| /*** Autogenerated by WIDL 10.4 from include/d3d12.idl - Do not edit ***/ |
| |
| #ifdef _WIN32 |
| #ifndef __REQUIRED_RPCNDR_H_VERSION__ |
| #define __REQUIRED_RPCNDR_H_VERSION__ 475 |
| #endif |
| #include <rpc.h> |
| #include <rpcndr.h> |
| #endif |
| |
| #ifndef COM_NO_WINDOWS_H |
| #include <windows.h> |
| #include <ole2.h> |
| #endif |
| |
| #ifndef __d3d12_h__ |
| #define __d3d12_h__ |
| |
| /* Forward declarations */ |
| |
| #ifndef __ID3D12Object_FWD_DEFINED__ |
| #define __ID3D12Object_FWD_DEFINED__ |
| typedef interface ID3D12Object ID3D12Object; |
| #ifdef __cplusplus |
| interface ID3D12Object; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12DeviceChild_FWD_DEFINED__ |
| #define __ID3D12DeviceChild_FWD_DEFINED__ |
| typedef interface ID3D12DeviceChild ID3D12DeviceChild; |
| #ifdef __cplusplus |
| interface ID3D12DeviceChild; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Pageable_FWD_DEFINED__ |
| #define __ID3D12Pageable_FWD_DEFINED__ |
| typedef interface ID3D12Pageable ID3D12Pageable; |
| #ifdef __cplusplus |
| interface ID3D12Pageable; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Heap_FWD_DEFINED__ |
| #define __ID3D12Heap_FWD_DEFINED__ |
| typedef interface ID3D12Heap ID3D12Heap; |
| #ifdef __cplusplus |
| interface ID3D12Heap; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Resource_FWD_DEFINED__ |
| #define __ID3D12Resource_FWD_DEFINED__ |
| typedef interface ID3D12Resource ID3D12Resource; |
| #ifdef __cplusplus |
| interface ID3D12Resource; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12CommandList_FWD_DEFINED__ |
| #define __ID3D12CommandList_FWD_DEFINED__ |
| typedef interface ID3D12CommandList ID3D12CommandList; |
| #ifdef __cplusplus |
| interface ID3D12CommandList; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12DescriptorHeap_FWD_DEFINED__ |
| #define __ID3D12DescriptorHeap_FWD_DEFINED__ |
| typedef interface ID3D12DescriptorHeap ID3D12DescriptorHeap; |
| #ifdef __cplusplus |
| interface ID3D12DescriptorHeap; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12QueryHeap_FWD_DEFINED__ |
| #define __ID3D12QueryHeap_FWD_DEFINED__ |
| typedef interface ID3D12QueryHeap ID3D12QueryHeap; |
| #ifdef __cplusplus |
| interface ID3D12QueryHeap; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12CommandSignature_FWD_DEFINED__ |
| #define __ID3D12CommandSignature_FWD_DEFINED__ |
| typedef interface ID3D12CommandSignature ID3D12CommandSignature; |
| #ifdef __cplusplus |
| interface ID3D12CommandSignature; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12GraphicsCommandList_FWD_DEFINED__ |
| #define __ID3D12GraphicsCommandList_FWD_DEFINED__ |
| typedef interface ID3D12GraphicsCommandList ID3D12GraphicsCommandList; |
| #ifdef __cplusplus |
| interface ID3D12GraphicsCommandList; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12GraphicsCommandList1_FWD_DEFINED__ |
| #define __ID3D12GraphicsCommandList1_FWD_DEFINED__ |
| typedef interface ID3D12GraphicsCommandList1 ID3D12GraphicsCommandList1; |
| #ifdef __cplusplus |
| interface ID3D12GraphicsCommandList1; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12GraphicsCommandList2_FWD_DEFINED__ |
| #define __ID3D12GraphicsCommandList2_FWD_DEFINED__ |
| typedef interface ID3D12GraphicsCommandList2 ID3D12GraphicsCommandList2; |
| #ifdef __cplusplus |
| interface ID3D12GraphicsCommandList2; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12ProtectedSession_FWD_DEFINED__ |
| #define __ID3D12ProtectedSession_FWD_DEFINED__ |
| typedef interface ID3D12ProtectedSession ID3D12ProtectedSession; |
| #ifdef __cplusplus |
| interface ID3D12ProtectedSession; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12ProtectedResourceSession_FWD_DEFINED__ |
| #define __ID3D12ProtectedResourceSession_FWD_DEFINED__ |
| typedef interface ID3D12ProtectedResourceSession ID3D12ProtectedResourceSession; |
| #ifdef __cplusplus |
| interface ID3D12ProtectedResourceSession; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12GraphicsCommandList3_FWD_DEFINED__ |
| #define __ID3D12GraphicsCommandList3_FWD_DEFINED__ |
| typedef interface ID3D12GraphicsCommandList3 ID3D12GraphicsCommandList3; |
| #ifdef __cplusplus |
| interface ID3D12GraphicsCommandList3; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12CommandQueue_FWD_DEFINED__ |
| #define __ID3D12CommandQueue_FWD_DEFINED__ |
| typedef interface ID3D12CommandQueue ID3D12CommandQueue; |
| #ifdef __cplusplus |
| interface ID3D12CommandQueue; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12RootSignature_FWD_DEFINED__ |
| #define __ID3D12RootSignature_FWD_DEFINED__ |
| typedef interface ID3D12RootSignature ID3D12RootSignature; |
| #ifdef __cplusplus |
| interface ID3D12RootSignature; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12PipelineState_FWD_DEFINED__ |
| #define __ID3D12PipelineState_FWD_DEFINED__ |
| typedef interface ID3D12PipelineState ID3D12PipelineState; |
| #ifdef __cplusplus |
| interface ID3D12PipelineState; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Fence_FWD_DEFINED__ |
| #define __ID3D12Fence_FWD_DEFINED__ |
| typedef interface ID3D12Fence ID3D12Fence; |
| #ifdef __cplusplus |
| interface ID3D12Fence; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Fence1_FWD_DEFINED__ |
| #define __ID3D12Fence1_FWD_DEFINED__ |
| typedef interface ID3D12Fence1 ID3D12Fence1; |
| #ifdef __cplusplus |
| interface ID3D12Fence1; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12CommandAllocator_FWD_DEFINED__ |
| #define __ID3D12CommandAllocator_FWD_DEFINED__ |
| typedef interface ID3D12CommandAllocator ID3D12CommandAllocator; |
| #ifdef __cplusplus |
| interface ID3D12CommandAllocator; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Device_FWD_DEFINED__ |
| #define __ID3D12Device_FWD_DEFINED__ |
| typedef interface ID3D12Device ID3D12Device; |
| #ifdef __cplusplus |
| interface ID3D12Device; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12PipelineLibrary_FWD_DEFINED__ |
| #define __ID3D12PipelineLibrary_FWD_DEFINED__ |
| typedef interface ID3D12PipelineLibrary ID3D12PipelineLibrary; |
| #ifdef __cplusplus |
| interface ID3D12PipelineLibrary; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12PipelineLibrary1_FWD_DEFINED__ |
| #define __ID3D12PipelineLibrary1_FWD_DEFINED__ |
| typedef interface ID3D12PipelineLibrary1 ID3D12PipelineLibrary1; |
| #ifdef __cplusplus |
| interface ID3D12PipelineLibrary1; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Device1_FWD_DEFINED__ |
| #define __ID3D12Device1_FWD_DEFINED__ |
| typedef interface ID3D12Device1 ID3D12Device1; |
| #ifdef __cplusplus |
| interface ID3D12Device1; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Device2_FWD_DEFINED__ |
| #define __ID3D12Device2_FWD_DEFINED__ |
| typedef interface ID3D12Device2 ID3D12Device2; |
| #ifdef __cplusplus |
| interface ID3D12Device2; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Device3_FWD_DEFINED__ |
| #define __ID3D12Device3_FWD_DEFINED__ |
| typedef interface ID3D12Device3 ID3D12Device3; |
| #ifdef __cplusplus |
| interface ID3D12Device3; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12RootSignatureDeserializer_FWD_DEFINED__ |
| #define __ID3D12RootSignatureDeserializer_FWD_DEFINED__ |
| typedef interface ID3D12RootSignatureDeserializer ID3D12RootSignatureDeserializer; |
| #ifdef __cplusplus |
| interface ID3D12RootSignatureDeserializer; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12VersionedRootSignatureDeserializer_FWD_DEFINED__ |
| #define __ID3D12VersionedRootSignatureDeserializer_FWD_DEFINED__ |
| typedef interface ID3D12VersionedRootSignatureDeserializer ID3D12VersionedRootSignatureDeserializer; |
| #ifdef __cplusplus |
| interface ID3D12VersionedRootSignatureDeserializer; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Device4_FWD_DEFINED__ |
| #define __ID3D12Device4_FWD_DEFINED__ |
| typedef interface ID3D12Device4 ID3D12Device4; |
| #ifdef __cplusplus |
| interface ID3D12Device4; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12LifetimeOwner_FWD_DEFINED__ |
| #define __ID3D12LifetimeOwner_FWD_DEFINED__ |
| typedef interface ID3D12LifetimeOwner ID3D12LifetimeOwner; |
| #ifdef __cplusplus |
| interface ID3D12LifetimeOwner; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12SwapChainAssistant_FWD_DEFINED__ |
| #define __ID3D12SwapChainAssistant_FWD_DEFINED__ |
| typedef interface ID3D12SwapChainAssistant ID3D12SwapChainAssistant; |
| #ifdef __cplusplus |
| interface ID3D12SwapChainAssistant; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12LifetimeTracker_FWD_DEFINED__ |
| #define __ID3D12LifetimeTracker_FWD_DEFINED__ |
| typedef interface ID3D12LifetimeTracker ID3D12LifetimeTracker; |
| #ifdef __cplusplus |
| interface ID3D12LifetimeTracker; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12StateObject_FWD_DEFINED__ |
| #define __ID3D12StateObject_FWD_DEFINED__ |
| typedef interface ID3D12StateObject ID3D12StateObject; |
| #ifdef __cplusplus |
| interface ID3D12StateObject; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12StateObjectProperties_FWD_DEFINED__ |
| #define __ID3D12StateObjectProperties_FWD_DEFINED__ |
| typedef interface ID3D12StateObjectProperties ID3D12StateObjectProperties; |
| #ifdef __cplusplus |
| interface ID3D12StateObjectProperties; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Device5_FWD_DEFINED__ |
| #define __ID3D12Device5_FWD_DEFINED__ |
| typedef interface ID3D12Device5 ID3D12Device5; |
| #ifdef __cplusplus |
| interface ID3D12Device5; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12DeviceRemovedExtendedDataSettings_FWD_DEFINED__ |
| #define __ID3D12DeviceRemovedExtendedDataSettings_FWD_DEFINED__ |
| typedef interface ID3D12DeviceRemovedExtendedDataSettings ID3D12DeviceRemovedExtendedDataSettings; |
| #ifdef __cplusplus |
| interface ID3D12DeviceRemovedExtendedDataSettings; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12DeviceRemovedExtendedDataSettings1_FWD_DEFINED__ |
| #define __ID3D12DeviceRemovedExtendedDataSettings1_FWD_DEFINED__ |
| typedef interface ID3D12DeviceRemovedExtendedDataSettings1 ID3D12DeviceRemovedExtendedDataSettings1; |
| #ifdef __cplusplus |
| interface ID3D12DeviceRemovedExtendedDataSettings1; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12DeviceRemovedExtendedData_FWD_DEFINED__ |
| #define __ID3D12DeviceRemovedExtendedData_FWD_DEFINED__ |
| typedef interface ID3D12DeviceRemovedExtendedData ID3D12DeviceRemovedExtendedData; |
| #ifdef __cplusplus |
| interface ID3D12DeviceRemovedExtendedData; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12DeviceRemovedExtendedData1_FWD_DEFINED__ |
| #define __ID3D12DeviceRemovedExtendedData1_FWD_DEFINED__ |
| typedef interface ID3D12DeviceRemovedExtendedData1 ID3D12DeviceRemovedExtendedData1; |
| #ifdef __cplusplus |
| interface ID3D12DeviceRemovedExtendedData1; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12DeviceRemovedExtendedData2_FWD_DEFINED__ |
| #define __ID3D12DeviceRemovedExtendedData2_FWD_DEFINED__ |
| typedef interface ID3D12DeviceRemovedExtendedData2 ID3D12DeviceRemovedExtendedData2; |
| #ifdef __cplusplus |
| interface ID3D12DeviceRemovedExtendedData2; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Device6_FWD_DEFINED__ |
| #define __ID3D12Device6_FWD_DEFINED__ |
| typedef interface ID3D12Device6 ID3D12Device6; |
| #ifdef __cplusplus |
| interface ID3D12Device6; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12ProtectedResourceSession1_FWD_DEFINED__ |
| #define __ID3D12ProtectedResourceSession1_FWD_DEFINED__ |
| typedef interface ID3D12ProtectedResourceSession1 ID3D12ProtectedResourceSession1; |
| #ifdef __cplusplus |
| interface ID3D12ProtectedResourceSession1; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Device7_FWD_DEFINED__ |
| #define __ID3D12Device7_FWD_DEFINED__ |
| typedef interface ID3D12Device7 ID3D12Device7; |
| #ifdef __cplusplus |
| interface ID3D12Device7; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Device8_FWD_DEFINED__ |
| #define __ID3D12Device8_FWD_DEFINED__ |
| typedef interface ID3D12Device8 ID3D12Device8; |
| #ifdef __cplusplus |
| interface ID3D12Device8; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Resource1_FWD_DEFINED__ |
| #define __ID3D12Resource1_FWD_DEFINED__ |
| typedef interface ID3D12Resource1 ID3D12Resource1; |
| #ifdef __cplusplus |
| interface ID3D12Resource1; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Resource2_FWD_DEFINED__ |
| #define __ID3D12Resource2_FWD_DEFINED__ |
| typedef interface ID3D12Resource2 ID3D12Resource2; |
| #ifdef __cplusplus |
| interface ID3D12Resource2; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Heap1_FWD_DEFINED__ |
| #define __ID3D12Heap1_FWD_DEFINED__ |
| typedef interface ID3D12Heap1 ID3D12Heap1; |
| #ifdef __cplusplus |
| interface ID3D12Heap1; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12MetaCommand_FWD_DEFINED__ |
| #define __ID3D12MetaCommand_FWD_DEFINED__ |
| typedef interface ID3D12MetaCommand ID3D12MetaCommand; |
| #ifdef __cplusplus |
| interface ID3D12MetaCommand; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12GraphicsCommandList4_FWD_DEFINED__ |
| #define __ID3D12GraphicsCommandList4_FWD_DEFINED__ |
| typedef interface ID3D12GraphicsCommandList4 ID3D12GraphicsCommandList4; |
| #ifdef __cplusplus |
| interface ID3D12GraphicsCommandList4; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12ShaderCacheSession_FWD_DEFINED__ |
| #define __ID3D12ShaderCacheSession_FWD_DEFINED__ |
| typedef interface ID3D12ShaderCacheSession ID3D12ShaderCacheSession; |
| #ifdef __cplusplus |
| interface ID3D12ShaderCacheSession; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Device9_FWD_DEFINED__ |
| #define __ID3D12Device9_FWD_DEFINED__ |
| typedef interface ID3D12Device9 ID3D12Device9; |
| #ifdef __cplusplus |
| interface ID3D12Device9; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Device10_FWD_DEFINED__ |
| #define __ID3D12Device10_FWD_DEFINED__ |
| typedef interface ID3D12Device10 ID3D12Device10; |
| #ifdef __cplusplus |
| interface ID3D12Device10; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12VirtualizationGuestDevice_FWD_DEFINED__ |
| #define __ID3D12VirtualizationGuestDevice_FWD_DEFINED__ |
| typedef interface ID3D12VirtualizationGuestDevice ID3D12VirtualizationGuestDevice; |
| #ifdef __cplusplus |
| interface ID3D12VirtualizationGuestDevice; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Tools_FWD_DEFINED__ |
| #define __ID3D12Tools_FWD_DEFINED__ |
| typedef interface ID3D12Tools ID3D12Tools; |
| #ifdef __cplusplus |
| interface ID3D12Tools; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12SDKConfiguration_FWD_DEFINED__ |
| #define __ID3D12SDKConfiguration_FWD_DEFINED__ |
| typedef interface ID3D12SDKConfiguration ID3D12SDKConfiguration; |
| #ifdef __cplusplus |
| interface ID3D12SDKConfiguration; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12GraphicsCommandList5_FWD_DEFINED__ |
| #define __ID3D12GraphicsCommandList5_FWD_DEFINED__ |
| typedef interface ID3D12GraphicsCommandList5 ID3D12GraphicsCommandList5; |
| #ifdef __cplusplus |
| interface ID3D12GraphicsCommandList5; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12GraphicsCommandList6_FWD_DEFINED__ |
| #define __ID3D12GraphicsCommandList6_FWD_DEFINED__ |
| typedef interface ID3D12GraphicsCommandList6 ID3D12GraphicsCommandList6; |
| #ifdef __cplusplus |
| interface ID3D12GraphicsCommandList6; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12GraphicsCommandList7_FWD_DEFINED__ |
| #define __ID3D12GraphicsCommandList7_FWD_DEFINED__ |
| typedef interface ID3D12GraphicsCommandList7 ID3D12GraphicsCommandList7; |
| #ifdef __cplusplus |
| interface ID3D12GraphicsCommandList7; |
| #endif /* __cplusplus */ |
| #endif |
| |
| /* Headers for imported files */ |
| |
| #include <oaidl.h> |
| #include <ocidl.h> |
| #include <dxgi.h> |
| #include <d3dcommon.h> |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| #ifndef _D3D12_CONSTANTS |
| #define _D3D12_CONSTANTS |
| #define D3D12_16BIT_INDEX_STRIP_CUT_VALUE (0xffff) |
| |
| #define D3D12_32BIT_INDEX_STRIP_CUT_VALUE (0xffffffff) |
| |
| #define D3D12_8BIT_INDEX_STRIP_CUT_VALUE (0xff) |
| |
| #define D3D12_APPEND_ALIGNED_ELEMENT (0xffffffff) |
| |
| #define D3D12_ARRAY_AXIS_ADDRESS_RANGE_BIT_COUNT (9) |
| |
| #define D3D12_CLIP_OR_CULL_DISTANCE_COUNT (8) |
| |
| #define D3D12_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT (2) |
| |
| #define D3D12_COMMONSHADER_CONSTANT_BUFFER_API_SLOT_COUNT (14) |
| |
| #define D3D12_COMMONSHADER_CONSTANT_BUFFER_COMPONENTS (4) |
| |
| #define D3D12_COMMONSHADER_CONSTANT_BUFFER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_COMMONSHADER_CONSTANT_BUFFER_HW_SLOT_COUNT (15) |
| |
| #define D3D12_COMMONSHADER_CONSTANT_BUFFER_PARTIAL_UPDATE_EXTENTS_BYTE_ALIGNMENT (16) |
| |
| #define D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COMPONENTS (4) |
| |
| #define D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_COUNT (15) |
| |
| #define D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READS_PER_INST (1) |
| |
| #define D3D12_COMMONSHADER_CONSTANT_BUFFER_REGISTER_READ_PORTS (1) |
| |
| #define D3D12_COMMONSHADER_FLOWCONTROL_NESTING_LIMIT (64) |
| |
| #define D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COMPONENTS (4) |
| |
| #define D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_COUNT (1) |
| |
| #define D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READS_PER_INST (1) |
| |
| #define D3D12_COMMONSHADER_IMMEDIATE_CONSTANT_BUFFER_REGISTER_READ_PORTS (1) |
| |
| #define D3D12_COMMONSHADER_IMMEDIATE_VALUE_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_COMPONENTS (1) |
| |
| #define D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_COUNT (128) |
| |
| #define D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_READS_PER_INST (1) |
| |
| #define D3D12_COMMONSHADER_INPUT_RESOURCE_REGISTER_READ_PORTS (1) |
| |
| #define D3D12_COMMONSHADER_INPUT_RESOURCE_SLOT_COUNT (128) |
| |
| #define D3D12_COMMONSHADER_SAMPLER_REGISTER_COMPONENTS (1) |
| |
| #define D3D12_COMMONSHADER_SAMPLER_REGISTER_COUNT (16) |
| |
| #define D3D12_COMMONSHADER_SAMPLER_REGISTER_READS_PER_INST (1) |
| |
| #define D3D12_COMMONSHADER_SAMPLER_REGISTER_READ_PORTS (1) |
| |
| #define D3D12_COMMONSHADER_SAMPLER_SLOT_COUNT (16) |
| |
| #define D3D12_COMMONSHADER_SUBROUTINE_NESTING_LIMIT (32) |
| |
| #define D3D12_COMMONSHADER_TEMP_REGISTER_COMPONENTS (4) |
| |
| #define D3D12_COMMONSHADER_TEMP_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_COMMONSHADER_TEMP_REGISTER_COUNT (4096) |
| |
| #define D3D12_COMMONSHADER_TEMP_REGISTER_READS_PER_INST (3) |
| |
| #define D3D12_COMMONSHADER_TEMP_REGISTER_READ_PORTS (3) |
| |
| #define D3D12_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MAX (10) |
| |
| #define D3D12_COMMONSHADER_TEXCOORD_RANGE_REDUCTION_MIN (-10) |
| |
| #define D3D12_COMMONSHADER_TEXEL_OFFSET_MAX_NEGATIVE (-8) |
| |
| #define D3D12_COMMONSHADER_TEXEL_OFFSET_MAX_POSITIVE (7) |
| |
| #define D3D12_CONSTANT_BUFFER_DATA_PLACEMENT_ALIGNMENT (256) |
| |
| #define D3D12_CS_4_X_BUCKET00_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (256) |
| |
| #define D3D12_CS_4_X_BUCKET00_MAX_NUM_THREADS_PER_GROUP (64) |
| |
| #define D3D12_CS_4_X_BUCKET01_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (240) |
| |
| #define D3D12_CS_4_X_BUCKET01_MAX_NUM_THREADS_PER_GROUP (68) |
| |
| #define D3D12_CS_4_X_BUCKET02_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (224) |
| |
| #define D3D12_CS_4_X_BUCKET02_MAX_NUM_THREADS_PER_GROUP (72) |
| |
| #define D3D12_CS_4_X_BUCKET03_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (208) |
| |
| #define D3D12_CS_4_X_BUCKET03_MAX_NUM_THREADS_PER_GROUP (76) |
| |
| #define D3D12_CS_4_X_BUCKET04_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (192) |
| |
| #define D3D12_CS_4_X_BUCKET04_MAX_NUM_THREADS_PER_GROUP (84) |
| |
| #define D3D12_CS_4_X_BUCKET05_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (176) |
| |
| #define D3D12_CS_4_X_BUCKET05_MAX_NUM_THREADS_PER_GROUP (92) |
| |
| #define D3D12_CS_4_X_BUCKET06_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (160) |
| |
| #define D3D12_CS_4_X_BUCKET06_MAX_NUM_THREADS_PER_GROUP (100) |
| |
| #define D3D12_CS_4_X_BUCKET07_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (144) |
| |
| #define D3D12_CS_4_X_BUCKET07_MAX_NUM_THREADS_PER_GROUP (112) |
| |
| #define D3D12_CS_4_X_BUCKET08_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (128) |
| |
| #define D3D12_CS_4_X_BUCKET08_MAX_NUM_THREADS_PER_GROUP (128) |
| |
| #define D3D12_CS_4_X_BUCKET09_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (112) |
| |
| #define D3D12_CS_4_X_BUCKET09_MAX_NUM_THREADS_PER_GROUP (144) |
| |
| #define D3D12_CS_4_X_BUCKET10_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (96) |
| |
| #define D3D12_CS_4_X_BUCKET10_MAX_NUM_THREADS_PER_GROUP (168) |
| |
| #define D3D12_CS_4_X_BUCKET11_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (80) |
| |
| #define D3D12_CS_4_X_BUCKET11_MAX_NUM_THREADS_PER_GROUP (204) |
| |
| #define D3D12_CS_4_X_BUCKET12_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (64) |
| |
| #define D3D12_CS_4_X_BUCKET12_MAX_NUM_THREADS_PER_GROUP (256) |
| |
| #define D3D12_CS_4_X_BUCKET13_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (48) |
| |
| #define D3D12_CS_4_X_BUCKET13_MAX_NUM_THREADS_PER_GROUP (340) |
| |
| #define D3D12_CS_4_X_BUCKET14_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (32) |
| |
| #define D3D12_CS_4_X_BUCKET14_MAX_NUM_THREADS_PER_GROUP (512) |
| |
| #define D3D12_CS_4_X_BUCKET15_MAX_BYTES_TGSM_WRITABLE_PER_THREAD (16) |
| |
| #define D3D12_CS_4_X_BUCKET15_MAX_NUM_THREADS_PER_GROUP (768) |
| |
| #define D3D12_CS_4_X_DISPATCH_MAX_THREAD_GROUPS_IN_Z_DIMENSION (1) |
| |
| #define D3D12_CS_4_X_RAW_UAV_BYTE_ALIGNMENT (256) |
| |
| #define D3D12_CS_4_X_THREAD_GROUP_MAX_THREADS_PER_GROUP (768) |
| |
| #define D3D12_CS_4_X_THREAD_GROUP_MAX_X (768) |
| |
| #define D3D12_CS_4_X_THREAD_GROUP_MAX_Y (768) |
| |
| #define D3D12_CS_4_X_UAV_REGISTER_COUNT (1) |
| |
| #define D3D12_CS_DISPATCH_MAX_THREAD_GROUPS_PER_DIMENSION (65535) |
| |
| #define D3D12_CS_TGSM_REGISTER_COUNT (8192) |
| |
| #define D3D12_CS_TGSM_REGISTER_READS_PER_INST (1) |
| |
| #define D3D12_CS_TGSM_RESOURCE_REGISTER_COMPONENTS (1) |
| |
| #define D3D12_CS_TGSM_RESOURCE_REGISTER_READ_PORTS (1) |
| |
| #define D3D12_CS_THREADGROUPID_REGISTER_COMPONENTS (3) |
| |
| #define D3D12_CS_THREADGROUPID_REGISTER_COUNT (1) |
| |
| #define D3D12_CS_THREADIDINGROUPFLATTENED_REGISTER_COMPONENTS (1) |
| |
| #define D3D12_CS_THREADIDINGROUPFLATTENED_REGISTER_COUNT (1) |
| |
| #define D3D12_CS_THREADIDINGROUP_REGISTER_COMPONENTS (3) |
| |
| #define D3D12_CS_THREADIDINGROUP_REGISTER_COUNT (1) |
| |
| #define D3D12_CS_THREADID_REGISTER_COMPONENTS (3) |
| |
| #define D3D12_CS_THREADID_REGISTER_COUNT (1) |
| |
| #define D3D12_CS_THREAD_GROUP_MAX_THREADS_PER_GROUP (1024) |
| |
| #define D3D12_CS_THREAD_GROUP_MAX_X (1024) |
| |
| #define D3D12_CS_THREAD_GROUP_MAX_Y (1024) |
| |
| #define D3D12_CS_THREAD_GROUP_MAX_Z (64) |
| |
| #define D3D12_CS_THREAD_GROUP_MIN_X (1) |
| |
| #define D3D12_CS_THREAD_GROUP_MIN_Y (1) |
| |
| #define D3D12_CS_THREAD_GROUP_MIN_Z (1) |
| |
| #define D3D12_CS_THREAD_LOCAL_TEMP_REGISTER_POOL (16384) |
| |
| #define D3D12_DEFAULT_BLEND_FACTOR_ALPHA (1.0f) |
| #define D3D12_DEFAULT_BLEND_FACTOR_BLUE (1.0f) |
| #define D3D12_DEFAULT_BLEND_FACTOR_GREEN (1.0f) |
| #define D3D12_DEFAULT_BLEND_FACTOR_RED (1.0f) |
| #define D3D12_DEFAULT_BORDER_COLOR_COMPONENT (0.0f) |
| #define D3D12_DEFAULT_DEPTH_BIAS (0) |
| |
| #define D3D12_DEFAULT_DEPTH_BIAS_CLAMP (0.0f) |
| #define D3D12_DEFAULT_MAX_ANISOTROPY (16) |
| |
| #define D3D12_DEFAULT_MIP_LOD_BIAS (0.0f) |
| #define D3D12_DEFAULT_MSAA_RESOURCE_PLACEMENT_ALIGNMENT (4194304) |
| |
| #define D3D12_DEFAULT_RENDER_TARGET_ARRAY_INDEX (0) |
| |
| #define D3D12_DEFAULT_RESOURCE_PLACEMENT_ALIGNMENT (65536) |
| |
| #define D3D12_DEFAULT_SAMPLE_MASK (0xffffffff) |
| |
| #define D3D12_DEFAULT_SCISSOR_ENDX (0) |
| |
| #define D3D12_DEFAULT_SCISSOR_ENDY (0) |
| |
| #define D3D12_DEFAULT_SCISSOR_STARTX (0) |
| |
| #define D3D12_DEFAULT_SCISSOR_STARTY (0) |
| |
| #define D3D12_DEFAULT_SLOPE_SCALED_DEPTH_BIAS (0.0f) |
| #define D3D12_DEFAULT_STENCIL_READ_MASK (0xff) |
| |
| #define D3D12_DEFAULT_STENCIL_REFERENCE (0) |
| |
| #define D3D12_DEFAULT_STENCIL_WRITE_MASK (0xff) |
| |
| #define D3D12_DEFAULT_VIEWPORT_AND_SCISSORRECT_INDEX (0) |
| |
| #define D3D12_DEFAULT_VIEWPORT_HEIGHT (0) |
| |
| #define D3D12_DEFAULT_VIEWPORT_MAX_DEPTH (0.0f) |
| #define D3D12_DEFAULT_VIEWPORT_MIN_DEPTH (0.0f) |
| #define D3D12_DEFAULT_VIEWPORT_TOPLEFTX (0) |
| |
| #define D3D12_DEFAULT_VIEWPORT_TOPLEFTY (0) |
| |
| #define D3D12_DEFAULT_VIEWPORT_WIDTH (0) |
| |
| #define D3D12_DESCRIPTOR_RANGE_OFFSET_APPEND (0xffffffff) |
| |
| #define D3D12_DRIVER_RESERVED_REGISTER_SPACE_VALUES_END (0xfffffff7) |
| |
| #define D3D12_DRIVER_RESERVED_REGISTER_SPACE_VALUES_START (0xfffffff0) |
| |
| #define D3D12_DS_INPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS (3968) |
| |
| #define D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENTS (4) |
| |
| #define D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_DS_INPUT_CONTROL_POINT_REGISTER_COUNT (32) |
| |
| #define D3D12_DS_INPUT_CONTROL_POINT_REGISTER_READS_PER_INST (2) |
| |
| #define D3D12_DS_INPUT_CONTROL_POINT_REGISTER_READ_PORTS (1) |
| |
| #define D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENTS (3) |
| |
| #define D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_COUNT (1) |
| |
| #define D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_READS_PER_INST (2) |
| |
| #define D3D12_DS_INPUT_DOMAIN_POINT_REGISTER_READ_PORTS (1) |
| |
| #define D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENTS (4) |
| |
| #define D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_COUNT (32) |
| |
| #define D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST (2) |
| |
| #define D3D12_DS_INPUT_PATCH_CONSTANT_REGISTER_READ_PORTS (1) |
| |
| #define D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS (1) |
| |
| #define D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_COUNT (1) |
| |
| #define D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST (2) |
| |
| #define D3D12_DS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS (1) |
| |
| #define D3D12_DS_OUTPUT_REGISTER_COMPONENTS (4) |
| |
| #define D3D12_DS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_DS_OUTPUT_REGISTER_COUNT (32) |
| |
| #define D3D12_FLOAT16_FUSED_TOLERANCE_IN_ULP (0.6) |
| #define D3D12_FLOAT32_MAX (3.402823466e+38f) |
| #define D3D12_FLOAT32_TO_INTEGER_TOLERANCE_IN_ULP (0.6f) |
| #define D3D12_FLOAT_TO_SRGB_EXPONENT_DENOMINATOR (2.4f) |
| #define D3D12_FLOAT_TO_SRGB_EXPONENT_NUMERATOR (1.0f) |
| #define D3D12_FLOAT_TO_SRGB_OFFSET (0.055f) |
| #define D3D12_FLOAT_TO_SRGB_SCALE_1 (12.92f) |
| #define D3D12_FLOAT_TO_SRGB_SCALE_2 (1.055f) |
| #define D3D12_FLOAT_TO_SRGB_THRESHOLD (0.0031308f) |
| #define D3D12_FTOI_INSTRUCTION_MAX_INPUT (2147483647.999f) |
| #define D3D12_FTOI_INSTRUCTION_MIN_INPUT (-2147483648.999f) |
| #define D3D12_FTOU_INSTRUCTION_MAX_INPUT (4294967295.999f) |
| #define D3D12_FTOU_INSTRUCTION_MIN_INPUT (0.0f) |
| #define D3D12_GS_INPUT_INSTANCE_ID_READS_PER_INST (2) |
| |
| #define D3D12_GS_INPUT_INSTANCE_ID_READ_PORTS (1) |
| |
| #define D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENTS (1) |
| |
| #define D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_GS_INPUT_INSTANCE_ID_REGISTER_COUNT (1) |
| |
| #define D3D12_GS_INPUT_PRIM_CONST_REGISTER_COMPONENTS (1) |
| |
| #define D3D12_GS_INPUT_PRIM_CONST_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_GS_INPUT_PRIM_CONST_REGISTER_COUNT (1) |
| |
| #define D3D12_GS_INPUT_PRIM_CONST_REGISTER_READS_PER_INST (2) |
| |
| #define D3D12_GS_INPUT_PRIM_CONST_REGISTER_READ_PORTS (1) |
| |
| #define D3D12_GS_INPUT_REGISTER_COMPONENTS (4) |
| |
| #define D3D12_GS_INPUT_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_GS_INPUT_REGISTER_COUNT (32) |
| |
| #define D3D12_GS_INPUT_REGISTER_READS_PER_INST (2) |
| |
| #define D3D12_GS_INPUT_REGISTER_READ_PORTS (1) |
| |
| #define D3D12_GS_INPUT_REGISTER_VERTICES (32) |
| |
| #define D3D12_GS_MAX_INSTANCE_COUNT (32) |
| |
| #define D3D12_GS_MAX_OUTPUT_VERTEX_COUNT_ACROSS_INSTANCES (1024) |
| |
| #define D3D12_GS_OUTPUT_ELEMENTS (32) |
| |
| #define D3D12_GS_OUTPUT_REGISTER_COMPONENTS (4) |
| |
| #define D3D12_GS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_GS_OUTPUT_REGISTER_COUNT (32) |
| |
| #define D3D12_HS_CONTROL_POINT_PHASE_INPUT_REGISTER_COUNT (32) |
| |
| #define D3D12_HS_CONTROL_POINT_PHASE_OUTPUT_REGISTER_COUNT (32) |
| |
| #define D3D12_HS_CONTROL_POINT_REGISTER_COMPONENTS (4) |
| |
| #define D3D12_HS_CONTROL_POINT_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_HS_CONTROL_POINT_REGISTER_READS_PER_INST (2) |
| |
| #define D3D12_HS_CONTROL_POINT_REGISTER_READ_PORTS (1) |
| |
| #define D3D12_HS_FORK_PHASE_INSTANCE_COUNT_UPPER_BOUND (0xffffffff) |
| |
| #define D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENTS (1) |
| |
| #define D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_COUNT (1) |
| |
| #define D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READS_PER_INST (2) |
| |
| #define D3D12_HS_INPUT_FORK_INSTANCE_ID_REGISTER_READ_PORTS (1) |
| |
| #define D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENTS (1) |
| |
| #define D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_COUNT (1) |
| |
| #define D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READS_PER_INST (2) |
| |
| #define D3D12_HS_INPUT_JOIN_INSTANCE_ID_REGISTER_READ_PORTS (1) |
| |
| #define D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENTS (1) |
| |
| #define D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_COUNT (1) |
| |
| #define D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_READS_PER_INST (2) |
| |
| #define D3D12_HS_INPUT_PRIMITIVE_ID_REGISTER_READ_PORTS (1) |
| |
| #define D3D12_HS_JOIN_PHASE_INSTANCE_COUNT_UPPER_BOUND (0xffffffff) |
| |
| #define D3D12_HS_MAXTESSFACTOR_LOWER_BOUND (1.0f) |
| #define D3D12_HS_MAXTESSFACTOR_UPPER_BOUND (64.0f) |
| #define D3D12_HS_OUTPUT_CONTROL_POINTS_MAX_TOTAL_SCALARS (3968) |
| |
| #define D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENTS (1) |
| |
| #define D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_COUNT (1) |
| |
| #define D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READS_PER_INST (2) |
| |
| #define D3D12_HS_OUTPUT_CONTROL_POINT_ID_REGISTER_READ_PORTS (1) |
| |
| #define D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENTS (4) |
| |
| #define D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_COUNT (32) |
| |
| #define D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READS_PER_INST (2) |
| |
| #define D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_READ_PORTS (1) |
| |
| #define D3D12_HS_OUTPUT_PATCH_CONSTANT_REGISTER_SCALAR_COMPONENTS (128) |
| |
| #define D3D12_IA_DEFAULT_INDEX_BUFFER_OFFSET_IN_BYTES (0) |
| |
| #define D3D12_IA_DEFAULT_PRIMITIVE_TOPOLOGY (0) |
| |
| #define D3D12_IA_DEFAULT_VERTEX_BUFFER_OFFSET_IN_BYTES (0) |
| |
| #define D3D12_IA_INDEX_INPUT_RESOURCE_SLOT_COUNT (1) |
| |
| #define D3D12_IA_INSTANCE_ID_BIT_COUNT (32) |
| |
| #define D3D12_IA_INTEGER_ARITHMETIC_BIT_COUNT (32) |
| |
| #define D3D12_IA_PATCH_MAX_CONTROL_POINT_COUNT (32) |
| |
| #define D3D12_IA_PRIMITIVE_ID_BIT_COUNT (32) |
| |
| #define D3D12_IA_VERTEX_ID_BIT_COUNT (32) |
| |
| #define D3D12_IA_VERTEX_INPUT_RESOURCE_SLOT_COUNT (32) |
| |
| #define D3D12_IA_VERTEX_INPUT_STRUCTURE_ELEMENTS_COMPONENTS (128) |
| |
| #define D3D12_IA_VERTEX_INPUT_STRUCTURE_ELEMENT_COUNT (32) |
| |
| #define D3D12_INTEGER_DIVIDE_BY_ZERO_QUOTIENT (0xffffffff) |
| |
| #define D3D12_INTEGER_DIVIDE_BY_ZERO_REMAINDER (0xffffffff) |
| |
| #define D3D12_KEEP_RENDER_TARGETS_AND_DEPTH_STENCIL (0xffffffff) |
| |
| #define D3D12_KEEP_UNORDERED_ACCESS_VIEWS (0xffffffff) |
| |
| #define D3D12_LINEAR_GAMMA (1.0f) |
| #define D3D12_MAJOR_VERSION (12) |
| |
| #define D3D12_MAX_BORDER_COLOR_COMPONENT (1.0f) |
| #define D3D12_MAX_DEPTH (1.0f) |
| #define D3D12_MAX_LIVE_STATIC_SAMPLERS (2032) |
| |
| #define D3D12_MAX_MAXANISOTROPY (16) |
| |
| #define D3D12_MAX_MULTISAMPLE_SAMPLE_COUNT (32) |
| |
| #define D3D12_MAX_POSITION_VALUE (3.402823466e+34f) |
| #define D3D12_MAX_ROOT_COST (64) |
| |
| #define D3D12_MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_1 (1000000) |
| |
| #define D3D12_MAX_SHADER_VISIBLE_DESCRIPTOR_HEAP_SIZE_TIER_2 (1000000) |
| |
| #define D3D12_MAX_SHADER_VISIBLE_SAMPLER_HEAP_SIZE (2048) |
| |
| #define D3D12_MAX_TEXTURE_DIMENSION_2_TO_EXP (17) |
| |
| #define D3D12_MAX_VIEW_INSTANCE_COUNT (4) |
| |
| #define D3D12_MINOR_VERSION (0) |
| |
| #define D3D12_MIN_BORDER_COLOR_COMPONENT (0.0f) |
| #define D3D12_MIN_DEPTH (0.0f) |
| #define D3D12_MIN_MAXANISOTROPY (0) |
| |
| #define D3D12_MIP_LOD_BIAS_MAX (15.99f) |
| #define D3D12_MIP_LOD_BIAS_MIN (-16.0f) |
| #define D3D12_MIP_LOD_FRACTIONAL_BIT_COUNT (8) |
| |
| #define D3D12_MIP_LOD_RANGE_BIT_COUNT (8) |
| |
| #define D3D12_MULTISAMPLE_ANTIALIAS_LINE_WIDTH (1.4f) |
| #define D3D12_NONSAMPLE_FETCH_OUT_OF_RANGE_ACCESS_RESULT (0) |
| |
| #define D3D12_OS_RESERVED_REGISTER_SPACE_VALUES_END (0xffffffff) |
| |
| #define D3D12_OS_RESERVED_REGISTER_SPACE_VALUES_START (0xfffffff8) |
| |
| #define D3D12_PACKED_TILE (0xffffffff) |
| |
| #define D3D12_PIXEL_ADDRESS_RANGE_BIT_COUNT (15) |
| |
| #define D3D12_PREVIEW_SDK_VERSION (702) |
| |
| #define D3D12_PRE_SCISSOR_PIXEL_ADDRESS_RANGE_BIT_COUNT (16) |
| |
| #define D3D12_PS_CS_UAV_REGISTER_COMPONENTS (1) |
| |
| #define D3D12_PS_CS_UAV_REGISTER_COUNT (8) |
| |
| #define D3D12_PS_CS_UAV_REGISTER_READS_PER_INST (1) |
| |
| #define D3D12_PS_CS_UAV_REGISTER_READ_PORTS (1) |
| |
| #define D3D12_PS_FRONTFACING_DEFAULT_VALUE (0xffffffff) |
| |
| #define D3D12_PS_FRONTFACING_FALSE_VALUE (0x0) |
| |
| #define D3D12_PS_FRONTFACING_TRUE_VALUE (0xffffffff) |
| |
| #define D3D12_PS_INPUT_REGISTER_COMPONENTS (4) |
| |
| #define D3D12_PS_INPUT_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_PS_INPUT_REGISTER_COUNT (32) |
| |
| #define D3D12_PS_INPUT_REGISTER_READS_PER_INST (2) |
| |
| #define D3D12_PS_INPUT_REGISTER_READ_PORTS (1) |
| |
| #define D3D12_PS_LEGACY_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.0f) |
| #define D3D12_PS_OUTPUT_DEPTH_REGISTER_COMPONENTS (1) |
| |
| #define D3D12_PS_OUTPUT_DEPTH_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_PS_OUTPUT_DEPTH_REGISTER_COUNT (1) |
| |
| #define D3D12_PS_OUTPUT_MASK_REGISTER_COMPONENTS (1) |
| |
| #define D3D12_PS_OUTPUT_MASK_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_PS_OUTPUT_MASK_REGISTER_COUNT (1) |
| |
| #define D3D12_PS_OUTPUT_REGISTER_COMPONENTS (4) |
| |
| #define D3D12_PS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_PS_OUTPUT_REGISTER_COUNT (8) |
| |
| #define D3D12_PS_PIXEL_CENTER_FRACTIONAL_COMPONENT (0.5f) |
| #define D3D12_RAW_UAV_SRV_BYTE_ALIGNMENT (16) |
| |
| #define D3D12_RAYTRACING_AABB_BYTE_ALIGNMENT (8) |
| |
| #define D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BYTE_ALIGNMENT (256) |
| |
| #define D3D12_RAYTRACING_INSTANCE_DESCS_BYTE_ALIGNMENT (16) |
| |
| #define D3D12_RAYTRACING_MAX_ATTRIBUTE_SIZE_IN_BYTES (32) |
| |
| #define D3D12_RAYTRACING_MAX_DECLARABLE_TRACE_RECURSION_DEPTH (31) |
| |
| #define D3D12_RAYTRACING_MAX_GEOMETRIES_PER_BOTTOM_LEVEL_ACCELERATION_STRUCTURE (16777216) |
| |
| #define D3D12_RAYTRACING_MAX_INSTANCES_PER_TOP_LEVEL_ACCELERATION_STRUCTURE (16777216) |
| |
| #define D3D12_RAYTRACING_MAX_PRIMITIVES_PER_BOTTOM_LEVEL_ACCELERATION_STRUCTURE (536870912) |
| |
| #define D3D12_RAYTRACING_MAX_RAY_GENERATION_SHADER_THREADS (1073741824) |
| |
| #define D3D12_RAYTRACING_MAX_SHADER_RECORD_STRIDE (4096) |
| |
| #define D3D12_RAYTRACING_SHADER_RECORD_BYTE_ALIGNMENT (32) |
| |
| #define D3D12_RAYTRACING_SHADER_TABLE_BYTE_ALIGNMENT (64) |
| |
| #define D3D12_RAYTRACING_TRANSFORM3X4_BYTE_ALIGNMENT (16) |
| |
| #define D3D12_REQ_BLEND_OBJECT_COUNT_PER_DEVICE (4096) |
| |
| #define D3D12_REQ_BUFFER_RESOURCE_TEXEL_COUNT_2_TO_EXP (27) |
| |
| #define D3D12_REQ_CONSTANT_BUFFER_ELEMENT_COUNT (4096) |
| |
| #define D3D12_REQ_DEPTH_STENCIL_OBJECT_COUNT_PER_DEVICE (4096) |
| |
| #define D3D12_REQ_DRAWINDEXED_INDEX_COUNT_2_TO_EXP (32) |
| |
| #define D3D12_REQ_DRAW_VERTEX_COUNT_2_TO_EXP (32) |
| |
| #define D3D12_REQ_FILTERING_HW_ADDRESSABLE_RESOURCE_DIMENSION (16384) |
| |
| #define D3D12_REQ_GS_INVOCATION_32BIT_OUTPUT_COMPONENT_LIMIT (1024) |
| |
| #define D3D12_REQ_IMMEDIATE_CONSTANT_BUFFER_ELEMENT_COUNT (4096) |
| |
| #define D3D12_REQ_MAXANISOTROPY (16) |
| |
| #define D3D12_REQ_MIP_LEVELS (15) |
| |
| #define D3D12_REQ_MULTI_ELEMENT_STRUCTURE_SIZE_IN_BYTES (2048) |
| |
| #define D3D12_REQ_RASTERIZER_OBJECT_COUNT_PER_DEVICE (4096) |
| |
| #define D3D12_REQ_RENDER_TO_BUFFER_WINDOW_WIDTH (16384) |
| |
| #define D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_A_TERM (128) |
| |
| #define D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_B_TERM (0.25f) |
| #define D3D12_REQ_RESOURCE_SIZE_IN_MEGABYTES_EXPRESSION_C_TERM (2048) |
| |
| #define D3D12_REQ_RESOURCE_VIEW_COUNT_PER_DEVICE_2_TO_EXP (20) |
| |
| #define D3D12_REQ_SAMPLER_OBJECT_COUNT_PER_DEVICE (4096) |
| |
| #define D3D12_REQ_SUBRESOURCES (30720) |
| |
| #define D3D12_REQ_TEXTURE1D_ARRAY_AXIS_DIMENSION (2048) |
| |
| #define D3D12_REQ_TEXTURE1D_U_DIMENSION (16384) |
| |
| #define D3D12_REQ_TEXTURE2D_ARRAY_AXIS_DIMENSION (2048) |
| |
| #define D3D12_REQ_TEXTURE2D_U_OR_V_DIMENSION (16384) |
| |
| #define D3D12_REQ_TEXTURE3D_U_V_OR_W_DIMENSION (2048) |
| |
| #define D3D12_REQ_TEXTURECUBE_DIMENSION (16384) |
| |
| #define D3D12_RESINFO_INSTRUCTION_MISSING_COMPONENT_RETVAL (0) |
| |
| #define D3D12_RESOURCE_BARRIER_ALL_SUBRESOURCES (0xffffffff) |
| |
| #define D3D12_RS_SET_SHADING_RATE_COMBINER_COUNT (2) |
| |
| #define D3D12_SDK_VERSION (602) |
| |
| #define D3D12_SHADER_IDENTIFIER_SIZE_IN_BYTES (32) |
| |
| #define D3D12_SHADER_MAJOR_VERSION (5) |
| |
| #define D3D12_SHADER_MAX_INSTANCES (65535) |
| |
| #define D3D12_SHADER_MAX_INTERFACES (253) |
| |
| #define D3D12_SHADER_MAX_INTERFACE_CALL_SITES (4096) |
| |
| #define D3D12_SHADER_MAX_TYPES (65535) |
| |
| #define D3D12_SHADER_MINOR_VERSION (1) |
| |
| #define D3D12_SHIFT_INSTRUCTION_PAD_VALUE (0) |
| |
| #define D3D12_SHIFT_INSTRUCTION_SHIFT_VALUE_BIT_COUNT (5) |
| |
| #define D3D12_SIMULTANEOUS_RENDER_TARGET_COUNT (8) |
| |
| #define D3D12_SMALL_MSAA_RESOURCE_PLACEMENT_ALIGNMENT (65536) |
| |
| #define D3D12_SMALL_RESOURCE_PLACEMENT_ALIGNMENT (4096) |
| |
| #define D3D12_SO_BUFFER_MAX_STRIDE_IN_BYTES (2048) |
| |
| #define D3D12_SO_BUFFER_MAX_WRITE_WINDOW_IN_BYTES (512) |
| |
| #define D3D12_SO_BUFFER_SLOT_COUNT (4) |
| |
| #define D3D12_SO_DDI_REGISTER_INDEX_DENOTING_GAP (0xffffffff) |
| |
| #define D3D12_SO_NO_RASTERIZED_STREAM (0xffffffff) |
| |
| #define D3D12_SO_OUTPUT_COMPONENT_COUNT (128) |
| |
| #define D3D12_SO_STREAM_COUNT (4) |
| |
| #define D3D12_SPEC_DATE_DAY (14) |
| |
| #define D3D12_SPEC_DATE_MONTH (11) |
| |
| #define D3D12_SPEC_DATE_YEAR (2014) |
| |
| #define D3D12_SPEC_VERSION (1.16) |
| #define D3D12_SRGB_GAMMA (2.2f) |
| #define D3D12_SRGB_TO_FLOAT_DENOMINATOR_1 (12.92f) |
| #define D3D12_SRGB_TO_FLOAT_DENOMINATOR_2 (1.055f) |
| #define D3D12_SRGB_TO_FLOAT_EXPONENT (2.4f) |
| #define D3D12_SRGB_TO_FLOAT_OFFSET (0.055f) |
| #define D3D12_SRGB_TO_FLOAT_THRESHOLD (0.04045f) |
| #define D3D12_SRGB_TO_FLOAT_TOLERANCE_IN_ULP (0.5f) |
| #define D3D12_STANDARD_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_STANDARD_COMPONENT_BIT_COUNT_DOUBLED (64) |
| |
| #define D3D12_STANDARD_MAXIMUM_ELEMENT_ALIGNMENT_BYTE_MULTIPLE (4) |
| |
| #define D3D12_STANDARD_PIXEL_COMPONENT_COUNT (128) |
| |
| #define D3D12_STANDARD_PIXEL_ELEMENT_COUNT (32) |
| |
| #define D3D12_STANDARD_VECTOR_SIZE (4) |
| |
| #define D3D12_STANDARD_VERTEX_ELEMENT_COUNT (32) |
| |
| #define D3D12_STANDARD_VERTEX_TOTAL_COMPONENT_COUNT (64) |
| |
| #define D3D12_SUBPIXEL_FRACTIONAL_BIT_COUNT (8) |
| |
| #define D3D12_SUBTEXEL_FRACTIONAL_BIT_COUNT (8) |
| |
| #define D3D12_SYSTEM_RESERVED_REGISTER_SPACE_VALUES_END (0xffffffff) |
| |
| #define D3D12_SYSTEM_RESERVED_REGISTER_SPACE_VALUES_START (0xfffffff0) |
| |
| #define D3D12_TESSELLATOR_MAX_EVEN_TESSELLATION_FACTOR (64) |
| |
| #define D3D12_TESSELLATOR_MAX_ISOLINE_DENSITY_TESSELLATION_FACTOR (64) |
| |
| #define D3D12_TESSELLATOR_MAX_ODD_TESSELLATION_FACTOR (63) |
| |
| #define D3D12_TESSELLATOR_MAX_TESSELLATION_FACTOR (64) |
| |
| #define D3D12_TESSELLATOR_MIN_EVEN_TESSELLATION_FACTOR (2) |
| |
| #define D3D12_TESSELLATOR_MIN_ISOLINE_DENSITY_TESSELLATION_FACTOR (1) |
| |
| #define D3D12_TESSELLATOR_MIN_ODD_TESSELLATION_FACTOR (1) |
| |
| #define D3D12_TEXEL_ADDRESS_RANGE_BIT_COUNT (16) |
| |
| #define D3D12_TEXTURE_DATA_PITCH_ALIGNMENT (256) |
| |
| #define D3D12_TEXTURE_DATA_PLACEMENT_ALIGNMENT (512) |
| |
| #define D3D12_TILED_RESOURCE_TILE_SIZE_IN_BYTES (65536) |
| |
| #define D3D12_TRACKED_WORKLOAD_MAX_INSTANCES (32) |
| |
| #define D3D12_UAV_COUNTER_PLACEMENT_ALIGNMENT (4096) |
| |
| #define D3D12_UAV_SLOT_COUNT (64) |
| |
| #define D3D12_UNBOUND_MEMORY_ACCESS_RESULT (0) |
| |
| #define D3D12_VIDEO_DECODE_MAX_ARGUMENTS (10) |
| |
| #define D3D12_VIDEO_DECODE_MAX_HISTOGRAM_COMPONENTS (4) |
| |
| #define D3D12_VIDEO_DECODE_MIN_BITSTREAM_OFFSET_ALIGNMENT (256) |
| |
| #define D3D12_VIDEO_DECODE_MIN_HISTOGRAM_OFFSET_ALIGNMENT (256) |
| |
| #define D3D12_VIDEO_DECODE_STATUS_MACROBLOCKS_AFFECTED_UNKNOWN (0xffffffff) |
| |
| #define D3D12_VIDEO_PROCESS_MAX_FILTERS (32) |
| |
| #define D3D12_VIDEO_PROCESS_STEREO_VIEWS (2) |
| |
| #define D3D12_VIEWPORT_AND_SCISSORRECT_MAX_INDEX (15) |
| |
| #define D3D12_VIEWPORT_AND_SCISSORRECT_OBJECT_COUNT_PER_PIPELINE (16) |
| |
| #define D3D12_VIEWPORT_BOUNDS_MAX (32767) |
| |
| #define D3D12_VIEWPORT_BOUNDS_MIN (-32768) |
| |
| #define D3D12_VS_INPUT_REGISTER_COMPONENTS (4) |
| |
| #define D3D12_VS_INPUT_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_VS_INPUT_REGISTER_COUNT (32) |
| |
| #define D3D12_VS_INPUT_REGISTER_READS_PER_INST (2) |
| |
| #define D3D12_VS_INPUT_REGISTER_READ_PORTS (1) |
| |
| #define D3D12_VS_OUTPUT_REGISTER_COMPONENTS (4) |
| |
| #define D3D12_VS_OUTPUT_REGISTER_COMPONENT_BIT_COUNT (32) |
| |
| #define D3D12_VS_OUTPUT_REGISTER_COUNT (32) |
| |
| #define D3D12_WHQL_CONTEXT_COUNT_FOR_RESOURCE_LIMIT (10) |
| |
| #define D3D12_WHQL_DRAWINDEXED_INDEX_COUNT_2_TO_EXP (25) |
| |
| #define D3D12_WHQL_DRAW_VERTEX_COUNT_2_TO_EXP (25) |
| |
| #endif |
| #define D3D12_SHADER_COMPONENT_MAPPING_MASK (0x7) |
| |
| #define D3D12_SHADER_COMPONENT_MAPPING_SHIFT (3) |
| |
| #define D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES (1 << (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * 4)) |
| |
| typedef enum D3D12_SHADER_MIN_PRECISION_SUPPORT { |
| D3D12_SHADER_MIN_PRECISION_SUPPORT_NONE = 0x0, |
| D3D12_SHADER_MIN_PRECISION_SUPPORT_10_BIT = 0x1, |
| D3D12_SHADER_MIN_PRECISION_SUPPORT_16_BIT = 0x2 |
| } D3D12_SHADER_MIN_PRECISION_SUPPORT; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_SHADER_MIN_PRECISION_SUPPORT); |
| typedef enum D3D12_TILED_RESOURCES_TIER { |
| D3D12_TILED_RESOURCES_TIER_NOT_SUPPORTED = 0, |
| D3D12_TILED_RESOURCES_TIER_1 = 1, |
| D3D12_TILED_RESOURCES_TIER_2 = 2, |
| D3D12_TILED_RESOURCES_TIER_3 = 3 |
| } D3D12_TILED_RESOURCES_TIER; |
| typedef enum D3D12_RESOURCE_BINDING_TIER { |
| D3D12_RESOURCE_BINDING_TIER_1 = 1, |
| D3D12_RESOURCE_BINDING_TIER_2 = 2, |
| D3D12_RESOURCE_BINDING_TIER_3 = 3 |
| } D3D12_RESOURCE_BINDING_TIER; |
| typedef enum D3D12_CONSERVATIVE_RASTERIZATION_TIER { |
| D3D12_CONSERVATIVE_RASTERIZATION_TIER_NOT_SUPPORTED = 0, |
| D3D12_CONSERVATIVE_RASTERIZATION_TIER_1 = 1, |
| D3D12_CONSERVATIVE_RASTERIZATION_TIER_2 = 2, |
| D3D12_CONSERVATIVE_RASTERIZATION_TIER_3 = 3 |
| } D3D12_CONSERVATIVE_RASTERIZATION_TIER; |
| typedef enum D3D12_CROSS_NODE_SHARING_TIER { |
| D3D12_CROSS_NODE_SHARING_TIER_NOT_SUPPORTED = 0, |
| D3D12_CROSS_NODE_SHARING_TIER_1_EMULATED = 1, |
| D3D12_CROSS_NODE_SHARING_TIER_1 = 2, |
| D3D12_CROSS_NODE_SHARING_TIER_2 = 3, |
| D3D12_CROSS_NODE_SHARING_TIER_3 = 4 |
| } D3D12_CROSS_NODE_SHARING_TIER; |
| typedef enum D3D12_RESOURCE_HEAP_TIER { |
| D3D12_RESOURCE_HEAP_TIER_1 = 1, |
| D3D12_RESOURCE_HEAP_TIER_2 = 2 |
| } D3D12_RESOURCE_HEAP_TIER; |
| typedef enum D3D12_FORMAT_SUPPORT1 { |
| D3D12_FORMAT_SUPPORT1_NONE = 0x0, |
| D3D12_FORMAT_SUPPORT1_BUFFER = 0x1, |
| D3D12_FORMAT_SUPPORT1_IA_VERTEX_BUFFER = 0x2, |
| D3D12_FORMAT_SUPPORT1_IA_INDEX_BUFFER = 0x4, |
| D3D12_FORMAT_SUPPORT1_SO_BUFFER = 0x8, |
| D3D12_FORMAT_SUPPORT1_TEXTURE1D = 0x10, |
| D3D12_FORMAT_SUPPORT1_TEXTURE2D = 0x20, |
| D3D12_FORMAT_SUPPORT1_TEXTURE3D = 0x40, |
| D3D12_FORMAT_SUPPORT1_TEXTURECUBE = 0x80, |
| D3D12_FORMAT_SUPPORT1_SHADER_LOAD = 0x100, |
| D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE = 0x200, |
| D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE_COMPARISON = 0x400, |
| D3D12_FORMAT_SUPPORT1_SHADER_SAMPLE_MONO_TEXT = 0x800, |
| D3D12_FORMAT_SUPPORT1_MIP = 0x1000, |
| D3D12_FORMAT_SUPPORT1_RENDER_TARGET = 0x4000, |
| D3D12_FORMAT_SUPPORT1_BLENDABLE = 0x8000, |
| D3D12_FORMAT_SUPPORT1_DEPTH_STENCIL = 0x10000, |
| D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RESOLVE = 0x40000, |
| D3D12_FORMAT_SUPPORT1_DISPLAY = 0x80000, |
| D3D12_FORMAT_SUPPORT1_CAST_WITHIN_BIT_LAYOUT = 0x100000, |
| D3D12_FORMAT_SUPPORT1_MULTISAMPLE_RENDERTARGET = 0x200000, |
| D3D12_FORMAT_SUPPORT1_MULTISAMPLE_LOAD = 0x400000, |
| D3D12_FORMAT_SUPPORT1_SHADER_GATHER = 0x800000, |
| D3D12_FORMAT_SUPPORT1_BACK_BUFFER_CAST = 0x1000000, |
| D3D12_FORMAT_SUPPORT1_TYPED_UNORDERED_ACCESS_VIEW = 0x2000000, |
| D3D12_FORMAT_SUPPORT1_SHADER_GATHER_COMPARISON = 0x4000000, |
| D3D12_FORMAT_SUPPORT1_DECODER_OUTPUT = 0x8000000, |
| D3D12_FORMAT_SUPPORT1_VIDEO_PROCESSOR_OUTPUT = 0x10000000, |
| D3D12_FORMAT_SUPPORT1_VIDEO_PROCESSOR_INPUT = 0x20000000, |
| D3D12_FORMAT_SUPPORT1_VIDEO_ENCODER = 0x40000000 |
| } D3D12_FORMAT_SUPPORT1; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_FORMAT_SUPPORT1); |
| typedef enum D3D12_FORMAT_SUPPORT2 { |
| D3D12_FORMAT_SUPPORT2_NONE = 0x0, |
| D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_ADD = 0x1, |
| D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_BITWISE_OPS = 0x2, |
| D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_COMPARE_STORE_OR_COMPARE_EXCHANGE = 0x4, |
| D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_EXCHANGE = 0x8, |
