDevice(ID3D11AuthenticatedChannel* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11AuthenticatedChannel_GetPrivateData(ID3D11AuthenticatedChannel* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11AuthenticatedChannel_SetPrivateData(ID3D11AuthenticatedChannel* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11AuthenticatedChannel_SetPrivateDataInterface(ID3D11AuthenticatedChannel* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11AuthenticatedChannel methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11AuthenticatedChannel_GetCertificateSize(ID3D11AuthenticatedChannel* This,UINT *pCertificateSize) { | 
|  | return This->lpVtbl->GetCertificateSize(This,pCertificateSize); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11AuthenticatedChannel_GetCertificate(ID3D11AuthenticatedChannel* This,UINT CertificateSize,BYTE *pCertificate) { | 
|  | return This->lpVtbl->GetCertificate(This,CertificateSize,pCertificate); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11AuthenticatedChannel_GetChannelHandle(ID3D11AuthenticatedChannel* This,HANDLE *pChannelHandle) { | 
|  | This->lpVtbl->GetChannelHandle(This,pChannelHandle); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11AuthenticatedChannel_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11CryptoSession interface | 
|  | */ | 
|  | #ifndef __ID3D11CryptoSession_INTERFACE_DEFINED__ | 
|  | #define __ID3D11CryptoSession_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11CryptoSession, 0x9b32f9ad, 0xbdcc, 0x40a6, 0xa3,0x9d, 0xd5,0xc8,0x65,0x84,0x57,0x20); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("9b32f9ad-bdcc-40a6-a39d-d5c865845720") | 
|  | ID3D11CryptoSession : public ID3D11DeviceChild | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetCryptoType( | 
|  | GUID *pCryptoType) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE GetDecoderProfile( | 
|  | GUID *pDecoderProfile) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE GetCertificateSize( | 
|  | UINT *pCertificateSize) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE GetCertificate( | 
|  | UINT CertificateSize, | 
|  | BYTE *pCertificate) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE GetCryptoSessionHandle( | 
|  | HANDLE *pCryptoSessionHandle) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11CryptoSession, 0x9b32f9ad, 0xbdcc, 0x40a6, 0xa3,0x9d, 0xd5,0xc8,0x65,0x84,0x57,0x20) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11CryptoSessionVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11CryptoSession *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11CryptoSession *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11CryptoSession *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11CryptoSession *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11CryptoSession *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11CryptoSession *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11CryptoSession *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11CryptoSession methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetCryptoType)( | 
|  | ID3D11CryptoSession *This, | 
|  | GUID *pCryptoType); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *GetDecoderProfile)( | 
|  | ID3D11CryptoSession *This, | 
|  | GUID *pDecoderProfile); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetCertificateSize)( | 
|  | ID3D11CryptoSession *This, | 
|  | UINT *pCertificateSize); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetCertificate)( | 
|  | ID3D11CryptoSession *This, | 
|  | UINT CertificateSize, | 
|  | BYTE *pCertificate); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *GetCryptoSessionHandle)( | 
|  | ID3D11CryptoSession *This, | 
|  | HANDLE *pCryptoSessionHandle); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11CryptoSessionVtbl; | 
|  |  | 
|  | interface ID3D11CryptoSession { | 
|  | CONST_VTBL ID3D11CryptoSessionVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11CryptoSession_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11CryptoSession_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11CryptoSession_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11CryptoSession_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11CryptoSession_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11CryptoSession_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11CryptoSession_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11CryptoSession methods ***/ | 
|  | #define ID3D11CryptoSession_GetCryptoType(This,pCryptoType) (This)->lpVtbl->GetCryptoType(This,pCryptoType) | 
|  | #define ID3D11CryptoSession_GetDecoderProfile(This,pDecoderProfile) (This)->lpVtbl->GetDecoderProfile(This,pDecoderProfile) | 
|  | #define ID3D11CryptoSession_GetCertificateSize(This,pCertificateSize) (This)->lpVtbl->GetCertificateSize(This,pCertificateSize) | 
|  | #define ID3D11CryptoSession_GetCertificate(This,CertificateSize,pCertificate) (This)->lpVtbl->GetCertificate(This,CertificateSize,pCertificate) | 
|  | #define ID3D11CryptoSession_GetCryptoSessionHandle(This,pCryptoSessionHandle) (This)->lpVtbl->GetCryptoSessionHandle(This,pCryptoSessionHandle) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11CryptoSession_QueryInterface(ID3D11CryptoSession* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11CryptoSession_AddRef(ID3D11CryptoSession* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11CryptoSession_Release(ID3D11CryptoSession* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11CryptoSession_GetDevice(ID3D11CryptoSession* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11CryptoSession_GetPrivateData(ID3D11CryptoSession* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11CryptoSession_SetPrivateData(ID3D11CryptoSession* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11CryptoSession_SetPrivateDataInterface(ID3D11CryptoSession* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11CryptoSession methods ***/ | 
|  | static __WIDL_INLINE void ID3D11CryptoSession_GetCryptoType(ID3D11CryptoSession* This,GUID *pCryptoType) { | 
|  | This->lpVtbl->GetCryptoType(This,pCryptoType); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11CryptoSession_GetDecoderProfile(ID3D11CryptoSession* This,GUID *pDecoderProfile) { | 
|  | This->lpVtbl->GetDecoderProfile(This,pDecoderProfile); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11CryptoSession_GetCertificateSize(ID3D11CryptoSession* This,UINT *pCertificateSize) { | 
|  | return This->lpVtbl->GetCertificateSize(This,pCertificateSize); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11CryptoSession_GetCertificate(ID3D11CryptoSession* This,UINT CertificateSize,BYTE *pCertificate) { | 
|  | return This->lpVtbl->GetCertificate(This,CertificateSize,pCertificate); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11CryptoSession_GetCryptoSessionHandle(ID3D11CryptoSession* This,HANDLE *pCryptoSessionHandle) { | 
|  | This->lpVtbl->GetCryptoSessionHandle(This,pCryptoSessionHandle); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11CryptoSession_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11VideoDecoder interface | 
|  | */ | 
|  | #ifndef __ID3D11VideoDecoder_INTERFACE_DEFINED__ | 
|  | #define __ID3D11VideoDecoder_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11VideoDecoder, 0x3c9c5b51, 0x995d, 0x48d1, 0x9b,0x8d, 0xfa,0x5c,0xae,0xde,0xd6,0x5c); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("3c9c5b51-995d-48d1-9b8d-fa5caeded65c") | 
|  | ID3D11VideoDecoder : public ID3D11DeviceChild | 
|  | { | 
|  | virtual HRESULT STDMETHODCALLTYPE GetCreationParameters( | 
|  | D3D11_VIDEO_DECODER_DESC *pVideoDesc, | 
|  | D3D11_VIDEO_DECODER_CONFIG *pConfig) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE GetDriverHandle( | 
|  | HANDLE *pDriverHandle) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11VideoDecoder, 0x3c9c5b51, 0x995d, 0x48d1, 0x9b,0x8d, 0xfa,0x5c,0xae,0xde,0xd6,0x5c) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11VideoDecoderVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11VideoDecoder *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11VideoDecoder *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11VideoDecoder *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11VideoDecoder *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11VideoDecoder *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11VideoDecoder *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11VideoDecoder *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11VideoDecoder methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *GetCreationParameters)( | 
|  | ID3D11VideoDecoder *This, | 
|  | D3D11_VIDEO_DECODER_DESC *pVideoDesc, | 
|  | D3D11_VIDEO_DECODER_CONFIG *pConfig); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetDriverHandle)( | 
|  | ID3D11VideoDecoder *This, | 
|  | HANDLE *pDriverHandle); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11VideoDecoderVtbl; | 
|  |  | 
|  | interface ID3D11VideoDecoder { | 
|  | CONST_VTBL ID3D11VideoDecoderVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11VideoDecoder_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11VideoDecoder_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11VideoDecoder_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11VideoDecoder_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11VideoDecoder_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11VideoDecoder_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11VideoDecoder_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11VideoDecoder methods ***/ | 
|  | #define ID3D11VideoDecoder_GetCreationParameters(This,pVideoDesc,pConfig) (This)->lpVtbl->GetCreationParameters(This,pVideoDesc,pConfig) | 
|  | #define ID3D11VideoDecoder_GetDriverHandle(This,pDriverHandle) (This)->lpVtbl->GetDriverHandle(This,pDriverHandle) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDecoder_QueryInterface(ID3D11VideoDecoder* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11VideoDecoder_AddRef(ID3D11VideoDecoder* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11VideoDecoder_Release(ID3D11VideoDecoder* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11VideoDecoder_GetDevice(ID3D11VideoDecoder* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDecoder_GetPrivateData(ID3D11VideoDecoder* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDecoder_SetPrivateData(ID3D11VideoDecoder* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDecoder_SetPrivateDataInterface(ID3D11VideoDecoder* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11VideoDecoder methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDecoder_GetCreationParameters(ID3D11VideoDecoder* This,D3D11_VIDEO_DECODER_DESC *pVideoDesc,D3D11_VIDEO_DECODER_CONFIG *pConfig) { | 
|  | return This->lpVtbl->GetCreationParameters(This,pVideoDesc,pConfig); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDecoder_GetDriverHandle(ID3D11VideoDecoder* This,HANDLE *pDriverHandle) { | 
|  | return This->lpVtbl->GetDriverHandle(This,pDriverHandle); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11VideoDecoder_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11VideoProcessorEnumerator interface | 
|  | */ | 
|  | #ifndef __ID3D11VideoProcessorEnumerator_INTERFACE_DEFINED__ | 
|  | #define __ID3D11VideoProcessorEnumerator_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11VideoProcessorEnumerator, 0x31627037, 0x53ab, 0x4200, 0x90,0x61, 0x05,0xfa,0xa9,0xab,0x45,0xf9); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("31627037-53ab-4200-9061-05faa9ab45f9") | 
|  | ID3D11VideoProcessorEnumerator : public ID3D11DeviceChild | 
|  | { | 
|  | virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorContentDesc( | 
|  | D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CheckVideoProcessorFormat( | 
|  | DXGI_FORMAT Format, | 
|  | UINT *pFlags) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorCaps( | 
|  | D3D11_VIDEO_PROCESSOR_CAPS *pCaps) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorRateConversionCaps( | 
|  | UINT TypeIndex, | 
|  | D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorCustomRate( | 
|  | UINT TypeIndex, | 
|  | UINT CustomRateIndex, | 
|  | D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE GetVideoProcessorFilterRange( | 
|  | D3D11_VIDEO_PROCESSOR_FILTER Filter, | 
|  | D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11VideoProcessorEnumerator, 0x31627037, 0x53ab, 0x4200, 0x90,0x61, 0x05,0xfa,0xa9,0xab,0x45,0xf9) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11VideoProcessorEnumeratorVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11VideoProcessorEnumerator *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11VideoProcessorEnumerator *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11VideoProcessorEnumerator *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11VideoProcessorEnumerator *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11VideoProcessorEnumerator *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11VideoProcessorEnumerator *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11VideoProcessorEnumerator *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11VideoProcessorEnumerator methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *GetVideoProcessorContentDesc)( | 
|  | ID3D11VideoProcessorEnumerator *This, | 
|  | D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CheckVideoProcessorFormat)( | 
|  | ID3D11VideoProcessorEnumerator *This, | 
|  | DXGI_FORMAT Format, | 
|  | UINT *pFlags); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetVideoProcessorCaps)( | 
|  | ID3D11VideoProcessorEnumerator *This, | 
|  | D3D11_VIDEO_PROCESSOR_CAPS *pCaps); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetVideoProcessorRateConversionCaps)( | 
|  | ID3D11VideoProcessorEnumerator *This, | 
|  | UINT TypeIndex, | 
|  | D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetVideoProcessorCustomRate)( | 
|  | ID3D11VideoProcessorEnumerator *This, | 
|  | UINT TypeIndex, | 
|  | UINT CustomRateIndex, | 
|  | D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetVideoProcessorFilterRange)( | 
|  | ID3D11VideoProcessorEnumerator *This, | 
|  | D3D11_VIDEO_PROCESSOR_FILTER Filter, | 
|  | D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11VideoProcessorEnumeratorVtbl; | 
|  |  | 
|  | interface ID3D11VideoProcessorEnumerator { | 
|  | CONST_VTBL ID3D11VideoProcessorEnumeratorVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11VideoProcessorEnumerator_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11VideoProcessorEnumerator_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11VideoProcessorEnumerator_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11VideoProcessorEnumerator_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11VideoProcessorEnumerator_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11VideoProcessorEnumerator_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11VideoProcessorEnumerator_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11VideoProcessorEnumerator methods ***/ | 
|  | #define ID3D11VideoProcessorEnumerator_GetVideoProcessorContentDesc(This,pContentDesc) (This)->lpVtbl->GetVideoProcessorContentDesc(This,pContentDesc) | 
|  | #define ID3D11VideoProcessorEnumerator_CheckVideoProcessorFormat(This,Format,pFlags) (This)->lpVtbl->CheckVideoProcessorFormat(This,Format,pFlags) | 
|  | #define ID3D11VideoProcessorEnumerator_GetVideoProcessorCaps(This,pCaps) (This)->lpVtbl->GetVideoProcessorCaps(This,pCaps) | 
|  | #define ID3D11VideoProcessorEnumerator_GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps) (This)->lpVtbl->GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps) | 
|  | #define ID3D11VideoProcessorEnumerator_GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate) (This)->lpVtbl->GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate) | 
|  | #define ID3D11VideoProcessorEnumerator_GetVideoProcessorFilterRange(This,Filter,pRange) (This)->lpVtbl->GetVideoProcessorFilterRange(This,Filter,pRange) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoProcessorEnumerator_QueryInterface(ID3D11VideoProcessorEnumerator* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11VideoProcessorEnumerator_AddRef(ID3D11VideoProcessorEnumerator* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11VideoProcessorEnumerator_Release(ID3D11VideoProcessorEnumerator* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11VideoProcessorEnumerator_GetDevice(ID3D11VideoProcessorEnumerator* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoProcessorEnumerator_GetPrivateData(ID3D11VideoProcessorEnumerator* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoProcessorEnumerator_SetPrivateData(ID3D11VideoProcessorEnumerator* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoProcessorEnumerator_SetPrivateDataInterface(ID3D11VideoProcessorEnumerator* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11VideoProcessorEnumerator methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorContentDesc(ID3D11VideoProcessorEnumerator* This,D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pContentDesc) { | 
