New directx import libraries git-svn-id: svn+ssh://svn.code.sf.net/p/mingw-w64/code/trunk@3171 4407c894-4637-0410-b4f5-ada5f102cad1
diff --git a/mingw-w64-crt/lib64/d3dcompiler_33.def b/mingw-w64-crt/lib64/d3dcompiler_33.def new file mode 100644 index 0000000..079e03e --- /dev/null +++ b/mingw-w64-crt/lib64/d3dcompiler_33.def
@@ -0,0 +1,17 @@ +; +; Definition file of D3DCompiler.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "D3DCompiler.dll" +EXPORTS +D3DCompileFromMemory +D3DDisassembleCode +D3DDisassembleEffect +D3DGetCodeDebugInfo +D3DGetInputAndOutputSignatureBlob +D3DGetInputSignatureBlob +D3DGetOutputSignatureBlob +D3DPreprocessFromMemory +D3DReflectCode +DebugSetMute
diff --git a/mingw-w64-crt/lib64/d3dcompiler_34.def b/mingw-w64-crt/lib64/d3dcompiler_34.def new file mode 100644 index 0000000..079e03e --- /dev/null +++ b/mingw-w64-crt/lib64/d3dcompiler_34.def
@@ -0,0 +1,17 @@ +; +; Definition file of D3DCompiler.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "D3DCompiler.dll" +EXPORTS +D3DCompileFromMemory +D3DDisassembleCode +D3DDisassembleEffect +D3DGetCodeDebugInfo +D3DGetInputAndOutputSignatureBlob +D3DGetInputSignatureBlob +D3DGetOutputSignatureBlob +D3DPreprocessFromMemory +D3DReflectCode +DebugSetMute
diff --git a/mingw-w64-crt/lib64/d3dcompiler_35.def b/mingw-w64-crt/lib64/d3dcompiler_35.def new file mode 100644 index 0000000..079e03e --- /dev/null +++ b/mingw-w64-crt/lib64/d3dcompiler_35.def
@@ -0,0 +1,17 @@ +; +; Definition file of D3DCompiler.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "D3DCompiler.dll" +EXPORTS +D3DCompileFromMemory +D3DDisassembleCode +D3DDisassembleEffect +D3DGetCodeDebugInfo +D3DGetInputAndOutputSignatureBlob +D3DGetInputSignatureBlob +D3DGetOutputSignatureBlob +D3DPreprocessFromMemory +D3DReflectCode +DebugSetMute
diff --git a/mingw-w64-crt/lib64/d3dcompiler_36.def b/mingw-w64-crt/lib64/d3dcompiler_36.def new file mode 100644 index 0000000..079e03e --- /dev/null +++ b/mingw-w64-crt/lib64/d3dcompiler_36.def
@@ -0,0 +1,17 @@ +; +; Definition file of D3DCompiler.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "D3DCompiler.dll" +EXPORTS +D3DCompileFromMemory +D3DDisassembleCode +D3DDisassembleEffect +D3DGetCodeDebugInfo +D3DGetInputAndOutputSignatureBlob +D3DGetInputSignatureBlob +D3DGetOutputSignatureBlob +D3DPreprocessFromMemory +D3DReflectCode +DebugSetMute
diff --git a/mingw-w64-crt/lib64/d3dcompiler_37.def b/mingw-w64-crt/lib64/d3dcompiler_37.def new file mode 100644 index 0000000..dc65a60 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dcompiler_37.def
@@ -0,0 +1,17 @@ +; +; Definition file of D3DCompiler_37.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "D3DCompiler_37.dll" +EXPORTS +D3DCompileFromMemory +D3DDisassembleCode +D3DDisassembleEffect +D3DGetCodeDebugInfo +D3DGetInputAndOutputSignatureBlob +D3DGetInputSignatureBlob +D3DGetOutputSignatureBlob +D3DPreprocessFromMemory +D3DReflectCode +DebugSetMute
diff --git a/mingw-w64-crt/lib64/d3dcompiler_38.def b/mingw-w64-crt/lib64/d3dcompiler_38.def new file mode 100644 index 0000000..84a9a2f --- /dev/null +++ b/mingw-w64-crt/lib64/d3dcompiler_38.def
@@ -0,0 +1,18 @@ +; +; Definition file of D3DCompiler_38.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "D3DCompiler_38.dll" +EXPORTS +D3DCompileFromMemory +D3DDisassembleCode +D3DDisassembleEffect +D3DGetCodeDebugInfo +D3DGetInputAndOutputSignatureBlob +D3DGetInputSignatureBlob +D3DGetOutputSignatureBlob +D3DPreprocessFromMemory +D3DReflectCode +D3DReturnFailure1 +DebugSetMute
diff --git a/mingw-w64-crt/lib64/d3dcompiler_39.def b/mingw-w64-crt/lib64/d3dcompiler_39.def new file mode 100644 index 0000000..b1f0106 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dcompiler_39.def
@@ -0,0 +1,18 @@ +; +; Definition file of D3DCompiler_39.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "D3DCompiler_39.dll" +EXPORTS +D3DCompileFromMemory +D3DDisassembleCode +D3DDisassembleEffect +D3DGetCodeDebugInfo +D3DGetInputAndOutputSignatureBlob +D3DGetInputSignatureBlob +D3DGetOutputSignatureBlob +D3DPreprocessFromMemory +D3DReflectCode +D3DReturnFailure1 +DebugSetMute
diff --git a/mingw-w64-crt/lib64/d3dcompiler_40.def b/mingw-w64-crt/lib64/d3dcompiler_40.def new file mode 100644 index 0000000..3f5869e --- /dev/null +++ b/mingw-w64-crt/lib64/d3dcompiler_40.def
@@ -0,0 +1,19 @@ +; +; Definition file of D3DCompiler_40.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "D3DCompiler_40.dll" +EXPORTS +DebugSetMute +D3DCompile +D3DDisassemble +D3DDisassemble10Effect +D3DGetDebugInfo +D3DGetInputAndOutputSignatureBlob +D3DGetInputSignatureBlob +D3DGetOutputSignatureBlob +D3DPreprocess +D3DReflect +D3DReturnFailure1 +D3DStripShader
diff --git a/mingw-w64-crt/lib64/d3dcompiler_41.def b/mingw-w64-crt/lib64/d3dcompiler_41.def new file mode 100644 index 0000000..f9739e3 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dcompiler_41.def
@@ -0,0 +1,20 @@ +; +; Definition file of D3DCompiler_41.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "D3DCompiler_41.dll" +EXPORTS +D3DAssemble +DebugSetMute +D3DCompile +D3DDisassemble +D3DDisassemble10Effect +D3DGetDebugInfo +D3DGetInputAndOutputSignatureBlob +D3DGetInputSignatureBlob +D3DGetOutputSignatureBlob +D3DPreprocess +D3DReflect +D3DReturnFailure1 +D3DStripShader
diff --git a/mingw-w64-crt/lib64/d3dcompiler_42.def b/mingw-w64-crt/lib64/d3dcompiler_42.def new file mode 100644 index 0000000..78c4ba2 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dcompiler_42.def
@@ -0,0 +1,20 @@ +; +; Definition file of D3DCompiler_42.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "D3DCompiler_42.dll" +EXPORTS +D3DAssemble +DebugSetMute +D3DCompile +D3DDisassemble +D3DDisassemble10Effect +D3DGetDebugInfo +D3DGetInputAndOutputSignatureBlob +D3DGetInputSignatureBlob +D3DGetOutputSignatureBlob +D3DPreprocess +D3DReflect +D3DReturnFailure1 +D3DStripShader
diff --git a/mingw-w64-crt/lib64/d3dcompiler_43.def b/mingw-w64-crt/lib64/d3dcompiler_43.def new file mode 100644 index 0000000..e7cc776 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dcompiler_43.def
@@ -0,0 +1,24 @@ +; +; Definition file of D3DCOMPILER_43.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "D3DCOMPILER_43.dll" +EXPORTS +D3DAssemble +DebugSetMute +D3DCompile +D3DCompressShaders +D3DCreateBlob +D3DDecompressShaders +D3DDisassemble +D3DDisassemble10Effect +D3DGetBlobPart +D3DGetDebugInfo +D3DGetInputAndOutputSignatureBlob +D3DGetInputSignatureBlob +D3DGetOutputSignatureBlob +D3DPreprocess +D3DReflect +D3DReturnFailure1 +D3DStripShader
diff --git a/mingw-w64-crt/lib64/d3dcsxd_43.def b/mingw-w64-crt/lib64/d3dcsxd_43.def new file mode 100644 index 0000000..158c73a --- /dev/null +++ b/mingw-w64-crt/lib64/d3dcsxd_43.def
@@ -0,0 +1,16 @@ +; +; Definition file of d3dcsxd_43.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dcsxd_43.dll" +EXPORTS +D3DX11CreateFFT +D3DX11CreateFFT1DComplex +D3DX11CreateFFT1DReal +D3DX11CreateFFT2DComplex +D3DX11CreateFFT2DReal +D3DX11CreateFFT3DComplex +D3DX11CreateFFT3DReal +D3DX11CreateScan +D3DX11CreateSegmentedScan
diff --git a/mingw-w64-crt/lib64/d3dx10_33.def b/mingw-w64-crt/lib64/d3dx10_33.def new file mode 100644 index 0000000..9de334c --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx10_33.def
@@ -0,0 +1,184 @@ +; +; Definition file of d3dx10_33.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx10_33.dll" +EXPORTS +D3DX10CreateThreadPump +D3DX10CheckVersion +D3DX10CompileFromFileA +D3DX10CompileFromFileW +D3DX10CompileFromMemory +D3DX10CompileFromResourceA +D3DX10CompileFromResourceW +D3DX10ComputeNormalMap +D3DX10CreateAsyncCompilerProcessor +D3DX10CreateAsyncEffectCreateProcessor +D3DX10CreateAsyncEffectPoolCreateProcessor +D3DX10CreateAsyncFileLoaderA +D3DX10CreateAsyncFileLoaderW +D3DX10CreateAsyncMemoryLoader +D3DX10CreateAsyncResourceLoaderA +D3DX10CreateAsyncResourceLoaderW +D3DX10CreateAsyncShaderPreprocessProcessor +D3DX10CreateAsyncShaderResourceViewProcessor +D3DX10CreateAsyncTextureInfoProcessor +D3DX10CreateAsyncTextureProcessor +D3DX10CreateEffectFromFileA +D3DX10CreateEffectFromFileW +D3DX10CreateEffectFromMemory +D3DX10CreateEffectFromResourceA +D3DX10CreateEffectFromResourceW +D3DX10CreateEffectPoolFromFileA +D3DX10CreateEffectPoolFromFileW +D3DX10CreateEffectPoolFromMemory +D3DX10CreateEffectPoolFromResourceA +D3DX10CreateEffectPoolFromResourceW +D3DX10CreateFontA +D3DX10CreateFontIndirectA +D3DX10CreateFontIndirectW +D3DX10CreateFontW +D3DX10CreateMesh +D3DX10CreateShaderResourceViewFromFileA +D3DX10CreateShaderResourceViewFromFileW +D3DX10CreateShaderResourceViewFromMemory +D3DX10CreateShaderResourceViewFromResourceA +D3DX10CreateShaderResourceViewFromResourceW +D3DX10CreateSkinInfo +D3DX10CreateSprite +D3DX10CreateTextureFromFileA +D3DX10CreateTextureFromFileW +D3DX10CreateTextureFromMemory +D3DX10CreateTextureFromResourceA +D3DX10CreateTextureFromResourceW +D3DX10DisassembleEffect +D3DX10DisassembleShader +D3DX10FilterTexture +D3DX10GetDriverLevel +D3DX10GetImageInfoFromFileA +D3DX10GetImageInfoFromFileW +D3DX10GetImageInfoFromMemory +D3DX10GetImageInfoFromResourceA +D3DX10GetImageInfoFromResourceW +D3DX10LoadTextureFromTexture +D3DX10PreprocessShaderFromFileA +D3DX10PreprocessShaderFromFileW +D3DX10PreprocessShaderFromMemory +D3DX10PreprocessShaderFromResourceA +D3DX10PreprocessShaderFromResourceW +D3DX10ReflectShader +D3DX10SHProjectCubeMap +D3DX10SaveTextureToFileA +D3DX10SaveTextureToFileW +D3DX10SaveTextureToMemory +D3DX10UnsetAllDeviceObjects +D3DXBoxBoundProbe +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXCpuOptimizations +D3DXCreateMatrixStack +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFresnelTerm +D3DXIntersectTri +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSphereBoundProbe +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray
diff --git a/mingw-w64-crt/lib64/d3dx10_34.def b/mingw-w64-crt/lib64/d3dx10_34.def new file mode 100644 index 0000000..750c637 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx10_34.def
@@ -0,0 +1,184 @@ +; +; Definition file of d3dx10_34.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx10_34.dll" +EXPORTS +D3DX10CreateThreadPump +D3DX10CheckVersion +D3DX10CompileFromFileA +D3DX10CompileFromFileW +D3DX10CompileFromMemory +D3DX10CompileFromResourceA +D3DX10CompileFromResourceW +D3DX10ComputeNormalMap +D3DX10CreateAsyncCompilerProcessor +D3DX10CreateAsyncEffectCreateProcessor +D3DX10CreateAsyncEffectPoolCreateProcessor +D3DX10CreateAsyncFileLoaderA +D3DX10CreateAsyncFileLoaderW +D3DX10CreateAsyncMemoryLoader +D3DX10CreateAsyncResourceLoaderA +D3DX10CreateAsyncResourceLoaderW +D3DX10CreateAsyncShaderPreprocessProcessor +D3DX10CreateAsyncShaderResourceViewProcessor +D3DX10CreateAsyncTextureInfoProcessor +D3DX10CreateAsyncTextureProcessor +D3DX10CreateEffectFromFileA +D3DX10CreateEffectFromFileW +D3DX10CreateEffectFromMemory +D3DX10CreateEffectFromResourceA +D3DX10CreateEffectFromResourceW +D3DX10CreateEffectPoolFromFileA +D3DX10CreateEffectPoolFromFileW +D3DX10CreateEffectPoolFromMemory +D3DX10CreateEffectPoolFromResourceA +D3DX10CreateEffectPoolFromResourceW +D3DX10CreateFontA +D3DX10CreateFontIndirectA +D3DX10CreateFontIndirectW +D3DX10CreateFontW +D3DX10CreateMesh +D3DX10CreateShaderResourceViewFromFileA +D3DX10CreateShaderResourceViewFromFileW +D3DX10CreateShaderResourceViewFromMemory +D3DX10CreateShaderResourceViewFromResourceA +D3DX10CreateShaderResourceViewFromResourceW +D3DX10CreateSkinInfo +D3DX10CreateSprite +D3DX10CreateTextureFromFileA +D3DX10CreateTextureFromFileW +D3DX10CreateTextureFromMemory +D3DX10CreateTextureFromResourceA +D3DX10CreateTextureFromResourceW +D3DX10DisassembleEffect +D3DX10DisassembleShader +D3DX10FilterTexture +D3DX10GetDriverLevel +D3DX10GetImageInfoFromFileA +D3DX10GetImageInfoFromFileW +D3DX10GetImageInfoFromMemory +D3DX10GetImageInfoFromResourceA +D3DX10GetImageInfoFromResourceW +D3DX10LoadTextureFromTexture +D3DX10PreprocessShaderFromFileA +D3DX10PreprocessShaderFromFileW +D3DX10PreprocessShaderFromMemory +D3DX10PreprocessShaderFromResourceA +D3DX10PreprocessShaderFromResourceW +D3DX10ReflectShader +D3DX10SHProjectCubeMap +D3DX10SaveTextureToFileA +D3DX10SaveTextureToFileW +D3DX10SaveTextureToMemory +D3DX10UnsetAllDeviceObjects +D3DXBoxBoundProbe +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXCpuOptimizations +D3DXCreateMatrixStack +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFresnelTerm +D3DXIntersectTri +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSphereBoundProbe +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray
diff --git a/mingw-w64-crt/lib64/d3dx10_35.def b/mingw-w64-crt/lib64/d3dx10_35.def new file mode 100644 index 0000000..ab8a01c --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx10_35.def
@@ -0,0 +1,187 @@ +; +; Definition file of d3dx10_35.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx10_35.dll" +EXPORTS +D3DX10CreateThreadPump +D3DX10CheckVersion +D3DX10CompileFromFileA +D3DX10CompileFromFileW +D3DX10CompileFromMemory +D3DX10CompileFromResourceA +D3DX10CompileFromResourceW +D3DX10ComputeNormalMap +D3DX10CreateAsyncCompilerProcessor +D3DX10CreateAsyncEffectCreateProcessor +D3DX10CreateAsyncEffectPoolCreateProcessor +D3DX10CreateAsyncFileLoaderA +D3DX10CreateAsyncFileLoaderW +D3DX10CreateAsyncMemoryLoader +D3DX10CreateAsyncResourceLoaderA +D3DX10CreateAsyncResourceLoaderW +D3DX10CreateAsyncShaderPreprocessProcessor +D3DX10CreateAsyncShaderResourceViewProcessor +D3DX10CreateAsyncTextureInfoProcessor +D3DX10CreateAsyncTextureProcessor +D3DX10CreateDevice +D3DX10CreateDeviceAndSwapChain +D3DX10CreateEffectFromFileA +D3DX10CreateEffectFromFileW +D3DX10CreateEffectFromMemory +D3DX10CreateEffectFromResourceA +D3DX10CreateEffectFromResourceW +D3DX10CreateEffectPoolFromFileA +D3DX10CreateEffectPoolFromFileW +D3DX10CreateEffectPoolFromMemory +D3DX10CreateEffectPoolFromResourceA +D3DX10CreateEffectPoolFromResourceW +D3DX10CreateFontA +D3DX10CreateFontIndirectA +D3DX10CreateFontIndirectW +D3DX10CreateFontW +D3DX10CreateMesh +D3DX10CreateShaderResourceViewFromFileA +D3DX10CreateShaderResourceViewFromFileW +D3DX10CreateShaderResourceViewFromMemory +D3DX10CreateShaderResourceViewFromResourceA +D3DX10CreateShaderResourceViewFromResourceW +D3DX10CreateSkinInfo +D3DX10CreateSprite +D3DX10CreateTextureFromFileA +D3DX10CreateTextureFromFileW +D3DX10CreateTextureFromMemory +D3DX10CreateTextureFromResourceA +D3DX10CreateTextureFromResourceW +D3DX10DisassembleEffect +D3DX10DisassembleShader +D3DX10FilterTexture +D3DX10GetDriverLevel +D3DX10GetFeatureLevel1 +D3DX10GetImageInfoFromFileA +D3DX10GetImageInfoFromFileW +D3DX10GetImageInfoFromMemory +D3DX10GetImageInfoFromResourceA +D3DX10GetImageInfoFromResourceW +D3DX10LoadTextureFromTexture +D3DX10PreprocessShaderFromFileA +D3DX10PreprocessShaderFromFileW +D3DX10PreprocessShaderFromMemory +D3DX10PreprocessShaderFromResourceA +D3DX10PreprocessShaderFromResourceW +D3DX10ReflectShader +D3DX10SHProjectCubeMap +D3DX10SaveTextureToFileA +D3DX10SaveTextureToFileW +D3DX10SaveTextureToMemory +D3DX10UnsetAllDeviceObjects +D3DXBoxBoundProbe +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXCpuOptimizations +D3DXCreateMatrixStack +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFresnelTerm +D3DXIntersectTri +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSphereBoundProbe +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray
diff --git a/mingw-w64-crt/lib64/d3dx10_36.def b/mingw-w64-crt/lib64/d3dx10_36.def new file mode 100644 index 0000000..a548ce3 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx10_36.def
@@ -0,0 +1,187 @@ +; +; Definition file of d3dx10_36.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx10_36.dll" +EXPORTS +D3DX10CreateThreadPump +D3DX10CheckVersion +D3DX10CompileFromFileA +D3DX10CompileFromFileW +D3DX10CompileFromMemory +D3DX10CompileFromResourceA +D3DX10CompileFromResourceW +D3DX10ComputeNormalMap +D3DX10CreateAsyncCompilerProcessor +D3DX10CreateAsyncEffectCreateProcessor +D3DX10CreateAsyncEffectPoolCreateProcessor +D3DX10CreateAsyncFileLoaderA +D3DX10CreateAsyncFileLoaderW +D3DX10CreateAsyncMemoryLoader +D3DX10CreateAsyncResourceLoaderA +D3DX10CreateAsyncResourceLoaderW +D3DX10CreateAsyncShaderPreprocessProcessor +D3DX10CreateAsyncShaderResourceViewProcessor +D3DX10CreateAsyncTextureInfoProcessor +D3DX10CreateAsyncTextureProcessor +D3DX10CreateDevice +D3DX10CreateDeviceAndSwapChain +D3DX10CreateEffectFromFileA +D3DX10CreateEffectFromFileW +D3DX10CreateEffectFromMemory +D3DX10CreateEffectFromResourceA +D3DX10CreateEffectFromResourceW +D3DX10CreateEffectPoolFromFileA +D3DX10CreateEffectPoolFromFileW +D3DX10CreateEffectPoolFromMemory +D3DX10CreateEffectPoolFromResourceA +D3DX10CreateEffectPoolFromResourceW +D3DX10CreateFontA +D3DX10CreateFontIndirectA +D3DX10CreateFontIndirectW +D3DX10CreateFontW +D3DX10CreateMesh +D3DX10CreateShaderResourceViewFromFileA +D3DX10CreateShaderResourceViewFromFileW +D3DX10CreateShaderResourceViewFromMemory +D3DX10CreateShaderResourceViewFromResourceA +D3DX10CreateShaderResourceViewFromResourceW +D3DX10CreateSkinInfo +D3DX10CreateSprite +D3DX10CreateTextureFromFileA +D3DX10CreateTextureFromFileW +D3DX10CreateTextureFromMemory +D3DX10CreateTextureFromResourceA +D3DX10CreateTextureFromResourceW +D3DX10DisassembleEffect +D3DX10DisassembleShader +D3DX10FilterTexture +D3DX10GetDriverLevel +D3DX10GetFeatureLevel1 +D3DX10GetImageInfoFromFileA +D3DX10GetImageInfoFromFileW +D3DX10GetImageInfoFromMemory +D3DX10GetImageInfoFromResourceA +D3DX10GetImageInfoFromResourceW +D3DX10LoadTextureFromTexture +D3DX10PreprocessShaderFromFileA +D3DX10PreprocessShaderFromFileW +D3DX10PreprocessShaderFromMemory +D3DX10PreprocessShaderFromResourceA +D3DX10PreprocessShaderFromResourceW +D3DX10ReflectShader +D3DX10SHProjectCubeMap +D3DX10SaveTextureToFileA +D3DX10SaveTextureToFileW +D3DX10SaveTextureToMemory +D3DX10UnsetAllDeviceObjects +D3DXBoxBoundProbe +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXCpuOptimizations +D3DXCreateMatrixStack +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFresnelTerm +D3DXIntersectTri +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSphereBoundProbe +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray
diff --git a/mingw-w64-crt/lib64/d3dx10_37.def b/mingw-w64-crt/lib64/d3dx10_37.def new file mode 100644 index 0000000..473ce02 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx10_37.def
@@ -0,0 +1,188 @@ +; +; Definition file of d3dx10_37.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx10_37.dll" +EXPORTS +D3DX10CreateReduction +D3DX10CreateThreadPump +D3DX10GetDriverLevel +D3DX10CheckVersion +D3DX10CompileFromFileA +D3DX10CompileFromFileW +D3DX10CompileFromMemory +D3DX10CompileFromResourceA +D3DX10CompileFromResourceW +D3DX10ComputeNormalMap +D3DX10CreateAsyncCompilerProcessor +D3DX10CreateAsyncEffectCreateProcessor +D3DX10CreateAsyncEffectPoolCreateProcessor +D3DX10CreateAsyncFileLoaderA +D3DX10CreateAsyncFileLoaderW +D3DX10CreateAsyncMemoryLoader +D3DX10CreateAsyncResourceLoaderA +D3DX10CreateAsyncResourceLoaderW +D3DX10CreateAsyncShaderPreprocessProcessor +D3DX10CreateAsyncShaderResourceViewProcessor +D3DX10CreateAsyncTextureInfoProcessor +D3DX10CreateAsyncTextureProcessor +D3DX10CreateDevice +D3DX10CreateDeviceAndSwapChain +D3DX10CreateEffectFromFileA +D3DX10CreateEffectFromFileW +D3DX10CreateEffectFromMemory +D3DX10CreateEffectFromResourceA +D3DX10CreateEffectFromResourceW +D3DX10CreateEffectPoolFromFileA +D3DX10CreateEffectPoolFromFileW +D3DX10CreateEffectPoolFromMemory +D3DX10CreateEffectPoolFromResourceA +D3DX10CreateEffectPoolFromResourceW +D3DX10CreateFontA +D3DX10CreateFontIndirectA +D3DX10CreateFontIndirectW +D3DX10CreateFontW +D3DX10CreateMesh +D3DX10CreateShaderResourceViewFromFileA +D3DX10CreateShaderResourceViewFromFileW +D3DX10CreateShaderResourceViewFromMemory +D3DX10CreateShaderResourceViewFromResourceA +D3DX10CreateShaderResourceViewFromResourceW +D3DX10CreateSkinInfo +D3DX10CreateSprite +D3DX10CreateTextureFromFileA +D3DX10CreateTextureFromFileW +D3DX10CreateTextureFromMemory +D3DX10CreateTextureFromResourceA +D3DX10CreateTextureFromResourceW +D3DX10DisassembleEffect +D3DX10DisassembleShader +D3DX10FilterTexture +D3DX10GetFeatureLevel1 +D3DX10GetImageInfoFromFileA +D3DX10GetImageInfoFromFileW +D3DX10GetImageInfoFromMemory +D3DX10GetImageInfoFromResourceA +D3DX10GetImageInfoFromResourceW +D3DX10LoadTextureFromTexture +D3DX10PreprocessShaderFromFileA +D3DX10PreprocessShaderFromFileW +D3DX10PreprocessShaderFromMemory +D3DX10PreprocessShaderFromResourceA +D3DX10PreprocessShaderFromResourceW +D3DX10ReflectShader +D3DX10SHProjectCubeMap +D3DX10SaveTextureToFileA +D3DX10SaveTextureToFileW +D3DX10SaveTextureToMemory +D3DX10UnsetAllDeviceObjects +D3DXBoxBoundProbe +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXCpuOptimizations +D3DXCreateMatrixStack +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFresnelTerm +D3DXIntersectTri +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSphereBoundProbe +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray
diff --git a/mingw-w64-crt/lib64/d3dx10_38.def b/mingw-w64-crt/lib64/d3dx10_38.def new file mode 100644 index 0000000..f8bcab1 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx10_38.def
@@ -0,0 +1,187 @@ +; +; Definition file of d3dx10_38.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx10_38.dll" +EXPORTS +D3DX10CreateReduction +D3DX10CreateThreadPump +D3DX10CheckVersion +D3DX10CompileFromFileA +D3DX10CompileFromFileW +D3DX10CompileFromMemory +D3DX10CompileFromResourceA +D3DX10CompileFromResourceW +D3DX10ComputeNormalMap +D3DX10CreateAsyncCompilerProcessor +D3DX10CreateAsyncEffectCreateProcessor +D3DX10CreateAsyncEffectPoolCreateProcessor +D3DX10CreateAsyncFileLoaderA +D3DX10CreateAsyncFileLoaderW +D3DX10CreateAsyncMemoryLoader +D3DX10CreateAsyncResourceLoaderA +D3DX10CreateAsyncResourceLoaderW +D3DX10CreateAsyncShaderPreprocessProcessor +D3DX10CreateAsyncShaderResourceViewProcessor +D3DX10CreateAsyncTextureInfoProcessor +D3DX10CreateAsyncTextureProcessor +D3DX10CreateDevice +D3DX10CreateDeviceAndSwapChain +D3DX10CreateEffectFromFileA +D3DX10CreateEffectFromFileW +D3DX10CreateEffectFromMemory +D3DX10CreateEffectFromResourceA +D3DX10CreateEffectFromResourceW +D3DX10CreateEffectPoolFromFileA +D3DX10CreateEffectPoolFromFileW +D3DX10CreateEffectPoolFromMemory +D3DX10CreateEffectPoolFromResourceA +D3DX10CreateEffectPoolFromResourceW +D3DX10CreateFontA +D3DX10CreateFontIndirectA +D3DX10CreateFontIndirectW +D3DX10CreateFontW +D3DX10CreateMesh +D3DX10CreateShaderResourceViewFromFileA +D3DX10CreateShaderResourceViewFromFileW +D3DX10CreateShaderResourceViewFromMemory +D3DX10CreateShaderResourceViewFromResourceA +D3DX10CreateShaderResourceViewFromResourceW +D3DX10CreateSkinInfo +D3DX10CreateSprite +D3DX10CreateTextureFromFileA +D3DX10CreateTextureFromFileW +D3DX10CreateTextureFromMemory +D3DX10CreateTextureFromResourceA +D3DX10CreateTextureFromResourceW +D3DX10DisassembleEffect +D3DX10DisassembleShader +D3DX10FilterTexture +D3DX10GetFeatureLevel1 +D3DX10GetImageInfoFromFileA +D3DX10GetImageInfoFromFileW +D3DX10GetImageInfoFromMemory +D3DX10GetImageInfoFromResourceA +D3DX10GetImageInfoFromResourceW +D3DX10LoadTextureFromTexture +D3DX10PreprocessShaderFromFileA +D3DX10PreprocessShaderFromFileW +D3DX10PreprocessShaderFromMemory +D3DX10PreprocessShaderFromResourceA +D3DX10PreprocessShaderFromResourceW +D3DX10ReflectShader +D3DX10SHProjectCubeMap +D3DX10SaveTextureToFileA +D3DX10SaveTextureToFileW +D3DX10SaveTextureToMemory +D3DX10UnsetAllDeviceObjects +D3DXBoxBoundProbe +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXCpuOptimizations +D3DXCreateMatrixStack +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFresnelTerm +D3DXIntersectTri +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSphereBoundProbe +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray
diff --git a/mingw-w64-crt/lib64/d3dx10_39.def b/mingw-w64-crt/lib64/d3dx10_39.def new file mode 100644 index 0000000..afb0548 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx10_39.def
@@ -0,0 +1,187 @@ +; +; Definition file of d3dx10_39.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx10_39.dll" +EXPORTS +D3DX10CreateReduction +D3DX10CreateThreadPump +D3DX10CheckVersion +D3DX10CompileFromFileA +D3DX10CompileFromFileW +D3DX10CompileFromMemory +D3DX10CompileFromResourceA +D3DX10CompileFromResourceW +D3DX10ComputeNormalMap +D3DX10CreateAsyncCompilerProcessor +D3DX10CreateAsyncEffectCreateProcessor +D3DX10CreateAsyncEffectPoolCreateProcessor +D3DX10CreateAsyncFileLoaderA +D3DX10CreateAsyncFileLoaderW +D3DX10CreateAsyncMemoryLoader +D3DX10CreateAsyncResourceLoaderA +D3DX10CreateAsyncResourceLoaderW +D3DX10CreateAsyncShaderPreprocessProcessor +D3DX10CreateAsyncShaderResourceViewProcessor +D3DX10CreateAsyncTextureInfoProcessor +D3DX10CreateAsyncTextureProcessor +D3DX10CreateDevice +D3DX10CreateDeviceAndSwapChain +D3DX10CreateEffectFromFileA +D3DX10CreateEffectFromFileW +D3DX10CreateEffectFromMemory +D3DX10CreateEffectFromResourceA +D3DX10CreateEffectFromResourceW +D3DX10CreateEffectPoolFromFileA +D3DX10CreateEffectPoolFromFileW +D3DX10CreateEffectPoolFromMemory +D3DX10CreateEffectPoolFromResourceA +D3DX10CreateEffectPoolFromResourceW +D3DX10CreateFontA +D3DX10CreateFontIndirectA +D3DX10CreateFontIndirectW +D3DX10CreateFontW +D3DX10CreateMesh +D3DX10CreateShaderResourceViewFromFileA +D3DX10CreateShaderResourceViewFromFileW +D3DX10CreateShaderResourceViewFromMemory +D3DX10CreateShaderResourceViewFromResourceA +D3DX10CreateShaderResourceViewFromResourceW +D3DX10CreateSkinInfo +D3DX10CreateSprite +D3DX10CreateTextureFromFileA +D3DX10CreateTextureFromFileW +D3DX10CreateTextureFromMemory +D3DX10CreateTextureFromResourceA +D3DX10CreateTextureFromResourceW +D3DX10DisassembleEffect +D3DX10DisassembleShader +D3DX10FilterTexture +D3DX10GetFeatureLevel1 +D3DX10GetImageInfoFromFileA +D3DX10GetImageInfoFromFileW +D3DX10GetImageInfoFromMemory +D3DX10GetImageInfoFromResourceA +D3DX10GetImageInfoFromResourceW +D3DX10LoadTextureFromTexture +D3DX10PreprocessShaderFromFileA +D3DX10PreprocessShaderFromFileW +D3DX10PreprocessShaderFromMemory +D3DX10PreprocessShaderFromResourceA +D3DX10PreprocessShaderFromResourceW +D3DX10ReflectShader +D3DX10SHProjectCubeMap +D3DX10SaveTextureToFileA +D3DX10SaveTextureToFileW +D3DX10SaveTextureToMemory +D3DX10UnsetAllDeviceObjects +D3DXBoxBoundProbe +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXCpuOptimizations +D3DXCreateMatrixStack +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFresnelTerm +D3DXIntersectTri +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSphereBoundProbe +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray
diff --git a/mingw-w64-crt/lib64/d3dx10_40.def b/mingw-w64-crt/lib64/d3dx10_40.def new file mode 100644 index 0000000..71d580c --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx10_40.def
@@ -0,0 +1,183 @@ +; +; Definition file of d3dx10_40.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx10_40.dll" +EXPORTS +D3DX10CreateThreadPump +D3DX10CheckVersion +D3DX10CompileFromFileA +D3DX10CompileFromFileW +D3DX10CompileFromMemory +D3DX10CompileFromResourceA +D3DX10CompileFromResourceW +D3DX10ComputeNormalMap +D3DX10CreateAsyncCompilerProcessor +D3DX10CreateAsyncEffectCreateProcessor +D3DX10CreateAsyncEffectPoolCreateProcessor +D3DX10CreateAsyncFileLoaderA +D3DX10CreateAsyncFileLoaderW +D3DX10CreateAsyncMemoryLoader +D3DX10CreateAsyncResourceLoaderA +D3DX10CreateAsyncResourceLoaderW +D3DX10CreateAsyncShaderPreprocessProcessor +D3DX10CreateAsyncShaderResourceViewProcessor +D3DX10CreateAsyncTextureInfoProcessor +D3DX10CreateAsyncTextureProcessor +D3DX10CreateDevice +D3DX10CreateDeviceAndSwapChain +D3DX10CreateEffectFromFileA +D3DX10CreateEffectFromFileW +D3DX10CreateEffectFromMemory +D3DX10CreateEffectFromResourceA +D3DX10CreateEffectFromResourceW +D3DX10CreateEffectPoolFromFileA +D3DX10CreateEffectPoolFromFileW +D3DX10CreateEffectPoolFromMemory +D3DX10CreateEffectPoolFromResourceA +D3DX10CreateEffectPoolFromResourceW +D3DX10CreateFontA +D3DX10CreateFontIndirectA +D3DX10CreateFontIndirectW +D3DX10CreateFontW +D3DX10CreateMesh +D3DX10CreateShaderResourceViewFromFileA +D3DX10CreateShaderResourceViewFromFileW +D3DX10CreateShaderResourceViewFromMemory +D3DX10CreateShaderResourceViewFromResourceA +D3DX10CreateShaderResourceViewFromResourceW +D3DX10CreateSkinInfo +D3DX10CreateSprite +D3DX10CreateTextureFromFileA +D3DX10CreateTextureFromFileW +D3DX10CreateTextureFromMemory +D3DX10CreateTextureFromResourceA +D3DX10CreateTextureFromResourceW +D3DX10FilterTexture +D3DX10GetFeatureLevel1 +D3DX10GetImageInfoFromFileA +D3DX10GetImageInfoFromFileW +D3DX10GetImageInfoFromMemory +D3DX10GetImageInfoFromResourceA +D3DX10GetImageInfoFromResourceW +D3DX10LoadTextureFromTexture +D3DX10PreprocessShaderFromFileA +D3DX10PreprocessShaderFromFileW +D3DX10PreprocessShaderFromMemory +D3DX10PreprocessShaderFromResourceA +D3DX10PreprocessShaderFromResourceW +D3DX10SHProjectCubeMap +D3DX10SaveTextureToFileA +D3DX10SaveTextureToFileW +D3DX10SaveTextureToMemory +D3DX10UnsetAllDeviceObjects +D3DXBoxBoundProbe +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXCpuOptimizations +D3DXCreateMatrixStack +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFresnelTerm +D3DXIntersectTri +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSphereBoundProbe +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray
diff --git a/mingw-w64-crt/lib64/d3dx10_41.def b/mingw-w64-crt/lib64/d3dx10_41.def new file mode 100644 index 0000000..ac07db1 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx10_41.def
@@ -0,0 +1,183 @@ +; +; Definition file of d3dx10_41.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx10_41.dll" +EXPORTS +D3DX10CreateThreadPump +D3DX10CheckVersion +D3DX10CompileFromFileA +D3DX10CompileFromFileW +D3DX10CompileFromMemory +D3DX10CompileFromResourceA +D3DX10CompileFromResourceW +D3DX10ComputeNormalMap +D3DX10CreateAsyncCompilerProcessor +D3DX10CreateAsyncEffectCreateProcessor +D3DX10CreateAsyncEffectPoolCreateProcessor +D3DX10CreateAsyncFileLoaderA +D3DX10CreateAsyncFileLoaderW +D3DX10CreateAsyncMemoryLoader +D3DX10CreateAsyncResourceLoaderA +D3DX10CreateAsyncResourceLoaderW +D3DX10CreateAsyncShaderPreprocessProcessor +D3DX10CreateAsyncShaderResourceViewProcessor +D3DX10CreateAsyncTextureInfoProcessor +D3DX10CreateAsyncTextureProcessor +D3DX10CreateDevice +D3DX10CreateDeviceAndSwapChain +D3DX10CreateEffectFromFileA +D3DX10CreateEffectFromFileW +D3DX10CreateEffectFromMemory +D3DX10CreateEffectFromResourceA +D3DX10CreateEffectFromResourceW +D3DX10CreateEffectPoolFromFileA +D3DX10CreateEffectPoolFromFileW +D3DX10CreateEffectPoolFromMemory +D3DX10CreateEffectPoolFromResourceA +D3DX10CreateEffectPoolFromResourceW +D3DX10CreateFontA +D3DX10CreateFontIndirectA +D3DX10CreateFontIndirectW +D3DX10CreateFontW +D3DX10CreateMesh +D3DX10CreateShaderResourceViewFromFileA +D3DX10CreateShaderResourceViewFromFileW +D3DX10CreateShaderResourceViewFromMemory +D3DX10CreateShaderResourceViewFromResourceA +D3DX10CreateShaderResourceViewFromResourceW +D3DX10CreateSkinInfo +D3DX10CreateSprite +D3DX10CreateTextureFromFileA +D3DX10CreateTextureFromFileW +D3DX10CreateTextureFromMemory +D3DX10CreateTextureFromResourceA +D3DX10CreateTextureFromResourceW +D3DX10FilterTexture +D3DX10GetFeatureLevel1 +D3DX10GetImageInfoFromFileA +D3DX10GetImageInfoFromFileW +D3DX10GetImageInfoFromMemory +D3DX10GetImageInfoFromResourceA +D3DX10GetImageInfoFromResourceW +D3DX10LoadTextureFromTexture +D3DX10PreprocessShaderFromFileA +D3DX10PreprocessShaderFromFileW +D3DX10PreprocessShaderFromMemory +D3DX10PreprocessShaderFromResourceA +D3DX10PreprocessShaderFromResourceW +D3DX10SHProjectCubeMap +D3DX10SaveTextureToFileA +D3DX10SaveTextureToFileW +D3DX10SaveTextureToMemory +D3DX10UnsetAllDeviceObjects +D3DXBoxBoundProbe +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXCpuOptimizations +D3DXCreateMatrixStack +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFresnelTerm +D3DXIntersectTri +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSphereBoundProbe +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray
diff --git a/mingw-w64-crt/lib64/d3dx10_42.def b/mingw-w64-crt/lib64/d3dx10_42.def new file mode 100644 index 0000000..d467f8d --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx10_42.def
@@ -0,0 +1,183 @@ +; +; Definition file of d3dx10_42.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx10_42.dll" +EXPORTS +D3DX10CreateThreadPump +D3DX10CheckVersion +D3DX10CompileFromFileA +D3DX10CompileFromFileW +D3DX10CompileFromMemory +D3DX10CompileFromResourceA +D3DX10CompileFromResourceW +D3DX10ComputeNormalMap +D3DX10CreateAsyncCompilerProcessor +D3DX10CreateAsyncEffectCreateProcessor +D3DX10CreateAsyncEffectPoolCreateProcessor +D3DX10CreateAsyncFileLoaderA +D3DX10CreateAsyncFileLoaderW +D3DX10CreateAsyncMemoryLoader +D3DX10CreateAsyncResourceLoaderA +D3DX10CreateAsyncResourceLoaderW +D3DX10CreateAsyncShaderPreprocessProcessor +D3DX10CreateAsyncShaderResourceViewProcessor +D3DX10CreateAsyncTextureInfoProcessor +D3DX10CreateAsyncTextureProcessor +D3DX10CreateDevice +D3DX10CreateDeviceAndSwapChain +D3DX10CreateEffectFromFileA +D3DX10CreateEffectFromFileW +D3DX10CreateEffectFromMemory +D3DX10CreateEffectFromResourceA +D3DX10CreateEffectFromResourceW +D3DX10CreateEffectPoolFromFileA +D3DX10CreateEffectPoolFromFileW +D3DX10CreateEffectPoolFromMemory +D3DX10CreateEffectPoolFromResourceA +D3DX10CreateEffectPoolFromResourceW +D3DX10CreateFontA +D3DX10CreateFontIndirectA +D3DX10CreateFontIndirectW +D3DX10CreateFontW +D3DX10CreateMesh +D3DX10CreateShaderResourceViewFromFileA +D3DX10CreateShaderResourceViewFromFileW +D3DX10CreateShaderResourceViewFromMemory +D3DX10CreateShaderResourceViewFromResourceA +D3DX10CreateShaderResourceViewFromResourceW +D3DX10CreateSkinInfo +D3DX10CreateSprite +D3DX10CreateTextureFromFileA +D3DX10CreateTextureFromFileW +D3DX10CreateTextureFromMemory +D3DX10CreateTextureFromResourceA +D3DX10CreateTextureFromResourceW +D3DX10FilterTexture +D3DX10GetFeatureLevel1 +D3DX10GetImageInfoFromFileA +D3DX10GetImageInfoFromFileW +D3DX10GetImageInfoFromMemory +D3DX10GetImageInfoFromResourceA +D3DX10GetImageInfoFromResourceW +D3DX10LoadTextureFromTexture +D3DX10PreprocessShaderFromFileA +D3DX10PreprocessShaderFromFileW +D3DX10PreprocessShaderFromMemory +D3DX10PreprocessShaderFromResourceA +D3DX10PreprocessShaderFromResourceW +D3DX10SHProjectCubeMap +D3DX10SaveTextureToFileA +D3DX10SaveTextureToFileW +D3DX10SaveTextureToMemory +D3DX10UnsetAllDeviceObjects +D3DXBoxBoundProbe +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXCpuOptimizations +D3DXCreateMatrixStack +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFresnelTerm +D3DXIntersectTri +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSphereBoundProbe +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray
diff --git a/mingw-w64-crt/lib64/d3dx10_43.def b/mingw-w64-crt/lib64/d3dx10_43.def new file mode 100644 index 0000000..5623c59 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx10_43.def
@@ -0,0 +1,183 @@ +; +; Definition file of d3dx10_43.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx10_43.dll" +EXPORTS +D3DX10CreateThreadPump +D3DX10CheckVersion +D3DX10CompileFromFileA +D3DX10CompileFromFileW +D3DX10CompileFromMemory +D3DX10CompileFromResourceA +D3DX10CompileFromResourceW +D3DX10ComputeNormalMap +D3DX10CreateAsyncCompilerProcessor +D3DX10CreateAsyncEffectCreateProcessor +D3DX10CreateAsyncEffectPoolCreateProcessor +D3DX10CreateAsyncFileLoaderA +D3DX10CreateAsyncFileLoaderW +D3DX10CreateAsyncMemoryLoader +D3DX10CreateAsyncResourceLoaderA +D3DX10CreateAsyncResourceLoaderW +D3DX10CreateAsyncShaderPreprocessProcessor +D3DX10CreateAsyncShaderResourceViewProcessor +D3DX10CreateAsyncTextureInfoProcessor +D3DX10CreateAsyncTextureProcessor +D3DX10CreateDevice +D3DX10CreateDeviceAndSwapChain +D3DX10CreateEffectFromFileA +D3DX10CreateEffectFromFileW +D3DX10CreateEffectFromMemory +D3DX10CreateEffectFromResourceA +D3DX10CreateEffectFromResourceW +D3DX10CreateEffectPoolFromFileA +D3DX10CreateEffectPoolFromFileW +D3DX10CreateEffectPoolFromMemory +D3DX10CreateEffectPoolFromResourceA +D3DX10CreateEffectPoolFromResourceW +D3DX10CreateFontA +D3DX10CreateFontIndirectA +D3DX10CreateFontIndirectW +D3DX10CreateFontW +D3DX10CreateMesh +D3DX10CreateShaderResourceViewFromFileA +D3DX10CreateShaderResourceViewFromFileW +D3DX10CreateShaderResourceViewFromMemory +D3DX10CreateShaderResourceViewFromResourceA +D3DX10CreateShaderResourceViewFromResourceW +D3DX10CreateSkinInfo +D3DX10CreateSprite +D3DX10CreateTextureFromFileA +D3DX10CreateTextureFromFileW +D3DX10CreateTextureFromMemory +D3DX10CreateTextureFromResourceA +D3DX10CreateTextureFromResourceW +D3DX10FilterTexture +D3DX10GetFeatureLevel1 +D3DX10GetImageInfoFromFileA +D3DX10GetImageInfoFromFileW +D3DX10GetImageInfoFromMemory +D3DX10GetImageInfoFromResourceA +D3DX10GetImageInfoFromResourceW +D3DX10LoadTextureFromTexture +D3DX10PreprocessShaderFromFileA +D3DX10PreprocessShaderFromFileW +D3DX10PreprocessShaderFromMemory +D3DX10PreprocessShaderFromResourceA +D3DX10PreprocessShaderFromResourceW +D3DX10SHProjectCubeMap +D3DX10SaveTextureToFileA +D3DX10SaveTextureToFileW +D3DX10SaveTextureToMemory +D3DX10UnsetAllDeviceObjects +D3DXBoxBoundProbe +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXCpuOptimizations +D3DXCreateMatrixStack +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFresnelTerm +D3DXIntersectTri +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSphereBoundProbe +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray
diff --git a/mingw-w64-crt/lib64/d3dx11_42.def b/mingw-w64-crt/lib64/d3dx11_42.def new file mode 100644 index 0000000..e513008 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx11_42.def
@@ -0,0 +1,51 @@ +; +; Definition file of d3dx11_42.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx11_42.dll" +EXPORTS +D3DX11CheckVersion +D3DX11CompileFromFileA +D3DX11CompileFromFileW +D3DX11CompileFromMemory +D3DX11CompileFromResourceA +D3DX11CompileFromResourceW +D3DX11ComputeNormalMap +D3DX11CreateAsyncCompilerProcessor +D3DX11CreateAsyncFileLoaderA +D3DX11CreateAsyncFileLoaderW +D3DX11CreateAsyncMemoryLoader +D3DX11CreateAsyncResourceLoaderA +D3DX11CreateAsyncResourceLoaderW +D3DX11CreateAsyncShaderPreprocessProcessor +D3DX11CreateAsyncShaderResourceViewProcessor +D3DX11CreateAsyncTextureInfoProcessor +D3DX11CreateAsyncTextureProcessor +D3DX11CreateShaderResourceViewFromFileA +D3DX11CreateShaderResourceViewFromFileW +D3DX11CreateShaderResourceViewFromMemory +D3DX11CreateShaderResourceViewFromResourceA +D3DX11CreateShaderResourceViewFromResourceW +D3DX11CreateTextureFromFileA +D3DX11CreateTextureFromFileW +D3DX11CreateTextureFromMemory +D3DX11CreateTextureFromResourceA +D3DX11CreateTextureFromResourceW +D3DX11CreateThreadPump +D3DX11FilterTexture +D3DX11GetImageInfoFromFileA +D3DX11GetImageInfoFromFileW +D3DX11GetImageInfoFromMemory +D3DX11GetImageInfoFromResourceA +D3DX11GetImageInfoFromResourceW +D3DX11LoadTextureFromTexture +D3DX11PreprocessShaderFromFileA +D3DX11PreprocessShaderFromFileW +D3DX11PreprocessShaderFromMemory +D3DX11PreprocessShaderFromResourceA +D3DX11PreprocessShaderFromResourceW +D3DX11SHProjectCubeMap +D3DX11SaveTextureToFileA +D3DX11SaveTextureToFileW +D3DX11SaveTextureToMemory
diff --git a/mingw-w64-crt/lib64/d3dx11_43.def b/mingw-w64-crt/lib64/d3dx11_43.def new file mode 100644 index 0000000..32489e1 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx11_43.def
@@ -0,0 +1,51 @@ +; +; Definition file of d3dx11_43.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx11_43.dll" +EXPORTS +D3DX11CheckVersion +D3DX11CompileFromFileA +D3DX11CompileFromFileW +D3DX11CompileFromMemory +D3DX11CompileFromResourceA +D3DX11CompileFromResourceW +D3DX11ComputeNormalMap +D3DX11CreateAsyncCompilerProcessor +D3DX11CreateAsyncFileLoaderA +D3DX11CreateAsyncFileLoaderW +D3DX11CreateAsyncMemoryLoader +D3DX11CreateAsyncResourceLoaderA +D3DX11CreateAsyncResourceLoaderW +D3DX11CreateAsyncShaderPreprocessProcessor +D3DX11CreateAsyncShaderResourceViewProcessor +D3DX11CreateAsyncTextureInfoProcessor +D3DX11CreateAsyncTextureProcessor +D3DX11CreateShaderResourceViewFromFileA +D3DX11CreateShaderResourceViewFromFileW +D3DX11CreateShaderResourceViewFromMemory +D3DX11CreateShaderResourceViewFromResourceA +D3DX11CreateShaderResourceViewFromResourceW +D3DX11CreateTextureFromFileA +D3DX11CreateTextureFromFileW +D3DX11CreateTextureFromMemory +D3DX11CreateTextureFromResourceA +D3DX11CreateTextureFromResourceW +D3DX11CreateThreadPump +D3DX11FilterTexture +D3DX11GetImageInfoFromFileA +D3DX11GetImageInfoFromFileW +D3DX11GetImageInfoFromMemory +D3DX11GetImageInfoFromResourceA +D3DX11GetImageInfoFromResourceW +D3DX11LoadTextureFromTexture +D3DX11PreprocessShaderFromFileA +D3DX11PreprocessShaderFromFileW +D3DX11PreprocessShaderFromMemory +D3DX11PreprocessShaderFromResourceA +D3DX11PreprocessShaderFromResourceW +D3DX11SHProjectCubeMap +D3DX11SaveTextureToFileA +D3DX11SaveTextureToFileW +D3DX11SaveTextureToMemory
diff --git a/mingw-w64-crt/lib64/d3dx9_24.def b/mingw-w64-crt/lib64/d3dx9_24.def new file mode 100644 index 0000000..9460bd9 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx9_24.def
@@ -0,0 +1,327 @@ +; +; Definition file of d3dx9_24.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx9_24.dll" +EXPORTS +D3DXAssembleShader +D3DXAssembleShaderFromFileA +D3DXAssembleShaderFromFileW +D3DXAssembleShaderFromResourceA +D3DXAssembleShaderFromResourceW +D3DXBoxBoundProbe +D3DXCheckCubeTextureRequirements +D3DXCheckTextureRequirements +D3DXCheckVersion +D3DXCheckVolumeTextureRequirements +D3DXCleanMesh +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXCompileShader +D3DXCompileShaderFromFileA +D3DXCompileShaderFromFileW +D3DXCompileShaderFromResourceA +D3DXCompileShaderFromResourceW +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXComputeNormalMap +D3DXComputeNormals +D3DXComputeTangent +D3DXComputeTangentFrame +D3DXComputeTangentFrameEx +D3DXConcatenateMeshes +D3DXConvertMeshSubsetToSingleStrip +D3DXConvertMeshSubsetToStrips +D3DXCpuOptimizations +D3DXCreateAnimationController +D3DXCreateBox +D3DXCreateBuffer +D3DXCreateCompressedAnimationSet +D3DXCreateCubeTexture +D3DXCreateCubeTextureFromFileA +D3DXCreateCubeTextureFromFileExA +D3DXCreateCubeTextureFromFileExW +D3DXCreateCubeTextureFromFileInMemory +D3DXCreateCubeTextureFromFileInMemoryEx +D3DXCreateCubeTextureFromFileW +D3DXCreateCubeTextureFromResourceA +D3DXCreateCubeTextureFromResourceExA +D3DXCreateCubeTextureFromResourceExW +D3DXCreateCubeTextureFromResourceW +D3DXCreateCylinder +D3DXCreateEffect +D3DXCreateEffectCompiler +D3DXCreateEffectCompilerFromFileA +D3DXCreateEffectCompilerFromFileW +D3DXCreateEffectCompilerFromResourceA +D3DXCreateEffectCompilerFromResourceW +D3DXCreateEffectEx +D3DXCreateEffectFromFileA +D3DXCreateEffectFromFileExA +D3DXCreateEffectFromFileExW +D3DXCreateEffectFromFileW +D3DXCreateEffectFromResourceA +D3DXCreateEffectFromResourceExA +D3DXCreateEffectFromResourceExW +D3DXCreateEffectFromResourceW +D3DXCreateEffectPool +D3DXCreateFontA +D3DXCreateFontIndirectA +D3DXCreateFontIndirectW +D3DXCreateFontW +D3DXCreateFragmentLinker +D3DXCreateKeyframedAnimationSet +D3DXCreateLine +D3DXCreateMatrixStack +D3DXCreateMesh +D3DXCreateMeshFVF +D3DXCreateNPatchMesh +D3DXCreatePMeshFromStream +D3DXCreatePRTBuffer +D3DXCreatePRTBufferTex +D3DXCreatePRTCompBuffer +D3DXCreatePRTEngine +D3DXCreatePatchMesh +D3DXCreatePolygon +D3DXCreateRenderToEnvMap +D3DXCreateRenderToSurface +D3DXCreateSPMesh +D3DXCreateSkinInfo +D3DXCreateSkinInfoFVF +D3DXCreateSkinInfoFromBlendedMesh +D3DXCreateSphere +D3DXCreateSprite +D3DXCreateTeapot +D3DXCreateTextA +D3DXCreateTextW +D3DXCreateTexture +D3DXCreateTextureFromFileA +D3DXCreateTextureFromFileExA +D3DXCreateTextureFromFileExW +D3DXCreateTextureFromFileInMemory +D3DXCreateTextureFromFileInMemoryEx +D3DXCreateTextureFromFileW +D3DXCreateTextureFromResourceA +D3DXCreateTextureFromResourceExA +D3DXCreateTextureFromResourceExW +D3DXCreateTextureFromResourceW +D3DXCreateTextureGutterHelper +D3DXCreateTextureShader +D3DXCreateTorus +D3DXCreateVolumeTexture +D3DXCreateVolumeTextureFromFileA +D3DXCreateVolumeTextureFromFileExA +D3DXCreateVolumeTextureFromFileExW +D3DXCreateVolumeTextureFromFileInMemory +D3DXCreateVolumeTextureFromFileInMemoryEx +D3DXCreateVolumeTextureFromFileW +D3DXCreateVolumeTextureFromResourceA +D3DXCreateVolumeTextureFromResourceExA +D3DXCreateVolumeTextureFromResourceExW +D3DXCreateVolumeTextureFromResourceW +D3DXDebugMute +D3DXDeclaratorFromFVF +D3DXDisassembleEffect +D3DXDisassembleShader +D3DXFVFFromDeclarator +D3DXFileCreate +D3DXFillCubeTexture +D3DXFillCubeTextureTX +D3DXFillTexture +D3DXFillTextureTX +D3DXFillVolumeTexture +D3DXFillVolumeTextureTX +D3DXFilterTexture +D3DXFindShaderComment +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFrameAppendChild +D3DXFrameCalculateBoundingSphere +D3DXFrameDestroy +D3DXFrameFind +D3DXFrameNumNamedMatrices +D3DXFrameRegisterNamedMatrices +D3DXFresnelTerm +D3DXGatherFragments +D3DXGatherFragmentsFromFileA +D3DXGatherFragmentsFromFileW +D3DXGatherFragmentsFromResourceA +D3DXGatherFragmentsFromResourceW +D3DXGenerateOutputDecl +D3DXGeneratePMesh +D3DXGetDeclLength +D3DXGetDeclVertexSize +D3DXGetDriverLevel +D3DXGetFVFVertexSize +D3DXGetImageInfoFromFileA +D3DXGetImageInfoFromFileInMemory +D3DXGetImageInfoFromFileW +D3DXGetImageInfoFromResourceA +D3DXGetImageInfoFromResourceW +D3DXGetPixelShaderProfile +D3DXGetShaderConstantTable +D3DXGetShaderInputSemantics +D3DXGetShaderOutputSemantics +D3DXGetShaderSamplers +D3DXGetShaderSize +D3DXGetShaderVersion +D3DXGetTargetDescByName +D3DXGetTargetDescByVersion +D3DXGetVertexShaderProfile +D3DXIntersect +D3DXIntersectSubset +D3DXIntersectTri +D3DXLoadMeshFromXA +D3DXLoadMeshFromXInMemory +D3DXLoadMeshFromXResource +D3DXLoadMeshFromXW +D3DXLoadMeshFromXof +D3DXLoadMeshHierarchyFromXA +D3DXLoadMeshHierarchyFromXInMemory +D3DXLoadMeshHierarchyFromXW +D3DXLoadPRTBufferFromFileA +D3DXLoadPRTBufferFromFileW +D3DXLoadPRTCompBufferFromFileA +D3DXLoadPRTCompBufferFromFileW +D3DXLoadPatchMeshFromXof +D3DXLoadSkinMeshFromXof +D3DXLoadSurfaceFromFileA +D3DXLoadSurfaceFromFileInMemory +D3DXLoadSurfaceFromFileW +D3DXLoadSurfaceFromMemory +D3DXLoadSurfaceFromResourceA +D3DXLoadSurfaceFromResourceW +D3DXLoadSurfaceFromSurface +D3DXLoadVolumeFromFileA +D3DXLoadVolumeFromFileInMemory +D3DXLoadVolumeFromFileW +D3DXLoadVolumeFromMemory +D3DXLoadVolumeFromResourceA +D3DXLoadVolumeFromResourceW +D3DXLoadVolumeFromVolume +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXOptimizeFaces +D3DXOptimizeVertices +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXRectPatchSize +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHPRTCompSplitMeshSC +D3DXSHPRTCompSuperCluster +D3DXSHProjectCubeMap +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSaveMeshHierarchyToFileA +D3DXSaveMeshHierarchyToFileW +D3DXSaveMeshToXA +D3DXSaveMeshToXW +D3DXSavePRTBufferToFileA +D3DXSavePRTBufferToFileW +D3DXSavePRTCompBufferToFileA +D3DXSavePRTCompBufferToFileW +D3DXSaveSurfaceToFileA +D3DXSaveSurfaceToFileInMemory +D3DXSaveSurfaceToFileW +D3DXSaveTextureToFileA +D3DXSaveTextureToFileInMemory +D3DXSaveTextureToFileW +D3DXSaveVolumeToFileA +D3DXSaveVolumeToFileInMemory +D3DXSaveVolumeToFileW +D3DXSimplifyMesh +D3DXSphereBoundProbe +D3DXSplitMesh +D3DXTessellateNPatches +D3DXTessellateRectPatch +D3DXTessellateTriPatch +D3DXTriPatchSize +D3DXValidMesh +D3DXValidPatchMesh +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray +D3DXWeldVertices
diff --git a/mingw-w64-crt/lib64/d3dx9_25.def b/mingw-w64-crt/lib64/d3dx9_25.def new file mode 100644 index 0000000..4cbfbb3 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx9_25.def
