|  | /** | 
|  | * This file has no copyright assigned and is placed in the Public Domain. | 
|  | * This file is part of the w64 mingw-runtime package. | 
|  | * No warranty is given; refer to the file DISCLAIMER within this package. | 
|  | */ | 
|  | #ifndef __GLAUX_H__ | 
|  | #define __GLAUX_H__ | 
|  |  | 
|  | #include <windows.h> | 
|  | #include <GL/gl.h> | 
|  | #include <GL/glu.h> | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | extern "C" { | 
|  | #endif | 
|  |  | 
|  | #define AUX_RGB 0 | 
|  | #define AUX_RGBA AUX_RGB | 
|  | #define AUX_INDEX 1 | 
|  | #define AUX_SINGLE 0 | 
|  | #define AUX_DOUBLE 2 | 
|  | #define AUX_DIRECT 0 | 
|  | #define AUX_INDIRECT 4 | 
|  |  | 
|  | #define AUX_ACCUM 8 | 
|  | #define AUX_ALPHA 16 | 
|  | #define AUX_DEPTH24 32 | 
|  | #define AUX_STENCIL 64 | 
|  | #define AUX_AUX 128 | 
|  | #define AUX_DEPTH16 256 | 
|  | #define AUX_FIXED_332_PAL 512 | 
|  | #define AUX_DEPTH AUX_DEPTH16 | 
|  |  | 
|  | #define AUX_WIND_IS_RGB(x) (((x) & AUX_INDEX)==0) | 
|  | #define AUX_WIND_IS_INDEX(x) (((x) & AUX_INDEX)!=0) | 
|  | #define AUX_WIND_IS_SINGLE(x) (((x) & AUX_DOUBLE)==0) | 
|  | #define AUX_WIND_IS_DOUBLE(x) (((x) & AUX_DOUBLE)!=0) | 
|  | #define AUX_WIND_IS_INDIRECT(x) (((x) & AUX_INDIRECT)!=0) | 
|  | #define AUX_WIND_IS_DIRECT(x) (((x) & AUX_INDIRECT)==0) | 
|  | #define AUX_WIND_HAS_ACCUM(x) (((x) & AUX_ACCUM)!=0) | 
|  | #define AUX_WIND_HAS_ALPHA(x) (((x) & AUX_ALPHA)!=0) | 
|  | #define AUX_WIND_HAS_DEPTH(x) (((x) & (AUX_DEPTH24 | AUX_DEPTH16))!=0) | 
|  | #define AUX_WIND_HAS_STENCIL(x) (((x) & AUX_STENCIL)!=0) | 
|  | #define AUX_WIND_USES_FIXED_332_PAL(x) (((x) & AUX_FIXED_332_PAL)!=0) | 
|  |  | 
|  | typedef struct _AUX_EVENTREC { | 
|  | GLint event; | 
|  | GLint data[4]; | 
|  | } AUX_EVENTREC; | 
|  |  | 
|  | #define AUX_EXPOSE 1 | 
|  | #define AUX_CONFIG 2 | 
|  | #define AUX_DRAW 4 | 
|  | #define AUX_KEYEVENT 8 | 
|  | #define AUX_MOUSEDOWN 16 | 
|  | #define AUX_MOUSEUP 32 | 
|  | #define AUX_MOUSELOC 64 | 
|  |  | 
|  | #define AUX_WINDOWX 0 | 
|  | #define AUX_WINDOWY 1 | 
|  | #define AUX_MOUSEX 0 | 
|  | #define AUX_MOUSEY 1 | 
|  | #define AUX_MOUSESTATUS 3 | 
|  | #define AUX_KEY 0 | 
|  | #define AUX_KEYSTATUS 1 | 
|  |  | 
|  | #define AUX_LEFTBUTTON 1 | 
|  | #define AUX_RIGHTBUTTON 2 | 
|  | #define AUX_MIDDLEBUTTON 4 | 
|  | #define AUX_SHIFT 1 | 
|  | #define AUX_CONTROL 2 | 
|  |  | 
|  | #define AUX_RETURN 0x0D | 
|  | #define AUX_ESCAPE 0x1B | 
|  | #define AUX_SPACE 0x20 | 
|  | #define AUX_LEFT 0x25 | 
|  | #define AUX_UP 0x26 | 
|  | #define AUX_RIGHT 0x27 | 
|  | #define AUX_DOWN 0x28 | 
|  | #define AUX_A 'A' | 
|  | #define AUX_B 'B' | 
|  | #define AUX_C 'C' | 
|  | #define AUX_D 'D' | 
|  | #define AUX_E 'E' | 
|  | #define AUX_F 'F' | 
|  | #define AUX_G 'G' | 
|  | #define AUX_H 'H' | 
|  | #define AUX_I 'I' | 
|  | #define AUX_J 'J' | 
|  | #define AUX_K 'K' | 
|  | #define AUX_L 'L' | 
|  | #define AUX_M 'M' | 