|  | return This->lpVtbl->GetVideoProcessorContentDesc(This,pContentDesc); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoProcessorEnumerator_CheckVideoProcessorFormat(ID3D11VideoProcessorEnumerator* This,DXGI_FORMAT Format,UINT *pFlags) { | 
|  | return This->lpVtbl->CheckVideoProcessorFormat(This,Format,pFlags); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorCaps(ID3D11VideoProcessorEnumerator* This,D3D11_VIDEO_PROCESSOR_CAPS *pCaps) { | 
|  | return This->lpVtbl->GetVideoProcessorCaps(This,pCaps); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorRateConversionCaps(ID3D11VideoProcessorEnumerator* This,UINT TypeIndex,D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) { | 
|  | return This->lpVtbl->GetVideoProcessorRateConversionCaps(This,TypeIndex,pCaps); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorCustomRate(ID3D11VideoProcessorEnumerator* This,UINT TypeIndex,UINT CustomRateIndex,D3D11_VIDEO_PROCESSOR_CUSTOM_RATE *pRate) { | 
|  | return This->lpVtbl->GetVideoProcessorCustomRate(This,TypeIndex,CustomRateIndex,pRate); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoProcessorEnumerator_GetVideoProcessorFilterRange(ID3D11VideoProcessorEnumerator* This,D3D11_VIDEO_PROCESSOR_FILTER Filter,D3D11_VIDEO_PROCESSOR_FILTER_RANGE *pRange) { | 
|  | return This->lpVtbl->GetVideoProcessorFilterRange(This,Filter,pRange); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11VideoProcessorEnumerator_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11VideoProcessor interface | 
|  | */ | 
|  | #ifndef __ID3D11VideoProcessor_INTERFACE_DEFINED__ | 
|  | #define __ID3D11VideoProcessor_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11VideoProcessor, 0x1d7b0652, 0x185f, 0x41c6, 0x85,0xce, 0x0c,0x5b,0xe3,0xd4,0xae,0x6c); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("1d7b0652-185f-41c6-85ce-0c5be3d4ae6c") | 
|  | ID3D11VideoProcessor : public ID3D11DeviceChild | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetContentDesc( | 
|  | D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE GetRateConversionCaps( | 
|  | D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11VideoProcessor, 0x1d7b0652, 0x185f, 0x41c6, 0x85,0xce, 0x0c,0x5b,0xe3,0xd4,0xae,0x6c) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11VideoProcessorVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11VideoProcessor *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11VideoProcessor *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11VideoProcessor *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11VideoProcessor *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11VideoProcessor *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11VideoProcessor *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11VideoProcessor *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11VideoProcessor methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetContentDesc)( | 
|  | ID3D11VideoProcessor *This, | 
|  | D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *GetRateConversionCaps)( | 
|  | ID3D11VideoProcessor *This, | 
|  | D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11VideoProcessorVtbl; | 
|  |  | 
|  | interface ID3D11VideoProcessor { | 
|  | CONST_VTBL ID3D11VideoProcessorVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11VideoProcessor_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11VideoProcessor_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11VideoProcessor_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11VideoProcessor_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11VideoProcessor_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11VideoProcessor_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11VideoProcessor_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11VideoProcessor methods ***/ | 
|  | #define ID3D11VideoProcessor_GetContentDesc(This,pDesc) (This)->lpVtbl->GetContentDesc(This,pDesc) | 
|  | #define ID3D11VideoProcessor_GetRateConversionCaps(This,pCaps) (This)->lpVtbl->GetRateConversionCaps(This,pCaps) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoProcessor_QueryInterface(ID3D11VideoProcessor* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11VideoProcessor_AddRef(ID3D11VideoProcessor* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11VideoProcessor_Release(ID3D11VideoProcessor* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11VideoProcessor_GetDevice(ID3D11VideoProcessor* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoProcessor_GetPrivateData(ID3D11VideoProcessor* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoProcessor_SetPrivateData(ID3D11VideoProcessor* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoProcessor_SetPrivateDataInterface(ID3D11VideoProcessor* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11VideoProcessor methods ***/ | 
|  | static __WIDL_INLINE void ID3D11VideoProcessor_GetContentDesc(ID3D11VideoProcessor* This,D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc) { | 
|  | This->lpVtbl->GetContentDesc(This,pDesc); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoProcessor_GetRateConversionCaps(ID3D11VideoProcessor* This,D3D11_VIDEO_PROCESSOR_RATE_CONVERSION_CAPS *pCaps) { | 
|  | This->lpVtbl->GetRateConversionCaps(This,pCaps); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11VideoProcessor_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11VideoDecoderOutputView interface | 
|  | */ | 
|  | #ifndef __ID3D11VideoDecoderOutputView_INTERFACE_DEFINED__ | 
|  | #define __ID3D11VideoDecoderOutputView_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11VideoDecoderOutputView, 0xc2931aea, 0x2a85, 0x4f20, 0x86,0x0f, 0xfb,0xa1,0xfd,0x25,0x6e,0x18); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("c2931aea-2a85-4f20-860f-fba1fd256e18") | 
|  | ID3D11VideoDecoderOutputView : public ID3D11View | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetDesc( | 
|  | D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11VideoDecoderOutputView, 0xc2931aea, 0x2a85, 0x4f20, 0x86,0x0f, 0xfb,0xa1,0xfd,0x25,0x6e,0x18) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11VideoDecoderOutputViewVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11VideoDecoderOutputView *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11VideoDecoderOutputView *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11VideoDecoderOutputView *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11VideoDecoderOutputView *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11VideoDecoderOutputView *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11VideoDecoderOutputView *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11VideoDecoderOutputView *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11View methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetResource)( | 
|  | ID3D11VideoDecoderOutputView *This, | 
|  | ID3D11Resource **ppResource); | 
|  |  | 
|  | /*** ID3D11VideoDecoderOutputView methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDesc)( | 
|  | ID3D11VideoDecoderOutputView *This, | 
|  | D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11VideoDecoderOutputViewVtbl; | 
|  |  | 
|  | interface ID3D11VideoDecoderOutputView { | 
|  | CONST_VTBL ID3D11VideoDecoderOutputViewVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11VideoDecoderOutputView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11VideoDecoderOutputView_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11VideoDecoderOutputView_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11VideoDecoderOutputView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11VideoDecoderOutputView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11VideoDecoderOutputView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11VideoDecoderOutputView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11View methods ***/ | 
|  | #define ID3D11VideoDecoderOutputView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource) | 
|  | /*** ID3D11VideoDecoderOutputView methods ***/ | 
|  | #define ID3D11VideoDecoderOutputView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDecoderOutputView_QueryInterface(ID3D11VideoDecoderOutputView* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11VideoDecoderOutputView_AddRef(ID3D11VideoDecoderOutputView* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11VideoDecoderOutputView_Release(ID3D11VideoDecoderOutputView* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11VideoDecoderOutputView_GetDevice(ID3D11VideoDecoderOutputView* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDecoderOutputView_GetPrivateData(ID3D11VideoDecoderOutputView* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDecoderOutputView_SetPrivateData(ID3D11VideoDecoderOutputView* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDecoderOutputView_SetPrivateDataInterface(ID3D11VideoDecoderOutputView* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11View methods ***/ | 
|  | static __WIDL_INLINE void ID3D11VideoDecoderOutputView_GetResource(ID3D11VideoDecoderOutputView* This,ID3D11Resource **ppResource) { | 
|  | This->lpVtbl->GetResource(This,ppResource); | 
|  | } | 
|  | /*** ID3D11VideoDecoderOutputView methods ***/ | 
|  | static __WIDL_INLINE void ID3D11VideoDecoderOutputView_GetDesc(ID3D11VideoDecoderOutputView* This,D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc) { | 
|  | This->lpVtbl->GetDesc(This,pDesc); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11VideoDecoderOutputView_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11VideoProcessorInputView interface | 
|  | */ | 
|  | #ifndef __ID3D11VideoProcessorInputView_INTERFACE_DEFINED__ | 
|  | #define __ID3D11VideoProcessorInputView_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11VideoProcessorInputView, 0x11ec5a5f, 0x51dc, 0x4945, 0xab,0x34, 0x6e,0x8c,0x21,0x30,0x0e,0xa5); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("11ec5a5f-51dc-4945-ab34-6e8c21300ea5") | 
|  | ID3D11VideoProcessorInputView : public ID3D11View | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetDesc( | 
|  | D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11VideoProcessorInputView, 0x11ec5a5f, 0x51dc, 0x4945, 0xab,0x34, 0x6e,0x8c,0x21,0x30,0x0e,0xa5) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11VideoProcessorInputViewVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11VideoProcessorInputView *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11VideoProcessorInputView *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11VideoProcessorInputView *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11VideoProcessorInputView *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11VideoProcessorInputView *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11VideoProcessorInputView *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11VideoProcessorInputView *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11View methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetResource)( | 
|  | ID3D11VideoProcessorInputView *This, | 
|  | ID3D11Resource **ppResource); | 
|  |  | 
|  | /*** ID3D11VideoProcessorInputView methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDesc)( | 
|  | ID3D11VideoProcessorInputView *This, | 
|  | D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11VideoProcessorInputViewVtbl; | 
|  |  | 
|  | interface ID3D11VideoProcessorInputView { | 
|  | CONST_VTBL ID3D11VideoProcessorInputViewVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11VideoProcessorInputView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11VideoProcessorInputView_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11VideoProcessorInputView_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11VideoProcessorInputView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11VideoProcessorInputView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11VideoProcessorInputView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11VideoProcessorInputView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11View methods ***/ | 
|  | #define ID3D11VideoProcessorInputView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource) | 
|  | /*** ID3D11VideoProcessorInputView methods ***/ | 
|  | #define ID3D11VideoProcessorInputView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoProcessorInputView_QueryInterface(ID3D11VideoProcessorInputView* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11VideoProcessorInputView_AddRef(ID3D11VideoProcessorInputView* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11VideoProcessorInputView_Release(ID3D11VideoProcessorInputView* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11VideoProcessorInputView_GetDevice(ID3D11VideoProcessorInputView* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoProcessorInputView_GetPrivateData(ID3D11VideoProcessorInputView* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoProcessorInputView_SetPrivateData(ID3D11VideoProcessorInputView* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoProcessorInputView_SetPrivateDataInterface(ID3D11VideoProcessorInputView* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11View methods ***/ | 
|  | static __WIDL_INLINE void ID3D11VideoProcessorInputView_GetResource(ID3D11VideoProcessorInputView* This,ID3D11Resource **ppResource) { | 
|  | This->lpVtbl->GetResource(This,ppResource); | 
|  | } | 
|  | /*** ID3D11VideoProcessorInputView methods ***/ | 
|  | static __WIDL_INLINE void ID3D11VideoProcessorInputView_GetDesc(ID3D11VideoProcessorInputView* This,D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc) { | 
|  | This->lpVtbl->GetDesc(This,pDesc); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11VideoProcessorInputView_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11VideoProcessorOutputView interface | 
|  | */ | 
|  | #ifndef __ID3D11VideoProcessorOutputView_INTERFACE_DEFINED__ | 
|  | #define __ID3D11VideoProcessorOutputView_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11VideoProcessorOutputView, 0xa048285e, 0x25a9, 0x4527, 0xbd,0x93, 0xd6,0x8b,0x68,0xc4,0x42,0x54); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("a048285e-25a9-4527-bd93-d68b68c44254") | 
|  | ID3D11VideoProcessorOutputView : public ID3D11View | 
|  | { | 
|  | virtual void STDMETHODCALLTYPE GetDesc( | 
|  | D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11VideoProcessorOutputView, 0xa048285e, 0x25a9, 0x4527, 0xbd,0x93, 0xd6,0x8b,0x68,0xc4,0x42,0x54) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11VideoProcessorOutputViewVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11VideoProcessorOutputView *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11VideoProcessorOutputView *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11VideoProcessorOutputView *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11VideoProcessorOutputView *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11VideoProcessorOutputView *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11VideoProcessorOutputView *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11VideoProcessorOutputView *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11View methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetResource)( | 
|  | ID3D11VideoProcessorOutputView *This, | 
|  | ID3D11Resource **ppResource); | 
|  |  | 
|  | /*** ID3D11VideoProcessorOutputView methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDesc)( | 
|  | ID3D11VideoProcessorOutputView *This, | 
|  | D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11VideoProcessorOutputViewVtbl; | 
|  |  | 
|  | interface ID3D11VideoProcessorOutputView { | 
|  | CONST_VTBL ID3D11VideoProcessorOutputViewVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11VideoProcessorOutputView_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11VideoProcessorOutputView_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11VideoProcessorOutputView_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11VideoProcessorOutputView_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11VideoProcessorOutputView_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11VideoProcessorOutputView_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11VideoProcessorOutputView_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11View methods ***/ | 
|  | #define ID3D11VideoProcessorOutputView_GetResource(This,ppResource) (This)->lpVtbl->GetResource(This,ppResource) | 
|  | /*** ID3D11VideoProcessorOutputView methods ***/ | 
|  | #define ID3D11VideoProcessorOutputView_GetDesc(This,pDesc) (This)->lpVtbl->GetDesc(This,pDesc) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoProcessorOutputView_QueryInterface(ID3D11VideoProcessorOutputView* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11VideoProcessorOutputView_AddRef(ID3D11VideoProcessorOutputView* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11VideoProcessorOutputView_Release(ID3D11VideoProcessorOutputView* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11VideoProcessorOutputView_GetDevice(ID3D11VideoProcessorOutputView* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoProcessorOutputView_GetPrivateData(ID3D11VideoProcessorOutputView* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoProcessorOutputView_SetPrivateData(ID3D11VideoProcessorOutputView* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoProcessorOutputView_SetPrivateDataInterface(ID3D11VideoProcessorOutputView* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11View methods ***/ | 