@@ -0,0 +1,330 @@ +; +; Definition file of d3dx9_25.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx9_25.dll" +EXPORTS +D3DXAssembleShader +D3DXAssembleShaderFromFileA +D3DXAssembleShaderFromFileW +D3DXAssembleShaderFromResourceA +D3DXAssembleShaderFromResourceW +D3DXBoxBoundProbe +D3DXCheckCubeTextureRequirements +D3DXCheckTextureRequirements +D3DXCheckVersion +D3DXCheckVolumeTextureRequirements +D3DXCleanMesh +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXCompileShader +D3DXCompileShaderFromFileA +D3DXCompileShaderFromFileW +D3DXCompileShaderFromResourceA +D3DXCompileShaderFromResourceW +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXComputeNormalMap +D3DXComputeNormals +D3DXComputeTangent +D3DXComputeTangentFrame +D3DXComputeTangentFrameEx +D3DXConcatenateMeshes +D3DXConvertMeshSubsetToSingleStrip +D3DXConvertMeshSubsetToStrips +D3DXCpuOptimizations +D3DXCreateAnimationController +D3DXCreateBox +D3DXCreateBuffer +D3DXCreateCompressedAnimationSet +D3DXCreateCubeTexture +D3DXCreateCubeTextureFromFileA +D3DXCreateCubeTextureFromFileExA +D3DXCreateCubeTextureFromFileExW +D3DXCreateCubeTextureFromFileInMemory +D3DXCreateCubeTextureFromFileInMemoryEx +D3DXCreateCubeTextureFromFileW +D3DXCreateCubeTextureFromResourceA +D3DXCreateCubeTextureFromResourceExA +D3DXCreateCubeTextureFromResourceExW +D3DXCreateCubeTextureFromResourceW +D3DXCreateCylinder +D3DXCreateEffect +D3DXCreateEffectCompiler +D3DXCreateEffectCompilerFromFileA +D3DXCreateEffectCompilerFromFileW +D3DXCreateEffectCompilerFromResourceA +D3DXCreateEffectCompilerFromResourceW +D3DXCreateEffectEx +D3DXCreateEffectFromFileA +D3DXCreateEffectFromFileExA +D3DXCreateEffectFromFileExW +D3DXCreateEffectFromFileW +D3DXCreateEffectFromResourceA +D3DXCreateEffectFromResourceExA +D3DXCreateEffectFromResourceExW +D3DXCreateEffectFromResourceW +D3DXCreateEffectPool +D3DXCreateFontA +D3DXCreateFontIndirectA +D3DXCreateFontIndirectW +D3DXCreateFontW +D3DXCreateFragmentLinker +D3DXCreateKeyframedAnimationSet +D3DXCreateLine +D3DXCreateMatrixStack +D3DXCreateMesh +D3DXCreateMeshFVF +D3DXCreateNPatchMesh +D3DXCreatePMeshFromStream +D3DXCreatePRTBuffer +D3DXCreatePRTBufferTex +D3DXCreatePRTCompBuffer +D3DXCreatePRTEngine +D3DXCreatePatchMesh +D3DXCreatePolygon +D3DXCreateRenderToEnvMap +D3DXCreateRenderToSurface +D3DXCreateSPMesh +D3DXCreateSkinInfo +D3DXCreateSkinInfoFVF +D3DXCreateSkinInfoFromBlendedMesh +D3DXCreateSphere +D3DXCreateSprite +D3DXCreateTeapot +D3DXCreateTextA +D3DXCreateTextW +D3DXCreateTexture +D3DXCreateTextureFromFileA +D3DXCreateTextureFromFileExA +D3DXCreateTextureFromFileExW +D3DXCreateTextureFromFileInMemory +D3DXCreateTextureFromFileInMemoryEx +D3DXCreateTextureFromFileW +D3DXCreateTextureFromResourceA +D3DXCreateTextureFromResourceExA +D3DXCreateTextureFromResourceExW +D3DXCreateTextureFromResourceW +D3DXCreateTextureGutterHelper +D3DXCreateTextureShader +D3DXCreateTorus +D3DXCreateVolumeTexture +D3DXCreateVolumeTextureFromFileA +D3DXCreateVolumeTextureFromFileExA +D3DXCreateVolumeTextureFromFileExW +D3DXCreateVolumeTextureFromFileInMemory +D3DXCreateVolumeTextureFromFileInMemoryEx +D3DXCreateVolumeTextureFromFileW +D3DXCreateVolumeTextureFromResourceA +D3DXCreateVolumeTextureFromResourceExA +D3DXCreateVolumeTextureFromResourceExW +D3DXCreateVolumeTextureFromResourceW +D3DXDebugMute +D3DXDeclaratorFromFVF +D3DXDisassembleEffect +D3DXDisassembleShader +D3DXFVFFromDeclarator +D3DXFileCreate +D3DXFillCubeTexture +D3DXFillCubeTextureTX +D3DXFillTexture +D3DXFillTextureTX +D3DXFillVolumeTexture +D3DXFillVolumeTextureTX +D3DXFilterTexture +D3DXFindShaderComment +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFrameAppendChild +D3DXFrameCalculateBoundingSphere +D3DXFrameDestroy +D3DXFrameFind +D3DXFrameNumNamedMatrices +D3DXFrameRegisterNamedMatrices +D3DXFresnelTerm +D3DXGatherFragments +D3DXGatherFragmentsFromFileA +D3DXGatherFragmentsFromFileW +D3DXGatherFragmentsFromResourceA +D3DXGatherFragmentsFromResourceW +D3DXGenerateOutputDecl +D3DXGeneratePMesh +D3DXGetDeclLength +D3DXGetDeclVertexSize +D3DXGetDriverLevel +D3DXGetFVFVertexSize +D3DXGetImageInfoFromFileA +D3DXGetImageInfoFromFileInMemory +D3DXGetImageInfoFromFileW +D3DXGetImageInfoFromResourceA +D3DXGetImageInfoFromResourceW +D3DXGetPixelShaderProfile +D3DXGetShaderConstantTable +D3DXGetShaderInputSemantics +D3DXGetShaderOutputSemantics +D3DXGetShaderSamplers +D3DXGetShaderSize +D3DXGetShaderVersion +D3DXGetTargetDescByName +D3DXGetTargetDescByVersion +D3DXGetVertexShaderProfile +D3DXIntersect +D3DXIntersectSubset +D3DXIntersectTri +D3DXLoadMeshFromXA +D3DXLoadMeshFromXInMemory +D3DXLoadMeshFromXResource +D3DXLoadMeshFromXW +D3DXLoadMeshFromXof +D3DXLoadMeshHierarchyFromXA +D3DXLoadMeshHierarchyFromXInMemory +D3DXLoadMeshHierarchyFromXW +D3DXLoadPRTBufferFromFileA +D3DXLoadPRTBufferFromFileW +D3DXLoadPRTCompBufferFromFileA +D3DXLoadPRTCompBufferFromFileW +D3DXLoadPatchMeshFromXof +D3DXLoadSkinMeshFromXof +D3DXLoadSurfaceFromFileA +D3DXLoadSurfaceFromFileInMemory +D3DXLoadSurfaceFromFileW +D3DXLoadSurfaceFromMemory +D3DXLoadSurfaceFromResourceA +D3DXLoadSurfaceFromResourceW +D3DXLoadSurfaceFromSurface +D3DXLoadVolumeFromFileA +D3DXLoadVolumeFromFileInMemory +D3DXLoadVolumeFromFileW +D3DXLoadVolumeFromMemory +D3DXLoadVolumeFromResourceA +D3DXLoadVolumeFromResourceW +D3DXLoadVolumeFromVolume +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXOptimizeFaces +D3DXOptimizeVertices +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXRectPatchSize +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHPRTCompSplitMeshSC +D3DXSHPRTCompSuperCluster +D3DXSHProjectCubeMap +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSaveMeshHierarchyToFileA +D3DXSaveMeshHierarchyToFileW +D3DXSaveMeshToXA +D3DXSaveMeshToXW +D3DXSavePRTBufferToFileA +D3DXSavePRTBufferToFileW +D3DXSavePRTCompBufferToFileA +D3DXSavePRTCompBufferToFileW +D3DXSaveSurfaceToFileA +D3DXSaveSurfaceToFileInMemory +D3DXSaveSurfaceToFileW +D3DXSaveTextureToFileA +D3DXSaveTextureToFileInMemory +D3DXSaveTextureToFileW +D3DXSaveVolumeToFileA +D3DXSaveVolumeToFileInMemory +D3DXSaveVolumeToFileW +D3DXSimplifyMesh +D3DXSphereBoundProbe +D3DXSplitMesh +D3DXTessellateNPatches +D3DXTessellateRectPatch +D3DXTessellateTriPatch +D3DXTriPatchSize +D3DXUVAtlasCreate +D3DXUVAtlasPack +D3DXUVAtlasPartition +D3DXValidMesh +D3DXValidPatchMesh +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray +D3DXWeldVertices
diff --git a/mingw-w64-crt/lib64/d3dx9_26.def b/mingw-w64-crt/lib64/d3dx9_26.def new file mode 100644 index 0000000..5ed9eda --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx9_26.def
@@ -0,0 +1,334 @@ +; +; Definition file of d3dx9_26.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx9_26.dll" +EXPORTS +D3DXAssembleShader +D3DXAssembleShaderFromFileA +D3DXAssembleShaderFromFileW +D3DXAssembleShaderFromResourceA +D3DXAssembleShaderFromResourceW +D3DXBoxBoundProbe +D3DXCheckCubeTextureRequirements +D3DXCheckTextureRequirements +D3DXCheckVersion +D3DXCheckVolumeTextureRequirements +D3DXCleanMesh +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXCompileShader +D3DXCompileShaderFromFileA +D3DXCompileShaderFromFileW +D3DXCompileShaderFromResourceA +D3DXCompileShaderFromResourceW +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXComputeIMTFromPerTexelSignal +D3DXComputeIMTFromPerVertexSignal +D3DXComputeIMTFromSignal +D3DXComputeIMTFromTexture +D3DXComputeNormalMap +D3DXComputeNormals +D3DXComputeTangent +D3DXComputeTangentFrame +D3DXComputeTangentFrameEx +D3DXConcatenateMeshes +D3DXConvertMeshSubsetToSingleStrip +D3DXConvertMeshSubsetToStrips +D3DXCpuOptimizations +D3DXCreateAnimationController +D3DXCreateBox +D3DXCreateBuffer +D3DXCreateCompressedAnimationSet +D3DXCreateCubeTexture +D3DXCreateCubeTextureFromFileA +D3DXCreateCubeTextureFromFileExA +D3DXCreateCubeTextureFromFileExW +D3DXCreateCubeTextureFromFileInMemory +D3DXCreateCubeTextureFromFileInMemoryEx +D3DXCreateCubeTextureFromFileW +D3DXCreateCubeTextureFromResourceA +D3DXCreateCubeTextureFromResourceExA +D3DXCreateCubeTextureFromResourceExW +D3DXCreateCubeTextureFromResourceW +D3DXCreateCylinder +D3DXCreateEffect +D3DXCreateEffectCompiler +D3DXCreateEffectCompilerFromFileA +D3DXCreateEffectCompilerFromFileW +D3DXCreateEffectCompilerFromResourceA +D3DXCreateEffectCompilerFromResourceW +D3DXCreateEffectEx +D3DXCreateEffectFromFileA +D3DXCreateEffectFromFileExA +D3DXCreateEffectFromFileExW +D3DXCreateEffectFromFileW +D3DXCreateEffectFromResourceA +D3DXCreateEffectFromResourceExA +D3DXCreateEffectFromResourceExW +D3DXCreateEffectFromResourceW +D3DXCreateEffectPool +D3DXCreateFontA +D3DXCreateFontIndirectA +D3DXCreateFontIndirectW +D3DXCreateFontW +D3DXCreateFragmentLinker +D3DXCreateKeyframedAnimationSet +D3DXCreateLine +D3DXCreateMatrixStack +D3DXCreateMesh +D3DXCreateMeshFVF +D3DXCreateNPatchMesh +D3DXCreatePMeshFromStream +D3DXCreatePRTBuffer +D3DXCreatePRTBufferTex +D3DXCreatePRTCompBuffer +D3DXCreatePRTEngine +D3DXCreatePatchMesh +D3DXCreatePolygon +D3DXCreateRenderToEnvMap +D3DXCreateRenderToSurface +D3DXCreateSPMesh +D3DXCreateSkinInfo +D3DXCreateSkinInfoFVF +D3DXCreateSkinInfoFromBlendedMesh +D3DXCreateSphere +D3DXCreateSprite +D3DXCreateTeapot +D3DXCreateTextA +D3DXCreateTextW +D3DXCreateTexture +D3DXCreateTextureFromFileA +D3DXCreateTextureFromFileExA +D3DXCreateTextureFromFileExW +D3DXCreateTextureFromFileInMemory +D3DXCreateTextureFromFileInMemoryEx +D3DXCreateTextureFromFileW +D3DXCreateTextureFromResourceA +D3DXCreateTextureFromResourceExA +D3DXCreateTextureFromResourceExW +D3DXCreateTextureFromResourceW +D3DXCreateTextureGutterHelper +D3DXCreateTextureShader +D3DXCreateTorus +D3DXCreateVolumeTexture +D3DXCreateVolumeTextureFromFileA +D3DXCreateVolumeTextureFromFileExA +D3DXCreateVolumeTextureFromFileExW +D3DXCreateVolumeTextureFromFileInMemory +D3DXCreateVolumeTextureFromFileInMemoryEx +D3DXCreateVolumeTextureFromFileW +D3DXCreateVolumeTextureFromResourceA +D3DXCreateVolumeTextureFromResourceExA +D3DXCreateVolumeTextureFromResourceExW +D3DXCreateVolumeTextureFromResourceW +D3DXDebugMute +D3DXDeclaratorFromFVF +D3DXDisassembleEffect +D3DXDisassembleShader +D3DXFVFFromDeclarator +D3DXFileCreate +D3DXFillCubeTexture +D3DXFillCubeTextureTX +D3DXFillTexture +D3DXFillTextureTX +D3DXFillVolumeTexture +D3DXFillVolumeTextureTX +D3DXFilterTexture +D3DXFindShaderComment +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFrameAppendChild +D3DXFrameCalculateBoundingSphere +D3DXFrameDestroy +D3DXFrameFind +D3DXFrameNumNamedMatrices +D3DXFrameRegisterNamedMatrices +D3DXFresnelTerm +D3DXGatherFragments +D3DXGatherFragmentsFromFileA +D3DXGatherFragmentsFromFileW +D3DXGatherFragmentsFromResourceA +D3DXGatherFragmentsFromResourceW +D3DXGenerateOutputDecl +D3DXGeneratePMesh +D3DXGetDeclLength +D3DXGetDeclVertexSize +D3DXGetDriverLevel +D3DXGetFVFVertexSize +D3DXGetImageInfoFromFileA +D3DXGetImageInfoFromFileInMemory +D3DXGetImageInfoFromFileW +D3DXGetImageInfoFromResourceA +D3DXGetImageInfoFromResourceW +D3DXGetPixelShaderProfile +D3DXGetShaderConstantTable +D3DXGetShaderInputSemantics +D3DXGetShaderOutputSemantics +D3DXGetShaderSamplers +D3DXGetShaderSize +D3DXGetShaderVersion +D3DXGetTargetDescByName +D3DXGetTargetDescByVersion +D3DXGetVertexShaderProfile +D3DXIntersect +D3DXIntersectSubset +D3DXIntersectTri +D3DXLoadMeshFromXA +D3DXLoadMeshFromXInMemory +D3DXLoadMeshFromXResource +D3DXLoadMeshFromXW +D3DXLoadMeshFromXof +D3DXLoadMeshHierarchyFromXA +D3DXLoadMeshHierarchyFromXInMemory +D3DXLoadMeshHierarchyFromXW +D3DXLoadPRTBufferFromFileA +D3DXLoadPRTBufferFromFileW +D3DXLoadPRTCompBufferFromFileA +D3DXLoadPRTCompBufferFromFileW +D3DXLoadPatchMeshFromXof +D3DXLoadSkinMeshFromXof +D3DXLoadSurfaceFromFileA +D3DXLoadSurfaceFromFileInMemory +D3DXLoadSurfaceFromFileW +D3DXLoadSurfaceFromMemory +D3DXLoadSurfaceFromResourceA +D3DXLoadSurfaceFromResourceW +D3DXLoadSurfaceFromSurface +D3DXLoadVolumeFromFileA +D3DXLoadVolumeFromFileInMemory +D3DXLoadVolumeFromFileW +D3DXLoadVolumeFromMemory +D3DXLoadVolumeFromResourceA +D3DXLoadVolumeFromResourceW +D3DXLoadVolumeFromVolume +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXOptimizeFaces +D3DXOptimizeVertices +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXRectPatchSize +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHPRTCompSplitMeshSC +D3DXSHPRTCompSuperCluster +D3DXSHProjectCubeMap +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSaveMeshHierarchyToFileA +D3DXSaveMeshHierarchyToFileW +D3DXSaveMeshToXA +D3DXSaveMeshToXW +D3DXSavePRTBufferToFileA +D3DXSavePRTBufferToFileW +D3DXSavePRTCompBufferToFileA +D3DXSavePRTCompBufferToFileW +D3DXSaveSurfaceToFileA +D3DXSaveSurfaceToFileInMemory +D3DXSaveSurfaceToFileW +D3DXSaveTextureToFileA +D3DXSaveTextureToFileInMemory +D3DXSaveTextureToFileW +D3DXSaveVolumeToFileA +D3DXSaveVolumeToFileInMemory +D3DXSaveVolumeToFileW +D3DXSimplifyMesh +D3DXSphereBoundProbe +D3DXSplitMesh +D3DXTessellateNPatches +D3DXTessellateRectPatch +D3DXTessellateTriPatch +D3DXTriPatchSize +D3DXUVAtlasCreate +D3DXUVAtlasPack +D3DXUVAtlasPartition +D3DXValidMesh +D3DXValidPatchMesh +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray +D3DXWeldVertices
diff --git a/mingw-w64-crt/lib64/d3dx9_27.def b/mingw-w64-crt/lib64/d3dx9_27.def new file mode 100644 index 0000000..bee2cf2 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx9_27.def
@@ -0,0 +1,334 @@ +; +; Definition file of d3dx9_27.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx9_27.dll" +EXPORTS +D3DXAssembleShader +D3DXAssembleShaderFromFileA +D3DXAssembleShaderFromFileW +D3DXAssembleShaderFromResourceA +D3DXAssembleShaderFromResourceW +D3DXBoxBoundProbe +D3DXCheckCubeTextureRequirements +D3DXCheckTextureRequirements +D3DXCheckVersion +D3DXCheckVolumeTextureRequirements +D3DXCleanMesh +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXCompileShader +D3DXCompileShaderFromFileA +D3DXCompileShaderFromFileW +D3DXCompileShaderFromResourceA +D3DXCompileShaderFromResourceW +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXComputeIMTFromPerTexelSignal +D3DXComputeIMTFromPerVertexSignal +D3DXComputeIMTFromSignal +D3DXComputeIMTFromTexture +D3DXComputeNormalMap +D3DXComputeNormals +D3DXComputeTangent +D3DXComputeTangentFrame +D3DXComputeTangentFrameEx +D3DXConcatenateMeshes +D3DXConvertMeshSubsetToSingleStrip +D3DXConvertMeshSubsetToStrips +D3DXCpuOptimizations +D3DXCreateAnimationController +D3DXCreateBox +D3DXCreateBuffer +D3DXCreateCompressedAnimationSet +D3DXCreateCubeTexture +D3DXCreateCubeTextureFromFileA +D3DXCreateCubeTextureFromFileExA +D3DXCreateCubeTextureFromFileExW +D3DXCreateCubeTextureFromFileInMemory +D3DXCreateCubeTextureFromFileInMemoryEx +D3DXCreateCubeTextureFromFileW +D3DXCreateCubeTextureFromResourceA +D3DXCreateCubeTextureFromResourceExA +D3DXCreateCubeTextureFromResourceExW +D3DXCreateCubeTextureFromResourceW +D3DXCreateCylinder +D3DXCreateEffect +D3DXCreateEffectCompiler +D3DXCreateEffectCompilerFromFileA +D3DXCreateEffectCompilerFromFileW +D3DXCreateEffectCompilerFromResourceA +D3DXCreateEffectCompilerFromResourceW +D3DXCreateEffectEx +D3DXCreateEffectFromFileA +D3DXCreateEffectFromFileExA +D3DXCreateEffectFromFileExW +D3DXCreateEffectFromFileW +D3DXCreateEffectFromResourceA +D3DXCreateEffectFromResourceExA +D3DXCreateEffectFromResourceExW +D3DXCreateEffectFromResourceW +D3DXCreateEffectPool +D3DXCreateFontA +D3DXCreateFontIndirectA +D3DXCreateFontIndirectW +D3DXCreateFontW +D3DXCreateFragmentLinker +D3DXCreateKeyframedAnimationSet +D3DXCreateLine +D3DXCreateMatrixStack +D3DXCreateMesh +D3DXCreateMeshFVF +D3DXCreateNPatchMesh +D3DXCreatePMeshFromStream +D3DXCreatePRTBuffer +D3DXCreatePRTBufferTex +D3DXCreatePRTCompBuffer +D3DXCreatePRTEngine +D3DXCreatePatchMesh +D3DXCreatePolygon +D3DXCreateRenderToEnvMap +D3DXCreateRenderToSurface +D3DXCreateSPMesh +D3DXCreateSkinInfo +D3DXCreateSkinInfoFVF +D3DXCreateSkinInfoFromBlendedMesh +D3DXCreateSphere +D3DXCreateSprite +D3DXCreateTeapot +D3DXCreateTextA +D3DXCreateTextW +D3DXCreateTexture +D3DXCreateTextureFromFileA +D3DXCreateTextureFromFileExA +D3DXCreateTextureFromFileExW +D3DXCreateTextureFromFileInMemory +D3DXCreateTextureFromFileInMemoryEx +D3DXCreateTextureFromFileW +D3DXCreateTextureFromResourceA +D3DXCreateTextureFromResourceExA +D3DXCreateTextureFromResourceExW +D3DXCreateTextureFromResourceW +D3DXCreateTextureGutterHelper +D3DXCreateTextureShader +D3DXCreateTorus +D3DXCreateVolumeTexture +D3DXCreateVolumeTextureFromFileA +D3DXCreateVolumeTextureFromFileExA +D3DXCreateVolumeTextureFromFileExW +D3DXCreateVolumeTextureFromFileInMemory +D3DXCreateVolumeTextureFromFileInMemoryEx +D3DXCreateVolumeTextureFromFileW +D3DXCreateVolumeTextureFromResourceA +D3DXCreateVolumeTextureFromResourceExA +D3DXCreateVolumeTextureFromResourceExW +D3DXCreateVolumeTextureFromResourceW +D3DXDebugMute +D3DXDeclaratorFromFVF +D3DXDisassembleEffect +D3DXDisassembleShader +D3DXFVFFromDeclarator +D3DXFileCreate +D3DXFillCubeTexture +D3DXFillCubeTextureTX +D3DXFillTexture +D3DXFillTextureTX +D3DXFillVolumeTexture +D3DXFillVolumeTextureTX +D3DXFilterTexture +D3DXFindShaderComment +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFrameAppendChild +D3DXFrameCalculateBoundingSphere +D3DXFrameDestroy +D3DXFrameFind +D3DXFrameNumNamedMatrices +D3DXFrameRegisterNamedMatrices +D3DXFresnelTerm +D3DXGatherFragments +D3DXGatherFragmentsFromFileA +D3DXGatherFragmentsFromFileW +D3DXGatherFragmentsFromResourceA +D3DXGatherFragmentsFromResourceW +D3DXGenerateOutputDecl +D3DXGeneratePMesh +D3DXGetDeclLength +D3DXGetDeclVertexSize +D3DXGetDriverLevel +D3DXGetFVFVertexSize +D3DXGetImageInfoFromFileA +D3DXGetImageInfoFromFileInMemory +D3DXGetImageInfoFromFileW +D3DXGetImageInfoFromResourceA +D3DXGetImageInfoFromResourceW +D3DXGetPixelShaderProfile +D3DXGetShaderConstantTable +D3DXGetShaderInputSemantics +D3DXGetShaderOutputSemantics +D3DXGetShaderSamplers +D3DXGetShaderSize +D3DXGetShaderVersion +D3DXGetTargetDescByName +D3DXGetTargetDescByVersion +D3DXGetVertexShaderProfile +D3DXIntersect +D3DXIntersectSubset +D3DXIntersectTri +D3DXLoadMeshFromXA +D3DXLoadMeshFromXInMemory +D3DXLoadMeshFromXResource +D3DXLoadMeshFromXW +D3DXLoadMeshFromXof +D3DXLoadMeshHierarchyFromXA +D3DXLoadMeshHierarchyFromXInMemory +D3DXLoadMeshHierarchyFromXW +D3DXLoadPRTBufferFromFileA +D3DXLoadPRTBufferFromFileW +D3DXLoadPRTCompBufferFromFileA +D3DXLoadPRTCompBufferFromFileW +D3DXLoadPatchMeshFromXof +D3DXLoadSkinMeshFromXof +D3DXLoadSurfaceFromFileA +D3DXLoadSurfaceFromFileInMemory +D3DXLoadSurfaceFromFileW +D3DXLoadSurfaceFromMemory +D3DXLoadSurfaceFromResourceA +D3DXLoadSurfaceFromResourceW +D3DXLoadSurfaceFromSurface +D3DXLoadVolumeFromFileA +D3DXLoadVolumeFromFileInMemory +D3DXLoadVolumeFromFileW +D3DXLoadVolumeFromMemory +D3DXLoadVolumeFromResourceA +D3DXLoadVolumeFromResourceW +D3DXLoadVolumeFromVolume +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXOptimizeFaces +D3DXOptimizeVertices +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXRectPatchSize +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHPRTCompSplitMeshSC +D3DXSHPRTCompSuperCluster +D3DXSHProjectCubeMap +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSaveMeshHierarchyToFileA +D3DXSaveMeshHierarchyToFileW +D3DXSaveMeshToXA +D3DXSaveMeshToXW +D3DXSavePRTBufferToFileA +D3DXSavePRTBufferToFileW +D3DXSavePRTCompBufferToFileA +D3DXSavePRTCompBufferToFileW +D3DXSaveSurfaceToFileA +D3DXSaveSurfaceToFileInMemory +D3DXSaveSurfaceToFileW +D3DXSaveTextureToFileA +D3DXSaveTextureToFileInMemory +D3DXSaveTextureToFileW +D3DXSaveVolumeToFileA +D3DXSaveVolumeToFileInMemory +D3DXSaveVolumeToFileW +D3DXSimplifyMesh +D3DXSphereBoundProbe +D3DXSplitMesh +D3DXTessellateNPatches +D3DXTessellateRectPatch +D3DXTessellateTriPatch +D3DXTriPatchSize +D3DXUVAtlasCreate +D3DXUVAtlasPack +D3DXUVAtlasPartition +D3DXValidMesh +D3DXValidPatchMesh +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray +D3DXWeldVertices
diff --git a/mingw-w64-crt/lib64/d3dx9_28.def b/mingw-w64-crt/lib64/d3dx9_28.def new file mode 100644 index 0000000..549f0be --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx9_28.def
@@ -0,0 +1,339 @@ +; +; Definition file of d3dx9_28.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx9_28.dll" +EXPORTS +D3DXAssembleShader +D3DXAssembleShaderFromFileA +D3DXAssembleShaderFromFileW +D3DXAssembleShaderFromResourceA +D3DXAssembleShaderFromResourceW +D3DXBoxBoundProbe +D3DXCheckCubeTextureRequirements +D3DXCheckTextureRequirements +D3DXCheckVersion +D3DXCheckVolumeTextureRequirements +D3DXCleanMesh +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXCompileShader +D3DXCompileShaderFromFileA +D3DXCompileShaderFromFileW +D3DXCompileShaderFromResourceA +D3DXCompileShaderFromResourceW +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXComputeIMTFromPerTexelSignal +D3DXComputeIMTFromPerVertexSignal +D3DXComputeIMTFromSignal +D3DXComputeIMTFromTexture +D3DXComputeNormalMap +D3DXComputeNormals +D3DXComputeTangent +D3DXComputeTangentFrame +D3DXComputeTangentFrameEx +D3DXConcatenateMeshes +D3DXConvertMeshSubsetToSingleStrip +D3DXConvertMeshSubsetToStrips +D3DXCpuOptimizations +D3DXCreateAnimationController +D3DXCreateBox +D3DXCreateBuffer +D3DXCreateCompressedAnimationSet +D3DXCreateCubeTexture +D3DXCreateCubeTextureFromFileA +D3DXCreateCubeTextureFromFileExA +D3DXCreateCubeTextureFromFileExW +D3DXCreateCubeTextureFromFileInMemory +D3DXCreateCubeTextureFromFileInMemoryEx +D3DXCreateCubeTextureFromFileW +D3DXCreateCubeTextureFromResourceA +D3DXCreateCubeTextureFromResourceExA +D3DXCreateCubeTextureFromResourceExW +D3DXCreateCubeTextureFromResourceW +D3DXCreateCylinder +D3DXCreateEffect +D3DXCreateEffectCompiler +D3DXCreateEffectCompilerFromFileA +D3DXCreateEffectCompilerFromFileW +D3DXCreateEffectCompilerFromResourceA +D3DXCreateEffectCompilerFromResourceW +D3DXCreateEffectEx +D3DXCreateEffectFromFileA +D3DXCreateEffectFromFileExA +D3DXCreateEffectFromFileExW +D3DXCreateEffectFromFileW +D3DXCreateEffectFromResourceA +D3DXCreateEffectFromResourceExA +D3DXCreateEffectFromResourceExW +D3DXCreateEffectFromResourceW +D3DXCreateEffectPool +D3DXCreateFontA +D3DXCreateFontIndirectA +D3DXCreateFontIndirectW +D3DXCreateFontW +D3DXCreateFragmentLinker +D3DXCreateKeyframedAnimationSet +D3DXCreateLine +D3DXCreateMatrixStack +D3DXCreateMesh +D3DXCreateMeshFVF +D3DXCreateNPatchMesh +D3DXCreatePMeshFromStream +D3DXCreatePRTBuffer +D3DXCreatePRTBufferTex +D3DXCreatePRTCompBuffer +D3DXCreatePRTEngine +D3DXCreatePatchMesh +D3DXCreatePolygon +D3DXCreateRenderToEnvMap +D3DXCreateRenderToSurface +D3DXCreateSPMesh +D3DXCreateSkinInfo +D3DXCreateSkinInfoFVF +D3DXCreateSkinInfoFromBlendedMesh +D3DXCreateSphere +D3DXCreateSprite +D3DXCreateTeapot +D3DXCreateTextA +D3DXCreateTextW +D3DXCreateTexture +D3DXCreateTextureFromFileA +D3DXCreateTextureFromFileExA +D3DXCreateTextureFromFileExW +D3DXCreateTextureFromFileInMemory +D3DXCreateTextureFromFileInMemoryEx +D3DXCreateTextureFromFileW +D3DXCreateTextureFromResourceA +D3DXCreateTextureFromResourceExA +D3DXCreateTextureFromResourceExW +D3DXCreateTextureFromResourceW +D3DXCreateTextureGutterHelper +D3DXCreateTextureShader +D3DXCreateTorus +D3DXCreateVolumeTexture +D3DXCreateVolumeTextureFromFileA +D3DXCreateVolumeTextureFromFileExA +D3DXCreateVolumeTextureFromFileExW +D3DXCreateVolumeTextureFromFileInMemory +D3DXCreateVolumeTextureFromFileInMemoryEx +D3DXCreateVolumeTextureFromFileW +D3DXCreateVolumeTextureFromResourceA +D3DXCreateVolumeTextureFromResourceExA +D3DXCreateVolumeTextureFromResourceExW +D3DXCreateVolumeTextureFromResourceW +D3DXDebugMute +D3DXDeclaratorFromFVF +D3DXDisassembleEffect +D3DXDisassembleShader +D3DXFVFFromDeclarator +D3DXFileCreate +D3DXFillCubeTexture +D3DXFillCubeTextureTX +D3DXFillTexture +D3DXFillTextureTX +D3DXFillVolumeTexture +D3DXFillVolumeTextureTX +D3DXFilterTexture +D3DXFindShaderComment +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFrameAppendChild +D3DXFrameCalculateBoundingSphere +D3DXFrameDestroy +D3DXFrameFind +D3DXFrameNumNamedMatrices +D3DXFrameRegisterNamedMatrices +D3DXFresnelTerm +D3DXGatherFragments +D3DXGatherFragmentsFromFileA +D3DXGatherFragmentsFromFileW +D3DXGatherFragmentsFromResourceA +D3DXGatherFragmentsFromResourceW +D3DXGenerateOutputDecl +D3DXGeneratePMesh +D3DXGetDeclLength +D3DXGetDeclVertexSize +D3DXGetDriverLevel +D3DXGetFVFVertexSize +D3DXGetImageInfoFromFileA +D3DXGetImageInfoFromFileInMemory +D3DXGetImageInfoFromFileW +D3DXGetImageInfoFromResourceA +D3DXGetImageInfoFromResourceW +D3DXGetPixelShaderProfile +D3DXGetShaderConstantTable +D3DXGetShaderInputSemantics +D3DXGetShaderOutputSemantics +D3DXGetShaderSamplers +D3DXGetShaderSize +D3DXGetShaderVersion +D3DXGetTargetDescByName +D3DXGetTargetDescByVersion +D3DXGetVertexShaderProfile +D3DXIntersect +D3DXIntersectSubset +D3DXIntersectTri +D3DXLoadMeshFromXA +D3DXLoadMeshFromXInMemory +D3DXLoadMeshFromXResource +D3DXLoadMeshFromXW +D3DXLoadMeshFromXof +D3DXLoadMeshHierarchyFromXA +D3DXLoadMeshHierarchyFromXInMemory +D3DXLoadMeshHierarchyFromXW +D3DXLoadPRTBufferFromFileA +D3DXLoadPRTBufferFromFileW +D3DXLoadPRTCompBufferFromFileA +D3DXLoadPRTCompBufferFromFileW +D3DXLoadPatchMeshFromXof +D3DXLoadSkinMeshFromXof +D3DXLoadSurfaceFromFileA +D3DXLoadSurfaceFromFileInMemory +D3DXLoadSurfaceFromFileW +D3DXLoadSurfaceFromMemory +D3DXLoadSurfaceFromResourceA +D3DXLoadSurfaceFromResourceW +D3DXLoadSurfaceFromSurface +D3DXLoadVolumeFromFileA +D3DXLoadVolumeFromFileInMemory +D3DXLoadVolumeFromFileW +D3DXLoadVolumeFromMemory +D3DXLoadVolumeFromResourceA +D3DXLoadVolumeFromResourceW +D3DXLoadVolumeFromVolume +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXOptimizeFaces +D3DXOptimizeVertices +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXPreprocessShader +D3DXPreprocessShaderFromFileA +D3DXPreprocessShaderFromFileW +D3DXPreprocessShaderFromResourceA +D3DXPreprocessShaderFromResourceW +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXRectPatchSize +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHPRTCompSplitMeshSC +D3DXSHPRTCompSuperCluster +D3DXSHProjectCubeMap +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSaveMeshHierarchyToFileA +D3DXSaveMeshHierarchyToFileW +D3DXSaveMeshToXA +D3DXSaveMeshToXW +D3DXSavePRTBufferToFileA +D3DXSavePRTBufferToFileW +D3DXSavePRTCompBufferToFileA +D3DXSavePRTCompBufferToFileW +D3DXSaveSurfaceToFileA +D3DXSaveSurfaceToFileInMemory +D3DXSaveSurfaceToFileW +D3DXSaveTextureToFileA +D3DXSaveTextureToFileInMemory +D3DXSaveTextureToFileW +D3DXSaveVolumeToFileA +D3DXSaveVolumeToFileInMemory +D3DXSaveVolumeToFileW +D3DXSimplifyMesh +D3DXSphereBoundProbe +D3DXSplitMesh +D3DXTessellateNPatches +D3DXTessellateRectPatch +D3DXTessellateTriPatch +D3DXTriPatchSize +D3DXUVAtlasCreate +D3DXUVAtlasPack +D3DXUVAtlasPartition +D3DXValidMesh +D3DXValidPatchMesh +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray +D3DXWeldVertices