| D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_SIGNED_MIN_OR_MAX = 0x10, |
| D3D12_FORMAT_SUPPORT2_UAV_ATOMIC_UNSIGNED_MIN_OR_MAX = 0x20, |
| D3D12_FORMAT_SUPPORT2_UAV_TYPED_LOAD = 0x40, |
| D3D12_FORMAT_SUPPORT2_UAV_TYPED_STORE = 0x80, |
| D3D12_FORMAT_SUPPORT2_OUTPUT_MERGER_LOGIC_OP = 0x100, |
| D3D12_FORMAT_SUPPORT2_TILED = 0x200, |
| D3D12_FORMAT_SUPPORT2_MULTIPLANE_OVERLAY = 0x4000, |
| D3D12_FORMAT_SUPPORT2_SAMPLER_FEEDBACK = 0x8000 |
| } D3D12_FORMAT_SUPPORT2; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_FORMAT_SUPPORT2); |
| typedef enum D3D12_WRITEBUFFERIMMEDIATE_MODE { |
| D3D12_WRITEBUFFERIMMEDIATE_MODE_DEFAULT = 0x0, |
| D3D12_WRITEBUFFERIMMEDIATE_MODE_MARKER_IN = 0x1, |
| D3D12_WRITEBUFFERIMMEDIATE_MODE_MARKER_OUT = 0x2 |
| } D3D12_WRITEBUFFERIMMEDIATE_MODE; |
| typedef enum D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER { |
| D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_NOT_SUPPORTED = 0x0, |
| D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_1 = 0x1, |
| D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_2 = 0x2 |
| } D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER; |
| typedef enum D3D12_SHADER_CACHE_SUPPORT_FLAGS { |
| D3D12_SHADER_CACHE_SUPPORT_NONE = 0x0, |
| D3D12_SHADER_CACHE_SUPPORT_SINGLE_PSO = 0x1, |
| D3D12_SHADER_CACHE_SUPPORT_LIBRARY = 0x2, |
| D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE = 0x4, |
| D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE = 0x8, |
| D3D12_SHADER_CACHE_SUPPORT_DRIVER_MANAGED_CACHE = 0x10, |
| D3D12_SHADER_CACHE_SUPPORT_SHADER_CONTROL_CLEAR = 0x20, |
| D3D12_SHADER_CACHE_SUPPORT_SHADER_SESSION_DELETE = 0x40 |
| } D3D12_SHADER_CACHE_SUPPORT_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_SHADER_CACHE_SUPPORT_FLAGS); |
| typedef enum D3D12_COMMAND_LIST_SUPPORT_FLAGS { |
| D3D12_COMMAND_LIST_SUPPORT_FLAG_NONE = 0x0, |
| D3D12_COMMAND_LIST_SUPPORT_FLAG_DIRECT = 0x1, |
| D3D12_COMMAND_LIST_SUPPORT_FLAG_BUNDLE = 0x2, |
| D3D12_COMMAND_LIST_SUPPORT_FLAG_COMPUTE = 0x4, |
| D3D12_COMMAND_LIST_SUPPORT_FLAG_COPY = 0x8, |
| D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_DECODE = 0x10, |
| D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_PROCESS = 0x20, |
| D3D12_COMMAND_LIST_SUPPORT_FLAG_VIDEO_ENCODE = 0x40 |
| } D3D12_COMMAND_LIST_SUPPORT_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_COMMAND_LIST_SUPPORT_FLAGS); |
| typedef enum D3D12_VIEW_INSTANCING_TIER { |
| D3D12_VIEW_INSTANCING_TIER_NOT_SUPPORTED = 0x0, |
| D3D12_VIEW_INSTANCING_TIER_1 = 0x1, |
| D3D12_VIEW_INSTANCING_TIER_2 = 0x2, |
| D3D12_VIEW_INSTANCING_TIER_3 = 0x3 |
| } D3D12_VIEW_INSTANCING_TIER; |
| typedef enum D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER { |
| D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_0 = 0x0, |
| D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_1 = 0x1, |
| D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER_2 = 0x2 |
| } D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER; |
| typedef struct D3D12_FEATURE_DATA_DISPLAYABLE { |
| WINBOOL DisplayableTexture; |
| D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER SharedResourceCompatibilityTier; |
| } D3D12_FEATURE_DATA_DISPLAYABLE; |
| typedef enum D3D12_HEAP_SERIALIZATION_TIER { |
| D3D12_HEAP_SERIALIZATION_TIER_0 = 0x0, |
| D3D12_HEAP_SERIALIZATION_TIER_10 = 0xa |
| } D3D12_HEAP_SERIALIZATION_TIER; |
| typedef enum D3D12_RENDER_PASS_TIER { |
| D3D12_RENDER_PASS_TIER_0 = 0x0, |
| D3D12_RENDER_PASS_TIER_1 = 0x1, |
| D3D12_RENDER_PASS_TIER_2 = 0x2 |
| } D3D12_RENDER_PASS_TIER; |
| typedef enum D3D12_RAYTRACING_TIER { |
| D3D12_RAYTRACING_TIER_NOT_SUPPORTED = 0x0, |
| D3D12_RAYTRACING_TIER_1_0 = 0xa, |
| D3D12_RAYTRACING_TIER_1_1 = 0xb |
| } D3D12_RAYTRACING_TIER; |
| typedef enum D3D12_RESIDENCY_FLAGS { |
| D3D12_RESIDENCY_FLAG_NONE = 0x0, |
| D3D12_RESIDENCY_FLAG_DENY_OVERBUDGET = 0x1 |
| } D3D12_RESIDENCY_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_RESIDENCY_FLAGS); |
| #ifndef __ID3D12Fence_FWD_DEFINED__ |
| #define __ID3D12Fence_FWD_DEFINED__ |
| typedef interface ID3D12Fence ID3D12Fence; |
| #ifdef __cplusplus |
| interface ID3D12Fence; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12RootSignature_FWD_DEFINED__ |
| #define __ID3D12RootSignature_FWD_DEFINED__ |
| typedef interface ID3D12RootSignature ID3D12RootSignature; |
| #ifdef __cplusplus |
| interface ID3D12RootSignature; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Heap_FWD_DEFINED__ |
| #define __ID3D12Heap_FWD_DEFINED__ |
| typedef interface ID3D12Heap ID3D12Heap; |
| #ifdef __cplusplus |
| interface ID3D12Heap; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12DescriptorHeap_FWD_DEFINED__ |
| #define __ID3D12DescriptorHeap_FWD_DEFINED__ |
| typedef interface ID3D12DescriptorHeap ID3D12DescriptorHeap; |
| #ifdef __cplusplus |
| interface ID3D12DescriptorHeap; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Resource_FWD_DEFINED__ |
| #define __ID3D12Resource_FWD_DEFINED__ |
| typedef interface ID3D12Resource ID3D12Resource; |
| #ifdef __cplusplus |
| interface ID3D12Resource; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12CommandAllocator_FWD_DEFINED__ |
| #define __ID3D12CommandAllocator_FWD_DEFINED__ |
| typedef interface ID3D12CommandAllocator ID3D12CommandAllocator; |
| #ifdef __cplusplus |
| interface ID3D12CommandAllocator; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12GraphicsCommandList_FWD_DEFINED__ |
| #define __ID3D12GraphicsCommandList_FWD_DEFINED__ |
| typedef interface ID3D12GraphicsCommandList ID3D12GraphicsCommandList; |
| #ifdef __cplusplus |
| interface ID3D12GraphicsCommandList; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12CommandQueue_FWD_DEFINED__ |
| #define __ID3D12CommandQueue_FWD_DEFINED__ |
| typedef interface ID3D12CommandQueue ID3D12CommandQueue; |
| #ifdef __cplusplus |
| interface ID3D12CommandQueue; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12PipelineState_FWD_DEFINED__ |
| #define __ID3D12PipelineState_FWD_DEFINED__ |
| typedef interface ID3D12PipelineState ID3D12PipelineState; |
| #ifdef __cplusplus |
| interface ID3D12PipelineState; |
| #endif /* __cplusplus */ |
| #endif |
| |
| #ifndef __ID3D12Device_FWD_DEFINED__ |
| #define __ID3D12Device_FWD_DEFINED__ |
| typedef interface ID3D12Device ID3D12Device; |
| #ifdef __cplusplus |
| interface ID3D12Device; |
| #endif /* __cplusplus */ |
| #endif |
| |
| typedef RECT D3D12_RECT; |
| typedef struct D3D12_BOX { |
| UINT left; |
| UINT top; |
| UINT front; |
| UINT right; |
| UINT bottom; |
| UINT back; |
| } D3D12_BOX; |
| typedef struct D3D12_VIEWPORT { |
| FLOAT TopLeftX; |
| FLOAT TopLeftY; |
| FLOAT Width; |
| FLOAT Height; |
| FLOAT MinDepth; |
| FLOAT MaxDepth; |
| } D3D12_VIEWPORT; |
| typedef struct D3D12_RANGE { |
| SIZE_T Begin; |
| SIZE_T End; |
| } D3D12_RANGE; |
| typedef struct D3D12_RANGE_UINT64 { |
| UINT64 Begin; |
| UINT64 End; |
| } D3D12_RANGE_UINT64; |
| typedef struct D3D12_SUBRESOURCE_RANGE_UINT64 { |
| UINT Subresource; |
| D3D12_RANGE_UINT64 Range; |
| } D3D12_SUBRESOURCE_RANGE_UINT64; |
| typedef struct D3D12_SUBRESOURCE_INFO { |
| UINT64 Offset; |
| UINT RowPitch; |
| UINT DepthPitch; |
| } D3D12_SUBRESOURCE_INFO; |
| typedef struct D3D12_RESOURCE_ALLOCATION_INFO { |
| UINT64 SizeInBytes; |
| UINT64 Alignment; |
| } D3D12_RESOURCE_ALLOCATION_INFO; |
| typedef struct D3D12_RESOURCE_ALLOCATION_INFO1 { |
| UINT64 Offset; |
| UINT64 Alignment; |
| UINT64 SizeInBytes; |
| } D3D12_RESOURCE_ALLOCATION_INFO1; |
| typedef struct D3D12_DRAW_ARGUMENTS { |
| UINT VertexCountPerInstance; |
| UINT InstanceCount; |
| UINT StartVertexLocation; |
| UINT StartInstanceLocation; |
| } D3D12_DRAW_ARGUMENTS; |
| typedef struct D3D12_DRAW_INDEXED_ARGUMENTS { |
| UINT IndexCountPerInstance; |
| UINT InstanceCount; |
| UINT StartIndexLocation; |
| INT BaseVertexLocation; |
| UINT StartInstanceLocation; |
| } D3D12_DRAW_INDEXED_ARGUMENTS; |
| typedef struct D3D12_DISPATCH_ARGUMENTS { |
| UINT ThreadGroupCountX; |
| UINT ThreadGroupCountY; |
| UINT ThreadGroupCountZ; |
| } D3D12_DISPATCH_ARGUMENTS; |
| typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS { |
| WINBOOL DoublePrecisionFloatShaderOps; |
| WINBOOL OutputMergerLogicOp; |
| D3D12_SHADER_MIN_PRECISION_SUPPORT MinPrecisionSupport; |
| D3D12_TILED_RESOURCES_TIER TiledResourcesTier; |
| D3D12_RESOURCE_BINDING_TIER ResourceBindingTier; |
| WINBOOL PSSpecifiedStencilRefSupported; |
| WINBOOL TypedUAVLoadAdditionalFormats; |
| WINBOOL ROVsSupported; |
| D3D12_CONSERVATIVE_RASTERIZATION_TIER ConservativeRasterizationTier; |
| UINT MaxGPUVirtualAddressBitsPerResource; |
| WINBOOL StandardSwizzle64KBSupported; |
| D3D12_CROSS_NODE_SHARING_TIER CrossNodeSharingTier; |
| WINBOOL CrossAdapterRowMajorTextureSupported; |
| WINBOOL VPAndRTArrayIndexFromAnyShaderFeedingRasterizerSupportedWithoutGSEmulation; |
| D3D12_RESOURCE_HEAP_TIER ResourceHeapTier; |
| } D3D12_FEATURE_DATA_D3D12_OPTIONS; |
| typedef struct D3D12_FEATURE_DATA_FORMAT_SUPPORT { |
| DXGI_FORMAT Format; |
| D3D12_FORMAT_SUPPORT1 Support1; |
| D3D12_FORMAT_SUPPORT2 Support2; |
| } D3D12_FEATURE_DATA_FORMAT_SUPPORT; |
| typedef enum D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS { |
| D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_NONE = 0x0, |
| D3D12_MULTISAMPLE_QUALITY_LEVELS_FLAG_TILED_RESOURCE = 0x1 |
| } D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS); |
| typedef struct D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS { |
| DXGI_FORMAT Format; |
| UINT SampleCount; |
| D3D12_MULTISAMPLE_QUALITY_LEVEL_FLAGS Flags; |
| UINT NumQualityLevels; |
| } D3D12_FEATURE_DATA_MULTISAMPLE_QUALITY_LEVELS; |
| typedef enum D3D12_HEAP_TYPE { |
| D3D12_HEAP_TYPE_DEFAULT = 1, |
| D3D12_HEAP_TYPE_UPLOAD = 2, |
| D3D12_HEAP_TYPE_READBACK = 3, |
| D3D12_HEAP_TYPE_CUSTOM = 4 |
| } D3D12_HEAP_TYPE; |
| typedef enum D3D12_CPU_PAGE_PROPERTY { |
| D3D12_CPU_PAGE_PROPERTY_UNKNOWN = 0, |
| D3D12_CPU_PAGE_PROPERTY_NOT_AVAILABLE = 1, |
| D3D12_CPU_PAGE_PROPERTY_WRITE_COMBINE = 2, |
| D3D12_CPU_PAGE_PROPERTY_WRITE_BACK = 3 |
| } D3D12_CPU_PAGE_PROPERTY; |
| typedef enum D3D12_MEMORY_POOL { |
| D3D12_MEMORY_POOL_UNKNOWN = 0, |
| D3D12_MEMORY_POOL_L0 = 1, |
| D3D12_MEMORY_POOL_L1 = 2 |
| } D3D12_MEMORY_POOL; |
| typedef struct D3D12_HEAP_PROPERTIES { |
| D3D12_HEAP_TYPE Type; |
| D3D12_CPU_PAGE_PROPERTY CPUPageProperty; |
| D3D12_MEMORY_POOL MemoryPoolPreference; |
| UINT CreationNodeMask; |
| UINT VisibleNodeMask; |
| } D3D12_HEAP_PROPERTIES; |
| typedef enum D3D12_HEAP_FLAGS { |
| D3D12_HEAP_FLAG_NONE = 0x0, |
| D3D12_HEAP_FLAG_SHARED = 0x1, |
| D3D12_HEAP_FLAG_DENY_BUFFERS = 0x4, |
| D3D12_HEAP_FLAG_ALLOW_DISPLAY = 0x8, |
| D3D12_HEAP_FLAG_SHARED_CROSS_ADAPTER = 0x20, |
| D3D12_HEAP_FLAG_DENY_RT_DS_TEXTURES = 0x40, |
| D3D12_HEAP_FLAG_DENY_NON_RT_DS_TEXTURES = 0x80, |
| D3D12_HEAP_FLAG_HARDWARE_PROTECTED = 0x100, |
| D3D12_HEAP_FLAG_ALLOW_WRITE_WATCH = 0x200, |
| D3D12_HEAP_FLAG_ALLOW_SHADER_ATOMICS = 0x400, |
| D3D12_HEAP_FLAG_CREATE_NOT_RESIDENT = 0x800, |
| D3D12_HEAP_FLAG_CREATE_NOT_ZEROED = 0x1000, |
| D3D12_HEAP_FLAG_ALLOW_ALL_BUFFERS_AND_TEXTURES = 0x0, |
| D3D12_HEAP_FLAG_ALLOW_ONLY_BUFFERS = 0xc0, |
| D3D12_HEAP_FLAG_ALLOW_ONLY_NON_RT_DS_TEXTURES = 0x44, |
| D3D12_HEAP_FLAG_ALLOW_ONLY_RT_DS_TEXTURES = 0x84 |
| } D3D12_HEAP_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_HEAP_FLAGS); |
| typedef struct D3D12_HEAP_DESC { |
| UINT64 SizeInBytes; |
| D3D12_HEAP_PROPERTIES Properties; |
| UINT64 Alignment; |
| D3D12_HEAP_FLAGS Flags; |
| } D3D12_HEAP_DESC; |
| typedef struct D3D12_TILED_RESOURCE_COORDINATE { |
| UINT X; |
| UINT Y; |
| UINT Z; |
| UINT Subresource; |
| } D3D12_TILED_RESOURCE_COORDINATE; |
| typedef struct D3D12_TILE_REGION_SIZE { |
| UINT NumTiles; |
| WINBOOL UseBox; |
| UINT Width; |
| UINT16 Height; |
| UINT16 Depth; |
| } D3D12_TILE_REGION_SIZE; |
| typedef struct D3D12_SUBRESOURCE_TILING { |
| UINT WidthInTiles; |
| UINT16 HeightInTiles; |
| UINT16 DepthInTiles; |
| UINT StartTileIndexInOverallResource; |
| } D3D12_SUBRESOURCE_TILING; |
| typedef struct D3D12_TILE_SHAPE { |
| UINT WidthInTexels; |
| UINT HeightInTexels; |
| UINT DepthInTexels; |
| } D3D12_TILE_SHAPE; |
| typedef struct D3D12_SHADER_BYTECODE { |
| const void *pShaderBytecode; |
| SIZE_T BytecodeLength; |
| } D3D12_SHADER_BYTECODE; |
| typedef struct D3D12_DEPTH_STENCIL_VALUE { |
| FLOAT Depth; |
| UINT8 Stencil; |
| } D3D12_DEPTH_STENCIL_VALUE; |
| typedef struct D3D12_CLEAR_VALUE { |
| DXGI_FORMAT Format; |
| __C89_NAMELESS union { |
| FLOAT Color[4]; |
| D3D12_DEPTH_STENCIL_VALUE DepthStencil; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D12_CLEAR_VALUE; |
| typedef struct D3D12_PACKED_MIP_INFO { |
| UINT8 NumStandardMips; |
| UINT8 NumPackedMips; |
| UINT NumTilesForPackedMips; |
| UINT StartTileIndexInOverallResource; |
| } D3D12_PACKED_MIP_INFO; |
| typedef enum D3D12_RESOURCE_STATES { |
| D3D12_RESOURCE_STATE_COMMON = 0, |
| D3D12_RESOURCE_STATE_VERTEX_AND_CONSTANT_BUFFER = 0x1, |
| D3D12_RESOURCE_STATE_INDEX_BUFFER = 0x2, |
| D3D12_RESOURCE_STATE_RENDER_TARGET = 0x4, |
| D3D12_RESOURCE_STATE_UNORDERED_ACCESS = 0x8, |
| D3D12_RESOURCE_STATE_DEPTH_WRITE = 0x10, |
| D3D12_RESOURCE_STATE_DEPTH_READ = 0x20, |
| D3D12_RESOURCE_STATE_NON_PIXEL_SHADER_RESOURCE = 0x40, |
| D3D12_RESOURCE_STATE_PIXEL_SHADER_RESOURCE = 0x80, |
| D3D12_RESOURCE_STATE_STREAM_OUT = 0x100, |
| D3D12_RESOURCE_STATE_INDIRECT_ARGUMENT = 0x200, |
| D3D12_RESOURCE_STATE_COPY_DEST = 0x400, |
| D3D12_RESOURCE_STATE_COPY_SOURCE = 0x800, |
| D3D12_RESOURCE_STATE_RESOLVE_DEST = 0x1000, |
| D3D12_RESOURCE_STATE_RESOLVE_SOURCE = 0x2000, |
| D3D12_RESOURCE_STATE_RAYTRACING_ACCELERATION_STRUCTURE = 0x400000, |
| D3D12_RESOURCE_STATE_SHADING_RATE_SOURCE = 0x1000000, |
| D3D12_RESOURCE_STATE_GENERIC_READ = ((((0x1 | 0x2) | 0x40) | 0x80) | 0x200) | 0x800, |
| D3D12_RESOURCE_STATE_ALL_SHADER_RESOURCE = 0x40 | 0x80, |
| D3D12_RESOURCE_STATE_PRESENT = 0x0, |
| D3D12_RESOURCE_STATE_PREDICATION = 0x200, |
| D3D12_RESOURCE_STATE_VIDEO_DECODE_READ = 0x10000, |
| D3D12_RESOURCE_STATE_VIDEO_DECODE_WRITE = 0x20000, |
| D3D12_RESOURCE_STATE_VIDEO_PROCESS_READ = 0x40000, |
| D3D12_RESOURCE_STATE_VIDEO_PROCESS_WRITE = 0x80000, |
| D3D12_RESOURCE_STATE_VIDEO_ENCODE_READ = 0x200000, |
| D3D12_RESOURCE_STATE_VIDEO_ENCODE_WRITE = 0x800000 |
| } D3D12_RESOURCE_STATES; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_RESOURCE_STATES); |
| typedef enum D3D12_RESOURCE_BARRIER_TYPE { |
| D3D12_RESOURCE_BARRIER_TYPE_TRANSITION = 0, |
| D3D12_RESOURCE_BARRIER_TYPE_ALIASING = 1, |
| D3D12_RESOURCE_BARRIER_TYPE_UAV = 2 |
| } D3D12_RESOURCE_BARRIER_TYPE; |
| typedef enum D3D12_RESOURCE_BARRIER_FLAGS { |
| D3D12_RESOURCE_BARRIER_FLAG_NONE = 0x0, |
| D3D12_RESOURCE_BARRIER_FLAG_BEGIN_ONLY = 0x1, |
| D3D12_RESOURCE_BARRIER_FLAG_END_ONLY = 0x2 |
| } D3D12_RESOURCE_BARRIER_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_RESOURCE_BARRIER_FLAGS); |
| typedef struct D3D12_RESOURCE_TRANSITION_BARRIER { |
| ID3D12Resource *pResource; |
| UINT Subresource; |
| D3D12_RESOURCE_STATES StateBefore; |
| D3D12_RESOURCE_STATES StateAfter; |
| } D3D12_RESOURCE_TRANSITION_BARRIER; |
| typedef struct D3D12_RESOURCE_ALIASING_BARRIER_ALIASING { |
| ID3D12Resource *pResourceBefore; |
| ID3D12Resource *pResourceAfter; |
| } D3D12_RESOURCE_ALIASING_BARRIER; |
| typedef struct D3D12_RESOURCE_UAV_BARRIER { |
| ID3D12Resource *pResource; |
| } D3D12_RESOURCE_UAV_BARRIER; |
| typedef struct D3D12_RESOURCE_BARRIER { |
| D3D12_RESOURCE_BARRIER_TYPE Type; |
| D3D12_RESOURCE_BARRIER_FLAGS Flags; |
| __C89_NAMELESS union { |
| D3D12_RESOURCE_TRANSITION_BARRIER Transition; |
| D3D12_RESOURCE_ALIASING_BARRIER Aliasing; |
| D3D12_RESOURCE_UAV_BARRIER UAV; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D12_RESOURCE_BARRIER; |
| typedef enum D3D12_RESOURCE_DIMENSION { |
| D3D12_RESOURCE_DIMENSION_UNKNOWN = 0, |
| D3D12_RESOURCE_DIMENSION_BUFFER = 1, |
| D3D12_RESOURCE_DIMENSION_TEXTURE1D = 2, |
| D3D12_RESOURCE_DIMENSION_TEXTURE2D = 3, |
| D3D12_RESOURCE_DIMENSION_TEXTURE3D = 4 |
| } D3D12_RESOURCE_DIMENSION; |
| typedef enum D3D12_TEXTURE_LAYOUT { |
| D3D12_TEXTURE_LAYOUT_UNKNOWN = 0, |
| D3D12_TEXTURE_LAYOUT_ROW_MAJOR = 1, |
| D3D12_TEXTURE_LAYOUT_64KB_UNDEFINED_SWIZZLE = 2, |
| D3D12_TEXTURE_LAYOUT_64KB_STANDARD_SWIZZLE = 3 |
| } D3D12_TEXTURE_LAYOUT; |
| typedef enum D3D12_RESOURCE_FLAGS { |
| D3D12_RESOURCE_FLAG_NONE = 0x0, |
| D3D12_RESOURCE_FLAG_ALLOW_RENDER_TARGET = 0x1, |
| D3D12_RESOURCE_FLAG_ALLOW_DEPTH_STENCIL = 0x2, |
| D3D12_RESOURCE_FLAG_ALLOW_UNORDERED_ACCESS = 0x4, |
| D3D12_RESOURCE_FLAG_DENY_SHADER_RESOURCE = 0x8, |
| D3D12_RESOURCE_FLAG_ALLOW_CROSS_ADAPTER = 0x10, |
| D3D12_RESOURCE_FLAG_ALLOW_SIMULTANEOUS_ACCESS = 0x20, |
| D3D12_RESOURCE_FLAG_VIDEO_DECODE_REFERENCE_ONLY = 0x40, |
| D3D12_RESOURCE_FLAG_VIDEO_ENCODE_REFERENCE_ONLY = 0x80, |
| D3D12_RESOURCE_FLAG_RAYTRACING_ACCELERATION_STRUCTURE = 0x100 |
| } D3D12_RESOURCE_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_RESOURCE_FLAGS); |
| typedef struct D3D12_MIP_REGION { |
| UINT Width; |
| UINT Height; |
| UINT Depth; |
| } D3D12_MIP_REGION; |
| typedef struct D3D12_RESOURCE_DESC { |
| D3D12_RESOURCE_DIMENSION Dimension; |
| UINT64 Alignment; |
| UINT64 Width; |
| UINT Height; |
| UINT16 DepthOrArraySize; |
| UINT16 MipLevels; |
| DXGI_FORMAT Format; |
| DXGI_SAMPLE_DESC SampleDesc; |
| D3D12_TEXTURE_LAYOUT Layout; |
| D3D12_RESOURCE_FLAGS Flags; |
| } D3D12_RESOURCE_DESC; |
| typedef struct D3D12_RESOURCE_DESC1 { |
| D3D12_RESOURCE_DIMENSION Dimension; |
| UINT64 Alignment; |
| UINT64 Width; |
| UINT Height; |
| UINT16 DepthOrArraySize; |
| UINT16 MipLevels; |
| DXGI_FORMAT Format; |
| DXGI_SAMPLE_DESC SampleDesc; |
| D3D12_TEXTURE_LAYOUT Layout; |
| D3D12_RESOURCE_FLAGS Flags; |
| D3D12_MIP_REGION SamplerFeedbackMipRegion; |
| } D3D12_RESOURCE_DESC1; |
| typedef enum D3D12_RESOLVE_MODE { |
| D3D12_RESOLVE_MODE_DECOMPRESS = 0, |
| D3D12_RESOLVE_MODE_MIN = 1, |
| D3D12_RESOLVE_MODE_MAX = 2, |
| D3D12_RESOLVE_MODE_AVERAGE = 3, |
| D3D12_RESOLVE_MODE_ENCODE_SAMPLER_FEEDBACK = 4, |
| D3D12_RESOLVE_MODE_DECODE_SAMPLER_FEEDBACK = 5 |
| } D3D12_RESOLVE_MODE; |
| typedef struct D3D12_SAMPLE_POSITION { |
| INT8 X; |
| INT8 Y; |
| } D3D12_SAMPLE_POSITION; |
| typedef enum D3D12_TEXTURE_COPY_TYPE { |
| D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX = 0, |
| D3D12_TEXTURE_COPY_TYPE_PLACED_FOOTPRINT = 1 |
| } D3D12_TEXTURE_COPY_TYPE; |
| typedef struct D3D12_SUBRESOURCE_FOOTPRINT { |
| DXGI_FORMAT Format; |
| UINT Width; |
| UINT Height; |
| UINT Depth; |
| UINT RowPitch; |
| } D3D12_SUBRESOURCE_FOOTPRINT; |
| typedef struct D3D12_PLACED_SUBRESOURCE_FOOTPRINT { |
| UINT64 Offset; |
| D3D12_SUBRESOURCE_FOOTPRINT Footprint; |
| } D3D12_PLACED_SUBRESOURCE_FOOTPRINT; |
| typedef struct D3D12_TEXTURE_COPY_LOCATION { |
| ID3D12Resource *pResource; |
| D3D12_TEXTURE_COPY_TYPE Type; |
| __C89_NAMELESS union { |
| D3D12_PLACED_SUBRESOURCE_FOOTPRINT PlacedFootprint; |
| UINT SubresourceIndex; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D12_TEXTURE_COPY_LOCATION; |
| typedef enum D3D12_DESCRIPTOR_RANGE_TYPE { |
| D3D12_DESCRIPTOR_RANGE_TYPE_SRV = 0, |
| D3D12_DESCRIPTOR_RANGE_TYPE_UAV = 1, |
| D3D12_DESCRIPTOR_RANGE_TYPE_CBV = 2, |
| D3D12_DESCRIPTOR_RANGE_TYPE_SAMPLER = 3 |
| } D3D12_DESCRIPTOR_RANGE_TYPE; |
| typedef struct D3D12_DESCRIPTOR_RANGE { |
| D3D12_DESCRIPTOR_RANGE_TYPE RangeType; |
| UINT NumDescriptors; |
| UINT BaseShaderRegister; |
| UINT RegisterSpace; |
| UINT OffsetInDescriptorsFromTableStart; |
| } D3D12_DESCRIPTOR_RANGE; |
| typedef enum D3D12_DESCRIPTOR_RANGE_FLAGS { |
| D3D12_DESCRIPTOR_RANGE_FLAG_NONE = 0x0, |
| D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_VOLATILE = 0x1, |
| D3D12_DESCRIPTOR_RANGE_FLAG_DATA_VOLATILE = 0x2, |
| D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4, |
| D3D12_DESCRIPTOR_RANGE_FLAG_DATA_STATIC = 0x8, |
| D3D12_DESCRIPTOR_RANGE_FLAG_DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS = 0x10000 |
| } D3D12_DESCRIPTOR_RANGE_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_DESCRIPTOR_RANGE_FLAGS); |
| typedef struct D3D12_DESCRIPTOR_RANGE1 { |
| D3D12_DESCRIPTOR_RANGE_TYPE RangeType; |
| UINT NumDescriptors; |
| UINT BaseShaderRegister; |
| UINT RegisterSpace; |
| D3D12_DESCRIPTOR_RANGE_FLAGS Flags; |
| UINT OffsetInDescriptorsFromTableStart; |
| } D3D12_DESCRIPTOR_RANGE1; |
| typedef struct D3D12_ROOT_DESCRIPTOR_TABLE { |
| UINT NumDescriptorRanges; |
| const D3D12_DESCRIPTOR_RANGE *pDescriptorRanges; |
| } D3D12_ROOT_DESCRIPTOR_TABLE; |
| typedef struct D3D12_ROOT_DESCRIPTOR_TABLE1 { |
| UINT NumDescriptorRanges; |
| const D3D12_DESCRIPTOR_RANGE1 *pDescriptorRanges; |
| } D3D12_ROOT_DESCRIPTOR_TABLE1; |
| typedef struct D3D12_ROOT_CONSTANTS { |
| UINT ShaderRegister; |
| UINT RegisterSpace; |
| UINT Num32BitValues; |
| } D3D12_ROOT_CONSTANTS; |
| typedef struct D3D12_ROOT_DESCRIPTOR { |
| UINT ShaderRegister; |
| UINT RegisterSpace; |
| } D3D12_ROOT_DESCRIPTOR; |
| typedef enum D3D12_ROOT_DESCRIPTOR_FLAGS { |
| D3D12_ROOT_DESCRIPTOR_FLAG_NONE = 0x0, |
| D3D12_ROOT_DESCRIPTOR_FLAG_DATA_VOLATILE = 0x2, |
| D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC_WHILE_SET_AT_EXECUTE = 0x4, |
| D3D12_ROOT_DESCRIPTOR_FLAG_DATA_STATIC = 0x8 |
| } D3D12_ROOT_DESCRIPTOR_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_ROOT_DESCRIPTOR_FLAGS); |
| typedef struct D3D12_ROOT_DESCRIPTOR1 { |
| UINT ShaderRegister; |
| UINT RegisterSpace; |
| D3D12_ROOT_DESCRIPTOR_FLAGS Flags; |
| } D3D12_ROOT_DESCRIPTOR1; |
| typedef enum D3D12_ROOT_PARAMETER_TYPE { |
| D3D12_ROOT_PARAMETER_TYPE_DESCRIPTOR_TABLE = 0, |
| D3D12_ROOT_PARAMETER_TYPE_32BIT_CONSTANTS = 1, |
| D3D12_ROOT_PARAMETER_TYPE_CBV = 2, |
| D3D12_ROOT_PARAMETER_TYPE_SRV = 3, |
| D3D12_ROOT_PARAMETER_TYPE_UAV = 4 |
| } D3D12_ROOT_PARAMETER_TYPE; |
| typedef enum D3D12_SHADER_VISIBILITY { |
| D3D12_SHADER_VISIBILITY_ALL = 0, |
| D3D12_SHADER_VISIBILITY_VERTEX = 1, |
| D3D12_SHADER_VISIBILITY_HULL = 2, |
| D3D12_SHADER_VISIBILITY_DOMAIN = 3, |
| D3D12_SHADER_VISIBILITY_GEOMETRY = 4, |
| D3D12_SHADER_VISIBILITY_PIXEL = 5, |
| D3D12_SHADER_VISIBILITY_AMPLIFICATION = 6, |
| D3D12_SHADER_VISIBILITY_MESH = 7 |
| } D3D12_SHADER_VISIBILITY; |
| typedef struct D3D12_ROOT_PARAMETER { |
| D3D12_ROOT_PARAMETER_TYPE ParameterType; |
| __C89_NAMELESS union { |
| D3D12_ROOT_DESCRIPTOR_TABLE DescriptorTable; |
| D3D12_ROOT_CONSTANTS Constants; |
| D3D12_ROOT_DESCRIPTOR Descriptor; |
| } __C89_NAMELESSUNIONNAME; |
| D3D12_SHADER_VISIBILITY ShaderVisibility; |
| } D3D12_ROOT_PARAMETER; |
| typedef struct D3D12_ROOT_PARAMETER1 { |
| D3D12_ROOT_PARAMETER_TYPE ParameterType; |
| __C89_NAMELESS union { |
| D3D12_ROOT_DESCRIPTOR_TABLE1 DescriptorTable; |
| D3D12_ROOT_CONSTANTS Constants; |
| D3D12_ROOT_DESCRIPTOR1 Descriptor; |
| } __C89_NAMELESSUNIONNAME; |
| D3D12_SHADER_VISIBILITY ShaderVisibility; |
| } D3D12_ROOT_PARAMETER1; |
| typedef enum D3D12_STATIC_BORDER_COLOR { |
| D3D12_STATIC_BORDER_COLOR_TRANSPARENT_BLACK = 0, |
| D3D12_STATIC_BORDER_COLOR_OPAQUE_BLACK = 1, |
| D3D12_STATIC_BORDER_COLOR_OPAQUE_WHITE = 2 |
| } D3D12_STATIC_BORDER_COLOR; |
| typedef enum D3D12_FILTER { |
| D3D12_FILTER_MIN_MAG_MIP_POINT = 0x0, |
| D3D12_FILTER_MIN_MAG_POINT_MIP_LINEAR = 0x1, |
| D3D12_FILTER_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x4, |
| D3D12_FILTER_MIN_POINT_MAG_MIP_LINEAR = 0x5, |
| D3D12_FILTER_MIN_LINEAR_MAG_MIP_POINT = 0x10, |
| D3D12_FILTER_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x11, |
| D3D12_FILTER_MIN_MAG_LINEAR_MIP_POINT = 0x14, |
| D3D12_FILTER_MIN_MAG_MIP_LINEAR = 0x15, |
| D3D12_FILTER_ANISOTROPIC = 0x55, |
| D3D12_FILTER_COMPARISON_MIN_MAG_MIP_POINT = 0x80, |
| D3D12_FILTER_COMPARISON_MIN_MAG_POINT_MIP_LINEAR = 0x81, |
| D3D12_FILTER_COMPARISON_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x84, |
| D3D12_FILTER_COMPARISON_MIN_POINT_MAG_MIP_LINEAR = 0x85, |
| D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_MIP_POINT = 0x90, |
| D3D12_FILTER_COMPARISON_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x91, |
| D3D12_FILTER_COMPARISON_MIN_MAG_LINEAR_MIP_POINT = 0x94, |
| D3D12_FILTER_COMPARISON_MIN_MAG_MIP_LINEAR = 0x95, |
| D3D12_FILTER_COMPARISON_ANISOTROPIC = 0xd5, |
| D3D12_FILTER_MINIMUM_MIN_MAG_MIP_POINT = 0x100, |
| D3D12_FILTER_MINIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x101, |
| D3D12_FILTER_MINIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x104, |
| D3D12_FILTER_MINIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x105, |
| D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x110, |
| D3D12_FILTER_MINIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x111, |
| D3D12_FILTER_MINIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x114, |
| D3D12_FILTER_MINIMUM_MIN_MAG_MIP_LINEAR = 0x115, |
| D3D12_FILTER_MINIMUM_ANISOTROPIC = 0x155, |
| D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_POINT = 0x180, |
| D3D12_FILTER_MAXIMUM_MIN_MAG_POINT_MIP_LINEAR = 0x181, |
| D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_LINEAR_MIP_POINT = 0x184, |
| D3D12_FILTER_MAXIMUM_MIN_POINT_MAG_MIP_LINEAR = 0x185, |
| D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_MIP_POINT = 0x190, |
| D3D12_FILTER_MAXIMUM_MIN_LINEAR_MAG_POINT_MIP_LINEAR = 0x191, |
| D3D12_FILTER_MAXIMUM_MIN_MAG_LINEAR_MIP_POINT = 0x194, |
| D3D12_FILTER_MAXIMUM_MIN_MAG_MIP_LINEAR = 0x195, |
| D3D12_FILTER_MAXIMUM_ANISOTROPIC = 0x1d5 |
| } D3D12_FILTER; |
| typedef enum D3D12_FILTER_TYPE { |
| D3D12_FILTER_TYPE_POINT = 0, |
| D3D12_FILTER_TYPE_LINEAR = 1 |
| } D3D12_FILTER_TYPE; |
| #define D3D12_MIP_FILTER_SHIFT (0) |
| |
| #define D3D12_MAG_FILTER_SHIFT (2) |
| |
| #define D3D12_MIN_FILTER_SHIFT (4) |
| |
| #define D3D12_FILTER_TYPE_MASK (0x3) |
| |
| #define D3D12_ANISOTROPIC_FILTERING_BIT (0x40) |
| |
| typedef enum D3D12_FILTER_REDUCTION_TYPE { |
| D3D12_FILTER_REDUCTION_TYPE_STANDARD = 0, |
| D3D12_FILTER_REDUCTION_TYPE_COMPARISON = 1, |
| D3D12_FILTER_REDUCTION_TYPE_MINIMUM = 2, |
| D3D12_FILTER_REDUCTION_TYPE_MAXIMUM = 3 |
| } D3D12_FILTER_REDUCTION_TYPE; |
| #define D3D12_FILTER_REDUCTION_TYPE_MASK (0x3) |
| |
| #define D3D12_FILTER_REDUCTION_TYPE_SHIFT (7) |
| |
| #define D3D12_ENCODE_BASIC_FILTER(min, mag, mip, reduction) \ |
| ((D3D12_FILTER) ( \ |
| (((min) & D3D12_FILTER_TYPE_MASK) << D3D12_MIN_FILTER_SHIFT) \ |
| | (((mag) & D3D12_FILTER_TYPE_MASK) << D3D12_MAG_FILTER_SHIFT) \ |
| | (((mip) & D3D12_FILTER_TYPE_MASK) << D3D12_MIP_FILTER_SHIFT) \ |
| | (((reduction) & D3D12_FILTER_REDUCTION_TYPE_MASK) << D3D12_FILTER_REDUCTION_TYPE_SHIFT))) |
| #define D3D12_ENCODE_ANISOTROPIC_FILTER(reduction) \ |
| ((D3D12_FILTER) ( \ |
| D3D12_ANISOTROPIC_FILTERING_BIT \ |
| | D3D12_ENCODE_BASIC_FILTER(D3D12_FILTER_TYPE_LINEAR, \ |
| D3D12_FILTER_TYPE_LINEAR, \ |
| D3D12_FILTER_TYPE_LINEAR, \ |
| reduction))) |
| #define D3D12_DECODE_MAG_FILTER(filter) \ |
| ((D3D12_FILTER_TYPE)(((filter) >> D3D12_MAG_FILTER_SHIFT) & D3D12_FILTER_TYPE_MASK)) |
| #define D3D12_DECODE_MIN_FILTER(filter) \ |
| ((D3D12_FILTER_TYPE)(((filter) >> D3D12_MIN_FILTER_SHIFT) & D3D12_FILTER_TYPE_MASK)) |
| #define D3D12_DECODE_MIP_FILTER(filter) \ |
| ((D3D12_FILTER_TYPE)(((filter) >> D3D12_MIP_FILTER_SHIFT) & D3D12_FILTER_TYPE_MASK)) |
| #define D3D12_DECODE_IS_ANISOTROPIC_FILTER(filter) \ |
| (((filter) & D3D12_ANISOTROPIC_FILTERING_BIT) \ |
| && (D3D12_DECODE_MIN_FILTER(filter) == D3D12_FILTER_TYPE_LINEAR) \ |
| && (D3D12_DECODE_MAG_FILTER(filter) == D3D12_FILTER_TYPE_LINEAR) \ |
| && (D3D12_DECODE_MIP_FILTER(filter) == D3D12_FILTER_TYPE_LINEAR)) |
| #define D3D12_DECODE_FILTER_REDUCTION(filter) \ |
| ((D3D12_FILTER_REDUCTION_TYPE)(((filter) >> D3D12_FILTER_REDUCTION_TYPE_SHIFT) \ |
| & D3D12_FILTER_REDUCTION_TYPE_MASK)) |
| #define D3D12_DECODE_IS_COMPARISON_FILTER(filter) \ |
| (D3D12_DECODE_FILTER_REDUCTION(filter) == D3D12_FILTER_REDUCTION_TYPE_COMPARISON) |
| typedef enum D3D12_TEXTURE_ADDRESS_MODE { |
| D3D12_TEXTURE_ADDRESS_MODE_WRAP = 1, |
| D3D12_TEXTURE_ADDRESS_MODE_MIRROR = 2, |
| D3D12_TEXTURE_ADDRESS_MODE_CLAMP = 3, |
| D3D12_TEXTURE_ADDRESS_MODE_BORDER = 4, |
| D3D12_TEXTURE_ADDRESS_MODE_MIRROR_ONCE = 5 |
| } D3D12_TEXTURE_ADDRESS_MODE; |
| typedef enum D3D12_COMPARISON_FUNC { |
| D3D12_COMPARISON_FUNC_NEVER = 1, |
| D3D12_COMPARISON_FUNC_LESS = 2, |
| D3D12_COMPARISON_FUNC_EQUAL = 3, |
| D3D12_COMPARISON_FUNC_LESS_EQUAL = 4, |
| D3D12_COMPARISON_FUNC_GREATER = 5, |
| D3D12_COMPARISON_FUNC_NOT_EQUAL = 6, |
| D3D12_COMPARISON_FUNC_GREATER_EQUAL = 7, |
| D3D12_COMPARISON_FUNC_ALWAYS = 8 |
| } D3D12_COMPARISON_FUNC; |
| typedef struct D3D12_STATIC_SAMPLER_DESC { |
| D3D12_FILTER Filter; |
| D3D12_TEXTURE_ADDRESS_MODE AddressU; |
| D3D12_TEXTURE_ADDRESS_MODE AddressV; |
| D3D12_TEXTURE_ADDRESS_MODE AddressW; |
| FLOAT MipLODBias; |
| UINT MaxAnisotropy; |
| D3D12_COMPARISON_FUNC ComparisonFunc; |
| D3D12_STATIC_BORDER_COLOR BorderColor; |
| FLOAT MinLOD; |
| FLOAT MaxLOD; |
| UINT ShaderRegister; |
| UINT RegisterSpace; |
| D3D12_SHADER_VISIBILITY ShaderVisibility; |
| } D3D12_STATIC_SAMPLER_DESC; |
| typedef enum D3D12_ROOT_SIGNATURE_FLAGS { |
| D3D12_ROOT_SIGNATURE_FLAG_NONE = 0x0, |
| D3D12_ROOT_SIGNATURE_FLAG_ALLOW_INPUT_ASSEMBLER_INPUT_LAYOUT = 0x1, |
| D3D12_ROOT_SIGNATURE_FLAG_DENY_VERTEX_SHADER_ROOT_ACCESS = 0x2, |
| D3D12_ROOT_SIGNATURE_FLAG_DENY_HULL_SHADER_ROOT_ACCESS = 0x4, |
| D3D12_ROOT_SIGNATURE_FLAG_DENY_DOMAIN_SHADER_ROOT_ACCESS = 0x8, |
| D3D12_ROOT_SIGNATURE_FLAG_DENY_GEOMETRY_SHADER_ROOT_ACCESS = 0x10, |
| D3D12_ROOT_SIGNATURE_FLAG_DENY_PIXEL_SHADER_ROOT_ACCESS = 0x20, |
| D3D12_ROOT_SIGNATURE_FLAG_ALLOW_STREAM_OUTPUT = 0x40, |
| D3D12_ROOT_SIGNATURE_FLAG_LOCAL_ROOT_SIGNATURE = 0x80, |
| D3D12_ROOT_SIGNATURE_FLAG_DENY_AMPLIFICATION_SHADER_ROOT_ACCESS = 0x100, |
| D3D12_ROOT_SIGNATURE_FLAG_DENY_MESH_SHADER_ROOT_ACCESS = 0x200, |
| D3D12_ROOT_SIGNATURE_FLAG_CBV_SRV_UAV_HEAP_DIRECTLY_INDEXED = 0x400, |
| D3D12_ROOT_SIGNATURE_FLAG_SAMPLER_HEAP_DIRECTLY_INDEXED = 0x800 |
| } D3D12_ROOT_SIGNATURE_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_ROOT_SIGNATURE_FLAGS); |
| typedef struct D3D12_ROOT_SIGNATURE_DESC { |
| UINT NumParameters; |
| const D3D12_ROOT_PARAMETER *pParameters; |
| UINT NumStaticSamplers; |
| const D3D12_STATIC_SAMPLER_DESC *pStaticSamplers; |
| D3D12_ROOT_SIGNATURE_FLAGS Flags; |
| } D3D12_ROOT_SIGNATURE_DESC; |
| typedef struct D3D12_ROOT_SIGNATURE_DESC1 { |
| UINT NumParameters; |
| const D3D12_ROOT_PARAMETER1 *pParameters; |
| UINT NumStaticSamplers; |
| const D3D12_STATIC_SAMPLER_DESC *pStaticSamplers; |
| D3D12_ROOT_SIGNATURE_FLAGS Flags; |
| } D3D12_ROOT_SIGNATURE_DESC1; |
| typedef enum D3D_ROOT_SIGNATURE_VERSION { |
| D3D_ROOT_SIGNATURE_VERSION_1 = 0x1, |
| D3D_ROOT_SIGNATURE_VERSION_1_0 = 0x1, |
| D3D_ROOT_SIGNATURE_VERSION_1_1 = 0x2 |
| } D3D_ROOT_SIGNATURE_VERSION; |
| typedef struct D3D12_VERSIONED_ROOT_SIGNATURE_DESC { |
| D3D_ROOT_SIGNATURE_VERSION Version; |
| __C89_NAMELESS union { |
| D3D12_ROOT_SIGNATURE_DESC Desc_1_0; |
| D3D12_ROOT_SIGNATURE_DESC1 Desc_1_1; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D12_VERSIONED_ROOT_SIGNATURE_DESC; |
| typedef enum D3D12_DESCRIPTOR_HEAP_TYPE { |
| D3D12_DESCRIPTOR_HEAP_TYPE_CBV_SRV_UAV = 0, |
| D3D12_DESCRIPTOR_HEAP_TYPE_SAMPLER = 1, |
| D3D12_DESCRIPTOR_HEAP_TYPE_RTV = 2, |
| D3D12_DESCRIPTOR_HEAP_TYPE_DSV = 3, |
| D3D12_DESCRIPTOR_HEAP_TYPE_NUM_TYPES = 4 |
| } D3D12_DESCRIPTOR_HEAP_TYPE; |
| typedef enum D3D12_DESCRIPTOR_HEAP_FLAGS { |
| D3D12_DESCRIPTOR_HEAP_FLAG_NONE = 0x0, |
| D3D12_DESCRIPTOR_HEAP_FLAG_SHADER_VISIBLE = 0x1 |
| } D3D12_DESCRIPTOR_HEAP_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_DESCRIPTOR_HEAP_FLAGS); |
| typedef struct D3D12_DESCRIPTOR_HEAP_DESC { |
| D3D12_DESCRIPTOR_HEAP_TYPE Type; |
| UINT NumDescriptors; |
| D3D12_DESCRIPTOR_HEAP_FLAGS Flags; |
| UINT NodeMask; |
| } D3D12_DESCRIPTOR_HEAP_DESC; |
| typedef UINT64 D3D12_GPU_VIRTUAL_ADDRESS; |
| typedef struct D3D12_CONSTANT_BUFFER_VIEW_DESC { |
| D3D12_GPU_VIRTUAL_ADDRESS BufferLocation; |
| UINT SizeInBytes; |
| } D3D12_CONSTANT_BUFFER_VIEW_DESC; |
| typedef enum D3D12_SRV_DIMENSION { |
| D3D12_SRV_DIMENSION_UNKNOWN = 0, |
| D3D12_SRV_DIMENSION_BUFFER = 1, |
| D3D12_SRV_DIMENSION_TEXTURE1D = 2, |
| D3D12_SRV_DIMENSION_TEXTURE1DARRAY = 3, |
| D3D12_SRV_DIMENSION_TEXTURE2D = 4, |
| D3D12_SRV_DIMENSION_TEXTURE2DARRAY = 5, |
| D3D12_SRV_DIMENSION_TEXTURE2DMS = 6, |
| D3D12_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, |
| D3D12_SRV_DIMENSION_TEXTURE3D = 8, |
| D3D12_SRV_DIMENSION_TEXTURECUBE = 9, |
| D3D12_SRV_DIMENSION_TEXTURECUBEARRAY = 10, |
| D3D12_SRV_DIMENSION_RAYTRACING_ACCELERATION_STRUCTURE = 11 |
| } D3D12_SRV_DIMENSION; |
| typedef enum D3D12_BUFFER_SRV_FLAGS { |
| D3D12_BUFFER_SRV_FLAG_NONE = 0x0, |
| D3D12_BUFFER_SRV_FLAG_RAW = 0x1 |
| } D3D12_BUFFER_SRV_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_BUFFER_SRV_FLAGS); |
| typedef enum D3D12_SHADER_COMPONENT_MAPPING { |
| D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_0 = 0, |
| D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_1 = 1, |
| D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_2 = 2, |
| D3D12_SHADER_COMPONENT_MAPPING_FROM_MEMORY_COMPONENT_3 = 3, |
| D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_0 = 4, |
| D3D12_SHADER_COMPONENT_MAPPING_FORCE_VALUE_1 = 5 |
| } D3D12_SHADER_COMPONENT_MAPPING; |
| #define D3D12_ENCODE_SHADER_4_COMPONENT_MAPPING(x, y, z, w) \ |
| (((x) & D3D12_SHADER_COMPONENT_MAPPING_MASK) \ |
| | (((y) & D3D12_SHADER_COMPONENT_MAPPING_MASK) << D3D12_SHADER_COMPONENT_MAPPING_SHIFT) \ |
| | (((z) & D3D12_SHADER_COMPONENT_MAPPING_MASK) << (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * 2)) \ |
| | (((w) & D3D12_SHADER_COMPONENT_MAPPING_MASK) << (D3D12_SHADER_COMPONENT_MAPPING_SHIFT * 3)) \ |
| | D3D12_SHADER_COMPONENT_MAPPING_ALWAYS_SET_BIT_AVOIDING_ZEROMEM_MISTAKES) |
| #define D3D12_DEFAULT_SHADER_4_COMPONENT_MAPPING D3D12_ENCODE_SHADER_4_COMPONENT_MAPPING(0, 1, 2, 3) |
| #define D3D12_DECODE_SHADER_4_COMPONENT_MAPPING(i, mapping) \ |
| ((D3D12_SHADER_COMPONENT_MAPPING)(mapping >> (i * D3D12_SHADER_COMPONENT_MAPPING_SHIFT) \ |
| & D3D12_SHADER_COMPONENT_MAPPING_MASK)) |
| typedef struct D3D12_BUFFER_SRV { |
| UINT64 FirstElement; |
| UINT NumElements; |
| UINT StructureByteStride; |
| D3D12_BUFFER_SRV_FLAGS Flags; |
| } D3D12_BUFFER_SRV; |
| typedef struct D3D12_TEX1D_SRV { |
| UINT MostDetailedMip; |
| UINT MipLevels; |
| FLOAT ResourceMinLODClamp; |
| } D3D12_TEX1D_SRV; |
| typedef struct D3D12_TEX1D_ARRAY_SRV { |
| UINT MostDetailedMip; |
| UINT MipLevels; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| FLOAT ResourceMinLODClamp; |
| } D3D12_TEX1D_ARRAY_SRV; |
| typedef struct D3D12_TEX2D_SRV { |
| UINT MostDetailedMip; |
| UINT MipLevels; |
| UINT PlaneSlice; |
| FLOAT ResourceMinLODClamp; |
| } D3D12_TEX2D_SRV; |
| typedef struct D3D12_TEX2D_ARRAY_SRV { |
| UINT MostDetailedMip; |
| UINT MipLevels; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| UINT PlaneSlice; |
| FLOAT ResourceMinLODClamp; |
| } D3D12_TEX2D_ARRAY_SRV; |
| typedef struct D3D12_TEX2DMS_SRV { |
| UINT UnusedField_NothingToDefine; |
| } D3D12_TEX2DMS_SRV; |
| typedef struct D3D12_TEX2DMS_ARRAY_SRV { |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D12_TEX2DMS_ARRAY_SRV; |
| typedef struct D3D12_TEX3D_SRV { |
| UINT MostDetailedMip; |
| UINT MipLevels; |
| FLOAT ResourceMinLODClamp; |
| } D3D12_TEX3D_SRV; |
| typedef struct D3D12_TEXCUBE_SRV { |
| UINT MostDetailedMip; |
| UINT MipLevels; |
| FLOAT ResourceMinLODClamp; |
| } D3D12_TEXCUBE_SRV; |
| typedef struct D3D12_TEXCUBE_ARRAY_SRV { |
| UINT MostDetailedMip; |
| UINT MipLevels; |
| UINT First2DArrayFace; |
| UINT NumCubes; |
| FLOAT ResourceMinLODClamp; |
| } D3D12_TEXCUBE_ARRAY_SRV; |
| typedef struct D3D12_RAYTRACING_ACCELERATION_STRUCTURE_SRV { |
| D3D12_GPU_VIRTUAL_ADDRESS Location; |
| } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_SRV; |
| typedef struct D3D12_SHADER_RESOURCE_VIEW_DESC { |
| DXGI_FORMAT Format; |
| D3D12_SRV_DIMENSION ViewDimension; |
| UINT Shader4ComponentMapping; |
| __C89_NAMELESS union { |
| D3D12_BUFFER_SRV Buffer; |
| D3D12_TEX1D_SRV Texture1D; |
| D3D12_TEX1D_ARRAY_SRV Texture1DArray; |
| D3D12_TEX2D_SRV Texture2D; |
| D3D12_TEX2D_ARRAY_SRV Texture2DArray; |
| D3D12_TEX2DMS_SRV Texture2DMS; |
| D3D12_TEX2DMS_ARRAY_SRV Texture2DMSArray; |
| D3D12_TEX3D_SRV Texture3D; |
| D3D12_TEXCUBE_SRV TextureCube; |
| D3D12_TEXCUBE_ARRAY_SRV TextureCubeArray; |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_SRV RaytracingAccelerationStructure; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D12_SHADER_RESOURCE_VIEW_DESC; |
| typedef enum D3D12_UAV_DIMENSION { |
| D3D12_UAV_DIMENSION_UNKNOWN = 0, |
| D3D12_UAV_DIMENSION_BUFFER = 1, |
| D3D12_UAV_DIMENSION_TEXTURE1D = 2, |
| D3D12_UAV_DIMENSION_TEXTURE1DARRAY = 3, |
| D3D12_UAV_DIMENSION_TEXTURE2D = 4, |
| D3D12_UAV_DIMENSION_TEXTURE2DARRAY = 5, |
| D3D12_UAV_DIMENSION_TEXTURE3D = 8 |
| } D3D12_UAV_DIMENSION; |
| typedef enum D3D12_BUFFER_UAV_FLAGS { |
| D3D12_BUFFER_UAV_FLAG_NONE = 0x0, |
| D3D12_BUFFER_UAV_FLAG_RAW = 0x1 |
| } D3D12_BUFFER_UAV_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_BUFFER_UAV_FLAGS); |
| typedef struct D3D12_BUFFER_UAV { |
| UINT64 FirstElement; |
| UINT NumElements; |
| UINT StructureByteStride; |
| UINT64 CounterOffsetInBytes; |
| D3D12_BUFFER_UAV_FLAGS Flags; |
| } D3D12_BUFFER_UAV; |
| typedef struct D3D12_TEX1D_UAV { |
| UINT MipSlice; |
| } D3D12_TEX1D_UAV; |
| typedef struct D3D12_TEX1D_ARRAY_UAV { |
| UINT MipSlice; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D12_TEX1D_ARRAY_UAV; |
| typedef struct D3D12_TEX2D_UAV { |
| UINT MipSlice; |
| UINT PlaneSlice; |
| } D3D12_TEX2D_UAV; |
| typedef struct D3D12_TEX2D_ARRAY_UAV { |
| UINT MipSlice; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| UINT PlaneSlice; |
| } D3D12_TEX2D_ARRAY_UAV; |
| typedef struct D3D12_TEX3D_UAV { |
| UINT MipSlice; |
| UINT FirstWSlice; |
| UINT WSize; |
| } D3D12_TEX3D_UAV; |
| typedef struct D3D12_UNORDERED_ACCESS_VIEW_DESC { |
| DXGI_FORMAT Format; |
| D3D12_UAV_DIMENSION ViewDimension; |
| __C89_NAMELESS union { |
| D3D12_BUFFER_UAV Buffer; |
| D3D12_TEX1D_UAV Texture1D; |
| D3D12_TEX1D_ARRAY_UAV Texture1DArray; |
| D3D12_TEX2D_UAV Texture2D; |
| D3D12_TEX2D_ARRAY_UAV Texture2DArray; |
| D3D12_TEX3D_UAV Texture3D; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D12_UNORDERED_ACCESS_VIEW_DESC; |
| typedef enum D3D12_RTV_DIMENSION { |
| D3D12_RTV_DIMENSION_UNKNOWN = 0, |
| D3D12_RTV_DIMENSION_BUFFER = 1, |
| D3D12_RTV_DIMENSION_TEXTURE1D = 2, |
| D3D12_RTV_DIMENSION_TEXTURE1DARRAY = 3, |
| D3D12_RTV_DIMENSION_TEXTURE2D = 4, |
| D3D12_RTV_DIMENSION_TEXTURE2DARRAY = 5, |
| D3D12_RTV_DIMENSION_TEXTURE2DMS = 6, |
| D3D12_RTV_DIMENSION_TEXTURE2DMSARRAY = 7, |
| D3D12_RTV_DIMENSION_TEXTURE3D = 8 |
| } D3D12_RTV_DIMENSION; |
| typedef struct D3D12_BUFFER_RTV { |
| UINT64 FirstElement; |
| UINT NumElements; |
| } D3D12_BUFFER_RTV; |
| typedef struct D3D12_TEX1D_RTV { |
| UINT MipSlice; |
| } D3D12_TEX1D_RTV; |
| typedef struct D3D12_TEX1D_ARRAY_RTV { |
| UINT MipSlice; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D12_TEX1D_ARRAY_RTV; |
| typedef struct D3D12_TEX2D_RTV { |
| UINT MipSlice; |
| UINT PlaneSlice; |
| } D3D12_TEX2D_RTV; |
| typedef struct D3D12_TEX2D_ARRAY_RTV { |
| UINT MipSlice; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| UINT PlaneSlice; |
| } D3D12_TEX2D_ARRAY_RTV; |
| typedef struct D3D12_TEX2DMS_RTV { |
| UINT UnusedField_NothingToDefine; |
| } D3D12_TEX2DMS_RTV; |
| typedef struct D3D12_TEX2DMS_ARRAY_RTV { |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D12_TEX2DMS_ARRAY_RTV; |
| typedef struct D3D12_TEX3D_RTV { |
| UINT MipSlice; |
| UINT FirstWSlice; |
| UINT WSize; |
| } D3D12_TEX3D_RTV; |
| typedef struct D3D12_RENDER_TARGET_VIEW_DESC { |
| DXGI_FORMAT Format; |
| D3D12_RTV_DIMENSION ViewDimension; |
| __C89_NAMELESS union { |
| D3D12_BUFFER_RTV Buffer; |
| D3D12_TEX1D_RTV Texture1D; |
| D3D12_TEX1D_ARRAY_RTV Texture1DArray; |
| D3D12_TEX2D_RTV Texture2D; |
| D3D12_TEX2D_ARRAY_RTV Texture2DArray; |
| D3D12_TEX2DMS_RTV Texture2DMS; |
| D3D12_TEX2DMS_ARRAY_RTV Texture2DMSArray; |
| D3D12_TEX3D_RTV Texture3D; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D12_RENDER_TARGET_VIEW_DESC; |
| typedef enum D3D12_DSV_DIMENSION { |
| D3D12_DSV_DIMENSION_UNKNOWN = 0, |
| D3D12_DSV_DIMENSION_TEXTURE1D = 1, |
| D3D12_DSV_DIMENSION_TEXTURE1DARRAY = 2, |
| D3D12_DSV_DIMENSION_TEXTURE2D = 3, |
| D3D12_DSV_DIMENSION_TEXTURE2DARRAY = 4, |
| D3D12_DSV_DIMENSION_TEXTURE2DMS = 5, |
| D3D12_DSV_DIMENSION_TEXTURE2DMSARRAY = 6 |
| } D3D12_DSV_DIMENSION; |
| typedef enum D3D12_DSV_FLAGS { |
| D3D12_DSV_FLAG_NONE = 0x0, |
| D3D12_DSV_FLAG_READ_ONLY_DEPTH = 0x1, |
| D3D12_DSV_FLAG_READ_ONLY_STENCIL = 0x2 |
| } D3D12_DSV_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_DSV_FLAGS); |
| typedef struct D3D12_TEX1D_DSV { |
| UINT MipSlice; |
| } D3D12_TEX1D_DSV; |
| typedef struct D3D12_TEX1D_ARRAY_DSV { |
| UINT MipSlice; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D12_TEX1D_ARRAY_DSV; |
| typedef struct D3D12_TEX2D_DSV { |
| UINT MipSlice; |
| } D3D12_TEX2D_DSV; |
| typedef struct D3D12_TEX2D_ARRAY_DSV { |
| UINT MipSlice; |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D12_TEX2D_ARRAY_DSV; |
| typedef struct D3D12_TEX2DMS_DSV { |
| UINT UnusedField_NothingToDefine; |
| } D3D12_TEX2DMS_DSV; |
| typedef struct D3D12_TEX2DMS_ARRAY_DSV { |
| UINT FirstArraySlice; |
| UINT ArraySize; |
| } D3D12_TEX2DMS_ARRAY_DSV; |
| typedef struct D3D12_DEPTH_STENCIL_VIEW_DESC { |
| DXGI_FORMAT Format; |
| D3D12_DSV_DIMENSION ViewDimension; |
| D3D12_DSV_FLAGS Flags; |
| __C89_NAMELESS union { |
| D3D12_TEX1D_DSV Texture1D; |
| D3D12_TEX1D_ARRAY_DSV Texture1DArray; |
| D3D12_TEX2D_DSV Texture2D; |
| D3D12_TEX2D_ARRAY_DSV Texture2DArray; |
| D3D12_TEX2DMS_DSV Texture2DMS; |
| D3D12_TEX2DMS_ARRAY_DSV Texture2DMSArray; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D12_DEPTH_STENCIL_VIEW_DESC; |
| typedef struct D3D12_SAMPLER_DESC { |
| D3D12_FILTER Filter; |
| D3D12_TEXTURE_ADDRESS_MODE AddressU; |
| D3D12_TEXTURE_ADDRESS_MODE AddressV; |
| D3D12_TEXTURE_ADDRESS_MODE AddressW; |
| FLOAT MipLODBias; |
| UINT MaxAnisotropy; |
| D3D12_COMPARISON_FUNC ComparisonFunc; |
| FLOAT BorderColor[4]; |
| FLOAT MinLOD; |
| FLOAT MaxLOD; |
| } D3D12_SAMPLER_DESC; |
| typedef struct D3D12_CPU_DESCRIPTOR_HANDLE { |
| SIZE_T ptr; |
| } D3D12_CPU_DESCRIPTOR_HANDLE; |
| typedef struct D3D12_GPU_DESCRIPTOR_HANDLE { |
| UINT64 ptr; |
| } D3D12_GPU_DESCRIPTOR_HANDLE; |
| typedef enum D3D12_STENCIL_OP { |
| D3D12_STENCIL_OP_KEEP = 1, |
| D3D12_STENCIL_OP_ZERO = 2, |
| D3D12_STENCIL_OP_REPLACE = 3, |
| D3D12_STENCIL_OP_INCR_SAT = 4, |
| D3D12_STENCIL_OP_DECR_SAT = 5, |
| D3D12_STENCIL_OP_INVERT = 6, |
| D3D12_STENCIL_OP_INCR = 7, |
| D3D12_STENCIL_OP_DECR = 8 |
| } D3D12_STENCIL_OP; |
| typedef struct D3D12_DEPTH_STENCILOP_DESC { |
| D3D12_STENCIL_OP StencilFailOp; |
| D3D12_STENCIL_OP StencilDepthFailOp; |
| D3D12_STENCIL_OP StencilPassOp; |
| D3D12_COMPARISON_FUNC StencilFunc; |
| } D3D12_DEPTH_STENCILOP_DESC; |
| typedef enum D3D12_DEPTH_WRITE_MASK { |
| D3D12_DEPTH_WRITE_MASK_ZERO = 0, |
| D3D12_DEPTH_WRITE_MASK_ALL = 1 |
| } D3D12_DEPTH_WRITE_MASK; |
| typedef struct D3D12_DEPTH_STENCIL_DESC { |
| WINBOOL DepthEnable; |
| D3D12_DEPTH_WRITE_MASK DepthWriteMask; |
| D3D12_COMPARISON_FUNC DepthFunc; |
| WINBOOL StencilEnable; |
| UINT8 StencilReadMask; |
| UINT8 StencilWriteMask; |
| D3D12_DEPTH_STENCILOP_DESC FrontFace; |
| D3D12_DEPTH_STENCILOP_DESC BackFace; |
| } D3D12_DEPTH_STENCIL_DESC; |
| typedef struct D3D12_DEPTH_STENCIL_DESC1 { |
| WINBOOL DepthEnable; |
| D3D12_DEPTH_WRITE_MASK DepthWriteMask; |
| D3D12_COMPARISON_FUNC DepthFunc; |
| WINBOOL StencilEnable; |
| UINT8 StencilReadMask; |
| UINT8 StencilWriteMask; |
| D3D12_DEPTH_STENCILOP_DESC FrontFace; |
| D3D12_DEPTH_STENCILOP_DESC BackFace; |
| WINBOOL DepthBoundsTestEnable; |
| } D3D12_DEPTH_STENCIL_DESC1; |
| typedef enum D3D12_BLEND { |
| D3D12_BLEND_ZERO = 1, |
| D3D12_BLEND_ONE = 2, |
| D3D12_BLEND_SRC_COLOR = 3, |
| D3D12_BLEND_INV_SRC_COLOR = 4, |
| D3D12_BLEND_SRC_ALPHA = 5, |
| D3D12_BLEND_INV_SRC_ALPHA = 6, |
| D3D12_BLEND_DEST_ALPHA = 7, |
| D3D12_BLEND_INV_DEST_ALPHA = 8, |
| D3D12_BLEND_DEST_COLOR = 9, |
| D3D12_BLEND_INV_DEST_COLOR = 10, |
| D3D12_BLEND_SRC_ALPHA_SAT = 11, |
| D3D12_BLEND_BLEND_FACTOR = 14, |
| D3D12_BLEND_INV_BLEND_FACTOR = 15, |
| D3D12_BLEND_SRC1_COLOR = 16, |
| D3D12_BLEND_INV_SRC1_COLOR = 17, |
| D3D12_BLEND_SRC1_ALPHA = 18, |
| D3D12_BLEND_INV_SRC1_ALPHA = 19, |
| D3D12_BLEND_ALPHA_FACTOR = 20, |
| D3D12_BLEND_INV_ALPHA_FACTOR = 21 |
| } D3D12_BLEND; |
| typedef enum D3D12_BLEND_OP { |
| D3D12_BLEND_OP_ADD = 1, |
| D3D12_BLEND_OP_SUBTRACT = 2, |
| D3D12_BLEND_OP_REV_SUBTRACT = 3, |
| D3D12_BLEND_OP_MIN = 4, |
| D3D12_BLEND_OP_MAX = 5 |
| } D3D12_BLEND_OP; |
| typedef enum D3D12_LOGIC_OP { |
| D3D12_LOGIC_OP_CLEAR = 0x0, |
| D3D12_LOGIC_OP_SET = 0x1, |
| D3D12_LOGIC_OP_COPY = 0x2, |
| D3D12_LOGIC_OP_COPY_INVERTED = 0x3, |
| D3D12_LOGIC_OP_NOOP = 0x4, |
| D3D12_LOGIC_OP_INVERT = 0x5, |
| D3D12_LOGIC_OP_AND = 0x6, |
| D3D12_LOGIC_OP_NAND = 0x7, |
| D3D12_LOGIC_OP_OR = 0x8, |
| D3D12_LOGIC_OP_NOR = 0x9, |
| D3D12_LOGIC_OP_XOR = 0xa, |
| D3D12_LOGIC_OP_EQUIV = 0xb, |
| D3D12_LOGIC_OP_AND_REVERSE = 0xc, |
| D3D12_LOGIC_OP_AND_INVERTED = 0xd, |
| D3D12_LOGIC_OP_OR_REVERSE = 0xe, |
| D3D12_LOGIC_OP_OR_INVERTED = 0xf |
| } D3D12_LOGIC_OP; |
| typedef enum D3D12_COLOR_WRITE_ENABLE { |
| D3D12_COLOR_WRITE_ENABLE_RED = 0x1, |
| D3D12_COLOR_WRITE_ENABLE_GREEN = 0x2, |
| D3D12_COLOR_WRITE_ENABLE_BLUE = 0x4, |
| D3D12_COLOR_WRITE_ENABLE_ALPHA = 0x8, |
| D3D12_COLOR_WRITE_ENABLE_ALL = ((D3D12_COLOR_WRITE_ENABLE_RED | D3D12_COLOR_WRITE_ENABLE_GREEN) | D3D12_COLOR_WRITE_ENABLE_BLUE) | D3D12_COLOR_WRITE_ENABLE_ALPHA |
| } D3D12_COLOR_WRITE_ENABLE; |
| typedef struct D3D12_RENDER_TARGET_BLEND_DESC { |
| WINBOOL BlendEnable; |
| WINBOOL LogicOpEnable; |
| D3D12_BLEND SrcBlend; |
| D3D12_BLEND DestBlend; |
| D3D12_BLEND_OP BlendOp; |
| D3D12_BLEND SrcBlendAlpha; |
| D3D12_BLEND DestBlendAlpha; |
| D3D12_BLEND_OP BlendOpAlpha; |
| D3D12_LOGIC_OP LogicOp; |
| UINT8 RenderTargetWriteMask; |
| } D3D12_RENDER_TARGET_BLEND_DESC; |
| typedef struct D3D12_BLEND_DESC { |
| WINBOOL AlphaToCoverageEnable; |
| WINBOOL IndependentBlendEnable; |
| D3D12_RENDER_TARGET_BLEND_DESC RenderTarget[8]; |
| } D3D12_BLEND_DESC; |
| typedef enum D3D12_FILL_MODE { |
| D3D12_FILL_MODE_WIREFRAME = 2, |
| D3D12_FILL_MODE_SOLID = 3 |
| } D3D12_FILL_MODE; |
| typedef enum D3D12_CULL_MODE { |