|  | static __WIDL_INLINE void ID3D11VideoProcessorOutputView_GetResource(ID3D11VideoProcessorOutputView* This,ID3D11Resource **ppResource) { | 
|  | This->lpVtbl->GetResource(This,ppResource); | 
|  | } | 
|  | /*** ID3D11VideoProcessorOutputView methods ***/ | 
|  | static __WIDL_INLINE void ID3D11VideoProcessorOutputView_GetDesc(ID3D11VideoProcessorOutputView* This,D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc) { | 
|  | This->lpVtbl->GetDesc(This,pDesc); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11VideoProcessorOutputView_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11VideoDevice interface | 
|  | */ | 
|  | #ifndef __ID3D11VideoDevice_INTERFACE_DEFINED__ | 
|  | #define __ID3D11VideoDevice_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11VideoDevice, 0x10ec4d5b, 0x975a, 0x4689, 0xb9,0xe4, 0xd0,0xaa,0xc3,0x0f,0xe3,0x33); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("10ec4d5b-975a-4689-b9e4-d0aac30fe333") | 
|  | ID3D11VideoDevice : public IUnknown | 
|  | { | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoder( | 
|  | const D3D11_VIDEO_DECODER_DESC *pVideoDesc, | 
|  | const D3D11_VIDEO_DECODER_CONFIG *pConfig, | 
|  | ID3D11VideoDecoder **ppDecoder) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessor( | 
|  | ID3D11VideoProcessorEnumerator *pEnum, | 
|  | UINT RateConversionIndex, | 
|  | ID3D11VideoProcessor **ppVideoProcessor) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateAuthenticatedChannel( | 
|  | D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType, | 
|  | ID3D11AuthenticatedChannel **ppAuthenticatedChannel) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateCryptoSession( | 
|  | const GUID *pCryptoType, | 
|  | const GUID *pDecoderProfile, | 
|  | const GUID *pKeyExchangeType, | 
|  | ID3D11CryptoSession **ppCryptoSession) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateVideoDecoderOutputView( | 
|  | ID3D11Resource *pResource, | 
|  | const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc, | 
|  | ID3D11VideoDecoderOutputView **ppVDOVView) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessorInputView( | 
|  | ID3D11Resource *pResource, | 
|  | ID3D11VideoProcessorEnumerator *pEnum, | 
|  | const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc, | 
|  | ID3D11VideoProcessorInputView **ppVPIView) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessorOutputView( | 
|  | ID3D11Resource *pResource, | 
|  | ID3D11VideoProcessorEnumerator *pEnum, | 
|  | const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc, | 
|  | ID3D11VideoProcessorOutputView **ppVPOView) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateVideoProcessorEnumerator( | 
|  | const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc, | 
|  | ID3D11VideoProcessorEnumerator **ppEnum) = 0; | 
|  |  | 
|  | virtual UINT STDMETHODCALLTYPE GetVideoDecoderProfileCount( | 
|  | ) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE GetVideoDecoderProfile( | 
|  | UINT Index, | 
|  | GUID *pDecoderProfile) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CheckVideoDecoderFormat( | 
|  | const GUID *pDecoderProfile, | 
|  | DXGI_FORMAT Format, | 
|  | WINBOOL *pSupported) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE GetVideoDecoderConfigCount( | 
|  | const D3D11_VIDEO_DECODER_DESC *pDesc, | 
|  | UINT *pCount) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE GetVideoDecoderConfig( | 
|  | const D3D11_VIDEO_DECODER_DESC *pDesc, | 
|  | UINT Index, | 
|  | D3D11_VIDEO_DECODER_CONFIG *pConfig) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE GetContentProtectionCaps( | 
|  | const GUID *pCryptoType, | 
|  | const GUID *pDecoderProfile, | 
|  | D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CheckCryptoKeyExchange( | 
|  | const GUID *pCryptoType, | 
|  | const GUID *pDecoderProfile, | 
|  | UINT Index, | 
|  | GUID *pKeyExchangeType) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE SetPrivateData( | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface( | 
|  | REFGUID guid, | 
|  | const IUnknown *pData) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11VideoDevice, 0x10ec4d5b, 0x975a, 0x4689, 0xb9,0xe4, 0xd0,0xaa,0xc3,0x0f,0xe3,0x33) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11VideoDeviceVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11VideoDevice *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11VideoDevice *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11VideoDevice *This); | 
|  |  | 
|  | /*** ID3D11VideoDevice methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *CreateVideoDecoder)( | 
|  | ID3D11VideoDevice *This, | 
|  | const D3D11_VIDEO_DECODER_DESC *pVideoDesc, | 
|  | const D3D11_VIDEO_DECODER_CONFIG *pConfig, | 
|  | ID3D11VideoDecoder **ppDecoder); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateVideoProcessor)( | 
|  | ID3D11VideoDevice *This, | 
|  | ID3D11VideoProcessorEnumerator *pEnum, | 
|  | UINT RateConversionIndex, | 
|  | ID3D11VideoProcessor **ppVideoProcessor); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateAuthenticatedChannel)( | 
|  | ID3D11VideoDevice *This, | 
|  | D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType, | 
|  | ID3D11AuthenticatedChannel **ppAuthenticatedChannel); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateCryptoSession)( | 
|  | ID3D11VideoDevice *This, | 
|  | const GUID *pCryptoType, | 
|  | const GUID *pDecoderProfile, | 
|  | const GUID *pKeyExchangeType, | 
|  | ID3D11CryptoSession **ppCryptoSession); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateVideoDecoderOutputView)( | 
|  | ID3D11VideoDevice *This, | 
|  | ID3D11Resource *pResource, | 
|  | const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc, | 
|  | ID3D11VideoDecoderOutputView **ppVDOVView); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateVideoProcessorInputView)( | 
|  | ID3D11VideoDevice *This, | 
|  | ID3D11Resource *pResource, | 
|  | ID3D11VideoProcessorEnumerator *pEnum, | 
|  | const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc, | 
|  | ID3D11VideoProcessorInputView **ppVPIView); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateVideoProcessorOutputView)( | 
|  | ID3D11VideoDevice *This, | 
|  | ID3D11Resource *pResource, | 
|  | ID3D11VideoProcessorEnumerator *pEnum, | 
|  | const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc, | 
|  | ID3D11VideoProcessorOutputView **ppVPOView); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateVideoProcessorEnumerator)( | 
|  | ID3D11VideoDevice *This, | 
|  | const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc, | 
|  | ID3D11VideoProcessorEnumerator **ppEnum); | 
|  |  | 
|  | UINT (STDMETHODCALLTYPE *GetVideoDecoderProfileCount)( | 
|  | ID3D11VideoDevice *This); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetVideoDecoderProfile)( | 
|  | ID3D11VideoDevice *This, | 
|  | UINT Index, | 
|  | GUID *pDecoderProfile); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CheckVideoDecoderFormat)( | 
|  | ID3D11VideoDevice *This, | 
|  | const GUID *pDecoderProfile, | 
|  | DXGI_FORMAT Format, | 
|  | WINBOOL *pSupported); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetVideoDecoderConfigCount)( | 
|  | ID3D11VideoDevice *This, | 
|  | const D3D11_VIDEO_DECODER_DESC *pDesc, | 
|  | UINT *pCount); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetVideoDecoderConfig)( | 
|  | ID3D11VideoDevice *This, | 
|  | const D3D11_VIDEO_DECODER_DESC *pDesc, | 
|  | UINT Index, | 
|  | D3D11_VIDEO_DECODER_CONFIG *pConfig); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetContentProtectionCaps)( | 
|  | ID3D11VideoDevice *This, | 
|  | const GUID *pCryptoType, | 
|  | const GUID *pDecoderProfile, | 
|  | D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CheckCryptoKeyExchange)( | 
|  | ID3D11VideoDevice *This, | 
|  | const GUID *pCryptoType, | 
|  | const GUID *pDecoderProfile, | 
|  | UINT Index, | 
|  | GUID *pKeyExchangeType); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11VideoDevice *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11VideoDevice *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11VideoDeviceVtbl; | 
|  |  | 
|  | interface ID3D11VideoDevice { | 
|  | CONST_VTBL ID3D11VideoDeviceVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11VideoDevice_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11VideoDevice_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11VideoDevice_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11VideoDevice methods ***/ | 
|  | #define ID3D11VideoDevice_CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder) (This)->lpVtbl->CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder) | 
|  | #define ID3D11VideoDevice_CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor) (This)->lpVtbl->CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor) | 
|  | #define ID3D11VideoDevice_CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel) (This)->lpVtbl->CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel) | 
|  | #define ID3D11VideoDevice_CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession) (This)->lpVtbl->CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession) | 
|  | #define ID3D11VideoDevice_CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView) (This)->lpVtbl->CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView) | 
|  | #define ID3D11VideoDevice_CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView) (This)->lpVtbl->CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView) | 
|  | #define ID3D11VideoDevice_CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView) (This)->lpVtbl->CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView) | 
|  | #define ID3D11VideoDevice_CreateVideoProcessorEnumerator(This,pDesc,ppEnum) (This)->lpVtbl->CreateVideoProcessorEnumerator(This,pDesc,ppEnum) | 
|  | #define ID3D11VideoDevice_GetVideoDecoderProfileCount(This) (This)->lpVtbl->GetVideoDecoderProfileCount(This) | 
|  | #define ID3D11VideoDevice_GetVideoDecoderProfile(This,Index,pDecoderProfile) (This)->lpVtbl->GetVideoDecoderProfile(This,Index,pDecoderProfile) | 
|  | #define ID3D11VideoDevice_CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported) (This)->lpVtbl->CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported) | 
|  | #define ID3D11VideoDevice_GetVideoDecoderConfigCount(This,pDesc,pCount) (This)->lpVtbl->GetVideoDecoderConfigCount(This,pDesc,pCount) | 
|  | #define ID3D11VideoDevice_GetVideoDecoderConfig(This,pDesc,Index,pConfig) (This)->lpVtbl->GetVideoDecoderConfig(This,pDesc,Index,pConfig) | 
|  | #define ID3D11VideoDevice_GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps) (This)->lpVtbl->GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps) | 
|  | #define ID3D11VideoDevice_CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType) (This)->lpVtbl->CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType) | 
|  | #define ID3D11VideoDevice_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11VideoDevice_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDevice_QueryInterface(ID3D11VideoDevice* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11VideoDevice_AddRef(ID3D11VideoDevice* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11VideoDevice_Release(ID3D11VideoDevice* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11VideoDevice methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDevice_CreateVideoDecoder(ID3D11VideoDevice* This,const D3D11_VIDEO_DECODER_DESC *pVideoDesc,const D3D11_VIDEO_DECODER_CONFIG *pConfig,ID3D11VideoDecoder **ppDecoder) { | 
|  | return This->lpVtbl->CreateVideoDecoder(This,pVideoDesc,pConfig,ppDecoder); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDevice_CreateVideoProcessor(ID3D11VideoDevice* This,ID3D11VideoProcessorEnumerator *pEnum,UINT RateConversionIndex,ID3D11VideoProcessor **ppVideoProcessor) { | 
|  | return This->lpVtbl->CreateVideoProcessor(This,pEnum,RateConversionIndex,ppVideoProcessor); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDevice_CreateAuthenticatedChannel(ID3D11VideoDevice* This,D3D11_AUTHENTICATED_CHANNEL_TYPE ChannelType,ID3D11AuthenticatedChannel **ppAuthenticatedChannel) { | 
|  | return This->lpVtbl->CreateAuthenticatedChannel(This,ChannelType,ppAuthenticatedChannel); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDevice_CreateCryptoSession(ID3D11VideoDevice* This,const GUID *pCryptoType,const GUID *pDecoderProfile,const GUID *pKeyExchangeType,ID3D11CryptoSession **ppCryptoSession) { | 
|  | return This->lpVtbl->CreateCryptoSession(This,pCryptoType,pDecoderProfile,pKeyExchangeType,ppCryptoSession); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDevice_CreateVideoDecoderOutputView(ID3D11VideoDevice* This,ID3D11Resource *pResource,const D3D11_VIDEO_DECODER_OUTPUT_VIEW_DESC *pDesc,ID3D11VideoDecoderOutputView **ppVDOVView) { | 
|  | return This->lpVtbl->CreateVideoDecoderOutputView(This,pResource,pDesc,ppVDOVView); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDevice_CreateVideoProcessorInputView(ID3D11VideoDevice* This,ID3D11Resource *pResource,ID3D11VideoProcessorEnumerator *pEnum,const D3D11_VIDEO_PROCESSOR_INPUT_VIEW_DESC *pDesc,ID3D11VideoProcessorInputView **ppVPIView) { | 
|  | return This->lpVtbl->CreateVideoProcessorInputView(This,pResource,pEnum,pDesc,ppVPIView); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDevice_CreateVideoProcessorOutputView(ID3D11VideoDevice* This,ID3D11Resource *pResource,ID3D11VideoProcessorEnumerator *pEnum,const D3D11_VIDEO_PROCESSOR_OUTPUT_VIEW_DESC *pDesc,ID3D11VideoProcessorOutputView **ppVPOView) { | 
|  | return This->lpVtbl->CreateVideoProcessorOutputView(This,pResource,pEnum,pDesc,ppVPOView); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDevice_CreateVideoProcessorEnumerator(ID3D11VideoDevice* This,const D3D11_VIDEO_PROCESSOR_CONTENT_DESC *pDesc,ID3D11VideoProcessorEnumerator **ppEnum) { | 
|  | return This->lpVtbl->CreateVideoProcessorEnumerator(This,pDesc,ppEnum); | 
|  | } | 
|  | static __WIDL_INLINE UINT ID3D11VideoDevice_GetVideoDecoderProfileCount(ID3D11VideoDevice* This) { | 
|  | return This->lpVtbl->GetVideoDecoderProfileCount(This); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDevice_GetVideoDecoderProfile(ID3D11VideoDevice* This,UINT Index,GUID *pDecoderProfile) { | 
|  | return This->lpVtbl->GetVideoDecoderProfile(This,Index,pDecoderProfile); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDevice_CheckVideoDecoderFormat(ID3D11VideoDevice* This,const GUID *pDecoderProfile,DXGI_FORMAT Format,WINBOOL *pSupported) { | 
|  | return This->lpVtbl->CheckVideoDecoderFormat(This,pDecoderProfile,Format,pSupported); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDevice_GetVideoDecoderConfigCount(ID3D11VideoDevice* This,const D3D11_VIDEO_DECODER_DESC *pDesc,UINT *pCount) { | 
|  | return This->lpVtbl->GetVideoDecoderConfigCount(This,pDesc,pCount); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDevice_GetVideoDecoderConfig(ID3D11VideoDevice* This,const D3D11_VIDEO_DECODER_DESC *pDesc,UINT Index,D3D11_VIDEO_DECODER_CONFIG *pConfig) { | 
|  | return This->lpVtbl->GetVideoDecoderConfig(This,pDesc,Index,pConfig); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDevice_GetContentProtectionCaps(ID3D11VideoDevice* This,const GUID *pCryptoType,const GUID *pDecoderProfile,D3D11_VIDEO_CONTENT_PROTECTION_CAPS *pCaps) { | 
|  | return This->lpVtbl->GetContentProtectionCaps(This,pCryptoType,pDecoderProfile,pCaps); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDevice_CheckCryptoKeyExchange(ID3D11VideoDevice* This,const GUID *pCryptoType,const GUID *pDecoderProfile,UINT Index,GUID *pKeyExchangeType) { | 
|  | return This->lpVtbl->CheckCryptoKeyExchange(This,pCryptoType,pDecoderProfile,Index,pKeyExchangeType); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDevice_SetPrivateData(ID3D11VideoDevice* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoDevice_SetPrivateDataInterface(ID3D11VideoDevice* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11VideoDevice_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11VideoContext interface | 
|  | */ | 
|  | #ifndef __ID3D11VideoContext_INTERFACE_DEFINED__ | 
|  | #define __ID3D11VideoContext_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11VideoContext, 0x61f21c45, 0x3c0e, 0x4a74, 0x9c,0xea, 0x67,0x10,0x0d,0x9a,0xd5,0xe4); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("61f21c45-3c0e-4a74-9cea-67100d9ad5e4") | 
|  | ID3D11VideoContext : public ID3D11DeviceChild | 
|  | { | 
|  | virtual HRESULT STDMETHODCALLTYPE GetDecoderBuffer( | 
|  | ID3D11VideoDecoder *decoder, | 
