| /* |
| * Copyright 2022 Rémi Bernon for CodeWeavers |
| * |
| * This library is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU Lesser General Public |
| * License as published by the Free Software Foundation; either |
| * version 2.1 of the License, or (at your option) any later version. |
| * |
| * This library is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
| * Lesser General Public License for more details. |
| * |
| * You should have received a copy of the GNU Lesser General Public |
| * License along with this library; if not, write to the Free Software |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA |
| */ |
| |
| #ifdef __WIDL__ |
| #pragma winrt ns_prefix |
| #endif |
| |
| import "inspectable.idl"; |
| import "windows.foundation.idl"; |
| |
| namespace Windows.Devices.Haptics { |
| interface ISimpleHapticsControllerFeedback; |
| interface ISimpleHapticsController; |
| runtimeclass SimpleHapticsControllerFeedback; |
| runtimeclass SimpleHapticsController; |
| |
| declare { |
| interface Windows.Foundation.Collections.IIterator<Windows.Devices.Haptics.SimpleHapticsController *>; |
| interface Windows.Foundation.Collections.IIterable<Windows.Devices.Haptics.SimpleHapticsController *>; |
| interface Windows.Foundation.Collections.IVectorView<Windows.Devices.Haptics.SimpleHapticsController *>; |
| interface Windows.Foundation.Collections.IVector<Windows.Devices.Haptics.SimpleHapticsController *>; |
| interface Windows.Foundation.Collections.IVectorView<Windows.Devices.Haptics.SimpleHapticsControllerFeedback *>; |
| } |
| |
| [ |
| contract(Windows.Foundation.UniversalApiContract, 4.0), |
| exclusiveto(Windows.Devices.Haptics.SimpleHapticsControllerFeedback), |
| uuid(3d577ef8-4cee-11e6-b535-001bdc06ab3b) |
| ] |
| interface ISimpleHapticsControllerFeedback : IInspectable |
| { |
| [propget] HRESULT Waveform([out, retval] UINT16 *value); |
| [propget] HRESULT Duration([out, retval] Windows.Foundation.TimeSpan *value); |
| } |
| |
| [ |
| contract(Windows.Foundation.UniversalApiContract, 4.0), |
| exclusiveto(Windows.Devices.Haptics.SimpleHapticsController), |
| uuid(3d577ef9-4cee-11e6-b535-001bdc06ab3b) |
| ] |
| interface ISimpleHapticsController : IInspectable |
| { |
| [propget] HRESULT Id([out, retval] HSTRING *value); |
| [propget] HRESULT SupportedFeedback([out, retval] Windows.Foundation.Collections.IVectorView<Windows.Devices.Haptics.SimpleHapticsControllerFeedback *> **value); |
| [propget] HRESULT IsIntensitySupported([out, retval] boolean *value); |
| [propget] HRESULT IsPlayCountSupported([out, retval] boolean *value); |
| [propget] HRESULT IsPlayDurationSupported([out, retval] boolean *value); |
| [propget] HRESULT IsReplayPauseIntervalSupported([out, retval] boolean *value); |
| HRESULT StopFeedback(); |
| [overload("SendHapticFeedback")] |
| HRESULT SendHapticFeedback([in] Windows.Devices.Haptics.SimpleHapticsControllerFeedback *feedback); |
| [overload("SendHapticFeedback")] |
| HRESULT SendHapticFeedbackWithIntensity([in] Windows.Devices.Haptics.SimpleHapticsControllerFeedback *feedback, |
| [in] DOUBLE intensity); |
| HRESULT SendHapticFeedbackForDuration([in] Windows.Devices.Haptics.SimpleHapticsControllerFeedback *feedback, |
| [in] DOUBLE intensity, [in] Windows.Foundation.TimeSpan duration); |
| HRESULT SendHapticFeedbackForPlayCount([in] Windows.Devices.Haptics.SimpleHapticsControllerFeedback *feedback, |
| [in] DOUBLE intensity, [in] INT32 count, |
| [in] Windows.Foundation.TimeSpan interval); |
| } |
| |
| [ |
| contract(Windows.Foundation.UniversalApiContract, 4.0), |
| marshaling_behavior(agile) |
| ] |
| runtimeclass SimpleHapticsControllerFeedback |
| { |
| [default] interface Windows.Devices.Haptics.ISimpleHapticsControllerFeedback; |
| } |
| |
| [ |
| contract(Windows.Foundation.UniversalApiContract, 4.0), |
| marshaling_behavior(agile) |
| ] |
| runtimeclass SimpleHapticsController |
| { |
| [default] interface Windows.Devices.Haptics.ISimpleHapticsController; |
| } |
| } |