| D3D12_CULL_MODE_NONE = 1, |
| D3D12_CULL_MODE_FRONT = 2, |
| D3D12_CULL_MODE_BACK = 3 |
| } D3D12_CULL_MODE; |
| typedef enum D3D12_CONSERVATIVE_RASTERIZATION_MODE { |
| D3D12_CONSERVATIVE_RASTERIZATION_MODE_OFF = 0, |
| D3D12_CONSERVATIVE_RASTERIZATION_MODE_ON = 1 |
| } D3D12_CONSERVATIVE_RASTERIZATION_MODE; |
| typedef struct D3D12_RASTERIZER_DESC { |
| D3D12_FILL_MODE FillMode; |
| D3D12_CULL_MODE CullMode; |
| WINBOOL FrontCounterClockwise; |
| INT DepthBias; |
| FLOAT DepthBiasClamp; |
| FLOAT SlopeScaledDepthBias; |
| WINBOOL DepthClipEnable; |
| WINBOOL MultisampleEnable; |
| WINBOOL AntialiasedLineEnable; |
| UINT ForcedSampleCount; |
| D3D12_CONSERVATIVE_RASTERIZATION_MODE ConservativeRaster; |
| } D3D12_RASTERIZER_DESC; |
| typedef struct D3D12_SO_DECLARATION_ENTRY { |
| UINT Stream; |
| const char *SemanticName; |
| UINT SemanticIndex; |
| BYTE StartComponent; |
| BYTE ComponentCount; |
| BYTE OutputSlot; |
| } D3D12_SO_DECLARATION_ENTRY; |
| typedef struct D3D12_STREAM_OUTPUT_DESC { |
| const D3D12_SO_DECLARATION_ENTRY *pSODeclaration; |
| UINT NumEntries; |
| const UINT *pBufferStrides; |
| UINT NumStrides; |
| UINT RasterizedStream; |
| } D3D12_STREAM_OUTPUT_DESC; |
| typedef enum D3D12_INPUT_CLASSIFICATION { |
| D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA = 0, |
| D3D12_INPUT_CLASSIFICATION_PER_INSTANCE_DATA = 1 |
| } D3D12_INPUT_CLASSIFICATION; |
| typedef struct D3D12_INPUT_ELEMENT_DESC { |
| const char *SemanticName; |
| UINT SemanticIndex; |
| DXGI_FORMAT Format; |
| UINT InputSlot; |
| UINT AlignedByteOffset; |
| D3D12_INPUT_CLASSIFICATION InputSlotClass; |
| UINT InstanceDataStepRate; |
| } D3D12_INPUT_ELEMENT_DESC; |
| typedef struct D3D12_INPUT_LAYOUT_DESC { |
| const D3D12_INPUT_ELEMENT_DESC *pInputElementDescs; |
| UINT NumElements; |
| } D3D12_INPUT_LAYOUT_DESC; |
| typedef enum D3D12_INDEX_BUFFER_STRIP_CUT_VALUE { |
| D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_DISABLED = 0, |
| D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFF = 1, |
| D3D12_INDEX_BUFFER_STRIP_CUT_VALUE_0xFFFFFFFF = 2 |
| } D3D12_INDEX_BUFFER_STRIP_CUT_VALUE; |
| typedef D3D_PRIMITIVE_TOPOLOGY D3D12_PRIMITIVE_TOPOLOGY; |
| typedef D3D_PRIMITIVE D3D12_PRIMITIVE; |
| typedef enum D3D12_PRIMITIVE_TOPOLOGY_TYPE { |
| D3D12_PRIMITIVE_TOPOLOGY_TYPE_UNDEFINED = 0, |
| D3D12_PRIMITIVE_TOPOLOGY_TYPE_POINT = 1, |
| D3D12_PRIMITIVE_TOPOLOGY_TYPE_LINE = 2, |
| D3D12_PRIMITIVE_TOPOLOGY_TYPE_TRIANGLE = 3, |
| D3D12_PRIMITIVE_TOPOLOGY_TYPE_PATCH = 4 |
| } D3D12_PRIMITIVE_TOPOLOGY_TYPE; |
| typedef struct D3D12_CACHED_PIPELINE_STATE { |
| const void *pCachedBlob; |
| SIZE_T CachedBlobSizeInBytes; |
| } D3D12_CACHED_PIPELINE_STATE; |
| typedef enum D3D12_PIPELINE_STATE_FLAGS { |
| D3D12_PIPELINE_STATE_FLAG_NONE = 0x0, |
| D3D12_PIPELINE_STATE_FLAG_DEBUG = 0x1 |
| } D3D12_PIPELINE_STATE_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_PIPELINE_STATE_FLAGS); |
| typedef struct D3D12_GRAPHICS_PIPELINE_STATE_DESC { |
| ID3D12RootSignature *pRootSignature; |
| D3D12_SHADER_BYTECODE VS; |
| D3D12_SHADER_BYTECODE PS; |
| D3D12_SHADER_BYTECODE DS; |
| D3D12_SHADER_BYTECODE HS; |
| D3D12_SHADER_BYTECODE GS; |
| D3D12_STREAM_OUTPUT_DESC StreamOutput; |
| D3D12_BLEND_DESC BlendState; |
| UINT SampleMask; |
| D3D12_RASTERIZER_DESC RasterizerState; |
| D3D12_DEPTH_STENCIL_DESC DepthStencilState; |
| D3D12_INPUT_LAYOUT_DESC InputLayout; |
| D3D12_INDEX_BUFFER_STRIP_CUT_VALUE IBStripCutValue; |
| D3D12_PRIMITIVE_TOPOLOGY_TYPE PrimitiveTopologyType; |
| UINT NumRenderTargets; |
| DXGI_FORMAT RTVFormats[8]; |
| DXGI_FORMAT DSVFormat; |
| DXGI_SAMPLE_DESC SampleDesc; |
| UINT NodeMask; |
| D3D12_CACHED_PIPELINE_STATE CachedPSO; |
| D3D12_PIPELINE_STATE_FLAGS Flags; |
| } D3D12_GRAPHICS_PIPELINE_STATE_DESC; |
| typedef struct D3D12_COMPUTE_PIPELINE_STATE_DESC { |
| ID3D12RootSignature *pRootSignature; |
| D3D12_SHADER_BYTECODE CS; |
| UINT NodeMask; |
| D3D12_CACHED_PIPELINE_STATE CachedPSO; |
| D3D12_PIPELINE_STATE_FLAGS Flags; |
| } D3D12_COMPUTE_PIPELINE_STATE_DESC; |
| typedef struct D3D12_PIPELINE_STATE_STREAM_DESC { |
| SIZE_T SizeInBytes; |
| void *pPipelineStateSubobjectStream; |
| } D3D12_PIPELINE_STATE_STREAM_DESC; |
| struct D3D12_RT_FORMAT_ARRAY { |
| DXGI_FORMAT RTFormats[8]; |
| UINT NumRenderTargets; |
| }; |
| typedef enum D3D12_PIPELINE_STATE_SUBOBJECT_TYPE { |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_ROOT_SIGNATURE = 0x0, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VS = 0x1, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PS = 0x2, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DS = 0x3, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_HS = 0x4, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_GS = 0x5, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CS = 0x6, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_STREAM_OUTPUT = 0x7, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_BLEND = 0x8, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_MASK = 0x9, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RASTERIZER = 0xa, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL = 0xb, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_INPUT_LAYOUT = 0xc, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_IB_STRIP_CUT_VALUE = 0xd, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_PRIMITIVE_TOPOLOGY = 0xe, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_RENDER_TARGET_FORMATS = 0xf, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL_FORMAT = 0x10, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_SAMPLE_DESC = 0x11, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_NODE_MASK = 0x12, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_CACHED_PSO = 0x13, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_FLAGS = 0x14, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_DEPTH_STENCIL1 = 0x15, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_VIEW_INSTANCING = 0x16, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_AS = 0x18, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MS = 0x19, |
| D3D12_PIPELINE_STATE_SUBOBJECT_TYPE_MAX_VALID = 0x1a |
| } D3D12_PIPELINE_STATE_SUBOBJECT_TYPE; |
| typedef struct D3D12_VIEW_INSTANCE_LOCATION { |
| UINT ViewportArrayIndex; |
| UINT RenderTargetArrayIndex; |
| } D3D12_VIEW_INSTANCE_LOCATION; |
| typedef enum D3D12_VIEW_INSTANCING_FLAGS { |
| D3D12_VIEW_INSTANCING_FLAG_NONE = 0x0, |
| D3D12_VIEW_INSTANCING_FLAG_ENABLE_VIEW_INSTANCE_MASKING = 0x1 |
| } D3D12_VIEW_INSTANCING_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_VIEW_INSTANCING_FLAGS); |
| typedef struct D3D12_VIEW_INSTANCING_DESC { |
| UINT ViewInstanceCount; |
| const D3D12_VIEW_INSTANCE_LOCATION *pViewInstanceLocations; |
| D3D12_VIEW_INSTANCING_FLAGS Flags; |
| } D3D12_VIEW_INSTANCING_DESC; |
| typedef enum D3D12_COMMAND_LIST_TYPE { |
| D3D12_COMMAND_LIST_TYPE_DIRECT = 0, |
| D3D12_COMMAND_LIST_TYPE_BUNDLE = 1, |
| D3D12_COMMAND_LIST_TYPE_COMPUTE = 2, |
| D3D12_COMMAND_LIST_TYPE_COPY = 3, |
| D3D12_COMMAND_LIST_TYPE_VIDEO_DECODE = 4, |
| D3D12_COMMAND_LIST_TYPE_VIDEO_PROCESS = 5, |
| D3D12_COMMAND_LIST_TYPE_VIDEO_ENCODE = 6 |
| } D3D12_COMMAND_LIST_TYPE; |
| typedef enum D3D12_COMMAND_QUEUE_PRIORITY { |
| D3D12_COMMAND_QUEUE_PRIORITY_NORMAL = 0, |
| D3D12_COMMAND_QUEUE_PRIORITY_HIGH = 100, |
| D3D12_COMMAND_QUEUE_PRIORITY_GLOBAL_REALTIME = 10000 |
| } D3D12_COMMAND_QUEUE_PRIORITY; |
| typedef enum D3D12_COMMAND_QUEUE_FLAGS { |
| D3D12_COMMAND_QUEUE_FLAG_NONE = 0x0, |
| D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT = 0x1 |
| } D3D12_COMMAND_QUEUE_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_COMMAND_QUEUE_FLAGS); |
| typedef struct D3D12_COMMAND_QUEUE_DESC { |
| D3D12_COMMAND_LIST_TYPE Type; |
| INT Priority; |
| D3D12_COMMAND_QUEUE_FLAGS Flags; |
| UINT NodeMask; |
| } D3D12_COMMAND_QUEUE_DESC; |
| typedef struct D3D12_FEATURE_DATA_ARCHITECTURE { |
| UINT NodeIndex; |
| WINBOOL TileBasedRenderer; |
| WINBOOL UMA; |
| WINBOOL CacheCoherentUMA; |
| } D3D12_FEATURE_DATA_ARCHITECTURE; |
| typedef struct D3D12_FEATURE_DATA_FORMAT_INFO { |
| DXGI_FORMAT Format; |
| UINT8 PlaneCount; |
| } D3D12_FEATURE_DATA_FORMAT_INFO; |
| typedef struct D3D12_FEATURE_DATA_FEATURE_LEVELS { |
| UINT NumFeatureLevels; |
| const D3D_FEATURE_LEVEL *pFeatureLevelsRequested; |
| D3D_FEATURE_LEVEL MaxSupportedFeatureLevel; |
| } D3D12_FEATURE_DATA_FEATURE_LEVELS; |
| typedef struct D3D12_FEATURE_DATA_ROOT_SIGNATURE { |
| D3D_ROOT_SIGNATURE_VERSION HighestVersion; |
| } D3D12_FEATURE_DATA_ROOT_SIGNATURE; |
| typedef struct D3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT { |
| UINT MaxGPUVirtualAddressBitsPerResource; |
| UINT MaxGPUVirtualAddressBitsPerProcess; |
| } D3D12_FEATURE_DATA_GPU_VIRTUAL_ADDRESS_SUPPORT; |
| typedef enum D3D_SHADER_MODEL { |
| D3D_SHADER_MODEL_5_1 = 0x51, |
| D3D_SHADER_MODEL_6_0 = 0x60, |
| D3D_SHADER_MODEL_6_1 = 0x61, |
| D3D_SHADER_MODEL_6_2 = 0x62, |
| D3D_SHADER_MODEL_6_3 = 0x63, |
| D3D_SHADER_MODEL_6_4 = 0x64, |
| D3D_SHADER_MODEL_6_5 = 0x65, |
| D3D_SHADER_MODEL_6_6 = 0x66, |
| D3D_SHADER_MODEL_6_7 = 0x67, |
| D3D_HIGHEST_SHADER_MODEL = D3D_SHADER_MODEL_6_7 |
| } D3D_SHADER_MODEL; |
| typedef struct D3D12_FEATURE_DATA_SHADER_MODEL { |
| D3D_SHADER_MODEL HighestShaderModel; |
| } D3D12_FEATURE_DATA_SHADER_MODEL; |
| typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS1 { |
| WINBOOL WaveOps; |
| UINT WaveLaneCountMin; |
| UINT WaveLaneCountMax; |
| UINT TotalLaneCount; |
| WINBOOL ExpandedComputeResourceStates; |
| WINBOOL Int64ShaderOps; |
| } D3D12_FEATURE_DATA_D3D12_OPTIONS1; |
| typedef struct D3D12_FEATURE_DATA_ARCHITECTURE1 { |
| UINT NodeIndex; |
| WINBOOL TileBasedRenderer; |
| WINBOOL UMA; |
| WINBOOL CacheCoherentUMA; |
| WINBOOL IsolatedMMU; |
| } D3D12_FEATURE_DATA_ARCHITECTURE1; |
| typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS2 { |
| WINBOOL DepthBoundsTestSupported; |
| D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER ProgrammableSamplePositionsTier; |
| } D3D12_FEATURE_DATA_D3D12_OPTIONS2; |
| typedef struct D3D12_FEATURE_DATA_SHADER_CACHE { |
| D3D12_SHADER_CACHE_SUPPORT_FLAGS SupportFlags; |
| } D3D12_FEATURE_DATA_SHADER_CACHE; |
| typedef struct D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY { |
| D3D12_COMMAND_LIST_TYPE CommandListType; |
| UINT Priority; |
| WINBOOL PriorityForTypeIsSupported; |
| } D3D12_FEATURE_DATA_COMMAND_QUEUE_PRIORITY; |
| typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS3 { |
| WINBOOL CopyQueueTimestampQueriesSupported; |
| WINBOOL CastingFullyTypedFormatSupported; |
| D3D12_COMMAND_LIST_SUPPORT_FLAGS WriteBufferImmediateSupportFlags; |
| D3D12_VIEW_INSTANCING_TIER ViewInstancingTier; |
| WINBOOL BarycentricsSupported; |
| } D3D12_FEATURE_DATA_D3D12_OPTIONS3; |
| typedef struct D3D12_FEATURE_DATA_EXISTING_HEAPS { |
| WINBOOL Supported; |
| } D3D12_FEATURE_DATA_EXISTING_HEAPS; |
| typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS4 { |
| WINBOOL MSAA64KBAlignedTextureSupported; |
| D3D12_SHARED_RESOURCE_COMPATIBILITY_TIER SharedResourceCompatibilityTier; |
| WINBOOL Native16BitShaderOpsSupported; |
| } D3D12_FEATURE_DATA_D3D12_OPTIONS4; |
| typedef struct D3D12_FEATURE_DATA_SERIALIZATION { |
| UINT NodeIndex; |
| D3D12_HEAP_SERIALIZATION_TIER HeapSerializationTier; |
| } D3D12_FEATURE_DATA_SERIALIZATION; |
| typedef struct D3D12_FEATURE_DATA_CROSS_NODE { |
| D3D12_CROSS_NODE_SHARING_TIER SharingTier; |
| WINBOOL AtomicShaderInstructions; |
| } D3D12_FEATURE_DATA_CROSS_NODE; |
| typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS5 { |
| WINBOOL SRVOnlyTiledResourceTier3; |
| D3D12_RENDER_PASS_TIER RenderPassesTier; |
| D3D12_RAYTRACING_TIER RaytracingTier; |
| } D3D12_FEATURE_DATA_D3D12_OPTIONS5; |
| typedef enum D3D12_VARIABLE_SHADING_RATE_TIER { |
| D3D12_VARIABLE_SHADING_RATE_TIER_NOT_SUPPORTED = 0x0, |
| D3D12_VARIABLE_SHADING_RATE_TIER_1 = 0x1, |
| D3D12_VARIABLE_SHADING_RATE_TIER_2 = 0x2 |
| } D3D12_VARIABLE_SHADING_RATE_TIER; |
| typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS6 { |
| WINBOOL AdditionalShadingRatesSupported; |
| WINBOOL PerPrimitiveShadingRateSupportedWithViewportIndexing; |
| D3D12_VARIABLE_SHADING_RATE_TIER VariableShadingRateTier; |
| UINT ShadingRateImageTileSize; |
| WINBOOL BackgroundProcessingSupported; |
| } D3D12_FEATURE_DATA_D3D12_OPTIONS6; |
| typedef enum D3D12_MESH_SHADER_TIER { |
| D3D12_MESH_SHADER_TIER_NOT_SUPPORTED = 0x0, |
| D3D12_MESH_SHADER_TIER_1 = 0xa |
| } D3D12_MESH_SHADER_TIER; |
| typedef enum D3D12_SAMPLER_FEEDBACK_TIER { |
| D3D12_SAMPLER_FEEDBACK_TIER_NOT_SUPPORTED = 0x0, |
| D3D12_SAMPLER_FEEDBACK_TIER_0_9 = 0x5a, |
| D3D12_SAMPLER_FEEDBACK_TIER_1_0 = 0x64 |
| } D3D12_SAMPLER_FEEDBACK_TIER; |
| typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS7 { |
| D3D12_MESH_SHADER_TIER MeshShaderTier; |
| D3D12_SAMPLER_FEEDBACK_TIER SamplerFeedbackTier; |
| } D3D12_FEATURE_DATA_D3D12_OPTIONS7; |
| typedef struct D3D12_FEATURE_DATA_QUERY_META_COMMAND { |
| GUID CommandId; |
| UINT NodeMask; |
| const void *pQueryInputData; |
| SIZE_T QueryInputDataSizeInBytes; |
| void *pQueryOutputData; |
| SIZE_T QueryOutputDataSizeInBytes; |
| } D3D12_FEATURE_DATA_QUERY_META_COMMAND; |
| typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS8 { |
| WINBOOL UnalignedBlockTexturesSupported; |
| } D3D12_FEATURE_DATA_D3D12_OPTIONS8; |
| typedef enum D3D12_WAVE_MMA_TIER { |
| D3D12_WAVE_MMA_TIER_NOT_SUPPORTED = 0x0, |
| D3D12_WAVE_MMA_TIER_1_0 = 0xa |
| } D3D12_WAVE_MMA_TIER; |
| typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS9 { |
| WINBOOL MeshShaderPipelineStatsSupported; |
| WINBOOL MeshShaderSupportsFullRangeRenderTargetArrayIndex; |
| WINBOOL AtomicInt64OnTypedResourceSupported; |
| WINBOOL AtomicInt64OnGroupSharedSupported; |
| WINBOOL DerivativesInMeshAndAmplificationShadersSupported; |
| D3D12_WAVE_MMA_TIER WaveMMATier; |
| } D3D12_FEATURE_DATA_D3D12_OPTIONS9; |
| typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS10 { |
| WINBOOL VariableRateShadingSumCombinerSupported; |
| WINBOOL MeshShaderPerPrimitiveShadingRateSupported; |
| } D3D12_FEATURE_DATA_D3D12_OPTIONS10; |
| typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS11 { |
| WINBOOL AtomicInt64OnDescriptorHeapResourceSupported; |
| } D3D12_FEATURE_DATA_D3D12_OPTIONS11; |
| typedef enum D3D12_TRI_STATE { |
| D3D12_TRI_STATE_UNKNOWN = -0x1, |
| D3D12_TRI_STATE_FALSE = 0x0, |
| D3D12_TRI_STATE_TRUE = 0x1 |
| } D3D12_TRI_STATE; |
| typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS12 { |
| D3D12_TRI_STATE MSPrimitivesPipelineStatisticIncludesCulledPrimitives; |
| WINBOOL EnhancedBarriersSupported; |
| WINBOOL RelaxedFormatCastingSupported; |
| } D3D12_FEATURE_DATA_D3D12_OPTIONS12; |
| typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS13 { |
| WINBOOL UnrestrictedBufferTextureCopyPitchSupported; |
| WINBOOL UnrestrictedVertexElementAlignmentSupported; |
| WINBOOL InvertedViewportHeightFlipsYSupported; |
| WINBOOL InvertedViewportDepthFlipsZSupported; |
| WINBOOL TextureCopyBetweenDimensionsSupported; |
| WINBOOL AlphaBlendFactorSupported; |
| } D3D12_FEATURE_DATA_D3D12_OPTIONS13; |
| typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS14 { |
| WINBOOL AdvancedTextureOpsSupported; |
| WINBOOL WriteableMSAATexturesSupported; |
| WINBOOL IndependentFrontAndBackStencilRefMaskSupported; |
| } D3D12_FEATURE_DATA_D3D12_OPTIONS14; |
| typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS15 { |
| WINBOOL TriangleFanSupported; |
| WINBOOL DynamicIndexBufferStripCutSupported; |
| } D3D12_FEATURE_DATA_D3D12_OPTIONS15; |
| typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS16 { |
| WINBOOL DynamicDepthBiasSupported; |
| WINBOOL GPUUploadHeapSupported; |
| } D3D12_FEATURE_DATA_D3D12_OPTIONS16; |
| typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS17 { |
| WINBOOL NonNormalizedCoordinateSamplersSupported; |
| WINBOOL ManualWriteTrackingResourceSupported; |
| } D3D12_FEATURE_DATA_D3D12_OPTIONS17; |
| typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS18 { |
| WINBOOL RenderPassesValid; |
| } D3D12_FEATURE_DATA_D3D12_OPTIONS18; |
| typedef enum D3D12_FEATURE { |
| D3D12_FEATURE_D3D12_OPTIONS = 0, |
| D3D12_FEATURE_ARCHITECTURE = 1, |
| D3D12_FEATURE_FEATURE_LEVELS = 2, |
| D3D12_FEATURE_FORMAT_SUPPORT = 3, |
| D3D12_FEATURE_MULTISAMPLE_QUALITY_LEVELS = 4, |
| D3D12_FEATURE_FORMAT_INFO = 5, |
| D3D12_FEATURE_GPU_VIRTUAL_ADDRESS_SUPPORT = 6, |
| D3D12_FEATURE_SHADER_MODEL = 7, |
| D3D12_FEATURE_D3D12_OPTIONS1 = 8, |
| D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_SUPPORT = 10, |
| D3D12_FEATURE_ROOT_SIGNATURE = 12, |
| D3D12_FEATURE_ARCHITECTURE1 = 16, |
| D3D12_FEATURE_D3D12_OPTIONS2 = 18, |
| D3D12_FEATURE_SHADER_CACHE = 19, |
| D3D12_FEATURE_COMMAND_QUEUE_PRIORITY = 20, |
| D3D12_FEATURE_D3D12_OPTIONS3 = 21, |
| D3D12_FEATURE_EXISTING_HEAPS = 22, |
| D3D12_FEATURE_D3D12_OPTIONS4 = 23, |
| D3D12_FEATURE_SERIALIZATION = 24, |
| D3D12_FEATURE_CROSS_NODE = 25, |
| D3D12_FEATURE_D3D12_OPTIONS5 = 27, |
| D3D12_FEATURE_DISPLAYABLE = 28, |
| D3D12_FEATURE_D3D12_OPTIONS6 = 30, |
| D3D12_FEATURE_QUERY_META_COMMAND = 31, |
| D3D12_FEATURE_D3D12_OPTIONS7 = 32, |
| D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPE_COUNT = 33, |
| D3D12_FEATURE_PROTECTED_RESOURCE_SESSION_TYPES = 34, |
| D3D12_FEATURE_D3D12_OPTIONS8 = 36, |
| D3D12_FEATURE_D3D12_OPTIONS9 = 37, |
| D3D12_FEATURE_D3D12_OPTIONS10 = 39, |
| D3D12_FEATURE_D3D12_OPTIONS11 = 40, |
| D3D12_FEATURE_D3D12_OPTIONS12 = 41, |
| D3D12_FEATURE_D3D12_OPTIONS13 = 42, |
| D3D12_FEATURE_D3D12_OPTIONS14 = 43, |
| D3D12_FEATURE_D3D12_OPTIONS15 = 44, |
| D3D12_FEATURE_D3D12_OPTIONS16 = 45, |
| D3D12_FEATURE_D3D12_OPTIONS17 = 46, |
| D3D12_FEATURE_D3D12_OPTIONS18 = 47 |
| } D3D12_FEATURE; |
| typedef struct D3D12_MEMCPY_DEST { |
| void *pData; |
| SIZE_T RowPitch; |
| SIZE_T SlicePitch; |
| } D3D12_MEMCPY_DEST; |
| typedef struct D3D12_SUBRESOURCE_DATA { |
| const void *pData; |
| LONG_PTR RowPitch; |
| LONG_PTR SlicePitch; |
| } D3D12_SUBRESOURCE_DATA; |
| typedef enum D3D12_MULTIPLE_FENCE_WAIT_FLAGS { |
| D3D12_MULTIPLE_FENCE_WAIT_FLAG_NONE = 0x0, |
| D3D12_MULTIPLE_FENCE_WAIT_FLAG_ANY = 0x1, |
| D3D12_MULTIPLE_FENCE_WAIT_FLAG_ALL = 0x0 |
| } D3D12_MULTIPLE_FENCE_WAIT_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_MULTIPLE_FENCE_WAIT_FLAGS); |
| typedef enum D3D12_RESIDENCY_PRIORITY { |
| D3D12_RESIDENCY_PRIORITY_MINIMUM = 0x28000000, |
| D3D12_RESIDENCY_PRIORITY_LOW = 0x50000000, |
| D3D12_RESIDENCY_PRIORITY_NORMAL = 0x78000000, |
| D3D12_RESIDENCY_PRIORITY_HIGH = 0xa0010000, |
| D3D12_RESIDENCY_PRIORITY_MAXIMUM = 0xc8000000 |
| } D3D12_RESIDENCY_PRIORITY; |
| typedef struct D3D12_WRITEBUFFERIMMEDIATE_PARAMETER { |
| D3D12_GPU_VIRTUAL_ADDRESS Dest; |
| UINT32 Value; |
| } D3D12_WRITEBUFFERIMMEDIATE_PARAMETER; |
| typedef enum D3D12_PROTECTED_RESOURCE_SESSION_FLAGS { |
| D3D12_PROTECTED_RESOURCE_SESSION_FLAG_NONE = 0 |
| } D3D12_PROTECTED_RESOURCE_SESSION_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_PROTECTED_RESOURCE_SESSION_FLAGS); |
| typedef enum D3D12_PROTECTED_SESSION_STATUS { |
| D3D12_PROTECTED_SESSION_STATUS_OK = 0, |
| D3D12_PROTECTED_SESSION_STATUS_INVALID = 1 |
| } D3D12_PROTECTED_SESSION_STATUS; |
| typedef struct D3D12_PROTECTED_RESOURCE_SESSION_DESC { |
| UINT NodeMask; |
| D3D12_PROTECTED_RESOURCE_SESSION_FLAGS Flags; |
| } D3D12_PROTECTED_RESOURCE_SESSION_DESC; |
| /***************************************************************************** |
| * ID3D12Object interface |
| */ |
| #ifndef __ID3D12Object_INTERFACE_DEFINED__ |
| #define __ID3D12Object_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12Object, 0xc4fec28f, 0x7966, 0x4e95, 0x9f,0x94, 0xf4,0x31,0xcb,0x56,0xc3,0xb8); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("c4fec28f-7966-4e95-9f94-f431cb56c3b8") |
| ID3D12Object : public IUnknown |
| { |
| virtual HRESULT STDMETHODCALLTYPE GetPrivateData( |
| REFGUID guid, |
| UINT *data_size, |
| void *data) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE SetPrivateData( |
| REFGUID guid, |
| UINT data_size, |
| const void *data) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE SetPrivateDataInterface( |
| REFGUID guid, |
| const IUnknown *data) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE SetName( |
| const WCHAR *name) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12Object, 0xc4fec28f, 0x7966, 0x4e95, 0x9f,0x94, 0xf4,0x31,0xcb,0x56,0xc3,0xb8) |
| #endif |
| #else |
| typedef struct ID3D12ObjectVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12Object *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12Object *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12Object *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12Object *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12Object *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12Object *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12Object *This, |
| const WCHAR *name); |
| |
| END_INTERFACE |
| } ID3D12ObjectVtbl; |
| |
| interface ID3D12Object { |
| CONST_VTBL ID3D12ObjectVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12Object_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12Object_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12Object_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12Object_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12Object_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12Object_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12Object_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12Object_QueryInterface(ID3D12Object* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12Object_AddRef(ID3D12Object* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12Object_Release(ID3D12Object* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12Object_GetPrivateData(ID3D12Object* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Object_SetPrivateData(ID3D12Object* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Object_SetPrivateDataInterface(ID3D12Object* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12Object_SetName(ID3D12Object* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12Object_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12DeviceChild interface |
| */ |
| #ifndef __ID3D12DeviceChild_INTERFACE_DEFINED__ |
| #define __ID3D12DeviceChild_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12DeviceChild, 0x905db94b, 0xa00c, 0x4140, 0x9d,0xf5, 0x2b,0x64,0xca,0x9e,0xa3,0x57); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("905db94b-a00c-4140-9df5-2b64ca9ea357") |
| ID3D12DeviceChild : public ID3D12Object |
| { |
| virtual HRESULT STDMETHODCALLTYPE GetDevice( |
| REFIID riid, |
| void **device) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12DeviceChild, 0x905db94b, 0xa00c, 0x4140, 0x9d,0xf5, 0x2b,0x64,0xca,0x9e,0xa3,0x57) |
| #endif |
| #else |
| typedef struct ID3D12DeviceChildVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12DeviceChild *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12DeviceChild *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12DeviceChild *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12DeviceChild *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12DeviceChild *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12DeviceChild *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12DeviceChild *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12DeviceChild *This, |
| REFIID riid, |
| void **device); |
| |
| END_INTERFACE |
| } ID3D12DeviceChildVtbl; |
| |
| interface ID3D12DeviceChild { |
| CONST_VTBL ID3D12DeviceChildVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12DeviceChild_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12DeviceChild_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12DeviceChild_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12DeviceChild_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12DeviceChild_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12DeviceChild_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12DeviceChild_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12DeviceChild_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12DeviceChild_QueryInterface(ID3D12DeviceChild* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12DeviceChild_AddRef(ID3D12DeviceChild* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12DeviceChild_Release(ID3D12DeviceChild* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12DeviceChild_GetPrivateData(ID3D12DeviceChild* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12DeviceChild_SetPrivateData(ID3D12DeviceChild* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12DeviceChild_SetPrivateDataInterface(ID3D12DeviceChild* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12DeviceChild_SetName(ID3D12DeviceChild* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12DeviceChild_GetDevice(ID3D12DeviceChild* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12DeviceChild_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12Pageable interface |
| */ |
| #ifndef __ID3D12Pageable_INTERFACE_DEFINED__ |
| #define __ID3D12Pageable_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12Pageable, 0x63ee58fb, 0x1268, 0x4835, 0x86,0xda, 0xf0,0x08,0xce,0x62,0xf0,0xd6); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("63ee58fb-1268-4835-86da-f008ce62f0d6") |
| ID3D12Pageable : public ID3D12DeviceChild |
| { |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12Pageable, 0x63ee58fb, 0x1268, 0x4835, 0x86,0xda, 0xf0,0x08,0xce,0x62,0xf0,0xd6) |
| #endif |
| #else |
| typedef struct ID3D12PageableVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12Pageable *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12Pageable *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12Pageable *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12Pageable *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12Pageable *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12Pageable *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12Pageable *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12Pageable *This, |
| REFIID riid, |
| void **device); |
| |
| END_INTERFACE |
| } ID3D12PageableVtbl; |
| |
| interface ID3D12Pageable { |
| CONST_VTBL ID3D12PageableVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12Pageable_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12Pageable_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12Pageable_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12Pageable_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12Pageable_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12Pageable_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12Pageable_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12Pageable_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12Pageable_QueryInterface(ID3D12Pageable* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12Pageable_AddRef(ID3D12Pageable* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12Pageable_Release(ID3D12Pageable* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12Pageable_GetPrivateData(ID3D12Pageable* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Pageable_SetPrivateData(ID3D12Pageable* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Pageable_SetPrivateDataInterface(ID3D12Pageable* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12Pageable_SetName(ID3D12Pageable* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12Pageable_GetDevice(ID3D12Pageable* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12Pageable_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12Heap interface |
| */ |
| #ifndef __ID3D12Heap_INTERFACE_DEFINED__ |
| #define __ID3D12Heap_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12Heap, 0x6b3b2502, 0x6e51, 0x45b3, 0x90,0xee, 0x98,0x84,0x26,0x5e,0x8d,0xf3); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("6b3b2502-6e51-45b3-90ee-9884265e8df3") |
| ID3D12Heap : public ID3D12Pageable |
| { |
| #ifdef WIDL_EXPLICIT_AGGREGATE_RETURNS |
| virtual D3D12_HEAP_DESC* STDMETHODCALLTYPE GetDesc( |
| D3D12_HEAP_DESC *__ret) = 0; |
| D3D12_HEAP_DESC STDMETHODCALLTYPE GetDesc( |
| ) |
| { |
| D3D12_HEAP_DESC __ret; |
| return *GetDesc(&__ret); |
| } |
| #else |
| virtual D3D12_HEAP_DESC STDMETHODCALLTYPE GetDesc( |
| ) = 0; |
| #endif |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12Heap, 0x6b3b2502, 0x6e51, 0x45b3, 0x90,0xee, 0x98,0x84,0x26,0x5e,0x8d,0xf3) |
| #endif |
| #else |
| typedef struct ID3D12HeapVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12Heap *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12Heap *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12Heap *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12Heap *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12Heap *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12Heap *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12Heap *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12Heap *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12Heap methods ***/ |
| D3D12_HEAP_DESC * (STDMETHODCALLTYPE *GetDesc)( |
| ID3D12Heap *This, |
| D3D12_HEAP_DESC *__ret); |
| |
| END_INTERFACE |
| } ID3D12HeapVtbl; |
| |
| interface ID3D12Heap { |
| CONST_VTBL ID3D12HeapVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12Heap_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12Heap_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12Heap_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12Heap_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12Heap_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12Heap_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12Heap_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12Heap_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12Heap methods ***/ |
| #define ID3D12Heap_GetDesc(This) ID3D12Heap_GetDesc_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12Heap_QueryInterface(ID3D12Heap* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12Heap_AddRef(ID3D12Heap* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12Heap_Release(ID3D12Heap* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12Heap_GetPrivateData(ID3D12Heap* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Heap_SetPrivateData(ID3D12Heap* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Heap_SetPrivateDataInterface(ID3D12Heap* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12Heap_SetName(ID3D12Heap* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12Heap_GetDevice(ID3D12Heap* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12Heap methods ***/ |
| static inline D3D12_HEAP_DESC ID3D12Heap_GetDesc(ID3D12Heap* This) { |
| D3D12_HEAP_DESC __ret; |
| return *This->lpVtbl->GetDesc(This,&__ret); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12Heap_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12Resource interface |
| */ |
| #ifndef __ID3D12Resource_INTERFACE_DEFINED__ |
| #define __ID3D12Resource_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12Resource, 0x696442be, 0xa72e, 0x4059, 0xbc,0x79, 0x5b,0x5c,0x98,0x04,0x0f,0xad); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("696442be-a72e-4059-bc79-5b5c98040fad") |
| ID3D12Resource : public ID3D12Pageable |
| { |
| virtual HRESULT STDMETHODCALLTYPE Map( |
| UINT sub_resource, |
| const D3D12_RANGE *read_range, |
| void **data) = 0; |
| |
| virtual void STDMETHODCALLTYPE Unmap( |
| UINT sub_resource, |
| const D3D12_RANGE *written_range) = 0; |
| |
| #ifdef WIDL_EXPLICIT_AGGREGATE_RETURNS |
| virtual D3D12_RESOURCE_DESC* STDMETHODCALLTYPE GetDesc( |
| D3D12_RESOURCE_DESC *__ret) = 0; |
| D3D12_RESOURCE_DESC STDMETHODCALLTYPE GetDesc( |
| ) |
| { |
| D3D12_RESOURCE_DESC __ret; |
| return *GetDesc(&__ret); |
| } |
| #else |
| virtual D3D12_RESOURCE_DESC STDMETHODCALLTYPE GetDesc( |
| ) = 0; |
| #endif |
| |
| virtual D3D12_GPU_VIRTUAL_ADDRESS STDMETHODCALLTYPE GetGPUVirtualAddress( |
| ) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE WriteToSubresource( |
| UINT dst_sub_resource, |
| const D3D12_BOX *dst_box, |
| const void *src_data, |
| UINT src_row_pitch, |
| UINT src_slice_pitch) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE ReadFromSubresource( |
| void *dst_data, |
| UINT dst_row_pitch, |
| UINT dst_slice_pitch, |
| UINT src_sub_resource, |
| const D3D12_BOX *src_box) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE GetHeapProperties( |
| D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS *flags) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12Resource, 0x696442be, 0xa72e, 0x4059, 0xbc,0x79, 0x5b,0x5c,0x98,0x04,0x0f,0xad) |
| #endif |
| #else |
| typedef struct ID3D12ResourceVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12Resource *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12Resource *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12Resource *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12Resource *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12Resource *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12Resource *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12Resource *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12Resource *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12Resource methods ***/ |
| HRESULT (STDMETHODCALLTYPE *Map)( |
| ID3D12Resource *This, |
| UINT sub_resource, |
| const D3D12_RANGE *read_range, |
| void **data); |
| |
| void (STDMETHODCALLTYPE *Unmap)( |
| ID3D12Resource *This, |
| UINT sub_resource, |
| const D3D12_RANGE *written_range); |
| |
| D3D12_RESOURCE_DESC * (STDMETHODCALLTYPE *GetDesc)( |
| ID3D12Resource *This, |
| D3D12_RESOURCE_DESC *__ret); |
| |
| D3D12_GPU_VIRTUAL_ADDRESS (STDMETHODCALLTYPE *GetGPUVirtualAddress)( |
| ID3D12Resource *This); |
| |
| HRESULT (STDMETHODCALLTYPE *WriteToSubresource)( |
| ID3D12Resource *This, |
| UINT dst_sub_resource, |
| const D3D12_BOX *dst_box, |
| const void *src_data, |
| UINT src_row_pitch, |
| UINT src_slice_pitch); |
| |
| HRESULT (STDMETHODCALLTYPE *ReadFromSubresource)( |
| ID3D12Resource *This, |
| void *dst_data, |
| UINT dst_row_pitch, |
| UINT dst_slice_pitch, |
| UINT src_sub_resource, |
| const D3D12_BOX *src_box); |
| |
| HRESULT (STDMETHODCALLTYPE *GetHeapProperties)( |
| ID3D12Resource *This, |
| D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS *flags); |
| |
| END_INTERFACE |
| } ID3D12ResourceVtbl; |
| |
| interface ID3D12Resource { |
| CONST_VTBL ID3D12ResourceVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12Resource_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12Resource_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12Resource_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12Resource_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12Resource_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12Resource_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12Resource_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12Resource_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12Resource methods ***/ |
| #define ID3D12Resource_Map(This,sub_resource,read_range,data) (This)->lpVtbl->Map(This,sub_resource,read_range,data) |
| #define ID3D12Resource_Unmap(This,sub_resource,written_range) (This)->lpVtbl->Unmap(This,sub_resource,written_range) |
| #define ID3D12Resource_GetDesc(This) ID3D12Resource_GetDesc_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Resource_GetGPUVirtualAddress(This) (This)->lpVtbl->GetGPUVirtualAddress(This) |
| #define ID3D12Resource_WriteToSubresource(This,dst_sub_resource,dst_box,src_data,src_row_pitch,src_slice_pitch) (This)->lpVtbl->WriteToSubresource(This,dst_sub_resource,dst_box,src_data,src_row_pitch,src_slice_pitch) |
| #define ID3D12Resource_ReadFromSubresource(This,dst_data,dst_row_pitch,dst_slice_pitch,src_sub_resource,src_box) (This)->lpVtbl->ReadFromSubresource(This,dst_data,dst_row_pitch,dst_slice_pitch,src_sub_resource,src_box) |
| #define ID3D12Resource_GetHeapProperties(This,heap_properties,flags) (This)->lpVtbl->GetHeapProperties(This,heap_properties,flags) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12Resource_QueryInterface(ID3D12Resource* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12Resource_AddRef(ID3D12Resource* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12Resource_Release(ID3D12Resource* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12Resource_GetPrivateData(ID3D12Resource* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Resource_SetPrivateData(ID3D12Resource* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Resource_SetPrivateDataInterface(ID3D12Resource* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12Resource_SetName(ID3D12Resource* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12Resource_GetDevice(ID3D12Resource* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12Resource methods ***/ |
| static inline HRESULT ID3D12Resource_Map(ID3D12Resource* This,UINT sub_resource,const D3D12_RANGE *read_range,void **data) { |
| return This->lpVtbl->Map(This,sub_resource,read_range,data); |
| } |
| static inline void ID3D12Resource_Unmap(ID3D12Resource* This,UINT sub_resource,const D3D12_RANGE *written_range) { |
| This->lpVtbl->Unmap(This,sub_resource,written_range); |
| } |
| static inline D3D12_RESOURCE_DESC ID3D12Resource_GetDesc(ID3D12Resource* This) { |
| D3D12_RESOURCE_DESC __ret; |
| return *This->lpVtbl->GetDesc(This,&__ret); |
| } |
| static inline D3D12_GPU_VIRTUAL_ADDRESS ID3D12Resource_GetGPUVirtualAddress(ID3D12Resource* This) { |
| return This->lpVtbl->GetGPUVirtualAddress(This); |
| } |
| static inline HRESULT ID3D12Resource_WriteToSubresource(ID3D12Resource* This,UINT dst_sub_resource,const D3D12_BOX *dst_box,const void *src_data,UINT src_row_pitch,UINT src_slice_pitch) { |
| return This->lpVtbl->WriteToSubresource(This,dst_sub_resource,dst_box,src_data,src_row_pitch,src_slice_pitch); |
| } |
| static inline HRESULT ID3D12Resource_ReadFromSubresource(ID3D12Resource* This,void *dst_data,UINT dst_row_pitch,UINT dst_slice_pitch,UINT src_sub_resource,const D3D12_BOX *src_box) { |
| return This->lpVtbl->ReadFromSubresource(This,dst_data,dst_row_pitch,dst_slice_pitch,src_sub_resource,src_box); |
| } |
| static inline HRESULT ID3D12Resource_GetHeapProperties(ID3D12Resource* This,D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS *flags) { |
| return This->lpVtbl->GetHeapProperties(This,heap_properties,flags); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12Resource_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12CommandList interface |
| */ |
| #ifndef __ID3D12CommandList_INTERFACE_DEFINED__ |
| #define __ID3D12CommandList_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12CommandList, 0x7116d91c, 0xe7e4, 0x47ce, 0xb8,0xc6, 0xec,0x81,0x68,0xf4,0x37,0xe5); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("7116d91c-e7e4-47ce-b8c6-ec8168f437e5") |
| ID3D12CommandList : public ID3D12DeviceChild |
| { |
| virtual D3D12_COMMAND_LIST_TYPE STDMETHODCALLTYPE GetType( |
| ) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12CommandList, 0x7116d91c, 0xe7e4, 0x47ce, 0xb8,0xc6, 0xec,0x81,0x68,0xf4,0x37,0xe5) |
| #endif |
| #else |
| typedef struct ID3D12CommandListVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12CommandList *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12CommandList *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12CommandList *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12CommandList *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12CommandList *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12CommandList *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12CommandList *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12CommandList *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12CommandList methods ***/ |
| D3D12_COMMAND_LIST_TYPE (STDMETHODCALLTYPE *GetType)( |
| ID3D12CommandList *This); |
| |
| END_INTERFACE |
| } ID3D12CommandListVtbl; |
| |
| interface ID3D12CommandList { |
| CONST_VTBL ID3D12CommandListVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12CommandList_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12CommandList_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12CommandList_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12CommandList_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12CommandList_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12CommandList_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12CommandList_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12CommandList_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12CommandList methods ***/ |
| #define ID3D12CommandList_GetType(This) (This)->lpVtbl->GetType(This) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12CommandList_QueryInterface(ID3D12CommandList* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12CommandList_AddRef(ID3D12CommandList* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12CommandList_Release(ID3D12CommandList* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12CommandList_GetPrivateData(ID3D12CommandList* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12CommandList_SetPrivateData(ID3D12CommandList* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12CommandList_SetPrivateDataInterface(ID3D12CommandList* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12CommandList_SetName(ID3D12CommandList* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12CommandList_GetDevice(ID3D12CommandList* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12CommandList methods ***/ |
| static inline D3D12_COMMAND_LIST_TYPE ID3D12CommandList_GetType(ID3D12CommandList* This) { |
| return This->lpVtbl->GetType(This); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12CommandList_INTERFACE_DEFINED__ */ |
| |
| typedef enum D3D12_TILE_COPY_FLAGS { |
| D3D12_TILE_COPY_FLAG_NONE = 0x0, |
| D3D12_TILE_COPY_FLAG_NO_HAZARD = 0x1, |
| D3D12_TILE_COPY_FLAG_LINEAR_BUFFER_TO_SWIZZLED_TILED_RESOURCE = 0x2, |
| D3D12_TILE_COPY_FLAG_SWIZZLED_TILED_RESOURCE_TO_LINEAR_BUFFER = 0x4 |
| } D3D12_TILE_COPY_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_TILE_COPY_FLAGS); |
| typedef struct D3D12_INDEX_BUFFER_VIEW { |
| D3D12_GPU_VIRTUAL_ADDRESS BufferLocation; |
| UINT SizeInBytes; |
| DXGI_FORMAT Format; |
| } D3D12_INDEX_BUFFER_VIEW; |
| typedef struct D3D12_VERTEX_BUFFER_VIEW { |
| D3D12_GPU_VIRTUAL_ADDRESS BufferLocation; |
| UINT SizeInBytes; |
| UINT StrideInBytes; |
| } D3D12_VERTEX_BUFFER_VIEW; |
| typedef struct D3D12_STREAM_OUTPUT_BUFFER_VIEW { |
| D3D12_GPU_VIRTUAL_ADDRESS BufferLocation; |
| UINT64 SizeInBytes; |
| D3D12_GPU_VIRTUAL_ADDRESS BufferFilledSizeLocation; |
| } D3D12_STREAM_OUTPUT_BUFFER_VIEW; |
| typedef enum D3D12_CLEAR_FLAGS { |
| D3D12_CLEAR_FLAG_DEPTH = 0x1, |
| D3D12_CLEAR_FLAG_STENCIL = 0x2 |
| } D3D12_CLEAR_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_CLEAR_FLAGS); |
| typedef struct D3D12_DISCARD_REGION { |
| UINT NumRects; |
| const D3D12_RECT *pRects; |
| UINT FirstSubresource; |
| UINT NumSubresources; |
| } D3D12_DISCARD_REGION; |
| typedef enum D3D12_QUERY_TYPE { |
| D3D12_QUERY_TYPE_OCCLUSION = 0, |
| D3D12_QUERY_TYPE_BINARY_OCCLUSION = 1, |
| D3D12_QUERY_TYPE_TIMESTAMP = 2, |
| D3D12_QUERY_TYPE_PIPELINE_STATISTICS = 3, |
| D3D12_QUERY_TYPE_SO_STATISTICS_STREAM0 = 4, |
| D3D12_QUERY_TYPE_SO_STATISTICS_STREAM1 = 5, |
| D3D12_QUERY_TYPE_SO_STATISTICS_STREAM2 = 6, |
| D3D12_QUERY_TYPE_SO_STATISTICS_STREAM3 = 7, |
| D3D12_QUERY_TYPE_VIDEO_DECODE_STATISTICS = 8, |
| D3D12_QUERY_TYPE_PIPELINE_STATISTICS1 = 10 |
| } D3D12_QUERY_TYPE; |
| typedef struct D3D12_QUERY_DATA_PIPELINE_STATISTICS { |
| UINT64 IAVertices; |
| UINT64 IAPrimitives; |
| UINT64 VSInvocations; |
| UINT64 GSInvocations; |
| UINT64 GSPrimitives; |
| UINT64 CInvocations; |
| UINT64 CPrimitives; |
| UINT64 PSInvocations; |
| UINT64 HSInvocations; |
| UINT64 DSInvocations; |
| UINT64 CSInvocations; |
| } D3D12_QUERY_DATA_PIPELINE_STATISTICS; |
| typedef struct D3D12_QUERY_DATA_PIPELINE_STATISTICS1 { |
| UINT64 IAVertices; |
| UINT64 IAPrimitives; |
| UINT64 VSInvocations; |
| UINT64 GSInvocations; |
| UINT64 GSPrimitives; |
| UINT64 CInvocations; |
| UINT64 CPrimitives; |
| UINT64 PSInvocations; |
| UINT64 HSInvocations; |
| UINT64 DSInvocations; |
| UINT64 CSInvocations; |
| UINT64 ASInvocations; |
| UINT64 MSInvocations; |
| UINT64 MSPrimitives; |
| } D3D12_QUERY_DATA_PIPELINE_STATISTICS1; |
| typedef struct D3D12_QUERY_DATA_SO_STATISTICS { |
| UINT64 NumPrimitivesWritten; |
| UINT64 PrimitivesStorageNeeded; |
| } D3D12_QUERY_DATA_SO_STATISTICS; |
| typedef enum D3D12_PREDICATION_OP { |
| D3D12_PREDICATION_OP_EQUAL_ZERO = 0, |
| D3D12_PREDICATION_OP_NOT_EQUAL_ZERO = 1 |
| } D3D12_PREDICATION_OP; |
| /***************************************************************************** |
| * ID3D12DescriptorHeap interface |
| */ |
| #ifndef __ID3D12DescriptorHeap_INTERFACE_DEFINED__ |
| #define __ID3D12DescriptorHeap_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12DescriptorHeap, 0x8efb471d, 0x616c, 0x4f49, 0x90,0xf7, 0x12,0x7b,0xb7,0x63,0xfa,0x51); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("8efb471d-616c-4f49-90f7-127bb763fa51") |
| ID3D12DescriptorHeap : public ID3D12Pageable |
| { |
| #ifdef WIDL_EXPLICIT_AGGREGATE_RETURNS |
| virtual D3D12_DESCRIPTOR_HEAP_DESC* STDMETHODCALLTYPE GetDesc( |
| D3D12_DESCRIPTOR_HEAP_DESC *__ret) = 0; |
| D3D12_DESCRIPTOR_HEAP_DESC STDMETHODCALLTYPE GetDesc( |
| ) |
| { |
| D3D12_DESCRIPTOR_HEAP_DESC __ret; |
| return *GetDesc(&__ret); |
| } |
| #else |
| virtual D3D12_DESCRIPTOR_HEAP_DESC STDMETHODCALLTYPE GetDesc( |
| ) = 0; |
| #endif |
| |
| #ifdef WIDL_EXPLICIT_AGGREGATE_RETURNS |
| virtual D3D12_CPU_DESCRIPTOR_HANDLE* STDMETHODCALLTYPE GetCPUDescriptorHandleForHeapStart( |
| D3D12_CPU_DESCRIPTOR_HANDLE *__ret) = 0; |
| D3D12_CPU_DESCRIPTOR_HANDLE STDMETHODCALLTYPE GetCPUDescriptorHandleForHeapStart( |
| ) |
| { |
| D3D12_CPU_DESCRIPTOR_HANDLE __ret; |
| return *GetCPUDescriptorHandleForHeapStart(&__ret); |
| } |
| #else |
| virtual D3D12_CPU_DESCRIPTOR_HANDLE STDMETHODCALLTYPE GetCPUDescriptorHandleForHeapStart( |
| ) = 0; |
| #endif |
| |
| #ifdef WIDL_EXPLICIT_AGGREGATE_RETURNS |
| virtual D3D12_GPU_DESCRIPTOR_HANDLE* STDMETHODCALLTYPE GetGPUDescriptorHandleForHeapStart( |
| D3D12_GPU_DESCRIPTOR_HANDLE *__ret) = 0; |
| D3D12_GPU_DESCRIPTOR_HANDLE STDMETHODCALLTYPE GetGPUDescriptorHandleForHeapStart( |
| ) |
| { |
| D3D12_GPU_DESCRIPTOR_HANDLE __ret; |