|  | D3D11_VIDEO_DECODER_BUFFER_TYPE type, | 
|  | UINT *buffer_size, | 
|  | void **buffer) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE ReleaseDecoderBuffer( | 
|  | ID3D11VideoDecoder *decoder, | 
|  | D3D11_VIDEO_DECODER_BUFFER_TYPE type) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE DecoderBeginFrame( | 
|  | ID3D11VideoDecoder *decoder, | 
|  | ID3D11VideoDecoderOutputView *view, | 
|  | UINT key_size, | 
|  | const void *key) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE DecoderEndFrame( | 
|  | ID3D11VideoDecoder *decoder) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE SubmitDecoderBuffers( | 
|  | ID3D11VideoDecoder *decoder, | 
|  | UINT buffers_count, | 
|  | const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE DecoderExtension( | 
|  | ID3D11VideoDecoder *decoder, | 
|  | const D3D11_VIDEO_DECODER_EXTENSION *extension) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorSetOutputTargetRect( | 
|  | ID3D11VideoProcessor *processor, | 
|  | WINBOOL enable, | 
|  | const RECT *rect) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorSetOutputBackgroundColor( | 
|  | ID3D11VideoProcessor *processor, | 
|  | WINBOOL y_cb_cr, | 
|  | const D3D11_VIDEO_COLOR *color) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorSetOutputColorSpace( | 
|  | ID3D11VideoProcessor *processor, | 
|  | const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorSetOutputAlphaFillMode( | 
|  | ID3D11VideoProcessor *processor, | 
|  | D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode, | 
|  | UINT stream_idx) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorSetOutputConstriction( | 
|  | ID3D11VideoProcessor *processor, | 
|  | WINBOOL enable, | 
|  | SIZE size) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorSetOutputStereoMode( | 
|  | ID3D11VideoProcessor *processor, | 
|  | WINBOOL enable) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE VideoProcessorSetOutputExtension( | 
|  | ID3D11VideoProcessor *processor, | 
|  | const GUID *guid, | 
|  | UINT data_size, | 
|  | void *data) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorGetOutputTargetRect( | 
|  | ID3D11VideoProcessor *processor, | 
|  | WINBOOL *enabled, | 
|  | RECT *rect) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorGetOutputBackgroundColor( | 
|  | ID3D11VideoProcessor *processor, | 
|  | WINBOOL *y_cb_cr, | 
|  | D3D11_VIDEO_COLOR *color) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorGetOutputColorSpace( | 
|  | ID3D11VideoProcessor *processor, | 
|  | D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorGetOutputAlphaFillMode( | 
|  | ID3D11VideoProcessor *processor, | 
|  | D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode, | 
|  | UINT *stream_idx) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorGetOutputConstriction( | 
|  | ID3D11VideoProcessor *processor, | 
|  | WINBOOL *enabled, | 
|  | SIZE *size) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorGetOutputStereoMode( | 
|  | ID3D11VideoProcessor *processor, | 
|  | WINBOOL *enabled) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE VideoProcessorGetOutputExtension( | 
|  | ID3D11VideoProcessor *processor, | 
|  | const GUID *guid, | 
|  | UINT data_size, | 
|  | void *data) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorSetStreamFrameFormat( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | D3D11_VIDEO_FRAME_FORMAT format) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorSetStreamColorSpace( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorSetStreamOutputRate( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate, | 
|  | WINBOOL repeat, | 
|  | const DXGI_RATIONAL *custom_rate) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorSetStreamSourceRect( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL enable, | 
|  | const RECT *rect) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorSetStreamDestRect( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL enable, | 
|  | const RECT *rect) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorSetStreamAlpha( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL enable, | 
|  | float alpha) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorSetStreamPalette( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | UINT entry_count, | 
|  | const UINT *entries) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorSetStreamPixelAspectRatio( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL enable, | 
|  | const DXGI_RATIONAL *src_aspect_ratio, | 
|  | const DXGI_RATIONAL *dst_aspect_ratio) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorSetStreamLumaKey( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL enable, | 
|  | float lower, | 
|  | float upper) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorSetStreamStereoFormat( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL enable, | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format, | 
|  | WINBOOL left_view_frame0, | 
|  | WINBOOL base_view_frame0, | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode, | 
|  | int mono_offset) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorSetStreamAutoProcessingMode( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL enable) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorSetStreamFilter( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | D3D11_VIDEO_PROCESSOR_FILTER filter, | 
|  | WINBOOL enable, | 
|  | int level) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE VideoProcessorSetStreamExtension( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | const GUID *guid, | 
|  | UINT data_size, | 
|  | void *data) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorGetStreamFrameFormat( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | D3D11_VIDEO_FRAME_FORMAT *format) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorGetStreamColorSpace( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorGetStreamOutputRate( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate, | 
|  | WINBOOL *repeat, | 
|  | DXGI_RATIONAL *custom_rate) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorGetStreamSourceRect( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL *enabled, | 
|  | RECT *rect) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorGetStreamDestRect( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL *enabled, | 
|  | RECT *rect) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorGetStreamAlpha( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL *enabled, | 
|  | float *alpha) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorGetStreamPalette( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | UINT entry_count, | 
|  | UINT *entries) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorGetStreamPixelAspectRatio( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL *enabled, | 
|  | DXGI_RATIONAL *src_aspect_ratio, | 
|  | DXGI_RATIONAL *dst_aspect_ratio) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorGetStreamLumaKey( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL *enabled, | 
|  | float *lower, | 
|  | float *upper) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorGetStreamStereoFormat( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL *enabled, | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format, | 
|  | WINBOOL *left_view_frame0, | 
|  | WINBOOL *base_view_frame0, | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode, | 
|  | int *mono_offset) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorGetStreamAutoProcessingMode( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL *enabled) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorGetStreamFilter( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | D3D11_VIDEO_PROCESSOR_FILTER filter, | 
|  | WINBOOL *enabled, | 
|  | int *level) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE VideoProcessorGetStreamExtension( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | const GUID *guid, | 
|  | UINT data_size, | 
|  | void *data) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE VideoProcessorBlt( | 
|  | ID3D11VideoProcessor *processor, | 
|  | ID3D11VideoProcessorOutputView *view, | 
|  | UINT frame_idx, | 
|  | UINT stream_count, | 
|  | const D3D11_VIDEO_PROCESSOR_STREAM *streams) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE NegotiateCryptoSessionKeyExchange( | 
|  | ID3D11CryptoSession *session, | 
|  | UINT data_size, | 
|  | void *data) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE EncryptionBlt( | 
|  | ID3D11CryptoSession *session, | 
|  | ID3D11Texture2D *src_surface, | 
|  | ID3D11Texture2D *dst_surface, | 
|  | UINT iv_size, | 
|  | void *iv) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE DecryptionBlt( | 
|  | ID3D11CryptoSession *session, | 
|  | ID3D11Texture2D *src_surface, | 
|  | ID3D11Texture2D *dst_surface, | 
|  | D3D11_ENCRYPTED_BLOCK_INFO *block_info, | 
|  | UINT key_size, | 
|  | const void *key, | 
|  | UINT iv_size, | 
|  | void *iv) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE StartSessionKeyRefresh( | 
|  | ID3D11CryptoSession *session, | 
|  | UINT random_number_size, | 
|  | void *random_number) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE FinishSessionKeyRefresh( | 
|  | ID3D11CryptoSession *session) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE GetEncryptionBltKey( | 
|  | ID3D11CryptoSession *session, | 
|  | UINT key_size, | 
|  | void *key) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE NegotiateAuthenticatedChannelKeyExchange( | 
|  | ID3D11AuthenticatedChannel *channel, | 
|  | UINT data_size, | 
|  | void *data) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE QueryAuthenticatedChannel( | 
|  | ID3D11AuthenticatedChannel *channel, | 
|  | UINT input_size, | 
|  | const void *input, | 
|  | UINT output_size, | 
|  | void *output) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE ConfigureAuthenticatedChannel( | 
|  | ID3D11AuthenticatedChannel *channel, | 
|  | UINT input_size, | 
|  | const void *input, | 
|  | D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorSetStreamRotation( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL enable, | 
|  | D3D11_VIDEO_PROCESSOR_ROTATION rotation) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE VideoProcessorGetStreamRotation( | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL *enable, | 
|  | D3D11_VIDEO_PROCESSOR_ROTATION *rotation) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11VideoContext, 0x61f21c45, 0x3c0e, 0x4a74, 0x9c,0xea, 0x67,0x10,0x0d,0x9a,0xd5,0xe4) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11VideoContextVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11VideoContext *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11VideoContext *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11VideoContext *This); | 
|  |  | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | void (STDMETHODCALLTYPE *GetDevice)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11Device **ppDevice); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11VideoContext *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11VideoContext *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11VideoContext *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | /*** ID3D11VideoContext methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *GetDecoderBuffer)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoDecoder *decoder, | 
|  | D3D11_VIDEO_DECODER_BUFFER_TYPE type, | 
|  | UINT *buffer_size, | 
|  | void **buffer); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *ReleaseDecoderBuffer)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoDecoder *decoder, | 
|  | D3D11_VIDEO_DECODER_BUFFER_TYPE type); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *DecoderBeginFrame)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoDecoder *decoder, | 
|  | ID3D11VideoDecoderOutputView *view, | 
|  | UINT key_size, | 
|  | const void *key); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *DecoderEndFrame)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoDecoder *decoder); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SubmitDecoderBuffers)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoDecoder *decoder, | 
|  | UINT buffers_count, | 
|  | const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *DecoderExtension)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoDecoder *decoder, | 
|  | const D3D11_VIDEO_DECODER_EXTENSION *extension); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorSetOutputTargetRect)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | WINBOOL enable, | 
|  | const RECT *rect); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorSetOutputBackgroundColor)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | WINBOOL y_cb_cr, | 
|  | const D3D11_VIDEO_COLOR *color); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorSetOutputColorSpace)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorSetOutputAlphaFillMode)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode, | 
|  | UINT stream_idx); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorSetOutputConstriction)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | WINBOOL enable, | 
|  | SIZE size); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorSetOutputStereoMode)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | WINBOOL enable); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *VideoProcessorSetOutputExtension)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | const GUID *guid, | 
|  | UINT data_size, | 
|  | void *data); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorGetOutputTargetRect)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | WINBOOL *enabled, | 
|  | RECT *rect); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorGetOutputBackgroundColor)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | WINBOOL *y_cb_cr, | 
|  | D3D11_VIDEO_COLOR *color); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorGetOutputColorSpace)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorGetOutputAlphaFillMode)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode, | 
|  | UINT *stream_idx); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorGetOutputConstriction)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | WINBOOL *enabled, | 
|  | SIZE *size); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorGetOutputStereoMode)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | WINBOOL *enabled); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *VideoProcessorGetOutputExtension)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | const GUID *guid, | 
|  | UINT data_size, | 
|  | void *data); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorSetStreamFrameFormat)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | D3D11_VIDEO_FRAME_FORMAT format); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorSetStreamColorSpace)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorSetStreamOutputRate)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate, | 
|  | WINBOOL repeat, | 
|  | const DXGI_RATIONAL *custom_rate); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorSetStreamSourceRect)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL enable, | 
|  | const RECT *rect); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorSetStreamDestRect)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL enable, | 
|  | const RECT *rect); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorSetStreamAlpha)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL enable, | 
|  | float alpha); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorSetStreamPalette)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | UINT entry_count, | 
|  | const UINT *entries); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorSetStreamPixelAspectRatio)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL enable, | 
|  | const DXGI_RATIONAL *src_aspect_ratio, | 
|  | const DXGI_RATIONAL *dst_aspect_ratio); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorSetStreamLumaKey)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL enable, | 
|  | float lower, | 
|  | float upper); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorSetStreamStereoFormat)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL enable, | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format, | 
|  | WINBOOL left_view_frame0, | 
|  | WINBOOL base_view_frame0, | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode, | 
|  | int mono_offset); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorSetStreamAutoProcessingMode)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL enable); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorSetStreamFilter)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | D3D11_VIDEO_PROCESSOR_FILTER filter, | 
|  | WINBOOL enable, | 
|  | int level); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *VideoProcessorSetStreamExtension)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | const GUID *guid, | 
