blob: 11e413876bd51d8ec48685eec284aa6c5ef7c8cc [file] [log] [blame]
2009-04-05 Ozkan Sezer <sezeroz@gmail.com>
* d3d8types.h, d3d9types.h: Remove misspelled constants as they exist
correctly spelled (wine git d476313a49c1b46eeef390c79cadd72cd3eb217d).
* ddraw.h: Better match the PSDK types, re order a few things (wine git
5b375aec71419a5a5bb57a42293ef348d6dc96a8).
* dinput.h: Add missing IID_IDirectInput8 definitions (wine git
59c18ef56d3d33b98e319e8c0cd30c24fc363e4e).
* dinput.h: Other bits and pieces from wine git: Add the DIPROP_KEYNAME
property for keyboard device (d939367ac8fc1e7c7461008c86557fd870c4fbe4),
add DISCL_NOWINKEY define (eb3028acc080922996b04f4e0cb36440680fe876),
add some defines for EnumDevicesBySemantics
(80c2cabab451b749efb768403d68ccddfede71d9).
TODO: we _must_ revisit to double check the version ifdefs again.
* dls1.h, dls2.h, dmdls.h, dmerror.h, dmplugin.h, dmusbuff.h: Fix license
headers that mistakenly use GPL instead of LGPL.
* dmusicc.h, dmusicf.h, dmusici.h, dmusics.h: Likewise.
2009-04-04 Ozkan Sezer <sezeroz@gmail.com>
* d3d.h, d3d8.h, d3d9.h, dmplugin.h, dmusicc.h, dmusicf.h, dmusici.h:
Added the missing COM_NO_WINDOWS_H definition (wine git
6688acce7dbb00ceea4e755fe0f4a771a5520c24).
* d3d8.h, d3d9.h: Added missing include directives (wine git
56f7209a949a1805d80ae0a59e093bbe2857677e).
* d3d9types.h: Fix the value of D3DFVF_POSITION_MASK (wine git
d359a7813fe3d7acd8d3791fe63a4e44bb22ebb2).
* d3d8types.h, d3d9types.h: Fix the D3DFMT_XXX constant declarations
(wine git d4ca34dd9bf98ea71226460092c7095847b97509).
* d3d.h: Fix method calling macros for IDirect3DTexture (wine git
e169bb0a7f204ebe0f3053d824a1177bc1dedc65) and for
IDirect3DViewport3_GetViewport (wine git
7c8fa9c24f5d6d4e22dec148ffecefc9a4262a27).
* d3dtypes.h: Change long to LONG for Win64 compatibility (wine git
3d94f5efc29b43c72e9574ca6c7ee88a69e28b73).
* d3dx8core.h: Make C++ compatible (wine git
91d3a794e8b756dbcb7047c77acf1a7f862627dd), remove some extraneous
#include directives (wine git
7e34c708c1b3bdbb7d4921c1153403a8d8840b29) and fix
D3DXAssembleShaderFromFileA/W prototypes (wine git
3d962e27ed69829645f3c8f99c17087f92d89e01).
* d3d8types.h, d3d9types.h, d3dhal.h, d3dtypes.h, ddrawi.h, dinput.h:
Added the missing DUMMYUNIONNAME1 macro.
* dplay.h, dplobby.h: Likewise.
2009-02-20 Kai Tietz <kai.tietz@onevision.com>
* dinput.h (DIK_...): Add additional keyboard scan codes provided
by http://www.alrj.org/docs/hardware/keycode.txt
PA/2619828
a bunch of directx header fixes from the wine git repository:
* ddraw.h, dinput.h: Added the missing COM_NO_WINDOWS_H definition
(wine git 6688acce7dbb00ceea4e755fe0f4a771a5520c24)
* ddraw.h: Fix the name of DDSPD_IUNKNOWNPOINTER
(wine git 47b6392b44dca86b8c61daa902bd35e73cca5e2f)
* ddraw.h: Define DD_OK to S_OK instead of 0. Add define for DD_FALSE.
(wine git fd4a8941032458a9b2870d0068e6fb020a9c9e0c)
* ddraw.h: Fix a IDirectDrawSurface4 method (EnumAttachedSurfaces) prototype.
(wine git 6bdaaa74f3310da48790c3122786aa764f4e221a)
* ddraw.h: Fix the EnumOverlayZOrders prototype.
(wine git 9a080691c6904c0da762690312cc86ee96326dbc)
* ddraw.h: Fix the IDirectDraw4_RestoreAllSurfaces macro.
(wine git c2e5752ac62e646bcb46c0741cd0083179e3c9ed)
* dinput.h: Fix IDirectInputEffect_GetEffectStatus macro definitions.
(wine git 2a0e659335ecf1d8967c75c9efe164c2d9d0214c)
* dsound.h: Update prototypes for IDirectSoundBuffer::Lock/Unlock.
(wine git 9b4f99782ef27239927a0c5d0ae8e788df17cb76)
* dinput.h: reverted the wine ifdef removal change
(wine git bf08b35c0730636ab3dbc4dee0a9f6fa28113b7a). also added
a dinput8 ifdef to DIDEVICEOBJECTDATA for the uAppData member.