| /* | |
| * Copyright 2007,2010 Vijay Kiran Kamuju | |
| * Copyright 2007 David ADAM | |
| * Copyright 2010 Christian Costa | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #ifndef __D3DRMDEFS_H__ | |
| #define __D3DRMDEFS_H__ | |
| #include <stddef.h> | |
| #include <d3dtypes.h> | |
| #if defined(__cplusplus) | |
| extern "C" { | |
| #endif | |
| typedef struct _D3DRMVECTOR4D | |
| { | |
| D3DVALUE x; | |
| D3DVALUE y; | |
| D3DVALUE z; | |
| D3DVALUE w; | |
| } D3DRMVECTOR4D, *LPD3DRMVECTOR4D; | |
| typedef D3DVALUE D3DRMMATRIX4D[4][4]; | |
| typedef struct _D3DRMQUATERNION { | |
| D3DVALUE s; | |
| D3DVECTOR v; | |
| } D3DRMQUATERNION, *LPD3DRMQUATERNION; | |
| typedef struct _D3DRMRAY { | |
| D3DVECTOR dvDir; | |
| D3DVECTOR dvPos; | |
| } D3DRMRAY, *LPD3DRMRAY; | |
| typedef struct _D3DRMBOX { | |
| D3DVECTOR min; | |
| D3DVECTOR max; | |
| } D3DRMBOX, *LPD3DRMBOX; | |
| typedef void (*D3DRMWRAPCALLBACK)(D3DVECTOR *vec, int *u, int *v, D3DVECTOR *a, D3DVECTOR *b, void *ctx); | |
| typedef enum _D3DRMLIGHTTYPE { | |
| D3DRMLIGHT_AMBIENT, | |
| D3DRMLIGHT_POINT, | |
| D3DRMLIGHT_SPOT, | |
| D3DRMLIGHT_DIRECTIONAL, | |
| D3DRMLIGHT_PARALLELPOINT | |
| } D3DRMLIGHTTYPE, *LPD3DRMLIGHTTYPE; | |
| typedef enum _D3DRMSHADEMODE { | |
| D3DRMSHADE_FLAT = 0, | |
| D3DRMSHADE_GOURAUD = 1, | |
| D3DRMSHADE_PHONG = 2, | |
| D3DRMSHADE_MASK = 7, | |
| D3DRMSHADE_MAX = 8 | |
| } D3DRMSHADEMODE, *LPD3DRMSHADEMODE; | |
| typedef enum _D3DRMLIGHTMODE { | |
| D3DRMLIGHT_OFF = 0 * D3DRMSHADE_MAX, | |
| D3DRMLIGHT_ON = 1 * D3DRMSHADE_MAX, | |
| D3DRMLIGHT_MASK = 7 * D3DRMSHADE_MAX, | |
| D3DRMLIGHT_MAX = 8 * D3DRMSHADE_MAX | |
| } D3DRMLIGHTMODE, *LPD3DRMLIGHTMODE; | |
| typedef enum _D3DRMFILLMODE { | |
| D3DRMFILL_POINTS = 0 * D3DRMLIGHT_MAX, | |
| D3DRMFILL_WIREFRAME = 1 * D3DRMLIGHT_MAX, | |
| D3DRMFILL_SOLID = 2 * D3DRMLIGHT_MAX, | |
| D3DRMFILL_MASK = 7 * D3DRMLIGHT_MAX, | |
| D3DRMFILL_MAX = 8 * D3DRMLIGHT_MAX | |
| } D3DRMFILLMODE, *LPD3DRMFILLMODE; | |
| typedef DWORD D3DRMRENDERQUALITY, *LPD3DRMRENDERQUALITY; | |
| #define D3DRMRENDER_WIREFRAME (D3DRMSHADE_FLAT+D3DRMLIGHT_OFF+D3DRMFILL_WIREFRAME) | |
| #define D3DRMRENDER_UNLITFLAT (D3DRMSHADE_FLAT+D3DRMLIGHT_OFF+D3DRMFILL_SOLID) | |
| #define D3DRMRENDER_FLAT (D3DRMSHADE_FLAT+D3DRMLIGHT_ON+D3DRMFILL_SOLID) | |
| #define D3DRMRENDER_GOURAUD (D3DRMSHADE_GOURAUD+D3DRMLIGHT_ON+D3DRMFILL_SOLID) | |
| #define D3DRMRENDER_PHONG (D3DRMSHADE_PHONG+D3DRMLIGHT_ON+D3DRMFILL_SOLID) | |
| #define D3DRMRENDERMODE_BLENDEDTRANSPARENCY 1 | |