| return *GetGPUDescriptorHandleForHeapStart(&__ret); |
| } |
| #else |
| virtual D3D12_GPU_DESCRIPTOR_HANDLE STDMETHODCALLTYPE GetGPUDescriptorHandleForHeapStart( |
| ) = 0; |
| #endif |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12DescriptorHeap, 0x8efb471d, 0x616c, 0x4f49, 0x90,0xf7, 0x12,0x7b,0xb7,0x63,0xfa,0x51) |
| #endif |
| #else |
| typedef struct ID3D12DescriptorHeapVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12DescriptorHeap *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12DescriptorHeap *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12DescriptorHeap *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12DescriptorHeap *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12DescriptorHeap *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12DescriptorHeap *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12DescriptorHeap *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12DescriptorHeap *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12DescriptorHeap methods ***/ |
| D3D12_DESCRIPTOR_HEAP_DESC * (STDMETHODCALLTYPE *GetDesc)( |
| ID3D12DescriptorHeap *This, |
| D3D12_DESCRIPTOR_HEAP_DESC *__ret); |
| |
| D3D12_CPU_DESCRIPTOR_HANDLE * (STDMETHODCALLTYPE *GetCPUDescriptorHandleForHeapStart)( |
| ID3D12DescriptorHeap *This, |
| D3D12_CPU_DESCRIPTOR_HANDLE *__ret); |
| |
| D3D12_GPU_DESCRIPTOR_HANDLE * (STDMETHODCALLTYPE *GetGPUDescriptorHandleForHeapStart)( |
| ID3D12DescriptorHeap *This, |
| D3D12_GPU_DESCRIPTOR_HANDLE *__ret); |
| |
| END_INTERFACE |
| } ID3D12DescriptorHeapVtbl; |
| |
| interface ID3D12DescriptorHeap { |
| CONST_VTBL ID3D12DescriptorHeapVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12DescriptorHeap_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12DescriptorHeap_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12DescriptorHeap_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12DescriptorHeap_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12DescriptorHeap_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12DescriptorHeap_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12DescriptorHeap_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12DescriptorHeap_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12DescriptorHeap methods ***/ |
| #define ID3D12DescriptorHeap_GetDesc(This) ID3D12DescriptorHeap_GetDesc_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12DescriptorHeap_GetCPUDescriptorHandleForHeapStart(This) ID3D12DescriptorHeap_GetCPUDescriptorHandleForHeapStart_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12DescriptorHeap_GetGPUDescriptorHandleForHeapStart(This) ID3D12DescriptorHeap_GetGPUDescriptorHandleForHeapStart_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12DescriptorHeap_QueryInterface(ID3D12DescriptorHeap* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12DescriptorHeap_AddRef(ID3D12DescriptorHeap* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12DescriptorHeap_Release(ID3D12DescriptorHeap* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12DescriptorHeap_GetPrivateData(ID3D12DescriptorHeap* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12DescriptorHeap_SetPrivateData(ID3D12DescriptorHeap* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12DescriptorHeap_SetPrivateDataInterface(ID3D12DescriptorHeap* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12DescriptorHeap_SetName(ID3D12DescriptorHeap* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12DescriptorHeap_GetDevice(ID3D12DescriptorHeap* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12DescriptorHeap methods ***/ |
| static inline D3D12_DESCRIPTOR_HEAP_DESC ID3D12DescriptorHeap_GetDesc(ID3D12DescriptorHeap* This) { |
| D3D12_DESCRIPTOR_HEAP_DESC __ret; |
| return *This->lpVtbl->GetDesc(This,&__ret); |
| } |
| static inline D3D12_CPU_DESCRIPTOR_HANDLE ID3D12DescriptorHeap_GetCPUDescriptorHandleForHeapStart(ID3D12DescriptorHeap* This) { |
| D3D12_CPU_DESCRIPTOR_HANDLE __ret; |
| return *This->lpVtbl->GetCPUDescriptorHandleForHeapStart(This,&__ret); |
| } |
| static inline D3D12_GPU_DESCRIPTOR_HANDLE ID3D12DescriptorHeap_GetGPUDescriptorHandleForHeapStart(ID3D12DescriptorHeap* This) { |
| D3D12_GPU_DESCRIPTOR_HANDLE __ret; |
| return *This->lpVtbl->GetGPUDescriptorHandleForHeapStart(This,&__ret); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12DescriptorHeap_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12QueryHeap interface |
| */ |
| #ifndef __ID3D12QueryHeap_INTERFACE_DEFINED__ |
| #define __ID3D12QueryHeap_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12QueryHeap, 0x0d9658ae, 0xed45, 0x469e, 0xa6,0x1d, 0x97,0x0e,0xc5,0x83,0xca,0xb4); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("0d9658ae-ed45-469e-a61d-970ec583cab4") |
| ID3D12QueryHeap : public ID3D12Pageable |
| { |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12QueryHeap, 0x0d9658ae, 0xed45, 0x469e, 0xa6,0x1d, 0x97,0x0e,0xc5,0x83,0xca,0xb4) |
| #endif |
| #else |
| typedef struct ID3D12QueryHeapVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12QueryHeap *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12QueryHeap *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12QueryHeap *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12QueryHeap *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12QueryHeap *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12QueryHeap *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12QueryHeap *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12QueryHeap *This, |
| REFIID riid, |
| void **device); |
| |
| END_INTERFACE |
| } ID3D12QueryHeapVtbl; |
| |
| interface ID3D12QueryHeap { |
| CONST_VTBL ID3D12QueryHeapVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12QueryHeap_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12QueryHeap_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12QueryHeap_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12QueryHeap_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12QueryHeap_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12QueryHeap_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12QueryHeap_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12QueryHeap_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12QueryHeap_QueryInterface(ID3D12QueryHeap* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12QueryHeap_AddRef(ID3D12QueryHeap* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12QueryHeap_Release(ID3D12QueryHeap* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12QueryHeap_GetPrivateData(ID3D12QueryHeap* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12QueryHeap_SetPrivateData(ID3D12QueryHeap* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12QueryHeap_SetPrivateDataInterface(ID3D12QueryHeap* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12QueryHeap_SetName(ID3D12QueryHeap* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12QueryHeap_GetDevice(ID3D12QueryHeap* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12QueryHeap_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12CommandSignature interface |
| */ |
| #ifndef __ID3D12CommandSignature_INTERFACE_DEFINED__ |
| #define __ID3D12CommandSignature_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12CommandSignature, 0xc36a797c, 0xec80, 0x4f0a, 0x89,0x85, 0xa7,0xb2,0x47,0x50,0x82,0xd1); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("c36a797c-ec80-4f0a-8985-a7b2475082d1") |
| ID3D12CommandSignature : public ID3D12Pageable |
| { |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12CommandSignature, 0xc36a797c, 0xec80, 0x4f0a, 0x89,0x85, 0xa7,0xb2,0x47,0x50,0x82,0xd1) |
| #endif |
| #else |
| typedef struct ID3D12CommandSignatureVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12CommandSignature *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12CommandSignature *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12CommandSignature *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12CommandSignature *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12CommandSignature *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12CommandSignature *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12CommandSignature *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12CommandSignature *This, |
| REFIID riid, |
| void **device); |
| |
| END_INTERFACE |
| } ID3D12CommandSignatureVtbl; |
| |
| interface ID3D12CommandSignature { |
| CONST_VTBL ID3D12CommandSignatureVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12CommandSignature_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12CommandSignature_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12CommandSignature_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12CommandSignature_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12CommandSignature_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12CommandSignature_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12CommandSignature_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12CommandSignature_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12CommandSignature_QueryInterface(ID3D12CommandSignature* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12CommandSignature_AddRef(ID3D12CommandSignature* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12CommandSignature_Release(ID3D12CommandSignature* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12CommandSignature_GetPrivateData(ID3D12CommandSignature* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12CommandSignature_SetPrivateData(ID3D12CommandSignature* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12CommandSignature_SetPrivateDataInterface(ID3D12CommandSignature* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12CommandSignature_SetName(ID3D12CommandSignature* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12CommandSignature_GetDevice(ID3D12CommandSignature* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12CommandSignature_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12GraphicsCommandList interface |
| */ |
| #ifndef __ID3D12GraphicsCommandList_INTERFACE_DEFINED__ |
| #define __ID3D12GraphicsCommandList_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12GraphicsCommandList, 0x5b160d0f, 0xac1b, 0x4185, 0x8b,0xa8, 0xb3,0xae,0x42,0xa5,0xa4,0x55); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("5b160d0f-ac1b-4185-8ba8-b3ae42a5a455") |
| ID3D12GraphicsCommandList : public ID3D12CommandList |
| { |
| virtual HRESULT STDMETHODCALLTYPE Close( |
| ) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE Reset( |
| ID3D12CommandAllocator *allocator, |
| ID3D12PipelineState *initial_state) = 0; |
| |
| virtual void STDMETHODCALLTYPE ClearState( |
| ID3D12PipelineState *pipeline_state) = 0; |
| |
| virtual void STDMETHODCALLTYPE DrawInstanced( |
| UINT vertex_count_per_instance, |
| UINT instance_count, |
| UINT start_vertex_location, |
| UINT start_instance_location) = 0; |
| |
| virtual void STDMETHODCALLTYPE DrawIndexedInstanced( |
| UINT index_count_per_instance, |
| UINT instance_count, |
| UINT start_vertex_location, |
| INT base_vertex_location, |
| UINT start_instance_location) = 0; |
| |
| virtual void STDMETHODCALLTYPE Dispatch( |
| UINT x, |
| UINT u, |
| UINT z) = 0; |
| |
| virtual void STDMETHODCALLTYPE CopyBufferRegion( |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT64 byte_count) = 0; |
| |
| virtual void STDMETHODCALLTYPE CopyTextureRegion( |
| const D3D12_TEXTURE_COPY_LOCATION *dst, |
| UINT dst_x, |
| UINT dst_y, |
| UINT dst_z, |
| const D3D12_TEXTURE_COPY_LOCATION *src, |
| const D3D12_BOX *src_box) = 0; |
| |
| virtual void STDMETHODCALLTYPE CopyResource( |
| ID3D12Resource *dst_resource, |
| ID3D12Resource *src_resource) = 0; |
| |
| virtual void STDMETHODCALLTYPE CopyTiles( |
| ID3D12Resource *tiled_resource, |
| const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate, |
| const D3D12_TILE_REGION_SIZE *tile_region_size, |
| ID3D12Resource *buffer, |
| UINT64 buffer_offset, |
| D3D12_TILE_COPY_FLAGS flags) = 0; |
| |
| virtual void STDMETHODCALLTYPE ResolveSubresource( |
| ID3D12Resource *dst_resource, |
| UINT dst_sub_resource, |
| ID3D12Resource *src_resource, |
| UINT src_sub_resource, |
| DXGI_FORMAT format) = 0; |
| |
| virtual void STDMETHODCALLTYPE IASetPrimitiveTopology( |
| D3D12_PRIMITIVE_TOPOLOGY primitive_topology) = 0; |
| |
| virtual void STDMETHODCALLTYPE RSSetViewports( |
| UINT viewport_count, |
| const D3D12_VIEWPORT *viewports) = 0; |
| |
| virtual void STDMETHODCALLTYPE RSSetScissorRects( |
| UINT rect_count, |
| const D3D12_RECT *rects) = 0; |
| |
| virtual void STDMETHODCALLTYPE OMSetBlendFactor( |
| const FLOAT blend_factor[4]) = 0; |
| |
| virtual void STDMETHODCALLTYPE OMSetStencilRef( |
| UINT stencil_ref) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetPipelineState( |
| ID3D12PipelineState *pipeline_state) = 0; |
| |
| virtual void STDMETHODCALLTYPE ResourceBarrier( |
| UINT barrier_count, |
| const D3D12_RESOURCE_BARRIER *barriers) = 0; |
| |
| virtual void STDMETHODCALLTYPE ExecuteBundle( |
| ID3D12GraphicsCommandList *command_list) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetDescriptorHeaps( |
| UINT heap_count, |
| ID3D12DescriptorHeap *const *heaps) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetComputeRootSignature( |
| ID3D12RootSignature *root_signature) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetGraphicsRootSignature( |
| ID3D12RootSignature *root_signature) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetComputeRootDescriptorTable( |
| UINT root_parameter_index, |
| D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetGraphicsRootDescriptorTable( |
| UINT root_parameter_index, |
| D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetComputeRoot32BitConstant( |
| UINT root_parameter_index, |
| UINT data, |
| UINT dst_offset) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetGraphicsRoot32BitConstant( |
| UINT root_parameter_index, |
| UINT data, |
| UINT dst_offset) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetComputeRoot32BitConstants( |
| UINT root_parameter_index, |
| UINT constant_count, |
| const void *data, |
| UINT dst_offset) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetGraphicsRoot32BitConstants( |
| UINT root_parameter_index, |
| UINT constant_count, |
| const void *data, |
| UINT dst_offset) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetComputeRootConstantBufferView( |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetGraphicsRootConstantBufferView( |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetComputeRootShaderResourceView( |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetGraphicsRootShaderResourceView( |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetComputeRootUnorderedAccessView( |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetGraphicsRootUnorderedAccessView( |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address) = 0; |
| |
| virtual void STDMETHODCALLTYPE IASetIndexBuffer( |
| const D3D12_INDEX_BUFFER_VIEW *view) = 0; |
| |
| virtual void STDMETHODCALLTYPE IASetVertexBuffers( |
| UINT start_slot, |
| UINT view_count, |
| const D3D12_VERTEX_BUFFER_VIEW *views) = 0; |
| |
| virtual void STDMETHODCALLTYPE SOSetTargets( |
| UINT start_slot, |
| UINT view_count, |
| const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views) = 0; |
| |
| virtual void STDMETHODCALLTYPE OMSetRenderTargets( |
| UINT render_target_descriptor_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors, |
| WINBOOL single_descriptor_handle, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor) = 0; |
| |
| virtual void STDMETHODCALLTYPE ClearDepthStencilView( |
| D3D12_CPU_DESCRIPTOR_HANDLE dsv, |
| D3D12_CLEAR_FLAGS flags, |
| FLOAT depth, |
| UINT8 stencil, |
| UINT rect_count, |
| const D3D12_RECT *rects) = 0; |
| |
| virtual void STDMETHODCALLTYPE ClearRenderTargetView( |
| D3D12_CPU_DESCRIPTOR_HANDLE rtv, |
| const FLOAT color[4], |
| UINT rect_count, |
| const D3D12_RECT *rects) = 0; |
| |
| virtual void STDMETHODCALLTYPE ClearUnorderedAccessViewUint( |
| D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, |
| D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, |
| ID3D12Resource *resource, |
| const UINT values[4], |
| UINT rect_count, |
| const D3D12_RECT *rects) = 0; |
| |
| virtual void STDMETHODCALLTYPE ClearUnorderedAccessViewFloat( |
| D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, |
| D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, |
| ID3D12Resource *resource, |
| const float values[4], |
| UINT rect_count, |
| const D3D12_RECT *rects) = 0; |
| |
| virtual void STDMETHODCALLTYPE DiscardResource( |
| ID3D12Resource *resource, |
| const D3D12_DISCARD_REGION *region) = 0; |
| |
| virtual void STDMETHODCALLTYPE BeginQuery( |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT index) = 0; |
| |
| virtual void STDMETHODCALLTYPE EndQuery( |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT index) = 0; |
| |
| virtual void STDMETHODCALLTYPE ResolveQueryData( |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT start_index, |
| UINT query_count, |
| ID3D12Resource *dst_buffer, |
| UINT64 aligned_dst_buffer_offset) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetPredication( |
| ID3D12Resource *buffer, |
| UINT64 aligned_buffer_offset, |
| D3D12_PREDICATION_OP operation) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetMarker( |
| UINT metadata, |
| const void *data, |
| UINT size) = 0; |
| |
| virtual void STDMETHODCALLTYPE BeginEvent( |
| UINT metadata, |
| const void *data, |
| UINT size) = 0; |
| |
| virtual void STDMETHODCALLTYPE EndEvent( |
| ) = 0; |
| |
| virtual void STDMETHODCALLTYPE ExecuteIndirect( |
| ID3D12CommandSignature *command_signature, |
| UINT max_command_count, |
| ID3D12Resource *arg_buffer, |
| UINT64 arg_buffer_offset, |
| ID3D12Resource *count_buffer, |
| UINT64 count_buffer_offset) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12GraphicsCommandList, 0x5b160d0f, 0xac1b, 0x4185, 0x8b,0xa8, 0xb3,0xae,0x42,0xa5,0xa4,0x55) |
| #endif |
| #else |
| typedef struct ID3D12GraphicsCommandListVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12GraphicsCommandList *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12GraphicsCommandList *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12GraphicsCommandList *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12GraphicsCommandList *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12GraphicsCommandList *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12GraphicsCommandList *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12GraphicsCommandList *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12GraphicsCommandList *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12CommandList methods ***/ |
| D3D12_COMMAND_LIST_TYPE (STDMETHODCALLTYPE *GetType)( |
| ID3D12GraphicsCommandList *This); |
| |
| /*** ID3D12GraphicsCommandList methods ***/ |
| HRESULT (STDMETHODCALLTYPE *Close)( |
| ID3D12GraphicsCommandList *This); |
| |
| HRESULT (STDMETHODCALLTYPE *Reset)( |
| ID3D12GraphicsCommandList *This, |
| ID3D12CommandAllocator *allocator, |
| ID3D12PipelineState *initial_state); |
| |
| void (STDMETHODCALLTYPE *ClearState)( |
| ID3D12GraphicsCommandList *This, |
| ID3D12PipelineState *pipeline_state); |
| |
| void (STDMETHODCALLTYPE *DrawInstanced)( |
| ID3D12GraphicsCommandList *This, |
| UINT vertex_count_per_instance, |
| UINT instance_count, |
| UINT start_vertex_location, |
| UINT start_instance_location); |
| |
| void (STDMETHODCALLTYPE *DrawIndexedInstanced)( |
| ID3D12GraphicsCommandList *This, |
| UINT index_count_per_instance, |
| UINT instance_count, |
| UINT start_vertex_location, |
| INT base_vertex_location, |
| UINT start_instance_location); |
| |
| void (STDMETHODCALLTYPE *Dispatch)( |
| ID3D12GraphicsCommandList *This, |
| UINT x, |
| UINT u, |
| UINT z); |
| |
| void (STDMETHODCALLTYPE *CopyBufferRegion)( |
| ID3D12GraphicsCommandList *This, |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT64 byte_count); |
| |
| void (STDMETHODCALLTYPE *CopyTextureRegion)( |
| ID3D12GraphicsCommandList *This, |
| const D3D12_TEXTURE_COPY_LOCATION *dst, |
| UINT dst_x, |
| UINT dst_y, |
| UINT dst_z, |
| const D3D12_TEXTURE_COPY_LOCATION *src, |
| const D3D12_BOX *src_box); |
| |
| void (STDMETHODCALLTYPE *CopyResource)( |
| ID3D12GraphicsCommandList *This, |
| ID3D12Resource *dst_resource, |
| ID3D12Resource *src_resource); |
| |
| void (STDMETHODCALLTYPE *CopyTiles)( |
| ID3D12GraphicsCommandList *This, |
| ID3D12Resource *tiled_resource, |
| const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate, |
| const D3D12_TILE_REGION_SIZE *tile_region_size, |
| ID3D12Resource *buffer, |
| UINT64 buffer_offset, |
| D3D12_TILE_COPY_FLAGS flags); |
| |
| void (STDMETHODCALLTYPE *ResolveSubresource)( |
| ID3D12GraphicsCommandList *This, |
| ID3D12Resource *dst_resource, |
| UINT dst_sub_resource, |
| ID3D12Resource *src_resource, |
| UINT src_sub_resource, |
| DXGI_FORMAT format); |
| |
| void (STDMETHODCALLTYPE *IASetPrimitiveTopology)( |
| ID3D12GraphicsCommandList *This, |
| D3D12_PRIMITIVE_TOPOLOGY primitive_topology); |
| |
| void (STDMETHODCALLTYPE *RSSetViewports)( |
| ID3D12GraphicsCommandList *This, |
| UINT viewport_count, |
| const D3D12_VIEWPORT *viewports); |
| |
| void (STDMETHODCALLTYPE *RSSetScissorRects)( |
| ID3D12GraphicsCommandList *This, |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *OMSetBlendFactor)( |
| ID3D12GraphicsCommandList *This, |
| const FLOAT blend_factor[4]); |
| |
| void (STDMETHODCALLTYPE *OMSetStencilRef)( |
| ID3D12GraphicsCommandList *This, |
| UINT stencil_ref); |
| |
| void (STDMETHODCALLTYPE *SetPipelineState)( |
| ID3D12GraphicsCommandList *This, |
| ID3D12PipelineState *pipeline_state); |
| |
| void (STDMETHODCALLTYPE *ResourceBarrier)( |
| ID3D12GraphicsCommandList *This, |
| UINT barrier_count, |
| const D3D12_RESOURCE_BARRIER *barriers); |
| |
| void (STDMETHODCALLTYPE *ExecuteBundle)( |
| ID3D12GraphicsCommandList *This, |
| ID3D12GraphicsCommandList *command_list); |
| |
| void (STDMETHODCALLTYPE *SetDescriptorHeaps)( |
| ID3D12GraphicsCommandList *This, |
| UINT heap_count, |
| ID3D12DescriptorHeap *const *heaps); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootSignature)( |
| ID3D12GraphicsCommandList *This, |
| ID3D12RootSignature *root_signature); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootSignature)( |
| ID3D12GraphicsCommandList *This, |
| ID3D12RootSignature *root_signature); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootDescriptorTable)( |
| ID3D12GraphicsCommandList *This, |
| UINT root_parameter_index, |
| D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootDescriptorTable)( |
| ID3D12GraphicsCommandList *This, |
| UINT root_parameter_index, |
| D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); |
| |
| void (STDMETHODCALLTYPE *SetComputeRoot32BitConstant)( |
| ID3D12GraphicsCommandList *This, |
| UINT root_parameter_index, |
| UINT data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRoot32BitConstant)( |
| ID3D12GraphicsCommandList *This, |
| UINT root_parameter_index, |
| UINT data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetComputeRoot32BitConstants)( |
| ID3D12GraphicsCommandList *This, |
| UINT root_parameter_index, |
| UINT constant_count, |
| const void *data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRoot32BitConstants)( |
| ID3D12GraphicsCommandList *This, |
| UINT root_parameter_index, |
| UINT constant_count, |
| const void *data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootConstantBufferView)( |
| ID3D12GraphicsCommandList *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootConstantBufferView)( |
| ID3D12GraphicsCommandList *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootShaderResourceView)( |
| ID3D12GraphicsCommandList *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootShaderResourceView)( |
| ID3D12GraphicsCommandList *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootUnorderedAccessView)( |
| ID3D12GraphicsCommandList *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootUnorderedAccessView)( |
| ID3D12GraphicsCommandList *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *IASetIndexBuffer)( |
| ID3D12GraphicsCommandList *This, |
| const D3D12_INDEX_BUFFER_VIEW *view); |
| |
| void (STDMETHODCALLTYPE *IASetVertexBuffers)( |
| ID3D12GraphicsCommandList *This, |
| UINT start_slot, |
| UINT view_count, |
| const D3D12_VERTEX_BUFFER_VIEW *views); |
| |
| void (STDMETHODCALLTYPE *SOSetTargets)( |
| ID3D12GraphicsCommandList *This, |
| UINT start_slot, |
| UINT view_count, |
| const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views); |
| |
| void (STDMETHODCALLTYPE *OMSetRenderTargets)( |
| ID3D12GraphicsCommandList *This, |
| UINT render_target_descriptor_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors, |
| WINBOOL single_descriptor_handle, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor); |
| |
| void (STDMETHODCALLTYPE *ClearDepthStencilView)( |
| ID3D12GraphicsCommandList *This, |
| D3D12_CPU_DESCRIPTOR_HANDLE dsv, |
| D3D12_CLEAR_FLAGS flags, |
| FLOAT depth, |
| UINT8 stencil, |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearRenderTargetView)( |
| ID3D12GraphicsCommandList *This, |
| D3D12_CPU_DESCRIPTOR_HANDLE rtv, |
| const FLOAT color[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearUnorderedAccessViewUint)( |
| ID3D12GraphicsCommandList *This, |
| D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, |
| D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, |
| ID3D12Resource *resource, |
| const UINT values[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat)( |
| ID3D12GraphicsCommandList *This, |
| D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, |
| D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, |
| ID3D12Resource *resource, |
| const float values[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *DiscardResource)( |
| ID3D12GraphicsCommandList *This, |
| ID3D12Resource *resource, |
| const D3D12_DISCARD_REGION *region); |
| |
| void (STDMETHODCALLTYPE *BeginQuery)( |
| ID3D12GraphicsCommandList *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT index); |
| |
| void (STDMETHODCALLTYPE *EndQuery)( |
| ID3D12GraphicsCommandList *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT index); |
| |
| void (STDMETHODCALLTYPE *ResolveQueryData)( |
| ID3D12GraphicsCommandList *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT start_index, |
| UINT query_count, |
| ID3D12Resource *dst_buffer, |
| UINT64 aligned_dst_buffer_offset); |
| |
| void (STDMETHODCALLTYPE *SetPredication)( |
| ID3D12GraphicsCommandList *This, |
| ID3D12Resource *buffer, |
| UINT64 aligned_buffer_offset, |
| D3D12_PREDICATION_OP operation); |
| |
| void (STDMETHODCALLTYPE *SetMarker)( |
| ID3D12GraphicsCommandList *This, |
| UINT metadata, |
| const void *data, |
| UINT size); |
| |
| void (STDMETHODCALLTYPE *BeginEvent)( |
| ID3D12GraphicsCommandList *This, |
| UINT metadata, |
| const void *data, |
| UINT size); |
| |
| void (STDMETHODCALLTYPE *EndEvent)( |
| ID3D12GraphicsCommandList *This); |
| |
| void (STDMETHODCALLTYPE *ExecuteIndirect)( |
| ID3D12GraphicsCommandList *This, |
| ID3D12CommandSignature *command_signature, |
| UINT max_command_count, |
| ID3D12Resource *arg_buffer, |
| UINT64 arg_buffer_offset, |
| ID3D12Resource *count_buffer, |
| UINT64 count_buffer_offset); |
| |
| END_INTERFACE |
| } ID3D12GraphicsCommandListVtbl; |
| |
| interface ID3D12GraphicsCommandList { |
| CONST_VTBL ID3D12GraphicsCommandListVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12GraphicsCommandList_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12GraphicsCommandList_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12GraphicsCommandList_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12GraphicsCommandList_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12GraphicsCommandList_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12GraphicsCommandList_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12GraphicsCommandList_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12GraphicsCommandList_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12CommandList methods ***/ |
| #define ID3D12GraphicsCommandList_GetType(This) (This)->lpVtbl->GetType(This) |
| /*** ID3D12GraphicsCommandList methods ***/ |
| #define ID3D12GraphicsCommandList_Close(This) (This)->lpVtbl->Close(This) |
| #define ID3D12GraphicsCommandList_Reset(This,allocator,initial_state) (This)->lpVtbl->Reset(This,allocator,initial_state) |
| #define ID3D12GraphicsCommandList_ClearState(This,pipeline_state) (This)->lpVtbl->ClearState(This,pipeline_state) |
| #define ID3D12GraphicsCommandList_DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location) (This)->lpVtbl->DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location) |
| #define ID3D12GraphicsCommandList_DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location) (This)->lpVtbl->DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location) |
| #define ID3D12GraphicsCommandList_Dispatch(This,x,u,z) (This)->lpVtbl->Dispatch(This,x,u,z) |
| #define ID3D12GraphicsCommandList_CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count) (This)->lpVtbl->CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count) |
| #define ID3D12GraphicsCommandList_CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box) (This)->lpVtbl->CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box) |
| #define ID3D12GraphicsCommandList_CopyResource(This,dst_resource,src_resource) (This)->lpVtbl->CopyResource(This,dst_resource,src_resource) |
| #define ID3D12GraphicsCommandList_CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags) (This)->lpVtbl->CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags) |
| #define ID3D12GraphicsCommandList_ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format) (This)->lpVtbl->ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format) |
| #define ID3D12GraphicsCommandList_IASetPrimitiveTopology(This,primitive_topology) (This)->lpVtbl->IASetPrimitiveTopology(This,primitive_topology) |
| #define ID3D12GraphicsCommandList_RSSetViewports(This,viewport_count,viewports) (This)->lpVtbl->RSSetViewports(This,viewport_count,viewports) |
| #define ID3D12GraphicsCommandList_RSSetScissorRects(This,rect_count,rects) (This)->lpVtbl->RSSetScissorRects(This,rect_count,rects) |
| #define ID3D12GraphicsCommandList_OMSetBlendFactor(This,blend_factor) (This)->lpVtbl->OMSetBlendFactor(This,blend_factor) |
| #define ID3D12GraphicsCommandList_OMSetStencilRef(This,stencil_ref) (This)->lpVtbl->OMSetStencilRef(This,stencil_ref) |
| #define ID3D12GraphicsCommandList_SetPipelineState(This,pipeline_state) (This)->lpVtbl->SetPipelineState(This,pipeline_state) |
| #define ID3D12GraphicsCommandList_ResourceBarrier(This,barrier_count,barriers) (This)->lpVtbl->ResourceBarrier(This,barrier_count,barriers) |
| #define ID3D12GraphicsCommandList_ExecuteBundle(This,command_list) (This)->lpVtbl->ExecuteBundle(This,command_list) |
| #define ID3D12GraphicsCommandList_SetDescriptorHeaps(This,heap_count,heaps) (This)->lpVtbl->SetDescriptorHeaps(This,heap_count,heaps) |
| #define ID3D12GraphicsCommandList_SetComputeRootSignature(This,root_signature) (This)->lpVtbl->SetComputeRootSignature(This,root_signature) |
| #define ID3D12GraphicsCommandList_SetGraphicsRootSignature(This,root_signature) (This)->lpVtbl->SetGraphicsRootSignature(This,root_signature) |
| #define ID3D12GraphicsCommandList_SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor) (This)->lpVtbl->SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor) |
| #define ID3D12GraphicsCommandList_SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor) (This)->lpVtbl->SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor) |
| #define ID3D12GraphicsCommandList_SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset) (This)->lpVtbl->SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset) |
| #define ID3D12GraphicsCommandList_SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset) (This)->lpVtbl->SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset) |
| #define ID3D12GraphicsCommandList_SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) (This)->lpVtbl->SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) |
| #define ID3D12GraphicsCommandList_SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) (This)->lpVtbl->SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) |
| #define ID3D12GraphicsCommandList_SetComputeRootConstantBufferView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootConstantBufferView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList_SetGraphicsRootConstantBufferView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootConstantBufferView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList_SetComputeRootShaderResourceView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootShaderResourceView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList_SetGraphicsRootShaderResourceView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootShaderResourceView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList_SetComputeRootUnorderedAccessView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootUnorderedAccessView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList_SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList_IASetIndexBuffer(This,view) (This)->lpVtbl->IASetIndexBuffer(This,view) |
| #define ID3D12GraphicsCommandList_IASetVertexBuffers(This,start_slot,view_count,views) (This)->lpVtbl->IASetVertexBuffers(This,start_slot,view_count,views) |
| #define ID3D12GraphicsCommandList_SOSetTargets(This,start_slot,view_count,views) (This)->lpVtbl->SOSetTargets(This,start_slot,view_count,views) |
| #define ID3D12GraphicsCommandList_OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor) (This)->lpVtbl->OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor) |
| #define ID3D12GraphicsCommandList_ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects) (This)->lpVtbl->ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects) |
| #define ID3D12GraphicsCommandList_ClearRenderTargetView(This,rtv,color,rect_count,rects) (This)->lpVtbl->ClearRenderTargetView(This,rtv,color,rect_count,rects) |
| #define ID3D12GraphicsCommandList_ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) (This)->lpVtbl->ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) |
| #define ID3D12GraphicsCommandList_ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) (This)->lpVtbl->ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) |
| #define ID3D12GraphicsCommandList_DiscardResource(This,resource,region) (This)->lpVtbl->DiscardResource(This,resource,region) |
| #define ID3D12GraphicsCommandList_BeginQuery(This,heap,type,index) (This)->lpVtbl->BeginQuery(This,heap,type,index) |
| #define ID3D12GraphicsCommandList_EndQuery(This,heap,type,index) (This)->lpVtbl->EndQuery(This,heap,type,index) |
| #define ID3D12GraphicsCommandList_ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset) (This)->lpVtbl->ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset) |
| #define ID3D12GraphicsCommandList_SetPredication(This,buffer,aligned_buffer_offset,operation) (This)->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation) |
| #define ID3D12GraphicsCommandList_SetMarker(This,metadata,data,size) (This)->lpVtbl->SetMarker(This,metadata,data,size) |
| #define ID3D12GraphicsCommandList_BeginEvent(This,metadata,data,size) (This)->lpVtbl->BeginEvent(This,metadata,data,size) |
| #define ID3D12GraphicsCommandList_EndEvent(This) (This)->lpVtbl->EndEvent(This) |
| #define ID3D12GraphicsCommandList_ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset) (This)->lpVtbl->ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList_QueryInterface(ID3D12GraphicsCommandList* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12GraphicsCommandList_AddRef(ID3D12GraphicsCommandList* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12GraphicsCommandList_Release(ID3D12GraphicsCommandList* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList_GetPrivateData(ID3D12GraphicsCommandList* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList_SetPrivateData(ID3D12GraphicsCommandList* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList_SetPrivateDataInterface(ID3D12GraphicsCommandList* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList_SetName(ID3D12GraphicsCommandList* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList_GetDevice(ID3D12GraphicsCommandList* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12CommandList methods ***/ |
| static inline D3D12_COMMAND_LIST_TYPE ID3D12GraphicsCommandList_GetType(ID3D12GraphicsCommandList* This) { |
| return This->lpVtbl->GetType(This); |
| } |
| /*** ID3D12GraphicsCommandList methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList_Close(ID3D12GraphicsCommandList* This) { |
| return This->lpVtbl->Close(This); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList_Reset(ID3D12GraphicsCommandList* This,ID3D12CommandAllocator *allocator,ID3D12PipelineState *initial_state) { |
| return This->lpVtbl->Reset(This,allocator,initial_state); |
| } |
| static inline void ID3D12GraphicsCommandList_ClearState(ID3D12GraphicsCommandList* This,ID3D12PipelineState *pipeline_state) { |
| This->lpVtbl->ClearState(This,pipeline_state); |
| } |
| static inline void ID3D12GraphicsCommandList_DrawInstanced(ID3D12GraphicsCommandList* This,UINT vertex_count_per_instance,UINT instance_count,UINT start_vertex_location,UINT start_instance_location) { |
| This->lpVtbl->DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location); |
| } |
| static inline void ID3D12GraphicsCommandList_DrawIndexedInstanced(ID3D12GraphicsCommandList* This,UINT index_count_per_instance,UINT instance_count,UINT start_vertex_location,INT base_vertex_location,UINT start_instance_location) { |
| This->lpVtbl->DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location); |
| } |
| static inline void ID3D12GraphicsCommandList_Dispatch(ID3D12GraphicsCommandList* This,UINT x,UINT u,UINT z) { |
| This->lpVtbl->Dispatch(This,x,u,z); |
| } |
| static inline void ID3D12GraphicsCommandList_CopyBufferRegion(ID3D12GraphicsCommandList* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT64 byte_count) { |
| This->lpVtbl->CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count); |
| } |
| static inline void ID3D12GraphicsCommandList_CopyTextureRegion(ID3D12GraphicsCommandList* This,const D3D12_TEXTURE_COPY_LOCATION *dst,UINT dst_x,UINT dst_y,UINT dst_z,const D3D12_TEXTURE_COPY_LOCATION *src,const D3D12_BOX *src_box) { |
| This->lpVtbl->CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box); |
| } |
| static inline void ID3D12GraphicsCommandList_CopyResource(ID3D12GraphicsCommandList* This,ID3D12Resource *dst_resource,ID3D12Resource *src_resource) { |
| This->lpVtbl->CopyResource(This,dst_resource,src_resource); |
| } |
| static inline void ID3D12GraphicsCommandList_CopyTiles(ID3D12GraphicsCommandList* This,ID3D12Resource *tiled_resource,const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate,const D3D12_TILE_REGION_SIZE *tile_region_size,ID3D12Resource *buffer,UINT64 buffer_offset,D3D12_TILE_COPY_FLAGS flags) { |
| This->lpVtbl->CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags); |
| } |
| static inline void ID3D12GraphicsCommandList_ResolveSubresource(ID3D12GraphicsCommandList* This,ID3D12Resource *dst_resource,UINT dst_sub_resource,ID3D12Resource *src_resource,UINT src_sub_resource,DXGI_FORMAT format) { |
| This->lpVtbl->ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format); |
| } |
| static inline void ID3D12GraphicsCommandList_IASetPrimitiveTopology(ID3D12GraphicsCommandList* This,D3D12_PRIMITIVE_TOPOLOGY primitive_topology) { |
| This->lpVtbl->IASetPrimitiveTopology(This,primitive_topology); |
| } |
| static inline void ID3D12GraphicsCommandList_RSSetViewports(ID3D12GraphicsCommandList* This,UINT viewport_count,const D3D12_VIEWPORT *viewports) { |
| This->lpVtbl->RSSetViewports(This,viewport_count,viewports); |
| } |
| static inline void ID3D12GraphicsCommandList_RSSetScissorRects(ID3D12GraphicsCommandList* This,UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->RSSetScissorRects(This,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList_OMSetBlendFactor(ID3D12GraphicsCommandList* This,const FLOAT blend_factor[4]) { |
| This->lpVtbl->OMSetBlendFactor(This,blend_factor); |
| } |
| static inline void ID3D12GraphicsCommandList_OMSetStencilRef(ID3D12GraphicsCommandList* This,UINT stencil_ref) { |
| This->lpVtbl->OMSetStencilRef(This,stencil_ref); |
| } |
| static inline void ID3D12GraphicsCommandList_SetPipelineState(ID3D12GraphicsCommandList* This,ID3D12PipelineState *pipeline_state) { |
| This->lpVtbl->SetPipelineState(This,pipeline_state); |
| } |
| static inline void ID3D12GraphicsCommandList_ResourceBarrier(ID3D12GraphicsCommandList* This,UINT barrier_count,const D3D12_RESOURCE_BARRIER *barriers) { |
| This->lpVtbl->ResourceBarrier(This,barrier_count,barriers); |
| } |
| static inline void ID3D12GraphicsCommandList_ExecuteBundle(ID3D12GraphicsCommandList* This,ID3D12GraphicsCommandList *command_list) { |
| This->lpVtbl->ExecuteBundle(This,command_list); |
| } |
| static inline void ID3D12GraphicsCommandList_SetDescriptorHeaps(ID3D12GraphicsCommandList* This,UINT heap_count,ID3D12DescriptorHeap *const *heaps) { |
| This->lpVtbl->SetDescriptorHeaps(This,heap_count,heaps); |
| } |
| static inline void ID3D12GraphicsCommandList_SetComputeRootSignature(ID3D12GraphicsCommandList* This,ID3D12RootSignature *root_signature) { |
| This->lpVtbl->SetComputeRootSignature(This,root_signature); |
| } |
| static inline void ID3D12GraphicsCommandList_SetGraphicsRootSignature(ID3D12GraphicsCommandList* This,ID3D12RootSignature *root_signature) { |
| This->lpVtbl->SetGraphicsRootSignature(This,root_signature); |
| } |
| static inline void ID3D12GraphicsCommandList_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList* This,UINT root_parameter_index,D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) { |
| This->lpVtbl->SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList* This,UINT root_parameter_index,D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) { |
| This->lpVtbl->SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList* This,UINT root_parameter_index,UINT data,UINT dst_offset) { |
| This->lpVtbl->SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList* This,UINT root_parameter_index,UINT data,UINT dst_offset) { |
| This->lpVtbl->SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList* This,UINT root_parameter_index,UINT constant_count,const void *data,UINT dst_offset) { |
| This->lpVtbl->SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList* This,UINT root_parameter_index,UINT constant_count,const void *data,UINT dst_offset) { |
| This->lpVtbl->SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList_SetComputeRootConstantBufferView(ID3D12GraphicsCommandList* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootConstantBufferView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList_SetGraphicsRootConstantBufferView(ID3D12GraphicsCommandList* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootConstantBufferView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList_SetComputeRootShaderResourceView(ID3D12GraphicsCommandList* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootShaderResourceView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList_SetGraphicsRootShaderResourceView(ID3D12GraphicsCommandList* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootShaderResourceView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList_SetComputeRootUnorderedAccessView(ID3D12GraphicsCommandList* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootUnorderedAccessView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList_SetGraphicsRootUnorderedAccessView(ID3D12GraphicsCommandList* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList_IASetIndexBuffer(ID3D12GraphicsCommandList* This,const D3D12_INDEX_BUFFER_VIEW *view) { |
| This->lpVtbl->IASetIndexBuffer(This,view); |
| } |
| static inline void ID3D12GraphicsCommandList_IASetVertexBuffers(ID3D12GraphicsCommandList* This,UINT start_slot,UINT view_count,const D3D12_VERTEX_BUFFER_VIEW *views) { |
| This->lpVtbl->IASetVertexBuffers(This,start_slot,view_count,views); |
| } |
| static inline void ID3D12GraphicsCommandList_SOSetTargets(ID3D12GraphicsCommandList* This,UINT start_slot,UINT view_count,const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views) { |
| This->lpVtbl->SOSetTargets(This,start_slot,view_count,views); |
| } |
| static inline void ID3D12GraphicsCommandList_OMSetRenderTargets(ID3D12GraphicsCommandList* This,UINT render_target_descriptor_count,const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors,WINBOOL single_descriptor_handle,const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor) { |
| This->lpVtbl->OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList_ClearDepthStencilView(ID3D12GraphicsCommandList* This,D3D12_CPU_DESCRIPTOR_HANDLE dsv,D3D12_CLEAR_FLAGS flags,FLOAT depth,UINT8 stencil,UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList_ClearRenderTargetView(ID3D12GraphicsCommandList* This,D3D12_CPU_DESCRIPTOR_HANDLE rtv,const FLOAT color[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearRenderTargetView(This,rtv,color,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList* This,D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,ID3D12Resource *resource,const UINT values[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList* This,D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,ID3D12Resource *resource,const float values[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList_DiscardResource(ID3D12GraphicsCommandList* This,ID3D12Resource *resource,const D3D12_DISCARD_REGION *region) { |
| This->lpVtbl->DiscardResource(This,resource,region); |
| } |
| static inline void ID3D12GraphicsCommandList_BeginQuery(ID3D12GraphicsCommandList* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT index) { |
| This->lpVtbl->BeginQuery(This,heap,type,index); |
| } |
| static inline void ID3D12GraphicsCommandList_EndQuery(ID3D12GraphicsCommandList* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT index) { |