|  | UINT data_size, | 
|  | void *data); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorGetStreamFrameFormat)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | D3D11_VIDEO_FRAME_FORMAT *format); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorGetStreamColorSpace)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorGetStreamOutputRate)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate, | 
|  | WINBOOL *repeat, | 
|  | DXGI_RATIONAL *custom_rate); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorGetStreamSourceRect)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL *enabled, | 
|  | RECT *rect); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorGetStreamDestRect)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL *enabled, | 
|  | RECT *rect); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorGetStreamAlpha)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL *enabled, | 
|  | float *alpha); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorGetStreamPalette)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | UINT entry_count, | 
|  | UINT *entries); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorGetStreamPixelAspectRatio)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL *enabled, | 
|  | DXGI_RATIONAL *src_aspect_ratio, | 
|  | DXGI_RATIONAL *dst_aspect_ratio); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorGetStreamLumaKey)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL *enabled, | 
|  | float *lower, | 
|  | float *upper); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorGetStreamStereoFormat)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL *enabled, | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format, | 
|  | WINBOOL *left_view_frame0, | 
|  | WINBOOL *base_view_frame0, | 
|  | D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode, | 
|  | int *mono_offset); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorGetStreamAutoProcessingMode)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL *enabled); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorGetStreamFilter)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | D3D11_VIDEO_PROCESSOR_FILTER filter, | 
|  | WINBOOL *enabled, | 
|  | int *level); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *VideoProcessorGetStreamExtension)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | const GUID *guid, | 
|  | UINT data_size, | 
|  | void *data); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *VideoProcessorBlt)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | ID3D11VideoProcessorOutputView *view, | 
|  | UINT frame_idx, | 
|  | UINT stream_count, | 
|  | const D3D11_VIDEO_PROCESSOR_STREAM *streams); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *NegotiateCryptoSessionKeyExchange)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11CryptoSession *session, | 
|  | UINT data_size, | 
|  | void *data); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *EncryptionBlt)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11CryptoSession *session, | 
|  | ID3D11Texture2D *src_surface, | 
|  | ID3D11Texture2D *dst_surface, | 
|  | UINT iv_size, | 
|  | void *iv); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *DecryptionBlt)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11CryptoSession *session, | 
|  | ID3D11Texture2D *src_surface, | 
|  | ID3D11Texture2D *dst_surface, | 
|  | D3D11_ENCRYPTED_BLOCK_INFO *block_info, | 
|  | UINT key_size, | 
|  | const void *key, | 
|  | UINT iv_size, | 
|  | void *iv); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *StartSessionKeyRefresh)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11CryptoSession *session, | 
|  | UINT random_number_size, | 
|  | void *random_number); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *FinishSessionKeyRefresh)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11CryptoSession *session); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetEncryptionBltKey)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11CryptoSession *session, | 
|  | UINT key_size, | 
|  | void *key); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *NegotiateAuthenticatedChannelKeyExchange)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11AuthenticatedChannel *channel, | 
|  | UINT data_size, | 
|  | void *data); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *QueryAuthenticatedChannel)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11AuthenticatedChannel *channel, | 
|  | UINT input_size, | 
|  | const void *input, | 
|  | UINT output_size, | 
|  | void *output); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *ConfigureAuthenticatedChannel)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11AuthenticatedChannel *channel, | 
|  | UINT input_size, | 
|  | const void *input, | 
|  | D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorSetStreamRotation)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL enable, | 
|  | D3D11_VIDEO_PROCESSOR_ROTATION rotation); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *VideoProcessorGetStreamRotation)( | 
|  | ID3D11VideoContext *This, | 
|  | ID3D11VideoProcessor *processor, | 
|  | UINT stream_idx, | 
|  | WINBOOL *enable, | 
|  | D3D11_VIDEO_PROCESSOR_ROTATION *rotation); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11VideoContextVtbl; | 
|  |  | 
|  | interface ID3D11VideoContext { | 
|  | CONST_VTBL ID3D11VideoContextVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11VideoContext_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11VideoContext_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11VideoContext_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | #define ID3D11VideoContext_GetDevice(This,ppDevice) (This)->lpVtbl->GetDevice(This,ppDevice) | 
|  | #define ID3D11VideoContext_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11VideoContext_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11VideoContext_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | /*** ID3D11VideoContext methods ***/ | 
|  | #define ID3D11VideoContext_GetDecoderBuffer(This,decoder,type,buffer_size,buffer) (This)->lpVtbl->GetDecoderBuffer(This,decoder,type,buffer_size,buffer) | 
|  | #define ID3D11VideoContext_ReleaseDecoderBuffer(This,decoder,type) (This)->lpVtbl->ReleaseDecoderBuffer(This,decoder,type) | 
|  | #define ID3D11VideoContext_DecoderBeginFrame(This,decoder,view,key_size,key) (This)->lpVtbl->DecoderBeginFrame(This,decoder,view,key_size,key) | 
|  | #define ID3D11VideoContext_DecoderEndFrame(This,decoder) (This)->lpVtbl->DecoderEndFrame(This,decoder) | 
|  | #define ID3D11VideoContext_SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc) (This)->lpVtbl->SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc) | 
|  | #define ID3D11VideoContext_DecoderExtension(This,decoder,extension) (This)->lpVtbl->DecoderExtension(This,decoder,extension) | 
|  | #define ID3D11VideoContext_VideoProcessorSetOutputTargetRect(This,processor,enable,rect) (This)->lpVtbl->VideoProcessorSetOutputTargetRect(This,processor,enable,rect) | 
|  | #define ID3D11VideoContext_VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color) (This)->lpVtbl->VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color) | 
|  | #define ID3D11VideoContext_VideoProcessorSetOutputColorSpace(This,processor,color_space) (This)->lpVtbl->VideoProcessorSetOutputColorSpace(This,processor,color_space) | 
|  | #define ID3D11VideoContext_VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) (This)->lpVtbl->VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) | 
|  | #define ID3D11VideoContext_VideoProcessorSetOutputConstriction(This,processor,enable,size) (This)->lpVtbl->VideoProcessorSetOutputConstriction(This,processor,enable,size) | 
|  | #define ID3D11VideoContext_VideoProcessorSetOutputStereoMode(This,processor,enable) (This)->lpVtbl->VideoProcessorSetOutputStereoMode(This,processor,enable) | 
|  | #define ID3D11VideoContext_VideoProcessorSetOutputExtension(This,processor,guid,data_size,data) (This)->lpVtbl->VideoProcessorSetOutputExtension(This,processor,guid,data_size,data) | 
|  | #define ID3D11VideoContext_VideoProcessorGetOutputTargetRect(This,processor,enabled,rect) (This)->lpVtbl->VideoProcessorGetOutputTargetRect(This,processor,enabled,rect) | 
|  | #define ID3D11VideoContext_VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color) (This)->lpVtbl->VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color) | 
|  | #define ID3D11VideoContext_VideoProcessorGetOutputColorSpace(This,processor,color_space) (This)->lpVtbl->VideoProcessorGetOutputColorSpace(This,processor,color_space) | 
|  | #define ID3D11VideoContext_VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) (This)->lpVtbl->VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx) | 
|  | #define ID3D11VideoContext_VideoProcessorGetOutputConstriction(This,processor,enabled,size) (This)->lpVtbl->VideoProcessorGetOutputConstriction(This,processor,enabled,size) | 
|  | #define ID3D11VideoContext_VideoProcessorGetOutputStereoMode(This,processor,enabled) (This)->lpVtbl->VideoProcessorGetOutputStereoMode(This,processor,enabled) | 
|  | #define ID3D11VideoContext_VideoProcessorGetOutputExtension(This,processor,guid,data_size,data) (This)->lpVtbl->VideoProcessorGetOutputExtension(This,processor,guid,data_size,data) | 
|  | #define ID3D11VideoContext_VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format) (This)->lpVtbl->VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format) | 
|  | #define ID3D11VideoContext_VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space) (This)->lpVtbl->VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space) | 
|  | #define ID3D11VideoContext_VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) (This)->lpVtbl->VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) | 
|  | #define ID3D11VideoContext_VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect) (This)->lpVtbl->VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect) | 
|  | #define ID3D11VideoContext_VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect) (This)->lpVtbl->VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect) | 
|  | #define ID3D11VideoContext_VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha) (This)->lpVtbl->VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha) | 
|  | #define ID3D11VideoContext_VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries) (This)->lpVtbl->VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries) | 
|  | #define ID3D11VideoContext_VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio) (This)->lpVtbl->VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio) | 
|  | #define ID3D11VideoContext_VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper) (This)->lpVtbl->VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper) | 
|  | #define ID3D11VideoContext_VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) (This)->lpVtbl->VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) | 
|  | #define ID3D11VideoContext_VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable) (This)->lpVtbl->VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable) | 
|  | #define ID3D11VideoContext_VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level) (This)->lpVtbl->VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level) | 
|  | #define ID3D11VideoContext_VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data) (This)->lpVtbl->VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data) | 
|  | #define ID3D11VideoContext_VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format) (This)->lpVtbl->VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format) | 
|  | #define ID3D11VideoContext_VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space) (This)->lpVtbl->VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space) | 
|  | #define ID3D11VideoContext_VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) (This)->lpVtbl->VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate) | 
|  | #define ID3D11VideoContext_VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect) (This)->lpVtbl->VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect) | 
|  | #define ID3D11VideoContext_VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect) (This)->lpVtbl->VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect) | 
|  | #define ID3D11VideoContext_VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha) (This)->lpVtbl->VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha) | 
|  | #define ID3D11VideoContext_VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries) (This)->lpVtbl->VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries) | 
|  | #define ID3D11VideoContext_VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio) (This)->lpVtbl->VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio) | 
|  | #define ID3D11VideoContext_VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper) (This)->lpVtbl->VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper) | 
|  | #define ID3D11VideoContext_VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) (This)->lpVtbl->VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset) | 
|  | #define ID3D11VideoContext_VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled) (This)->lpVtbl->VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled) | 
|  | #define ID3D11VideoContext_VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level) (This)->lpVtbl->VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level) | 
|  | #define ID3D11VideoContext_VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data) (This)->lpVtbl->VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data) | 
|  | #define ID3D11VideoContext_VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams) (This)->lpVtbl->VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams) | 
|  | #define ID3D11VideoContext_NegotiateCryptoSessionKeyExchange(This,session,data_size,data) (This)->lpVtbl->NegotiateCryptoSessionKeyExchange(This,session,data_size,data) | 
|  | #define ID3D11VideoContext_EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv) (This)->lpVtbl->EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv) | 
|  | #define ID3D11VideoContext_DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv) (This)->lpVtbl->DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv) | 
|  | #define ID3D11VideoContext_StartSessionKeyRefresh(This,session,random_number_size,random_number) (This)->lpVtbl->StartSessionKeyRefresh(This,session,random_number_size,random_number) | 
|  | #define ID3D11VideoContext_FinishSessionKeyRefresh(This,session) (This)->lpVtbl->FinishSessionKeyRefresh(This,session) | 
|  | #define ID3D11VideoContext_GetEncryptionBltKey(This,session,key_size,key) (This)->lpVtbl->GetEncryptionBltKey(This,session,key_size,key) | 
|  | #define ID3D11VideoContext_NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data) (This)->lpVtbl->NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data) | 
|  | #define ID3D11VideoContext_QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output) (This)->lpVtbl->QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output) | 
|  | #define ID3D11VideoContext_ConfigureAuthenticatedChannel(This,channel,input_size,input,output) (This)->lpVtbl->ConfigureAuthenticatedChannel(This,channel,input_size,input,output) | 
|  | #define ID3D11VideoContext_VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation) (This)->lpVtbl->VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation) | 
|  | #define ID3D11VideoContext_VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation) (This)->lpVtbl->VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoContext_QueryInterface(ID3D11VideoContext* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11VideoContext_AddRef(ID3D11VideoContext* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11VideoContext_Release(ID3D11VideoContext* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11DeviceChild methods ***/ | 
|  | static __WIDL_INLINE void ID3D11VideoContext_GetDevice(ID3D11VideoContext* This,ID3D11Device **ppDevice) { | 
|  | This->lpVtbl->GetDevice(This,ppDevice); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoContext_GetPrivateData(ID3D11VideoContext* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoContext_SetPrivateData(ID3D11VideoContext* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoContext_SetPrivateDataInterface(ID3D11VideoContext* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | /*** ID3D11VideoContext methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoContext_GetDecoderBuffer(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,D3D11_VIDEO_DECODER_BUFFER_TYPE type,UINT *buffer_size,void **buffer) { | 
|  | return This->lpVtbl->GetDecoderBuffer(This,decoder,type,buffer_size,buffer); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoContext_ReleaseDecoderBuffer(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,D3D11_VIDEO_DECODER_BUFFER_TYPE type) { | 