diff --git a/mingw-w64-crt/lib64/d3dx9_29.def b/mingw-w64-crt/lib64/d3dx9_29.def new file mode 100644 index 0000000..5ab2e97 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx9_29.def
@@ -0,0 +1,339 @@ +; +; Definition file of d3dx9_29.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx9_29.dll" +EXPORTS +D3DXAssembleShader +D3DXAssembleShaderFromFileA +D3DXAssembleShaderFromFileW +D3DXAssembleShaderFromResourceA +D3DXAssembleShaderFromResourceW +D3DXBoxBoundProbe +D3DXCheckCubeTextureRequirements +D3DXCheckTextureRequirements +D3DXCheckVersion +D3DXCheckVolumeTextureRequirements +D3DXCleanMesh +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXCompileShader +D3DXCompileShaderFromFileA +D3DXCompileShaderFromFileW +D3DXCompileShaderFromResourceA +D3DXCompileShaderFromResourceW +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXComputeIMTFromPerTexelSignal +D3DXComputeIMTFromPerVertexSignal +D3DXComputeIMTFromSignal +D3DXComputeIMTFromTexture +D3DXComputeNormalMap +D3DXComputeNormals +D3DXComputeTangent +D3DXComputeTangentFrame +D3DXComputeTangentFrameEx +D3DXConcatenateMeshes +D3DXConvertMeshSubsetToSingleStrip +D3DXConvertMeshSubsetToStrips +D3DXCpuOptimizations +D3DXCreateAnimationController +D3DXCreateBox +D3DXCreateBuffer +D3DXCreateCompressedAnimationSet +D3DXCreateCubeTexture +D3DXCreateCubeTextureFromFileA +D3DXCreateCubeTextureFromFileExA +D3DXCreateCubeTextureFromFileExW +D3DXCreateCubeTextureFromFileInMemory +D3DXCreateCubeTextureFromFileInMemoryEx +D3DXCreateCubeTextureFromFileW +D3DXCreateCubeTextureFromResourceA +D3DXCreateCubeTextureFromResourceExA +D3DXCreateCubeTextureFromResourceExW +D3DXCreateCubeTextureFromResourceW +D3DXCreateCylinder +D3DXCreateEffect +D3DXCreateEffectCompiler +D3DXCreateEffectCompilerFromFileA +D3DXCreateEffectCompilerFromFileW +D3DXCreateEffectCompilerFromResourceA +D3DXCreateEffectCompilerFromResourceW +D3DXCreateEffectEx +D3DXCreateEffectFromFileA +D3DXCreateEffectFromFileExA +D3DXCreateEffectFromFileExW +D3DXCreateEffectFromFileW +D3DXCreateEffectFromResourceA +D3DXCreateEffectFromResourceExA +D3DXCreateEffectFromResourceExW +D3DXCreateEffectFromResourceW +D3DXCreateEffectPool +D3DXCreateFontA +D3DXCreateFontIndirectA +D3DXCreateFontIndirectW +D3DXCreateFontW +D3DXCreateFragmentLinker +D3DXCreateKeyframedAnimationSet +D3DXCreateLine +D3DXCreateMatrixStack +D3DXCreateMesh +D3DXCreateMeshFVF +D3DXCreateNPatchMesh +D3DXCreatePMeshFromStream +D3DXCreatePRTBuffer +D3DXCreatePRTBufferTex +D3DXCreatePRTCompBuffer +D3DXCreatePRTEngine +D3DXCreatePatchMesh +D3DXCreatePolygon +D3DXCreateRenderToEnvMap +D3DXCreateRenderToSurface +D3DXCreateSPMesh +D3DXCreateSkinInfo +D3DXCreateSkinInfoFVF +D3DXCreateSkinInfoFromBlendedMesh +D3DXCreateSphere +D3DXCreateSprite +D3DXCreateTeapot +D3DXCreateTextA +D3DXCreateTextW +D3DXCreateTexture +D3DXCreateTextureFromFileA +D3DXCreateTextureFromFileExA +D3DXCreateTextureFromFileExW +D3DXCreateTextureFromFileInMemory +D3DXCreateTextureFromFileInMemoryEx +D3DXCreateTextureFromFileW +D3DXCreateTextureFromResourceA +D3DXCreateTextureFromResourceExA +D3DXCreateTextureFromResourceExW +D3DXCreateTextureFromResourceW +D3DXCreateTextureGutterHelper +D3DXCreateTextureShader +D3DXCreateTorus +D3DXCreateVolumeTexture +D3DXCreateVolumeTextureFromFileA +D3DXCreateVolumeTextureFromFileExA +D3DXCreateVolumeTextureFromFileExW +D3DXCreateVolumeTextureFromFileInMemory +D3DXCreateVolumeTextureFromFileInMemoryEx +D3DXCreateVolumeTextureFromFileW +D3DXCreateVolumeTextureFromResourceA +D3DXCreateVolumeTextureFromResourceExA +D3DXCreateVolumeTextureFromResourceExW +D3DXCreateVolumeTextureFromResourceW +D3DXDebugMute +D3DXDeclaratorFromFVF +D3DXDisassembleEffect +D3DXDisassembleShader +D3DXFVFFromDeclarator +D3DXFileCreate +D3DXFillCubeTexture +D3DXFillCubeTextureTX +D3DXFillTexture +D3DXFillTextureTX +D3DXFillVolumeTexture +D3DXFillVolumeTextureTX +D3DXFilterTexture +D3DXFindShaderComment +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFrameAppendChild +D3DXFrameCalculateBoundingSphere +D3DXFrameDestroy +D3DXFrameFind +D3DXFrameNumNamedMatrices +D3DXFrameRegisterNamedMatrices +D3DXFresnelTerm +D3DXGatherFragments +D3DXGatherFragmentsFromFileA +D3DXGatherFragmentsFromFileW +D3DXGatherFragmentsFromResourceA +D3DXGatherFragmentsFromResourceW +D3DXGenerateOutputDecl +D3DXGeneratePMesh +D3DXGetDeclLength +D3DXGetDeclVertexSize +D3DXGetDriverLevel +D3DXGetFVFVertexSize +D3DXGetImageInfoFromFileA +D3DXGetImageInfoFromFileInMemory +D3DXGetImageInfoFromFileW +D3DXGetImageInfoFromResourceA +D3DXGetImageInfoFromResourceW +D3DXGetPixelShaderProfile +D3DXGetShaderConstantTable +D3DXGetShaderInputSemantics +D3DXGetShaderOutputSemantics +D3DXGetShaderSamplers +D3DXGetShaderSize +D3DXGetShaderVersion +D3DXGetTargetDescByName +D3DXGetTargetDescByVersion +D3DXGetVertexShaderProfile +D3DXIntersect +D3DXIntersectSubset +D3DXIntersectTri +D3DXLoadMeshFromXA +D3DXLoadMeshFromXInMemory +D3DXLoadMeshFromXResource +D3DXLoadMeshFromXW +D3DXLoadMeshFromXof +D3DXLoadMeshHierarchyFromXA +D3DXLoadMeshHierarchyFromXInMemory +D3DXLoadMeshHierarchyFromXW +D3DXLoadPRTBufferFromFileA +D3DXLoadPRTBufferFromFileW +D3DXLoadPRTCompBufferFromFileA +D3DXLoadPRTCompBufferFromFileW +D3DXLoadPatchMeshFromXof +D3DXLoadSkinMeshFromXof +D3DXLoadSurfaceFromFileA +D3DXLoadSurfaceFromFileInMemory +D3DXLoadSurfaceFromFileW +D3DXLoadSurfaceFromMemory +D3DXLoadSurfaceFromResourceA +D3DXLoadSurfaceFromResourceW +D3DXLoadSurfaceFromSurface +D3DXLoadVolumeFromFileA +D3DXLoadVolumeFromFileInMemory +D3DXLoadVolumeFromFileW +D3DXLoadVolumeFromMemory +D3DXLoadVolumeFromResourceA +D3DXLoadVolumeFromResourceW +D3DXLoadVolumeFromVolume +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXOptimizeFaces +D3DXOptimizeVertices +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXPreprocessShader +D3DXPreprocessShaderFromFileA +D3DXPreprocessShaderFromFileW +D3DXPreprocessShaderFromResourceA +D3DXPreprocessShaderFromResourceW +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXRectPatchSize +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHPRTCompSplitMeshSC +D3DXSHPRTCompSuperCluster +D3DXSHProjectCubeMap +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSaveMeshHierarchyToFileA +D3DXSaveMeshHierarchyToFileW +D3DXSaveMeshToXA +D3DXSaveMeshToXW +D3DXSavePRTBufferToFileA +D3DXSavePRTBufferToFileW +D3DXSavePRTCompBufferToFileA +D3DXSavePRTCompBufferToFileW +D3DXSaveSurfaceToFileA +D3DXSaveSurfaceToFileInMemory +D3DXSaveSurfaceToFileW +D3DXSaveTextureToFileA +D3DXSaveTextureToFileInMemory +D3DXSaveTextureToFileW +D3DXSaveVolumeToFileA +D3DXSaveVolumeToFileInMemory +D3DXSaveVolumeToFileW +D3DXSimplifyMesh +D3DXSphereBoundProbe +D3DXSplitMesh +D3DXTessellateNPatches +D3DXTessellateRectPatch +D3DXTessellateTriPatch +D3DXTriPatchSize +D3DXUVAtlasCreate +D3DXUVAtlasPack +D3DXUVAtlasPartition +D3DXValidMesh +D3DXValidPatchMesh +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray +D3DXWeldVertices
diff --git a/mingw-w64-crt/lib64/d3dx9_30.def b/mingw-w64-crt/lib64/d3dx9_30.def new file mode 100644 index 0000000..ee4e176 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx9_30.def
@@ -0,0 +1,339 @@ +; +; Definition file of d3dx9_30.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx9_30.dll" +EXPORTS +D3DXAssembleShader +D3DXAssembleShaderFromFileA +D3DXAssembleShaderFromFileW +D3DXAssembleShaderFromResourceA +D3DXAssembleShaderFromResourceW +D3DXBoxBoundProbe +D3DXCheckCubeTextureRequirements +D3DXCheckTextureRequirements +D3DXCheckVersion +D3DXCheckVolumeTextureRequirements +D3DXCleanMesh +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXCompileShader +D3DXCompileShaderFromFileA +D3DXCompileShaderFromFileW +D3DXCompileShaderFromResourceA +D3DXCompileShaderFromResourceW +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXComputeIMTFromPerTexelSignal +D3DXComputeIMTFromPerVertexSignal +D3DXComputeIMTFromSignal +D3DXComputeIMTFromTexture +D3DXComputeNormalMap +D3DXComputeNormals +D3DXComputeTangent +D3DXComputeTangentFrame +D3DXComputeTangentFrameEx +D3DXConcatenateMeshes +D3DXConvertMeshSubsetToSingleStrip +D3DXConvertMeshSubsetToStrips +D3DXCpuOptimizations +D3DXCreateAnimationController +D3DXCreateBox +D3DXCreateBuffer +D3DXCreateCompressedAnimationSet +D3DXCreateCubeTexture +D3DXCreateCubeTextureFromFileA +D3DXCreateCubeTextureFromFileExA +D3DXCreateCubeTextureFromFileExW +D3DXCreateCubeTextureFromFileInMemory +D3DXCreateCubeTextureFromFileInMemoryEx +D3DXCreateCubeTextureFromFileW +D3DXCreateCubeTextureFromResourceA +D3DXCreateCubeTextureFromResourceExA +D3DXCreateCubeTextureFromResourceExW +D3DXCreateCubeTextureFromResourceW +D3DXCreateCylinder +D3DXCreateEffect +D3DXCreateEffectCompiler +D3DXCreateEffectCompilerFromFileA +D3DXCreateEffectCompilerFromFileW +D3DXCreateEffectCompilerFromResourceA +D3DXCreateEffectCompilerFromResourceW +D3DXCreateEffectEx +D3DXCreateEffectFromFileA +D3DXCreateEffectFromFileExA +D3DXCreateEffectFromFileExW +D3DXCreateEffectFromFileW +D3DXCreateEffectFromResourceA +D3DXCreateEffectFromResourceExA +D3DXCreateEffectFromResourceExW +D3DXCreateEffectFromResourceW +D3DXCreateEffectPool +D3DXCreateFontA +D3DXCreateFontIndirectA +D3DXCreateFontIndirectW +D3DXCreateFontW +D3DXCreateFragmentLinker +D3DXCreateKeyframedAnimationSet +D3DXCreateLine +D3DXCreateMatrixStack +D3DXCreateMesh +D3DXCreateMeshFVF +D3DXCreateNPatchMesh +D3DXCreatePMeshFromStream +D3DXCreatePRTBuffer +D3DXCreatePRTBufferTex +D3DXCreatePRTCompBuffer +D3DXCreatePRTEngine +D3DXCreatePatchMesh +D3DXCreatePolygon +D3DXCreateRenderToEnvMap +D3DXCreateRenderToSurface +D3DXCreateSPMesh +D3DXCreateSkinInfo +D3DXCreateSkinInfoFVF +D3DXCreateSkinInfoFromBlendedMesh +D3DXCreateSphere +D3DXCreateSprite +D3DXCreateTeapot +D3DXCreateTextA +D3DXCreateTextW +D3DXCreateTexture +D3DXCreateTextureFromFileA +D3DXCreateTextureFromFileExA +D3DXCreateTextureFromFileExW +D3DXCreateTextureFromFileInMemory +D3DXCreateTextureFromFileInMemoryEx +D3DXCreateTextureFromFileW +D3DXCreateTextureFromResourceA +D3DXCreateTextureFromResourceExA +D3DXCreateTextureFromResourceExW +D3DXCreateTextureFromResourceW +D3DXCreateTextureGutterHelper +D3DXCreateTextureShader +D3DXCreateTorus +D3DXCreateVolumeTexture +D3DXCreateVolumeTextureFromFileA +D3DXCreateVolumeTextureFromFileExA +D3DXCreateVolumeTextureFromFileExW +D3DXCreateVolumeTextureFromFileInMemory +D3DXCreateVolumeTextureFromFileInMemoryEx +D3DXCreateVolumeTextureFromFileW +D3DXCreateVolumeTextureFromResourceA +D3DXCreateVolumeTextureFromResourceExA +D3DXCreateVolumeTextureFromResourceExW +D3DXCreateVolumeTextureFromResourceW +D3DXDebugMute +D3DXDeclaratorFromFVF +D3DXDisassembleEffect +D3DXDisassembleShader +D3DXFVFFromDeclarator +D3DXFileCreate +D3DXFillCubeTexture +D3DXFillCubeTextureTX +D3DXFillTexture +D3DXFillTextureTX +D3DXFillVolumeTexture +D3DXFillVolumeTextureTX +D3DXFilterTexture +D3DXFindShaderComment +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFrameAppendChild +D3DXFrameCalculateBoundingSphere +D3DXFrameDestroy +D3DXFrameFind +D3DXFrameNumNamedMatrices +D3DXFrameRegisterNamedMatrices +D3DXFresnelTerm +D3DXGatherFragments +D3DXGatherFragmentsFromFileA +D3DXGatherFragmentsFromFileW +D3DXGatherFragmentsFromResourceA +D3DXGatherFragmentsFromResourceW +D3DXGenerateOutputDecl +D3DXGeneratePMesh +D3DXGetDeclLength +D3DXGetDeclVertexSize +D3DXGetDriverLevel +D3DXGetFVFVertexSize +D3DXGetImageInfoFromFileA +D3DXGetImageInfoFromFileInMemory +D3DXGetImageInfoFromFileW +D3DXGetImageInfoFromResourceA +D3DXGetImageInfoFromResourceW +D3DXGetPixelShaderProfile +D3DXGetShaderConstantTable +D3DXGetShaderInputSemantics +D3DXGetShaderOutputSemantics +D3DXGetShaderSamplers +D3DXGetShaderSize +D3DXGetShaderVersion +D3DXGetTargetDescByName +D3DXGetTargetDescByVersion +D3DXGetVertexShaderProfile +D3DXIntersect +D3DXIntersectSubset +D3DXIntersectTri +D3DXLoadMeshFromXA +D3DXLoadMeshFromXInMemory +D3DXLoadMeshFromXResource +D3DXLoadMeshFromXW +D3DXLoadMeshFromXof +D3DXLoadMeshHierarchyFromXA +D3DXLoadMeshHierarchyFromXInMemory +D3DXLoadMeshHierarchyFromXW +D3DXLoadPRTBufferFromFileA +D3DXLoadPRTBufferFromFileW +D3DXLoadPRTCompBufferFromFileA +D3DXLoadPRTCompBufferFromFileW +D3DXLoadPatchMeshFromXof +D3DXLoadSkinMeshFromXof +D3DXLoadSurfaceFromFileA +D3DXLoadSurfaceFromFileInMemory +D3DXLoadSurfaceFromFileW +D3DXLoadSurfaceFromMemory +D3DXLoadSurfaceFromResourceA +D3DXLoadSurfaceFromResourceW +D3DXLoadSurfaceFromSurface +D3DXLoadVolumeFromFileA +D3DXLoadVolumeFromFileInMemory +D3DXLoadVolumeFromFileW +D3DXLoadVolumeFromMemory +D3DXLoadVolumeFromResourceA +D3DXLoadVolumeFromResourceW +D3DXLoadVolumeFromVolume +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXOptimizeFaces +D3DXOptimizeVertices +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXPreprocessShader +D3DXPreprocessShaderFromFileA +D3DXPreprocessShaderFromFileW +D3DXPreprocessShaderFromResourceA +D3DXPreprocessShaderFromResourceW +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXRectPatchSize +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHPRTCompSplitMeshSC +D3DXSHPRTCompSuperCluster +D3DXSHProjectCubeMap +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSaveMeshHierarchyToFileA +D3DXSaveMeshHierarchyToFileW +D3DXSaveMeshToXA +D3DXSaveMeshToXW +D3DXSavePRTBufferToFileA +D3DXSavePRTBufferToFileW +D3DXSavePRTCompBufferToFileA +D3DXSavePRTCompBufferToFileW +D3DXSaveSurfaceToFileA +D3DXSaveSurfaceToFileInMemory +D3DXSaveSurfaceToFileW +D3DXSaveTextureToFileA +D3DXSaveTextureToFileInMemory +D3DXSaveTextureToFileW +D3DXSaveVolumeToFileA +D3DXSaveVolumeToFileInMemory +D3DXSaveVolumeToFileW +D3DXSimplifyMesh +D3DXSphereBoundProbe +D3DXSplitMesh +D3DXTessellateNPatches +D3DXTessellateRectPatch +D3DXTessellateTriPatch +D3DXTriPatchSize +D3DXUVAtlasCreate +D3DXUVAtlasPack +D3DXUVAtlasPartition +D3DXValidMesh +D3DXValidPatchMesh +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray +D3DXWeldVertices
diff --git a/mingw-w64-crt/lib64/d3dx9_31.def b/mingw-w64-crt/lib64/d3dx9_31.def new file mode 100644 index 0000000..cb1485f --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx9_31.def
@@ -0,0 +1,336 @@ +; +; Definition file of d3dx9_31.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx9_31.dll" +EXPORTS +D3DXAssembleShader +D3DXAssembleShaderFromFileA +D3DXAssembleShaderFromFileW +D3DXAssembleShaderFromResourceA +D3DXAssembleShaderFromResourceW +D3DXBoxBoundProbe +D3DXCheckCubeTextureRequirements +D3DXCheckTextureRequirements +D3DXCheckVersion +D3DXCheckVolumeTextureRequirements +D3DXCleanMesh +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXCompileShader +D3DXCompileShaderFromFileA +D3DXCompileShaderFromFileW +D3DXCompileShaderFromResourceA +D3DXCompileShaderFromResourceW +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXComputeIMTFromPerTexelSignal +D3DXComputeIMTFromPerVertexSignal +D3DXComputeIMTFromSignal +D3DXComputeIMTFromTexture +D3DXComputeNormalMap +D3DXComputeNormals +D3DXComputeTangent +D3DXComputeTangentFrame +D3DXComputeTangentFrameEx +D3DXConcatenateMeshes +D3DXConvertMeshSubsetToSingleStrip +D3DXConvertMeshSubsetToStrips +D3DXCreateAnimationController +D3DXCreateBox +D3DXCreateBuffer +D3DXCreateCompressedAnimationSet +D3DXCreateCubeTexture +D3DXCreateCubeTextureFromFileA +D3DXCreateCubeTextureFromFileExA +D3DXCreateCubeTextureFromFileExW +D3DXCreateCubeTextureFromFileInMemory +D3DXCreateCubeTextureFromFileInMemoryEx +D3DXCreateCubeTextureFromFileW +D3DXCreateCubeTextureFromResourceA +D3DXCreateCubeTextureFromResourceExA +D3DXCreateCubeTextureFromResourceExW +D3DXCreateCubeTextureFromResourceW +D3DXCreateCylinder +D3DXCreateEffect +D3DXCreateEffectCompiler +D3DXCreateEffectCompilerFromFileA +D3DXCreateEffectCompilerFromFileW +D3DXCreateEffectCompilerFromResourceA +D3DXCreateEffectCompilerFromResourceW +D3DXCreateEffectEx +D3DXCreateEffectFromFileA +D3DXCreateEffectFromFileExA +D3DXCreateEffectFromFileExW +D3DXCreateEffectFromFileW +D3DXCreateEffectFromResourceA +D3DXCreateEffectFromResourceExA +D3DXCreateEffectFromResourceExW +D3DXCreateEffectFromResourceW +D3DXCreateEffectPool +D3DXCreateFontA +D3DXCreateFontIndirectA +D3DXCreateFontIndirectW +D3DXCreateFontW +D3DXCreateFragmentLinker +D3DXCreateKeyframedAnimationSet +D3DXCreateLine +D3DXCreateMatrixStack +D3DXCreateMesh +D3DXCreateMeshFVF +D3DXCreateNPatchMesh +D3DXCreatePMeshFromStream +D3DXCreatePRTBuffer +D3DXCreatePRTBufferTex +D3DXCreatePRTCompBuffer +D3DXCreatePRTEngine +D3DXCreatePatchMesh +D3DXCreatePolygon +D3DXCreateRenderToEnvMap +D3DXCreateRenderToSurface +D3DXCreateSPMesh +D3DXCreateSkinInfo +D3DXCreateSkinInfoFVF +D3DXCreateSkinInfoFromBlendedMesh +D3DXCreateSphere +D3DXCreateSprite +D3DXCreateTeapot +D3DXCreateTextA +D3DXCreateTextW +D3DXCreateTexture +D3DXCreateTextureFromFileA +D3DXCreateTextureFromFileExA +D3DXCreateTextureFromFileExW +D3DXCreateTextureFromFileInMemory +D3DXCreateTextureFromFileInMemoryEx +D3DXCreateTextureFromFileW +D3DXCreateTextureFromResourceA +D3DXCreateTextureFromResourceExA +D3DXCreateTextureFromResourceExW +D3DXCreateTextureFromResourceW +D3DXCreateTextureGutterHelper +D3DXCreateTextureShader +D3DXCreateTorus +D3DXCreateVolumeTexture +D3DXCreateVolumeTextureFromFileA +D3DXCreateVolumeTextureFromFileExA +D3DXCreateVolumeTextureFromFileExW +D3DXCreateVolumeTextureFromFileInMemory +D3DXCreateVolumeTextureFromFileInMemoryEx +D3DXCreateVolumeTextureFromFileW +D3DXCreateVolumeTextureFromResourceA +D3DXCreateVolumeTextureFromResourceExA +D3DXCreateVolumeTextureFromResourceExW +D3DXCreateVolumeTextureFromResourceW +D3DXDebugMute +D3DXDeclaratorFromFVF +D3DXDisassembleEffect +D3DXDisassembleShader +D3DXFVFFromDeclarator +D3DXFileCreate +D3DXFillCubeTexture +D3DXFillCubeTextureTX +D3DXFillTexture +D3DXFillTextureTX +D3DXFillVolumeTexture +D3DXFillVolumeTextureTX +D3DXFilterTexture +D3DXFindShaderComment +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFrameAppendChild +D3DXFrameCalculateBoundingSphere +D3DXFrameDestroy +D3DXFrameFind +D3DXFrameNumNamedMatrices +D3DXFrameRegisterNamedMatrices +D3DXFresnelTerm +D3DXGatherFragments +D3DXGatherFragmentsFromFileA +D3DXGatherFragmentsFromFileW +D3DXGatherFragmentsFromResourceA +D3DXGatherFragmentsFromResourceW +D3DXGenerateOutputDecl +D3DXGeneratePMesh +D3DXGetDeclLength +D3DXGetDeclVertexSize +D3DXGetDriverLevel +D3DXGetFVFVertexSize +D3DXGetImageInfoFromFileA +D3DXGetImageInfoFromFileInMemory +D3DXGetImageInfoFromFileW +D3DXGetImageInfoFromResourceA +D3DXGetImageInfoFromResourceW +D3DXGetPixelShaderProfile +D3DXGetShaderConstantTable +D3DXGetShaderInputSemantics +D3DXGetShaderOutputSemantics +D3DXGetShaderSamplers +D3DXGetShaderSize +D3DXGetShaderVersion +D3DXGetVertexShaderProfile +D3DXIntersect +D3DXIntersectSubset +D3DXIntersectTri +D3DXLoadMeshFromXA +D3DXLoadMeshFromXInMemory +D3DXLoadMeshFromXResource +D3DXLoadMeshFromXW +D3DXLoadMeshFromXof +D3DXLoadMeshHierarchyFromXA +D3DXLoadMeshHierarchyFromXInMemory +D3DXLoadMeshHierarchyFromXW +D3DXLoadPRTBufferFromFileA +D3DXLoadPRTBufferFromFileW +D3DXLoadPRTCompBufferFromFileA +D3DXLoadPRTCompBufferFromFileW +D3DXLoadPatchMeshFromXof +D3DXLoadSkinMeshFromXof +D3DXLoadSurfaceFromFileA +D3DXLoadSurfaceFromFileInMemory +D3DXLoadSurfaceFromFileW +D3DXLoadSurfaceFromMemory +D3DXLoadSurfaceFromResourceA +D3DXLoadSurfaceFromResourceW +D3DXLoadSurfaceFromSurface +D3DXLoadVolumeFromFileA +D3DXLoadVolumeFromFileInMemory +D3DXLoadVolumeFromFileW +D3DXLoadVolumeFromMemory +D3DXLoadVolumeFromResourceA +D3DXLoadVolumeFromResourceW +D3DXLoadVolumeFromVolume +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXOptimizeFaces +D3DXOptimizeVertices +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXPreprocessShader +D3DXPreprocessShaderFromFileA +D3DXPreprocessShaderFromFileW +D3DXPreprocessShaderFromResourceA +D3DXPreprocessShaderFromResourceW +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXRectPatchSize +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHPRTCompSplitMeshSC +D3DXSHPRTCompSuperCluster +D3DXSHProjectCubeMap +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSaveMeshHierarchyToFileA +D3DXSaveMeshHierarchyToFileW +D3DXSaveMeshToXA +D3DXSaveMeshToXW +D3DXSavePRTBufferToFileA +D3DXSavePRTBufferToFileW +D3DXSavePRTCompBufferToFileA +D3DXSavePRTCompBufferToFileW +D3DXSaveSurfaceToFileA +D3DXSaveSurfaceToFileInMemory +D3DXSaveSurfaceToFileW +D3DXSaveTextureToFileA +D3DXSaveTextureToFileInMemory +D3DXSaveTextureToFileW +D3DXSaveVolumeToFileA +D3DXSaveVolumeToFileInMemory +D3DXSaveVolumeToFileW +D3DXSimplifyMesh +D3DXSphereBoundProbe +D3DXSplitMesh +D3DXTessellateNPatches +D3DXTessellateRectPatch +D3DXTessellateTriPatch +D3DXTriPatchSize +D3DXUVAtlasCreate +D3DXUVAtlasPack +D3DXUVAtlasPartition +D3DXValidMesh +D3DXValidPatchMesh +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray +D3DXWeldVertices
diff --git a/mingw-w64-crt/lib64/d3dx9_32.def b/mingw-w64-crt/lib64/d3dx9_32.def new file mode 100644 index 0000000..28ca0df --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx9_32.def
