blob: 6848f0382b2ed4506eb253515105be66a7206ba1 [file] [log] [blame]
/*** Autogenerated by WIDL 10.8 from include/windows.media.render.idl - Do not edit ***/
#ifdef _WIN32
#ifndef __REQUIRED_RPCNDR_H_VERSION__
#define __REQUIRED_RPCNDR_H_VERSION__ 475
#endif
#include <rpc.h>
#include <rpcndr.h>
#endif
#ifndef COM_NO_WINDOWS_H
#include <windows.h>
#include <ole2.h>
#endif
#ifndef __windows_media_render_h__
#define __windows_media_render_h__
/* Forward declarations */
/* Headers for imported files */
#include <windows.foundation.h>
#ifdef __cplusplus
extern "C" {
#endif
#ifndef __cplusplus
typedef enum __x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory __x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory;
#endif /* __cplusplus */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
#ifdef __cplusplus
} /* extern "C" */
namespace ABI {
namespace Windows {
namespace Media {
namespace Render {
enum AudioRenderCategory {
AudioRenderCategory_Other = 0,
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
AudioRenderCategory_ForegroundOnlyMedia = 1,
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
AudioRenderCategory_BackgroundCapableMedia = 2,
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */
AudioRenderCategory_Communications = 3,
AudioRenderCategory_Alerts = 4,
AudioRenderCategory_SoundEffects = 5,
AudioRenderCategory_GameEffects = 6,
AudioRenderCategory_GameMedia = 7,
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
AudioRenderCategory_GameChat = 8,
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
AudioRenderCategory_Speech = 9,
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
AudioRenderCategory_Movie = 10,
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
AudioRenderCategory_Media = 11
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */
};
}
}
}
}
extern "C" {
#else
enum __x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory {
AudioRenderCategory_Other = 0,
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
AudioRenderCategory_ForegroundOnlyMedia = 1,
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
AudioRenderCategory_BackgroundCapableMedia = 2,
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */
AudioRenderCategory_Communications = 3,
AudioRenderCategory_Alerts = 4,
AudioRenderCategory_SoundEffects = 5,
AudioRenderCategory_GameEffects = 6,
AudioRenderCategory_GameMedia = 7,
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
AudioRenderCategory_GameChat = 8,
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
AudioRenderCategory_Speech = 9,
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
AudioRenderCategory_Movie = 10,
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */
#if WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000
AudioRenderCategory_Media = 11
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */
};
#ifdef WIDL_using_Windows_Media_Render
#define AudioRenderCategory __x_ABI_CWindows_CMedia_CRender_CAudioRenderCategory
#endif /* WIDL_using_Windows_Media_Render */
#endif
#endif /* WINDOWS_FOUNDATION_UNIVERSALAPICONTRACT_VERSION >= 0x10000 */
/* Begin additional prototypes for all interfaces */
/* End additional prototypes */
#ifdef __cplusplus
}
#endif
#endif /* __windows_media_render_h__ */