|  | return This->lpVtbl->ReleaseDecoderBuffer(This,decoder,type); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoContext_DecoderBeginFrame(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,ID3D11VideoDecoderOutputView *view,UINT key_size,const void *key) { | 
|  | return This->lpVtbl->DecoderBeginFrame(This,decoder,view,key_size,key); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoContext_DecoderEndFrame(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder) { | 
|  | return This->lpVtbl->DecoderEndFrame(This,decoder); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoContext_SubmitDecoderBuffers(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,UINT buffers_count,const D3D11_VIDEO_DECODER_BUFFER_DESC *buffer_desc) { | 
|  | return This->lpVtbl->SubmitDecoderBuffers(This,decoder,buffers_count,buffer_desc); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoContext_DecoderExtension(ID3D11VideoContext* This,ID3D11VideoDecoder *decoder,const D3D11_VIDEO_DECODER_EXTENSION *extension) { | 
|  | return This->lpVtbl->DecoderExtension(This,decoder,extension); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorSetOutputTargetRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL enable,const RECT *rect) { | 
|  | This->lpVtbl->VideoProcessorSetOutputTargetRect(This,processor,enable,rect); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorSetOutputBackgroundColor(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL y_cb_cr,const D3D11_VIDEO_COLOR *color) { | 
|  | This->lpVtbl->VideoProcessorSetOutputBackgroundColor(This,processor,y_cb_cr,color); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorSetOutputColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) { | 
|  | This->lpVtbl->VideoProcessorSetOutputColorSpace(This,processor,color_space); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorSetOutputAlphaFillMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE alpha_fill_mode,UINT stream_idx) { | 
|  | This->lpVtbl->VideoProcessorSetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorSetOutputConstriction(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL enable,SIZE size) { | 
|  | This->lpVtbl->VideoProcessorSetOutputConstriction(This,processor,enable,size); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorSetOutputStereoMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL enable) { | 
|  | This->lpVtbl->VideoProcessorSetOutputStereoMode(This,processor,enable); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoContext_VideoProcessorSetOutputExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,const GUID *guid,UINT data_size,void *data) { | 
|  | return This->lpVtbl->VideoProcessorSetOutputExtension(This,processor,guid,data_size,data); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorGetOutputTargetRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *enabled,RECT *rect) { | 
|  | This->lpVtbl->VideoProcessorGetOutputTargetRect(This,processor,enabled,rect); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorGetOutputBackgroundColor(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *y_cb_cr,D3D11_VIDEO_COLOR *color) { | 
|  | This->lpVtbl->VideoProcessorGetOutputBackgroundColor(This,processor,y_cb_cr,color); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorGetOutputColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) { | 
|  | This->lpVtbl->VideoProcessorGetOutputColorSpace(This,processor,color_space); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorGetOutputAlphaFillMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,D3D11_VIDEO_PROCESSOR_ALPHA_FILL_MODE *alpha_fill_mode,UINT *stream_idx) { | 
|  | This->lpVtbl->VideoProcessorGetOutputAlphaFillMode(This,processor,alpha_fill_mode,stream_idx); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorGetOutputConstriction(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *enabled,SIZE *size) { | 
|  | This->lpVtbl->VideoProcessorGetOutputConstriction(This,processor,enabled,size); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorGetOutputStereoMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,WINBOOL *enabled) { | 
|  | This->lpVtbl->VideoProcessorGetOutputStereoMode(This,processor,enabled); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoContext_VideoProcessorGetOutputExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,const GUID *guid,UINT data_size,void *data) { | 
|  | return This->lpVtbl->VideoProcessorGetOutputExtension(This,processor,guid,data_size,data); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorSetStreamFrameFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_FRAME_FORMAT format) { | 
|  | This->lpVtbl->VideoProcessorSetStreamFrameFormat(This,processor,stream_idx,format); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorSetStreamColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,const D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) { | 
|  | This->lpVtbl->VideoProcessorSetStreamColorSpace(This,processor,stream_idx,color_space); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorSetStreamOutputRate(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_OUTPUT_RATE rate,WINBOOL repeat,const DXGI_RATIONAL *custom_rate) { | 
|  | This->lpVtbl->VideoProcessorSetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorSetStreamSourceRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const RECT *rect) { | 
|  | This->lpVtbl->VideoProcessorSetStreamSourceRect(This,processor,stream_idx,enable,rect); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorSetStreamDestRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const RECT *rect) { | 
|  | This->lpVtbl->VideoProcessorSetStreamDestRect(This,processor,stream_idx,enable,rect); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorSetStreamAlpha(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,float alpha) { | 
|  | This->lpVtbl->VideoProcessorSetStreamAlpha(This,processor,stream_idx,enable,alpha); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorSetStreamPalette(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,UINT entry_count,const UINT *entries) { | 
|  | This->lpVtbl->VideoProcessorSetStreamPalette(This,processor,stream_idx,entry_count,entries); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorSetStreamPixelAspectRatio(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,const DXGI_RATIONAL *src_aspect_ratio,const DXGI_RATIONAL *dst_aspect_ratio) { | 
|  | This->lpVtbl->VideoProcessorSetStreamPixelAspectRatio(This,processor,stream_idx,enable,src_aspect_ratio,dst_aspect_ratio); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorSetStreamLumaKey(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,float lower,float upper) { | 
|  | This->lpVtbl->VideoProcessorSetStreamLumaKey(This,processor,stream_idx,enable,lower,upper); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorSetStreamStereoFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,D3D11_VIDEO_PROCESSOR_STEREO_FORMAT format,WINBOOL left_view_frame0,WINBOOL base_view_frame0,D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE flip_mode,int mono_offset) { | 
|  | This->lpVtbl->VideoProcessorSetStreamStereoFormat(This,processor,stream_idx,enable,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorSetStreamAutoProcessingMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable) { | 
|  | This->lpVtbl->VideoProcessorSetStreamAutoProcessingMode(This,processor,stream_idx,enable); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorSetStreamFilter(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_FILTER filter,WINBOOL enable,int level) { | 
|  | This->lpVtbl->VideoProcessorSetStreamFilter(This,processor,stream_idx,filter,enable,level); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoContext_VideoProcessorSetStreamExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,const GUID *guid,UINT data_size,void *data) { | 
|  | return This->lpVtbl->VideoProcessorSetStreamExtension(This,processor,stream_idx,guid,data_size,data); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorGetStreamFrameFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_FRAME_FORMAT *format) { | 
|  | This->lpVtbl->VideoProcessorGetStreamFrameFormat(This,processor,stream_idx,format); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorGetStreamColorSpace(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_COLOR_SPACE *color_space) { | 
|  | This->lpVtbl->VideoProcessorGetStreamColorSpace(This,processor,stream_idx,color_space); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorGetStreamOutputRate(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_OUTPUT_RATE *rate,WINBOOL *repeat,DXGI_RATIONAL *custom_rate) { | 
|  | This->lpVtbl->VideoProcessorGetStreamOutputRate(This,processor,stream_idx,rate,repeat,custom_rate); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorGetStreamSourceRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,RECT *rect) { | 
|  | This->lpVtbl->VideoProcessorGetStreamSourceRect(This,processor,stream_idx,enabled,rect); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorGetStreamDestRect(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,RECT *rect) { | 
|  | This->lpVtbl->VideoProcessorGetStreamDestRect(This,processor,stream_idx,enabled,rect); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorGetStreamAlpha(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,float *alpha) { | 
|  | This->lpVtbl->VideoProcessorGetStreamAlpha(This,processor,stream_idx,enabled,alpha); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorGetStreamPalette(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,UINT entry_count,UINT *entries) { | 
|  | This->lpVtbl->VideoProcessorGetStreamPalette(This,processor,stream_idx,entry_count,entries); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorGetStreamPixelAspectRatio(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,DXGI_RATIONAL *src_aspect_ratio,DXGI_RATIONAL *dst_aspect_ratio) { | 
|  | This->lpVtbl->VideoProcessorGetStreamPixelAspectRatio(This,processor,stream_idx,enabled,src_aspect_ratio,dst_aspect_ratio); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorGetStreamLumaKey(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,float *lower,float *upper) { | 
|  | This->lpVtbl->VideoProcessorGetStreamLumaKey(This,processor,stream_idx,enabled,lower,upper); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorGetStreamStereoFormat(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled,D3D11_VIDEO_PROCESSOR_STEREO_FORMAT *format,WINBOOL *left_view_frame0,WINBOOL *base_view_frame0,D3D11_VIDEO_PROCESSOR_STEREO_FLIP_MODE *flip_mode,int *mono_offset) { | 
|  | This->lpVtbl->VideoProcessorGetStreamStereoFormat(This,processor,stream_idx,enabled,format,left_view_frame0,base_view_frame0,flip_mode,mono_offset); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorGetStreamAutoProcessingMode(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enabled) { | 
|  | This->lpVtbl->VideoProcessorGetStreamAutoProcessingMode(This,processor,stream_idx,enabled); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorGetStreamFilter(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,D3D11_VIDEO_PROCESSOR_FILTER filter,WINBOOL *enabled,int *level) { | 
|  | This->lpVtbl->VideoProcessorGetStreamFilter(This,processor,stream_idx,filter,enabled,level); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoContext_VideoProcessorGetStreamExtension(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,const GUID *guid,UINT data_size,void *data) { | 
|  | return This->lpVtbl->VideoProcessorGetStreamExtension(This,processor,stream_idx,guid,data_size,data); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoContext_VideoProcessorBlt(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,ID3D11VideoProcessorOutputView *view,UINT frame_idx,UINT stream_count,const D3D11_VIDEO_PROCESSOR_STREAM *streams) { | 
|  | return This->lpVtbl->VideoProcessorBlt(This,processor,view,frame_idx,stream_count,streams); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoContext_NegotiateCryptoSessionKeyExchange(ID3D11VideoContext* This,ID3D11CryptoSession *session,UINT data_size,void *data) { | 
|  | return This->lpVtbl->NegotiateCryptoSessionKeyExchange(This,session,data_size,data); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_EncryptionBlt(ID3D11VideoContext* This,ID3D11CryptoSession *session,ID3D11Texture2D *src_surface,ID3D11Texture2D *dst_surface,UINT iv_size,void *iv) { | 
|  | This->lpVtbl->EncryptionBlt(This,session,src_surface,dst_surface,iv_size,iv); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_DecryptionBlt(ID3D11VideoContext* This,ID3D11CryptoSession *session,ID3D11Texture2D *src_surface,ID3D11Texture2D *dst_surface,D3D11_ENCRYPTED_BLOCK_INFO *block_info,UINT key_size,const void *key,UINT iv_size,void *iv) { | 
|  | This->lpVtbl->DecryptionBlt(This,session,src_surface,dst_surface,block_info,key_size,key,iv_size,iv); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_StartSessionKeyRefresh(ID3D11VideoContext* This,ID3D11CryptoSession *session,UINT random_number_size,void *random_number) { | 
|  | This->lpVtbl->StartSessionKeyRefresh(This,session,random_number_size,random_number); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_FinishSessionKeyRefresh(ID3D11VideoContext* This,ID3D11CryptoSession *session) { | 
|  | This->lpVtbl->FinishSessionKeyRefresh(This,session); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoContext_GetEncryptionBltKey(ID3D11VideoContext* This,ID3D11CryptoSession *session,UINT key_size,void *key) { | 
|  | return This->lpVtbl->GetEncryptionBltKey(This,session,key_size,key); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoContext_NegotiateAuthenticatedChannelKeyExchange(ID3D11VideoContext* This,ID3D11AuthenticatedChannel *channel,UINT data_size,void *data) { | 
|  | return This->lpVtbl->NegotiateAuthenticatedChannelKeyExchange(This,channel,data_size,data); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoContext_QueryAuthenticatedChannel(ID3D11VideoContext* This,ID3D11AuthenticatedChannel *channel,UINT input_size,const void *input,UINT output_size,void *output) { | 
|  | return This->lpVtbl->QueryAuthenticatedChannel(This,channel,input_size,input,output_size,output); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11VideoContext_ConfigureAuthenticatedChannel(ID3D11VideoContext* This,ID3D11AuthenticatedChannel *channel,UINT input_size,const void *input,D3D11_AUTHENTICATED_CONFIGURE_OUTPUT *output) { | 
|  | return This->lpVtbl->ConfigureAuthenticatedChannel(This,channel,input_size,input,output); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorSetStreamRotation(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL enable,D3D11_VIDEO_PROCESSOR_ROTATION rotation) { | 
|  | This->lpVtbl->VideoProcessorSetStreamRotation(This,processor,stream_idx,enable,rotation); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11VideoContext_VideoProcessorGetStreamRotation(ID3D11VideoContext* This,ID3D11VideoProcessor *processor,UINT stream_idx,WINBOOL *enable,D3D11_VIDEO_PROCESSOR_ROTATION *rotation) { | 
|  | This->lpVtbl->VideoProcessorGetStreamRotation(This,processor,stream_idx,enable,rotation); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11VideoContext_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | /***************************************************************************** | 
|  | * ID3D11Device interface | 
|  | */ | 
|  | #ifndef __ID3D11Device_INTERFACE_DEFINED__ | 
|  | #define __ID3D11Device_INTERFACE_DEFINED__ | 
|  |  | 
|  | DEFINE_GUID(IID_ID3D11Device, 0xdb6f6ddb, 0xac77, 0x4e88, 0x82,0x53, 0x81,0x9d,0xf9,0xbb,0xf1,0x40); | 
|  | #if defined(__cplusplus) && !defined(CINTERFACE) | 
|  | MIDL_INTERFACE("db6f6ddb-ac77-4e88-8253-819df9bbf140") | 
|  | ID3D11Device : public IUnknown | 
|  | { | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateBuffer( | 
|  | const D3D11_BUFFER_DESC *pDesc, | 
|  | const D3D11_SUBRESOURCE_DATA *pInitialData, | 
|  | ID3D11Buffer **ppBuffer) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateTexture1D( | 
|  | const D3D11_TEXTURE1D_DESC *pDesc, | 
|  | const D3D11_SUBRESOURCE_DATA *pInitialData, | 
|  | ID3D11Texture1D **ppTexture1D) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateTexture2D( | 
|  | const D3D11_TEXTURE2D_DESC *pDesc, | 
|  | const D3D11_SUBRESOURCE_DATA *pInitialData, | 
|  | ID3D11Texture2D **ppTexture2D) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateTexture3D( | 
|  | const D3D11_TEXTURE3D_DESC *pDesc, | 
|  | const D3D11_SUBRESOURCE_DATA *pInitialData, | 
|  | ID3D11Texture3D **ppTexture3D) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateShaderResourceView( | 
|  | ID3D11Resource *pResource, | 
|  | const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc, | 
|  | ID3D11ShaderResourceView **ppSRView) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateUnorderedAccessView( | 
|  | ID3D11Resource *pResource, | 
|  | const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc, | 
|  | ID3D11UnorderedAccessView **ppUAView) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateRenderTargetView( | 
