|  | /* | 
|  | * gdiplusmatrix.h | 
|  | * | 
|  | * GDI+ Matrix class | 
|  | * | 
|  | * This file is part of the w32api package. | 
|  | * | 
|  | * Contributors: | 
|  | *   Created by Markus Koenig <markus@stber-koenig.de> | 
|  | * | 
|  | * THIS SOFTWARE IS NOT COPYRIGHTED | 
|  | * | 
|  | * This source code is offered for use in the public domain. You may | 
|  | * use, modify or distribute it freely. | 
|  | * | 
|  | * This code is distributed in the hope that it will be useful but | 
|  | * WITHOUT ANY WARRANTY. ALL WARRANTIES, EXPRESS OR IMPLIED ARE HEREBY | 
|  | * DISCLAIMED. This includes but is not limited to warranties of | 
|  | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. | 
|  | * | 
|  | */ | 
|  |  | 
|  | #ifndef __GDIPLUS_MATRIX_H | 
|  | #define __GDIPLUS_MATRIX_H | 
|  | #if __GNUC__ >=3 | 
|  | #pragma GCC system_header | 
|  | #endif | 
|  |  | 
|  | #ifndef __cplusplus | 
|  | #error "A C++ compiler is required to include gdiplusmatrix.h." | 
|  | #endif | 
|  |  | 
|  | #define GDIP_MATRIX_PI \ | 
|  | 3.1415926535897932384626433832795028841971693993751058209749445923078164 | 
|  |  | 
|  | class Matrix: public GdiplusBase | 
|  | { | 
|  | friend class Graphics; | 
|  | friend class GraphicsPath; | 
|  | friend class LinearGradientBrush; | 
|  | friend class PathGradientBrush; | 
|  | friend class Pen; | 
|  | friend class Region; | 
|  | friend class TextureBrush; | 
|  |  | 
|  | public: | 
|  | Matrix(): nativeMatrix(NULL), lastStatus(Ok) | 
|  | { | 
|  | lastStatus = DllExports::GdipCreateMatrix(&nativeMatrix); | 
|  | } | 
|  | Matrix(REAL m11, REAL m12, REAL m21, REAL m22, REAL dx, REAL dy): | 
|  | nativeMatrix(NULL), lastStatus(Ok) | 
|  | { | 
|  | lastStatus = DllExports::GdipCreateMatrix2( | 
|  | m11, m12, m21, m22, dx, dy, | 
|  | &nativeMatrix); | 
|  | } | 
|  | Matrix(const RectF& rect, const PointF *dstplg): | 
|  | nativeMatrix(NULL), lastStatus(Ok) | 
|  | { | 
|  | lastStatus = DllExports::GdipCreateMatrix3( | 
|  | &rect, dstplg, &nativeMatrix); | 
|  | } | 
|  | Matrix(const Rect& rect, const Point *dstplg): | 
|  | nativeMatrix(NULL), lastStatus(Ok) | 
|  | { | 
|  | lastStatus = DllExports::GdipCreateMatrix3I( | 
|  | &rect, dstplg, &nativeMatrix); | 
|  | } | 
|  | ~Matrix() | 
|  | { | 
|  | DllExports::GdipDeleteMatrix(nativeMatrix); | 
|  | } | 
|  | Matrix* Clone() const | 
|  | { | 
|  | GpMatrix *cloneMatrix = NULL; | 
|  | Status status = updateStatus(DllExports::GdipCloneMatrix( | 
|  | nativeMatrix, &cloneMatrix)); | 
|  | if (status == Ok) { | 
|  | Matrix *result = new Matrix(cloneMatrix, lastStatus); | 
|  | if (!result) { | 
|  | DllExports::GdipDeleteMatrix(cloneMatrix); | 
|  | lastStatus = OutOfMemory; | 
|  | } | 
|  | return result; | 
|  | } else { | 
|  | return NULL; | 
|  | } | 
|  | } | 
|  |  | 
|  | BOOL Equals(const Matrix *matrix) const | 
|  | { | 
|  | BOOL result; | 
|  | updateStatus(DllExports::GdipIsMatrixEqual( | 
|  | nativeMatrix, | 
|  | matrix ? matrix->nativeMatrix : NULL, &result)); | 
|  | return result; | 
|  | } | 
|  | Status GetElements(REAL *m) const | 
|  | { | 
|  | return updateStatus(DllExports::GdipGetMatrixElements( | 
|  | nativeMatrix, m)); | 
|  | } | 
|  | Status GetLastStatus() const | 
|  | { | 
|  | Status result = lastStatus; | 
|  | lastStatus = Ok; | 
|  | return result; | 
|  | } | 
|  | Status Invert() | 
|  | { | 
|  | return updateStatus(DllExports::GdipInvertMatrix(nativeMatrix)); | 
|  | } | 
|  | BOOL IsIdentity() const | 
|  | { | 
|  | BOOL result; | 
|  | updateStatus(DllExports::GdipIsMatrixIdentity( | 
|  | nativeMatrix, &result)); | 
|  | return result; | 
|  | } | 
|  | BOOL IsInvertible() const | 
|  | { | 
|  | BOOL result; | 
|  | updateStatus(DllExports::GdipIsMatrixInvertible( | 
|  | nativeMatrix, &result)); | 
|  | return result; | 