@@ -0,0 +1,341 @@ +; +; Definition file of d3dx9_32.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx9_32.dll" +EXPORTS +D3DXAssembleShader +D3DXAssembleShaderFromFileA +D3DXAssembleShaderFromFileW +D3DXAssembleShaderFromResourceA +D3DXAssembleShaderFromResourceW +D3DXBoxBoundProbe +D3DXCheckCubeTextureRequirements +D3DXCheckTextureRequirements +D3DXCheckVersion +D3DXCheckVolumeTextureRequirements +D3DXCleanMesh +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXCompileShader +D3DXCompileShaderFromFileA +D3DXCompileShaderFromFileW +D3DXCompileShaderFromResourceA +D3DXCompileShaderFromResourceW +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXComputeIMTFromPerTexelSignal +D3DXComputeIMTFromPerVertexSignal +D3DXComputeIMTFromSignal +D3DXComputeIMTFromTexture +D3DXComputeNormalMap +D3DXComputeNormals +D3DXComputeTangent +D3DXComputeTangentFrame +D3DXComputeTangentFrameEx +D3DXConcatenateMeshes +D3DXConvertMeshSubsetToSingleStrip +D3DXConvertMeshSubsetToStrips +D3DXCreateAnimationController +D3DXCreateBox +D3DXCreateBuffer +D3DXCreateCompressedAnimationSet +D3DXCreateCubeTexture +D3DXCreateCubeTextureFromFileA +D3DXCreateCubeTextureFromFileExA +D3DXCreateCubeTextureFromFileExW +D3DXCreateCubeTextureFromFileInMemory +D3DXCreateCubeTextureFromFileInMemoryEx +D3DXCreateCubeTextureFromFileW +D3DXCreateCubeTextureFromResourceA +D3DXCreateCubeTextureFromResourceExA +D3DXCreateCubeTextureFromResourceExW +D3DXCreateCubeTextureFromResourceW +D3DXCreateCylinder +D3DXCreateEffect +D3DXCreateEffectCompiler +D3DXCreateEffectCompilerFromFileA +D3DXCreateEffectCompilerFromFileW +D3DXCreateEffectCompilerFromResourceA +D3DXCreateEffectCompilerFromResourceW +D3DXCreateEffectEx +D3DXCreateEffectFromFileA +D3DXCreateEffectFromFileExA +D3DXCreateEffectFromFileExW +D3DXCreateEffectFromFileW +D3DXCreateEffectFromResourceA +D3DXCreateEffectFromResourceExA +D3DXCreateEffectFromResourceExW +D3DXCreateEffectFromResourceW +D3DXCreateEffectPool +D3DXCreateFontA +D3DXCreateFontIndirectA +D3DXCreateFontIndirectW +D3DXCreateFontW +D3DXCreateFragmentLinker +D3DXCreateKeyframedAnimationSet +D3DXCreateLine +D3DXCreateMatrixStack +D3DXCreateMesh +D3DXCreateMeshFVF +D3DXCreateNPatchMesh +D3DXCreatePMeshFromStream +D3DXCreatePRTBuffer +D3DXCreatePRTBufferTex +D3DXCreatePRTCompBuffer +D3DXCreatePRTEngine +D3DXCreatePatchMesh +D3DXCreatePolygon +D3DXCreateRenderToEnvMap +D3DXCreateRenderToSurface +D3DXCreateSPMesh +D3DXCreateSkinInfo +D3DXCreateSkinInfoFVF +D3DXCreateSkinInfoFromBlendedMesh +D3DXCreateSphere +D3DXCreateSprite +D3DXCreateTeapot +D3DXCreateTextA +D3DXCreateTextW +D3DXCreateTexture +D3DXCreateTextureFromFileA +D3DXCreateTextureFromFileExA +D3DXCreateTextureFromFileExW +D3DXCreateTextureFromFileInMemory +D3DXCreateTextureFromFileInMemoryEx +D3DXCreateTextureFromFileW +D3DXCreateTextureFromResourceA +D3DXCreateTextureFromResourceExA +D3DXCreateTextureFromResourceExW +D3DXCreateTextureFromResourceW +D3DXCreateTextureGutterHelper +D3DXCreateTextureShader +D3DXCreateTorus +D3DXCreateVolumeTexture +D3DXCreateVolumeTextureFromFileA +D3DXCreateVolumeTextureFromFileExA +D3DXCreateVolumeTextureFromFileExW +D3DXCreateVolumeTextureFromFileInMemory +D3DXCreateVolumeTextureFromFileInMemoryEx +D3DXCreateVolumeTextureFromFileW +D3DXCreateVolumeTextureFromResourceA +D3DXCreateVolumeTextureFromResourceExA +D3DXCreateVolumeTextureFromResourceExW +D3DXCreateVolumeTextureFromResourceW +D3DXDebugMute +D3DXDeclaratorFromFVF +D3DXDisassembleEffect +D3DXDisassembleShader +D3DXFVFFromDeclarator +D3DXFileCreate +D3DXFillCubeTexture +D3DXFillCubeTextureTX +D3DXFillTexture +D3DXFillTextureTX +D3DXFillVolumeTexture +D3DXFillVolumeTextureTX +D3DXFilterTexture +D3DXFindShaderComment +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFrameAppendChild +D3DXFrameCalculateBoundingSphere +D3DXFrameDestroy +D3DXFrameFind +D3DXFrameNumNamedMatrices +D3DXFrameRegisterNamedMatrices +D3DXFresnelTerm +D3DXGatherFragments +D3DXGatherFragmentsFromFileA +D3DXGatherFragmentsFromFileW +D3DXGatherFragmentsFromResourceA +D3DXGatherFragmentsFromResourceW +D3DXGenerateOutputDecl +D3DXGeneratePMesh +D3DXGetDeclLength +D3DXGetDeclVertexSize +D3DXGetDriverLevel +D3DXGetFVFVertexSize +D3DXGetImageInfoFromFileA +D3DXGetImageInfoFromFileInMemory +D3DXGetImageInfoFromFileW +D3DXGetImageInfoFromResourceA +D3DXGetImageInfoFromResourceW +D3DXGetPixelShaderProfile +D3DXGetShaderConstantTable +D3DXGetShaderInputSemantics +D3DXGetShaderOutputSemantics +D3DXGetShaderSamplers +D3DXGetShaderSize +D3DXGetShaderVersion +D3DXGetVertexShaderProfile +D3DXIntersect +D3DXIntersectSubset +D3DXIntersectTri +D3DXLoadMeshFromXA +D3DXLoadMeshFromXInMemory +D3DXLoadMeshFromXResource +D3DXLoadMeshFromXW +D3DXLoadMeshFromXof +D3DXLoadMeshHierarchyFromXA +D3DXLoadMeshHierarchyFromXInMemory +D3DXLoadMeshHierarchyFromXW +D3DXLoadPRTBufferFromFileA +D3DXLoadPRTBufferFromFileW +D3DXLoadPRTCompBufferFromFileA +D3DXLoadPRTCompBufferFromFileW +D3DXLoadPatchMeshFromXof +D3DXLoadSkinMeshFromXof +D3DXLoadSurfaceFromFileA +D3DXLoadSurfaceFromFileInMemory +D3DXLoadSurfaceFromFileW +D3DXLoadSurfaceFromMemory +D3DXLoadSurfaceFromResourceA +D3DXLoadSurfaceFromResourceW +D3DXLoadSurfaceFromSurface +D3DXLoadVolumeFromFileA +D3DXLoadVolumeFromFileInMemory +D3DXLoadVolumeFromFileW +D3DXLoadVolumeFromMemory +D3DXLoadVolumeFromResourceA +D3DXLoadVolumeFromResourceW +D3DXLoadVolumeFromVolume +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXOptimizeFaces +D3DXOptimizeVertices +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXPreprocessShader +D3DXPreprocessShaderFromFileA +D3DXPreprocessShaderFromFileW +D3DXPreprocessShaderFromResourceA +D3DXPreprocessShaderFromResourceW +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXRectPatchSize +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHPRTCompSplitMeshSC +D3DXSHPRTCompSuperCluster +D3DXSHProjectCubeMap +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSaveMeshHierarchyToFileA +D3DXSaveMeshHierarchyToFileW +D3DXSaveMeshToXA +D3DXSaveMeshToXW +D3DXSavePRTBufferToFileA +D3DXSavePRTBufferToFileW +D3DXSavePRTCompBufferToFileA +D3DXSavePRTCompBufferToFileW +D3DXSaveSurfaceToFileA +D3DXSaveSurfaceToFileInMemory +D3DXSaveSurfaceToFileW +D3DXSaveTextureToFileA +D3DXSaveTextureToFileInMemory +D3DXSaveTextureToFileW +D3DXSaveVolumeToFileA +D3DXSaveVolumeToFileInMemory +D3DXSaveVolumeToFileW +D3DXSimplifyMesh +D3DXSphereBoundProbe +D3DXSplitMesh +D3DXTessellateNPatches +D3DXTessellateRectPatch +D3DXTessellateTriPatch +D3DXTriPatchSize +D3DXUVAtlasCreate +D3DXUVAtlasPack +D3DXUVAtlasPartition +D3DXValidMesh +D3DXValidPatchMesh +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray +D3DXWeldVertices
diff --git a/mingw-w64-crt/lib64/d3dx9_33.def b/mingw-w64-crt/lib64/d3dx9_33.def new file mode 100644 index 0000000..57b086b --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx9_33.def
@@ -0,0 +1,341 @@ +; +; Definition file of d3dx9_33.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx9_33.dll" +EXPORTS +D3DXAssembleShader +D3DXAssembleShaderFromFileA +D3DXAssembleShaderFromFileW +D3DXAssembleShaderFromResourceA +D3DXAssembleShaderFromResourceW +D3DXBoxBoundProbe +D3DXCheckCubeTextureRequirements +D3DXCheckTextureRequirements +D3DXCheckVersion +D3DXCheckVolumeTextureRequirements +D3DXCleanMesh +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXCompileShader +D3DXCompileShaderFromFileA +D3DXCompileShaderFromFileW +D3DXCompileShaderFromResourceA +D3DXCompileShaderFromResourceW +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXComputeIMTFromPerTexelSignal +D3DXComputeIMTFromPerVertexSignal +D3DXComputeIMTFromSignal +D3DXComputeIMTFromTexture +D3DXComputeNormalMap +D3DXComputeNormals +D3DXComputeTangent +D3DXComputeTangentFrame +D3DXComputeTangentFrameEx +D3DXConcatenateMeshes +D3DXConvertMeshSubsetToSingleStrip +D3DXConvertMeshSubsetToStrips +D3DXCreateAnimationController +D3DXCreateBox +D3DXCreateBuffer +D3DXCreateCompressedAnimationSet +D3DXCreateCubeTexture +D3DXCreateCubeTextureFromFileA +D3DXCreateCubeTextureFromFileExA +D3DXCreateCubeTextureFromFileExW +D3DXCreateCubeTextureFromFileInMemory +D3DXCreateCubeTextureFromFileInMemoryEx +D3DXCreateCubeTextureFromFileW +D3DXCreateCubeTextureFromResourceA +D3DXCreateCubeTextureFromResourceExA +D3DXCreateCubeTextureFromResourceExW +D3DXCreateCubeTextureFromResourceW +D3DXCreateCylinder +D3DXCreateEffect +D3DXCreateEffectCompiler +D3DXCreateEffectCompilerFromFileA +D3DXCreateEffectCompilerFromFileW +D3DXCreateEffectCompilerFromResourceA +D3DXCreateEffectCompilerFromResourceW +D3DXCreateEffectEx +D3DXCreateEffectFromFileA +D3DXCreateEffectFromFileExA +D3DXCreateEffectFromFileExW +D3DXCreateEffectFromFileW +D3DXCreateEffectFromResourceA +D3DXCreateEffectFromResourceExA +D3DXCreateEffectFromResourceExW +D3DXCreateEffectFromResourceW +D3DXCreateEffectPool +D3DXCreateFontA +D3DXCreateFontIndirectA +D3DXCreateFontIndirectW +D3DXCreateFontW +D3DXCreateFragmentLinker +D3DXCreateKeyframedAnimationSet +D3DXCreateLine +D3DXCreateMatrixStack +D3DXCreateMesh +D3DXCreateMeshFVF +D3DXCreateNPatchMesh +D3DXCreatePMeshFromStream +D3DXCreatePRTBuffer +D3DXCreatePRTBufferTex +D3DXCreatePRTCompBuffer +D3DXCreatePRTEngine +D3DXCreatePatchMesh +D3DXCreatePolygon +D3DXCreateRenderToEnvMap +D3DXCreateRenderToSurface +D3DXCreateSPMesh +D3DXCreateSkinInfo +D3DXCreateSkinInfoFVF +D3DXCreateSkinInfoFromBlendedMesh +D3DXCreateSphere +D3DXCreateSprite +D3DXCreateTeapot +D3DXCreateTextA +D3DXCreateTextW +D3DXCreateTexture +D3DXCreateTextureFromFileA +D3DXCreateTextureFromFileExA +D3DXCreateTextureFromFileExW +D3DXCreateTextureFromFileInMemory +D3DXCreateTextureFromFileInMemoryEx +D3DXCreateTextureFromFileW +D3DXCreateTextureFromResourceA +D3DXCreateTextureFromResourceExA +D3DXCreateTextureFromResourceExW +D3DXCreateTextureFromResourceW +D3DXCreateTextureGutterHelper +D3DXCreateTextureShader +D3DXCreateTorus +D3DXCreateVolumeTexture +D3DXCreateVolumeTextureFromFileA +D3DXCreateVolumeTextureFromFileExA +D3DXCreateVolumeTextureFromFileExW +D3DXCreateVolumeTextureFromFileInMemory +D3DXCreateVolumeTextureFromFileInMemoryEx +D3DXCreateVolumeTextureFromFileW +D3DXCreateVolumeTextureFromResourceA +D3DXCreateVolumeTextureFromResourceExA +D3DXCreateVolumeTextureFromResourceExW +D3DXCreateVolumeTextureFromResourceW +D3DXDebugMute +D3DXDeclaratorFromFVF +D3DXDisassembleEffect +D3DXDisassembleShader +D3DXFVFFromDeclarator +D3DXFileCreate +D3DXFillCubeTexture +D3DXFillCubeTextureTX +D3DXFillTexture +D3DXFillTextureTX +D3DXFillVolumeTexture +D3DXFillVolumeTextureTX +D3DXFilterTexture +D3DXFindShaderComment +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFrameAppendChild +D3DXFrameCalculateBoundingSphere +D3DXFrameDestroy +D3DXFrameFind +D3DXFrameNumNamedMatrices +D3DXFrameRegisterNamedMatrices +D3DXFresnelTerm +D3DXGatherFragments +D3DXGatherFragmentsFromFileA +D3DXGatherFragmentsFromFileW +D3DXGatherFragmentsFromResourceA +D3DXGatherFragmentsFromResourceW +D3DXGenerateOutputDecl +D3DXGeneratePMesh +D3DXGetDeclLength +D3DXGetDeclVertexSize +D3DXGetDriverLevel +D3DXGetFVFVertexSize +D3DXGetImageInfoFromFileA +D3DXGetImageInfoFromFileInMemory +D3DXGetImageInfoFromFileW +D3DXGetImageInfoFromResourceA +D3DXGetImageInfoFromResourceW +D3DXGetPixelShaderProfile +D3DXGetShaderConstantTable +D3DXGetShaderInputSemantics +D3DXGetShaderOutputSemantics +D3DXGetShaderSamplers +D3DXGetShaderSize +D3DXGetShaderVersion +D3DXGetVertexShaderProfile +D3DXIntersect +D3DXIntersectSubset +D3DXIntersectTri +D3DXLoadMeshFromXA +D3DXLoadMeshFromXInMemory +D3DXLoadMeshFromXResource +D3DXLoadMeshFromXW +D3DXLoadMeshFromXof +D3DXLoadMeshHierarchyFromXA +D3DXLoadMeshHierarchyFromXInMemory +D3DXLoadMeshHierarchyFromXW +D3DXLoadPRTBufferFromFileA +D3DXLoadPRTBufferFromFileW +D3DXLoadPRTCompBufferFromFileA +D3DXLoadPRTCompBufferFromFileW +D3DXLoadPatchMeshFromXof +D3DXLoadSkinMeshFromXof +D3DXLoadSurfaceFromFileA +D3DXLoadSurfaceFromFileInMemory +D3DXLoadSurfaceFromFileW +D3DXLoadSurfaceFromMemory +D3DXLoadSurfaceFromResourceA +D3DXLoadSurfaceFromResourceW +D3DXLoadSurfaceFromSurface +D3DXLoadVolumeFromFileA +D3DXLoadVolumeFromFileInMemory +D3DXLoadVolumeFromFileW +D3DXLoadVolumeFromMemory +D3DXLoadVolumeFromResourceA +D3DXLoadVolumeFromResourceW +D3DXLoadVolumeFromVolume +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXOptimizeFaces +D3DXOptimizeVertices +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXPreprocessShader +D3DXPreprocessShaderFromFileA +D3DXPreprocessShaderFromFileW +D3DXPreprocessShaderFromResourceA +D3DXPreprocessShaderFromResourceW +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXRectPatchSize +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHPRTCompSplitMeshSC +D3DXSHPRTCompSuperCluster +D3DXSHProjectCubeMap +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSaveMeshHierarchyToFileA +D3DXSaveMeshHierarchyToFileW +D3DXSaveMeshToXA +D3DXSaveMeshToXW +D3DXSavePRTBufferToFileA +D3DXSavePRTBufferToFileW +D3DXSavePRTCompBufferToFileA +D3DXSavePRTCompBufferToFileW +D3DXSaveSurfaceToFileA +D3DXSaveSurfaceToFileInMemory +D3DXSaveSurfaceToFileW +D3DXSaveTextureToFileA +D3DXSaveTextureToFileInMemory +D3DXSaveTextureToFileW +D3DXSaveVolumeToFileA +D3DXSaveVolumeToFileInMemory +D3DXSaveVolumeToFileW +D3DXSimplifyMesh +D3DXSphereBoundProbe +D3DXSplitMesh +D3DXTessellateNPatches +D3DXTessellateRectPatch +D3DXTessellateTriPatch +D3DXTriPatchSize +D3DXUVAtlasCreate +D3DXUVAtlasPack +D3DXUVAtlasPartition +D3DXValidMesh +D3DXValidPatchMesh +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray +D3DXWeldVertices
diff --git a/mingw-w64-crt/lib64/d3dx9_34.def b/mingw-w64-crt/lib64/d3dx9_34.def new file mode 100644 index 0000000..44e3e12 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx9_34.def
@@ -0,0 +1,341 @@ +; +; Definition file of d3dx9_34.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx9_34.dll" +EXPORTS +D3DXAssembleShader +D3DXAssembleShaderFromFileA +D3DXAssembleShaderFromFileW +D3DXAssembleShaderFromResourceA +D3DXAssembleShaderFromResourceW +D3DXBoxBoundProbe +D3DXCheckCubeTextureRequirements +D3DXCheckTextureRequirements +D3DXCheckVersion +D3DXCheckVolumeTextureRequirements +D3DXCleanMesh +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXCompileShader +D3DXCompileShaderFromFileA +D3DXCompileShaderFromFileW +D3DXCompileShaderFromResourceA +D3DXCompileShaderFromResourceW +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXComputeIMTFromPerTexelSignal +D3DXComputeIMTFromPerVertexSignal +D3DXComputeIMTFromSignal +D3DXComputeIMTFromTexture +D3DXComputeNormalMap +D3DXComputeNormals +D3DXComputeTangent +D3DXComputeTangentFrame +D3DXComputeTangentFrameEx +D3DXConcatenateMeshes +D3DXConvertMeshSubsetToSingleStrip +D3DXConvertMeshSubsetToStrips +D3DXCreateAnimationController +D3DXCreateBox +D3DXCreateBuffer +D3DXCreateCompressedAnimationSet +D3DXCreateCubeTexture +D3DXCreateCubeTextureFromFileA +D3DXCreateCubeTextureFromFileExA +D3DXCreateCubeTextureFromFileExW +D3DXCreateCubeTextureFromFileInMemory +D3DXCreateCubeTextureFromFileInMemoryEx +D3DXCreateCubeTextureFromFileW +D3DXCreateCubeTextureFromResourceA +D3DXCreateCubeTextureFromResourceExA +D3DXCreateCubeTextureFromResourceExW +D3DXCreateCubeTextureFromResourceW +D3DXCreateCylinder +D3DXCreateEffect +D3DXCreateEffectCompiler +D3DXCreateEffectCompilerFromFileA +D3DXCreateEffectCompilerFromFileW +D3DXCreateEffectCompilerFromResourceA +D3DXCreateEffectCompilerFromResourceW +D3DXCreateEffectEx +D3DXCreateEffectFromFileA +D3DXCreateEffectFromFileExA +D3DXCreateEffectFromFileExW +D3DXCreateEffectFromFileW +D3DXCreateEffectFromResourceA +D3DXCreateEffectFromResourceExA +D3DXCreateEffectFromResourceExW +D3DXCreateEffectFromResourceW +D3DXCreateEffectPool +D3DXCreateFontA +D3DXCreateFontIndirectA +D3DXCreateFontIndirectW +D3DXCreateFontW +D3DXCreateFragmentLinker +D3DXCreateKeyframedAnimationSet +D3DXCreateLine +D3DXCreateMatrixStack +D3DXCreateMesh +D3DXCreateMeshFVF +D3DXCreateNPatchMesh +D3DXCreatePMeshFromStream +D3DXCreatePRTBuffer +D3DXCreatePRTBufferTex +D3DXCreatePRTCompBuffer +D3DXCreatePRTEngine +D3DXCreatePatchMesh +D3DXCreatePolygon +D3DXCreateRenderToEnvMap +D3DXCreateRenderToSurface +D3DXCreateSPMesh +D3DXCreateSkinInfo +D3DXCreateSkinInfoFVF +D3DXCreateSkinInfoFromBlendedMesh +D3DXCreateSphere +D3DXCreateSprite +D3DXCreateTeapot +D3DXCreateTextA +D3DXCreateTextW +D3DXCreateTexture +D3DXCreateTextureFromFileA +D3DXCreateTextureFromFileExA +D3DXCreateTextureFromFileExW +D3DXCreateTextureFromFileInMemory +D3DXCreateTextureFromFileInMemoryEx +D3DXCreateTextureFromFileW +D3DXCreateTextureFromResourceA +D3DXCreateTextureFromResourceExA +D3DXCreateTextureFromResourceExW +D3DXCreateTextureFromResourceW +D3DXCreateTextureGutterHelper +D3DXCreateTextureShader +D3DXCreateTorus +D3DXCreateVolumeTexture +D3DXCreateVolumeTextureFromFileA +D3DXCreateVolumeTextureFromFileExA +D3DXCreateVolumeTextureFromFileExW +D3DXCreateVolumeTextureFromFileInMemory +D3DXCreateVolumeTextureFromFileInMemoryEx +D3DXCreateVolumeTextureFromFileW +D3DXCreateVolumeTextureFromResourceA +D3DXCreateVolumeTextureFromResourceExA +D3DXCreateVolumeTextureFromResourceExW +D3DXCreateVolumeTextureFromResourceW +D3DXDebugMute +D3DXDeclaratorFromFVF +D3DXDisassembleEffect +D3DXDisassembleShader +D3DXFVFFromDeclarator +D3DXFileCreate +D3DXFillCubeTexture +D3DXFillCubeTextureTX +D3DXFillTexture +D3DXFillTextureTX +D3DXFillVolumeTexture +D3DXFillVolumeTextureTX +D3DXFilterTexture +D3DXFindShaderComment +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFrameAppendChild +D3DXFrameCalculateBoundingSphere +D3DXFrameDestroy +D3DXFrameFind +D3DXFrameNumNamedMatrices +D3DXFrameRegisterNamedMatrices +D3DXFresnelTerm +D3DXGatherFragments +D3DXGatherFragmentsFromFileA +D3DXGatherFragmentsFromFileW +D3DXGatherFragmentsFromResourceA +D3DXGatherFragmentsFromResourceW +D3DXGenerateOutputDecl +D3DXGeneratePMesh +D3DXGetDeclLength +D3DXGetDeclVertexSize +D3DXGetDriverLevel +D3DXGetFVFVertexSize +D3DXGetImageInfoFromFileA +D3DXGetImageInfoFromFileInMemory +D3DXGetImageInfoFromFileW +D3DXGetImageInfoFromResourceA +D3DXGetImageInfoFromResourceW +D3DXGetPixelShaderProfile +D3DXGetShaderConstantTable +D3DXGetShaderInputSemantics +D3DXGetShaderOutputSemantics +D3DXGetShaderSamplers +D3DXGetShaderSize +D3DXGetShaderVersion +D3DXGetVertexShaderProfile +D3DXIntersect +D3DXIntersectSubset +D3DXIntersectTri +D3DXLoadMeshFromXA +D3DXLoadMeshFromXInMemory +D3DXLoadMeshFromXResource +D3DXLoadMeshFromXW +D3DXLoadMeshFromXof +D3DXLoadMeshHierarchyFromXA +D3DXLoadMeshHierarchyFromXInMemory +D3DXLoadMeshHierarchyFromXW +D3DXLoadPRTBufferFromFileA +D3DXLoadPRTBufferFromFileW +D3DXLoadPRTCompBufferFromFileA +D3DXLoadPRTCompBufferFromFileW +D3DXLoadPatchMeshFromXof +D3DXLoadSkinMeshFromXof +D3DXLoadSurfaceFromFileA +D3DXLoadSurfaceFromFileInMemory +D3DXLoadSurfaceFromFileW +D3DXLoadSurfaceFromMemory +D3DXLoadSurfaceFromResourceA +D3DXLoadSurfaceFromResourceW +D3DXLoadSurfaceFromSurface +D3DXLoadVolumeFromFileA +D3DXLoadVolumeFromFileInMemory +D3DXLoadVolumeFromFileW +D3DXLoadVolumeFromMemory +D3DXLoadVolumeFromResourceA +D3DXLoadVolumeFromResourceW +D3DXLoadVolumeFromVolume +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXOptimizeFaces +D3DXOptimizeVertices +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXPreprocessShader +D3DXPreprocessShaderFromFileA +D3DXPreprocessShaderFromFileW +D3DXPreprocessShaderFromResourceA +D3DXPreprocessShaderFromResourceW +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXRectPatchSize +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHPRTCompSplitMeshSC +D3DXSHPRTCompSuperCluster +D3DXSHProjectCubeMap +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSaveMeshHierarchyToFileA +D3DXSaveMeshHierarchyToFileW +D3DXSaveMeshToXA +D3DXSaveMeshToXW +D3DXSavePRTBufferToFileA +D3DXSavePRTBufferToFileW +D3DXSavePRTCompBufferToFileA +D3DXSavePRTCompBufferToFileW +D3DXSaveSurfaceToFileA +D3DXSaveSurfaceToFileInMemory +D3DXSaveSurfaceToFileW +D3DXSaveTextureToFileA +D3DXSaveTextureToFileInMemory +D3DXSaveTextureToFileW +D3DXSaveVolumeToFileA +D3DXSaveVolumeToFileInMemory +D3DXSaveVolumeToFileW +D3DXSimplifyMesh +D3DXSphereBoundProbe +D3DXSplitMesh +D3DXTessellateNPatches +D3DXTessellateRectPatch +D3DXTessellateTriPatch +D3DXTriPatchSize +D3DXUVAtlasCreate +D3DXUVAtlasPack +D3DXUVAtlasPartition +D3DXValidMesh +D3DXValidPatchMesh +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray +D3DXWeldVertices
diff --git a/mingw-w64-crt/lib64/d3dx9_35.def b/mingw-w64-crt/lib64/d3dx9_35.def new file mode 100644 index 0000000..5135323 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx9_35.def