| This->lpVtbl->EndQuery(This,heap,type,index); |
| } |
| static inline void ID3D12GraphicsCommandList_ResolveQueryData(ID3D12GraphicsCommandList* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT start_index,UINT query_count,ID3D12Resource *dst_buffer,UINT64 aligned_dst_buffer_offset) { |
| This->lpVtbl->ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset); |
| } |
| static inline void ID3D12GraphicsCommandList_SetPredication(ID3D12GraphicsCommandList* This,ID3D12Resource *buffer,UINT64 aligned_buffer_offset,D3D12_PREDICATION_OP operation) { |
| This->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation); |
| } |
| static inline void ID3D12GraphicsCommandList_SetMarker(ID3D12GraphicsCommandList* This,UINT metadata,const void *data,UINT size) { |
| This->lpVtbl->SetMarker(This,metadata,data,size); |
| } |
| static inline void ID3D12GraphicsCommandList_BeginEvent(ID3D12GraphicsCommandList* This,UINT metadata,const void *data,UINT size) { |
| This->lpVtbl->BeginEvent(This,metadata,data,size); |
| } |
| static inline void ID3D12GraphicsCommandList_EndEvent(ID3D12GraphicsCommandList* This) { |
| This->lpVtbl->EndEvent(This); |
| } |
| static inline void ID3D12GraphicsCommandList_ExecuteIndirect(ID3D12GraphicsCommandList* This,ID3D12CommandSignature *command_signature,UINT max_command_count,ID3D12Resource *arg_buffer,UINT64 arg_buffer_offset,ID3D12Resource *count_buffer,UINT64 count_buffer_offset) { |
| This->lpVtbl->ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12GraphicsCommandList_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12GraphicsCommandList1 interface |
| */ |
| #ifndef __ID3D12GraphicsCommandList1_INTERFACE_DEFINED__ |
| #define __ID3D12GraphicsCommandList1_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12GraphicsCommandList1, 0x553103fb, 0x1fe7, 0x4557, 0xbb,0x38, 0x94,0x6d,0x7d,0x0e,0x7c,0xa7); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("553103fb-1fe7-4557-bb38-946d7d0e7ca7") |
| ID3D12GraphicsCommandList1 : public ID3D12GraphicsCommandList |
| { |
| virtual void STDMETHODCALLTYPE AtomicCopyBufferUINT( |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT dependent_resource_count, |
| ID3D12Resource *const *dependent_resources, |
| const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) = 0; |
| |
| virtual void STDMETHODCALLTYPE AtomicCopyBufferUINT64( |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT dependent_resource_count, |
| ID3D12Resource *const *dependent_resources, |
| const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) = 0; |
| |
| virtual void STDMETHODCALLTYPE OMSetDepthBounds( |
| FLOAT min, |
| FLOAT max) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetSamplePositions( |
| UINT sample_count, |
| UINT pixel_count, |
| D3D12_SAMPLE_POSITION *sample_positions) = 0; |
| |
| virtual void STDMETHODCALLTYPE ResolveSubresourceRegion( |
| ID3D12Resource *dst_resource, |
| UINT dst_sub_resource_idx, |
| UINT dst_x, |
| UINT dst_y, |
| ID3D12Resource *src_resource, |
| UINT src_sub_resource_idx, |
| D3D12_RECT *src_rect, |
| DXGI_FORMAT format, |
| D3D12_RESOLVE_MODE mode) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetViewInstanceMask( |
| UINT mask) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12GraphicsCommandList1, 0x553103fb, 0x1fe7, 0x4557, 0xbb,0x38, 0x94,0x6d,0x7d,0x0e,0x7c,0xa7) |
| #endif |
| #else |
| typedef struct ID3D12GraphicsCommandList1Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12GraphicsCommandList1 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12GraphicsCommandList1 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12GraphicsCommandList1 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12GraphicsCommandList1 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12GraphicsCommandList1 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12GraphicsCommandList1 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12GraphicsCommandList1 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12GraphicsCommandList1 *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12CommandList methods ***/ |
| D3D12_COMMAND_LIST_TYPE (STDMETHODCALLTYPE *GetType)( |
| ID3D12GraphicsCommandList1 *This); |
| |
| /*** ID3D12GraphicsCommandList methods ***/ |
| HRESULT (STDMETHODCALLTYPE *Close)( |
| ID3D12GraphicsCommandList1 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *Reset)( |
| ID3D12GraphicsCommandList1 *This, |
| ID3D12CommandAllocator *allocator, |
| ID3D12PipelineState *initial_state); |
| |
| void (STDMETHODCALLTYPE *ClearState)( |
| ID3D12GraphicsCommandList1 *This, |
| ID3D12PipelineState *pipeline_state); |
| |
| void (STDMETHODCALLTYPE *DrawInstanced)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT vertex_count_per_instance, |
| UINT instance_count, |
| UINT start_vertex_location, |
| UINT start_instance_location); |
| |
| void (STDMETHODCALLTYPE *DrawIndexedInstanced)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT index_count_per_instance, |
| UINT instance_count, |
| UINT start_vertex_location, |
| INT base_vertex_location, |
| UINT start_instance_location); |
| |
| void (STDMETHODCALLTYPE *Dispatch)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT x, |
| UINT u, |
| UINT z); |
| |
| void (STDMETHODCALLTYPE *CopyBufferRegion)( |
| ID3D12GraphicsCommandList1 *This, |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT64 byte_count); |
| |
| void (STDMETHODCALLTYPE *CopyTextureRegion)( |
| ID3D12GraphicsCommandList1 *This, |
| const D3D12_TEXTURE_COPY_LOCATION *dst, |
| UINT dst_x, |
| UINT dst_y, |
| UINT dst_z, |
| const D3D12_TEXTURE_COPY_LOCATION *src, |
| const D3D12_BOX *src_box); |
| |
| void (STDMETHODCALLTYPE *CopyResource)( |
| ID3D12GraphicsCommandList1 *This, |
| ID3D12Resource *dst_resource, |
| ID3D12Resource *src_resource); |
| |
| void (STDMETHODCALLTYPE *CopyTiles)( |
| ID3D12GraphicsCommandList1 *This, |
| ID3D12Resource *tiled_resource, |
| const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate, |
| const D3D12_TILE_REGION_SIZE *tile_region_size, |
| ID3D12Resource *buffer, |
| UINT64 buffer_offset, |
| D3D12_TILE_COPY_FLAGS flags); |
| |
| void (STDMETHODCALLTYPE *ResolveSubresource)( |
| ID3D12GraphicsCommandList1 *This, |
| ID3D12Resource *dst_resource, |
| UINT dst_sub_resource, |
| ID3D12Resource *src_resource, |
| UINT src_sub_resource, |
| DXGI_FORMAT format); |
| |
| void (STDMETHODCALLTYPE *IASetPrimitiveTopology)( |
| ID3D12GraphicsCommandList1 *This, |
| D3D12_PRIMITIVE_TOPOLOGY primitive_topology); |
| |
| void (STDMETHODCALLTYPE *RSSetViewports)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT viewport_count, |
| const D3D12_VIEWPORT *viewports); |
| |
| void (STDMETHODCALLTYPE *RSSetScissorRects)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *OMSetBlendFactor)( |
| ID3D12GraphicsCommandList1 *This, |
| const FLOAT blend_factor[4]); |
| |
| void (STDMETHODCALLTYPE *OMSetStencilRef)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT stencil_ref); |
| |
| void (STDMETHODCALLTYPE *SetPipelineState)( |
| ID3D12GraphicsCommandList1 *This, |
| ID3D12PipelineState *pipeline_state); |
| |
| void (STDMETHODCALLTYPE *ResourceBarrier)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT barrier_count, |
| const D3D12_RESOURCE_BARRIER *barriers); |
| |
| void (STDMETHODCALLTYPE *ExecuteBundle)( |
| ID3D12GraphicsCommandList1 *This, |
| ID3D12GraphicsCommandList *command_list); |
| |
| void (STDMETHODCALLTYPE *SetDescriptorHeaps)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT heap_count, |
| ID3D12DescriptorHeap *const *heaps); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootSignature)( |
| ID3D12GraphicsCommandList1 *This, |
| ID3D12RootSignature *root_signature); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootSignature)( |
| ID3D12GraphicsCommandList1 *This, |
| ID3D12RootSignature *root_signature); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootDescriptorTable)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootDescriptorTable)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); |
| |
| void (STDMETHODCALLTYPE *SetComputeRoot32BitConstant)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT root_parameter_index, |
| UINT data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRoot32BitConstant)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT root_parameter_index, |
| UINT data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetComputeRoot32BitConstants)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT root_parameter_index, |
| UINT constant_count, |
| const void *data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRoot32BitConstants)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT root_parameter_index, |
| UINT constant_count, |
| const void *data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootConstantBufferView)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootConstantBufferView)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootShaderResourceView)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootShaderResourceView)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootUnorderedAccessView)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootUnorderedAccessView)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *IASetIndexBuffer)( |
| ID3D12GraphicsCommandList1 *This, |
| const D3D12_INDEX_BUFFER_VIEW *view); |
| |
| void (STDMETHODCALLTYPE *IASetVertexBuffers)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT start_slot, |
| UINT view_count, |
| const D3D12_VERTEX_BUFFER_VIEW *views); |
| |
| void (STDMETHODCALLTYPE *SOSetTargets)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT start_slot, |
| UINT view_count, |
| const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views); |
| |
| void (STDMETHODCALLTYPE *OMSetRenderTargets)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT render_target_descriptor_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors, |
| WINBOOL single_descriptor_handle, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor); |
| |
| void (STDMETHODCALLTYPE *ClearDepthStencilView)( |
| ID3D12GraphicsCommandList1 *This, |
| D3D12_CPU_DESCRIPTOR_HANDLE dsv, |
| D3D12_CLEAR_FLAGS flags, |
| FLOAT depth, |
| UINT8 stencil, |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearRenderTargetView)( |
| ID3D12GraphicsCommandList1 *This, |
| D3D12_CPU_DESCRIPTOR_HANDLE rtv, |
| const FLOAT color[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearUnorderedAccessViewUint)( |
| ID3D12GraphicsCommandList1 *This, |
| D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, |
| D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, |
| ID3D12Resource *resource, |
| const UINT values[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat)( |
| ID3D12GraphicsCommandList1 *This, |
| D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, |
| D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, |
| ID3D12Resource *resource, |
| const float values[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *DiscardResource)( |
| ID3D12GraphicsCommandList1 *This, |
| ID3D12Resource *resource, |
| const D3D12_DISCARD_REGION *region); |
| |
| void (STDMETHODCALLTYPE *BeginQuery)( |
| ID3D12GraphicsCommandList1 *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT index); |
| |
| void (STDMETHODCALLTYPE *EndQuery)( |
| ID3D12GraphicsCommandList1 *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT index); |
| |
| void (STDMETHODCALLTYPE *ResolveQueryData)( |
| ID3D12GraphicsCommandList1 *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT start_index, |
| UINT query_count, |
| ID3D12Resource *dst_buffer, |
| UINT64 aligned_dst_buffer_offset); |
| |
| void (STDMETHODCALLTYPE *SetPredication)( |
| ID3D12GraphicsCommandList1 *This, |
| ID3D12Resource *buffer, |
| UINT64 aligned_buffer_offset, |
| D3D12_PREDICATION_OP operation); |
| |
| void (STDMETHODCALLTYPE *SetMarker)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT metadata, |
| const void *data, |
| UINT size); |
| |
| void (STDMETHODCALLTYPE *BeginEvent)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT metadata, |
| const void *data, |
| UINT size); |
| |
| void (STDMETHODCALLTYPE *EndEvent)( |
| ID3D12GraphicsCommandList1 *This); |
| |
| void (STDMETHODCALLTYPE *ExecuteIndirect)( |
| ID3D12GraphicsCommandList1 *This, |
| ID3D12CommandSignature *command_signature, |
| UINT max_command_count, |
| ID3D12Resource *arg_buffer, |
| UINT64 arg_buffer_offset, |
| ID3D12Resource *count_buffer, |
| UINT64 count_buffer_offset); |
| |
| /*** ID3D12GraphicsCommandList1 methods ***/ |
| void (STDMETHODCALLTYPE *AtomicCopyBufferUINT)( |
| ID3D12GraphicsCommandList1 *This, |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT dependent_resource_count, |
| ID3D12Resource *const *dependent_resources, |
| const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges); |
| |
| void (STDMETHODCALLTYPE *AtomicCopyBufferUINT64)( |
| ID3D12GraphicsCommandList1 *This, |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT dependent_resource_count, |
| ID3D12Resource *const *dependent_resources, |
| const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges); |
| |
| void (STDMETHODCALLTYPE *OMSetDepthBounds)( |
| ID3D12GraphicsCommandList1 *This, |
| FLOAT min, |
| FLOAT max); |
| |
| void (STDMETHODCALLTYPE *SetSamplePositions)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT sample_count, |
| UINT pixel_count, |
| D3D12_SAMPLE_POSITION *sample_positions); |
| |
| void (STDMETHODCALLTYPE *ResolveSubresourceRegion)( |
| ID3D12GraphicsCommandList1 *This, |
| ID3D12Resource *dst_resource, |
| UINT dst_sub_resource_idx, |
| UINT dst_x, |
| UINT dst_y, |
| ID3D12Resource *src_resource, |
| UINT src_sub_resource_idx, |
| D3D12_RECT *src_rect, |
| DXGI_FORMAT format, |
| D3D12_RESOLVE_MODE mode); |
| |
| void (STDMETHODCALLTYPE *SetViewInstanceMask)( |
| ID3D12GraphicsCommandList1 *This, |
| UINT mask); |
| |
| END_INTERFACE |
| } ID3D12GraphicsCommandList1Vtbl; |
| |
| interface ID3D12GraphicsCommandList1 { |
| CONST_VTBL ID3D12GraphicsCommandList1Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12GraphicsCommandList1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12GraphicsCommandList1_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12GraphicsCommandList1_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12GraphicsCommandList1_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12GraphicsCommandList1_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12GraphicsCommandList1_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12GraphicsCommandList1_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12GraphicsCommandList1_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12CommandList methods ***/ |
| #define ID3D12GraphicsCommandList1_GetType(This) (This)->lpVtbl->GetType(This) |
| /*** ID3D12GraphicsCommandList methods ***/ |
| #define ID3D12GraphicsCommandList1_Close(This) (This)->lpVtbl->Close(This) |
| #define ID3D12GraphicsCommandList1_Reset(This,allocator,initial_state) (This)->lpVtbl->Reset(This,allocator,initial_state) |
| #define ID3D12GraphicsCommandList1_ClearState(This,pipeline_state) (This)->lpVtbl->ClearState(This,pipeline_state) |
| #define ID3D12GraphicsCommandList1_DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location) (This)->lpVtbl->DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location) |
| #define ID3D12GraphicsCommandList1_DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location) (This)->lpVtbl->DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location) |
| #define ID3D12GraphicsCommandList1_Dispatch(This,x,u,z) (This)->lpVtbl->Dispatch(This,x,u,z) |
| #define ID3D12GraphicsCommandList1_CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count) (This)->lpVtbl->CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count) |
| #define ID3D12GraphicsCommandList1_CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box) (This)->lpVtbl->CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box) |
| #define ID3D12GraphicsCommandList1_CopyResource(This,dst_resource,src_resource) (This)->lpVtbl->CopyResource(This,dst_resource,src_resource) |
| #define ID3D12GraphicsCommandList1_CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags) (This)->lpVtbl->CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags) |
| #define ID3D12GraphicsCommandList1_ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format) (This)->lpVtbl->ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format) |
| #define ID3D12GraphicsCommandList1_IASetPrimitiveTopology(This,primitive_topology) (This)->lpVtbl->IASetPrimitiveTopology(This,primitive_topology) |
| #define ID3D12GraphicsCommandList1_RSSetViewports(This,viewport_count,viewports) (This)->lpVtbl->RSSetViewports(This,viewport_count,viewports) |
| #define ID3D12GraphicsCommandList1_RSSetScissorRects(This,rect_count,rects) (This)->lpVtbl->RSSetScissorRects(This,rect_count,rects) |
| #define ID3D12GraphicsCommandList1_OMSetBlendFactor(This,blend_factor) (This)->lpVtbl->OMSetBlendFactor(This,blend_factor) |
| #define ID3D12GraphicsCommandList1_OMSetStencilRef(This,stencil_ref) (This)->lpVtbl->OMSetStencilRef(This,stencil_ref) |
| #define ID3D12GraphicsCommandList1_SetPipelineState(This,pipeline_state) (This)->lpVtbl->SetPipelineState(This,pipeline_state) |
| #define ID3D12GraphicsCommandList1_ResourceBarrier(This,barrier_count,barriers) (This)->lpVtbl->ResourceBarrier(This,barrier_count,barriers) |
| #define ID3D12GraphicsCommandList1_ExecuteBundle(This,command_list) (This)->lpVtbl->ExecuteBundle(This,command_list) |
| #define ID3D12GraphicsCommandList1_SetDescriptorHeaps(This,heap_count,heaps) (This)->lpVtbl->SetDescriptorHeaps(This,heap_count,heaps) |
| #define ID3D12GraphicsCommandList1_SetComputeRootSignature(This,root_signature) (This)->lpVtbl->SetComputeRootSignature(This,root_signature) |
| #define ID3D12GraphicsCommandList1_SetGraphicsRootSignature(This,root_signature) (This)->lpVtbl->SetGraphicsRootSignature(This,root_signature) |
| #define ID3D12GraphicsCommandList1_SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor) (This)->lpVtbl->SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor) |
| #define ID3D12GraphicsCommandList1_SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor) (This)->lpVtbl->SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor) |
| #define ID3D12GraphicsCommandList1_SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset) (This)->lpVtbl->SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset) |
| #define ID3D12GraphicsCommandList1_SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset) (This)->lpVtbl->SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset) |
| #define ID3D12GraphicsCommandList1_SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) (This)->lpVtbl->SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) |
| #define ID3D12GraphicsCommandList1_SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) (This)->lpVtbl->SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) |
| #define ID3D12GraphicsCommandList1_SetComputeRootConstantBufferView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootConstantBufferView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList1_SetGraphicsRootConstantBufferView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootConstantBufferView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList1_SetComputeRootShaderResourceView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootShaderResourceView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList1_SetGraphicsRootShaderResourceView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootShaderResourceView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList1_SetComputeRootUnorderedAccessView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootUnorderedAccessView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList1_SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList1_IASetIndexBuffer(This,view) (This)->lpVtbl->IASetIndexBuffer(This,view) |
| #define ID3D12GraphicsCommandList1_IASetVertexBuffers(This,start_slot,view_count,views) (This)->lpVtbl->IASetVertexBuffers(This,start_slot,view_count,views) |
| #define ID3D12GraphicsCommandList1_SOSetTargets(This,start_slot,view_count,views) (This)->lpVtbl->SOSetTargets(This,start_slot,view_count,views) |
| #define ID3D12GraphicsCommandList1_OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor) (This)->lpVtbl->OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor) |
| #define ID3D12GraphicsCommandList1_ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects) (This)->lpVtbl->ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects) |
| #define ID3D12GraphicsCommandList1_ClearRenderTargetView(This,rtv,color,rect_count,rects) (This)->lpVtbl->ClearRenderTargetView(This,rtv,color,rect_count,rects) |
| #define ID3D12GraphicsCommandList1_ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) (This)->lpVtbl->ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) |
| #define ID3D12GraphicsCommandList1_ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) (This)->lpVtbl->ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) |
| #define ID3D12GraphicsCommandList1_DiscardResource(This,resource,region) (This)->lpVtbl->DiscardResource(This,resource,region) |
| #define ID3D12GraphicsCommandList1_BeginQuery(This,heap,type,index) (This)->lpVtbl->BeginQuery(This,heap,type,index) |
| #define ID3D12GraphicsCommandList1_EndQuery(This,heap,type,index) (This)->lpVtbl->EndQuery(This,heap,type,index) |
| #define ID3D12GraphicsCommandList1_ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset) (This)->lpVtbl->ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset) |
| #define ID3D12GraphicsCommandList1_SetPredication(This,buffer,aligned_buffer_offset,operation) (This)->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation) |
| #define ID3D12GraphicsCommandList1_SetMarker(This,metadata,data,size) (This)->lpVtbl->SetMarker(This,metadata,data,size) |
| #define ID3D12GraphicsCommandList1_BeginEvent(This,metadata,data,size) (This)->lpVtbl->BeginEvent(This,metadata,data,size) |
| #define ID3D12GraphicsCommandList1_EndEvent(This) (This)->lpVtbl->EndEvent(This) |
| #define ID3D12GraphicsCommandList1_ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset) (This)->lpVtbl->ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset) |
| /*** ID3D12GraphicsCommandList1 methods ***/ |
| #define ID3D12GraphicsCommandList1_AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) (This)->lpVtbl->AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) |
| #define ID3D12GraphicsCommandList1_AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) (This)->lpVtbl->AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) |
| #define ID3D12GraphicsCommandList1_OMSetDepthBounds(This,min,max) (This)->lpVtbl->OMSetDepthBounds(This,min,max) |
| #define ID3D12GraphicsCommandList1_SetSamplePositions(This,sample_count,pixel_count,sample_positions) (This)->lpVtbl->SetSamplePositions(This,sample_count,pixel_count,sample_positions) |
| #define ID3D12GraphicsCommandList1_ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode) (This)->lpVtbl->ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode) |
| #define ID3D12GraphicsCommandList1_SetViewInstanceMask(This,mask) (This)->lpVtbl->SetViewInstanceMask(This,mask) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList1_QueryInterface(ID3D12GraphicsCommandList1* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12GraphicsCommandList1_AddRef(ID3D12GraphicsCommandList1* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12GraphicsCommandList1_Release(ID3D12GraphicsCommandList1* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList1_GetPrivateData(ID3D12GraphicsCommandList1* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList1_SetPrivateData(ID3D12GraphicsCommandList1* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList1_SetPrivateDataInterface(ID3D12GraphicsCommandList1* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList1_SetName(ID3D12GraphicsCommandList1* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList1_GetDevice(ID3D12GraphicsCommandList1* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12CommandList methods ***/ |
| static inline D3D12_COMMAND_LIST_TYPE ID3D12GraphicsCommandList1_GetType(ID3D12GraphicsCommandList1* This) { |
| return This->lpVtbl->GetType(This); |
| } |
| /*** ID3D12GraphicsCommandList methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList1_Close(ID3D12GraphicsCommandList1* This) { |
| return This->lpVtbl->Close(This); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList1_Reset(ID3D12GraphicsCommandList1* This,ID3D12CommandAllocator *allocator,ID3D12PipelineState *initial_state) { |
| return This->lpVtbl->Reset(This,allocator,initial_state); |
| } |
| static inline void ID3D12GraphicsCommandList1_ClearState(ID3D12GraphicsCommandList1* This,ID3D12PipelineState *pipeline_state) { |
| This->lpVtbl->ClearState(This,pipeline_state); |
| } |
| static inline void ID3D12GraphicsCommandList1_DrawInstanced(ID3D12GraphicsCommandList1* This,UINT vertex_count_per_instance,UINT instance_count,UINT start_vertex_location,UINT start_instance_location) { |
| This->lpVtbl->DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location); |
| } |
| static inline void ID3D12GraphicsCommandList1_DrawIndexedInstanced(ID3D12GraphicsCommandList1* This,UINT index_count_per_instance,UINT instance_count,UINT start_vertex_location,INT base_vertex_location,UINT start_instance_location) { |
| This->lpVtbl->DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location); |
| } |
| static inline void ID3D12GraphicsCommandList1_Dispatch(ID3D12GraphicsCommandList1* This,UINT x,UINT u,UINT z) { |
| This->lpVtbl->Dispatch(This,x,u,z); |
| } |
| static inline void ID3D12GraphicsCommandList1_CopyBufferRegion(ID3D12GraphicsCommandList1* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT64 byte_count) { |
| This->lpVtbl->CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count); |
| } |
| static inline void ID3D12GraphicsCommandList1_CopyTextureRegion(ID3D12GraphicsCommandList1* This,const D3D12_TEXTURE_COPY_LOCATION *dst,UINT dst_x,UINT dst_y,UINT dst_z,const D3D12_TEXTURE_COPY_LOCATION *src,const D3D12_BOX *src_box) { |
| This->lpVtbl->CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box); |
| } |
| static inline void ID3D12GraphicsCommandList1_CopyResource(ID3D12GraphicsCommandList1* This,ID3D12Resource *dst_resource,ID3D12Resource *src_resource) { |
| This->lpVtbl->CopyResource(This,dst_resource,src_resource); |
| } |
| static inline void ID3D12GraphicsCommandList1_CopyTiles(ID3D12GraphicsCommandList1* This,ID3D12Resource *tiled_resource,const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate,const D3D12_TILE_REGION_SIZE *tile_region_size,ID3D12Resource *buffer,UINT64 buffer_offset,D3D12_TILE_COPY_FLAGS flags) { |
| This->lpVtbl->CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags); |
| } |
| static inline void ID3D12GraphicsCommandList1_ResolveSubresource(ID3D12GraphicsCommandList1* This,ID3D12Resource *dst_resource,UINT dst_sub_resource,ID3D12Resource *src_resource,UINT src_sub_resource,DXGI_FORMAT format) { |
| This->lpVtbl->ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format); |
| } |
| static inline void ID3D12GraphicsCommandList1_IASetPrimitiveTopology(ID3D12GraphicsCommandList1* This,D3D12_PRIMITIVE_TOPOLOGY primitive_topology) { |
| This->lpVtbl->IASetPrimitiveTopology(This,primitive_topology); |
| } |
| static inline void ID3D12GraphicsCommandList1_RSSetViewports(ID3D12GraphicsCommandList1* This,UINT viewport_count,const D3D12_VIEWPORT *viewports) { |
| This->lpVtbl->RSSetViewports(This,viewport_count,viewports); |
| } |
| static inline void ID3D12GraphicsCommandList1_RSSetScissorRects(ID3D12GraphicsCommandList1* This,UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->RSSetScissorRects(This,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList1_OMSetBlendFactor(ID3D12GraphicsCommandList1* This,const FLOAT blend_factor[4]) { |
| This->lpVtbl->OMSetBlendFactor(This,blend_factor); |
| } |
| static inline void ID3D12GraphicsCommandList1_OMSetStencilRef(ID3D12GraphicsCommandList1* This,UINT stencil_ref) { |
| This->lpVtbl->OMSetStencilRef(This,stencil_ref); |
| } |
| static inline void ID3D12GraphicsCommandList1_SetPipelineState(ID3D12GraphicsCommandList1* This,ID3D12PipelineState *pipeline_state) { |
| This->lpVtbl->SetPipelineState(This,pipeline_state); |
| } |
| static inline void ID3D12GraphicsCommandList1_ResourceBarrier(ID3D12GraphicsCommandList1* This,UINT barrier_count,const D3D12_RESOURCE_BARRIER *barriers) { |
| This->lpVtbl->ResourceBarrier(This,barrier_count,barriers); |
| } |
| static inline void ID3D12GraphicsCommandList1_ExecuteBundle(ID3D12GraphicsCommandList1* This,ID3D12GraphicsCommandList *command_list) { |
| This->lpVtbl->ExecuteBundle(This,command_list); |
| } |
| static inline void ID3D12GraphicsCommandList1_SetDescriptorHeaps(ID3D12GraphicsCommandList1* This,UINT heap_count,ID3D12DescriptorHeap *const *heaps) { |
| This->lpVtbl->SetDescriptorHeaps(This,heap_count,heaps); |
| } |
| static inline void ID3D12GraphicsCommandList1_SetComputeRootSignature(ID3D12GraphicsCommandList1* This,ID3D12RootSignature *root_signature) { |
| This->lpVtbl->SetComputeRootSignature(This,root_signature); |
| } |
| static inline void ID3D12GraphicsCommandList1_SetGraphicsRootSignature(ID3D12GraphicsCommandList1* This,ID3D12RootSignature *root_signature) { |
| This->lpVtbl->SetGraphicsRootSignature(This,root_signature); |
| } |
| static inline void ID3D12GraphicsCommandList1_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) { |
| This->lpVtbl->SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList1_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) { |
| This->lpVtbl->SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList1_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,UINT data,UINT dst_offset) { |
| This->lpVtbl->SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList1_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,UINT data,UINT dst_offset) { |
| This->lpVtbl->SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList1_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,UINT constant_count,const void *data,UINT dst_offset) { |
| This->lpVtbl->SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList1_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,UINT constant_count,const void *data,UINT dst_offset) { |
| This->lpVtbl->SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList1_SetComputeRootConstantBufferView(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootConstantBufferView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList1_SetGraphicsRootConstantBufferView(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootConstantBufferView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList1_SetComputeRootShaderResourceView(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootShaderResourceView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList1_SetGraphicsRootShaderResourceView(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootShaderResourceView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList1_SetComputeRootUnorderedAccessView(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootUnorderedAccessView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList1_SetGraphicsRootUnorderedAccessView(ID3D12GraphicsCommandList1* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList1_IASetIndexBuffer(ID3D12GraphicsCommandList1* This,const D3D12_INDEX_BUFFER_VIEW *view) { |
| This->lpVtbl->IASetIndexBuffer(This,view); |
| } |
| static inline void ID3D12GraphicsCommandList1_IASetVertexBuffers(ID3D12GraphicsCommandList1* This,UINT start_slot,UINT view_count,const D3D12_VERTEX_BUFFER_VIEW *views) { |
| This->lpVtbl->IASetVertexBuffers(This,start_slot,view_count,views); |
| } |
| static inline void ID3D12GraphicsCommandList1_SOSetTargets(ID3D12GraphicsCommandList1* This,UINT start_slot,UINT view_count,const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views) { |
| This->lpVtbl->SOSetTargets(This,start_slot,view_count,views); |
| } |
| static inline void ID3D12GraphicsCommandList1_OMSetRenderTargets(ID3D12GraphicsCommandList1* This,UINT render_target_descriptor_count,const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors,WINBOOL single_descriptor_handle,const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor) { |
| This->lpVtbl->OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList1_ClearDepthStencilView(ID3D12GraphicsCommandList1* This,D3D12_CPU_DESCRIPTOR_HANDLE dsv,D3D12_CLEAR_FLAGS flags,FLOAT depth,UINT8 stencil,UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList1_ClearRenderTargetView(ID3D12GraphicsCommandList1* This,D3D12_CPU_DESCRIPTOR_HANDLE rtv,const FLOAT color[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearRenderTargetView(This,rtv,color,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList1_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList1* This,D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,ID3D12Resource *resource,const UINT values[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList1_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList1* This,D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,ID3D12Resource *resource,const float values[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList1_DiscardResource(ID3D12GraphicsCommandList1* This,ID3D12Resource *resource,const D3D12_DISCARD_REGION *region) { |
| This->lpVtbl->DiscardResource(This,resource,region); |
| } |
| static inline void ID3D12GraphicsCommandList1_BeginQuery(ID3D12GraphicsCommandList1* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT index) { |
| This->lpVtbl->BeginQuery(This,heap,type,index); |
| } |
| static inline void ID3D12GraphicsCommandList1_EndQuery(ID3D12GraphicsCommandList1* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT index) { |
| This->lpVtbl->EndQuery(This,heap,type,index); |
| } |
| static inline void ID3D12GraphicsCommandList1_ResolveQueryData(ID3D12GraphicsCommandList1* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT start_index,UINT query_count,ID3D12Resource *dst_buffer,UINT64 aligned_dst_buffer_offset) { |
| This->lpVtbl->ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset); |
| } |
| static inline void ID3D12GraphicsCommandList1_SetPredication(ID3D12GraphicsCommandList1* This,ID3D12Resource *buffer,UINT64 aligned_buffer_offset,D3D12_PREDICATION_OP operation) { |
| This->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation); |
| } |
| static inline void ID3D12GraphicsCommandList1_SetMarker(ID3D12GraphicsCommandList1* This,UINT metadata,const void *data,UINT size) { |
| This->lpVtbl->SetMarker(This,metadata,data,size); |
| } |
| static inline void ID3D12GraphicsCommandList1_BeginEvent(ID3D12GraphicsCommandList1* This,UINT metadata,const void *data,UINT size) { |
| This->lpVtbl->BeginEvent(This,metadata,data,size); |
| } |
| static inline void ID3D12GraphicsCommandList1_EndEvent(ID3D12GraphicsCommandList1* This) { |
| This->lpVtbl->EndEvent(This); |
| } |
| static inline void ID3D12GraphicsCommandList1_ExecuteIndirect(ID3D12GraphicsCommandList1* This,ID3D12CommandSignature *command_signature,UINT max_command_count,ID3D12Resource *arg_buffer,UINT64 arg_buffer_offset,ID3D12Resource *count_buffer,UINT64 count_buffer_offset) { |
| This->lpVtbl->ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset); |
| } |
| /*** ID3D12GraphicsCommandList1 methods ***/ |
| static inline void ID3D12GraphicsCommandList1_AtomicCopyBufferUINT(ID3D12GraphicsCommandList1* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT dependent_resource_count,ID3D12Resource *const *dependent_resources,const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) { |
| This->lpVtbl->AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges); |
| } |
| static inline void ID3D12GraphicsCommandList1_AtomicCopyBufferUINT64(ID3D12GraphicsCommandList1* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT dependent_resource_count,ID3D12Resource *const *dependent_resources,const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) { |
| This->lpVtbl->AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges); |
| } |
| static inline void ID3D12GraphicsCommandList1_OMSetDepthBounds(ID3D12GraphicsCommandList1* This,FLOAT min,FLOAT max) { |
| This->lpVtbl->OMSetDepthBounds(This,min,max); |
| } |
| static inline void ID3D12GraphicsCommandList1_SetSamplePositions(ID3D12GraphicsCommandList1* This,UINT sample_count,UINT pixel_count,D3D12_SAMPLE_POSITION *sample_positions) { |
| This->lpVtbl->SetSamplePositions(This,sample_count,pixel_count,sample_positions); |
| } |
| static inline void ID3D12GraphicsCommandList1_ResolveSubresourceRegion(ID3D12GraphicsCommandList1* This,ID3D12Resource *dst_resource,UINT dst_sub_resource_idx,UINT dst_x,UINT dst_y,ID3D12Resource *src_resource,UINT src_sub_resource_idx,D3D12_RECT *src_rect,DXGI_FORMAT format,D3D12_RESOLVE_MODE mode) { |
| This->lpVtbl->ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode); |
| } |
| static inline void ID3D12GraphicsCommandList1_SetViewInstanceMask(ID3D12GraphicsCommandList1* This,UINT mask) { |
| This->lpVtbl->SetViewInstanceMask(This,mask); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12GraphicsCommandList1_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12GraphicsCommandList2 interface |
| */ |
| #ifndef __ID3D12GraphicsCommandList2_INTERFACE_DEFINED__ |
| #define __ID3D12GraphicsCommandList2_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12GraphicsCommandList2, 0x38c3e585, 0xff17, 0x412c, 0x91,0x50, 0x4f,0xc6,0xf9,0xd7,0x2a,0x28); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("38c3e585-ff17-412c-9150-4fc6f9d72a28") |
| ID3D12GraphicsCommandList2 : public ID3D12GraphicsCommandList1 |
| { |
| virtual void STDMETHODCALLTYPE WriteBufferImmediate( |
| UINT count, |
| const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters, |
| const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12GraphicsCommandList2, 0x38c3e585, 0xff17, 0x412c, 0x91,0x50, 0x4f,0xc6,0xf9,0xd7,0x2a,0x28) |
| #endif |
| #else |
| typedef struct ID3D12GraphicsCommandList2Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12GraphicsCommandList2 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12GraphicsCommandList2 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12GraphicsCommandList2 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12GraphicsCommandList2 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12GraphicsCommandList2 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12GraphicsCommandList2 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12GraphicsCommandList2 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12GraphicsCommandList2 *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12CommandList methods ***/ |
| D3D12_COMMAND_LIST_TYPE (STDMETHODCALLTYPE *GetType)( |
| ID3D12GraphicsCommandList2 *This); |
| |
| /*** ID3D12GraphicsCommandList methods ***/ |
| HRESULT (STDMETHODCALLTYPE *Close)( |
| ID3D12GraphicsCommandList2 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *Reset)( |
| ID3D12GraphicsCommandList2 *This, |
| ID3D12CommandAllocator *allocator, |
| ID3D12PipelineState *initial_state); |
| |
| void (STDMETHODCALLTYPE *ClearState)( |
| ID3D12GraphicsCommandList2 *This, |
| ID3D12PipelineState *pipeline_state); |
| |
| void (STDMETHODCALLTYPE *DrawInstanced)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT vertex_count_per_instance, |
| UINT instance_count, |
| UINT start_vertex_location, |
| UINT start_instance_location); |
| |
| void (STDMETHODCALLTYPE *DrawIndexedInstanced)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT index_count_per_instance, |
| UINT instance_count, |
| UINT start_vertex_location, |
| INT base_vertex_location, |
| UINT start_instance_location); |
| |
| void (STDMETHODCALLTYPE *Dispatch)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT x, |
| UINT u, |
| UINT z); |
| |
| void (STDMETHODCALLTYPE *CopyBufferRegion)( |
| ID3D12GraphicsCommandList2 *This, |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT64 byte_count); |
| |
| void (STDMETHODCALLTYPE *CopyTextureRegion)( |
| ID3D12GraphicsCommandList2 *This, |
| const D3D12_TEXTURE_COPY_LOCATION *dst, |
| UINT dst_x, |
| UINT dst_y, |
| UINT dst_z, |
| const D3D12_TEXTURE_COPY_LOCATION *src, |
| const D3D12_BOX *src_box); |
| |
| void (STDMETHODCALLTYPE *CopyResource)( |
| ID3D12GraphicsCommandList2 *This, |
| ID3D12Resource *dst_resource, |
| ID3D12Resource *src_resource); |
| |
| void (STDMETHODCALLTYPE *CopyTiles)( |
| ID3D12GraphicsCommandList2 *This, |
| ID3D12Resource *tiled_resource, |
| const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate, |
| const D3D12_TILE_REGION_SIZE *tile_region_size, |
| ID3D12Resource *buffer, |
| UINT64 buffer_offset, |
| D3D12_TILE_COPY_FLAGS flags); |
| |
| void (STDMETHODCALLTYPE *ResolveSubresource)( |
| ID3D12GraphicsCommandList2 *This, |
| ID3D12Resource *dst_resource, |
| UINT dst_sub_resource, |
| ID3D12Resource *src_resource, |
| UINT src_sub_resource, |
| DXGI_FORMAT format); |
| |
| void (STDMETHODCALLTYPE *IASetPrimitiveTopology)( |
| ID3D12GraphicsCommandList2 *This, |
| D3D12_PRIMITIVE_TOPOLOGY primitive_topology); |
| |
| void (STDMETHODCALLTYPE *RSSetViewports)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT viewport_count, |
| const D3D12_VIEWPORT *viewports); |
| |
| void (STDMETHODCALLTYPE *RSSetScissorRects)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *OMSetBlendFactor)( |
| ID3D12GraphicsCommandList2 *This, |
| const FLOAT blend_factor[4]); |
| |
| void (STDMETHODCALLTYPE *OMSetStencilRef)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT stencil_ref); |
| |
| void (STDMETHODCALLTYPE *SetPipelineState)( |
| ID3D12GraphicsCommandList2 *This, |
| ID3D12PipelineState *pipeline_state); |
| |
| void (STDMETHODCALLTYPE *ResourceBarrier)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT barrier_count, |
| const D3D12_RESOURCE_BARRIER *barriers); |
| |
| void (STDMETHODCALLTYPE *ExecuteBundle)( |
| ID3D12GraphicsCommandList2 *This, |
| ID3D12GraphicsCommandList *command_list); |
| |
| void (STDMETHODCALLTYPE *SetDescriptorHeaps)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT heap_count, |
| ID3D12DescriptorHeap *const *heaps); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootSignature)( |
| ID3D12GraphicsCommandList2 *This, |
| ID3D12RootSignature *root_signature); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootSignature)( |
| ID3D12GraphicsCommandList2 *This, |
| ID3D12RootSignature *root_signature); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootDescriptorTable)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootDescriptorTable)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); |
| |
| void (STDMETHODCALLTYPE *SetComputeRoot32BitConstant)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT root_parameter_index, |
| UINT data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRoot32BitConstant)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT root_parameter_index, |
| UINT data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetComputeRoot32BitConstants)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT root_parameter_index, |
| UINT constant_count, |
| const void *data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRoot32BitConstants)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT root_parameter_index, |
| UINT constant_count, |
| const void *data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootConstantBufferView)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootConstantBufferView)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootShaderResourceView)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootShaderResourceView)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootUnorderedAccessView)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootUnorderedAccessView)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *IASetIndexBuffer)( |
| ID3D12GraphicsCommandList2 *This, |
| const D3D12_INDEX_BUFFER_VIEW *view); |
| |
| void (STDMETHODCALLTYPE *IASetVertexBuffers)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT start_slot, |
| UINT view_count, |
| const D3D12_VERTEX_BUFFER_VIEW *views); |
| |
| void (STDMETHODCALLTYPE *SOSetTargets)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT start_slot, |
| UINT view_count, |
| const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views); |
| |
| void (STDMETHODCALLTYPE *OMSetRenderTargets)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT render_target_descriptor_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors, |
| WINBOOL single_descriptor_handle, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor); |
| |
| void (STDMETHODCALLTYPE *ClearDepthStencilView)( |
| ID3D12GraphicsCommandList2 *This, |
| D3D12_CPU_DESCRIPTOR_HANDLE dsv, |
| D3D12_CLEAR_FLAGS flags, |
| FLOAT depth, |
| UINT8 stencil, |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearRenderTargetView)( |
| ID3D12GraphicsCommandList2 *This, |
| D3D12_CPU_DESCRIPTOR_HANDLE rtv, |
| const FLOAT color[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearUnorderedAccessViewUint)( |
| ID3D12GraphicsCommandList2 *This, |
| D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, |
| D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, |
| ID3D12Resource *resource, |
| const UINT values[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat)( |
| ID3D12GraphicsCommandList2 *This, |
| D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, |
| D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, |
| ID3D12Resource *resource, |
| const float values[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *DiscardResource)( |
| ID3D12GraphicsCommandList2 *This, |
| ID3D12Resource *resource, |
| const D3D12_DISCARD_REGION *region); |
| |
| void (STDMETHODCALLTYPE *BeginQuery)( |
| ID3D12GraphicsCommandList2 *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT index); |
| |
| void (STDMETHODCALLTYPE *EndQuery)( |
| ID3D12GraphicsCommandList2 *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT index); |
| |
| void (STDMETHODCALLTYPE *ResolveQueryData)( |
| ID3D12GraphicsCommandList2 *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT start_index, |