| #define D3DRMRENDERMODE_SORTEDTRANSPARENCY 2 | |
| #define D3DRMRENDERMODE_LIGHTINMODELSPACE 8 | |
| #define D3DRMRENDERMODE_VIEWDEPENDENTSPECULAR 16 | |
| #define D3DRMRENDERMODE_DISABLESORTEDALPHAZWRITE 32 | |
| typedef enum _D3DRMTEXTUREQUALITY { | |
| D3DRMTEXTURE_NEAREST, | |
| D3DRMTEXTURE_LINEAR, | |
| D3DRMTEXTURE_MIPNEAREST, | |
| D3DRMTEXTURE_MIPLINEAR, | |
| D3DRMTEXTURE_LINEARMIPNEAREST, | |
| D3DRMTEXTURE_LINEARMIPLINEAR | |
| } D3DRMTEXTUREQUALITY, *LPD3DRMTEXTUREQUALITY; | |
| #define D3DRMTEXTURE_FORCERESIDENT 0x00000001 | |
| #define D3DRMTEXTURE_STATIC 0x00000002 | |
| #define D3DRMTEXTURE_DOWNSAMPLEPOINT 0x00000004 | |
| #define D3DRMTEXTURE_DOWNSAMPLEBILINEAR 0x00000008 | |
| #define D3DRMTEXTURE_DOWNSAMPLEREDUCEDEPTH 0x00000010 | |
| #define D3DRMTEXTURE_DOWNSAMPLENONE 0x00000020 | |
| #define D3DRMTEXTURE_CHANGEDPIXELS 0x00000040 | |
| #define D3DRMTEXTURE_CHANGEDPALETTE 0x00000080 | |
| #define D3DRMTEXTURE_INVALIDATEONLY 0x00000100 | |
| #define D3DRMSHADOW_TRUEALPHA 0x00000001 | |
| typedef enum _D3DRMCOMBINETYPE { | |
| D3DRMCOMBINE_REPLACE, | |
| D3DRMCOMBINE_BEFORE, | |
| D3DRMCOMBINE_AFTER | |
| } D3DRMCOMBINETYPE, *LPD3DRMCOMBINETYPE; | |
| typedef D3DCOLORMODEL D3DRMCOLORMODEL, *LPD3DRMCOLORMODEL; | |
| typedef enum _D3DRMPALETTEFLAGS | |
| { | |
| D3DRMPALETTE_FREE, | |
| D3DRMPALETTE_READONLY, | |
| D3DRMPALETTE_RESERVED | |
| } D3DRMPALETTEFLAGS, *LPD3DRMPALETTEFLAGS; | |
| typedef struct _D3DRMPALETTEENTRY { | |
| unsigned char red; | |
| unsigned char green; | |
| unsigned char blue; | |
| unsigned char flags; | |
| } D3DRMPALETTEENTRY, *LPD3DRMPALETTEENTRY; | |
| typedef struct _D3DRMIMAGE { | |
| int width; | |
| int height; | |
| int aspectx; | |
| int aspecty; | |
| int depth; | |
| int rgb; | |
| int bytes_per_line; | |
| void* buffer1; | |
| void* buffer2; | |
| ULONG red_mask; | |
| ULONG green_mask; | |
| ULONG blue_mask; | |
| ULONG alpha_mask; | |
| int palette_size; | |
| D3DRMPALETTEENTRY* palette; | |
| } D3DRMIMAGE, *LPD3DRMIMAGE; | |
| typedef enum _D3DRMWRAPTYPE { | |
| D3DRMWRAP_FLAT, | |
| D3DRMWRAP_CYLINDER, | |
| D3DRMWRAP_SPHERE, | |
| D3DRMWRAP_CHROME, | |
| D3DRMWRAP_SHEET, | |
| D3DRMWRAP_BOX | |
| } D3DRMWRAPTYPE, *LPD3DRMWRAPTYPE; | |
| #define D3DRMWIREFRAME_CULL 1 | |
| #define D3DRMWIREFRAME_HIDDENLINE 2 | |
| typedef enum _D3DRMPROJECTIONTYPE | |
| { | |
| D3DRMPROJECT_PERSPECTIVE, | |
| D3DRMPROJECT_ORTHOGRAPHIC, | |
| D3DRMPROJECT_RIGHTHANDPERSPECTIVE, | |
| D3DRMPROJECT_RIGHTHANDORTHOGRAPHIC | |
| } D3DRMPROJECTIONTYPE, *LPD3DRMPROJECTIONTYPE; | |
