|  | #include <_mingw_unicode.h> | 
|  | /* | 
|  | * Copyright 2010 Christian Costa | 
|  | * | 
|  | * This library is free software; you can redistribute it and/or | 
|  | * modify it under the terms of the GNU Lesser General Public | 
|  | * License as published by the Free Software Foundation; either | 
|  | * version 2.1 of the License, or (at your option) any later version. | 
|  | * | 
|  | * This library is distributed in the hope that it will be useful, | 
|  | * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU | 
|  | * Lesser General Public License for more details. | 
|  | * | 
|  | * You should have received a copy of the GNU Lesser General Public | 
|  | * License along with this library; if not, write to the Free Software | 
|  | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | 
|  | */ | 
|  |  | 
|  | #include "d3dx9.h" | 
|  |  | 
|  | #ifndef __D3DX9SHAPE_H__ | 
|  | #define __D3DX9SHAPE_H__ | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | extern "C" { | 
|  | #endif | 
|  |  | 
|  | HRESULT WINAPI D3DXCreateBox(struct IDirect3DDevice9 *device, float width, float height, | 
|  | float depth, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); | 
|  | HRESULT WINAPI D3DXCreateCylinder(struct IDirect3DDevice9 *device, float radius1, float radius2, | 
|  | float length, UINT slices, UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); | 
|  | HRESULT WINAPI D3DXCreatePolygon(struct IDirect3DDevice9 *device, float length, UINT sides, struct ID3DXMesh **mesh, | 
|  | ID3DXBuffer **adjacency); | 
|  | HRESULT WINAPI D3DXCreateSphere(struct IDirect3DDevice9 *device, float radius, UINT slices, | 
|  | UINT stacks, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); | 
|  | HRESULT WINAPI D3DXCreateTeapot(struct IDirect3DDevice9 *device, | 
|  | struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency); | 
|  | HRESULT WINAPI D3DXCreateTextA(struct IDirect3DDevice9 *device, HDC hdc, const char *text, float deviation, | 
|  | float extrusion, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency, GLYPHMETRICSFLOAT *glyphmetrics); | 
|  | HRESULT WINAPI D3DXCreateTextW(struct IDirect3DDevice9 *device, HDC hdc, const WCHAR *text, float deviation, | 
|  | FLOAT extrusion, struct ID3DXMesh **mesh, struct ID3DXBuffer **adjacency, GLYPHMETRICSFLOAT *glyphmetrics); | 
|  | HRESULT WINAPI D3DXCreateTorus(struct IDirect3DDevice9 *device, | 
|  | float innerradius, float outerradius, UINT sides, UINT rings, struct ID3DXMesh **mesh, ID3DXBuffer **adjacency); | 
|  | #define D3DXCreateText __MINGW_NAME_AW(D3DXCreateText) | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | } | 
|  | #endif | 
|  |  | 
|  | #endif /* __D3DX9SHAPE_H__ */ |