| UINT query_count, |
| ID3D12Resource *dst_buffer, |
| UINT64 aligned_dst_buffer_offset); |
| |
| void (STDMETHODCALLTYPE *SetPredication)( |
| ID3D12GraphicsCommandList2 *This, |
| ID3D12Resource *buffer, |
| UINT64 aligned_buffer_offset, |
| D3D12_PREDICATION_OP operation); |
| |
| void (STDMETHODCALLTYPE *SetMarker)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT metadata, |
| const void *data, |
| UINT size); |
| |
| void (STDMETHODCALLTYPE *BeginEvent)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT metadata, |
| const void *data, |
| UINT size); |
| |
| void (STDMETHODCALLTYPE *EndEvent)( |
| ID3D12GraphicsCommandList2 *This); |
| |
| void (STDMETHODCALLTYPE *ExecuteIndirect)( |
| ID3D12GraphicsCommandList2 *This, |
| ID3D12CommandSignature *command_signature, |
| UINT max_command_count, |
| ID3D12Resource *arg_buffer, |
| UINT64 arg_buffer_offset, |
| ID3D12Resource *count_buffer, |
| UINT64 count_buffer_offset); |
| |
| /*** ID3D12GraphicsCommandList1 methods ***/ |
| void (STDMETHODCALLTYPE *AtomicCopyBufferUINT)( |
| ID3D12GraphicsCommandList2 *This, |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT dependent_resource_count, |
| ID3D12Resource *const *dependent_resources, |
| const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges); |
| |
| void (STDMETHODCALLTYPE *AtomicCopyBufferUINT64)( |
| ID3D12GraphicsCommandList2 *This, |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT dependent_resource_count, |
| ID3D12Resource *const *dependent_resources, |
| const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges); |
| |
| void (STDMETHODCALLTYPE *OMSetDepthBounds)( |
| ID3D12GraphicsCommandList2 *This, |
| FLOAT min, |
| FLOAT max); |
| |
| void (STDMETHODCALLTYPE *SetSamplePositions)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT sample_count, |
| UINT pixel_count, |
| D3D12_SAMPLE_POSITION *sample_positions); |
| |
| void (STDMETHODCALLTYPE *ResolveSubresourceRegion)( |
| ID3D12GraphicsCommandList2 *This, |
| ID3D12Resource *dst_resource, |
| UINT dst_sub_resource_idx, |
| UINT dst_x, |
| UINT dst_y, |
| ID3D12Resource *src_resource, |
| UINT src_sub_resource_idx, |
| D3D12_RECT *src_rect, |
| DXGI_FORMAT format, |
| D3D12_RESOLVE_MODE mode); |
| |
| void (STDMETHODCALLTYPE *SetViewInstanceMask)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT mask); |
| |
| /*** ID3D12GraphicsCommandList2 methods ***/ |
| void (STDMETHODCALLTYPE *WriteBufferImmediate)( |
| ID3D12GraphicsCommandList2 *This, |
| UINT count, |
| const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters, |
| const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes); |
| |
| END_INTERFACE |
| } ID3D12GraphicsCommandList2Vtbl; |
| |
| interface ID3D12GraphicsCommandList2 { |
| CONST_VTBL ID3D12GraphicsCommandList2Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12GraphicsCommandList2_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12GraphicsCommandList2_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12GraphicsCommandList2_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12GraphicsCommandList2_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12GraphicsCommandList2_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12GraphicsCommandList2_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12GraphicsCommandList2_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12GraphicsCommandList2_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12CommandList methods ***/ |
| #define ID3D12GraphicsCommandList2_GetType(This) (This)->lpVtbl->GetType(This) |
| /*** ID3D12GraphicsCommandList methods ***/ |
| #define ID3D12GraphicsCommandList2_Close(This) (This)->lpVtbl->Close(This) |
| #define ID3D12GraphicsCommandList2_Reset(This,allocator,initial_state) (This)->lpVtbl->Reset(This,allocator,initial_state) |
| #define ID3D12GraphicsCommandList2_ClearState(This,pipeline_state) (This)->lpVtbl->ClearState(This,pipeline_state) |
| #define ID3D12GraphicsCommandList2_DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location) (This)->lpVtbl->DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location) |
| #define ID3D12GraphicsCommandList2_DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location) (This)->lpVtbl->DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location) |
| #define ID3D12GraphicsCommandList2_Dispatch(This,x,u,z) (This)->lpVtbl->Dispatch(This,x,u,z) |
| #define ID3D12GraphicsCommandList2_CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count) (This)->lpVtbl->CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count) |
| #define ID3D12GraphicsCommandList2_CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box) (This)->lpVtbl->CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box) |
| #define ID3D12GraphicsCommandList2_CopyResource(This,dst_resource,src_resource) (This)->lpVtbl->CopyResource(This,dst_resource,src_resource) |
| #define ID3D12GraphicsCommandList2_CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags) (This)->lpVtbl->CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags) |
| #define ID3D12GraphicsCommandList2_ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format) (This)->lpVtbl->ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format) |
| #define ID3D12GraphicsCommandList2_IASetPrimitiveTopology(This,primitive_topology) (This)->lpVtbl->IASetPrimitiveTopology(This,primitive_topology) |
| #define ID3D12GraphicsCommandList2_RSSetViewports(This,viewport_count,viewports) (This)->lpVtbl->RSSetViewports(This,viewport_count,viewports) |
| #define ID3D12GraphicsCommandList2_RSSetScissorRects(This,rect_count,rects) (This)->lpVtbl->RSSetScissorRects(This,rect_count,rects) |
| #define ID3D12GraphicsCommandList2_OMSetBlendFactor(This,blend_factor) (This)->lpVtbl->OMSetBlendFactor(This,blend_factor) |
| #define ID3D12GraphicsCommandList2_OMSetStencilRef(This,stencil_ref) (This)->lpVtbl->OMSetStencilRef(This,stencil_ref) |
| #define ID3D12GraphicsCommandList2_SetPipelineState(This,pipeline_state) (This)->lpVtbl->SetPipelineState(This,pipeline_state) |
| #define ID3D12GraphicsCommandList2_ResourceBarrier(This,barrier_count,barriers) (This)->lpVtbl->ResourceBarrier(This,barrier_count,barriers) |
| #define ID3D12GraphicsCommandList2_ExecuteBundle(This,command_list) (This)->lpVtbl->ExecuteBundle(This,command_list) |
| #define ID3D12GraphicsCommandList2_SetDescriptorHeaps(This,heap_count,heaps) (This)->lpVtbl->SetDescriptorHeaps(This,heap_count,heaps) |
| #define ID3D12GraphicsCommandList2_SetComputeRootSignature(This,root_signature) (This)->lpVtbl->SetComputeRootSignature(This,root_signature) |
| #define ID3D12GraphicsCommandList2_SetGraphicsRootSignature(This,root_signature) (This)->lpVtbl->SetGraphicsRootSignature(This,root_signature) |
| #define ID3D12GraphicsCommandList2_SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor) (This)->lpVtbl->SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor) |
| #define ID3D12GraphicsCommandList2_SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor) (This)->lpVtbl->SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor) |
| #define ID3D12GraphicsCommandList2_SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset) (This)->lpVtbl->SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset) |
| #define ID3D12GraphicsCommandList2_SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset) (This)->lpVtbl->SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset) |
| #define ID3D12GraphicsCommandList2_SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) (This)->lpVtbl->SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) |
| #define ID3D12GraphicsCommandList2_SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) (This)->lpVtbl->SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) |
| #define ID3D12GraphicsCommandList2_SetComputeRootConstantBufferView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootConstantBufferView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList2_SetGraphicsRootConstantBufferView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootConstantBufferView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList2_SetComputeRootShaderResourceView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootShaderResourceView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList2_SetGraphicsRootShaderResourceView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootShaderResourceView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList2_SetComputeRootUnorderedAccessView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootUnorderedAccessView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList2_SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList2_IASetIndexBuffer(This,view) (This)->lpVtbl->IASetIndexBuffer(This,view) |
| #define ID3D12GraphicsCommandList2_IASetVertexBuffers(This,start_slot,view_count,views) (This)->lpVtbl->IASetVertexBuffers(This,start_slot,view_count,views) |
| #define ID3D12GraphicsCommandList2_SOSetTargets(This,start_slot,view_count,views) (This)->lpVtbl->SOSetTargets(This,start_slot,view_count,views) |
| #define ID3D12GraphicsCommandList2_OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor) (This)->lpVtbl->OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor) |
| #define ID3D12GraphicsCommandList2_ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects) (This)->lpVtbl->ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects) |
| #define ID3D12GraphicsCommandList2_ClearRenderTargetView(This,rtv,color,rect_count,rects) (This)->lpVtbl->ClearRenderTargetView(This,rtv,color,rect_count,rects) |
| #define ID3D12GraphicsCommandList2_ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) (This)->lpVtbl->ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) |
| #define ID3D12GraphicsCommandList2_ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) (This)->lpVtbl->ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) |
| #define ID3D12GraphicsCommandList2_DiscardResource(This,resource,region) (This)->lpVtbl->DiscardResource(This,resource,region) |
| #define ID3D12GraphicsCommandList2_BeginQuery(This,heap,type,index) (This)->lpVtbl->BeginQuery(This,heap,type,index) |
| #define ID3D12GraphicsCommandList2_EndQuery(This,heap,type,index) (This)->lpVtbl->EndQuery(This,heap,type,index) |
| #define ID3D12GraphicsCommandList2_ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset) (This)->lpVtbl->ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset) |
| #define ID3D12GraphicsCommandList2_SetPredication(This,buffer,aligned_buffer_offset,operation) (This)->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation) |
| #define ID3D12GraphicsCommandList2_SetMarker(This,metadata,data,size) (This)->lpVtbl->SetMarker(This,metadata,data,size) |
| #define ID3D12GraphicsCommandList2_BeginEvent(This,metadata,data,size) (This)->lpVtbl->BeginEvent(This,metadata,data,size) |
| #define ID3D12GraphicsCommandList2_EndEvent(This) (This)->lpVtbl->EndEvent(This) |
| #define ID3D12GraphicsCommandList2_ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset) (This)->lpVtbl->ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset) |
| /*** ID3D12GraphicsCommandList1 methods ***/ |
| #define ID3D12GraphicsCommandList2_AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) (This)->lpVtbl->AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) |
| #define ID3D12GraphicsCommandList2_AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) (This)->lpVtbl->AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) |
| #define ID3D12GraphicsCommandList2_OMSetDepthBounds(This,min,max) (This)->lpVtbl->OMSetDepthBounds(This,min,max) |
| #define ID3D12GraphicsCommandList2_SetSamplePositions(This,sample_count,pixel_count,sample_positions) (This)->lpVtbl->SetSamplePositions(This,sample_count,pixel_count,sample_positions) |
| #define ID3D12GraphicsCommandList2_ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode) (This)->lpVtbl->ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode) |
| #define ID3D12GraphicsCommandList2_SetViewInstanceMask(This,mask) (This)->lpVtbl->SetViewInstanceMask(This,mask) |
| /*** ID3D12GraphicsCommandList2 methods ***/ |
| #define ID3D12GraphicsCommandList2_WriteBufferImmediate(This,count,parameters,modes) (This)->lpVtbl->WriteBufferImmediate(This,count,parameters,modes) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList2_QueryInterface(ID3D12GraphicsCommandList2* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12GraphicsCommandList2_AddRef(ID3D12GraphicsCommandList2* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12GraphicsCommandList2_Release(ID3D12GraphicsCommandList2* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList2_GetPrivateData(ID3D12GraphicsCommandList2* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList2_SetPrivateData(ID3D12GraphicsCommandList2* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList2_SetPrivateDataInterface(ID3D12GraphicsCommandList2* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList2_SetName(ID3D12GraphicsCommandList2* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList2_GetDevice(ID3D12GraphicsCommandList2* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12CommandList methods ***/ |
| static inline D3D12_COMMAND_LIST_TYPE ID3D12GraphicsCommandList2_GetType(ID3D12GraphicsCommandList2* This) { |
| return This->lpVtbl->GetType(This); |
| } |
| /*** ID3D12GraphicsCommandList methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList2_Close(ID3D12GraphicsCommandList2* This) { |
| return This->lpVtbl->Close(This); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList2_Reset(ID3D12GraphicsCommandList2* This,ID3D12CommandAllocator *allocator,ID3D12PipelineState *initial_state) { |
| return This->lpVtbl->Reset(This,allocator,initial_state); |
| } |
| static inline void ID3D12GraphicsCommandList2_ClearState(ID3D12GraphicsCommandList2* This,ID3D12PipelineState *pipeline_state) { |
| This->lpVtbl->ClearState(This,pipeline_state); |
| } |
| static inline void ID3D12GraphicsCommandList2_DrawInstanced(ID3D12GraphicsCommandList2* This,UINT vertex_count_per_instance,UINT instance_count,UINT start_vertex_location,UINT start_instance_location) { |
| This->lpVtbl->DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location); |
| } |
| static inline void ID3D12GraphicsCommandList2_DrawIndexedInstanced(ID3D12GraphicsCommandList2* This,UINT index_count_per_instance,UINT instance_count,UINT start_vertex_location,INT base_vertex_location,UINT start_instance_location) { |
| This->lpVtbl->DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location); |
| } |
| static inline void ID3D12GraphicsCommandList2_Dispatch(ID3D12GraphicsCommandList2* This,UINT x,UINT u,UINT z) { |
| This->lpVtbl->Dispatch(This,x,u,z); |
| } |
| static inline void ID3D12GraphicsCommandList2_CopyBufferRegion(ID3D12GraphicsCommandList2* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT64 byte_count) { |
| This->lpVtbl->CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count); |
| } |
| static inline void ID3D12GraphicsCommandList2_CopyTextureRegion(ID3D12GraphicsCommandList2* This,const D3D12_TEXTURE_COPY_LOCATION *dst,UINT dst_x,UINT dst_y,UINT dst_z,const D3D12_TEXTURE_COPY_LOCATION *src,const D3D12_BOX *src_box) { |
| This->lpVtbl->CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box); |
| } |
| static inline void ID3D12GraphicsCommandList2_CopyResource(ID3D12GraphicsCommandList2* This,ID3D12Resource *dst_resource,ID3D12Resource *src_resource) { |
| This->lpVtbl->CopyResource(This,dst_resource,src_resource); |
| } |
| static inline void ID3D12GraphicsCommandList2_CopyTiles(ID3D12GraphicsCommandList2* This,ID3D12Resource *tiled_resource,const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate,const D3D12_TILE_REGION_SIZE *tile_region_size,ID3D12Resource *buffer,UINT64 buffer_offset,D3D12_TILE_COPY_FLAGS flags) { |
| This->lpVtbl->CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags); |
| } |
| static inline void ID3D12GraphicsCommandList2_ResolveSubresource(ID3D12GraphicsCommandList2* This,ID3D12Resource *dst_resource,UINT dst_sub_resource,ID3D12Resource *src_resource,UINT src_sub_resource,DXGI_FORMAT format) { |
| This->lpVtbl->ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format); |
| } |
| static inline void ID3D12GraphicsCommandList2_IASetPrimitiveTopology(ID3D12GraphicsCommandList2* This,D3D12_PRIMITIVE_TOPOLOGY primitive_topology) { |
| This->lpVtbl->IASetPrimitiveTopology(This,primitive_topology); |
| } |
| static inline void ID3D12GraphicsCommandList2_RSSetViewports(ID3D12GraphicsCommandList2* This,UINT viewport_count,const D3D12_VIEWPORT *viewports) { |
| This->lpVtbl->RSSetViewports(This,viewport_count,viewports); |
| } |
| static inline void ID3D12GraphicsCommandList2_RSSetScissorRects(ID3D12GraphicsCommandList2* This,UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->RSSetScissorRects(This,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList2_OMSetBlendFactor(ID3D12GraphicsCommandList2* This,const FLOAT blend_factor[4]) { |
| This->lpVtbl->OMSetBlendFactor(This,blend_factor); |
| } |
| static inline void ID3D12GraphicsCommandList2_OMSetStencilRef(ID3D12GraphicsCommandList2* This,UINT stencil_ref) { |
| This->lpVtbl->OMSetStencilRef(This,stencil_ref); |
| } |
| static inline void ID3D12GraphicsCommandList2_SetPipelineState(ID3D12GraphicsCommandList2* This,ID3D12PipelineState *pipeline_state) { |
| This->lpVtbl->SetPipelineState(This,pipeline_state); |
| } |
| static inline void ID3D12GraphicsCommandList2_ResourceBarrier(ID3D12GraphicsCommandList2* This,UINT barrier_count,const D3D12_RESOURCE_BARRIER *barriers) { |
| This->lpVtbl->ResourceBarrier(This,barrier_count,barriers); |
| } |
| static inline void ID3D12GraphicsCommandList2_ExecuteBundle(ID3D12GraphicsCommandList2* This,ID3D12GraphicsCommandList *command_list) { |
| This->lpVtbl->ExecuteBundle(This,command_list); |
| } |
| static inline void ID3D12GraphicsCommandList2_SetDescriptorHeaps(ID3D12GraphicsCommandList2* This,UINT heap_count,ID3D12DescriptorHeap *const *heaps) { |
| This->lpVtbl->SetDescriptorHeaps(This,heap_count,heaps); |
| } |
| static inline void ID3D12GraphicsCommandList2_SetComputeRootSignature(ID3D12GraphicsCommandList2* This,ID3D12RootSignature *root_signature) { |
| This->lpVtbl->SetComputeRootSignature(This,root_signature); |
| } |
| static inline void ID3D12GraphicsCommandList2_SetGraphicsRootSignature(ID3D12GraphicsCommandList2* This,ID3D12RootSignature *root_signature) { |
| This->lpVtbl->SetGraphicsRootSignature(This,root_signature); |
| } |
| static inline void ID3D12GraphicsCommandList2_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) { |
| This->lpVtbl->SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList2_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) { |
| This->lpVtbl->SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList2_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,UINT data,UINT dst_offset) { |
| This->lpVtbl->SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList2_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,UINT data,UINT dst_offset) { |
| This->lpVtbl->SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList2_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,UINT constant_count,const void *data,UINT dst_offset) { |
| This->lpVtbl->SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList2_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,UINT constant_count,const void *data,UINT dst_offset) { |
| This->lpVtbl->SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList2_SetComputeRootConstantBufferView(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootConstantBufferView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList2_SetGraphicsRootConstantBufferView(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootConstantBufferView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList2_SetComputeRootShaderResourceView(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootShaderResourceView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList2_SetGraphicsRootShaderResourceView(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootShaderResourceView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList2_SetComputeRootUnorderedAccessView(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootUnorderedAccessView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList2_SetGraphicsRootUnorderedAccessView(ID3D12GraphicsCommandList2* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList2_IASetIndexBuffer(ID3D12GraphicsCommandList2* This,const D3D12_INDEX_BUFFER_VIEW *view) { |
| This->lpVtbl->IASetIndexBuffer(This,view); |
| } |
| static inline void ID3D12GraphicsCommandList2_IASetVertexBuffers(ID3D12GraphicsCommandList2* This,UINT start_slot,UINT view_count,const D3D12_VERTEX_BUFFER_VIEW *views) { |
| This->lpVtbl->IASetVertexBuffers(This,start_slot,view_count,views); |
| } |
| static inline void ID3D12GraphicsCommandList2_SOSetTargets(ID3D12GraphicsCommandList2* This,UINT start_slot,UINT view_count,const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views) { |
| This->lpVtbl->SOSetTargets(This,start_slot,view_count,views); |
| } |
| static inline void ID3D12GraphicsCommandList2_OMSetRenderTargets(ID3D12GraphicsCommandList2* This,UINT render_target_descriptor_count,const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors,WINBOOL single_descriptor_handle,const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor) { |
| This->lpVtbl->OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList2_ClearDepthStencilView(ID3D12GraphicsCommandList2* This,D3D12_CPU_DESCRIPTOR_HANDLE dsv,D3D12_CLEAR_FLAGS flags,FLOAT depth,UINT8 stencil,UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList2_ClearRenderTargetView(ID3D12GraphicsCommandList2* This,D3D12_CPU_DESCRIPTOR_HANDLE rtv,const FLOAT color[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearRenderTargetView(This,rtv,color,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList2_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList2* This,D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,ID3D12Resource *resource,const UINT values[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList2_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList2* This,D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,ID3D12Resource *resource,const float values[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList2_DiscardResource(ID3D12GraphicsCommandList2* This,ID3D12Resource *resource,const D3D12_DISCARD_REGION *region) { |
| This->lpVtbl->DiscardResource(This,resource,region); |
| } |
| static inline void ID3D12GraphicsCommandList2_BeginQuery(ID3D12GraphicsCommandList2* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT index) { |
| This->lpVtbl->BeginQuery(This,heap,type,index); |
| } |
| static inline void ID3D12GraphicsCommandList2_EndQuery(ID3D12GraphicsCommandList2* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT index) { |
| This->lpVtbl->EndQuery(This,heap,type,index); |
| } |
| static inline void ID3D12GraphicsCommandList2_ResolveQueryData(ID3D12GraphicsCommandList2* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT start_index,UINT query_count,ID3D12Resource *dst_buffer,UINT64 aligned_dst_buffer_offset) { |
| This->lpVtbl->ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset); |
| } |
| static inline void ID3D12GraphicsCommandList2_SetPredication(ID3D12GraphicsCommandList2* This,ID3D12Resource *buffer,UINT64 aligned_buffer_offset,D3D12_PREDICATION_OP operation) { |
| This->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation); |
| } |
| static inline void ID3D12GraphicsCommandList2_SetMarker(ID3D12GraphicsCommandList2* This,UINT metadata,const void *data,UINT size) { |
| This->lpVtbl->SetMarker(This,metadata,data,size); |
| } |
| static inline void ID3D12GraphicsCommandList2_BeginEvent(ID3D12GraphicsCommandList2* This,UINT metadata,const void *data,UINT size) { |
| This->lpVtbl->BeginEvent(This,metadata,data,size); |
| } |
| static inline void ID3D12GraphicsCommandList2_EndEvent(ID3D12GraphicsCommandList2* This) { |
| This->lpVtbl->EndEvent(This); |
| } |
| static inline void ID3D12GraphicsCommandList2_ExecuteIndirect(ID3D12GraphicsCommandList2* This,ID3D12CommandSignature *command_signature,UINT max_command_count,ID3D12Resource *arg_buffer,UINT64 arg_buffer_offset,ID3D12Resource *count_buffer,UINT64 count_buffer_offset) { |
| This->lpVtbl->ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset); |
| } |
| /*** ID3D12GraphicsCommandList1 methods ***/ |
| static inline void ID3D12GraphicsCommandList2_AtomicCopyBufferUINT(ID3D12GraphicsCommandList2* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT dependent_resource_count,ID3D12Resource *const *dependent_resources,const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) { |
| This->lpVtbl->AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges); |
| } |
| static inline void ID3D12GraphicsCommandList2_AtomicCopyBufferUINT64(ID3D12GraphicsCommandList2* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT dependent_resource_count,ID3D12Resource *const *dependent_resources,const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) { |
| This->lpVtbl->AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges); |
| } |
| static inline void ID3D12GraphicsCommandList2_OMSetDepthBounds(ID3D12GraphicsCommandList2* This,FLOAT min,FLOAT max) { |
| This->lpVtbl->OMSetDepthBounds(This,min,max); |
| } |
| static inline void ID3D12GraphicsCommandList2_SetSamplePositions(ID3D12GraphicsCommandList2* This,UINT sample_count,UINT pixel_count,D3D12_SAMPLE_POSITION *sample_positions) { |
| This->lpVtbl->SetSamplePositions(This,sample_count,pixel_count,sample_positions); |
| } |
| static inline void ID3D12GraphicsCommandList2_ResolveSubresourceRegion(ID3D12GraphicsCommandList2* This,ID3D12Resource *dst_resource,UINT dst_sub_resource_idx,UINT dst_x,UINT dst_y,ID3D12Resource *src_resource,UINT src_sub_resource_idx,D3D12_RECT *src_rect,DXGI_FORMAT format,D3D12_RESOLVE_MODE mode) { |
| This->lpVtbl->ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode); |
| } |
| static inline void ID3D12GraphicsCommandList2_SetViewInstanceMask(ID3D12GraphicsCommandList2* This,UINT mask) { |
| This->lpVtbl->SetViewInstanceMask(This,mask); |
| } |
| /*** ID3D12GraphicsCommandList2 methods ***/ |
| static inline void ID3D12GraphicsCommandList2_WriteBufferImmediate(ID3D12GraphicsCommandList2* This,UINT count,const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters,const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes) { |
| This->lpVtbl->WriteBufferImmediate(This,count,parameters,modes); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12GraphicsCommandList2_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12ProtectedSession interface |
| */ |
| #ifndef __ID3D12ProtectedSession_INTERFACE_DEFINED__ |
| #define __ID3D12ProtectedSession_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12ProtectedSession, 0xa1533d18, 0x0ac1, 0x4084, 0x85,0xb9, 0x89,0xa9,0x61,0x16,0x80,0x6b); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("a1533d18-0ac1-4084-85b9-89a96116806b") |
| ID3D12ProtectedSession : public ID3D12DeviceChild |
| { |
| virtual HRESULT STDMETHODCALLTYPE GetStatusFence( |
| REFIID riid, |
| void **fence) = 0; |
| |
| virtual D3D12_PROTECTED_SESSION_STATUS STDMETHODCALLTYPE GetSessionStatus( |
| ) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12ProtectedSession, 0xa1533d18, 0x0ac1, 0x4084, 0x85,0xb9, 0x89,0xa9,0x61,0x16,0x80,0x6b) |
| #endif |
| #else |
| typedef struct ID3D12ProtectedSessionVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12ProtectedSession *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12ProtectedSession *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12ProtectedSession *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12ProtectedSession *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12ProtectedSession *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12ProtectedSession *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12ProtectedSession *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12ProtectedSession *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12ProtectedSession methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetStatusFence)( |
| ID3D12ProtectedSession *This, |
| REFIID riid, |
| void **fence); |
| |
| D3D12_PROTECTED_SESSION_STATUS (STDMETHODCALLTYPE *GetSessionStatus)( |
| ID3D12ProtectedSession *This); |
| |
| END_INTERFACE |
| } ID3D12ProtectedSessionVtbl; |
| |
| interface ID3D12ProtectedSession { |
| CONST_VTBL ID3D12ProtectedSessionVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12ProtectedSession_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12ProtectedSession_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12ProtectedSession_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12ProtectedSession_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12ProtectedSession_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12ProtectedSession_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12ProtectedSession_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12ProtectedSession_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12ProtectedSession methods ***/ |
| #define ID3D12ProtectedSession_GetStatusFence(This,riid,fence) (This)->lpVtbl->GetStatusFence(This,riid,fence) |
| #define ID3D12ProtectedSession_GetSessionStatus(This) (This)->lpVtbl->GetSessionStatus(This) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12ProtectedSession_QueryInterface(ID3D12ProtectedSession* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12ProtectedSession_AddRef(ID3D12ProtectedSession* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12ProtectedSession_Release(ID3D12ProtectedSession* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12ProtectedSession_GetPrivateData(ID3D12ProtectedSession* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12ProtectedSession_SetPrivateData(ID3D12ProtectedSession* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12ProtectedSession_SetPrivateDataInterface(ID3D12ProtectedSession* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12ProtectedSession_SetName(ID3D12ProtectedSession* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12ProtectedSession_GetDevice(ID3D12ProtectedSession* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12ProtectedSession methods ***/ |
| static inline HRESULT ID3D12ProtectedSession_GetStatusFence(ID3D12ProtectedSession* This,REFIID riid,void **fence) { |
| return This->lpVtbl->GetStatusFence(This,riid,fence); |
| } |
| static inline D3D12_PROTECTED_SESSION_STATUS ID3D12ProtectedSession_GetSessionStatus(ID3D12ProtectedSession* This) { |
| return This->lpVtbl->GetSessionStatus(This); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12ProtectedSession_INTERFACE_DEFINED__ */ |
| |
| typedef enum D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS { |
| D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAG_NONE = 0x0, |
| D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAG_SUPPORTED = 0x1 |
| } D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS); |
| typedef struct D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_SUPPORT { |
| UINT NodeIndex; |
| D3D12_PROTECTED_RESOURCE_SESSION_SUPPORT_FLAGS Support; |
| } D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_SUPPORT; |
| /***************************************************************************** |
| * ID3D12ProtectedResourceSession interface |
| */ |
| #ifndef __ID3D12ProtectedResourceSession_INTERFACE_DEFINED__ |
| #define __ID3D12ProtectedResourceSession_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12ProtectedResourceSession, 0x6cd696f4, 0xf289, 0x40cc, 0x80,0x91, 0x5a,0x6c,0x0a,0x09,0x9c,0x3d); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("6cd696f4-f289-40cc-8091-5a6c0a099c3d") |
| ID3D12ProtectedResourceSession : public ID3D12ProtectedSession |
| { |
| #ifdef WIDL_EXPLICIT_AGGREGATE_RETURNS |
| virtual D3D12_PROTECTED_RESOURCE_SESSION_DESC* STDMETHODCALLTYPE GetDesc( |
| D3D12_PROTECTED_RESOURCE_SESSION_DESC *__ret) = 0; |
| D3D12_PROTECTED_RESOURCE_SESSION_DESC STDMETHODCALLTYPE GetDesc( |
| ) |
| { |
| D3D12_PROTECTED_RESOURCE_SESSION_DESC __ret; |
| return *GetDesc(&__ret); |
| } |
| #else |
| virtual D3D12_PROTECTED_RESOURCE_SESSION_DESC STDMETHODCALLTYPE GetDesc( |
| ) = 0; |
| #endif |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12ProtectedResourceSession, 0x6cd696f4, 0xf289, 0x40cc, 0x80,0x91, 0x5a,0x6c,0x0a,0x09,0x9c,0x3d) |
| #endif |
| #else |
| typedef struct ID3D12ProtectedResourceSessionVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12ProtectedResourceSession *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12ProtectedResourceSession *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12ProtectedResourceSession *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12ProtectedResourceSession *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12ProtectedResourceSession *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12ProtectedResourceSession *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12ProtectedResourceSession *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12ProtectedResourceSession *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12ProtectedSession methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetStatusFence)( |
| ID3D12ProtectedResourceSession *This, |
| REFIID riid, |
| void **fence); |
| |
| D3D12_PROTECTED_SESSION_STATUS (STDMETHODCALLTYPE *GetSessionStatus)( |
| ID3D12ProtectedResourceSession *This); |
| |
| /*** ID3D12ProtectedResourceSession methods ***/ |
| D3D12_PROTECTED_RESOURCE_SESSION_DESC * (STDMETHODCALLTYPE *GetDesc)( |
| ID3D12ProtectedResourceSession *This, |
| D3D12_PROTECTED_RESOURCE_SESSION_DESC *__ret); |
| |
| END_INTERFACE |
| } ID3D12ProtectedResourceSessionVtbl; |
| |
| interface ID3D12ProtectedResourceSession { |
| CONST_VTBL ID3D12ProtectedResourceSessionVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12ProtectedResourceSession_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12ProtectedResourceSession_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12ProtectedResourceSession_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12ProtectedResourceSession_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12ProtectedResourceSession_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12ProtectedResourceSession_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12ProtectedResourceSession_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12ProtectedResourceSession_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12ProtectedSession methods ***/ |
| #define ID3D12ProtectedResourceSession_GetStatusFence(This,riid,fence) (This)->lpVtbl->GetStatusFence(This,riid,fence) |
| #define ID3D12ProtectedResourceSession_GetSessionStatus(This) (This)->lpVtbl->GetSessionStatus(This) |
| /*** ID3D12ProtectedResourceSession methods ***/ |
| #define ID3D12ProtectedResourceSession_GetDesc(This) ID3D12ProtectedResourceSession_GetDesc_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12ProtectedResourceSession_QueryInterface(ID3D12ProtectedResourceSession* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12ProtectedResourceSession_AddRef(ID3D12ProtectedResourceSession* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12ProtectedResourceSession_Release(ID3D12ProtectedResourceSession* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12ProtectedResourceSession_GetPrivateData(ID3D12ProtectedResourceSession* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12ProtectedResourceSession_SetPrivateData(ID3D12ProtectedResourceSession* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12ProtectedResourceSession_SetPrivateDataInterface(ID3D12ProtectedResourceSession* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12ProtectedResourceSession_SetName(ID3D12ProtectedResourceSession* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12ProtectedResourceSession_GetDevice(ID3D12ProtectedResourceSession* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12ProtectedSession methods ***/ |
| static inline HRESULT ID3D12ProtectedResourceSession_GetStatusFence(ID3D12ProtectedResourceSession* This,REFIID riid,void **fence) { |
| return This->lpVtbl->GetStatusFence(This,riid,fence); |
| } |
| static inline D3D12_PROTECTED_SESSION_STATUS ID3D12ProtectedResourceSession_GetSessionStatus(ID3D12ProtectedResourceSession* This) { |
| return This->lpVtbl->GetSessionStatus(This); |
| } |
| /*** ID3D12ProtectedResourceSession methods ***/ |
| static inline D3D12_PROTECTED_RESOURCE_SESSION_DESC ID3D12ProtectedResourceSession_GetDesc(ID3D12ProtectedResourceSession* This) { |
| D3D12_PROTECTED_RESOURCE_SESSION_DESC __ret; |
| return *This->lpVtbl->GetDesc(This,&__ret); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12ProtectedResourceSession_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12GraphicsCommandList3 interface |
| */ |
| #ifndef __ID3D12GraphicsCommandList3_INTERFACE_DEFINED__ |
| #define __ID3D12GraphicsCommandList3_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12GraphicsCommandList3, 0x6fda83a7, 0xb84c, 0x4e38, 0x9a,0xc8, 0xc7,0xbd,0x22,0x01,0x6b,0x3d); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("6fda83a7-b84c-4e38-9ac8-c7bd22016b3d") |
| ID3D12GraphicsCommandList3 : public ID3D12GraphicsCommandList2 |
| { |
| virtual void STDMETHODCALLTYPE SetProtectedResourceSession( |
| ID3D12ProtectedResourceSession *protected_resource_session) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12GraphicsCommandList3, 0x6fda83a7, 0xb84c, 0x4e38, 0x9a,0xc8, 0xc7,0xbd,0x22,0x01,0x6b,0x3d) |
| #endif |
| #else |
| typedef struct ID3D12GraphicsCommandList3Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12GraphicsCommandList3 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12GraphicsCommandList3 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12GraphicsCommandList3 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12GraphicsCommandList3 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12GraphicsCommandList3 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12GraphicsCommandList3 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12GraphicsCommandList3 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12GraphicsCommandList3 *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12CommandList methods ***/ |
| D3D12_COMMAND_LIST_TYPE (STDMETHODCALLTYPE *GetType)( |
| ID3D12GraphicsCommandList3 *This); |
| |
| /*** ID3D12GraphicsCommandList methods ***/ |
| HRESULT (STDMETHODCALLTYPE *Close)( |
| ID3D12GraphicsCommandList3 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *Reset)( |
| ID3D12GraphicsCommandList3 *This, |
| ID3D12CommandAllocator *allocator, |
| ID3D12PipelineState *initial_state); |
| |
| void (STDMETHODCALLTYPE *ClearState)( |
| ID3D12GraphicsCommandList3 *This, |
| ID3D12PipelineState *pipeline_state); |
| |
| void (STDMETHODCALLTYPE *DrawInstanced)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT vertex_count_per_instance, |
| UINT instance_count, |
| UINT start_vertex_location, |
| UINT start_instance_location); |
| |
| void (STDMETHODCALLTYPE *DrawIndexedInstanced)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT index_count_per_instance, |
| UINT instance_count, |
| UINT start_vertex_location, |
| INT base_vertex_location, |
| UINT start_instance_location); |
| |
| void (STDMETHODCALLTYPE *Dispatch)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT x, |
| UINT u, |
| UINT z); |
| |
| void (STDMETHODCALLTYPE *CopyBufferRegion)( |
| ID3D12GraphicsCommandList3 *This, |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT64 byte_count); |
| |
| void (STDMETHODCALLTYPE *CopyTextureRegion)( |
| ID3D12GraphicsCommandList3 *This, |
| const D3D12_TEXTURE_COPY_LOCATION *dst, |
| UINT dst_x, |
| UINT dst_y, |
| UINT dst_z, |
| const D3D12_TEXTURE_COPY_LOCATION *src, |
| const D3D12_BOX *src_box); |
| |
| void (STDMETHODCALLTYPE *CopyResource)( |
| ID3D12GraphicsCommandList3 *This, |
| ID3D12Resource *dst_resource, |
| ID3D12Resource *src_resource); |
| |
| void (STDMETHODCALLTYPE *CopyTiles)( |
| ID3D12GraphicsCommandList3 *This, |
| ID3D12Resource *tiled_resource, |
| const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate, |
| const D3D12_TILE_REGION_SIZE *tile_region_size, |
| ID3D12Resource *buffer, |
| UINT64 buffer_offset, |
| D3D12_TILE_COPY_FLAGS flags); |
| |
| void (STDMETHODCALLTYPE *ResolveSubresource)( |
| ID3D12GraphicsCommandList3 *This, |
| ID3D12Resource *dst_resource, |
| UINT dst_sub_resource, |
| ID3D12Resource *src_resource, |
| UINT src_sub_resource, |
| DXGI_FORMAT format); |
| |
| void (STDMETHODCALLTYPE *IASetPrimitiveTopology)( |
| ID3D12GraphicsCommandList3 *This, |
| D3D12_PRIMITIVE_TOPOLOGY primitive_topology); |
| |
| void (STDMETHODCALLTYPE *RSSetViewports)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT viewport_count, |
| const D3D12_VIEWPORT *viewports); |
| |
| void (STDMETHODCALLTYPE *RSSetScissorRects)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *OMSetBlendFactor)( |
| ID3D12GraphicsCommandList3 *This, |
| const FLOAT blend_factor[4]); |
| |
| void (STDMETHODCALLTYPE *OMSetStencilRef)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT stencil_ref); |
| |
| void (STDMETHODCALLTYPE *SetPipelineState)( |
| ID3D12GraphicsCommandList3 *This, |
| ID3D12PipelineState *pipeline_state); |
| |
| void (STDMETHODCALLTYPE *ResourceBarrier)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT barrier_count, |
| const D3D12_RESOURCE_BARRIER *barriers); |
| |
| void (STDMETHODCALLTYPE *ExecuteBundle)( |
| ID3D12GraphicsCommandList3 *This, |
| ID3D12GraphicsCommandList *command_list); |
| |
| void (STDMETHODCALLTYPE *SetDescriptorHeaps)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT heap_count, |
| ID3D12DescriptorHeap *const *heaps); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootSignature)( |
| ID3D12GraphicsCommandList3 *This, |
| ID3D12RootSignature *root_signature); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootSignature)( |
| ID3D12GraphicsCommandList3 *This, |
| ID3D12RootSignature *root_signature); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootDescriptorTable)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootDescriptorTable)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); |
| |
| void (STDMETHODCALLTYPE *SetComputeRoot32BitConstant)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT root_parameter_index, |
| UINT data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRoot32BitConstant)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT root_parameter_index, |
| UINT data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetComputeRoot32BitConstants)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT root_parameter_index, |
| UINT constant_count, |
| const void *data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRoot32BitConstants)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT root_parameter_index, |
| UINT constant_count, |
| const void *data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootConstantBufferView)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootConstantBufferView)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootShaderResourceView)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootShaderResourceView)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootUnorderedAccessView)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootUnorderedAccessView)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *IASetIndexBuffer)( |
| ID3D12GraphicsCommandList3 *This, |
| const D3D12_INDEX_BUFFER_VIEW *view); |
| |
| void (STDMETHODCALLTYPE *IASetVertexBuffers)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT start_slot, |
| UINT view_count, |
| const D3D12_VERTEX_BUFFER_VIEW *views); |
| |
| void (STDMETHODCALLTYPE *SOSetTargets)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT start_slot, |
| UINT view_count, |
| const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views); |
| |
| void (STDMETHODCALLTYPE *OMSetRenderTargets)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT render_target_descriptor_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors, |
| WINBOOL single_descriptor_handle, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor); |
| |
| void (STDMETHODCALLTYPE *ClearDepthStencilView)( |
| ID3D12GraphicsCommandList3 *This, |
| D3D12_CPU_DESCRIPTOR_HANDLE dsv, |
| D3D12_CLEAR_FLAGS flags, |
| FLOAT depth, |
| UINT8 stencil, |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearRenderTargetView)( |
| ID3D12GraphicsCommandList3 *This, |
| D3D12_CPU_DESCRIPTOR_HANDLE rtv, |
| const FLOAT color[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearUnorderedAccessViewUint)( |
| ID3D12GraphicsCommandList3 *This, |
| D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, |
| D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, |
| ID3D12Resource *resource, |
| const UINT values[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat)( |
| ID3D12GraphicsCommandList3 *This, |
| D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, |
| D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, |
| ID3D12Resource *resource, |
| const float values[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *DiscardResource)( |
| ID3D12GraphicsCommandList3 *This, |
| ID3D12Resource *resource, |
| const D3D12_DISCARD_REGION *region); |
| |
| void (STDMETHODCALLTYPE *BeginQuery)( |
| ID3D12GraphicsCommandList3 *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT index); |
| |
| void (STDMETHODCALLTYPE *EndQuery)( |
| ID3D12GraphicsCommandList3 *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT index); |
| |
| void (STDMETHODCALLTYPE *ResolveQueryData)( |
| ID3D12GraphicsCommandList3 *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT start_index, |
| UINT query_count, |
| ID3D12Resource *dst_buffer, |
| UINT64 aligned_dst_buffer_offset); |
| |
| void (STDMETHODCALLTYPE *SetPredication)( |
| ID3D12GraphicsCommandList3 *This, |
| ID3D12Resource *buffer, |
| UINT64 aligned_buffer_offset, |
| D3D12_PREDICATION_OP operation); |
| |
| void (STDMETHODCALLTYPE *SetMarker)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT metadata, |
| const void *data, |
| UINT size); |
| |