|  | #define AUX_N 'N' | 
|  | #define AUX_O 'O' | 
|  | #define AUX_P 'P' | 
|  | #define AUX_Q 'Q' | 
|  | #define AUX_R 'R' | 
|  | #define AUX_S 'S' | 
|  | #define AUX_T 'T' | 
|  | #define AUX_U 'U' | 
|  | #define AUX_V 'V' | 
|  | #define AUX_W 'W' | 
|  | #define AUX_X 'X' | 
|  | #define AUX_Y 'Y' | 
|  | #define AUX_Z 'Z' | 
|  | #define AUX_a 'a' | 
|  | #define AUX_b 'b' | 
|  | #define AUX_c 'c' | 
|  | #define AUX_d 'd' | 
|  | #define AUX_e 'e' | 
|  | #define AUX_f 'f' | 
|  | #define AUX_g 'g' | 
|  | #define AUX_h 'h' | 
|  | #define AUX_i 'i' | 
|  | #define AUX_j 'j' | 
|  | #define AUX_k 'k' | 
|  | #define AUX_l 'l' | 
|  | #define AUX_m 'm' | 
|  | #define AUX_n 'n' | 
|  | #define AUX_o 'o' | 
|  | #define AUX_p 'p' | 
|  | #define AUX_q 'q' | 
|  | #define AUX_r 'r' | 
|  | #define AUX_s 's' | 
|  | #define AUX_t 't' | 
|  | #define AUX_u 'u' | 
|  | #define AUX_v 'v' | 
|  | #define AUX_w 'w' | 
|  | #define AUX_x 'x' | 
|  | #define AUX_y 'y' | 
|  | #define AUX_z 'z' | 
|  | #define AUX_0 '0' | 
|  | #define AUX_1 '1' | 
|  | #define AUX_2 '2' | 
|  | #define AUX_3 '3' | 
|  | #define AUX_4 '4' | 
|  | #define AUX_5 '5' | 
|  | #define AUX_6 '6' | 
|  | #define AUX_7 '7' | 
|  | #define AUX_8 '8' | 
|  | #define AUX_9 '9' | 
|  |  | 
|  | #define AUX_FD 1 | 
|  | #define AUX_COLORMAP 3 | 
|  | #define AUX_GREYSCALEMAP 4 | 
|  | #define AUX_FOGMAP 5 | 
|  | #define AUX_ONECOLOR 6 | 
|  |  | 
|  | #define AUX_BLACK 0 | 
|  | #define AUX_RED 13 | 
|  | #define AUX_GREEN 14 | 
|  | #define AUX_YELLOW 15 | 
|  | #define AUX_BLUE 16 | 
|  | #define AUX_MAGENTA 17 | 
|  | #define AUX_CYAN 18 | 
|  | #define AUX_WHITE 19 | 
|  |  | 
|  | extern float auxRGBMap[20][3]; | 
|  |  | 
|  | #define AUX_SETCOLOR(x,y) (AUX_WIND_IS_RGB((x)) ? glColor3fv(auxRGBMap[(y)]) : glIndexf((y))) | 
|  |  | 
|  | typedef struct _AUX_RGBImageRec { | 
|  | GLint sizeX,sizeY; | 
|  | unsigned char *data; | 
|  | } AUX_RGBImageRec; | 
|  |  | 
|  | void WINAPI auxInitDisplayMode(GLenum); | 
|  | void WINAPI auxInitPosition(int,int,int,int); | 
|  |  | 
|  | #ifdef UNICODE | 
|  | #define auxInitWindow auxInitWindowW | 
|  | #else | 
|  | #define auxInitWindow auxInitWindowA | 
|  | #endif | 
|  | GLenum WINAPI auxInitWindowA(LPCSTR); | 
|  | GLenum WINAPI auxInitWindowW(LPCWSTR); | 
|  |  | 
|  | void WINAPI auxCloseWindow(void); | 
|  | void WINAPI auxQuit(void); | 
|  | void WINAPI auxSwapBuffers(void); | 
|  |  | 
|  | typedef void (CALLBACK *AUXMAINPROC)(void); | 
|  | void WINAPI auxMainLoop(AUXMAINPROC); | 
|  |  | 
|  | typedef void (CALLBACK *AUXEXPOSEPROC)(int,int); | 
|  | void WINAPI auxExposeFunc(AUXEXPOSEPROC); | 
|  |  | 
|  | typedef void (CALLBACK *AUXRESHAPEPROC)(GLsizei,GLsizei); | 
|  | void WINAPI auxReshapeFunc(AUXRESHAPEPROC); | 
|  |  | 
|  | typedef void (CALLBACK *AUXIDLEPROC)(void); | 
|  | void WINAPI auxIdleFunc(AUXIDLEPROC); | 
|  |  | 
|  | typedef void (CALLBACK *AUXKEYPROC)(void); | 