| #define D3DRMOPTIONS_LEFTHANDED 0x00000001 | |
| #define D3DRMOPTIONS_RIGHTHANDED 0x00000002 | |
| typedef enum _D3DRMXOFFORMAT { | |
| D3DRMXOF_BINARY, | |
| D3DRMXOF_COMPRESSED, | |
| D3DRMXOF_TEXT | |
| } D3DRMXOFFORMAT, *LPD3DRMXOFFORMAT; | |
| typedef DWORD D3DRMSAVEOPTIONS; | |
| #define D3DRMXOFSAVE_NORMALS 1 | |
| #define D3DRMXOFSAVE_TEXTURECOORDINATES 2 | |
| #define D3DRMXOFSAVE_MATERIALS 4 | |
| #define D3DRMXOFSAVE_TEXTURENAMES 8 | |
| #define D3DRMXOFSAVE_ALL 15 | |
| #define D3DRMXOFSAVE_TEMPLATES 16 | |
| #define D3DRMXOFSAVE_TEXTURETOPOLOGY 32 | |
| typedef enum _D3DRMCOLORSOURCE { | |
| D3DRMCOLOR_FROMFACE, | |
| D3DRMCOLOR_FROMVERTEX | |
| } D3DRMCOLORSOURCE, *LPD3DRMCOLORSOURCE; | |
| typedef enum _D3DRMFRAMECONSTRAINT { | |
| D3DRMCONSTRAIN_Z, | |
| D3DRMCONSTRAIN_Y, | |
| D3DRMCONSTRAIN_X | |
| } D3DRMFRAMECONSTRAINT, *LPD3DRMFRAMECONSTRAINT; | |
| typedef enum _D3DRMMATERIALMODE { | |
| D3DRMMATERIAL_FROMMESH, | |
| D3DRMMATERIAL_FROMPARENT, | |
| D3DRMMATERIAL_FROMFRAME | |
| } D3DRMMATERIALMODE, *LPD3DRMMATERIALMODE; | |
| typedef enum _D3DRMFOGMODE { | |
| D3DRMFOG_LINEAR, | |
| D3DRMFOG_EXPONENTIAL, | |
| D3DRMFOG_EXPONENTIALSQUARED | |
| } D3DRMFOGMODE, *LPD3DRMFOGMODE; | |
| typedef enum _D3DRMZBUFFERMODE { | |
| D3DRMZBUFFER_FROMPARENT, | |
| D3DRMZBUFFER_ENABLE, | |
| D3DRMZBUFFER_DISABLE | |
| } D3DRMZBUFFERMODE, *LPD3DRMZBUFFERMODE; | |
| typedef enum _D3DRMSORTMODE { | |
| D3DRMSORT_FROMPARENT, | |
| D3DRMSORT_NONE, | |
| D3DRMSORT_FRONTTOBACK, | |
| D3DRMSORT_BACKTOFRONT | |
| } D3DRMSORTMODE, *LPD3DRMSORTMODE; | |
| typedef struct _D3DRMMATERIALOVERRIDE { | |
| DWORD dwSize; | |
| DWORD dwFlags; | |
| D3DCOLORVALUE dcDiffuse; | |
| D3DCOLORVALUE dcAmbient; | |
| D3DCOLORVALUE dcEmissive; | |
| D3DCOLORVALUE dcSpecular; | |
| D3DVALUE dvPower; | |
| IUnknown *lpD3DRMTex; | |
| } D3DRMMATERIALOVERRIDE, *LPD3DRMMATERIALOVERRIDE; | |
| #define D3DRMMATERIALOVERRIDE_DIFFUSE_ALPHAONLY 0x00000001 | |
| #define D3DRMMATERIALOVERRIDE_DIFFUSE_RGBONLY 0x00000002 | |
| #define D3DRMMATERIALOVERRIDE_DIFFUSE 0x00000003 | |
| #define D3DRMMATERIALOVERRIDE_AMBIENT 0x00000004 | |
| #define D3DRMMATERIALOVERRIDE_EMISSIVE 0x00000008 | |
| #define D3DRMMATERIALOVERRIDE_SPECULAR 0x00000010 | |
| #define D3DRMMATERIALOVERRIDE_POWER 0x00000020 | |
| #define D3DRMMATERIALOVERRIDE_TEXTURE 0x00000040 | |
| #define D3DRMMATERIALOVERRIDE_DIFFUSE_ALPHAMULTIPLY 0x00000080 | |
| #define D3DRMMATERIALOVERRIDE_ALL 0x000000FF | |
| #define D3DRMFPTF_ALPHA 0x00000001 | |