|  | ID3D11Resource *pResource, | 
|  | const D3D11_RENDER_TARGET_VIEW_DESC *pDesc, | 
|  | ID3D11RenderTargetView **ppRTView) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilView( | 
|  | ID3D11Resource *pResource, | 
|  | const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc, | 
|  | ID3D11DepthStencilView **ppDepthStencilView) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateInputLayout( | 
|  | const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs, | 
|  | UINT NumElements, | 
|  | const void *pShaderBytecodeWithInputSignature, | 
|  | SIZE_T BytecodeLength, | 
|  | ID3D11InputLayout **ppInputLayout) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateVertexShader( | 
|  | const void *pShaderBytecode, | 
|  | SIZE_T BytecodeLength, | 
|  | ID3D11ClassLinkage *pClassLinkage, | 
|  | ID3D11VertexShader **ppVertexShader) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateGeometryShader( | 
|  | const void *pShaderBytecode, | 
|  | SIZE_T BytecodeLength, | 
|  | ID3D11ClassLinkage *pClassLinkage, | 
|  | ID3D11GeometryShader **ppGeometryShader) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateGeometryShaderWithStreamOutput( | 
|  | const void *pShaderBytecode, | 
|  | SIZE_T BytecodeLength, | 
|  | const D3D11_SO_DECLARATION_ENTRY *pSODeclaration, | 
|  | UINT NumEntries, | 
|  | const UINT *pBufferStrides, | 
|  | UINT NumStrides, | 
|  | UINT RasterizedStream, | 
|  | ID3D11ClassLinkage *pClassLinkage, | 
|  | ID3D11GeometryShader **ppGeometryShader) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreatePixelShader( | 
|  | const void *pShaderBytecode, | 
|  | SIZE_T BytecodeLength, | 
|  | ID3D11ClassLinkage *pClassLinkage, | 
|  | ID3D11PixelShader **ppPixelShader) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateHullShader( | 
|  | const void *pShaderBytecode, | 
|  | SIZE_T BytecodeLength, | 
|  | ID3D11ClassLinkage *pClassLinkage, | 
|  | ID3D11HullShader **ppHullShader) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateDomainShader( | 
|  | const void *pShaderBytecode, | 
|  | SIZE_T BytecodeLength, | 
|  | ID3D11ClassLinkage *pClassLinkage, | 
|  | ID3D11DomainShader **ppDomainShader) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateComputeShader( | 
|  | const void *pShaderBytecode, | 
|  | SIZE_T BytecodeLength, | 
|  | ID3D11ClassLinkage *pClassLinkage, | 
|  | ID3D11ComputeShader **ppComputeShader) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateClassLinkage( | 
|  | ID3D11ClassLinkage **ppLinkage) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateBlendState( | 
|  | const D3D11_BLEND_DESC *pBlendStateDesc, | 
|  | ID3D11BlendState **ppBlendState) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateDepthStencilState( | 
|  | const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc, | 
|  | ID3D11DepthStencilState **ppDepthStencilState) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateRasterizerState( | 
|  | const D3D11_RASTERIZER_DESC *pRasterizerDesc, | 
|  | ID3D11RasterizerState **ppRasterizerState) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateSamplerState( | 
|  | const D3D11_SAMPLER_DESC *pSamplerDesc, | 
|  | ID3D11SamplerState **ppSamplerState) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateQuery( | 
|  | const D3D11_QUERY_DESC *pQueryDesc, | 
|  | ID3D11Query **ppQuery) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreatePredicate( | 
|  | const D3D11_QUERY_DESC *pPredicateDesc, | 
|  | ID3D11Predicate **ppPredicate) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateCounter( | 
|  | const D3D11_COUNTER_DESC *pCounterDesc, | 
|  | ID3D11Counter **ppCounter) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CreateDeferredContext( | 
|  | UINT ContextFlags, | 
|  | ID3D11DeviceContext **ppDeferredContext) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE OpenSharedResource( | 
|  | HANDLE hResource, | 
|  | REFIID ReturnedInterface, | 
|  | void **ppResource) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CheckFormatSupport( | 
|  | DXGI_FORMAT Format, | 
|  | UINT *pFormatSupport) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CheckMultisampleQualityLevels( | 
|  | DXGI_FORMAT Format, | 
|  | UINT SampleCount, | 
|  | UINT *pNumQualityLevels) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE CheckCounterInfo( | 
|  | D3D11_COUNTER_INFO *pCounterInfo) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CheckCounter( | 
|  | const D3D11_COUNTER_DESC *pDesc, | 
|  | D3D11_COUNTER_TYPE *pType, | 
|  | UINT *pActiveCounters, | 
|  | LPSTR szName, | 
|  | UINT *pNameLength, | 
|  | LPSTR szUnits, | 
|  | UINT *pUnitsLength, | 
|  | LPSTR szDescription, | 
|  | UINT *pDescriptionLength) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE CheckFeatureSupport( | 
|  | D3D11_FEATURE Feature, | 
|  | void *pFeatureSupportData, | 
|  | UINT FeatureSupportDataSize) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE GetPrivateData( | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE SetPrivateData( | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface( | 
|  | REFGUID guid, | 
|  | const IUnknown *pData) = 0; | 
|  |  | 
|  | virtual D3D_FEATURE_LEVEL STDMETHODCALLTYPE GetFeatureLevel( | 
|  | ) = 0; | 
|  |  | 
|  | virtual UINT STDMETHODCALLTYPE GetCreationFlags( | 
|  | ) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE GetDeviceRemovedReason( | 
|  | ) = 0; | 
|  |  | 
|  | virtual void STDMETHODCALLTYPE GetImmediateContext( | 
|  | ID3D11DeviceContext **ppImmediateContext) = 0; | 
|  |  | 
|  | virtual HRESULT STDMETHODCALLTYPE SetExceptionMode( | 
|  | UINT RaiseFlags) = 0; | 
|  |  | 
|  | virtual UINT STDMETHODCALLTYPE GetExceptionMode( | 
|  | ) = 0; | 
|  |  | 
|  | }; | 
|  | #ifdef __CRT_UUID_DECL | 
|  | __CRT_UUID_DECL(ID3D11Device, 0xdb6f6ddb, 0xac77, 0x4e88, 0x82,0x53, 0x81,0x9d,0xf9,0xbb,0xf1,0x40) | 
|  | #endif | 
|  | #else | 
|  | typedef struct ID3D11DeviceVtbl { | 
|  | BEGIN_INTERFACE | 
|  |  | 
|  | /*** IUnknown methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *QueryInterface)( | 
|  | ID3D11Device *This, | 
|  | REFIID riid, | 
|  | void **ppvObject); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *AddRef)( | 
|  | ID3D11Device *This); | 
|  |  | 
|  | ULONG (STDMETHODCALLTYPE *Release)( | 
|  | ID3D11Device *This); | 
|  |  | 
|  | /*** ID3D11Device methods ***/ | 
|  | HRESULT (STDMETHODCALLTYPE *CreateBuffer)( | 
|  | ID3D11Device *This, | 
|  | const D3D11_BUFFER_DESC *pDesc, | 
|  | const D3D11_SUBRESOURCE_DATA *pInitialData, | 
|  | ID3D11Buffer **ppBuffer); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateTexture1D)( | 
|  | ID3D11Device *This, | 
|  | const D3D11_TEXTURE1D_DESC *pDesc, | 
|  | const D3D11_SUBRESOURCE_DATA *pInitialData, | 
|  | ID3D11Texture1D **ppTexture1D); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateTexture2D)( | 
|  | ID3D11Device *This, | 
|  | const D3D11_TEXTURE2D_DESC *pDesc, | 
|  | const D3D11_SUBRESOURCE_DATA *pInitialData, | 
|  | ID3D11Texture2D **ppTexture2D); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateTexture3D)( | 
|  | ID3D11Device *This, | 
|  | const D3D11_TEXTURE3D_DESC *pDesc, | 
|  | const D3D11_SUBRESOURCE_DATA *pInitialData, | 
|  | ID3D11Texture3D **ppTexture3D); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateShaderResourceView)( | 
|  | ID3D11Device *This, | 
|  | ID3D11Resource *pResource, | 
|  | const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc, | 
|  | ID3D11ShaderResourceView **ppSRView); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateUnorderedAccessView)( | 
|  | ID3D11Device *This, | 
|  | ID3D11Resource *pResource, | 
|  | const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc, | 
|  | ID3D11UnorderedAccessView **ppUAView); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateRenderTargetView)( | 
|  | ID3D11Device *This, | 
|  | ID3D11Resource *pResource, | 
|  | const D3D11_RENDER_TARGET_VIEW_DESC *pDesc, | 
|  | ID3D11RenderTargetView **ppRTView); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateDepthStencilView)( | 
|  | ID3D11Device *This, | 
|  | ID3D11Resource *pResource, | 
|  | const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc, | 
|  | ID3D11DepthStencilView **ppDepthStencilView); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateInputLayout)( | 
|  | ID3D11Device *This, | 
|  | const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs, | 
|  | UINT NumElements, | 
|  | const void *pShaderBytecodeWithInputSignature, | 
|  | SIZE_T BytecodeLength, | 
|  | ID3D11InputLayout **ppInputLayout); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateVertexShader)( | 
|  | ID3D11Device *This, | 
|  | const void *pShaderBytecode, | 
|  | SIZE_T BytecodeLength, | 
|  | ID3D11ClassLinkage *pClassLinkage, | 
|  | ID3D11VertexShader **ppVertexShader); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateGeometryShader)( | 
|  | ID3D11Device *This, | 
|  | const void *pShaderBytecode, | 
|  | SIZE_T BytecodeLength, | 
|  | ID3D11ClassLinkage *pClassLinkage, | 
|  | ID3D11GeometryShader **ppGeometryShader); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateGeometryShaderWithStreamOutput)( | 
|  | ID3D11Device *This, | 
|  | const void *pShaderBytecode, | 
|  | SIZE_T BytecodeLength, | 
|  | const D3D11_SO_DECLARATION_ENTRY *pSODeclaration, | 
|  | UINT NumEntries, | 
|  | const UINT *pBufferStrides, | 
|  | UINT NumStrides, | 
|  | UINT RasterizedStream, | 
|  | ID3D11ClassLinkage *pClassLinkage, | 
|  | ID3D11GeometryShader **ppGeometryShader); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreatePixelShader)( | 
|  | ID3D11Device *This, | 
|  | const void *pShaderBytecode, | 
|  | SIZE_T BytecodeLength, | 
|  | ID3D11ClassLinkage *pClassLinkage, | 
|  | ID3D11PixelShader **ppPixelShader); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateHullShader)( | 
|  | ID3D11Device *This, | 
|  | const void *pShaderBytecode, | 
|  | SIZE_T BytecodeLength, | 
|  | ID3D11ClassLinkage *pClassLinkage, | 
|  | ID3D11HullShader **ppHullShader); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateDomainShader)( | 
|  | ID3D11Device *This, | 
|  | const void *pShaderBytecode, | 
|  | SIZE_T BytecodeLength, | 
|  | ID3D11ClassLinkage *pClassLinkage, | 
|  | ID3D11DomainShader **ppDomainShader); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateComputeShader)( | 
|  | ID3D11Device *This, | 
|  | const void *pShaderBytecode, | 
|  | SIZE_T BytecodeLength, | 
|  | ID3D11ClassLinkage *pClassLinkage, | 
|  | ID3D11ComputeShader **ppComputeShader); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateClassLinkage)( | 
|  | ID3D11Device *This, | 
|  | ID3D11ClassLinkage **ppLinkage); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateBlendState)( | 
|  | ID3D11Device *This, | 
|  | const D3D11_BLEND_DESC *pBlendStateDesc, | 
|  | ID3D11BlendState **ppBlendState); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateDepthStencilState)( | 
|  | ID3D11Device *This, | 
|  | const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc, | 
|  | ID3D11DepthStencilState **ppDepthStencilState); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateRasterizerState)( | 
|  | ID3D11Device *This, | 
|  | const D3D11_RASTERIZER_DESC *pRasterizerDesc, | 
|  | ID3D11RasterizerState **ppRasterizerState); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateSamplerState)( | 
|  | ID3D11Device *This, | 
|  | const D3D11_SAMPLER_DESC *pSamplerDesc, | 
|  | ID3D11SamplerState **ppSamplerState); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateQuery)( | 
|  | ID3D11Device *This, | 
|  | const D3D11_QUERY_DESC *pQueryDesc, | 
|  | ID3D11Query **ppQuery); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreatePredicate)( | 
|  | ID3D11Device *This, | 
|  | const D3D11_QUERY_DESC *pPredicateDesc, | 
|  | ID3D11Predicate **ppPredicate); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateCounter)( | 
|  | ID3D11Device *This, | 
|  | const D3D11_COUNTER_DESC *pCounterDesc, | 
|  | ID3D11Counter **ppCounter); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CreateDeferredContext)( | 
|  | ID3D11Device *This, | 
|  | UINT ContextFlags, | 
|  | ID3D11DeviceContext **ppDeferredContext); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *OpenSharedResource)( | 
|  | ID3D11Device *This, | 
|  | HANDLE hResource, | 
|  | REFIID ReturnedInterface, | 
|  | void **ppResource); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CheckFormatSupport)( | 
|  | ID3D11Device *This, | 
|  | DXGI_FORMAT Format, | 
|  | UINT *pFormatSupport); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CheckMultisampleQualityLevels)( | 
|  | ID3D11Device *This, | 
|  | DXGI_FORMAT Format, | 
|  | UINT SampleCount, | 
|  | UINT *pNumQualityLevels); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *CheckCounterInfo)( | 
|  | ID3D11Device *This, | 
|  | D3D11_COUNTER_INFO *pCounterInfo); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CheckCounter)( | 
|  | ID3D11Device *This, | 
|  | const D3D11_COUNTER_DESC *pDesc, | 
|  | D3D11_COUNTER_TYPE *pType, | 
|  | UINT *pActiveCounters, | 
|  | LPSTR szName, | 
|  | UINT *pNameLength, | 
|  | LPSTR szUnits, | 
|  | UINT *pUnitsLength, | 
|  | LPSTR szDescription, | 
|  | UINT *pDescriptionLength); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)( | 
|  | ID3D11Device *This, | 
|  | D3D11_FEATURE Feature, | 
|  | void *pFeatureSupportData, | 
|  | UINT FeatureSupportDataSize); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetPrivateData)( | 
|  | ID3D11Device *This, | 
|  | REFGUID guid, | 
|  | UINT *pDataSize, | 
|  | void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateData)( | 
|  | ID3D11Device *This, | 
|  | REFGUID guid, | 
|  | UINT DataSize, | 
|  | const void *pData); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( | 
|  | ID3D11Device *This, | 
|  | REFGUID guid, | 
|  | const IUnknown *pData); | 
|  |  | 
|  | D3D_FEATURE_LEVEL (STDMETHODCALLTYPE *GetFeatureLevel)( | 
|  | ID3D11Device *This); | 
|  |  | 
|  | UINT (STDMETHODCALLTYPE *GetCreationFlags)( | 
|  | ID3D11Device *This); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)( | 
|  | ID3D11Device *This); | 
|  |  | 
|  | void (STDMETHODCALLTYPE *GetImmediateContext)( | 
|  | ID3D11Device *This, | 
|  | ID3D11DeviceContext **ppImmediateContext); | 
|  |  | 
|  | HRESULT (STDMETHODCALLTYPE *SetExceptionMode)( | 
|  | ID3D11Device *This, | 
|  | UINT RaiseFlags); | 
|  |  | 
|  | UINT (STDMETHODCALLTYPE *GetExceptionMode)( | 
|  | ID3D11Device *This); | 
|  |  | 
|  | END_INTERFACE | 
|  | } ID3D11DeviceVtbl; | 
|  |  | 
|  | interface ID3D11Device { | 
|  | CONST_VTBL ID3D11DeviceVtbl* lpVtbl; | 
|  | }; | 
|  |  | 
|  | #ifdef COBJMACROS | 
|  | #ifndef WIDL_C_INLINE_WRAPPERS | 
|  | /*** IUnknown methods ***/ | 
|  | #define ID3D11Device_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | 
|  | #define ID3D11Device_AddRef(This) (This)->lpVtbl->AddRef(This) | 
|  | #define ID3D11Device_Release(This) (This)->lpVtbl->Release(This) | 
|  | /*** ID3D11Device methods ***/ | 
|  | #define ID3D11Device_CreateBuffer(This,pDesc,pInitialData,ppBuffer) (This)->lpVtbl->CreateBuffer(This,pDesc,pInitialData,ppBuffer) | 
|  | #define ID3D11Device_CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) (This)->lpVtbl->CreateTexture1D(This,pDesc,pInitialData,ppTexture1D) | 
|  | #define ID3D11Device_CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) (This)->lpVtbl->CreateTexture2D(This,pDesc,pInitialData,ppTexture2D) | 
|  | #define ID3D11Device_CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) (This)->lpVtbl->CreateTexture3D(This,pDesc,pInitialData,ppTexture3D) | 
|  | #define ID3D11Device_CreateShaderResourceView(This,pResource,pDesc,ppSRView) (This)->lpVtbl->CreateShaderResourceView(This,pResource,pDesc,ppSRView) | 
|  | #define ID3D11Device_CreateUnorderedAccessView(This,pResource,pDesc,ppUAView) (This)->lpVtbl->CreateUnorderedAccessView(This,pResource,pDesc,ppUAView) | 
|  | #define ID3D11Device_CreateRenderTargetView(This,pResource,pDesc,ppRTView) (This)->lpVtbl->CreateRenderTargetView(This,pResource,pDesc,ppRTView) | 
|  | #define ID3D11Device_CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) (This)->lpVtbl->CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView) | 
|  | #define ID3D11Device_CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) (This)->lpVtbl->CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout) | 
|  | #define ID3D11Device_CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader) (This)->lpVtbl->CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader) | 
|  | #define ID3D11Device_CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader) (This)->lpVtbl->CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader) | 
|  | #define ID3D11Device_CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader) (This)->lpVtbl->CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader) | 
|  | #define ID3D11Device_CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader) (This)->lpVtbl->CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader) | 