@@ -0,0 +1,341 @@ +; +; Definition file of d3dx9_35.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx9_35.dll" +EXPORTS +D3DXAssembleShader +D3DXAssembleShaderFromFileA +D3DXAssembleShaderFromFileW +D3DXAssembleShaderFromResourceA +D3DXAssembleShaderFromResourceW +D3DXBoxBoundProbe +D3DXCheckCubeTextureRequirements +D3DXCheckTextureRequirements +D3DXCheckVersion +D3DXCheckVolumeTextureRequirements +D3DXCleanMesh +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXCompileShader +D3DXCompileShaderFromFileA +D3DXCompileShaderFromFileW +D3DXCompileShaderFromResourceA +D3DXCompileShaderFromResourceW +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXComputeIMTFromPerTexelSignal +D3DXComputeIMTFromPerVertexSignal +D3DXComputeIMTFromSignal +D3DXComputeIMTFromTexture +D3DXComputeNormalMap +D3DXComputeNormals +D3DXComputeTangent +D3DXComputeTangentFrame +D3DXComputeTangentFrameEx +D3DXConcatenateMeshes +D3DXConvertMeshSubsetToSingleStrip +D3DXConvertMeshSubsetToStrips +D3DXCreateAnimationController +D3DXCreateBox +D3DXCreateBuffer +D3DXCreateCompressedAnimationSet +D3DXCreateCubeTexture +D3DXCreateCubeTextureFromFileA +D3DXCreateCubeTextureFromFileExA +D3DXCreateCubeTextureFromFileExW +D3DXCreateCubeTextureFromFileInMemory +D3DXCreateCubeTextureFromFileInMemoryEx +D3DXCreateCubeTextureFromFileW +D3DXCreateCubeTextureFromResourceA +D3DXCreateCubeTextureFromResourceExA +D3DXCreateCubeTextureFromResourceExW +D3DXCreateCubeTextureFromResourceW +D3DXCreateCylinder +D3DXCreateEffect +D3DXCreateEffectCompiler +D3DXCreateEffectCompilerFromFileA +D3DXCreateEffectCompilerFromFileW +D3DXCreateEffectCompilerFromResourceA +D3DXCreateEffectCompilerFromResourceW +D3DXCreateEffectEx +D3DXCreateEffectFromFileA +D3DXCreateEffectFromFileExA +D3DXCreateEffectFromFileExW +D3DXCreateEffectFromFileW +D3DXCreateEffectFromResourceA +D3DXCreateEffectFromResourceExA +D3DXCreateEffectFromResourceExW +D3DXCreateEffectFromResourceW +D3DXCreateEffectPool +D3DXCreateFontA +D3DXCreateFontIndirectA +D3DXCreateFontIndirectW +D3DXCreateFontW +D3DXCreateFragmentLinker +D3DXCreateKeyframedAnimationSet +D3DXCreateLine +D3DXCreateMatrixStack +D3DXCreateMesh +D3DXCreateMeshFVF +D3DXCreateNPatchMesh +D3DXCreatePMeshFromStream +D3DXCreatePRTBuffer +D3DXCreatePRTBufferTex +D3DXCreatePRTCompBuffer +D3DXCreatePRTEngine +D3DXCreatePatchMesh +D3DXCreatePolygon +D3DXCreateRenderToEnvMap +D3DXCreateRenderToSurface +D3DXCreateSPMesh +D3DXCreateSkinInfo +D3DXCreateSkinInfoFVF +D3DXCreateSkinInfoFromBlendedMesh +D3DXCreateSphere +D3DXCreateSprite +D3DXCreateTeapot +D3DXCreateTextA +D3DXCreateTextW +D3DXCreateTexture +D3DXCreateTextureFromFileA +D3DXCreateTextureFromFileExA +D3DXCreateTextureFromFileExW +D3DXCreateTextureFromFileInMemory +D3DXCreateTextureFromFileInMemoryEx +D3DXCreateTextureFromFileW +D3DXCreateTextureFromResourceA +D3DXCreateTextureFromResourceExA +D3DXCreateTextureFromResourceExW +D3DXCreateTextureFromResourceW +D3DXCreateTextureGutterHelper +D3DXCreateTextureShader +D3DXCreateTorus +D3DXCreateVolumeTexture +D3DXCreateVolumeTextureFromFileA +D3DXCreateVolumeTextureFromFileExA +D3DXCreateVolumeTextureFromFileExW +D3DXCreateVolumeTextureFromFileInMemory +D3DXCreateVolumeTextureFromFileInMemoryEx +D3DXCreateVolumeTextureFromFileW +D3DXCreateVolumeTextureFromResourceA +D3DXCreateVolumeTextureFromResourceExA +D3DXCreateVolumeTextureFromResourceExW +D3DXCreateVolumeTextureFromResourceW +D3DXDebugMute +D3DXDeclaratorFromFVF +D3DXDisassembleEffect +D3DXDisassembleShader +D3DXFVFFromDeclarator +D3DXFileCreate +D3DXFillCubeTexture +D3DXFillCubeTextureTX +D3DXFillTexture +D3DXFillTextureTX +D3DXFillVolumeTexture +D3DXFillVolumeTextureTX +D3DXFilterTexture +D3DXFindShaderComment +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFrameAppendChild +D3DXFrameCalculateBoundingSphere +D3DXFrameDestroy +D3DXFrameFind +D3DXFrameNumNamedMatrices +D3DXFrameRegisterNamedMatrices +D3DXFresnelTerm +D3DXGatherFragments +D3DXGatherFragmentsFromFileA +D3DXGatherFragmentsFromFileW +D3DXGatherFragmentsFromResourceA +D3DXGatherFragmentsFromResourceW +D3DXGenerateOutputDecl +D3DXGeneratePMesh +D3DXGetDeclLength +D3DXGetDeclVertexSize +D3DXGetDriverLevel +D3DXGetFVFVertexSize +D3DXGetImageInfoFromFileA +D3DXGetImageInfoFromFileInMemory +D3DXGetImageInfoFromFileW +D3DXGetImageInfoFromResourceA +D3DXGetImageInfoFromResourceW +D3DXGetPixelShaderProfile +D3DXGetShaderConstantTable +D3DXGetShaderInputSemantics +D3DXGetShaderOutputSemantics +D3DXGetShaderSamplers +D3DXGetShaderSize +D3DXGetShaderVersion +D3DXGetVertexShaderProfile +D3DXIntersect +D3DXIntersectSubset +D3DXIntersectTri +D3DXLoadMeshFromXA +D3DXLoadMeshFromXInMemory +D3DXLoadMeshFromXResource +D3DXLoadMeshFromXW +D3DXLoadMeshFromXof +D3DXLoadMeshHierarchyFromXA +D3DXLoadMeshHierarchyFromXInMemory +D3DXLoadMeshHierarchyFromXW +D3DXLoadPRTBufferFromFileA +D3DXLoadPRTBufferFromFileW +D3DXLoadPRTCompBufferFromFileA +D3DXLoadPRTCompBufferFromFileW +D3DXLoadPatchMeshFromXof +D3DXLoadSkinMeshFromXof +D3DXLoadSurfaceFromFileA +D3DXLoadSurfaceFromFileInMemory +D3DXLoadSurfaceFromFileW +D3DXLoadSurfaceFromMemory +D3DXLoadSurfaceFromResourceA +D3DXLoadSurfaceFromResourceW +D3DXLoadSurfaceFromSurface +D3DXLoadVolumeFromFileA +D3DXLoadVolumeFromFileInMemory +D3DXLoadVolumeFromFileW +D3DXLoadVolumeFromMemory +D3DXLoadVolumeFromResourceA +D3DXLoadVolumeFromResourceW +D3DXLoadVolumeFromVolume +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXOptimizeFaces +D3DXOptimizeVertices +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXPreprocessShader +D3DXPreprocessShaderFromFileA +D3DXPreprocessShaderFromFileW +D3DXPreprocessShaderFromResourceA +D3DXPreprocessShaderFromResourceW +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXRectPatchSize +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHPRTCompSplitMeshSC +D3DXSHPRTCompSuperCluster +D3DXSHProjectCubeMap +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSaveMeshHierarchyToFileA +D3DXSaveMeshHierarchyToFileW +D3DXSaveMeshToXA +D3DXSaveMeshToXW +D3DXSavePRTBufferToFileA +D3DXSavePRTBufferToFileW +D3DXSavePRTCompBufferToFileA +D3DXSavePRTCompBufferToFileW +D3DXSaveSurfaceToFileA +D3DXSaveSurfaceToFileInMemory +D3DXSaveSurfaceToFileW +D3DXSaveTextureToFileA +D3DXSaveTextureToFileInMemory +D3DXSaveTextureToFileW +D3DXSaveVolumeToFileA +D3DXSaveVolumeToFileInMemory +D3DXSaveVolumeToFileW +D3DXSimplifyMesh +D3DXSphereBoundProbe +D3DXSplitMesh +D3DXTessellateNPatches +D3DXTessellateRectPatch +D3DXTessellateTriPatch +D3DXTriPatchSize +D3DXUVAtlasCreate +D3DXUVAtlasPack +D3DXUVAtlasPartition +D3DXValidMesh +D3DXValidPatchMesh +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray +D3DXWeldVertices
diff --git a/mingw-w64-crt/lib64/d3dx9_36.def b/mingw-w64-crt/lib64/d3dx9_36.def new file mode 100644 index 0000000..3f37a93 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx9_36.def
@@ -0,0 +1,343 @@ +; +; Definition file of d3dx9_36.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx9_36.dll" +EXPORTS +D3DXAssembleShader +D3DXAssembleShaderFromFileA +D3DXAssembleShaderFromFileW +D3DXAssembleShaderFromResourceA +D3DXAssembleShaderFromResourceW +D3DXBoxBoundProbe +D3DXCheckCubeTextureRequirements +D3DXCheckTextureRequirements +D3DXCheckVersion +D3DXCheckVolumeTextureRequirements +D3DXCleanMesh +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXCompileShader +D3DXCompileShaderFromFileA +D3DXCompileShaderFromFileW +D3DXCompileShaderFromResourceA +D3DXCompileShaderFromResourceW +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXComputeIMTFromPerTexelSignal +D3DXComputeIMTFromPerVertexSignal +D3DXComputeIMTFromSignal +D3DXComputeIMTFromTexture +D3DXComputeNormalMap +D3DXComputeNormals +D3DXComputeTangent +D3DXComputeTangentFrame +D3DXComputeTangentFrameEx +D3DXConcatenateMeshes +D3DXConvertMeshSubsetToSingleStrip +D3DXConvertMeshSubsetToStrips +D3DXCreateAnimationController +D3DXCreateBox +D3DXCreateBuffer +D3DXCreateCompressedAnimationSet +D3DXCreateCubeTexture +D3DXCreateCubeTextureFromFileA +D3DXCreateCubeTextureFromFileExA +D3DXCreateCubeTextureFromFileExW +D3DXCreateCubeTextureFromFileInMemory +D3DXCreateCubeTextureFromFileInMemoryEx +D3DXCreateCubeTextureFromFileW +D3DXCreateCubeTextureFromResourceA +D3DXCreateCubeTextureFromResourceExA +D3DXCreateCubeTextureFromResourceExW +D3DXCreateCubeTextureFromResourceW +D3DXCreateCylinder +D3DXCreateEffect +D3DXCreateEffectCompiler +D3DXCreateEffectCompilerFromFileA +D3DXCreateEffectCompilerFromFileW +D3DXCreateEffectCompilerFromResourceA +D3DXCreateEffectCompilerFromResourceW +D3DXCreateEffectEx +D3DXCreateEffectFromFileA +D3DXCreateEffectFromFileExA +D3DXCreateEffectFromFileExW +D3DXCreateEffectFromFileW +D3DXCreateEffectFromResourceA +D3DXCreateEffectFromResourceExA +D3DXCreateEffectFromResourceExW +D3DXCreateEffectFromResourceW +D3DXCreateEffectPool +D3DXCreateFontA +D3DXCreateFontIndirectA +D3DXCreateFontIndirectW +D3DXCreateFontW +D3DXCreateFragmentLinker +D3DXCreateFragmentLinkerEx +D3DXCreateKeyframedAnimationSet +D3DXCreateLine +D3DXCreateMatrixStack +D3DXCreateMesh +D3DXCreateMeshFVF +D3DXCreateNPatchMesh +D3DXCreatePMeshFromStream +D3DXCreatePRTBuffer +D3DXCreatePRTBufferTex +D3DXCreatePRTCompBuffer +D3DXCreatePRTEngine +D3DXCreatePatchMesh +D3DXCreatePolygon +D3DXCreateRenderToEnvMap +D3DXCreateRenderToSurface +D3DXCreateSPMesh +D3DXCreateSkinInfo +D3DXCreateSkinInfoFVF +D3DXCreateSkinInfoFromBlendedMesh +D3DXCreateSphere +D3DXCreateSprite +D3DXCreateTeapot +D3DXCreateTextA +D3DXCreateTextW +D3DXCreateTexture +D3DXCreateTextureFromFileA +D3DXCreateTextureFromFileExA +D3DXCreateTextureFromFileExW +D3DXCreateTextureFromFileInMemory +D3DXCreateTextureFromFileInMemoryEx +D3DXCreateTextureFromFileW +D3DXCreateTextureFromResourceA +D3DXCreateTextureFromResourceExA +D3DXCreateTextureFromResourceExW +D3DXCreateTextureFromResourceW +D3DXCreateTextureGutterHelper +D3DXCreateTextureShader +D3DXCreateTorus +D3DXCreateVolumeTexture +D3DXCreateVolumeTextureFromFileA +D3DXCreateVolumeTextureFromFileExA +D3DXCreateVolumeTextureFromFileExW +D3DXCreateVolumeTextureFromFileInMemory +D3DXCreateVolumeTextureFromFileInMemoryEx +D3DXCreateVolumeTextureFromFileW +D3DXCreateVolumeTextureFromResourceA +D3DXCreateVolumeTextureFromResourceExA +D3DXCreateVolumeTextureFromResourceExW +D3DXCreateVolumeTextureFromResourceW +D3DXDebugMute +D3DXDeclaratorFromFVF +D3DXDisassembleEffect +D3DXDisassembleShader +D3DXFVFFromDeclarator +D3DXFileCreate +D3DXFillCubeTexture +D3DXFillCubeTextureTX +D3DXFillTexture +D3DXFillTextureTX +D3DXFillVolumeTexture +D3DXFillVolumeTextureTX +D3DXFilterTexture +D3DXFindShaderComment +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFrameAppendChild +D3DXFrameCalculateBoundingSphere +D3DXFrameDestroy +D3DXFrameFind +D3DXFrameNumNamedMatrices +D3DXFrameRegisterNamedMatrices +D3DXFresnelTerm +D3DXGatherFragments +D3DXGatherFragmentsFromFileA +D3DXGatherFragmentsFromFileW +D3DXGatherFragmentsFromResourceA +D3DXGatherFragmentsFromResourceW +D3DXGenerateOutputDecl +D3DXGeneratePMesh +D3DXGetDeclLength +D3DXGetDeclVertexSize +D3DXGetDriverLevel +D3DXGetFVFVertexSize +D3DXGetImageInfoFromFileA +D3DXGetImageInfoFromFileInMemory +D3DXGetImageInfoFromFileW +D3DXGetImageInfoFromResourceA +D3DXGetImageInfoFromResourceW +D3DXGetPixelShaderProfile +D3DXGetShaderConstantTable +D3DXGetShaderConstantTableEx +D3DXGetShaderInputSemantics +D3DXGetShaderOutputSemantics +D3DXGetShaderSamplers +D3DXGetShaderSize +D3DXGetShaderVersion +D3DXGetVertexShaderProfile +D3DXIntersect +D3DXIntersectSubset +D3DXIntersectTri +D3DXLoadMeshFromXA +D3DXLoadMeshFromXInMemory +D3DXLoadMeshFromXResource +D3DXLoadMeshFromXW +D3DXLoadMeshFromXof +D3DXLoadMeshHierarchyFromXA +D3DXLoadMeshHierarchyFromXInMemory +D3DXLoadMeshHierarchyFromXW +D3DXLoadPRTBufferFromFileA +D3DXLoadPRTBufferFromFileW +D3DXLoadPRTCompBufferFromFileA +D3DXLoadPRTCompBufferFromFileW +D3DXLoadPatchMeshFromXof +D3DXLoadSkinMeshFromXof +D3DXLoadSurfaceFromFileA +D3DXLoadSurfaceFromFileInMemory +D3DXLoadSurfaceFromFileW +D3DXLoadSurfaceFromMemory +D3DXLoadSurfaceFromResourceA +D3DXLoadSurfaceFromResourceW +D3DXLoadSurfaceFromSurface +D3DXLoadVolumeFromFileA +D3DXLoadVolumeFromFileInMemory +D3DXLoadVolumeFromFileW +D3DXLoadVolumeFromMemory +D3DXLoadVolumeFromResourceA +D3DXLoadVolumeFromResourceW +D3DXLoadVolumeFromVolume +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXOptimizeFaces +D3DXOptimizeVertices +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXPreprocessShader +D3DXPreprocessShaderFromFileA +D3DXPreprocessShaderFromFileW +D3DXPreprocessShaderFromResourceA +D3DXPreprocessShaderFromResourceW +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXRectPatchSize +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHPRTCompSplitMeshSC +D3DXSHPRTCompSuperCluster +D3DXSHProjectCubeMap +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSaveMeshHierarchyToFileA +D3DXSaveMeshHierarchyToFileW +D3DXSaveMeshToXA +D3DXSaveMeshToXW +D3DXSavePRTBufferToFileA +D3DXSavePRTBufferToFileW +D3DXSavePRTCompBufferToFileA +D3DXSavePRTCompBufferToFileW +D3DXSaveSurfaceToFileA +D3DXSaveSurfaceToFileInMemory +D3DXSaveSurfaceToFileW +D3DXSaveTextureToFileA +D3DXSaveTextureToFileInMemory +D3DXSaveTextureToFileW +D3DXSaveVolumeToFileA +D3DXSaveVolumeToFileInMemory +D3DXSaveVolumeToFileW +D3DXSimplifyMesh +D3DXSphereBoundProbe +D3DXSplitMesh +D3DXTessellateNPatches +D3DXTessellateRectPatch +D3DXTessellateTriPatch +D3DXTriPatchSize +D3DXUVAtlasCreate +D3DXUVAtlasPack +D3DXUVAtlasPartition +D3DXValidMesh +D3DXValidPatchMesh +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray +D3DXWeldVertices
diff --git a/mingw-w64-crt/lib64/d3dx9_37.def b/mingw-w64-crt/lib64/d3dx9_37.def new file mode 100644 index 0000000..a2dd3b4 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx9_37.def
@@ -0,0 +1,343 @@ +; +; Definition file of d3dx9_37.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx9_37.dll" +EXPORTS +D3DXAssembleShader +D3DXAssembleShaderFromFileA +D3DXAssembleShaderFromFileW +D3DXAssembleShaderFromResourceA +D3DXAssembleShaderFromResourceW +D3DXBoxBoundProbe +D3DXCheckCubeTextureRequirements +D3DXCheckTextureRequirements +D3DXCheckVersion +D3DXCheckVolumeTextureRequirements +D3DXCleanMesh +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXCompileShader +D3DXCompileShaderFromFileA +D3DXCompileShaderFromFileW +D3DXCompileShaderFromResourceA +D3DXCompileShaderFromResourceW +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXComputeIMTFromPerTexelSignal +D3DXComputeIMTFromPerVertexSignal +D3DXComputeIMTFromSignal +D3DXComputeIMTFromTexture +D3DXComputeNormalMap +D3DXComputeNormals +D3DXComputeTangent +D3DXComputeTangentFrame +D3DXComputeTangentFrameEx +D3DXConcatenateMeshes +D3DXConvertMeshSubsetToSingleStrip +D3DXConvertMeshSubsetToStrips +D3DXCreateAnimationController +D3DXCreateBox +D3DXCreateBuffer +D3DXCreateCompressedAnimationSet +D3DXCreateCubeTexture +D3DXCreateCubeTextureFromFileA +D3DXCreateCubeTextureFromFileExA +D3DXCreateCubeTextureFromFileExW +D3DXCreateCubeTextureFromFileInMemory +D3DXCreateCubeTextureFromFileInMemoryEx +D3DXCreateCubeTextureFromFileW +D3DXCreateCubeTextureFromResourceA +D3DXCreateCubeTextureFromResourceExA +D3DXCreateCubeTextureFromResourceExW +D3DXCreateCubeTextureFromResourceW +D3DXCreateCylinder +D3DXCreateEffect +D3DXCreateEffectCompiler +D3DXCreateEffectCompilerFromFileA +D3DXCreateEffectCompilerFromFileW +D3DXCreateEffectCompilerFromResourceA +D3DXCreateEffectCompilerFromResourceW +D3DXCreateEffectEx +D3DXCreateEffectFromFileA +D3DXCreateEffectFromFileExA +D3DXCreateEffectFromFileExW +D3DXCreateEffectFromFileW +D3DXCreateEffectFromResourceA +D3DXCreateEffectFromResourceExA +D3DXCreateEffectFromResourceExW +D3DXCreateEffectFromResourceW +D3DXCreateEffectPool +D3DXCreateFontA +D3DXCreateFontIndirectA +D3DXCreateFontIndirectW +D3DXCreateFontW +D3DXCreateFragmentLinker +D3DXCreateFragmentLinkerEx +D3DXCreateKeyframedAnimationSet +D3DXCreateLine +D3DXCreateMatrixStack +D3DXCreateMesh +D3DXCreateMeshFVF +D3DXCreateNPatchMesh +D3DXCreatePMeshFromStream +D3DXCreatePRTBuffer +D3DXCreatePRTBufferTex +D3DXCreatePRTCompBuffer +D3DXCreatePRTEngine +D3DXCreatePatchMesh +D3DXCreatePolygon +D3DXCreateRenderToEnvMap +D3DXCreateRenderToSurface +D3DXCreateSPMesh +D3DXCreateSkinInfo +D3DXCreateSkinInfoFVF +D3DXCreateSkinInfoFromBlendedMesh +D3DXCreateSphere +D3DXCreateSprite +D3DXCreateTeapot +D3DXCreateTextA +D3DXCreateTextW +D3DXCreateTexture +D3DXCreateTextureFromFileA +D3DXCreateTextureFromFileExA +D3DXCreateTextureFromFileExW +D3DXCreateTextureFromFileInMemory +D3DXCreateTextureFromFileInMemoryEx +D3DXCreateTextureFromFileW +D3DXCreateTextureFromResourceA +D3DXCreateTextureFromResourceExA +D3DXCreateTextureFromResourceExW +D3DXCreateTextureFromResourceW +D3DXCreateTextureGutterHelper +D3DXCreateTextureShader +D3DXCreateTorus +D3DXCreateVolumeTexture +D3DXCreateVolumeTextureFromFileA +D3DXCreateVolumeTextureFromFileExA +D3DXCreateVolumeTextureFromFileExW +D3DXCreateVolumeTextureFromFileInMemory +D3DXCreateVolumeTextureFromFileInMemoryEx +D3DXCreateVolumeTextureFromFileW +D3DXCreateVolumeTextureFromResourceA +D3DXCreateVolumeTextureFromResourceExA +D3DXCreateVolumeTextureFromResourceExW +D3DXCreateVolumeTextureFromResourceW +D3DXDebugMute +D3DXDeclaratorFromFVF +D3DXDisassembleEffect +D3DXDisassembleShader +D3DXFVFFromDeclarator +D3DXFileCreate +D3DXFillCubeTexture +D3DXFillCubeTextureTX +D3DXFillTexture +D3DXFillTextureTX +D3DXFillVolumeTexture +D3DXFillVolumeTextureTX +D3DXFilterTexture +D3DXFindShaderComment +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFrameAppendChild +D3DXFrameCalculateBoundingSphere +D3DXFrameDestroy +D3DXFrameFind +D3DXFrameNumNamedMatrices +D3DXFrameRegisterNamedMatrices +D3DXFresnelTerm +D3DXGatherFragments +D3DXGatherFragmentsFromFileA +D3DXGatherFragmentsFromFileW +D3DXGatherFragmentsFromResourceA +D3DXGatherFragmentsFromResourceW +D3DXGenerateOutputDecl +D3DXGeneratePMesh +D3DXGetDeclLength +D3DXGetDeclVertexSize +D3DXGetDriverLevel +D3DXGetFVFVertexSize +D3DXGetImageInfoFromFileA +D3DXGetImageInfoFromFileInMemory +D3DXGetImageInfoFromFileW +D3DXGetImageInfoFromResourceA +D3DXGetImageInfoFromResourceW +D3DXGetPixelShaderProfile +D3DXGetShaderConstantTable +D3DXGetShaderConstantTableEx +D3DXGetShaderInputSemantics +D3DXGetShaderOutputSemantics +D3DXGetShaderSamplers +D3DXGetShaderSize +D3DXGetShaderVersion +D3DXGetVertexShaderProfile +D3DXIntersect +D3DXIntersectSubset +D3DXIntersectTri +D3DXLoadMeshFromXA +D3DXLoadMeshFromXInMemory +D3DXLoadMeshFromXResource +D3DXLoadMeshFromXW +D3DXLoadMeshFromXof +D3DXLoadMeshHierarchyFromXA +D3DXLoadMeshHierarchyFromXInMemory +D3DXLoadMeshHierarchyFromXW +D3DXLoadPRTBufferFromFileA +D3DXLoadPRTBufferFromFileW +D3DXLoadPRTCompBufferFromFileA +D3DXLoadPRTCompBufferFromFileW +D3DXLoadPatchMeshFromXof +D3DXLoadSkinMeshFromXof +D3DXLoadSurfaceFromFileA +D3DXLoadSurfaceFromFileInMemory +D3DXLoadSurfaceFromFileW +D3DXLoadSurfaceFromMemory +D3DXLoadSurfaceFromResourceA +D3DXLoadSurfaceFromResourceW +D3DXLoadSurfaceFromSurface +D3DXLoadVolumeFromFileA +D3DXLoadVolumeFromFileInMemory +D3DXLoadVolumeFromFileW +D3DXLoadVolumeFromMemory +D3DXLoadVolumeFromResourceA +D3DXLoadVolumeFromResourceW +D3DXLoadVolumeFromVolume +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXOptimizeFaces +D3DXOptimizeVertices +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXPreprocessShader +D3DXPreprocessShaderFromFileA +D3DXPreprocessShaderFromFileW +D3DXPreprocessShaderFromResourceA +D3DXPreprocessShaderFromResourceW +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXRectPatchSize +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHPRTCompSplitMeshSC +D3DXSHPRTCompSuperCluster +D3DXSHProjectCubeMap +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSaveMeshHierarchyToFileA +D3DXSaveMeshHierarchyToFileW +D3DXSaveMeshToXA +D3DXSaveMeshToXW +D3DXSavePRTBufferToFileA +D3DXSavePRTBufferToFileW +D3DXSavePRTCompBufferToFileA +D3DXSavePRTCompBufferToFileW +D3DXSaveSurfaceToFileA +D3DXSaveSurfaceToFileInMemory +D3DXSaveSurfaceToFileW +D3DXSaveTextureToFileA +D3DXSaveTextureToFileInMemory +D3DXSaveTextureToFileW +D3DXSaveVolumeToFileA +D3DXSaveVolumeToFileInMemory +D3DXSaveVolumeToFileW +D3DXSimplifyMesh +D3DXSphereBoundProbe +D3DXSplitMesh +D3DXTessellateNPatches +D3DXTessellateRectPatch +D3DXTessellateTriPatch +D3DXTriPatchSize +D3DXUVAtlasCreate +D3DXUVAtlasPack +D3DXUVAtlasPartition +D3DXValidMesh +D3DXValidPatchMesh +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray +D3DXWeldVertices
diff --git a/mingw-w64-crt/lib64/d3dx9_38.def b/mingw-w64-crt/lib64/d3dx9_38.def new file mode 100644 index 0000000..832e549 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx9_38.def
@@ -0,0 +1,343 @@ +; +; Definition file of d3dx9_38.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx9_38.dll" +EXPORTS +D3DXAssembleShader +D3DXAssembleShaderFromFileA +D3DXAssembleShaderFromFileW +D3DXAssembleShaderFromResourceA +D3DXAssembleShaderFromResourceW +D3DXBoxBoundProbe +D3DXCheckCubeTextureRequirements +D3DXCheckTextureRequirements +D3DXCheckVersion +D3DXCheckVolumeTextureRequirements +D3DXCleanMesh +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXCompileShader +D3DXCompileShaderFromFileA +D3DXCompileShaderFromFileW +D3DXCompileShaderFromResourceA +D3DXCompileShaderFromResourceW +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXComputeIMTFromPerTexelSignal +D3DXComputeIMTFromPerVertexSignal +D3DXComputeIMTFromSignal +D3DXComputeIMTFromTexture +D3DXComputeNormalMap +D3DXComputeNormals +D3DXComputeTangent +D3DXComputeTangentFrame +D3DXComputeTangentFrameEx +D3DXConcatenateMeshes +D3DXConvertMeshSubsetToSingleStrip +D3DXConvertMeshSubsetToStrips +D3DXCreateAnimationController +D3DXCreateBox +D3DXCreateBuffer +D3DXCreateCompressedAnimationSet +D3DXCreateCubeTexture +D3DXCreateCubeTextureFromFileA +D3DXCreateCubeTextureFromFileExA +D3DXCreateCubeTextureFromFileExW +D3DXCreateCubeTextureFromFileInMemory +D3DXCreateCubeTextureFromFileInMemoryEx +D3DXCreateCubeTextureFromFileW +D3DXCreateCubeTextureFromResourceA +D3DXCreateCubeTextureFromResourceExA +D3DXCreateCubeTextureFromResourceExW +D3DXCreateCubeTextureFromResourceW +D3DXCreateCylinder +D3DXCreateEffect +D3DXCreateEffectCompiler +D3DXCreateEffectCompilerFromFileA +D3DXCreateEffectCompilerFromFileW +D3DXCreateEffectCompilerFromResourceA +D3DXCreateEffectCompilerFromResourceW +D3DXCreateEffectEx +D3DXCreateEffectFromFileA +D3DXCreateEffectFromFileExA +D3DXCreateEffectFromFileExW +D3DXCreateEffectFromFileW +D3DXCreateEffectFromResourceA +D3DXCreateEffectFromResourceExA +D3DXCreateEffectFromResourceExW +D3DXCreateEffectFromResourceW +D3DXCreateEffectPool +D3DXCreateFontA +D3DXCreateFontIndirectA +D3DXCreateFontIndirectW +D3DXCreateFontW +D3DXCreateFragmentLinker +D3DXCreateFragmentLinkerEx +D3DXCreateKeyframedAnimationSet +D3DXCreateLine +D3DXCreateMatrixStack +D3DXCreateMesh +D3DXCreateMeshFVF +D3DXCreateNPatchMesh +D3DXCreatePMeshFromStream +D3DXCreatePRTBuffer +D3DXCreatePRTBufferTex +D3DXCreatePRTCompBuffer +D3DXCreatePRTEngine +D3DXCreatePatchMesh +D3DXCreatePolygon +D3DXCreateRenderToEnvMap +D3DXCreateRenderToSurface +D3DXCreateSPMesh +D3DXCreateSkinInfo +D3DXCreateSkinInfoFVF +D3DXCreateSkinInfoFromBlendedMesh +D3DXCreateSphere +D3DXCreateSprite +D3DXCreateTeapot +D3DXCreateTextA +D3DXCreateTextW +D3DXCreateTexture +D3DXCreateTextureFromFileA +D3DXCreateTextureFromFileExA +D3DXCreateTextureFromFileExW +D3DXCreateTextureFromFileInMemory +D3DXCreateTextureFromFileInMemoryEx +D3DXCreateTextureFromFileW +D3DXCreateTextureFromResourceA +D3DXCreateTextureFromResourceExA +D3DXCreateTextureFromResourceExW +D3DXCreateTextureFromResourceW +D3DXCreateTextureGutterHelper +D3DXCreateTextureShader +D3DXCreateTorus +D3DXCreateVolumeTexture +D3DXCreateVolumeTextureFromFileA +D3DXCreateVolumeTextureFromFileExA +D3DXCreateVolumeTextureFromFileExW +D3DXCreateVolumeTextureFromFileInMemory +D3DXCreateVolumeTextureFromFileInMemoryEx +D3DXCreateVolumeTextureFromFileW +D3DXCreateVolumeTextureFromResourceA +D3DXCreateVolumeTextureFromResourceExA +D3DXCreateVolumeTextureFromResourceExW +D3DXCreateVolumeTextureFromResourceW +D3DXDebugMute +D3DXDeclaratorFromFVF +D3DXDisassembleEffect +D3DXDisassembleShader +D3DXFVFFromDeclarator +D3DXFileCreate +D3DXFillCubeTexture +D3DXFillCubeTextureTX +D3DXFillTexture +D3DXFillTextureTX +D3DXFillVolumeTexture +D3DXFillVolumeTextureTX +D3DXFilterTexture +D3DXFindShaderComment +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFrameAppendChild +D3DXFrameCalculateBoundingSphere +D3DXFrameDestroy +D3DXFrameFind +D3DXFrameNumNamedMatrices +D3DXFrameRegisterNamedMatrices +D3DXFresnelTerm +D3DXGatherFragments +D3DXGatherFragmentsFromFileA +D3DXGatherFragmentsFromFileW +D3DXGatherFragmentsFromResourceA +D3DXGatherFragmentsFromResourceW +D3DXGenerateOutputDecl +D3DXGeneratePMesh +D3DXGetDeclLength +D3DXGetDeclVertexSize +D3DXGetDriverLevel +D3DXGetFVFVertexSize +D3DXGetImageInfoFromFileA +D3DXGetImageInfoFromFileInMemory +D3DXGetImageInfoFromFileW +D3DXGetImageInfoFromResourceA +D3DXGetImageInfoFromResourceW +D3DXGetPixelShaderProfile +D3DXGetShaderConstantTable +D3DXGetShaderConstantTableEx +D3DXGetShaderInputSemantics +D3DXGetShaderOutputSemantics +D3DXGetShaderSamplers +D3DXGetShaderSize +D3DXGetShaderVersion +D3DXGetVertexShaderProfile +D3DXIntersect +D3DXIntersectSubset +D3DXIntersectTri +D3DXLoadMeshFromXA +D3DXLoadMeshFromXInMemory +D3DXLoadMeshFromXResource +D3DXLoadMeshFromXW +D3DXLoadMeshFromXof +D3DXLoadMeshHierarchyFromXA +D3DXLoadMeshHierarchyFromXInMemory +D3DXLoadMeshHierarchyFromXW +D3DXLoadPRTBufferFromFileA +D3DXLoadPRTBufferFromFileW +D3DXLoadPRTCompBufferFromFileA +D3DXLoadPRTCompBufferFromFileW +D3DXLoadPatchMeshFromXof +D3DXLoadSkinMeshFromXof +D3DXLoadSurfaceFromFileA +D3DXLoadSurfaceFromFileInMemory +D3DXLoadSurfaceFromFileW +D3DXLoadSurfaceFromMemory +D3DXLoadSurfaceFromResourceA +D3DXLoadSurfaceFromResourceW +D3DXLoadSurfaceFromSurface +D3DXLoadVolumeFromFileA +D3DXLoadVolumeFromFileInMemory +D3DXLoadVolumeFromFileW +D3DXLoadVolumeFromMemory +D3DXLoadVolumeFromResourceA +D3DXLoadVolumeFromResourceW +D3DXLoadVolumeFromVolume +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXOptimizeFaces +D3DXOptimizeVertices +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXPreprocessShader +D3DXPreprocessShaderFromFileA +D3DXPreprocessShaderFromFileW +D3DXPreprocessShaderFromResourceA +D3DXPreprocessShaderFromResourceW +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXRectPatchSize +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHPRTCompSplitMeshSC +D3DXSHPRTCompSuperCluster +D3DXSHProjectCubeMap +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSaveMeshHierarchyToFileA +D3DXSaveMeshHierarchyToFileW +D3DXSaveMeshToXA +D3DXSaveMeshToXW +D3DXSavePRTBufferToFileA +D3DXSavePRTBufferToFileW +D3DXSavePRTCompBufferToFileA +D3DXSavePRTCompBufferToFileW +D3DXSaveSurfaceToFileA +D3DXSaveSurfaceToFileInMemory +D3DXSaveSurfaceToFileW +D3DXSaveTextureToFileA +D3DXSaveTextureToFileInMemory +D3DXSaveTextureToFileW +D3DXSaveVolumeToFileA +D3DXSaveVolumeToFileInMemory +D3DXSaveVolumeToFileW +D3DXSimplifyMesh +D3DXSphereBoundProbe +D3DXSplitMesh +D3DXTessellateNPatches +D3DXTessellateRectPatch +D3DXTessellateTriPatch +D3DXTriPatchSize +D3DXUVAtlasCreate +D3DXUVAtlasPack +D3DXUVAtlasPartition +D3DXValidMesh +D3DXValidPatchMesh +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray +D3DXWeldVertices