| #define D3DRMFPTF_NOALPHA 0x00000002 | |
| #define D3DRMFPTF_PALETTIZED 0x00000004 | |
| #define D3DRMFPTF_NOTPALETTIZED 0x00000008 | |
| #define D3DRMSTATECHANGE_UPDATEONLY 0x000000001 | |
| #define D3DRMSTATECHANGE_VOLATILE 0x000000002 | |
| #define D3DRMSTATECHANGE_NONVOLATILE 0x000000004 | |
| #define D3DRMSTATECHANGE_RENDER 0x000000020 | |
| #define D3DRMSTATECHANGE_LIGHT 0x000000040 | |
| #define D3DRMDEVICE_NOZBUFFER 0x00000001 | |
| #define D3DRMCALLBACK_PREORDER 0 | |
| #define D3DRMCALLBACK_POSTORDER 1 | |
| #define D3DRMRAYPICK_ONLYBOUNDINGBOXES 0x01 | |
| #define D3DRMRAYPICK_IGNOREFURTHERPRIMITIVES 0x02 | |
| #define D3DRMRAYPICK_INTERPOLATEUV 0x04 | |
| #define D3DRMRAYPICK_INTERPOLATECOLOR 0x08 | |
| #define D3DRMRAYPICK_INTERPOLATENORMAL 0x10 | |
| #define D3DRMADDFACES_VERTICESONLY 1 | |
| #define D3DRMGENERATENORMALS_PRECOMPACT 1 | |
| #define D3DRMGENERATENORMALS_USECREASEANGLE 2 | |
| #define D3DRMMESHBUILDER_DIRECTPARENT 1 | |
| #define D3DRMMESHBUILDER_ROOTMESH 2 | |
| #define D3DRMMESHBUILDER_RENDERENABLE 0x00000001 | |
| #define D3DRMMESHBUILDER_PICKENABLE 0x00000002 | |
| #define D3DRMADDMESHBUILDER_DONTCOPYAPPDATA 1 | |
| #define D3DRMADDMESHBUILDER_FLATTENSUBMESHES 2 | |
| #define D3DRMADDMESHBUILDER_NOSUBMESHES 4 | |
| #define D3DRMMESHBUILDERAGE_GEOMETRY 0x00000001 | |
| #define D3DRMMESHBUILDERAGE_MATERIALS 0x00000002 | |
| #define D3DRMMESHBUILDERAGE_TEXTURES 0x00000004 | |
| #define D3DRMFVF_TYPE 0x00000001 | |
| #define D3DRMFVF_NORMAL 0x00000002 | |
| #define D3DRMFVF_COLOR 0x00000004 | |
| #define D3DRMFVF_TEXTURECOORDS 0x00000008 | |
| #define D3DRMVERTEX_STRIP 0x00000001 | |
| #define D3DRMVERTEX_FAN 0x00000002 | |
| #define D3DRMVERTEX_LIST 0x00000004 | |
| #define D3DRMCLEAR_TARGET 0x00000001 | |
| #define D3DRMCLEAR_ZBUFFER 0x00000002 | |
| #define D3DRMCLEAR_DIRTYRECTS 0x00000004 | |
| #define D3DRMCLEAR_ALL (D3DRMCLEAR_TARGET | D3DRMCLEAR_ZBUFFER | D3DRMCLEAR_DIRTYRECTS) | |
| #define D3DRMFOGMETHOD_VERTEX 0x00000001 | |
| #define D3DRMFOGMETHOD_TABLE 0x00000002 | |
| #define D3DRMFOGMETHOD_ANY 0x00000004 | |
| #define D3DRMFRAME_RENDERENABLE 0x00000001 | |
| #define D3DRMFRAME_PICKENABLE 0x00000002 | |
| typedef DWORD D3DRMANIMATIONOPTIONS; | |
| #define D3DRMANIMATION_OPEN 0x00000001 | |
| #define D3DRMANIMATION_CLOSED 0x00000002 | |
| #define D3DRMANIMATION_LINEARPOSITION 0x00000004 | |
| #define D3DRMANIMATION_SPLINEPOSITION 0x00000008 | |
| #define D3DRMANIMATION_SCALEANDROTATION 0x00000010 | |
| #define D3DRMANIMATION_POSITION 0x00000020 | |