|  | } | 
|  | Status Multiply(const Matrix *matrix, | 
|  | MatrixOrder order = MatrixOrderPrepend) | 
|  | { | 
|  | return updateStatus(DllExports::GdipMultiplyMatrix( | 
|  | nativeMatrix, | 
|  | matrix ? matrix->nativeMatrix : NULL, order)); | 
|  | } | 
|  | REAL OffsetX() const | 
|  | { | 
|  | REAL m[6]; | 
|  | updateStatus(DllExports::GdipGetMatrixElements(nativeMatrix, m)); | 
|  | return m[4]; | 
|  | } | 
|  | REAL OffsetY() const | 
|  | { | 
|  | REAL m[6]; | 
|  | updateStatus(DllExports::GdipGetMatrixElements(nativeMatrix, m)); | 
|  | return m[5]; | 
|  | } | 
|  | Status Reset() | 
|  | { | 
|  | return updateStatus(DllExports::GdipSetMatrixElements( | 
|  | nativeMatrix, | 
|  | 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f)); | 
|  | } | 
|  | Status Rotate(REAL angle, MatrixOrder order = MatrixOrderPrepend) | 
|  | { | 
|  | return updateStatus(DllExports::GdipRotateMatrix( | 
|  | nativeMatrix, angle, order)); | 
|  | } | 
|  | Status RotateAt(REAL angle, const PointF& center, | 
|  | MatrixOrder order = MatrixOrderPrepend) | 
|  | { | 
|  | REAL angleRadian = angle * GDIP_MATRIX_PI / 180.0f; | 
|  | REAL cosAngle = ::cos(angleRadian); | 
|  | REAL sinAngle = ::sin(angleRadian); | 
|  | REAL x = center.X; | 
|  | REAL y = center.Y; | 
|  |  | 
|  | Matrix matrix2(cosAngle, sinAngle, -sinAngle, cosAngle, | 
|  | x * (1.0f-cosAngle) + y * sinAngle, | 
|  | -x * sinAngle + y * (1.0f-cosAngle)); | 
|  | Status status = matrix2.GetLastStatus(); | 
|  | if (status == Ok) { | 
|  | return Multiply(&matrix2, order); | 
|  | } else { | 
|  | return lastStatus = status; | 
|  | } | 
|  | } | 
|  | Status Scale(REAL scaleX, REAL scaleY, | 
|  | MatrixOrder order = MatrixOrderPrepend) | 
|  | { | 
|  | return updateStatus(DllExports::GdipScaleMatrix( | 
|  | nativeMatrix, scaleX, scaleY, order)); | 
|  | } | 
|  | Status SetElements(REAL m11, REAL m12, REAL m21, REAL m22, | 
|  | REAL dx, REAL dy) | 
|  | { | 
|  | return updateStatus(DllExports::GdipSetMatrixElements( | 
|  | nativeMatrix, m11, m12, m21, m22, dx, dy)); | 
|  | } | 
|  | Status Shear(REAL shearX, REAL shearY, | 
|  | MatrixOrder order = MatrixOrderPrepend) | 
|  | { | 
|  | return updateStatus(DllExports::GdipShearMatrix( | 
|  | nativeMatrix, shearX, shearY, order)); | 
|  | } | 
|  | Status TransformPoints(PointF *pts, INT count = 1) const | 
|  | { | 
|  | return updateStatus(DllExports::GdipTransformMatrixPoints( | 
|  | nativeMatrix, pts, count)); | 
|  | } | 
|  | Status TransformPoints(Point *pts, INT count = 1) const | 
|  | { | 
|  | return updateStatus(DllExports::GdipTransformMatrixPointsI( | 
|  | nativeMatrix, pts, count)); | 
|  | } | 
|  | Status TransformVectors(PointF *pts, INT count = 1) const | 
|  | { | 
|  | return updateStatus(DllExports::GdipVectorTransformMatrixPoints( | 
|  | nativeMatrix, pts, count)); | 
|  | } | 
|  | Status TransformVectors(Point *pts, INT count = 1) const | 
|  | { | 
|  | return updateStatus(DllExports::GdipVectorTransformMatrixPointsI( | 
|  | nativeMatrix, pts, count)); | 
|  | } | 
|  | Status Translate(REAL offsetX, REAL offsetY, | 
|  | MatrixOrder order = MatrixOrderPrepend) | 
|  | { | 
|  | return updateStatus(DllExports::GdipTranslateMatrix( | 
|  | nativeMatrix, offsetX, offsetY, order)); | 
|  | } | 
|  |  | 
|  | private: | 
|  | Matrix(GpMatrix *matrix, Status status): | 
|  | nativeMatrix(matrix), lastStatus(status) {} | 
|  | Matrix(const Matrix&); | 
|  | Matrix& operator=(const Matrix&); | 
|  |  | 
|  | Status updateStatus(Status newStatus) const | 
|  | { | 
|  | if (newStatus != Ok) lastStatus = newStatus; | 
|  | return newStatus; | 
|  | } | 
|  |  | 
|  | GpMatrix *nativeMatrix; | 
|  | mutable Status lastStatus; | 
|  | }; | 
|  |  | 
|  | #undef GDIP_MATRIX_PI | 
|  |  | 
|  | #endif /* __GDIPLUS_MATRIX_H */ |