|  | #define ID3D11Device_CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader) (This)->lpVtbl->CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader) | 
|  | #define ID3D11Device_CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader) (This)->lpVtbl->CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader) | 
|  | #define ID3D11Device_CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader) (This)->lpVtbl->CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader) | 
|  | #define ID3D11Device_CreateClassLinkage(This,ppLinkage) (This)->lpVtbl->CreateClassLinkage(This,ppLinkage) | 
|  | #define ID3D11Device_CreateBlendState(This,pBlendStateDesc,ppBlendState) (This)->lpVtbl->CreateBlendState(This,pBlendStateDesc,ppBlendState) | 
|  | #define ID3D11Device_CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) (This)->lpVtbl->CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState) | 
|  | #define ID3D11Device_CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) (This)->lpVtbl->CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState) | 
|  | #define ID3D11Device_CreateSamplerState(This,pSamplerDesc,ppSamplerState) (This)->lpVtbl->CreateSamplerState(This,pSamplerDesc,ppSamplerState) | 
|  | #define ID3D11Device_CreateQuery(This,pQueryDesc,ppQuery) (This)->lpVtbl->CreateQuery(This,pQueryDesc,ppQuery) | 
|  | #define ID3D11Device_CreatePredicate(This,pPredicateDesc,ppPredicate) (This)->lpVtbl->CreatePredicate(This,pPredicateDesc,ppPredicate) | 
|  | #define ID3D11Device_CreateCounter(This,pCounterDesc,ppCounter) (This)->lpVtbl->CreateCounter(This,pCounterDesc,ppCounter) | 
|  | #define ID3D11Device_CreateDeferredContext(This,ContextFlags,ppDeferredContext) (This)->lpVtbl->CreateDeferredContext(This,ContextFlags,ppDeferredContext) | 
|  | #define ID3D11Device_OpenSharedResource(This,hResource,ReturnedInterface,ppResource) (This)->lpVtbl->OpenSharedResource(This,hResource,ReturnedInterface,ppResource) | 
|  | #define ID3D11Device_CheckFormatSupport(This,Format,pFormatSupport) (This)->lpVtbl->CheckFormatSupport(This,Format,pFormatSupport) | 
|  | #define ID3D11Device_CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) (This)->lpVtbl->CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels) | 
|  | #define ID3D11Device_CheckCounterInfo(This,pCounterInfo) (This)->lpVtbl->CheckCounterInfo(This,pCounterInfo) | 
|  | #define ID3D11Device_CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength) (This)->lpVtbl->CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength) | 
|  | #define ID3D11Device_CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) (This)->lpVtbl->CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize) | 
|  | #define ID3D11Device_GetPrivateData(This,guid,pDataSize,pData) (This)->lpVtbl->GetPrivateData(This,guid,pDataSize,pData) | 
|  | #define ID3D11Device_SetPrivateData(This,guid,DataSize,pData) (This)->lpVtbl->SetPrivateData(This,guid,DataSize,pData) | 
|  | #define ID3D11Device_SetPrivateDataInterface(This,guid,pData) (This)->lpVtbl->SetPrivateDataInterface(This,guid,pData) | 
|  | #define ID3D11Device_GetFeatureLevel(This) (This)->lpVtbl->GetFeatureLevel(This) | 
|  | #define ID3D11Device_GetCreationFlags(This) (This)->lpVtbl->GetCreationFlags(This) | 
|  | #define ID3D11Device_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This) | 
|  | #define ID3D11Device_GetImmediateContext(This,ppImmediateContext) (This)->lpVtbl->GetImmediateContext(This,ppImmediateContext) | 
|  | #define ID3D11Device_SetExceptionMode(This,RaiseFlags) (This)->lpVtbl->SetExceptionMode(This,RaiseFlags) | 
|  | #define ID3D11Device_GetExceptionMode(This) (This)->lpVtbl->GetExceptionMode(This) | 
|  | #else | 
|  | /*** IUnknown methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_QueryInterface(ID3D11Device* This,REFIID riid,void **ppvObject) { | 
|  | return This->lpVtbl->QueryInterface(This,riid,ppvObject); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11Device_AddRef(ID3D11Device* This) { | 
|  | return This->lpVtbl->AddRef(This); | 
|  | } | 
|  | static __WIDL_INLINE ULONG ID3D11Device_Release(ID3D11Device* This) { | 
|  | return This->lpVtbl->Release(This); | 
|  | } | 
|  | /*** ID3D11Device methods ***/ | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateBuffer(ID3D11Device* This,const D3D11_BUFFER_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Buffer **ppBuffer) { | 
|  | return This->lpVtbl->CreateBuffer(This,pDesc,pInitialData,ppBuffer); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateTexture1D(ID3D11Device* This,const D3D11_TEXTURE1D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture1D **ppTexture1D) { | 
|  | return This->lpVtbl->CreateTexture1D(This,pDesc,pInitialData,ppTexture1D); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateTexture2D(ID3D11Device* This,const D3D11_TEXTURE2D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture2D **ppTexture2D) { | 
|  | return This->lpVtbl->CreateTexture2D(This,pDesc,pInitialData,ppTexture2D); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateTexture3D(ID3D11Device* This,const D3D11_TEXTURE3D_DESC *pDesc,const D3D11_SUBRESOURCE_DATA *pInitialData,ID3D11Texture3D **ppTexture3D) { | 
|  | return This->lpVtbl->CreateTexture3D(This,pDesc,pInitialData,ppTexture3D); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateShaderResourceView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_SHADER_RESOURCE_VIEW_DESC *pDesc,ID3D11ShaderResourceView **ppSRView) { | 
|  | return This->lpVtbl->CreateShaderResourceView(This,pResource,pDesc,ppSRView); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateUnorderedAccessView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_UNORDERED_ACCESS_VIEW_DESC *pDesc,ID3D11UnorderedAccessView **ppUAView) { | 
|  | return This->lpVtbl->CreateUnorderedAccessView(This,pResource,pDesc,ppUAView); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateRenderTargetView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_RENDER_TARGET_VIEW_DESC *pDesc,ID3D11RenderTargetView **ppRTView) { | 
|  | return This->lpVtbl->CreateRenderTargetView(This,pResource,pDesc,ppRTView); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateDepthStencilView(ID3D11Device* This,ID3D11Resource *pResource,const D3D11_DEPTH_STENCIL_VIEW_DESC *pDesc,ID3D11DepthStencilView **ppDepthStencilView) { | 
|  | return This->lpVtbl->CreateDepthStencilView(This,pResource,pDesc,ppDepthStencilView); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateInputLayout(ID3D11Device* This,const D3D11_INPUT_ELEMENT_DESC *pInputElementDescs,UINT NumElements,const void *pShaderBytecodeWithInputSignature,SIZE_T BytecodeLength,ID3D11InputLayout **ppInputLayout) { | 
|  | return This->lpVtbl->CreateInputLayout(This,pInputElementDescs,NumElements,pShaderBytecodeWithInputSignature,BytecodeLength,ppInputLayout); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateVertexShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11VertexShader **ppVertexShader) { | 
|  | return This->lpVtbl->CreateVertexShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppVertexShader); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateGeometryShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11GeometryShader **ppGeometryShader) { | 
|  | return This->lpVtbl->CreateGeometryShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppGeometryShader); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateGeometryShaderWithStreamOutput(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,const D3D11_SO_DECLARATION_ENTRY *pSODeclaration,UINT NumEntries,const UINT *pBufferStrides,UINT NumStrides,UINT RasterizedStream,ID3D11ClassLinkage *pClassLinkage,ID3D11GeometryShader **ppGeometryShader) { | 
|  | return This->lpVtbl->CreateGeometryShaderWithStreamOutput(This,pShaderBytecode,BytecodeLength,pSODeclaration,NumEntries,pBufferStrides,NumStrides,RasterizedStream,pClassLinkage,ppGeometryShader); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreatePixelShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11PixelShader **ppPixelShader) { | 
|  | return This->lpVtbl->CreatePixelShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppPixelShader); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateHullShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11HullShader **ppHullShader) { | 
|  | return This->lpVtbl->CreateHullShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppHullShader); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateDomainShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11DomainShader **ppDomainShader) { | 
|  | return This->lpVtbl->CreateDomainShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppDomainShader); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateComputeShader(ID3D11Device* This,const void *pShaderBytecode,SIZE_T BytecodeLength,ID3D11ClassLinkage *pClassLinkage,ID3D11ComputeShader **ppComputeShader) { | 
|  | return This->lpVtbl->CreateComputeShader(This,pShaderBytecode,BytecodeLength,pClassLinkage,ppComputeShader); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateClassLinkage(ID3D11Device* This,ID3D11ClassLinkage **ppLinkage) { | 
|  | return This->lpVtbl->CreateClassLinkage(This,ppLinkage); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateBlendState(ID3D11Device* This,const D3D11_BLEND_DESC *pBlendStateDesc,ID3D11BlendState **ppBlendState) { | 
|  | return This->lpVtbl->CreateBlendState(This,pBlendStateDesc,ppBlendState); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateDepthStencilState(ID3D11Device* This,const D3D11_DEPTH_STENCIL_DESC *pDepthStencilDesc,ID3D11DepthStencilState **ppDepthStencilState) { | 
|  | return This->lpVtbl->CreateDepthStencilState(This,pDepthStencilDesc,ppDepthStencilState); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateRasterizerState(ID3D11Device* This,const D3D11_RASTERIZER_DESC *pRasterizerDesc,ID3D11RasterizerState **ppRasterizerState) { | 
|  | return This->lpVtbl->CreateRasterizerState(This,pRasterizerDesc,ppRasterizerState); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateSamplerState(ID3D11Device* This,const D3D11_SAMPLER_DESC *pSamplerDesc,ID3D11SamplerState **ppSamplerState) { | 
|  | return This->lpVtbl->CreateSamplerState(This,pSamplerDesc,ppSamplerState); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateQuery(ID3D11Device* This,const D3D11_QUERY_DESC *pQueryDesc,ID3D11Query **ppQuery) { | 
|  | return This->lpVtbl->CreateQuery(This,pQueryDesc,ppQuery); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreatePredicate(ID3D11Device* This,const D3D11_QUERY_DESC *pPredicateDesc,ID3D11Predicate **ppPredicate) { | 
|  | return This->lpVtbl->CreatePredicate(This,pPredicateDesc,ppPredicate); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateCounter(ID3D11Device* This,const D3D11_COUNTER_DESC *pCounterDesc,ID3D11Counter **ppCounter) { | 
|  | return This->lpVtbl->CreateCounter(This,pCounterDesc,ppCounter); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CreateDeferredContext(ID3D11Device* This,UINT ContextFlags,ID3D11DeviceContext **ppDeferredContext) { | 
|  | return This->lpVtbl->CreateDeferredContext(This,ContextFlags,ppDeferredContext); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_OpenSharedResource(ID3D11Device* This,HANDLE hResource,REFIID ReturnedInterface,void **ppResource) { | 
|  | return This->lpVtbl->OpenSharedResource(This,hResource,ReturnedInterface,ppResource); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CheckFormatSupport(ID3D11Device* This,DXGI_FORMAT Format,UINT *pFormatSupport) { | 
|  | return This->lpVtbl->CheckFormatSupport(This,Format,pFormatSupport); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CheckMultisampleQualityLevels(ID3D11Device* This,DXGI_FORMAT Format,UINT SampleCount,UINT *pNumQualityLevels) { | 
|  | return This->lpVtbl->CheckMultisampleQualityLevels(This,Format,SampleCount,pNumQualityLevels); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11Device_CheckCounterInfo(ID3D11Device* This,D3D11_COUNTER_INFO *pCounterInfo) { | 
|  | This->lpVtbl->CheckCounterInfo(This,pCounterInfo); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CheckCounter(ID3D11Device* This,const D3D11_COUNTER_DESC *pDesc,D3D11_COUNTER_TYPE *pType,UINT *pActiveCounters,LPSTR szName,UINT *pNameLength,LPSTR szUnits,UINT *pUnitsLength,LPSTR szDescription,UINT *pDescriptionLength) { | 
|  | return This->lpVtbl->CheckCounter(This,pDesc,pType,pActiveCounters,szName,pNameLength,szUnits,pUnitsLength,szDescription,pDescriptionLength); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_CheckFeatureSupport(ID3D11Device* This,D3D11_FEATURE Feature,void *pFeatureSupportData,UINT FeatureSupportDataSize) { | 
|  | return This->lpVtbl->CheckFeatureSupport(This,Feature,pFeatureSupportData,FeatureSupportDataSize); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_GetPrivateData(ID3D11Device* This,REFGUID guid,UINT *pDataSize,void *pData) { | 
|  | return This->lpVtbl->GetPrivateData(This,guid,pDataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_SetPrivateData(ID3D11Device* This,REFGUID guid,UINT DataSize,const void *pData) { | 
|  | return This->lpVtbl->SetPrivateData(This,guid,DataSize,pData); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_SetPrivateDataInterface(ID3D11Device* This,REFGUID guid,const IUnknown *pData) { | 
|  | return This->lpVtbl->SetPrivateDataInterface(This,guid,pData); | 
|  | } | 
|  | static __WIDL_INLINE D3D_FEATURE_LEVEL ID3D11Device_GetFeatureLevel(ID3D11Device* This) { | 
|  | return This->lpVtbl->GetFeatureLevel(This); | 
|  | } | 
|  | static __WIDL_INLINE UINT ID3D11Device_GetCreationFlags(ID3D11Device* This) { | 
|  | return This->lpVtbl->GetCreationFlags(This); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_GetDeviceRemovedReason(ID3D11Device* This) { | 
|  | return This->lpVtbl->GetDeviceRemovedReason(This); | 
|  | } | 
|  | static __WIDL_INLINE void ID3D11Device_GetImmediateContext(ID3D11Device* This,ID3D11DeviceContext **ppImmediateContext) { | 
|  | This->lpVtbl->GetImmediateContext(This,ppImmediateContext); | 
|  | } | 
|  | static __WIDL_INLINE HRESULT ID3D11Device_SetExceptionMode(ID3D11Device* This,UINT RaiseFlags) { | 
|  | return This->lpVtbl->SetExceptionMode(This,RaiseFlags); | 
|  | } | 
|  | static __WIDL_INLINE UINT ID3D11Device_GetExceptionMode(ID3D11Device* This) { | 
|  | return This->lpVtbl->GetExceptionMode(This); | 
|  | } | 
|  | #endif | 
|  | #endif | 
|  |  | 
|  | #endif | 
|  |  | 
|  |  | 
|  | #endif  /* __ID3D11Device_INTERFACE_DEFINED__ */ | 
|  |  | 
|  | typedef enum D3D11_CREATE_DEVICE_FLAG { | 
|  | D3D11_CREATE_DEVICE_SINGLETHREADED = 0x1, | 
|  | D3D11_CREATE_DEVICE_DEBUG = 0x2, | 
|  | D3D11_CREATE_DEVICE_SWITCH_TO_REF = 0x4, | 
|  | D3D11_CREATE_DEVICE_PREVENT_INTERNAL_THREADING_OPTIMIZATIONS = 0x8, | 
|  | D3D11_CREATE_DEVICE_BGRA_SUPPORT = 0x20, | 
|  | D3D11_CREATE_DEVICE_DEBUGGABLE = 0x40, | 
|  | D3D11_CREATE_DEVICE_PREVENT_ALTERING_LAYER_SETTINGS_FROM_REGISTRY = 0x80, | 
|  | D3D11_CREATE_DEVICE_DISABLE_GPU_TIMEOUT = 0x100, | 
|  | D3D11_CREATE_DEVICE_VIDEO_SUPPORT = 0x800 | 
|  | } D3D11_CREATE_DEVICE_FLAG; | 
|  | typedef enum D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT { | 
|  | D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_INPUT = 0x1, | 
|  | D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT_OUTPUT = 0x2 | 
|  | } D3D11_VIDEO_PROCESSOR_FORMAT_SUPPORT; | 
|  | #define D3D11_SDK_VERSION (7) | 
|  |  | 
|  | #include <d3d10_1.h> | 
|  | #ifndef D3D11_IGNORE_SDK_LAYERS | 
|  | # include <d3d11sdklayers.h> | 
|  | #endif | 
|  | #include <d3d10misc.h> | 
|  | #include <d3d10shader.h> | 
|  | #include <d3d10effect.h> | 
|  | #include <d3d10_1shader.h> | 
|  | #define _FACD3D11 (0x87c) | 
|  |  | 
|  | #define MAKE_D3D11_HRESULT(code) MAKE_HRESULT(SEVERITY_ERROR, _FACD3D11, code) | 
|  | typedef HRESULT (WINAPI* PFN_D3D11_CREATE_DEVICE)(IDXGIAdapter*,D3D_DRIVER_TYPE,HMODULE,UINT, | 
|  | const D3D_FEATURE_LEVEL*,UINT,UINT,ID3D11Device**,D3D_FEATURE_LEVEL*,ID3D11DeviceContext**); | 
|  | HRESULT WINAPI D3D11CreateDevice(IDXGIAdapter*,D3D_DRIVER_TYPE,HMODULE,UINT,const D3D_FEATURE_LEVEL*, | 
|  | UINT,UINT,ID3D11Device**,D3D_FEATURE_LEVEL*,ID3D11DeviceContext**); | 
|  | typedef HRESULT (WINAPI *PFN_D3D11_CREATE_DEVICE_AND_SWAP_CHAIN)(IDXGIAdapter*,D3D_DRIVER_TYPE,HMODULE,UINT, | 
|  | const D3D_FEATURE_LEVEL*,UINT,UINT,const DXGI_SWAP_CHAIN_DESC*,IDXGISwapChain**,ID3D11Device**, | 
|  | D3D_FEATURE_LEVEL*,ID3D11DeviceContext**); | 
|  | HRESULT __stdcall  D3D11CreateDeviceAndSwapChain(IDXGIAdapter *adapter,D3D_DRIVER_TYPE driver_type,HMODULE swrast,UINT flags,const D3D_FEATURE_LEVEL *feature_levels,UINT levels,UINT sdk_version,const DXGI_SWAP_CHAIN_DESC *swapchain_desc,IDXGISwapChain **swapchain,ID3D11Device **device,D3D_FEATURE_LEVEL *obtained_feature_level,ID3D11DeviceContext **immediate_context); | 
|  |  | 
|  | /* Begin additional prototypes for all interfaces */ | 
|  |  | 
|  |  | 
|  | /* End additional prototypes */ | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | } | 
|  | #endif | 
|  |  | 
|  | #endif /* __d3d11_h__ */ |