| void (STDMETHODCALLTYPE *BeginEvent)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT metadata, |
| const void *data, |
| UINT size); |
| |
| void (STDMETHODCALLTYPE *EndEvent)( |
| ID3D12GraphicsCommandList3 *This); |
| |
| void (STDMETHODCALLTYPE *ExecuteIndirect)( |
| ID3D12GraphicsCommandList3 *This, |
| ID3D12CommandSignature *command_signature, |
| UINT max_command_count, |
| ID3D12Resource *arg_buffer, |
| UINT64 arg_buffer_offset, |
| ID3D12Resource *count_buffer, |
| UINT64 count_buffer_offset); |
| |
| /*** ID3D12GraphicsCommandList1 methods ***/ |
| void (STDMETHODCALLTYPE *AtomicCopyBufferUINT)( |
| ID3D12GraphicsCommandList3 *This, |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT dependent_resource_count, |
| ID3D12Resource *const *dependent_resources, |
| const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges); |
| |
| void (STDMETHODCALLTYPE *AtomicCopyBufferUINT64)( |
| ID3D12GraphicsCommandList3 *This, |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT dependent_resource_count, |
| ID3D12Resource *const *dependent_resources, |
| const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges); |
| |
| void (STDMETHODCALLTYPE *OMSetDepthBounds)( |
| ID3D12GraphicsCommandList3 *This, |
| FLOAT min, |
| FLOAT max); |
| |
| void (STDMETHODCALLTYPE *SetSamplePositions)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT sample_count, |
| UINT pixel_count, |
| D3D12_SAMPLE_POSITION *sample_positions); |
| |
| void (STDMETHODCALLTYPE *ResolveSubresourceRegion)( |
| ID3D12GraphicsCommandList3 *This, |
| ID3D12Resource *dst_resource, |
| UINT dst_sub_resource_idx, |
| UINT dst_x, |
| UINT dst_y, |
| ID3D12Resource *src_resource, |
| UINT src_sub_resource_idx, |
| D3D12_RECT *src_rect, |
| DXGI_FORMAT format, |
| D3D12_RESOLVE_MODE mode); |
| |
| void (STDMETHODCALLTYPE *SetViewInstanceMask)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT mask); |
| |
| /*** ID3D12GraphicsCommandList2 methods ***/ |
| void (STDMETHODCALLTYPE *WriteBufferImmediate)( |
| ID3D12GraphicsCommandList3 *This, |
| UINT count, |
| const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters, |
| const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes); |
| |
| /*** ID3D12GraphicsCommandList3 methods ***/ |
| void (STDMETHODCALLTYPE *SetProtectedResourceSession)( |
| ID3D12GraphicsCommandList3 *This, |
| ID3D12ProtectedResourceSession *protected_resource_session); |
| |
| END_INTERFACE |
| } ID3D12GraphicsCommandList3Vtbl; |
| |
| interface ID3D12GraphicsCommandList3 { |
| CONST_VTBL ID3D12GraphicsCommandList3Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12GraphicsCommandList3_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12GraphicsCommandList3_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12GraphicsCommandList3_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12GraphicsCommandList3_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12GraphicsCommandList3_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12GraphicsCommandList3_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12GraphicsCommandList3_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12GraphicsCommandList3_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12CommandList methods ***/ |
| #define ID3D12GraphicsCommandList3_GetType(This) (This)->lpVtbl->GetType(This) |
| /*** ID3D12GraphicsCommandList methods ***/ |
| #define ID3D12GraphicsCommandList3_Close(This) (This)->lpVtbl->Close(This) |
| #define ID3D12GraphicsCommandList3_Reset(This,allocator,initial_state) (This)->lpVtbl->Reset(This,allocator,initial_state) |
| #define ID3D12GraphicsCommandList3_ClearState(This,pipeline_state) (This)->lpVtbl->ClearState(This,pipeline_state) |
| #define ID3D12GraphicsCommandList3_DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location) (This)->lpVtbl->DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location) |
| #define ID3D12GraphicsCommandList3_DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location) (This)->lpVtbl->DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location) |
| #define ID3D12GraphicsCommandList3_Dispatch(This,x,u,z) (This)->lpVtbl->Dispatch(This,x,u,z) |
| #define ID3D12GraphicsCommandList3_CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count) (This)->lpVtbl->CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count) |
| #define ID3D12GraphicsCommandList3_CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box) (This)->lpVtbl->CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box) |
| #define ID3D12GraphicsCommandList3_CopyResource(This,dst_resource,src_resource) (This)->lpVtbl->CopyResource(This,dst_resource,src_resource) |
| #define ID3D12GraphicsCommandList3_CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags) (This)->lpVtbl->CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags) |
| #define ID3D12GraphicsCommandList3_ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format) (This)->lpVtbl->ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format) |
| #define ID3D12GraphicsCommandList3_IASetPrimitiveTopology(This,primitive_topology) (This)->lpVtbl->IASetPrimitiveTopology(This,primitive_topology) |
| #define ID3D12GraphicsCommandList3_RSSetViewports(This,viewport_count,viewports) (This)->lpVtbl->RSSetViewports(This,viewport_count,viewports) |
| #define ID3D12GraphicsCommandList3_RSSetScissorRects(This,rect_count,rects) (This)->lpVtbl->RSSetScissorRects(This,rect_count,rects) |
| #define ID3D12GraphicsCommandList3_OMSetBlendFactor(This,blend_factor) (This)->lpVtbl->OMSetBlendFactor(This,blend_factor) |
| #define ID3D12GraphicsCommandList3_OMSetStencilRef(This,stencil_ref) (This)->lpVtbl->OMSetStencilRef(This,stencil_ref) |
| #define ID3D12GraphicsCommandList3_SetPipelineState(This,pipeline_state) (This)->lpVtbl->SetPipelineState(This,pipeline_state) |
| #define ID3D12GraphicsCommandList3_ResourceBarrier(This,barrier_count,barriers) (This)->lpVtbl->ResourceBarrier(This,barrier_count,barriers) |
| #define ID3D12GraphicsCommandList3_ExecuteBundle(This,command_list) (This)->lpVtbl->ExecuteBundle(This,command_list) |
| #define ID3D12GraphicsCommandList3_SetDescriptorHeaps(This,heap_count,heaps) (This)->lpVtbl->SetDescriptorHeaps(This,heap_count,heaps) |
| #define ID3D12GraphicsCommandList3_SetComputeRootSignature(This,root_signature) (This)->lpVtbl->SetComputeRootSignature(This,root_signature) |
| #define ID3D12GraphicsCommandList3_SetGraphicsRootSignature(This,root_signature) (This)->lpVtbl->SetGraphicsRootSignature(This,root_signature) |
| #define ID3D12GraphicsCommandList3_SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor) (This)->lpVtbl->SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor) |
| #define ID3D12GraphicsCommandList3_SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor) (This)->lpVtbl->SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor) |
| #define ID3D12GraphicsCommandList3_SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset) (This)->lpVtbl->SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset) |
| #define ID3D12GraphicsCommandList3_SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset) (This)->lpVtbl->SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset) |
| #define ID3D12GraphicsCommandList3_SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) (This)->lpVtbl->SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) |
| #define ID3D12GraphicsCommandList3_SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) (This)->lpVtbl->SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) |
| #define ID3D12GraphicsCommandList3_SetComputeRootConstantBufferView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootConstantBufferView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList3_SetGraphicsRootConstantBufferView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootConstantBufferView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList3_SetComputeRootShaderResourceView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootShaderResourceView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList3_SetGraphicsRootShaderResourceView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootShaderResourceView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList3_SetComputeRootUnorderedAccessView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootUnorderedAccessView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList3_SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList3_IASetIndexBuffer(This,view) (This)->lpVtbl->IASetIndexBuffer(This,view) |
| #define ID3D12GraphicsCommandList3_IASetVertexBuffers(This,start_slot,view_count,views) (This)->lpVtbl->IASetVertexBuffers(This,start_slot,view_count,views) |
| #define ID3D12GraphicsCommandList3_SOSetTargets(This,start_slot,view_count,views) (This)->lpVtbl->SOSetTargets(This,start_slot,view_count,views) |
| #define ID3D12GraphicsCommandList3_OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor) (This)->lpVtbl->OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor) |
| #define ID3D12GraphicsCommandList3_ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects) (This)->lpVtbl->ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects) |
| #define ID3D12GraphicsCommandList3_ClearRenderTargetView(This,rtv,color,rect_count,rects) (This)->lpVtbl->ClearRenderTargetView(This,rtv,color,rect_count,rects) |
| #define ID3D12GraphicsCommandList3_ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) (This)->lpVtbl->ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) |
| #define ID3D12GraphicsCommandList3_ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) (This)->lpVtbl->ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) |
| #define ID3D12GraphicsCommandList3_DiscardResource(This,resource,region) (This)->lpVtbl->DiscardResource(This,resource,region) |
| #define ID3D12GraphicsCommandList3_BeginQuery(This,heap,type,index) (This)->lpVtbl->BeginQuery(This,heap,type,index) |
| #define ID3D12GraphicsCommandList3_EndQuery(This,heap,type,index) (This)->lpVtbl->EndQuery(This,heap,type,index) |
| #define ID3D12GraphicsCommandList3_ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset) (This)->lpVtbl->ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset) |
| #define ID3D12GraphicsCommandList3_SetPredication(This,buffer,aligned_buffer_offset,operation) (This)->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation) |
| #define ID3D12GraphicsCommandList3_SetMarker(This,metadata,data,size) (This)->lpVtbl->SetMarker(This,metadata,data,size) |
| #define ID3D12GraphicsCommandList3_BeginEvent(This,metadata,data,size) (This)->lpVtbl->BeginEvent(This,metadata,data,size) |
| #define ID3D12GraphicsCommandList3_EndEvent(This) (This)->lpVtbl->EndEvent(This) |
| #define ID3D12GraphicsCommandList3_ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset) (This)->lpVtbl->ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset) |
| /*** ID3D12GraphicsCommandList1 methods ***/ |
| #define ID3D12GraphicsCommandList3_AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) (This)->lpVtbl->AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) |
| #define ID3D12GraphicsCommandList3_AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) (This)->lpVtbl->AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) |
| #define ID3D12GraphicsCommandList3_OMSetDepthBounds(This,min,max) (This)->lpVtbl->OMSetDepthBounds(This,min,max) |
| #define ID3D12GraphicsCommandList3_SetSamplePositions(This,sample_count,pixel_count,sample_positions) (This)->lpVtbl->SetSamplePositions(This,sample_count,pixel_count,sample_positions) |
| #define ID3D12GraphicsCommandList3_ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode) (This)->lpVtbl->ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode) |
| #define ID3D12GraphicsCommandList3_SetViewInstanceMask(This,mask) (This)->lpVtbl->SetViewInstanceMask(This,mask) |
| /*** ID3D12GraphicsCommandList2 methods ***/ |
| #define ID3D12GraphicsCommandList3_WriteBufferImmediate(This,count,parameters,modes) (This)->lpVtbl->WriteBufferImmediate(This,count,parameters,modes) |
| /*** ID3D12GraphicsCommandList3 methods ***/ |
| #define ID3D12GraphicsCommandList3_SetProtectedResourceSession(This,protected_resource_session) (This)->lpVtbl->SetProtectedResourceSession(This,protected_resource_session) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList3_QueryInterface(ID3D12GraphicsCommandList3* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12GraphicsCommandList3_AddRef(ID3D12GraphicsCommandList3* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12GraphicsCommandList3_Release(ID3D12GraphicsCommandList3* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList3_GetPrivateData(ID3D12GraphicsCommandList3* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList3_SetPrivateData(ID3D12GraphicsCommandList3* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList3_SetPrivateDataInterface(ID3D12GraphicsCommandList3* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList3_SetName(ID3D12GraphicsCommandList3* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList3_GetDevice(ID3D12GraphicsCommandList3* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12CommandList methods ***/ |
| static inline D3D12_COMMAND_LIST_TYPE ID3D12GraphicsCommandList3_GetType(ID3D12GraphicsCommandList3* This) { |
| return This->lpVtbl->GetType(This); |
| } |
| /*** ID3D12GraphicsCommandList methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList3_Close(ID3D12GraphicsCommandList3* This) { |
| return This->lpVtbl->Close(This); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList3_Reset(ID3D12GraphicsCommandList3* This,ID3D12CommandAllocator *allocator,ID3D12PipelineState *initial_state) { |
| return This->lpVtbl->Reset(This,allocator,initial_state); |
| } |
| static inline void ID3D12GraphicsCommandList3_ClearState(ID3D12GraphicsCommandList3* This,ID3D12PipelineState *pipeline_state) { |
| This->lpVtbl->ClearState(This,pipeline_state); |
| } |
| static inline void ID3D12GraphicsCommandList3_DrawInstanced(ID3D12GraphicsCommandList3* This,UINT vertex_count_per_instance,UINT instance_count,UINT start_vertex_location,UINT start_instance_location) { |
| This->lpVtbl->DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location); |
| } |
| static inline void ID3D12GraphicsCommandList3_DrawIndexedInstanced(ID3D12GraphicsCommandList3* This,UINT index_count_per_instance,UINT instance_count,UINT start_vertex_location,INT base_vertex_location,UINT start_instance_location) { |
| This->lpVtbl->DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location); |
| } |
| static inline void ID3D12GraphicsCommandList3_Dispatch(ID3D12GraphicsCommandList3* This,UINT x,UINT u,UINT z) { |
| This->lpVtbl->Dispatch(This,x,u,z); |
| } |
| static inline void ID3D12GraphicsCommandList3_CopyBufferRegion(ID3D12GraphicsCommandList3* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT64 byte_count) { |
| This->lpVtbl->CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count); |
| } |
| static inline void ID3D12GraphicsCommandList3_CopyTextureRegion(ID3D12GraphicsCommandList3* This,const D3D12_TEXTURE_COPY_LOCATION *dst,UINT dst_x,UINT dst_y,UINT dst_z,const D3D12_TEXTURE_COPY_LOCATION *src,const D3D12_BOX *src_box) { |
| This->lpVtbl->CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box); |
| } |
| static inline void ID3D12GraphicsCommandList3_CopyResource(ID3D12GraphicsCommandList3* This,ID3D12Resource *dst_resource,ID3D12Resource *src_resource) { |
| This->lpVtbl->CopyResource(This,dst_resource,src_resource); |
| } |
| static inline void ID3D12GraphicsCommandList3_CopyTiles(ID3D12GraphicsCommandList3* This,ID3D12Resource *tiled_resource,const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate,const D3D12_TILE_REGION_SIZE *tile_region_size,ID3D12Resource *buffer,UINT64 buffer_offset,D3D12_TILE_COPY_FLAGS flags) { |
| This->lpVtbl->CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags); |
| } |
| static inline void ID3D12GraphicsCommandList3_ResolveSubresource(ID3D12GraphicsCommandList3* This,ID3D12Resource *dst_resource,UINT dst_sub_resource,ID3D12Resource *src_resource,UINT src_sub_resource,DXGI_FORMAT format) { |
| This->lpVtbl->ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format); |
| } |
| static inline void ID3D12GraphicsCommandList3_IASetPrimitiveTopology(ID3D12GraphicsCommandList3* This,D3D12_PRIMITIVE_TOPOLOGY primitive_topology) { |
| This->lpVtbl->IASetPrimitiveTopology(This,primitive_topology); |
| } |
| static inline void ID3D12GraphicsCommandList3_RSSetViewports(ID3D12GraphicsCommandList3* This,UINT viewport_count,const D3D12_VIEWPORT *viewports) { |
| This->lpVtbl->RSSetViewports(This,viewport_count,viewports); |
| } |
| static inline void ID3D12GraphicsCommandList3_RSSetScissorRects(ID3D12GraphicsCommandList3* This,UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->RSSetScissorRects(This,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList3_OMSetBlendFactor(ID3D12GraphicsCommandList3* This,const FLOAT blend_factor[4]) { |
| This->lpVtbl->OMSetBlendFactor(This,blend_factor); |
| } |
| static inline void ID3D12GraphicsCommandList3_OMSetStencilRef(ID3D12GraphicsCommandList3* This,UINT stencil_ref) { |
| This->lpVtbl->OMSetStencilRef(This,stencil_ref); |
| } |
| static inline void ID3D12GraphicsCommandList3_SetPipelineState(ID3D12GraphicsCommandList3* This,ID3D12PipelineState *pipeline_state) { |
| This->lpVtbl->SetPipelineState(This,pipeline_state); |
| } |
| static inline void ID3D12GraphicsCommandList3_ResourceBarrier(ID3D12GraphicsCommandList3* This,UINT barrier_count,const D3D12_RESOURCE_BARRIER *barriers) { |
| This->lpVtbl->ResourceBarrier(This,barrier_count,barriers); |
| } |
| static inline void ID3D12GraphicsCommandList3_ExecuteBundle(ID3D12GraphicsCommandList3* This,ID3D12GraphicsCommandList *command_list) { |
| This->lpVtbl->ExecuteBundle(This,command_list); |
| } |
| static inline void ID3D12GraphicsCommandList3_SetDescriptorHeaps(ID3D12GraphicsCommandList3* This,UINT heap_count,ID3D12DescriptorHeap *const *heaps) { |
| This->lpVtbl->SetDescriptorHeaps(This,heap_count,heaps); |
| } |
| static inline void ID3D12GraphicsCommandList3_SetComputeRootSignature(ID3D12GraphicsCommandList3* This,ID3D12RootSignature *root_signature) { |
| This->lpVtbl->SetComputeRootSignature(This,root_signature); |
| } |
| static inline void ID3D12GraphicsCommandList3_SetGraphicsRootSignature(ID3D12GraphicsCommandList3* This,ID3D12RootSignature *root_signature) { |
| This->lpVtbl->SetGraphicsRootSignature(This,root_signature); |
| } |
| static inline void ID3D12GraphicsCommandList3_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList3* This,UINT root_parameter_index,D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) { |
| This->lpVtbl->SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList3_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList3* This,UINT root_parameter_index,D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) { |
| This->lpVtbl->SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList3_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList3* This,UINT root_parameter_index,UINT data,UINT dst_offset) { |
| This->lpVtbl->SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList3_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList3* This,UINT root_parameter_index,UINT data,UINT dst_offset) { |
| This->lpVtbl->SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList3_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList3* This,UINT root_parameter_index,UINT constant_count,const void *data,UINT dst_offset) { |
| This->lpVtbl->SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList3_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList3* This,UINT root_parameter_index,UINT constant_count,const void *data,UINT dst_offset) { |
| This->lpVtbl->SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList3_SetComputeRootConstantBufferView(ID3D12GraphicsCommandList3* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootConstantBufferView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList3_SetGraphicsRootConstantBufferView(ID3D12GraphicsCommandList3* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootConstantBufferView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList3_SetComputeRootShaderResourceView(ID3D12GraphicsCommandList3* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootShaderResourceView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList3_SetGraphicsRootShaderResourceView(ID3D12GraphicsCommandList3* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootShaderResourceView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList3_SetComputeRootUnorderedAccessView(ID3D12GraphicsCommandList3* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootUnorderedAccessView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList3_SetGraphicsRootUnorderedAccessView(ID3D12GraphicsCommandList3* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList3_IASetIndexBuffer(ID3D12GraphicsCommandList3* This,const D3D12_INDEX_BUFFER_VIEW *view) { |
| This->lpVtbl->IASetIndexBuffer(This,view); |
| } |
| static inline void ID3D12GraphicsCommandList3_IASetVertexBuffers(ID3D12GraphicsCommandList3* This,UINT start_slot,UINT view_count,const D3D12_VERTEX_BUFFER_VIEW *views) { |
| This->lpVtbl->IASetVertexBuffers(This,start_slot,view_count,views); |
| } |
| static inline void ID3D12GraphicsCommandList3_SOSetTargets(ID3D12GraphicsCommandList3* This,UINT start_slot,UINT view_count,const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views) { |
| This->lpVtbl->SOSetTargets(This,start_slot,view_count,views); |
| } |
| static inline void ID3D12GraphicsCommandList3_OMSetRenderTargets(ID3D12GraphicsCommandList3* This,UINT render_target_descriptor_count,const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors,WINBOOL single_descriptor_handle,const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor) { |
| This->lpVtbl->OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList3_ClearDepthStencilView(ID3D12GraphicsCommandList3* This,D3D12_CPU_DESCRIPTOR_HANDLE dsv,D3D12_CLEAR_FLAGS flags,FLOAT depth,UINT8 stencil,UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList3_ClearRenderTargetView(ID3D12GraphicsCommandList3* This,D3D12_CPU_DESCRIPTOR_HANDLE rtv,const FLOAT color[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearRenderTargetView(This,rtv,color,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList3_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList3* This,D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,ID3D12Resource *resource,const UINT values[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList3_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList3* This,D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,ID3D12Resource *resource,const float values[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList3_DiscardResource(ID3D12GraphicsCommandList3* This,ID3D12Resource *resource,const D3D12_DISCARD_REGION *region) { |
| This->lpVtbl->DiscardResource(This,resource,region); |
| } |
| static inline void ID3D12GraphicsCommandList3_BeginQuery(ID3D12GraphicsCommandList3* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT index) { |
| This->lpVtbl->BeginQuery(This,heap,type,index); |
| } |
| static inline void ID3D12GraphicsCommandList3_EndQuery(ID3D12GraphicsCommandList3* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT index) { |
| This->lpVtbl->EndQuery(This,heap,type,index); |
| } |
| static inline void ID3D12GraphicsCommandList3_ResolveQueryData(ID3D12GraphicsCommandList3* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT start_index,UINT query_count,ID3D12Resource *dst_buffer,UINT64 aligned_dst_buffer_offset) { |
| This->lpVtbl->ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset); |
| } |
| static inline void ID3D12GraphicsCommandList3_SetPredication(ID3D12GraphicsCommandList3* This,ID3D12Resource *buffer,UINT64 aligned_buffer_offset,D3D12_PREDICATION_OP operation) { |
| This->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation); |
| } |
| static inline void ID3D12GraphicsCommandList3_SetMarker(ID3D12GraphicsCommandList3* This,UINT metadata,const void *data,UINT size) { |
| This->lpVtbl->SetMarker(This,metadata,data,size); |
| } |
| static inline void ID3D12GraphicsCommandList3_BeginEvent(ID3D12GraphicsCommandList3* This,UINT metadata,const void *data,UINT size) { |
| This->lpVtbl->BeginEvent(This,metadata,data,size); |
| } |
| static inline void ID3D12GraphicsCommandList3_EndEvent(ID3D12GraphicsCommandList3* This) { |
| This->lpVtbl->EndEvent(This); |
| } |
| static inline void ID3D12GraphicsCommandList3_ExecuteIndirect(ID3D12GraphicsCommandList3* This,ID3D12CommandSignature *command_signature,UINT max_command_count,ID3D12Resource *arg_buffer,UINT64 arg_buffer_offset,ID3D12Resource *count_buffer,UINT64 count_buffer_offset) { |
| This->lpVtbl->ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset); |
| } |
| /*** ID3D12GraphicsCommandList1 methods ***/ |
| static inline void ID3D12GraphicsCommandList3_AtomicCopyBufferUINT(ID3D12GraphicsCommandList3* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT dependent_resource_count,ID3D12Resource *const *dependent_resources,const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) { |
| This->lpVtbl->AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges); |
| } |
| static inline void ID3D12GraphicsCommandList3_AtomicCopyBufferUINT64(ID3D12GraphicsCommandList3* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT dependent_resource_count,ID3D12Resource *const *dependent_resources,const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) { |
| This->lpVtbl->AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges); |
| } |
| static inline void ID3D12GraphicsCommandList3_OMSetDepthBounds(ID3D12GraphicsCommandList3* This,FLOAT min,FLOAT max) { |
| This->lpVtbl->OMSetDepthBounds(This,min,max); |
| } |
| static inline void ID3D12GraphicsCommandList3_SetSamplePositions(ID3D12GraphicsCommandList3* This,UINT sample_count,UINT pixel_count,D3D12_SAMPLE_POSITION *sample_positions) { |
| This->lpVtbl->SetSamplePositions(This,sample_count,pixel_count,sample_positions); |
| } |
| static inline void ID3D12GraphicsCommandList3_ResolveSubresourceRegion(ID3D12GraphicsCommandList3* This,ID3D12Resource *dst_resource,UINT dst_sub_resource_idx,UINT dst_x,UINT dst_y,ID3D12Resource *src_resource,UINT src_sub_resource_idx,D3D12_RECT *src_rect,DXGI_FORMAT format,D3D12_RESOLVE_MODE mode) { |
| This->lpVtbl->ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode); |
| } |
| static inline void ID3D12GraphicsCommandList3_SetViewInstanceMask(ID3D12GraphicsCommandList3* This,UINT mask) { |
| This->lpVtbl->SetViewInstanceMask(This,mask); |
| } |
| /*** ID3D12GraphicsCommandList2 methods ***/ |
| static inline void ID3D12GraphicsCommandList3_WriteBufferImmediate(ID3D12GraphicsCommandList3* This,UINT count,const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters,const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes) { |
| This->lpVtbl->WriteBufferImmediate(This,count,parameters,modes); |
| } |
| /*** ID3D12GraphicsCommandList3 methods ***/ |
| static inline void ID3D12GraphicsCommandList3_SetProtectedResourceSession(ID3D12GraphicsCommandList3* This,ID3D12ProtectedResourceSession *protected_resource_session) { |
| This->lpVtbl->SetProtectedResourceSession(This,protected_resource_session); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12GraphicsCommandList3_INTERFACE_DEFINED__ */ |
| |
| typedef enum D3D12_TILE_RANGE_FLAGS { |
| D3D12_TILE_RANGE_FLAG_NONE = 0x0, |
| D3D12_TILE_RANGE_FLAG_NULL = 0x1, |
| D3D12_TILE_RANGE_FLAG_SKIP = 0x2, |
| D3D12_TILE_RANGE_FLAG_REUSE_SINGLE_TILE = 0x4 |
| } D3D12_TILE_RANGE_FLAGS; |
| typedef enum D3D12_TILE_MAPPING_FLAGS { |
| D3D12_TILE_MAPPING_FLAG_NONE = 0x0, |
| D3D12_TILE_MAPPING_FLAG_NO_HAZARD = 0x1 |
| } D3D12_TILE_MAPPING_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_TILE_MAPPING_FLAGS); |
| /***************************************************************************** |
| * ID3D12CommandQueue interface |
| */ |
| #ifndef __ID3D12CommandQueue_INTERFACE_DEFINED__ |
| #define __ID3D12CommandQueue_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12CommandQueue, 0x0ec870a6, 0x5d7e, 0x4c22, 0x8c,0xfc, 0x5b,0xaa,0xe0,0x76,0x16,0xed); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("0ec870a6-5d7e-4c22-8cfc-5baae07616ed") |
| ID3D12CommandQueue : public ID3D12Pageable |
| { |
| virtual void STDMETHODCALLTYPE UpdateTileMappings( |
| ID3D12Resource *resource, |
| UINT region_count, |
| const D3D12_TILED_RESOURCE_COORDINATE *region_start_coordinates, |
| const D3D12_TILE_REGION_SIZE *region_sizes, |
| ID3D12Heap *heap, |
| UINT range_count, |
| const D3D12_TILE_RANGE_FLAGS *range_flags, |
| const UINT *heap_range_offsets, |
| const UINT *range_tile_counts, |
| D3D12_TILE_MAPPING_FLAGS flags) = 0; |
| |
| virtual void STDMETHODCALLTYPE CopyTileMappings( |
| ID3D12Resource *dst_resource, |
| const D3D12_TILED_RESOURCE_COORDINATE *dst_region_start_coordinate, |
| ID3D12Resource *src_resource, |
| const D3D12_TILED_RESOURCE_COORDINATE *src_region_start_coordinate, |
| const D3D12_TILE_REGION_SIZE *region_size, |
| D3D12_TILE_MAPPING_FLAGS flags) = 0; |
| |
| virtual void STDMETHODCALLTYPE ExecuteCommandLists( |
| UINT command_list_count, |
| ID3D12CommandList *const *command_lists) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetMarker( |
| UINT metadata, |
| const void *data, |
| UINT size) = 0; |
| |
| virtual void STDMETHODCALLTYPE BeginEvent( |
| UINT metadata, |
| const void *data, |
| UINT size) = 0; |
| |
| virtual void STDMETHODCALLTYPE EndEvent( |
| ) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE Signal( |
| ID3D12Fence *fence, |
| UINT64 value) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE Wait( |
| ID3D12Fence *fence, |
| UINT64 value) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE GetTimestampFrequency( |
| UINT64 *frequency) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE GetClockCalibration( |
| UINT64 *gpu_timestamp, |
| UINT64 *cpu_timestamp) = 0; |
| |
| #ifdef WIDL_EXPLICIT_AGGREGATE_RETURNS |
| virtual D3D12_COMMAND_QUEUE_DESC* STDMETHODCALLTYPE GetDesc( |
| D3D12_COMMAND_QUEUE_DESC *__ret) = 0; |
| D3D12_COMMAND_QUEUE_DESC STDMETHODCALLTYPE GetDesc( |
| ) |
| { |
| D3D12_COMMAND_QUEUE_DESC __ret; |
| return *GetDesc(&__ret); |
| } |
| #else |
| virtual D3D12_COMMAND_QUEUE_DESC STDMETHODCALLTYPE GetDesc( |
| ) = 0; |
| #endif |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12CommandQueue, 0x0ec870a6, 0x5d7e, 0x4c22, 0x8c,0xfc, 0x5b,0xaa,0xe0,0x76,0x16,0xed) |
| #endif |
| #else |
| typedef struct ID3D12CommandQueueVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12CommandQueue *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12CommandQueue *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12CommandQueue *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12CommandQueue *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12CommandQueue *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12CommandQueue *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12CommandQueue *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12CommandQueue *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12CommandQueue methods ***/ |
| void (STDMETHODCALLTYPE *UpdateTileMappings)( |
| ID3D12CommandQueue *This, |
| ID3D12Resource *resource, |
| UINT region_count, |
| const D3D12_TILED_RESOURCE_COORDINATE *region_start_coordinates, |
| const D3D12_TILE_REGION_SIZE *region_sizes, |
| ID3D12Heap *heap, |
| UINT range_count, |
| const D3D12_TILE_RANGE_FLAGS *range_flags, |
| const UINT *heap_range_offsets, |
| const UINT *range_tile_counts, |
| D3D12_TILE_MAPPING_FLAGS flags); |
| |
| void (STDMETHODCALLTYPE *CopyTileMappings)( |
| ID3D12CommandQueue *This, |
| ID3D12Resource *dst_resource, |
| const D3D12_TILED_RESOURCE_COORDINATE *dst_region_start_coordinate, |
| ID3D12Resource *src_resource, |
| const D3D12_TILED_RESOURCE_COORDINATE *src_region_start_coordinate, |
| const D3D12_TILE_REGION_SIZE *region_size, |
| D3D12_TILE_MAPPING_FLAGS flags); |
| |
| void (STDMETHODCALLTYPE *ExecuteCommandLists)( |
| ID3D12CommandQueue *This, |
| UINT command_list_count, |
| ID3D12CommandList *const *command_lists); |
| |
| void (STDMETHODCALLTYPE *SetMarker)( |
| ID3D12CommandQueue *This, |
| UINT metadata, |
| const void *data, |
| UINT size); |
| |
| void (STDMETHODCALLTYPE *BeginEvent)( |
| ID3D12CommandQueue *This, |
| UINT metadata, |
| const void *data, |
| UINT size); |
| |
| void (STDMETHODCALLTYPE *EndEvent)( |
| ID3D12CommandQueue *This); |
| |
| HRESULT (STDMETHODCALLTYPE *Signal)( |
| ID3D12CommandQueue *This, |
| ID3D12Fence *fence, |
| UINT64 value); |
| |
| HRESULT (STDMETHODCALLTYPE *Wait)( |
| ID3D12CommandQueue *This, |
| ID3D12Fence *fence, |
| UINT64 value); |
| |
| HRESULT (STDMETHODCALLTYPE *GetTimestampFrequency)( |
| ID3D12CommandQueue *This, |
| UINT64 *frequency); |
| |
| HRESULT (STDMETHODCALLTYPE *GetClockCalibration)( |
| ID3D12CommandQueue *This, |
| UINT64 *gpu_timestamp, |
| UINT64 *cpu_timestamp); |
| |
| D3D12_COMMAND_QUEUE_DESC * (STDMETHODCALLTYPE *GetDesc)( |
| ID3D12CommandQueue *This, |
| D3D12_COMMAND_QUEUE_DESC *__ret); |
| |
| END_INTERFACE |
| } ID3D12CommandQueueVtbl; |
| |
| interface ID3D12CommandQueue { |
| CONST_VTBL ID3D12CommandQueueVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12CommandQueue_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12CommandQueue_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12CommandQueue_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12CommandQueue_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12CommandQueue_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12CommandQueue_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12CommandQueue_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12CommandQueue_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12CommandQueue methods ***/ |
| #define ID3D12CommandQueue_UpdateTileMappings(This,resource,region_count,region_start_coordinates,region_sizes,heap,range_count,range_flags,heap_range_offsets,range_tile_counts,flags) (This)->lpVtbl->UpdateTileMappings(This,resource,region_count,region_start_coordinates,region_sizes,heap,range_count,range_flags,heap_range_offsets,range_tile_counts,flags) |
| #define ID3D12CommandQueue_CopyTileMappings(This,dst_resource,dst_region_start_coordinate,src_resource,src_region_start_coordinate,region_size,flags) (This)->lpVtbl->CopyTileMappings(This,dst_resource,dst_region_start_coordinate,src_resource,src_region_start_coordinate,region_size,flags) |
| #define ID3D12CommandQueue_ExecuteCommandLists(This,command_list_count,command_lists) (This)->lpVtbl->ExecuteCommandLists(This,command_list_count,command_lists) |
| #define ID3D12CommandQueue_SetMarker(This,metadata,data,size) (This)->lpVtbl->SetMarker(This,metadata,data,size) |
| #define ID3D12CommandQueue_BeginEvent(This,metadata,data,size) (This)->lpVtbl->BeginEvent(This,metadata,data,size) |
| #define ID3D12CommandQueue_EndEvent(This) (This)->lpVtbl->EndEvent(This) |
| #define ID3D12CommandQueue_Signal(This,fence,value) (This)->lpVtbl->Signal(This,fence,value) |
| #define ID3D12CommandQueue_Wait(This,fence,value) (This)->lpVtbl->Wait(This,fence,value) |
| #define ID3D12CommandQueue_GetTimestampFrequency(This,frequency) (This)->lpVtbl->GetTimestampFrequency(This,frequency) |
| #define ID3D12CommandQueue_GetClockCalibration(This,gpu_timestamp,cpu_timestamp) (This)->lpVtbl->GetClockCalibration(This,gpu_timestamp,cpu_timestamp) |
| #define ID3D12CommandQueue_GetDesc(This) ID3D12CommandQueue_GetDesc_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12CommandQueue_QueryInterface(ID3D12CommandQueue* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12CommandQueue_AddRef(ID3D12CommandQueue* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12CommandQueue_Release(ID3D12CommandQueue* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12CommandQueue_GetPrivateData(ID3D12CommandQueue* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12CommandQueue_SetPrivateData(ID3D12CommandQueue* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12CommandQueue_SetPrivateDataInterface(ID3D12CommandQueue* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12CommandQueue_SetName(ID3D12CommandQueue* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12CommandQueue_GetDevice(ID3D12CommandQueue* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12CommandQueue methods ***/ |
| static inline void ID3D12CommandQueue_UpdateTileMappings(ID3D12CommandQueue* This,ID3D12Resource *resource,UINT region_count,const D3D12_TILED_RESOURCE_COORDINATE *region_start_coordinates,const D3D12_TILE_REGION_SIZE *region_sizes,ID3D12Heap *heap,UINT range_count,const D3D12_TILE_RANGE_FLAGS *range_flags,const UINT *heap_range_offsets,const UINT *range_tile_counts,D3D12_TILE_MAPPING_FLAGS flags) { |
| This->lpVtbl->UpdateTileMappings(This,resource,region_count,region_start_coordinates,region_sizes,heap,range_count,range_flags,heap_range_offsets,range_tile_counts,flags); |
| } |
| static inline void ID3D12CommandQueue_CopyTileMappings(ID3D12CommandQueue* This,ID3D12Resource *dst_resource,const D3D12_TILED_RESOURCE_COORDINATE *dst_region_start_coordinate,ID3D12Resource *src_resource,const D3D12_TILED_RESOURCE_COORDINATE *src_region_start_coordinate,const D3D12_TILE_REGION_SIZE *region_size,D3D12_TILE_MAPPING_FLAGS flags) { |
| This->lpVtbl->CopyTileMappings(This,dst_resource,dst_region_start_coordinate,src_resource,src_region_start_coordinate,region_size,flags); |
| } |
| static inline void ID3D12CommandQueue_ExecuteCommandLists(ID3D12CommandQueue* This,UINT command_list_count,ID3D12CommandList *const *command_lists) { |
| This->lpVtbl->ExecuteCommandLists(This,command_list_count,command_lists); |
| } |
| static inline void ID3D12CommandQueue_SetMarker(ID3D12CommandQueue* This,UINT metadata,const void *data,UINT size) { |
| This->lpVtbl->SetMarker(This,metadata,data,size); |
| } |
| static inline void ID3D12CommandQueue_BeginEvent(ID3D12CommandQueue* This,UINT metadata,const void *data,UINT size) { |
| This->lpVtbl->BeginEvent(This,metadata,data,size); |
| } |
| static inline void ID3D12CommandQueue_EndEvent(ID3D12CommandQueue* This) { |
| This->lpVtbl->EndEvent(This); |
| } |
| static inline HRESULT ID3D12CommandQueue_Signal(ID3D12CommandQueue* This,ID3D12Fence *fence,UINT64 value) { |
| return This->lpVtbl->Signal(This,fence,value); |
| } |
| static inline HRESULT ID3D12CommandQueue_Wait(ID3D12CommandQueue* This,ID3D12Fence *fence,UINT64 value) { |
| return This->lpVtbl->Wait(This,fence,value); |
| } |
| static inline HRESULT ID3D12CommandQueue_GetTimestampFrequency(ID3D12CommandQueue* This,UINT64 *frequency) { |
| return This->lpVtbl->GetTimestampFrequency(This,frequency); |
| } |
| static inline HRESULT ID3D12CommandQueue_GetClockCalibration(ID3D12CommandQueue* This,UINT64 *gpu_timestamp,UINT64 *cpu_timestamp) { |
| return This->lpVtbl->GetClockCalibration(This,gpu_timestamp,cpu_timestamp); |
| } |
| static inline D3D12_COMMAND_QUEUE_DESC ID3D12CommandQueue_GetDesc(ID3D12CommandQueue* This) { |
| D3D12_COMMAND_QUEUE_DESC __ret; |
| return *This->lpVtbl->GetDesc(This,&__ret); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12CommandQueue_INTERFACE_DEFINED__ */ |
| |
| typedef enum D3D12_FENCE_FLAGS { |
| D3D12_FENCE_FLAG_NONE = 0x0, |
| D3D12_FENCE_FLAG_SHARED = 0x1, |
| D3D12_FENCE_FLAG_SHARED_CROSS_ADAPTER = 0x2, |
| D3D12_FENCE_FLAG_NON_MONITORED = 0x4 |
| } D3D12_FENCE_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_FENCE_FLAGS); |
| typedef enum D3D12_QUERY_HEAP_TYPE { |
| D3D12_QUERY_HEAP_TYPE_OCCLUSION = 0, |
| D3D12_QUERY_HEAP_TYPE_TIMESTAMP = 1, |
| D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS = 2, |
| D3D12_QUERY_HEAP_TYPE_SO_STATISTICS = 3, |
| D3D12_QUERY_HEAP_TYPE_VIDEO_DECODE_STATISTICS = 4, |
| D3D12_QUERY_HEAP_TYPE_COPY_QUEUE_TIMESTAMP = 5, |
| D3D12_QUERY_HEAP_TYPE_PIPELINE_STATISTICS1 = 7 |
| } D3D12_QUERY_HEAP_TYPE; |
| typedef struct D3D12_QUERY_HEAP_DESC { |
| D3D12_QUERY_HEAP_TYPE Type; |
| UINT Count; |
| UINT NodeMask; |
| } D3D12_QUERY_HEAP_DESC; |
| typedef enum D3D12_INDIRECT_ARGUMENT_TYPE { |
| D3D12_INDIRECT_ARGUMENT_TYPE_DRAW = 0, |
| D3D12_INDIRECT_ARGUMENT_TYPE_DRAW_INDEXED = 1, |
| D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH = 2, |
| D3D12_INDIRECT_ARGUMENT_TYPE_VERTEX_BUFFER_VIEW = 3, |
| D3D12_INDIRECT_ARGUMENT_TYPE_INDEX_BUFFER_VIEW = 4, |
| D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT = 5, |
| D3D12_INDIRECT_ARGUMENT_TYPE_CONSTANT_BUFFER_VIEW = 6, |
| D3D12_INDIRECT_ARGUMENT_TYPE_SHADER_RESOURCE_VIEW = 7, |
| D3D12_INDIRECT_ARGUMENT_TYPE_UNORDERED_ACCESS_VIEW = 8, |
| D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH_RAYS = 9, |
| D3D12_INDIRECT_ARGUMENT_TYPE_DISPATCH_MESH = 10 |
| } D3D12_INDIRECT_ARGUMENT_TYPE; |
| typedef struct D3D12_INDIRECT_ARGUMENT_DESC { |
| D3D12_INDIRECT_ARGUMENT_TYPE Type; |
| __C89_NAMELESS union { |
| struct { |
| UINT Slot; |
| } VertexBuffer; |
| struct { |
| UINT RootParameterIndex; |
| UINT DestOffsetIn32BitValues; |
| UINT Num32BitValuesToSet; |
| } Constant; |
| struct { |
| UINT RootParameterIndex; |
| } ConstantBufferView; |
| struct { |
| UINT RootParameterIndex; |
| } ShaderResourceView; |
| struct { |
| UINT RootParameterIndex; |
| } UnorderedAccessView; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D12_INDIRECT_ARGUMENT_DESC; |
| typedef struct D3D12_COMMAND_SIGNATURE_DESC { |
| UINT ByteStride; |
| UINT NumArgumentDescs; |
| const D3D12_INDIRECT_ARGUMENT_DESC *pArgumentDescs; |
| UINT NodeMask; |
| } D3D12_COMMAND_SIGNATURE_DESC; |
| /***************************************************************************** |
| * ID3D12RootSignature interface |
| */ |
| #ifndef __ID3D12RootSignature_INTERFACE_DEFINED__ |
| #define __ID3D12RootSignature_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12RootSignature, 0xc54a6b66, 0x72df, 0x4ee8, 0x8b,0xe5, 0xa9,0x46,0xa1,0x42,0x92,0x14); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("c54a6b66-72df-4ee8-8be5-a946a1429214") |
| ID3D12RootSignature : public ID3D12DeviceChild |
| { |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12RootSignature, 0xc54a6b66, 0x72df, 0x4ee8, 0x8b,0xe5, 0xa9,0x46,0xa1,0x42,0x92,0x14) |
| #endif |
| #else |
| typedef struct ID3D12RootSignatureVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12RootSignature *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12RootSignature *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12RootSignature *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12RootSignature *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12RootSignature *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12RootSignature *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12RootSignature *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12RootSignature *This, |
| REFIID riid, |
| void **device); |
| |
| END_INTERFACE |
| } ID3D12RootSignatureVtbl; |
| |
| interface ID3D12RootSignature { |
| CONST_VTBL ID3D12RootSignatureVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12RootSignature_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12RootSignature_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12RootSignature_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12RootSignature_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12RootSignature_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12RootSignature_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12RootSignature_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12RootSignature_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12RootSignature_QueryInterface(ID3D12RootSignature* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12RootSignature_AddRef(ID3D12RootSignature* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12RootSignature_Release(ID3D12RootSignature* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12RootSignature_GetPrivateData(ID3D12RootSignature* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12RootSignature_SetPrivateData(ID3D12RootSignature* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12RootSignature_SetPrivateDataInterface(ID3D12RootSignature* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12RootSignature_SetName(ID3D12RootSignature* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12RootSignature_GetDevice(ID3D12RootSignature* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12RootSignature_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12PipelineState interface |
| */ |
| #ifndef __ID3D12PipelineState_INTERFACE_DEFINED__ |
| #define __ID3D12PipelineState_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12PipelineState, 0x765a30f3, 0xf624, 0x4c6f, 0xa8,0x28, 0xac,0xe9,0x48,0x62,0x24,0x45); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("765a30f3-f624-4c6f-a828-ace948622445") |
| ID3D12PipelineState : public ID3D12Pageable |
| { |
| virtual HRESULT STDMETHODCALLTYPE GetCachedBlob( |
| ID3DBlob **blob) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12PipelineState, 0x765a30f3, 0xf624, 0x4c6f, 0xa8,0x28, 0xac,0xe9,0x48,0x62,0x24,0x45) |
| #endif |
| #else |
| typedef struct ID3D12PipelineStateVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12PipelineState *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12PipelineState *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12PipelineState *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12PipelineState *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12PipelineState *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12PipelineState *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12PipelineState *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12PipelineState *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12PipelineState methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetCachedBlob)( |
| ID3D12PipelineState *This, |
| ID3DBlob **blob); |
| |
| END_INTERFACE |
| } ID3D12PipelineStateVtbl; |
| |
| interface ID3D12PipelineState { |