diff --git a/mingw-w64-crt/lib64/d3dx9_39.def b/mingw-w64-crt/lib64/d3dx9_39.def new file mode 100644 index 0000000..241d794 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx9_39.def
@@ -0,0 +1,343 @@ +; +; Definition file of d3dx9_39.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx9_39.dll" +EXPORTS +D3DXAssembleShader +D3DXAssembleShaderFromFileA +D3DXAssembleShaderFromFileW +D3DXAssembleShaderFromResourceA +D3DXAssembleShaderFromResourceW +D3DXBoxBoundProbe +D3DXCheckCubeTextureRequirements +D3DXCheckTextureRequirements +D3DXCheckVersion +D3DXCheckVolumeTextureRequirements +D3DXCleanMesh +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXCompileShader +D3DXCompileShaderFromFileA +D3DXCompileShaderFromFileW +D3DXCompileShaderFromResourceA +D3DXCompileShaderFromResourceW +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXComputeIMTFromPerTexelSignal +D3DXComputeIMTFromPerVertexSignal +D3DXComputeIMTFromSignal +D3DXComputeIMTFromTexture +D3DXComputeNormalMap +D3DXComputeNormals +D3DXComputeTangent +D3DXComputeTangentFrame +D3DXComputeTangentFrameEx +D3DXConcatenateMeshes +D3DXConvertMeshSubsetToSingleStrip +D3DXConvertMeshSubsetToStrips +D3DXCreateAnimationController +D3DXCreateBox +D3DXCreateBuffer +D3DXCreateCompressedAnimationSet +D3DXCreateCubeTexture +D3DXCreateCubeTextureFromFileA +D3DXCreateCubeTextureFromFileExA +D3DXCreateCubeTextureFromFileExW +D3DXCreateCubeTextureFromFileInMemory +D3DXCreateCubeTextureFromFileInMemoryEx +D3DXCreateCubeTextureFromFileW +D3DXCreateCubeTextureFromResourceA +D3DXCreateCubeTextureFromResourceExA +D3DXCreateCubeTextureFromResourceExW +D3DXCreateCubeTextureFromResourceW +D3DXCreateCylinder +D3DXCreateEffect +D3DXCreateEffectCompiler +D3DXCreateEffectCompilerFromFileA +D3DXCreateEffectCompilerFromFileW +D3DXCreateEffectCompilerFromResourceA +D3DXCreateEffectCompilerFromResourceW +D3DXCreateEffectEx +D3DXCreateEffectFromFileA +D3DXCreateEffectFromFileExA +D3DXCreateEffectFromFileExW +D3DXCreateEffectFromFileW +D3DXCreateEffectFromResourceA +D3DXCreateEffectFromResourceExA +D3DXCreateEffectFromResourceExW +D3DXCreateEffectFromResourceW +D3DXCreateEffectPool +D3DXCreateFontA +D3DXCreateFontIndirectA +D3DXCreateFontIndirectW +D3DXCreateFontW +D3DXCreateFragmentLinker +D3DXCreateFragmentLinkerEx +D3DXCreateKeyframedAnimationSet +D3DXCreateLine +D3DXCreateMatrixStack +D3DXCreateMesh +D3DXCreateMeshFVF +D3DXCreateNPatchMesh +D3DXCreatePMeshFromStream +D3DXCreatePRTBuffer +D3DXCreatePRTBufferTex +D3DXCreatePRTCompBuffer +D3DXCreatePRTEngine +D3DXCreatePatchMesh +D3DXCreatePolygon +D3DXCreateRenderToEnvMap +D3DXCreateRenderToSurface +D3DXCreateSPMesh +D3DXCreateSkinInfo +D3DXCreateSkinInfoFVF +D3DXCreateSkinInfoFromBlendedMesh +D3DXCreateSphere +D3DXCreateSprite +D3DXCreateTeapot +D3DXCreateTextA +D3DXCreateTextW +D3DXCreateTexture +D3DXCreateTextureFromFileA +D3DXCreateTextureFromFileExA +D3DXCreateTextureFromFileExW +D3DXCreateTextureFromFileInMemory +D3DXCreateTextureFromFileInMemoryEx +D3DXCreateTextureFromFileW +D3DXCreateTextureFromResourceA +D3DXCreateTextureFromResourceExA +D3DXCreateTextureFromResourceExW +D3DXCreateTextureFromResourceW +D3DXCreateTextureGutterHelper +D3DXCreateTextureShader +D3DXCreateTorus +D3DXCreateVolumeTexture +D3DXCreateVolumeTextureFromFileA +D3DXCreateVolumeTextureFromFileExA +D3DXCreateVolumeTextureFromFileExW +D3DXCreateVolumeTextureFromFileInMemory +D3DXCreateVolumeTextureFromFileInMemoryEx +D3DXCreateVolumeTextureFromFileW +D3DXCreateVolumeTextureFromResourceA +D3DXCreateVolumeTextureFromResourceExA +D3DXCreateVolumeTextureFromResourceExW +D3DXCreateVolumeTextureFromResourceW +D3DXDebugMute +D3DXDeclaratorFromFVF +D3DXDisassembleEffect +D3DXDisassembleShader +D3DXFVFFromDeclarator +D3DXFileCreate +D3DXFillCubeTexture +D3DXFillCubeTextureTX +D3DXFillTexture +D3DXFillTextureTX +D3DXFillVolumeTexture +D3DXFillVolumeTextureTX +D3DXFilterTexture +D3DXFindShaderComment +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFrameAppendChild +D3DXFrameCalculateBoundingSphere +D3DXFrameDestroy +D3DXFrameFind +D3DXFrameNumNamedMatrices +D3DXFrameRegisterNamedMatrices +D3DXFresnelTerm +D3DXGatherFragments +D3DXGatherFragmentsFromFileA +D3DXGatherFragmentsFromFileW +D3DXGatherFragmentsFromResourceA +D3DXGatherFragmentsFromResourceW +D3DXGenerateOutputDecl +D3DXGeneratePMesh +D3DXGetDeclLength +D3DXGetDeclVertexSize +D3DXGetDriverLevel +D3DXGetFVFVertexSize +D3DXGetImageInfoFromFileA +D3DXGetImageInfoFromFileInMemory +D3DXGetImageInfoFromFileW +D3DXGetImageInfoFromResourceA +D3DXGetImageInfoFromResourceW +D3DXGetPixelShaderProfile +D3DXGetShaderConstantTable +D3DXGetShaderConstantTableEx +D3DXGetShaderInputSemantics +D3DXGetShaderOutputSemantics +D3DXGetShaderSamplers +D3DXGetShaderSize +D3DXGetShaderVersion +D3DXGetVertexShaderProfile +D3DXIntersect +D3DXIntersectSubset +D3DXIntersectTri +D3DXLoadMeshFromXA +D3DXLoadMeshFromXInMemory +D3DXLoadMeshFromXResource +D3DXLoadMeshFromXW +D3DXLoadMeshFromXof +D3DXLoadMeshHierarchyFromXA +D3DXLoadMeshHierarchyFromXInMemory +D3DXLoadMeshHierarchyFromXW +D3DXLoadPRTBufferFromFileA +D3DXLoadPRTBufferFromFileW +D3DXLoadPRTCompBufferFromFileA +D3DXLoadPRTCompBufferFromFileW +D3DXLoadPatchMeshFromXof +D3DXLoadSkinMeshFromXof +D3DXLoadSurfaceFromFileA +D3DXLoadSurfaceFromFileInMemory +D3DXLoadSurfaceFromFileW +D3DXLoadSurfaceFromMemory +D3DXLoadSurfaceFromResourceA +D3DXLoadSurfaceFromResourceW +D3DXLoadSurfaceFromSurface +D3DXLoadVolumeFromFileA +D3DXLoadVolumeFromFileInMemory +D3DXLoadVolumeFromFileW +D3DXLoadVolumeFromMemory +D3DXLoadVolumeFromResourceA +D3DXLoadVolumeFromResourceW +D3DXLoadVolumeFromVolume +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXOptimizeFaces +D3DXOptimizeVertices +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXPreprocessShader +D3DXPreprocessShaderFromFileA +D3DXPreprocessShaderFromFileW +D3DXPreprocessShaderFromResourceA +D3DXPreprocessShaderFromResourceW +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXRectPatchSize +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHPRTCompSplitMeshSC +D3DXSHPRTCompSuperCluster +D3DXSHProjectCubeMap +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSaveMeshHierarchyToFileA +D3DXSaveMeshHierarchyToFileW +D3DXSaveMeshToXA +D3DXSaveMeshToXW +D3DXSavePRTBufferToFileA +D3DXSavePRTBufferToFileW +D3DXSavePRTCompBufferToFileA +D3DXSavePRTCompBufferToFileW +D3DXSaveSurfaceToFileA +D3DXSaveSurfaceToFileInMemory +D3DXSaveSurfaceToFileW +D3DXSaveTextureToFileA +D3DXSaveTextureToFileInMemory +D3DXSaveTextureToFileW +D3DXSaveVolumeToFileA +D3DXSaveVolumeToFileInMemory +D3DXSaveVolumeToFileW +D3DXSimplifyMesh +D3DXSphereBoundProbe +D3DXSplitMesh +D3DXTessellateNPatches +D3DXTessellateRectPatch +D3DXTessellateTriPatch +D3DXTriPatchSize +D3DXUVAtlasCreate +D3DXUVAtlasPack +D3DXUVAtlasPartition +D3DXValidMesh +D3DXValidPatchMesh +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray +D3DXWeldVertices
diff --git a/mingw-w64-crt/lib64/d3dx9_40.def b/mingw-w64-crt/lib64/d3dx9_40.def new file mode 100644 index 0000000..5ee6381 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx9_40.def
@@ -0,0 +1,343 @@ +; +; Definition file of d3dx9_40.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx9_40.dll" +EXPORTS +D3DXAssembleShader +D3DXAssembleShaderFromFileA +D3DXAssembleShaderFromFileW +D3DXAssembleShaderFromResourceA +D3DXAssembleShaderFromResourceW +D3DXBoxBoundProbe +D3DXCheckCubeTextureRequirements +D3DXCheckTextureRequirements +D3DXCheckVersion +D3DXCheckVolumeTextureRequirements +D3DXCleanMesh +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXCompileShader +D3DXCompileShaderFromFileA +D3DXCompileShaderFromFileW +D3DXCompileShaderFromResourceA +D3DXCompileShaderFromResourceW +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXComputeIMTFromPerTexelSignal +D3DXComputeIMTFromPerVertexSignal +D3DXComputeIMTFromSignal +D3DXComputeIMTFromTexture +D3DXComputeNormalMap +D3DXComputeNormals +D3DXComputeTangent +D3DXComputeTangentFrame +D3DXComputeTangentFrameEx +D3DXConcatenateMeshes +D3DXConvertMeshSubsetToSingleStrip +D3DXConvertMeshSubsetToStrips +D3DXCreateAnimationController +D3DXCreateBox +D3DXCreateBuffer +D3DXCreateCompressedAnimationSet +D3DXCreateCubeTexture +D3DXCreateCubeTextureFromFileA +D3DXCreateCubeTextureFromFileExA +D3DXCreateCubeTextureFromFileExW +D3DXCreateCubeTextureFromFileInMemory +D3DXCreateCubeTextureFromFileInMemoryEx +D3DXCreateCubeTextureFromFileW +D3DXCreateCubeTextureFromResourceA +D3DXCreateCubeTextureFromResourceExA +D3DXCreateCubeTextureFromResourceExW +D3DXCreateCubeTextureFromResourceW +D3DXCreateCylinder +D3DXCreateEffect +D3DXCreateEffectCompiler +D3DXCreateEffectCompilerFromFileA +D3DXCreateEffectCompilerFromFileW +D3DXCreateEffectCompilerFromResourceA +D3DXCreateEffectCompilerFromResourceW +D3DXCreateEffectEx +D3DXCreateEffectFromFileA +D3DXCreateEffectFromFileExA +D3DXCreateEffectFromFileExW +D3DXCreateEffectFromFileW +D3DXCreateEffectFromResourceA +D3DXCreateEffectFromResourceExA +D3DXCreateEffectFromResourceExW +D3DXCreateEffectFromResourceW +D3DXCreateEffectPool +D3DXCreateFontA +D3DXCreateFontIndirectA +D3DXCreateFontIndirectW +D3DXCreateFontW +D3DXCreateFragmentLinker +D3DXCreateFragmentLinkerEx +D3DXCreateKeyframedAnimationSet +D3DXCreateLine +D3DXCreateMatrixStack +D3DXCreateMesh +D3DXCreateMeshFVF +D3DXCreateNPatchMesh +D3DXCreatePMeshFromStream +D3DXCreatePRTBuffer +D3DXCreatePRTBufferTex +D3DXCreatePRTCompBuffer +D3DXCreatePRTEngine +D3DXCreatePatchMesh +D3DXCreatePolygon +D3DXCreateRenderToEnvMap +D3DXCreateRenderToSurface +D3DXCreateSPMesh +D3DXCreateSkinInfo +D3DXCreateSkinInfoFVF +D3DXCreateSkinInfoFromBlendedMesh +D3DXCreateSphere +D3DXCreateSprite +D3DXCreateTeapot +D3DXCreateTextA +D3DXCreateTextW +D3DXCreateTexture +D3DXCreateTextureFromFileA +D3DXCreateTextureFromFileExA +D3DXCreateTextureFromFileExW +D3DXCreateTextureFromFileInMemory +D3DXCreateTextureFromFileInMemoryEx +D3DXCreateTextureFromFileW +D3DXCreateTextureFromResourceA +D3DXCreateTextureFromResourceExA +D3DXCreateTextureFromResourceExW +D3DXCreateTextureFromResourceW +D3DXCreateTextureGutterHelper +D3DXCreateTextureShader +D3DXCreateTorus +D3DXCreateVolumeTexture +D3DXCreateVolumeTextureFromFileA +D3DXCreateVolumeTextureFromFileExA +D3DXCreateVolumeTextureFromFileExW +D3DXCreateVolumeTextureFromFileInMemory +D3DXCreateVolumeTextureFromFileInMemoryEx +D3DXCreateVolumeTextureFromFileW +D3DXCreateVolumeTextureFromResourceA +D3DXCreateVolumeTextureFromResourceExA +D3DXCreateVolumeTextureFromResourceExW +D3DXCreateVolumeTextureFromResourceW +D3DXDebugMute +D3DXDeclaratorFromFVF +D3DXDisassembleEffect +D3DXDisassembleShader +D3DXFVFFromDeclarator +D3DXFileCreate +D3DXFillCubeTexture +D3DXFillCubeTextureTX +D3DXFillTexture +D3DXFillTextureTX +D3DXFillVolumeTexture +D3DXFillVolumeTextureTX +D3DXFilterTexture +D3DXFindShaderComment +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFrameAppendChild +D3DXFrameCalculateBoundingSphere +D3DXFrameDestroy +D3DXFrameFind +D3DXFrameNumNamedMatrices +D3DXFrameRegisterNamedMatrices +D3DXFresnelTerm +D3DXGatherFragments +D3DXGatherFragmentsFromFileA +D3DXGatherFragmentsFromFileW +D3DXGatherFragmentsFromResourceA +D3DXGatherFragmentsFromResourceW +D3DXGenerateOutputDecl +D3DXGeneratePMesh +D3DXGetDeclLength +D3DXGetDeclVertexSize +D3DXGetDriverLevel +D3DXGetFVFVertexSize +D3DXGetImageInfoFromFileA +D3DXGetImageInfoFromFileInMemory +D3DXGetImageInfoFromFileW +D3DXGetImageInfoFromResourceA +D3DXGetImageInfoFromResourceW +D3DXGetPixelShaderProfile +D3DXGetShaderConstantTable +D3DXGetShaderConstantTableEx +D3DXGetShaderInputSemantics +D3DXGetShaderOutputSemantics +D3DXGetShaderSamplers +D3DXGetShaderSize +D3DXGetShaderVersion +D3DXGetVertexShaderProfile +D3DXIntersect +D3DXIntersectSubset +D3DXIntersectTri +D3DXLoadMeshFromXA +D3DXLoadMeshFromXInMemory +D3DXLoadMeshFromXResource +D3DXLoadMeshFromXW +D3DXLoadMeshFromXof +D3DXLoadMeshHierarchyFromXA +D3DXLoadMeshHierarchyFromXInMemory +D3DXLoadMeshHierarchyFromXW +D3DXLoadPRTBufferFromFileA +D3DXLoadPRTBufferFromFileW +D3DXLoadPRTCompBufferFromFileA +D3DXLoadPRTCompBufferFromFileW +D3DXLoadPatchMeshFromXof +D3DXLoadSkinMeshFromXof +D3DXLoadSurfaceFromFileA +D3DXLoadSurfaceFromFileInMemory +D3DXLoadSurfaceFromFileW +D3DXLoadSurfaceFromMemory +D3DXLoadSurfaceFromResourceA +D3DXLoadSurfaceFromResourceW +D3DXLoadSurfaceFromSurface +D3DXLoadVolumeFromFileA +D3DXLoadVolumeFromFileInMemory +D3DXLoadVolumeFromFileW +D3DXLoadVolumeFromMemory +D3DXLoadVolumeFromResourceA +D3DXLoadVolumeFromResourceW +D3DXLoadVolumeFromVolume +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXOptimizeFaces +D3DXOptimizeVertices +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXPreprocessShader +D3DXPreprocessShaderFromFileA +D3DXPreprocessShaderFromFileW +D3DXPreprocessShaderFromResourceA +D3DXPreprocessShaderFromResourceW +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXRectPatchSize +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHPRTCompSplitMeshSC +D3DXSHPRTCompSuperCluster +D3DXSHProjectCubeMap +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSaveMeshHierarchyToFileA +D3DXSaveMeshHierarchyToFileW +D3DXSaveMeshToXA +D3DXSaveMeshToXW +D3DXSavePRTBufferToFileA +D3DXSavePRTBufferToFileW +D3DXSavePRTCompBufferToFileA +D3DXSavePRTCompBufferToFileW +D3DXSaveSurfaceToFileA +D3DXSaveSurfaceToFileInMemory +D3DXSaveSurfaceToFileW +D3DXSaveTextureToFileA +D3DXSaveTextureToFileInMemory +D3DXSaveTextureToFileW +D3DXSaveVolumeToFileA +D3DXSaveVolumeToFileInMemory +D3DXSaveVolumeToFileW +D3DXSimplifyMesh +D3DXSphereBoundProbe +D3DXSplitMesh +D3DXTessellateNPatches +D3DXTessellateRectPatch +D3DXTessellateTriPatch +D3DXTriPatchSize +D3DXUVAtlasCreate +D3DXUVAtlasPack +D3DXUVAtlasPartition +D3DXValidMesh +D3DXValidPatchMesh +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray +D3DXWeldVertices
diff --git a/mingw-w64-crt/lib64/d3dx9_41.def b/mingw-w64-crt/lib64/d3dx9_41.def new file mode 100644 index 0000000..470b118 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx9_41.def
@@ -0,0 +1,343 @@ +; +; Definition file of d3dx9_41.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx9_41.dll" +EXPORTS +D3DXAssembleShader +D3DXAssembleShaderFromFileA +D3DXAssembleShaderFromFileW +D3DXAssembleShaderFromResourceA +D3DXAssembleShaderFromResourceW +D3DXBoxBoundProbe +D3DXCheckCubeTextureRequirements +D3DXCheckTextureRequirements +D3DXCheckVersion +D3DXCheckVolumeTextureRequirements +D3DXCleanMesh +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXCompileShader +D3DXCompileShaderFromFileA +D3DXCompileShaderFromFileW +D3DXCompileShaderFromResourceA +D3DXCompileShaderFromResourceW +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXComputeIMTFromPerTexelSignal +D3DXComputeIMTFromPerVertexSignal +D3DXComputeIMTFromSignal +D3DXComputeIMTFromTexture +D3DXComputeNormalMap +D3DXComputeNormals +D3DXComputeTangent +D3DXComputeTangentFrame +D3DXComputeTangentFrameEx +D3DXConcatenateMeshes +D3DXConvertMeshSubsetToSingleStrip +D3DXConvertMeshSubsetToStrips +D3DXCreateAnimationController +D3DXCreateBox +D3DXCreateBuffer +D3DXCreateCompressedAnimationSet +D3DXCreateCubeTexture +D3DXCreateCubeTextureFromFileA +D3DXCreateCubeTextureFromFileExA +D3DXCreateCubeTextureFromFileExW +D3DXCreateCubeTextureFromFileInMemory +D3DXCreateCubeTextureFromFileInMemoryEx +D3DXCreateCubeTextureFromFileW +D3DXCreateCubeTextureFromResourceA +D3DXCreateCubeTextureFromResourceExA +D3DXCreateCubeTextureFromResourceExW +D3DXCreateCubeTextureFromResourceW +D3DXCreateCylinder +D3DXCreateEffect +D3DXCreateEffectCompiler +D3DXCreateEffectCompilerFromFileA +D3DXCreateEffectCompilerFromFileW +D3DXCreateEffectCompilerFromResourceA +D3DXCreateEffectCompilerFromResourceW +D3DXCreateEffectEx +D3DXCreateEffectFromFileA +D3DXCreateEffectFromFileExA +D3DXCreateEffectFromFileExW +D3DXCreateEffectFromFileW +D3DXCreateEffectFromResourceA +D3DXCreateEffectFromResourceExA +D3DXCreateEffectFromResourceExW +D3DXCreateEffectFromResourceW +D3DXCreateEffectPool +D3DXCreateFontA +D3DXCreateFontIndirectA +D3DXCreateFontIndirectW +D3DXCreateFontW +D3DXCreateFragmentLinker +D3DXCreateFragmentLinkerEx +D3DXCreateKeyframedAnimationSet +D3DXCreateLine +D3DXCreateMatrixStack +D3DXCreateMesh +D3DXCreateMeshFVF +D3DXCreateNPatchMesh +D3DXCreatePMeshFromStream +D3DXCreatePRTBuffer +D3DXCreatePRTBufferTex +D3DXCreatePRTCompBuffer +D3DXCreatePRTEngine +D3DXCreatePatchMesh +D3DXCreatePolygon +D3DXCreateRenderToEnvMap +D3DXCreateRenderToSurface +D3DXCreateSPMesh +D3DXCreateSkinInfo +D3DXCreateSkinInfoFVF +D3DXCreateSkinInfoFromBlendedMesh +D3DXCreateSphere +D3DXCreateSprite +D3DXCreateTeapot +D3DXCreateTextA +D3DXCreateTextW +D3DXCreateTexture +D3DXCreateTextureFromFileA +D3DXCreateTextureFromFileExA +D3DXCreateTextureFromFileExW +D3DXCreateTextureFromFileInMemory +D3DXCreateTextureFromFileInMemoryEx +D3DXCreateTextureFromFileW +D3DXCreateTextureFromResourceA +D3DXCreateTextureFromResourceExA +D3DXCreateTextureFromResourceExW +D3DXCreateTextureFromResourceW +D3DXCreateTextureGutterHelper +D3DXCreateTextureShader +D3DXCreateTorus +D3DXCreateVolumeTexture +D3DXCreateVolumeTextureFromFileA +D3DXCreateVolumeTextureFromFileExA +D3DXCreateVolumeTextureFromFileExW +D3DXCreateVolumeTextureFromFileInMemory +D3DXCreateVolumeTextureFromFileInMemoryEx +D3DXCreateVolumeTextureFromFileW +D3DXCreateVolumeTextureFromResourceA +D3DXCreateVolumeTextureFromResourceExA +D3DXCreateVolumeTextureFromResourceExW +D3DXCreateVolumeTextureFromResourceW +D3DXDebugMute +D3DXDeclaratorFromFVF +D3DXDisassembleEffect +D3DXDisassembleShader +D3DXFVFFromDeclarator +D3DXFileCreate +D3DXFillCubeTexture +D3DXFillCubeTextureTX +D3DXFillTexture +D3DXFillTextureTX +D3DXFillVolumeTexture +D3DXFillVolumeTextureTX +D3DXFilterTexture +D3DXFindShaderComment +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFrameAppendChild +D3DXFrameCalculateBoundingSphere +D3DXFrameDestroy +D3DXFrameFind +D3DXFrameNumNamedMatrices +D3DXFrameRegisterNamedMatrices +D3DXFresnelTerm +D3DXGatherFragments +D3DXGatherFragmentsFromFileA +D3DXGatherFragmentsFromFileW +D3DXGatherFragmentsFromResourceA +D3DXGatherFragmentsFromResourceW +D3DXGenerateOutputDecl +D3DXGeneratePMesh +D3DXGetDeclLength +D3DXGetDeclVertexSize +D3DXGetDriverLevel +D3DXGetFVFVertexSize +D3DXGetImageInfoFromFileA +D3DXGetImageInfoFromFileInMemory +D3DXGetImageInfoFromFileW +D3DXGetImageInfoFromResourceA +D3DXGetImageInfoFromResourceW +D3DXGetPixelShaderProfile +D3DXGetShaderConstantTable +D3DXGetShaderConstantTableEx +D3DXGetShaderInputSemantics +D3DXGetShaderOutputSemantics +D3DXGetShaderSamplers +D3DXGetShaderSize +D3DXGetShaderVersion +D3DXGetVertexShaderProfile +D3DXIntersect +D3DXIntersectSubset +D3DXIntersectTri +D3DXLoadMeshFromXA +D3DXLoadMeshFromXInMemory +D3DXLoadMeshFromXResource +D3DXLoadMeshFromXW +D3DXLoadMeshFromXof +D3DXLoadMeshHierarchyFromXA +D3DXLoadMeshHierarchyFromXInMemory +D3DXLoadMeshHierarchyFromXW +D3DXLoadPRTBufferFromFileA +D3DXLoadPRTBufferFromFileW +D3DXLoadPRTCompBufferFromFileA +D3DXLoadPRTCompBufferFromFileW +D3DXLoadPatchMeshFromXof +D3DXLoadSkinMeshFromXof +D3DXLoadSurfaceFromFileA +D3DXLoadSurfaceFromFileInMemory +D3DXLoadSurfaceFromFileW +D3DXLoadSurfaceFromMemory +D3DXLoadSurfaceFromResourceA +D3DXLoadSurfaceFromResourceW +D3DXLoadSurfaceFromSurface +D3DXLoadVolumeFromFileA +D3DXLoadVolumeFromFileInMemory +D3DXLoadVolumeFromFileW +D3DXLoadVolumeFromMemory +D3DXLoadVolumeFromResourceA +D3DXLoadVolumeFromResourceW +D3DXLoadVolumeFromVolume +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXOptimizeFaces +D3DXOptimizeVertices +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXPreprocessShader +D3DXPreprocessShaderFromFileA +D3DXPreprocessShaderFromFileW +D3DXPreprocessShaderFromResourceA +D3DXPreprocessShaderFromResourceW +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXRectPatchSize +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHPRTCompSplitMeshSC +D3DXSHPRTCompSuperCluster +D3DXSHProjectCubeMap +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSaveMeshHierarchyToFileA +D3DXSaveMeshHierarchyToFileW +D3DXSaveMeshToXA +D3DXSaveMeshToXW +D3DXSavePRTBufferToFileA +D3DXSavePRTBufferToFileW +D3DXSavePRTCompBufferToFileA +D3DXSavePRTCompBufferToFileW +D3DXSaveSurfaceToFileA +D3DXSaveSurfaceToFileInMemory +D3DXSaveSurfaceToFileW +D3DXSaveTextureToFileA +D3DXSaveTextureToFileInMemory +D3DXSaveTextureToFileW +D3DXSaveVolumeToFileA +D3DXSaveVolumeToFileInMemory +D3DXSaveVolumeToFileW +D3DXSimplifyMesh +D3DXSphereBoundProbe +D3DXSplitMesh +D3DXTessellateNPatches +D3DXTessellateRectPatch +D3DXTessellateTriPatch +D3DXTriPatchSize +D3DXUVAtlasCreate +D3DXUVAtlasPack +D3DXUVAtlasPartition +D3DXValidMesh +D3DXValidPatchMesh +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray +D3DXWeldVertices
diff --git a/mingw-w64-crt/lib64/d3dx9_42.def b/mingw-w64-crt/lib64/d3dx9_42.def new file mode 100644 index 0000000..65aed11 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx9_42.def