|  | void WINAPI auxKeyFunc(int,AUXKEYPROC); | 
|  |  | 
|  | typedef void (CALLBACK *AUXMOUSEPROC)(AUX_EVENTREC *); | 
|  | void WINAPI auxMouseFunc(int,int,AUXMOUSEPROC); | 
|  |  | 
|  | int WINAPI auxGetColorMapSize(void); | 
|  | void WINAPI auxGetMouseLoc(int *,int *); | 
|  | void WINAPI auxSetOneColor(int,float,float,float); | 
|  | void WINAPI auxSetFogRamp(int,int); | 
|  | void WINAPI auxSetGreyRamp(void); | 
|  | void WINAPI auxSetRGBMap(int,float *); | 
|  |  | 
|  | #ifdef UNICODE | 
|  | #define auxRGBImageLoad auxRGBImageLoadW | 
|  | #else | 
|  | #define auxRGBImageLoad auxRGBImageLoadA | 
|  | #endif | 
|  | AUX_RGBImageRec *WINAPI auxRGBImageLoadA(LPCSTR); | 
|  | AUX_RGBImageRec *WINAPI auxRGBImageLoadW(LPCWSTR); | 
|  |  | 
|  | #ifdef UNICODE | 
|  | #define auxDIBImageLoad auxDIBImageLoadW | 
|  | #else | 
|  | #define auxDIBImageLoad auxDIBImageLoadA | 
|  | #endif | 
|  | AUX_RGBImageRec *WINAPI auxDIBImageLoadA(LPCSTR); | 
|  | AUX_RGBImageRec *WINAPI auxDIBImageLoadW(LPCWSTR); | 
|  |  | 
|  | void WINAPI auxCreateFont(void); | 
|  |  | 
|  | #ifdef UNICODE | 
|  | #define auxDrawStr auxDrawStrW | 
|  | #else | 
|  | #define auxDrawStr auxDrawStrA | 
|  | #endif | 
|  | void WINAPI auxDrawStrA(LPCSTR); | 
|  | void WINAPI auxDrawStrW(LPCWSTR); | 
|  |  | 
|  | void WINAPI auxWireSphere(GLdouble); | 
|  | void WINAPI auxSolidSphere(GLdouble); | 
|  | void WINAPI auxWireCube(GLdouble); | 
|  | void WINAPI auxSolidCube(GLdouble); | 
|  | void WINAPI auxWireBox(GLdouble,GLdouble,GLdouble); | 
|  | void WINAPI auxSolidBox(GLdouble,GLdouble,GLdouble); | 
|  | void WINAPI auxWireTorus(GLdouble,GLdouble); | 
|  | void WINAPI auxSolidTorus(GLdouble,GLdouble); | 
|  | void WINAPI auxWireCylinder(GLdouble,GLdouble); | 
|  | void WINAPI auxSolidCylinder(GLdouble,GLdouble); | 
|  | void WINAPI auxWireIcosahedron(GLdouble); | 
|  | void WINAPI auxSolidIcosahedron(GLdouble); | 
|  | void WINAPI auxWireOctahedron(GLdouble); | 
|  | void WINAPI auxSolidOctahedron(GLdouble); | 
|  | void WINAPI auxWireTetrahedron(GLdouble); | 
|  | void WINAPI auxSolidTetrahedron(GLdouble); | 
|  | void WINAPI auxWireDodecahedron(GLdouble); | 
|  | void WINAPI auxSolidDodecahedron(GLdouble); | 
|  | void WINAPI auxWireCone(GLdouble,GLdouble); | 
|  | void WINAPI auxSolidCone(GLdouble,GLdouble); | 
|  | void WINAPI auxWireTeapot(GLdouble); | 
|  | void WINAPI auxSolidTeapot(GLdouble); | 
|  |  | 
|  | HWND WINAPI auxGetHWND(void); | 
|  | HDC WINAPI auxGetHDC(void); | 
|  | HGLRC WINAPI auxGetHGLRC(void); | 
|  |  | 
|  | enum { | 
|  | AUX_USE_ID = 1,AUX_EXACT_MATCH,AUX_MINIMUM_CRITERIA | 
|  | }; | 
|  | void WINAPI auxInitDisplayModePolicy(GLenum); | 
|  | GLenum WINAPI auxInitDisplayModeID(GLint); | 
|  | GLenum WINAPI auxGetDisplayModePolicy(void); | 
|  | GLint WINAPI auxGetDisplayModeID(void); | 
|  | GLenum WINAPI auxGetDisplayMode(void); | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | } | 
|  | #endif | 
|  | #endif |