| typedef DWORD D3DRMINTERPOLATIONOPTIONS; | |
| #define D3DRMINTERPOLATION_OPEN 0x0001 | |
| #define D3DRMINTERPOLATION_CLOSED 0x0002 | |
| #define D3DRMINTERPOLATION_NEAREST 0x0100 | |
| #define D3DRMINTERPOLATION_LINEAR 0x0004 | |
| #define D3DRMINTERPOLATION_SPLINE 0x0008 | |
| #define D3DRMINTERPOLATION_VERTEXCOLOR 0x0040 | |
| #define D3DRMINTERPOLATION_SLERPNORMALS 0x0080 | |
| typedef DWORD D3DRMLOADOPTIONS; | |
| #define D3DRMLOAD_FROMFILE __MSABI_LONG(0x000) | |
| #define D3DRMLOAD_FROMRESOURCE __MSABI_LONG(0x001) | |
| #define D3DRMLOAD_FROMMEMORY __MSABI_LONG(0x002) | |
| #define D3DRMLOAD_FROMSTREAM __MSABI_LONG(0x004) | |
| #define D3DRMLOAD_FROMURL __MSABI_LONG(0x008) | |
| #define D3DRMLOAD_BYNAME __MSABI_LONG(0x010) | |
| #define D3DRMLOAD_BYPOSITION __MSABI_LONG(0x020) | |
| #define D3DRMLOAD_BYGUID __MSABI_LONG(0x040) | |
| #define D3DRMLOAD_FIRST __MSABI_LONG(0x080) | |
| #define D3DRMLOAD_INSTANCEBYREFERENCE __MSABI_LONG(0x100) | |
| #define D3DRMLOAD_INSTANCEBYCOPYING __MSABI_LONG(0x200) | |
| #define D3DRMLOAD_ASYNCHRONOUS __MSABI_LONG(0x400) | |
| typedef struct _D3DRMLOADRESOURCE | |
| { | |
| HMODULE hModule; | |
| const char *lpName; | |
| const char *lpType; | |
| } D3DRMLOADRESOURCE, *LPD3DRMLOADRESOURCE; | |
| typedef struct _D3DRMLOADMEMORY | |
| { | |
| void *lpMemory; | |
| DWORD dSize; | |
| } D3DRMLOADMEMORY, *LPD3DRMLOADMEMORY; | |
| #define D3DRMPMESHSTATUS_VALID 0x01 | |
| #define D3DRMPMESHSTATUS_INTERRUPTED 0x02 | |
| #define D3DRMPMESHSTATUS_BASEMESHCOMPLETE 0x04 | |
| #define D3DRMPMESHSTATUS_COMPLETE 0x08 | |
| #define D3DRMPMESHSTATUS_RENDERABLE 0x10 | |
| #define D3DRMPMESHEVENT_BASEMESH 0x01 | |
| #define D3DRMPMESHEVENT_COMPLETE 0x02 | |
| typedef struct _D3DRMPMESHLOADSTATUS { | |
| DWORD dwSize; | |
| DWORD dwPMeshSize; | |
| DWORD dwBaseMeshSize; | |
| DWORD dwBytesLoaded; | |
| DWORD dwVerticesLoaded; | |
| DWORD dwFacesLoaded; | |
| HRESULT dwLoadResult; | |
| DWORD dwFlags; | |
| } D3DRMPMESHLOADSTATUS, *LPD3DRMPMESHLOADSTATUS; | |
| typedef enum _D3DRMUSERVISUALREASON { | |
| D3DRMUSERVISUAL_CANSEE, | |
| D3DRMUSERVISUAL_RENDER | |
| } D3DRMUSERVISUALREASON, *LPD3DRMUSERVISUALREASON; | |
| typedef struct _D3DRMANIMATIONKEY | |
| { | |
| DWORD dwSize; | |
| DWORD dwKeyType; | |
| D3DVALUE dvTime; | |
| DWORD dwID; | |
| #if !defined(__cplusplus) || !defined(D3D_OVERLOADS) | |
| union | |
| { | |
| D3DRMQUATERNION dqRotateKey; | |
| D3DVECTOR dvScaleKey; | |
| D3DVECTOR dvPositionKey; | |
| } DUMMYUNIONNAME; | |
| #else | |
| D3DVALUE dvK[4]; | |
| #endif | |