@@ -0,0 +1,336 @@ +; +; Definition file of d3dx9_42.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx9_42.dll" +EXPORTS +D3DXAssembleShader +D3DXAssembleShaderFromFileA +D3DXAssembleShaderFromFileW +D3DXAssembleShaderFromResourceA +D3DXAssembleShaderFromResourceW +D3DXBoxBoundProbe +D3DXCheckCubeTextureRequirements +D3DXCheckTextureRequirements +D3DXCheckVersion +D3DXCheckVolumeTextureRequirements +D3DXCleanMesh +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXCompileShader +D3DXCompileShaderFromFileA +D3DXCompileShaderFromFileW +D3DXCompileShaderFromResourceA +D3DXCompileShaderFromResourceW +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXComputeIMTFromPerTexelSignal +D3DXComputeIMTFromPerVertexSignal +D3DXComputeIMTFromSignal +D3DXComputeIMTFromTexture +D3DXComputeNormalMap +D3DXComputeNormals +D3DXComputeTangent +D3DXComputeTangentFrame +D3DXComputeTangentFrameEx +D3DXConcatenateMeshes +D3DXConvertMeshSubsetToSingleStrip +D3DXConvertMeshSubsetToStrips +D3DXCreateAnimationController +D3DXCreateBox +D3DXCreateBuffer +D3DXCreateCompressedAnimationSet +D3DXCreateCubeTexture +D3DXCreateCubeTextureFromFileA +D3DXCreateCubeTextureFromFileExA +D3DXCreateCubeTextureFromFileExW +D3DXCreateCubeTextureFromFileInMemory +D3DXCreateCubeTextureFromFileInMemoryEx +D3DXCreateCubeTextureFromFileW +D3DXCreateCubeTextureFromResourceA +D3DXCreateCubeTextureFromResourceExA +D3DXCreateCubeTextureFromResourceExW +D3DXCreateCubeTextureFromResourceW +D3DXCreateCylinder +D3DXCreateEffect +D3DXCreateEffectCompiler +D3DXCreateEffectCompilerFromFileA +D3DXCreateEffectCompilerFromFileW +D3DXCreateEffectCompilerFromResourceA +D3DXCreateEffectCompilerFromResourceW +D3DXCreateEffectEx +D3DXCreateEffectFromFileA +D3DXCreateEffectFromFileExA +D3DXCreateEffectFromFileExW +D3DXCreateEffectFromFileW +D3DXCreateEffectFromResourceA +D3DXCreateEffectFromResourceExA +D3DXCreateEffectFromResourceExW +D3DXCreateEffectFromResourceW +D3DXCreateEffectPool +D3DXCreateFontA +D3DXCreateFontIndirectA +D3DXCreateFontIndirectW +D3DXCreateFontW +D3DXCreateKeyframedAnimationSet +D3DXCreateLine +D3DXCreateMatrixStack +D3DXCreateMesh +D3DXCreateMeshFVF +D3DXCreateNPatchMesh +D3DXCreatePMeshFromStream +D3DXCreatePRTBuffer +D3DXCreatePRTBufferTex +D3DXCreatePRTCompBuffer +D3DXCreatePRTEngine +D3DXCreatePatchMesh +D3DXCreatePolygon +D3DXCreateRenderToEnvMap +D3DXCreateRenderToSurface +D3DXCreateSPMesh +D3DXCreateSkinInfo +D3DXCreateSkinInfoFVF +D3DXCreateSkinInfoFromBlendedMesh +D3DXCreateSphere +D3DXCreateSprite +D3DXCreateTeapot +D3DXCreateTextA +D3DXCreateTextW +D3DXCreateTexture +D3DXCreateTextureFromFileA +D3DXCreateTextureFromFileExA +D3DXCreateTextureFromFileExW +D3DXCreateTextureFromFileInMemory +D3DXCreateTextureFromFileInMemoryEx +D3DXCreateTextureFromFileW +D3DXCreateTextureFromResourceA +D3DXCreateTextureFromResourceExA +D3DXCreateTextureFromResourceExW +D3DXCreateTextureFromResourceW +D3DXCreateTextureGutterHelper +D3DXCreateTextureShader +D3DXCreateTorus +D3DXCreateVolumeTexture +D3DXCreateVolumeTextureFromFileA +D3DXCreateVolumeTextureFromFileExA +D3DXCreateVolumeTextureFromFileExW +D3DXCreateVolumeTextureFromFileInMemory +D3DXCreateVolumeTextureFromFileInMemoryEx +D3DXCreateVolumeTextureFromFileW +D3DXCreateVolumeTextureFromResourceA +D3DXCreateVolumeTextureFromResourceExA +D3DXCreateVolumeTextureFromResourceExW +D3DXCreateVolumeTextureFromResourceW +D3DXDebugMute +D3DXDeclaratorFromFVF +D3DXDisassembleEffect +D3DXDisassembleShader +D3DXFVFFromDeclarator +D3DXFileCreate +D3DXFillCubeTexture +D3DXFillCubeTextureTX +D3DXFillTexture +D3DXFillTextureTX +D3DXFillVolumeTexture +D3DXFillVolumeTextureTX +D3DXFilterTexture +D3DXFindShaderComment +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFrameAppendChild +D3DXFrameCalculateBoundingSphere +D3DXFrameDestroy +D3DXFrameFind +D3DXFrameNumNamedMatrices +D3DXFrameRegisterNamedMatrices +D3DXFresnelTerm +D3DXGenerateOutputDecl +D3DXGeneratePMesh +D3DXGetDeclLength +D3DXGetDeclVertexSize +D3DXGetDriverLevel +D3DXGetFVFVertexSize +D3DXGetImageInfoFromFileA +D3DXGetImageInfoFromFileInMemory +D3DXGetImageInfoFromFileW +D3DXGetImageInfoFromResourceA +D3DXGetImageInfoFromResourceW +D3DXGetPixelShaderProfile +D3DXGetShaderConstantTable +D3DXGetShaderConstantTableEx +D3DXGetShaderInputSemantics +D3DXGetShaderOutputSemantics +D3DXGetShaderSamplers +D3DXGetShaderSize +D3DXGetShaderVersion +D3DXGetVertexShaderProfile +D3DXIntersect +D3DXIntersectSubset +D3DXIntersectTri +D3DXLoadMeshFromXA +D3DXLoadMeshFromXInMemory +D3DXLoadMeshFromXResource +D3DXLoadMeshFromXW +D3DXLoadMeshFromXof +D3DXLoadMeshHierarchyFromXA +D3DXLoadMeshHierarchyFromXInMemory +D3DXLoadMeshHierarchyFromXW +D3DXLoadPRTBufferFromFileA +D3DXLoadPRTBufferFromFileW +D3DXLoadPRTCompBufferFromFileA +D3DXLoadPRTCompBufferFromFileW +D3DXLoadPatchMeshFromXof +D3DXLoadSkinMeshFromXof +D3DXLoadSurfaceFromFileA +D3DXLoadSurfaceFromFileInMemory +D3DXLoadSurfaceFromFileW +D3DXLoadSurfaceFromMemory +D3DXLoadSurfaceFromResourceA +D3DXLoadSurfaceFromResourceW +D3DXLoadSurfaceFromSurface +D3DXLoadVolumeFromFileA +D3DXLoadVolumeFromFileInMemory +D3DXLoadVolumeFromFileW +D3DXLoadVolumeFromMemory +D3DXLoadVolumeFromResourceA +D3DXLoadVolumeFromResourceW +D3DXLoadVolumeFromVolume +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXOptimizeFaces +D3DXOptimizeVertices +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXPreprocessShader +D3DXPreprocessShaderFromFileA +D3DXPreprocessShaderFromFileW +D3DXPreprocessShaderFromResourceA +D3DXPreprocessShaderFromResourceW +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXRectPatchSize +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHPRTCompSplitMeshSC +D3DXSHPRTCompSuperCluster +D3DXSHProjectCubeMap +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSaveMeshHierarchyToFileA +D3DXSaveMeshHierarchyToFileW +D3DXSaveMeshToXA +D3DXSaveMeshToXW +D3DXSavePRTBufferToFileA +D3DXSavePRTBufferToFileW +D3DXSavePRTCompBufferToFileA +D3DXSavePRTCompBufferToFileW +D3DXSaveSurfaceToFileA +D3DXSaveSurfaceToFileInMemory +D3DXSaveSurfaceToFileW +D3DXSaveTextureToFileA +D3DXSaveTextureToFileInMemory +D3DXSaveTextureToFileW +D3DXSaveVolumeToFileA +D3DXSaveVolumeToFileInMemory +D3DXSaveVolumeToFileW +D3DXSimplifyMesh +D3DXSphereBoundProbe +D3DXSplitMesh +D3DXTessellateNPatches +D3DXTessellateRectPatch +D3DXTessellateTriPatch +D3DXTriPatchSize +D3DXUVAtlasCreate +D3DXUVAtlasPack +D3DXUVAtlasPartition +D3DXValidMesh +D3DXValidPatchMesh +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray +D3DXWeldVertices
diff --git a/mingw-w64-crt/lib64/d3dx9_43.def b/mingw-w64-crt/lib64/d3dx9_43.def new file mode 100644 index 0000000..79fd5a4 --- /dev/null +++ b/mingw-w64-crt/lib64/d3dx9_43.def
@@ -0,0 +1,336 @@ +; +; Definition file of d3dx9_43.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "d3dx9_43.dll" +EXPORTS +D3DXAssembleShader +D3DXAssembleShaderFromFileA +D3DXAssembleShaderFromFileW +D3DXAssembleShaderFromResourceA +D3DXAssembleShaderFromResourceW +D3DXBoxBoundProbe +D3DXCheckCubeTextureRequirements +D3DXCheckTextureRequirements +D3DXCheckVersion +D3DXCheckVolumeTextureRequirements +D3DXCleanMesh +D3DXColorAdjustContrast +D3DXColorAdjustSaturation +D3DXCompileShader +D3DXCompileShaderFromFileA +D3DXCompileShaderFromFileW +D3DXCompileShaderFromResourceA +D3DXCompileShaderFromResourceW +D3DXComputeBoundingBox +D3DXComputeBoundingSphere +D3DXComputeIMTFromPerTexelSignal +D3DXComputeIMTFromPerVertexSignal +D3DXComputeIMTFromSignal +D3DXComputeIMTFromTexture +D3DXComputeNormalMap +D3DXComputeNormals +D3DXComputeTangent +D3DXComputeTangentFrame +D3DXComputeTangentFrameEx +D3DXConcatenateMeshes +D3DXConvertMeshSubsetToSingleStrip +D3DXConvertMeshSubsetToStrips +D3DXCreateAnimationController +D3DXCreateBox +D3DXCreateBuffer +D3DXCreateCompressedAnimationSet +D3DXCreateCubeTexture +D3DXCreateCubeTextureFromFileA +D3DXCreateCubeTextureFromFileExA +D3DXCreateCubeTextureFromFileExW +D3DXCreateCubeTextureFromFileInMemory +D3DXCreateCubeTextureFromFileInMemoryEx +D3DXCreateCubeTextureFromFileW +D3DXCreateCubeTextureFromResourceA +D3DXCreateCubeTextureFromResourceExA +D3DXCreateCubeTextureFromResourceExW +D3DXCreateCubeTextureFromResourceW +D3DXCreateCylinder +D3DXCreateEffect +D3DXCreateEffectCompiler +D3DXCreateEffectCompilerFromFileA +D3DXCreateEffectCompilerFromFileW +D3DXCreateEffectCompilerFromResourceA +D3DXCreateEffectCompilerFromResourceW +D3DXCreateEffectEx +D3DXCreateEffectFromFileA +D3DXCreateEffectFromFileExA +D3DXCreateEffectFromFileExW +D3DXCreateEffectFromFileW +D3DXCreateEffectFromResourceA +D3DXCreateEffectFromResourceExA +D3DXCreateEffectFromResourceExW +D3DXCreateEffectFromResourceW +D3DXCreateEffectPool +D3DXCreateFontA +D3DXCreateFontIndirectA +D3DXCreateFontIndirectW +D3DXCreateFontW +D3DXCreateKeyframedAnimationSet +D3DXCreateLine +D3DXCreateMatrixStack +D3DXCreateMesh +D3DXCreateMeshFVF +D3DXCreateNPatchMesh +D3DXCreatePMeshFromStream +D3DXCreatePRTBuffer +D3DXCreatePRTBufferTex +D3DXCreatePRTCompBuffer +D3DXCreatePRTEngine +D3DXCreatePatchMesh +D3DXCreatePolygon +D3DXCreateRenderToEnvMap +D3DXCreateRenderToSurface +D3DXCreateSPMesh +D3DXCreateSkinInfo +D3DXCreateSkinInfoFVF +D3DXCreateSkinInfoFromBlendedMesh +D3DXCreateSphere +D3DXCreateSprite +D3DXCreateTeapot +D3DXCreateTextA +D3DXCreateTextW +D3DXCreateTexture +D3DXCreateTextureFromFileA +D3DXCreateTextureFromFileExA +D3DXCreateTextureFromFileExW +D3DXCreateTextureFromFileInMemory +D3DXCreateTextureFromFileInMemoryEx +D3DXCreateTextureFromFileW +D3DXCreateTextureFromResourceA +D3DXCreateTextureFromResourceExA +D3DXCreateTextureFromResourceExW +D3DXCreateTextureFromResourceW +D3DXCreateTextureGutterHelper +D3DXCreateTextureShader +D3DXCreateTorus +D3DXCreateVolumeTexture +D3DXCreateVolumeTextureFromFileA +D3DXCreateVolumeTextureFromFileExA +D3DXCreateVolumeTextureFromFileExW +D3DXCreateVolumeTextureFromFileInMemory +D3DXCreateVolumeTextureFromFileInMemoryEx +D3DXCreateVolumeTextureFromFileW +D3DXCreateVolumeTextureFromResourceA +D3DXCreateVolumeTextureFromResourceExA +D3DXCreateVolumeTextureFromResourceExW +D3DXCreateVolumeTextureFromResourceW +D3DXDebugMute +D3DXDeclaratorFromFVF +D3DXDisassembleEffect +D3DXDisassembleShader +D3DXFVFFromDeclarator +D3DXFileCreate +D3DXFillCubeTexture +D3DXFillCubeTextureTX +D3DXFillTexture +D3DXFillTextureTX +D3DXFillVolumeTexture +D3DXFillVolumeTextureTX +D3DXFilterTexture +D3DXFindShaderComment +D3DXFloat16To32Array +D3DXFloat32To16Array +D3DXFrameAppendChild +D3DXFrameCalculateBoundingSphere +D3DXFrameDestroy +D3DXFrameFind +D3DXFrameNumNamedMatrices +D3DXFrameRegisterNamedMatrices +D3DXFresnelTerm +D3DXGenerateOutputDecl +D3DXGeneratePMesh +D3DXGetDeclLength +D3DXGetDeclVertexSize +D3DXGetDriverLevel +D3DXGetFVFVertexSize +D3DXGetImageInfoFromFileA +D3DXGetImageInfoFromFileInMemory +D3DXGetImageInfoFromFileW +D3DXGetImageInfoFromResourceA +D3DXGetImageInfoFromResourceW +D3DXGetPixelShaderProfile +D3DXGetShaderConstantTable +D3DXGetShaderConstantTableEx +D3DXGetShaderInputSemantics +D3DXGetShaderOutputSemantics +D3DXGetShaderSamplers +D3DXGetShaderSize +D3DXGetShaderVersion +D3DXGetVertexShaderProfile +D3DXIntersect +D3DXIntersectSubset +D3DXIntersectTri +D3DXLoadMeshFromXA +D3DXLoadMeshFromXInMemory +D3DXLoadMeshFromXResource +D3DXLoadMeshFromXW +D3DXLoadMeshFromXof +D3DXLoadMeshHierarchyFromXA +D3DXLoadMeshHierarchyFromXInMemory +D3DXLoadMeshHierarchyFromXW +D3DXLoadPRTBufferFromFileA +D3DXLoadPRTBufferFromFileW +D3DXLoadPRTCompBufferFromFileA +D3DXLoadPRTCompBufferFromFileW +D3DXLoadPatchMeshFromXof +D3DXLoadSkinMeshFromXof +D3DXLoadSurfaceFromFileA +D3DXLoadSurfaceFromFileInMemory +D3DXLoadSurfaceFromFileW +D3DXLoadSurfaceFromMemory +D3DXLoadSurfaceFromResourceA +D3DXLoadSurfaceFromResourceW +D3DXLoadSurfaceFromSurface +D3DXLoadVolumeFromFileA +D3DXLoadVolumeFromFileInMemory +D3DXLoadVolumeFromFileW +D3DXLoadVolumeFromMemory +D3DXLoadVolumeFromResourceA +D3DXLoadVolumeFromResourceW +D3DXLoadVolumeFromVolume +D3DXMatrixAffineTransformation +D3DXMatrixAffineTransformation2D +D3DXMatrixDecompose +D3DXMatrixDeterminant +D3DXMatrixInverse +D3DXMatrixLookAtLH +D3DXMatrixLookAtRH +D3DXMatrixMultiply +D3DXMatrixMultiplyTranspose +D3DXMatrixOrthoLH +D3DXMatrixOrthoOffCenterLH +D3DXMatrixOrthoOffCenterRH +D3DXMatrixOrthoRH +D3DXMatrixPerspectiveFovLH +D3DXMatrixPerspectiveFovRH +D3DXMatrixPerspectiveLH +D3DXMatrixPerspectiveOffCenterLH +D3DXMatrixPerspectiveOffCenterRH +D3DXMatrixPerspectiveRH +D3DXMatrixReflect +D3DXMatrixRotationAxis +D3DXMatrixRotationQuaternion +D3DXMatrixRotationX +D3DXMatrixRotationY +D3DXMatrixRotationYawPitchRoll +D3DXMatrixRotationZ +D3DXMatrixScaling +D3DXMatrixShadow +D3DXMatrixTransformation +D3DXMatrixTransformation2D +D3DXMatrixTranslation +D3DXMatrixTranspose +D3DXOptimizeFaces +D3DXOptimizeVertices +D3DXPlaneFromPointNormal +D3DXPlaneFromPoints +D3DXPlaneIntersectLine +D3DXPlaneNormalize +D3DXPlaneTransform +D3DXPlaneTransformArray +D3DXPreprocessShader +D3DXPreprocessShaderFromFileA +D3DXPreprocessShaderFromFileW +D3DXPreprocessShaderFromResourceA +D3DXPreprocessShaderFromResourceW +D3DXQuaternionBaryCentric +D3DXQuaternionExp +D3DXQuaternionInverse +D3DXQuaternionLn +D3DXQuaternionMultiply +D3DXQuaternionNormalize +D3DXQuaternionRotationAxis +D3DXQuaternionRotationMatrix +D3DXQuaternionRotationYawPitchRoll +D3DXQuaternionSlerp +D3DXQuaternionSquad +D3DXQuaternionSquadSetup +D3DXQuaternionToAxisAngle +D3DXRectPatchSize +D3DXSHAdd +D3DXSHDot +D3DXSHEvalConeLight +D3DXSHEvalDirection +D3DXSHEvalDirectionalLight +D3DXSHEvalHemisphereLight +D3DXSHEvalSphericalLight +D3DXSHMultiply2 +D3DXSHMultiply3 +D3DXSHMultiply4 +D3DXSHMultiply5 +D3DXSHMultiply6 +D3DXSHPRTCompSplitMeshSC +D3DXSHPRTCompSuperCluster +D3DXSHProjectCubeMap +D3DXSHRotate +D3DXSHRotateZ +D3DXSHScale +D3DXSaveMeshHierarchyToFileA +D3DXSaveMeshHierarchyToFileW +D3DXSaveMeshToXA +D3DXSaveMeshToXW +D3DXSavePRTBufferToFileA +D3DXSavePRTBufferToFileW +D3DXSavePRTCompBufferToFileA +D3DXSavePRTCompBufferToFileW +D3DXSaveSurfaceToFileA +D3DXSaveSurfaceToFileInMemory +D3DXSaveSurfaceToFileW +D3DXSaveTextureToFileA +D3DXSaveTextureToFileInMemory +D3DXSaveTextureToFileW +D3DXSaveVolumeToFileA +D3DXSaveVolumeToFileInMemory +D3DXSaveVolumeToFileW +D3DXSimplifyMesh +D3DXSphereBoundProbe +D3DXSplitMesh +D3DXTessellateNPatches +D3DXTessellateRectPatch +D3DXTessellateTriPatch +D3DXTriPatchSize +D3DXUVAtlasCreate +D3DXUVAtlasPack +D3DXUVAtlasPartition +D3DXValidMesh +D3DXValidPatchMesh +D3DXVec2BaryCentric +D3DXVec2CatmullRom +D3DXVec2Hermite +D3DXVec2Normalize +D3DXVec2Transform +D3DXVec2TransformArray +D3DXVec2TransformCoord +D3DXVec2TransformCoordArray +D3DXVec2TransformNormal +D3DXVec2TransformNormalArray +D3DXVec3BaryCentric +D3DXVec3CatmullRom +D3DXVec3Hermite +D3DXVec3Normalize +D3DXVec3Project +D3DXVec3ProjectArray +D3DXVec3Transform +D3DXVec3TransformArray +D3DXVec3TransformCoord +D3DXVec3TransformCoordArray +D3DXVec3TransformNormal +D3DXVec3TransformNormalArray +D3DXVec3Unproject +D3DXVec3UnprojectArray +D3DXVec4BaryCentric +D3DXVec4CatmullRom +D3DXVec4Cross +D3DXVec4Hermite +D3DXVec4Normalize +D3DXVec4Transform +D3DXVec4TransformArray +D3DXWeldVertices
diff --git a/mingw-w64-crt/lib64/dwrite.def b/mingw-w64-crt/lib64/dwrite.def new file mode 100644 index 0000000..38be64c --- /dev/null +++ b/mingw-w64-crt/lib64/dwrite.def
@@ -0,0 +1,8 @@ +; +; Definition file of DWrite.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "DWrite.dll" +EXPORTS +DWriteCreateFactory
diff --git a/mingw-w64-crt/lib64/dxgi.def b/mingw-w64-crt/lib64/dxgi.def new file mode 100644 index 0000000..0c6caaf --- /dev/null +++ b/mingw-w64-crt/lib64/dxgi.def
@@ -0,0 +1,51 @@ +; +; Definition file of dxgi.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "dxgi.dll" +EXPORTS +D3DKMTCloseAdapter +D3DKMTDestroyAllocation +D3DKMTDestroyContext +D3DKMTDestroyDevice +D3DKMTDestroySynchronizationObject +D3DKMTQueryAdapterInfo +D3DKMTSetDisplayPrivateDriverFormat +D3DKMTSignalSynchronizationObject +D3DKMTUnlock +DXGIDumpJournal +OpenAdapter10 +OpenAdapter10_2 +CreateDXGIFactory +CreateDXGIFactory1 +D3DKMTCreateAllocation +D3DKMTCreateContext +D3DKMTCreateDevice +D3DKMTCreateSynchronizationObject +D3DKMTEscape +D3DKMTGetContextSchedulingPriority +D3DKMTGetDeviceState +D3DKMTGetDisplayModeList +D3DKMTGetMultisampleMethodList +D3DKMTGetRuntimeData +D3DKMTGetSharedPrimaryHandle +D3DKMTLock +D3DKMTOpenAdapterFromHdc +D3DKMTOpenResource +D3DKMTPresent +D3DKMTQueryAllocationResidency +D3DKMTQueryResourceInfo +D3DKMTRender +D3DKMTSetAllocationPriority +D3DKMTSetContextSchedulingPriority +D3DKMTSetDisplayMode +D3DKMTSetGammaRamp +D3DKMTSetVidPnSourceOwner +D3DKMTWaitForSynchronizationObject +D3DKMTWaitForVerticalBlankEvent +DXGID3D10CreateDevice +DXGID3D10CreateLayeredDevice +DXGID3D10GetLayeredDeviceSize +DXGID3D10RegisterLayers +DXGIReportAdapterConfiguration
diff --git a/mingw-w64-crt/lib64/x3daudio1_2.def b/mingw-w64-crt/lib64/x3daudio1_2.def new file mode 100644 index 0000000..0c5a48a --- /dev/null +++ b/mingw-w64-crt/lib64/x3daudio1_2.def
@@ -0,0 +1,9 @@ +; +; Definition file of X3DAudio1_2.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "X3DAudio1_2.dll" +EXPORTS +X3DAudioCalculate +X3DAudioInitialize
diff --git a/mingw-w64-crt/lib64/x3daudio1_3.def b/mingw-w64-crt/lib64/x3daudio1_3.def new file mode 100644 index 0000000..48ef4b8 --- /dev/null +++ b/mingw-w64-crt/lib64/x3daudio1_3.def
@@ -0,0 +1,9 @@ +; +; Definition file of X3DAudio1_3.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "X3DAudio1_3.dll" +EXPORTS +X3DAudioCalculate +X3DAudioInitialize
diff --git a/mingw-w64-crt/lib64/x3daudio1_4.def b/mingw-w64-crt/lib64/x3daudio1_4.def new file mode 100644 index 0000000..e0f9da4 --- /dev/null +++ b/mingw-w64-crt/lib64/x3daudio1_4.def
@@ -0,0 +1,9 @@ +; +; Definition file of X3DAudio1_4.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "X3DAudio1_4.dll" +EXPORTS +X3DAudioCalculate +X3DAudioInitialize
diff --git a/mingw-w64-crt/lib64/x3daudio1_5.def b/mingw-w64-crt/lib64/x3daudio1_5.def new file mode 100644 index 0000000..76345f3 --- /dev/null +++ b/mingw-w64-crt/lib64/x3daudio1_5.def
@@ -0,0 +1,9 @@ +; +; Definition file of X3DAudio1_5.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "X3DAudio1_5.dll" +EXPORTS +X3DAudioCalculate +X3DAudioInitialize
diff --git a/mingw-w64-crt/lib64/x3daudio1_6.def b/mingw-w64-crt/lib64/x3daudio1_6.def new file mode 100644 index 0000000..60b8124 --- /dev/null +++ b/mingw-w64-crt/lib64/x3daudio1_6.def
@@ -0,0 +1,9 @@ +; +; Definition file of X3DAudio1_6.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "X3DAudio1_6.dll" +EXPORTS +X3DAudioCalculate +X3DAudioInitialize
diff --git a/mingw-w64-crt/lib64/x3daudio1_7.def b/mingw-w64-crt/lib64/x3daudio1_7.def new file mode 100644 index 0000000..370ff98 --- /dev/null +++ b/mingw-w64-crt/lib64/x3daudio1_7.def
@@ -0,0 +1,9 @@ +; +; Definition file of X3DAudio1_7.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "X3DAudio1_7.dll" +EXPORTS +X3DAudioCalculate +X3DAudioInitialize
diff --git a/mingw-w64-crt/lib64/x3daudiod1_7.def b/mingw-w64-crt/lib64/x3daudiod1_7.def new file mode 100644 index 0000000..efab4c6 --- /dev/null +++ b/mingw-w64-crt/lib64/x3daudiod1_7.def
@@ -0,0 +1,10 @@ +; +; Definition file of X3DAudioD1_7.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "X3DAudioD1_7.dll" +EXPORTS +X3DAudioCalculate +X3DAudioInitialize +X3DAudioSetValidationCallback
diff --git a/mingw-w64-crt/lib64/xapofx1_0.def b/mingw-w64-crt/lib64/xapofx1_0.def new file mode 100644 index 0000000..6fbdf3e --- /dev/null +++ b/mingw-w64-crt/lib64/xapofx1_0.def
@@ -0,0 +1,8 @@ +; +; Definition file of XAPOFX1_0.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "XAPOFX1_0.dll" +EXPORTS +CreateFX
diff --git a/mingw-w64-crt/lib64/xapofx1_1.def b/mingw-w64-crt/lib64/xapofx1_1.def new file mode 100644 index 0000000..36a8ffb --- /dev/null +++ b/mingw-w64-crt/lib64/xapofx1_1.def
@@ -0,0 +1,8 @@ +; +; Definition file of XAPOFX1_1.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "XAPOFX1_1.dll" +EXPORTS +CreateFX
diff --git a/mingw-w64-crt/lib64/xapofx1_2.def b/mingw-w64-crt/lib64/xapofx1_2.def new file mode 100644 index 0000000..8d67a7c --- /dev/null +++ b/mingw-w64-crt/lib64/xapofx1_2.def
@@ -0,0 +1,8 @@ +; +; Definition file of XAPOFX1_2.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "XAPOFX1_2.dll" +EXPORTS +CreateFX
diff --git a/mingw-w64-crt/lib64/xapofx1_3.def b/mingw-w64-crt/lib64/xapofx1_3.def new file mode 100644 index 0000000..85d8454 --- /dev/null +++ b/mingw-w64-crt/lib64/xapofx1_3.def
@@ -0,0 +1,8 @@ +; +; Definition file of XAPOFX1_3.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "XAPOFX1_3.dll" +EXPORTS +CreateFX
diff --git a/mingw-w64-crt/lib64/xapofx1_4.def b/mingw-w64-crt/lib64/xapofx1_4.def new file mode 100644 index 0000000..8608567 --- /dev/null +++ b/mingw-w64-crt/lib64/xapofx1_4.def
@@ -0,0 +1,8 @@ +; +; Definition file of XAPOFX1_4.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "XAPOFX1_4.dll" +EXPORTS +CreateFX
diff --git a/mingw-w64-crt/lib64/xapofx1_5.def b/mingw-w64-crt/lib64/xapofx1_5.def new file mode 100644 index 0000000..d4ca940 --- /dev/null +++ b/mingw-w64-crt/lib64/xapofx1_5.def
@@ -0,0 +1,8 @@ +; +; Definition file of XAPOFX1_5.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "XAPOFX1_5.dll" +EXPORTS +CreateFX
diff --git a/mingw-w64-crt/lib64/xapofxd1_5.def b/mingw-w64-crt/lib64/xapofxd1_5.def new file mode 100644 index 0000000..d50b4a2 --- /dev/null +++ b/mingw-w64-crt/lib64/xapofxd1_5.def
@@ -0,0 +1,8 @@ +; +; Definition file of XAPOFXd1_5.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "XAPOFXd1_5.dll" +EXPORTS +CreateFX
diff --git a/mingw-w64-crt/lib64/xaudio2_0.def b/mingw-w64-crt/lib64/xaudio2_0.def new file mode 100644 index 0000000..7578a2c --- /dev/null +++ b/mingw-w64-crt/lib64/xaudio2_0.def
@@ -0,0 +1,11 @@ +; +; Definition file of xaudio2.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "xaudio2.dll" +EXPORTS +DllCanUnloadNow +DllGetClassObject +DllRegisterServer +DllUnregisterServer
diff --git a/mingw-w64-crt/lib64/xaudio2_1.def b/mingw-w64-crt/lib64/xaudio2_1.def new file mode 100644 index 0000000..7578a2c --- /dev/null +++ b/mingw-w64-crt/lib64/xaudio2_1.def
@@ -0,0 +1,11 @@ +; +; Definition file of xaudio2.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "xaudio2.dll" +EXPORTS +DllCanUnloadNow +DllGetClassObject +DllRegisterServer +DllUnregisterServer
diff --git a/mingw-w64-crt/lib64/xaudio2_2.def b/mingw-w64-crt/lib64/xaudio2_2.def new file mode 100644 index 0000000..7578a2c --- /dev/null +++ b/mingw-w64-crt/lib64/xaudio2_2.def
@@ -0,0 +1,11 @@ +; +; Definition file of xaudio2.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "xaudio2.dll" +EXPORTS +DllCanUnloadNow +DllGetClassObject +DllRegisterServer +DllUnregisterServer
diff --git a/mingw-w64-crt/lib64/xaudio2_3.def b/mingw-w64-crt/lib64/xaudio2_3.def new file mode 100644 index 0000000..7578a2c --- /dev/null +++ b/mingw-w64-crt/lib64/xaudio2_3.def
@@ -0,0 +1,11 @@ +; +; Definition file of xaudio2.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "xaudio2.dll" +EXPORTS +DllCanUnloadNow +DllGetClassObject +DllRegisterServer +DllUnregisterServer
diff --git a/mingw-w64-crt/lib64/xaudio2_4.def b/mingw-w64-crt/lib64/xaudio2_4.def new file mode 100644 index 0000000..7578a2c --- /dev/null +++ b/mingw-w64-crt/lib64/xaudio2_4.def
@@ -0,0 +1,11 @@ +; +; Definition file of xaudio2.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "xaudio2.dll" +EXPORTS +DllCanUnloadNow +DllGetClassObject +DllRegisterServer +DllUnregisterServer
diff --git a/mingw-w64-crt/lib64/xaudio2_5.def b/mingw-w64-crt/lib64/xaudio2_5.def new file mode 100644 index 0000000..7578a2c --- /dev/null +++ b/mingw-w64-crt/lib64/xaudio2_5.def
@@ -0,0 +1,11 @@ +; +; Definition file of xaudio2.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "xaudio2.dll" +EXPORTS +DllCanUnloadNow +DllGetClassObject +DllRegisterServer +DllUnregisterServer
diff --git a/mingw-w64-crt/lib64/xaudio2_6.def b/mingw-w64-crt/lib64/xaudio2_6.def new file mode 100644 index 0000000..7578a2c --- /dev/null +++ b/mingw-w64-crt/lib64/xaudio2_6.def
@@ -0,0 +1,11 @@ +; +; Definition file of xaudio2.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "xaudio2.dll" +EXPORTS +DllCanUnloadNow +DllGetClassObject +DllRegisterServer +DllUnregisterServer
diff --git a/mingw-w64-crt/lib64/xaudio2_7.def b/mingw-w64-crt/lib64/xaudio2_7.def new file mode 100644 index 0000000..7578a2c --- /dev/null +++ b/mingw-w64-crt/lib64/xaudio2_7.def
@@ -0,0 +1,11 @@ +; +; Definition file of xaudio2.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "xaudio2.dll" +EXPORTS +DllCanUnloadNow +DllGetClassObject +DllRegisterServer +DllUnregisterServer
diff --git a/mingw-w64-crt/lib64/xaudiod2_7.def b/mingw-w64-crt/lib64/xaudiod2_7.def new file mode 100644 index 0000000..7578a2c --- /dev/null +++ b/mingw-w64-crt/lib64/xaudiod2_7.def
@@ -0,0 +1,11 @@ +; +; Definition file of xaudio2.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "xaudio2.dll" +EXPORTS +DllCanUnloadNow +DllGetClassObject +DllRegisterServer +DllUnregisterServer
diff --git a/mingw-w64-crt/lib64/xinput1_1.def b/mingw-w64-crt/lib64/xinput1_1.def new file mode 100644 index 0000000..593ad26 --- /dev/null +++ b/mingw-w64-crt/lib64/xinput1_1.def
@@ -0,0 +1,13 @@ +; +; Definition file of XINPUT1_1.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "XINPUT1_1.dll" +EXPORTS +DllMain +XInputEnable +XInputGetCapabilities +XInputGetDSoundAudioDeviceGuids +XInputGetState +XInputSetState
diff --git a/mingw-w64-crt/lib64/xinput1_2.def b/mingw-w64-crt/lib64/xinput1_2.def new file mode 100644 index 0000000..2622af1 --- /dev/null +++ b/mingw-w64-crt/lib64/xinput1_2.def
@@ -0,0 +1,13 @@ +; +; Definition file of XINPUT1_2.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "XINPUT1_2.dll" +EXPORTS +DllMain +XInputEnable +XInputGetCapabilities +XInputGetDSoundAudioDeviceGuids +XInputGetState +XInputSetState
diff --git a/mingw-w64-crt/lib64/xinput1_3.def b/mingw-w64-crt/lib64/xinput1_3.def new file mode 100644 index 0000000..b99e4af --- /dev/null +++ b/mingw-w64-crt/lib64/xinput1_3.def
@@ -0,0 +1,19 @@ +; +; Definition file of XINPUT1_3.dll +; Automatic generated by gendef +; written by Kai Tietz 2008 +; +LIBRARY "XINPUT1_3.dll" +EXPORTS +DllMain +XInputGetState +XInputSetState +XInputGetCapabilities +XInputEnable +XInputGetDSoundAudioDeviceGuids +XInputGetBatteryInformation +XInputGetKeystroke +;ord_100 @100 +;ord_101 @101 +;ord_102 @102 +;ord_103 @103