| } D3DRMANIMATIONKEY; | |
| typedef D3DRMANIMATIONKEY *LPD3DRMANIMATIONKEY; | |
| #define D3DRMANIMATION_ROTATEKEY 0x01 | |
| #define D3DRMANIMATION_SCALEKEY 0x02 | |
| #define D3DRMANIMATION_POSITIONKEY 0x03 | |
| typedef DWORD D3DRMMAPPING, D3DRMMAPPINGFLAG, *LPD3DRMMAPPING; | |
| static const D3DRMMAPPINGFLAG D3DRMMAP_WRAPU = 1; | |
| static const D3DRMMAPPINGFLAG D3DRMMAP_WRAPV = 2; | |
| static const D3DRMMAPPINGFLAG D3DRMMAP_PERSPCORRECT = 4; | |
| typedef struct _D3DRMVERTEX { | |
| D3DVECTOR position; | |
| D3DVECTOR normal; | |
| D3DVALUE tu; | |
| D3DVALUE tv; | |
| D3DCOLOR color; | |
| } D3DRMVERTEX, *LPD3DRMVERTEX; | |
| typedef LONG D3DRMGROUPINDEX; | |
| static const D3DRMGROUPINDEX D3DRMGROUP_ALLGROUPS = -1; | |
| void WINAPI D3DRMMatrixFromQuaternion(D3DRMMATRIX4D m, D3DRMQUATERNION *q); | |
| D3DRMQUATERNION * WINAPI D3DRMQuaternionFromRotation(D3DRMQUATERNION *x, D3DVECTOR *axis, D3DVALUE theta); | |
| D3DRMQUATERNION * WINAPI D3DRMQuaternionMultiply(D3DRMQUATERNION *ret, D3DRMQUATERNION *x, D3DRMQUATERNION *y); | |
| D3DRMQUATERNION * WINAPI D3DRMQuaternionSlerp(D3DRMQUATERNION *ret, | |
| D3DRMQUATERNION *x, D3DRMQUATERNION *y, D3DVALUE alpha); | |
| D3DVECTOR * WINAPI D3DRMVectorAdd(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *y); | |
| D3DVECTOR * WINAPI D3DRMVectorCrossProduct(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *y); | |
| D3DVALUE WINAPI D3DRMVectorDotProduct(D3DVECTOR *x, D3DVECTOR *y); | |
| D3DVECTOR * WINAPI D3DRMVectorNormalize(D3DVECTOR *x); | |
| #define D3DRMVectorNormalise D3DRMVectorNormalize | |
| D3DVALUE WINAPI D3DRMVectorModulus(D3DVECTOR *x); | |
| D3DVECTOR * WINAPI D3DRMVectorRandom(D3DVECTOR *ret); | |
| D3DVECTOR * WINAPI D3DRMVectorRotate(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *axis, D3DVALUE theta); | |
| D3DVECTOR * WINAPI D3DRMVectorReflect(D3DVECTOR *ret, D3DVECTOR *ray, D3DVECTOR *normal); | |
| D3DVECTOR * WINAPI D3DRMVectorScale(D3DVECTOR *ret, D3DVECTOR *x, D3DVALUE scale); | |
| D3DVECTOR * WINAPI D3DRMVectorSubtract(D3DVECTOR *ret, D3DVECTOR *x, D3DVECTOR *y); | |
| D3DCOLOR WINAPI D3DRMCreateColorRGB(D3DVALUE, D3DVALUE, D3DVALUE); | |
| D3DCOLOR WINAPI D3DRMCreateColorRGBA(D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE); | |
| D3DVALUE WINAPI D3DRMColorGetAlpha(D3DCOLOR); | |
| D3DVALUE WINAPI D3DRMColorGetBlue(D3DCOLOR); | |
| D3DVALUE WINAPI D3DRMColorGetGreen(D3DCOLOR); | |
| D3DVALUE WINAPI D3DRMColorGetRed(D3DCOLOR); | |
| #if defined(__cplusplus) | |
| } | |
| #endif | |
| #endif |