| CONST_VTBL ID3D12PipelineStateVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12PipelineState_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12PipelineState_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12PipelineState_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12PipelineState_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12PipelineState_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12PipelineState_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12PipelineState_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12PipelineState_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12PipelineState methods ***/ |
| #define ID3D12PipelineState_GetCachedBlob(This,blob) (This)->lpVtbl->GetCachedBlob(This,blob) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12PipelineState_QueryInterface(ID3D12PipelineState* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12PipelineState_AddRef(ID3D12PipelineState* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12PipelineState_Release(ID3D12PipelineState* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12PipelineState_GetPrivateData(ID3D12PipelineState* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12PipelineState_SetPrivateData(ID3D12PipelineState* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12PipelineState_SetPrivateDataInterface(ID3D12PipelineState* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12PipelineState_SetName(ID3D12PipelineState* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12PipelineState_GetDevice(ID3D12PipelineState* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12PipelineState methods ***/ |
| static inline HRESULT ID3D12PipelineState_GetCachedBlob(ID3D12PipelineState* This,ID3DBlob **blob) { |
| return This->lpVtbl->GetCachedBlob(This,blob); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12PipelineState_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12Fence interface |
| */ |
| #ifndef __ID3D12Fence_INTERFACE_DEFINED__ |
| #define __ID3D12Fence_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12Fence, 0x0a753dcf, 0xc4d8, 0x4b91, 0xad,0xf6, 0xbe,0x5a,0x60,0xd9,0x5a,0x76); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("0a753dcf-c4d8-4b91-adf6-be5a60d95a76") |
| ID3D12Fence : public ID3D12Pageable |
| { |
| virtual UINT64 STDMETHODCALLTYPE GetCompletedValue( |
| ) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE SetEventOnCompletion( |
| UINT64 value, |
| HANDLE event) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE Signal( |
| UINT64 value) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12Fence, 0x0a753dcf, 0xc4d8, 0x4b91, 0xad,0xf6, 0xbe,0x5a,0x60,0xd9,0x5a,0x76) |
| #endif |
| #else |
| typedef struct ID3D12FenceVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12Fence *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12Fence *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12Fence *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12Fence *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12Fence *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12Fence *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12Fence *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12Fence *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12Fence methods ***/ |
| UINT64 (STDMETHODCALLTYPE *GetCompletedValue)( |
| ID3D12Fence *This); |
| |
| HRESULT (STDMETHODCALLTYPE *SetEventOnCompletion)( |
| ID3D12Fence *This, |
| UINT64 value, |
| HANDLE event); |
| |
| HRESULT (STDMETHODCALLTYPE *Signal)( |
| ID3D12Fence *This, |
| UINT64 value); |
| |
| END_INTERFACE |
| } ID3D12FenceVtbl; |
| |
| interface ID3D12Fence { |
| CONST_VTBL ID3D12FenceVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12Fence_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12Fence_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12Fence_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12Fence_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12Fence_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12Fence_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12Fence_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12Fence_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12Fence methods ***/ |
| #define ID3D12Fence_GetCompletedValue(This) (This)->lpVtbl->GetCompletedValue(This) |
| #define ID3D12Fence_SetEventOnCompletion(This,value,event) (This)->lpVtbl->SetEventOnCompletion(This,value,event) |
| #define ID3D12Fence_Signal(This,value) (This)->lpVtbl->Signal(This,value) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12Fence_QueryInterface(ID3D12Fence* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12Fence_AddRef(ID3D12Fence* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12Fence_Release(ID3D12Fence* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12Fence_GetPrivateData(ID3D12Fence* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Fence_SetPrivateData(ID3D12Fence* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Fence_SetPrivateDataInterface(ID3D12Fence* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12Fence_SetName(ID3D12Fence* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12Fence_GetDevice(ID3D12Fence* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12Fence methods ***/ |
| static inline UINT64 ID3D12Fence_GetCompletedValue(ID3D12Fence* This) { |
| return This->lpVtbl->GetCompletedValue(This); |
| } |
| static inline HRESULT ID3D12Fence_SetEventOnCompletion(ID3D12Fence* This,UINT64 value,HANDLE event) { |
| return This->lpVtbl->SetEventOnCompletion(This,value,event); |
| } |
| static inline HRESULT ID3D12Fence_Signal(ID3D12Fence* This,UINT64 value) { |
| return This->lpVtbl->Signal(This,value); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12Fence_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12Fence1 interface |
| */ |
| #ifndef __ID3D12Fence1_INTERFACE_DEFINED__ |
| #define __ID3D12Fence1_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12Fence1, 0x433685fe, 0xe22b, 0x4ca0, 0xa8,0xdb, 0xb5,0xb4,0xf4,0xdd,0x0e,0x4a); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("433685fe-e22b-4ca0-a8db-b5b4f4dd0e4a") |
| ID3D12Fence1 : public ID3D12Fence |
| { |
| virtual D3D12_FENCE_FLAGS STDMETHODCALLTYPE GetCreationFlags( |
| ) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12Fence1, 0x433685fe, 0xe22b, 0x4ca0, 0xa8,0xdb, 0xb5,0xb4,0xf4,0xdd,0x0e,0x4a) |
| #endif |
| #else |
| typedef struct ID3D12Fence1Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12Fence1 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12Fence1 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12Fence1 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12Fence1 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12Fence1 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12Fence1 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12Fence1 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12Fence1 *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12Fence methods ***/ |
| UINT64 (STDMETHODCALLTYPE *GetCompletedValue)( |
| ID3D12Fence1 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *SetEventOnCompletion)( |
| ID3D12Fence1 *This, |
| UINT64 value, |
| HANDLE event); |
| |
| HRESULT (STDMETHODCALLTYPE *Signal)( |
| ID3D12Fence1 *This, |
| UINT64 value); |
| |
| /*** ID3D12Fence1 methods ***/ |
| D3D12_FENCE_FLAGS (STDMETHODCALLTYPE *GetCreationFlags)( |
| ID3D12Fence1 *This); |
| |
| END_INTERFACE |
| } ID3D12Fence1Vtbl; |
| |
| interface ID3D12Fence1 { |
| CONST_VTBL ID3D12Fence1Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12Fence1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12Fence1_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12Fence1_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12Fence1_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12Fence1_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12Fence1_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12Fence1_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12Fence1_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12Fence methods ***/ |
| #define ID3D12Fence1_GetCompletedValue(This) (This)->lpVtbl->GetCompletedValue(This) |
| #define ID3D12Fence1_SetEventOnCompletion(This,value,event) (This)->lpVtbl->SetEventOnCompletion(This,value,event) |
| #define ID3D12Fence1_Signal(This,value) (This)->lpVtbl->Signal(This,value) |
| /*** ID3D12Fence1 methods ***/ |
| #define ID3D12Fence1_GetCreationFlags(This) (This)->lpVtbl->GetCreationFlags(This) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12Fence1_QueryInterface(ID3D12Fence1* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12Fence1_AddRef(ID3D12Fence1* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12Fence1_Release(ID3D12Fence1* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12Fence1_GetPrivateData(ID3D12Fence1* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Fence1_SetPrivateData(ID3D12Fence1* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Fence1_SetPrivateDataInterface(ID3D12Fence1* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12Fence1_SetName(ID3D12Fence1* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12Fence1_GetDevice(ID3D12Fence1* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12Fence methods ***/ |
| static inline UINT64 ID3D12Fence1_GetCompletedValue(ID3D12Fence1* This) { |
| return This->lpVtbl->GetCompletedValue(This); |
| } |
| static inline HRESULT ID3D12Fence1_SetEventOnCompletion(ID3D12Fence1* This,UINT64 value,HANDLE event) { |
| return This->lpVtbl->SetEventOnCompletion(This,value,event); |
| } |
| static inline HRESULT ID3D12Fence1_Signal(ID3D12Fence1* This,UINT64 value) { |
| return This->lpVtbl->Signal(This,value); |
| } |
| /*** ID3D12Fence1 methods ***/ |
| static inline D3D12_FENCE_FLAGS ID3D12Fence1_GetCreationFlags(ID3D12Fence1* This) { |
| return This->lpVtbl->GetCreationFlags(This); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12Fence1_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12CommandAllocator interface |
| */ |
| #ifndef __ID3D12CommandAllocator_INTERFACE_DEFINED__ |
| #define __ID3D12CommandAllocator_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12CommandAllocator, 0x6102dee4, 0xaf59, 0x4b09, 0xb9,0x99, 0xb4,0x4d,0x73,0xf0,0x9b,0x24); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("6102dee4-af59-4b09-b999-b44d73f09b24") |
| ID3D12CommandAllocator : public ID3D12Pageable |
| { |
| virtual HRESULT STDMETHODCALLTYPE Reset( |
| ) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12CommandAllocator, 0x6102dee4, 0xaf59, 0x4b09, 0xb9,0x99, 0xb4,0x4d,0x73,0xf0,0x9b,0x24) |
| #endif |
| #else |
| typedef struct ID3D12CommandAllocatorVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12CommandAllocator *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12CommandAllocator *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12CommandAllocator *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12CommandAllocator *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12CommandAllocator *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12CommandAllocator *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12CommandAllocator *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12CommandAllocator *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12CommandAllocator methods ***/ |
| HRESULT (STDMETHODCALLTYPE *Reset)( |
| ID3D12CommandAllocator *This); |
| |
| END_INTERFACE |
| } ID3D12CommandAllocatorVtbl; |
| |
| interface ID3D12CommandAllocator { |
| CONST_VTBL ID3D12CommandAllocatorVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12CommandAllocator_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12CommandAllocator_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12CommandAllocator_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12CommandAllocator_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12CommandAllocator_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12CommandAllocator_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12CommandAllocator_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12CommandAllocator_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12CommandAllocator methods ***/ |
| #define ID3D12CommandAllocator_Reset(This) (This)->lpVtbl->Reset(This) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12CommandAllocator_QueryInterface(ID3D12CommandAllocator* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12CommandAllocator_AddRef(ID3D12CommandAllocator* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12CommandAllocator_Release(ID3D12CommandAllocator* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12CommandAllocator_GetPrivateData(ID3D12CommandAllocator* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12CommandAllocator_SetPrivateData(ID3D12CommandAllocator* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12CommandAllocator_SetPrivateDataInterface(ID3D12CommandAllocator* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12CommandAllocator_SetName(ID3D12CommandAllocator* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12CommandAllocator_GetDevice(ID3D12CommandAllocator* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12CommandAllocator methods ***/ |
| static inline HRESULT ID3D12CommandAllocator_Reset(ID3D12CommandAllocator* This) { |
| return This->lpVtbl->Reset(This); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12CommandAllocator_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12Device interface |
| */ |
| #ifndef __ID3D12Device_INTERFACE_DEFINED__ |
| #define __ID3D12Device_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12Device, 0x189819f1, 0x1db6, 0x4b57, 0xbe,0x54, 0x18,0x21,0x33,0x9b,0x85,0xf7); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("189819f1-1db6-4b57-be54-1821339b85f7") |
| ID3D12Device : public ID3D12Object |
| { |
| virtual UINT STDMETHODCALLTYPE GetNodeCount( |
| ) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateCommandQueue( |
| const D3D12_COMMAND_QUEUE_DESC *desc, |
| REFIID riid, |
| void **command_queue) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateCommandAllocator( |
| D3D12_COMMAND_LIST_TYPE type, |
| REFIID riid, |
| void **command_allocator) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateGraphicsPipelineState( |
| const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateComputePipelineState( |
| const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateCommandList( |
| UINT node_mask, |
| D3D12_COMMAND_LIST_TYPE type, |
| ID3D12CommandAllocator *command_allocator, |
| ID3D12PipelineState *initial_pipeline_state, |
| REFIID riid, |
| void **command_list) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CheckFeatureSupport( |
| D3D12_FEATURE feature, |
| void *feature_data, |
| UINT feature_data_size) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateDescriptorHeap( |
| const D3D12_DESCRIPTOR_HEAP_DESC *desc, |
| REFIID riid, |
| void **descriptor_heap) = 0; |
| |
| virtual UINT STDMETHODCALLTYPE GetDescriptorHandleIncrementSize( |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateRootSignature( |
| UINT node_mask, |
| const void *bytecode, |
| SIZE_T bytecode_length, |
| REFIID riid, |
| void **root_signature) = 0; |
| |
| virtual void STDMETHODCALLTYPE CreateConstantBufferView( |
| const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor) = 0; |
| |
| virtual void STDMETHODCALLTYPE CreateShaderResourceView( |
| ID3D12Resource *resource, |
| const D3D12_SHADER_RESOURCE_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor) = 0; |
| |
| virtual void STDMETHODCALLTYPE CreateUnorderedAccessView( |
| ID3D12Resource *resource, |
| ID3D12Resource *counter_resource, |
| const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor) = 0; |
| |
| virtual void STDMETHODCALLTYPE CreateRenderTargetView( |
| ID3D12Resource *resource, |
| const D3D12_RENDER_TARGET_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor) = 0; |
| |
| virtual void STDMETHODCALLTYPE CreateDepthStencilView( |
| ID3D12Resource *resource, |
| const D3D12_DEPTH_STENCIL_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor) = 0; |
| |
| virtual void STDMETHODCALLTYPE CreateSampler( |
| const D3D12_SAMPLER_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor) = 0; |
| |
| virtual void STDMETHODCALLTYPE CopyDescriptors( |
| UINT dst_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets, |
| const UINT *dst_descriptor_range_sizes, |
| UINT src_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets, |
| const UINT *src_descriptor_range_sizes, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) = 0; |
| |
| virtual void STDMETHODCALLTYPE CopyDescriptorsSimple( |
| UINT descriptor_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset, |
| const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) = 0; |
| |
| #ifdef WIDL_EXPLICIT_AGGREGATE_RETURNS |
| virtual D3D12_RESOURCE_ALLOCATION_INFO* STDMETHODCALLTYPE GetResourceAllocationInfo( |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT reource_desc_count, |
| const D3D12_RESOURCE_DESC *resource_descs) = 0; |
| D3D12_RESOURCE_ALLOCATION_INFO STDMETHODCALLTYPE GetResourceAllocationInfo( |
| UINT visible_mask, |
| UINT reource_desc_count, |
| const D3D12_RESOURCE_DESC *resource_descs) |
| { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *GetResourceAllocationInfo(&__ret, visible_mask, reource_desc_count, resource_descs); |
| } |
| #else |
| virtual D3D12_RESOURCE_ALLOCATION_INFO STDMETHODCALLTYPE GetResourceAllocationInfo( |
| UINT visible_mask, |
| UINT reource_desc_count, |
| const D3D12_RESOURCE_DESC *resource_descs) = 0; |
| #endif |
| |
| #ifdef WIDL_EXPLICIT_AGGREGATE_RETURNS |
| virtual D3D12_HEAP_PROPERTIES* STDMETHODCALLTYPE GetCustomHeapProperties( |
| D3D12_HEAP_PROPERTIES *__ret, |
| UINT node_mask, |
| D3D12_HEAP_TYPE heap_type) = 0; |
| D3D12_HEAP_PROPERTIES STDMETHODCALLTYPE GetCustomHeapProperties( |
| UINT node_mask, |
| D3D12_HEAP_TYPE heap_type) |
| { |
| D3D12_HEAP_PROPERTIES __ret; |
| return *GetCustomHeapProperties(&__ret, node_mask, heap_type); |
| } |
| #else |
| virtual D3D12_HEAP_PROPERTIES STDMETHODCALLTYPE GetCustomHeapProperties( |
| UINT node_mask, |
| D3D12_HEAP_TYPE heap_type) = 0; |
| #endif |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateCommittedResource( |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateHeap( |
| const D3D12_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreatePlacedResource( |
| ID3D12Heap *heap, |
| UINT64 heap_offset, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateReservedResource( |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateSharedHandle( |
| ID3D12DeviceChild *object, |
| const SECURITY_ATTRIBUTES *attributes, |
| DWORD access, |
| const WCHAR *name, |
| HANDLE *handle) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE OpenSharedHandle( |
| HANDLE handle, |
| REFIID riid, |
| void **object) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE OpenSharedHandleByName( |
| const WCHAR *name, |
| DWORD access, |
| HANDLE *handle) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE MakeResident( |
| UINT object_count, |
| ID3D12Pageable *const *objects) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE Evict( |
| UINT object_count, |
| ID3D12Pageable *const *objects) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateFence( |
| UINT64 initial_value, |
| D3D12_FENCE_FLAGS flags, |
| REFIID riid, |
| void **fence) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE GetDeviceRemovedReason( |
| ) = 0; |
| |
| virtual void STDMETHODCALLTYPE GetCopyableFootprints( |
| const D3D12_RESOURCE_DESC *desc, |
| UINT first_sub_resource, |
| UINT sub_resource_count, |
| UINT64 base_offset, |
| D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts, |
| UINT *row_count, |
| UINT64 *row_size, |
| UINT64 *total_bytes) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateQueryHeap( |
| const D3D12_QUERY_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE SetStablePowerState( |
| WINBOOL enable) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateCommandSignature( |
| const D3D12_COMMAND_SIGNATURE_DESC *desc, |
| ID3D12RootSignature *root_signature, |
| REFIID riid, |
| void **command_signature) = 0; |
| |
| virtual void STDMETHODCALLTYPE GetResourceTiling( |
| ID3D12Resource *resource, |
| UINT *total_tile_count, |
| D3D12_PACKED_MIP_INFO *packed_mip_info, |
| D3D12_TILE_SHAPE *standard_tile_shape, |
| UINT *sub_resource_tiling_count, |
| UINT first_sub_resource_tiling, |
| D3D12_SUBRESOURCE_TILING *sub_resource_tilings) = 0; |
| |
| #ifdef WIDL_EXPLICIT_AGGREGATE_RETURNS |
| virtual LUID* STDMETHODCALLTYPE GetAdapterLuid( |
| LUID *__ret) = 0; |
| LUID STDMETHODCALLTYPE GetAdapterLuid( |
| ) |
| { |
| LUID __ret; |
| return *GetAdapterLuid(&__ret); |
| } |
| #else |
| virtual LUID STDMETHODCALLTYPE GetAdapterLuid( |
| ) = 0; |
| #endif |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12Device, 0x189819f1, 0x1db6, 0x4b57, 0xbe,0x54, 0x18,0x21,0x33,0x9b,0x85,0xf7) |
| #endif |
| #else |
| typedef struct ID3D12DeviceVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12Device *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12Device *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12Device *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12Device *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12Device *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12Device *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12Device *This, |
| const WCHAR *name); |
| |
| /*** ID3D12Device methods ***/ |
| UINT (STDMETHODCALLTYPE *GetNodeCount)( |
| ID3D12Device *This); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandQueue)( |
| ID3D12Device *This, |
| const D3D12_COMMAND_QUEUE_DESC *desc, |
| REFIID riid, |
| void **command_queue); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandAllocator)( |
| ID3D12Device *This, |
| D3D12_COMMAND_LIST_TYPE type, |
| REFIID riid, |
| void **command_allocator); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateGraphicsPipelineState)( |
| ID3D12Device *This, |
| const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateComputePipelineState)( |
| ID3D12Device *This, |
| const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandList)( |
| ID3D12Device *This, |
| UINT node_mask, |
| D3D12_COMMAND_LIST_TYPE type, |
| ID3D12CommandAllocator *command_allocator, |
| ID3D12PipelineState *initial_pipeline_state, |
| REFIID riid, |
| void **command_list); |
| |
| HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)( |
| ID3D12Device *This, |
| D3D12_FEATURE feature, |
| void *feature_data, |
| UINT feature_data_size); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateDescriptorHeap)( |
| ID3D12Device *This, |
| const D3D12_DESCRIPTOR_HEAP_DESC *desc, |
| REFIID riid, |
| void **descriptor_heap); |
| |
| UINT (STDMETHODCALLTYPE *GetDescriptorHandleIncrementSize)( |
| ID3D12Device *This, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateRootSignature)( |
| ID3D12Device *This, |
| UINT node_mask, |
| const void *bytecode, |
| SIZE_T bytecode_length, |
| REFIID riid, |
| void **root_signature); |
| |
| void (STDMETHODCALLTYPE *CreateConstantBufferView)( |
| ID3D12Device *This, |
| const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateShaderResourceView)( |
| ID3D12Device *This, |
| ID3D12Resource *resource, |
| const D3D12_SHADER_RESOURCE_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateUnorderedAccessView)( |
| ID3D12Device *This, |
| ID3D12Resource *resource, |
| ID3D12Resource *counter_resource, |
| const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateRenderTargetView)( |
| ID3D12Device *This, |
| ID3D12Resource *resource, |
| const D3D12_RENDER_TARGET_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateDepthStencilView)( |
| ID3D12Device *This, |
| ID3D12Resource *resource, |
| const D3D12_DEPTH_STENCIL_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateSampler)( |
| ID3D12Device *This, |
| const D3D12_SAMPLER_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CopyDescriptors)( |
| ID3D12Device *This, |
| UINT dst_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets, |
| const UINT *dst_descriptor_range_sizes, |
| UINT src_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets, |
| const UINT *src_descriptor_range_sizes, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| void (STDMETHODCALLTYPE *CopyDescriptorsSimple)( |
| ID3D12Device *This, |
| UINT descriptor_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset, |
| const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| D3D12_RESOURCE_ALLOCATION_INFO * (STDMETHODCALLTYPE *GetResourceAllocationInfo)( |
| ID3D12Device *This, |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT reource_desc_count, |
| const D3D12_RESOURCE_DESC *resource_descs); |
| |
| D3D12_HEAP_PROPERTIES * (STDMETHODCALLTYPE *GetCustomHeapProperties)( |
| ID3D12Device *This, |
| D3D12_HEAP_PROPERTIES *__ret, |
| UINT node_mask, |
| D3D12_HEAP_TYPE heap_type); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommittedResource)( |
| ID3D12Device *This, |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateHeap)( |
| ID3D12Device *This, |
| const D3D12_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *CreatePlacedResource)( |
| ID3D12Device *This, |
| ID3D12Heap *heap, |
| UINT64 heap_offset, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateReservedResource)( |
| ID3D12Device *This, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateSharedHandle)( |
| ID3D12Device *This, |
| ID3D12DeviceChild *object, |
| const SECURITY_ATTRIBUTES *attributes, |
| DWORD access, |
| const WCHAR *name, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenSharedHandle)( |
| ID3D12Device *This, |
| HANDLE handle, |
| REFIID riid, |
| void **object); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenSharedHandleByName)( |
| ID3D12Device *This, |
| const WCHAR *name, |
| DWORD access, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *MakeResident)( |
| ID3D12Device *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects); |
| |
| HRESULT (STDMETHODCALLTYPE *Evict)( |
| ID3D12Device *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateFence)( |
| ID3D12Device *This, |
| UINT64 initial_value, |
| D3D12_FENCE_FLAGS flags, |
| REFIID riid, |
| void **fence); |
| |
| HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)( |
| ID3D12Device *This); |
| |
| void (STDMETHODCALLTYPE *GetCopyableFootprints)( |
| ID3D12Device *This, |
| const D3D12_RESOURCE_DESC *desc, |
| UINT first_sub_resource, |
| UINT sub_resource_count, |
| UINT64 base_offset, |
| D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts, |
| UINT *row_count, |
| UINT64 *row_size, |
| UINT64 *total_bytes); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateQueryHeap)( |
| ID3D12Device *This, |
| const D3D12_QUERY_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *SetStablePowerState)( |
| ID3D12Device *This, |
| WINBOOL enable); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandSignature)( |
| ID3D12Device *This, |
| const D3D12_COMMAND_SIGNATURE_DESC *desc, |
| ID3D12RootSignature *root_signature, |
| REFIID riid, |
| void **command_signature); |
| |
| void (STDMETHODCALLTYPE *GetResourceTiling)( |
| ID3D12Device *This, |
| ID3D12Resource *resource, |
| UINT *total_tile_count, |
| D3D12_PACKED_MIP_INFO *packed_mip_info, |
| D3D12_TILE_SHAPE *standard_tile_shape, |
| UINT *sub_resource_tiling_count, |
| UINT first_sub_resource_tiling, |
| D3D12_SUBRESOURCE_TILING *sub_resource_tilings); |
| |
| LUID * (STDMETHODCALLTYPE *GetAdapterLuid)( |
| ID3D12Device *This, |
| LUID *__ret); |
| |
| END_INTERFACE |
| } ID3D12DeviceVtbl; |
| |
| interface ID3D12Device { |
| CONST_VTBL ID3D12DeviceVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12Device_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12Device_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12Device_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12Device_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12Device_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12Device_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12Device_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12Device methods ***/ |
| #define ID3D12Device_GetNodeCount(This) (This)->lpVtbl->GetNodeCount(This) |
| #define ID3D12Device_CreateCommandQueue(This,desc,riid,command_queue) (This)->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue) |
| #define ID3D12Device_CreateCommandAllocator(This,type,riid,command_allocator) (This)->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator) |
| #define ID3D12Device_CreateGraphicsPipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state) |
| #define ID3D12Device_CreateComputePipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state) |
| #define ID3D12Device_CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) (This)->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) |
| #define ID3D12Device_CheckFeatureSupport(This,feature,feature_data,feature_data_size) (This)->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size) |
| #define ID3D12Device_CreateDescriptorHeap(This,desc,riid,descriptor_heap) (This)->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap) |
| #define ID3D12Device_GetDescriptorHandleIncrementSize(This,descriptor_heap_type) (This)->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type) |
| #define ID3D12Device_CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) (This)->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) |
| #define ID3D12Device_CreateConstantBufferView(This,desc,descriptor) (This)->lpVtbl->CreateConstantBufferView(This,desc,descriptor) |
| #define ID3D12Device_CreateShaderResourceView(This,resource,desc,descriptor) (This)->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor) |
| #define ID3D12Device_CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) (This)->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) |
| #define ID3D12Device_CreateRenderTargetView(This,resource,desc,descriptor) (This)->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor) |
| #define ID3D12Device_CreateDepthStencilView(This,resource,desc,descriptor) (This)->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor) |
| #define ID3D12Device_CreateSampler(This,desc,descriptor) (This)->lpVtbl->CreateSampler(This,desc,descriptor) |
| #define ID3D12Device_CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) (This)->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) |
| #define ID3D12Device_CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) (This)->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) |
| #define ID3D12Device_GetResourceAllocationInfo(This,visible_mask,reource_desc_count,resource_descs) ID3D12Device_GetResourceAllocationInfo_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device_GetCustomHeapProperties(This,node_mask,heap_type) ID3D12Device_GetCustomHeapProperties_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device_CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device_CreateHeap(This,desc,riid,heap) (This)->lpVtbl->CreateHeap(This,desc,riid,heap) |
| #define ID3D12Device_CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device_CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device_CreateSharedHandle(This,object,attributes,access,name,handle) (This)->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle) |
| #define ID3D12Device_OpenSharedHandle(This,handle,riid,object) (This)->lpVtbl->OpenSharedHandle(This,handle,riid,object) |
| #define ID3D12Device_OpenSharedHandleByName(This,name,access,handle) (This)->lpVtbl->OpenSharedHandleByName(This,name,access,handle) |
| #define ID3D12Device_MakeResident(This,object_count,objects) (This)->lpVtbl->MakeResident(This,object_count,objects) |
| #define ID3D12Device_Evict(This,object_count,objects) (This)->lpVtbl->Evict(This,object_count,objects) |
| #define ID3D12Device_CreateFence(This,initial_value,flags,riid,fence) (This)->lpVtbl->CreateFence(This,initial_value,flags,riid,fence) |
| #define ID3D12Device_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This) |
| #define ID3D12Device_GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) (This)->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) |
| #define ID3D12Device_CreateQueryHeap(This,desc,riid,heap) (This)->lpVtbl->CreateQueryHeap(This,desc,riid,heap) |
| #define ID3D12Device_SetStablePowerState(This,enable) (This)->lpVtbl->SetStablePowerState(This,enable) |
| #define ID3D12Device_CreateCommandSignature(This,desc,root_signature,riid,command_signature) (This)->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature) |
| #define ID3D12Device_GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) (This)->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) |
| #define ID3D12Device_GetAdapterLuid(This) ID3D12Device_GetAdapterLuid_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12Device_QueryInterface(ID3D12Device* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12Device_AddRef(ID3D12Device* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12Device_Release(ID3D12Device* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12Device_GetPrivateData(ID3D12Device* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Device_SetPrivateData(ID3D12Device* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Device_SetPrivateDataInterface(ID3D12Device* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12Device_SetName(ID3D12Device* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12Device methods ***/ |
| static inline UINT ID3D12Device_GetNodeCount(ID3D12Device* This) { |
| return This->lpVtbl->GetNodeCount(This); |
| } |
| static inline HRESULT ID3D12Device_CreateCommandQueue(ID3D12Device* This,const D3D12_COMMAND_QUEUE_DESC *desc,REFIID riid,void **command_queue) { |
| return This->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue); |
| } |
| static inline HRESULT ID3D12Device_CreateCommandAllocator(ID3D12Device* This,D3D12_COMMAND_LIST_TYPE type,REFIID riid,void **command_allocator) { |
| return This->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator); |
| } |
| static inline HRESULT ID3D12Device_CreateGraphicsPipelineState(ID3D12Device* This,const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12Device_CreateComputePipelineState(ID3D12Device* This,const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12Device_CreateCommandList(ID3D12Device* This,UINT node_mask,D3D12_COMMAND_LIST_TYPE type,ID3D12CommandAllocator *command_allocator,ID3D12PipelineState *initial_pipeline_state,REFIID riid,void **command_list) { |
| return This->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list); |
| } |
| static inline HRESULT ID3D12Device_CheckFeatureSupport(ID3D12Device* This,D3D12_FEATURE feature,void *feature_data,UINT feature_data_size) { |
| return This->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size); |
| } |
| static inline HRESULT ID3D12Device_CreateDescriptorHeap(ID3D12Device* This,const D3D12_DESCRIPTOR_HEAP_DESC *desc,REFIID riid,void **descriptor_heap) { |
| return This->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap); |
| } |
| static inline UINT ID3D12Device_GetDescriptorHandleIncrementSize(ID3D12Device* This,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| return This->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type); |
| } |
| static inline HRESULT ID3D12Device_CreateRootSignature(ID3D12Device* This,UINT node_mask,const void *bytecode,SIZE_T bytecode_length,REFIID riid,void **root_signature) { |
| return This->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature); |
| } |
| static inline void ID3D12Device_CreateConstantBufferView(ID3D12Device* This,const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateConstantBufferView(This,desc,descriptor); |
| } |
| static inline void ID3D12Device_CreateShaderResourceView(ID3D12Device* This,ID3D12Resource *resource,const D3D12_SHADER_RESOURCE_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device_CreateUnorderedAccessView(ID3D12Device* This,ID3D12Resource *resource,ID3D12Resource *counter_resource,const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor); |
| } |
| static inline void ID3D12Device_CreateRenderTargetView(ID3D12Device* This,ID3D12Resource *resource,const D3D12_RENDER_TARGET_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device_CreateDepthStencilView(ID3D12Device* This,ID3D12Resource *resource,const D3D12_DEPTH_STENCIL_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device_CreateSampler(ID3D12Device* This,const D3D12_SAMPLER_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateSampler(This,desc,descriptor); |
| } |
| static inline void ID3D12Device_CopyDescriptors(ID3D12Device* This,UINT dst_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets,const UINT *dst_descriptor_range_sizes,UINT src_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets,const UINT *src_descriptor_range_sizes,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| This->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type); |
| } |
| static inline void ID3D12Device_CopyDescriptorsSimple(ID3D12Device* This,UINT descriptor_count,const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset,const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| This->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type); |
| } |
| static inline D3D12_RESOURCE_ALLOCATION_INFO ID3D12Device_GetResourceAllocationInfo(ID3D12Device* This,UINT visible_mask,UINT reource_desc_count,const D3D12_RESOURCE_DESC *resource_descs) { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *This->lpVtbl->GetResourceAllocationInfo(This,&__ret,visible_mask,reource_desc_count,resource_descs); |
| } |
| static inline D3D12_HEAP_PROPERTIES ID3D12Device_GetCustomHeapProperties(ID3D12Device* This,UINT node_mask,D3D12_HEAP_TYPE heap_type) { |
| D3D12_HEAP_PROPERTIES __ret; |
| return *This->lpVtbl->GetCustomHeapProperties(This,&__ret,node_mask,heap_type); |
| } |
| static inline HRESULT ID3D12Device_CreateCommittedResource(ID3D12Device* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device_CreateHeap(ID3D12Device* This,const D3D12_HEAP_DESC *desc,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateHeap(This,desc,riid,heap); |
| } |
| static inline HRESULT ID3D12Device_CreatePlacedResource(ID3D12Device* This,ID3D12Heap *heap,UINT64 heap_offset,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device_CreateReservedResource(ID3D12Device* This,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device_CreateSharedHandle(ID3D12Device* This,ID3D12DeviceChild *object,const SECURITY_ATTRIBUTES *attributes,DWORD access,const WCHAR *name,HANDLE *handle) { |
| return This->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle); |
| } |
| static inline HRESULT ID3D12Device_OpenSharedHandle(ID3D12Device* This,HANDLE handle,REFIID riid,void **object) { |
| return This->lpVtbl->OpenSharedHandle(This,handle,riid,object); |
| } |
| static inline HRESULT ID3D12Device_OpenSharedHandleByName(ID3D12Device* This,const WCHAR *name,DWORD access,HANDLE *handle) { |
| return This->lpVtbl->OpenSharedHandleByName(This,name,access,handle); |
| } |
| static inline HRESULT ID3D12Device_MakeResident(ID3D12Device* This,UINT object_count,ID3D12Pageable *const *objects) { |
| return This->lpVtbl->MakeResident(This,object_count,objects); |
| } |
| static inline HRESULT ID3D12Device_Evict(ID3D12Device* This,UINT object_count,ID3D12Pageable *const *objects) { |
| return This->lpVtbl->Evict(This,object_count,objects); |
| } |
| static inline HRESULT ID3D12Device_CreateFence(ID3D12Device* This,UINT64 initial_value,D3D12_FENCE_FLAGS flags,REFIID riid,void **fence) { |
| return This->lpVtbl->CreateFence(This,initial_value,flags,riid,fence); |
| } |
| static inline HRESULT ID3D12Device_GetDeviceRemovedReason(ID3D12Device* This) { |
| return This->lpVtbl->GetDeviceRemovedReason(This); |
| } |
| static inline void ID3D12Device_GetCopyableFootprints(ID3D12Device* This,const D3D12_RESOURCE_DESC *desc,UINT first_sub_resource,UINT sub_resource_count,UINT64 base_offset,D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts,UINT *row_count,UINT64 *row_size,UINT64 *total_bytes) { |
| This->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes); |
| } |
| static inline HRESULT ID3D12Device_CreateQueryHeap(ID3D12Device* This,const D3D12_QUERY_HEAP_DESC *desc,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateQueryHeap(This,desc,riid,heap); |
| } |
| static inline HRESULT ID3D12Device_SetStablePowerState(ID3D12Device* This,WINBOOL enable) { |
| return This->lpVtbl->SetStablePowerState(This,enable); |
| } |
| static inline HRESULT ID3D12Device_CreateCommandSignature(ID3D12Device* This,const D3D12_COMMAND_SIGNATURE_DESC *desc,ID3D12RootSignature *root_signature,REFIID riid,void **command_signature) { |
| return This->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature); |
| } |
| static inline void ID3D12Device_GetResourceTiling(ID3D12Device* This,ID3D12Resource *resource,UINT *total_tile_count,D3D12_PACKED_MIP_INFO *packed_mip_info,D3D12_TILE_SHAPE *standard_tile_shape,UINT *sub_resource_tiling_count,UINT first_sub_resource_tiling,D3D12_SUBRESOURCE_TILING *sub_resource_tilings) { |
| This->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings); |
| } |
| static inline LUID ID3D12Device_GetAdapterLuid(ID3D12Device* This) { |
| LUID __ret; |
| return *This->lpVtbl->GetAdapterLuid(This,&__ret); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12Device_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12PipelineLibrary interface |
| */ |
| #ifndef __ID3D12PipelineLibrary_INTERFACE_DEFINED__ |
| #define __ID3D12PipelineLibrary_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12PipelineLibrary, 0xc64226a8, 0x9201, 0x46af, 0xb4,0xcc, 0x53,0xfb,0x9f,0xf7,0x41,0x4f); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("c64226a8-9201-46af-b4cc-53fb9ff7414f") |
| ID3D12PipelineLibrary : public ID3D12DeviceChild |
| { |
| virtual HRESULT STDMETHODCALLTYPE StorePipeline( |
| const WCHAR *name, |
| ID3D12PipelineState *pipeline) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE LoadGraphicsPipeline( |
| const WCHAR *name, |
| const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE LoadComputePipeline( |
| const WCHAR *name, |
| const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state) = 0; |
| |
| virtual SIZE_T STDMETHODCALLTYPE GetSerializedSize( |
| ) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE Serialize( |
| void *data, |
| SIZE_T data_size_in_bytes) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12PipelineLibrary, 0xc64226a8, 0x9201, 0x46af, 0xb4,0xcc, 0x53,0xfb,0x9f,0xf7,0x41,0x4f) |
| #endif |
| #else |
| typedef struct ID3D12PipelineLibraryVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12PipelineLibrary *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12PipelineLibrary *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12PipelineLibrary *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12PipelineLibrary *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12PipelineLibrary *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12PipelineLibrary *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12PipelineLibrary *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12PipelineLibrary *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12PipelineLibrary methods ***/ |
| HRESULT (STDMETHODCALLTYPE *StorePipeline)( |
| ID3D12PipelineLibrary *This, |
| const WCHAR *name, |
| ID3D12PipelineState *pipeline); |
| |
| HRESULT (STDMETHODCALLTYPE *LoadGraphicsPipeline)( |
| ID3D12PipelineLibrary *This, |
| const WCHAR *name, |
| const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *LoadComputePipeline)( |
| ID3D12PipelineLibrary *This, |
| const WCHAR *name, |
| const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| SIZE_T (STDMETHODCALLTYPE *GetSerializedSize)( |
| ID3D12PipelineLibrary *This); |
| |
| HRESULT (STDMETHODCALLTYPE *Serialize)( |
| ID3D12PipelineLibrary *This, |
| void *data, |
| SIZE_T data_size_in_bytes); |
| |
| END_INTERFACE |
| } ID3D12PipelineLibraryVtbl; |
| |
| interface ID3D12PipelineLibrary { |
| CONST_VTBL ID3D12PipelineLibraryVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12PipelineLibrary_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12PipelineLibrary_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12PipelineLibrary_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12PipelineLibrary_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12PipelineLibrary_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12PipelineLibrary_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12PipelineLibrary_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12PipelineLibrary_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12PipelineLibrary methods ***/ |
| #define ID3D12PipelineLibrary_StorePipeline(This,name,pipeline) (This)->lpVtbl->StorePipeline(This,name,pipeline) |
| #define ID3D12PipelineLibrary_LoadGraphicsPipeline(This,name,desc,riid,pipeline_state) (This)->lpVtbl->LoadGraphicsPipeline(This,name,desc,riid,pipeline_state) |
| #define ID3D12PipelineLibrary_LoadComputePipeline(This,name,desc,riid,pipeline_state) (This)->lpVtbl->LoadComputePipeline(This,name,desc,riid,pipeline_state) |
| #define ID3D12PipelineLibrary_GetSerializedSize(This) (This)->lpVtbl->GetSerializedSize(This) |
| #define ID3D12PipelineLibrary_Serialize(This,data,data_size_in_bytes) (This)->lpVtbl->Serialize(This,data,data_size_in_bytes) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12PipelineLibrary_QueryInterface(ID3D12PipelineLibrary* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12PipelineLibrary_AddRef(ID3D12PipelineLibrary* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12PipelineLibrary_Release(ID3D12PipelineLibrary* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12PipelineLibrary_GetPrivateData(ID3D12PipelineLibrary* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12PipelineLibrary_SetPrivateData(ID3D12PipelineLibrary* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12PipelineLibrary_SetPrivateDataInterface(ID3D12PipelineLibrary* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12PipelineLibrary_SetName(ID3D12PipelineLibrary* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12PipelineLibrary_GetDevice(ID3D12PipelineLibrary* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12PipelineLibrary methods ***/ |
| static inline HRESULT ID3D12PipelineLibrary_StorePipeline(ID3D12PipelineLibrary* This,const WCHAR *name,ID3D12PipelineState *pipeline) { |
| return This->lpVtbl->StorePipeline(This,name,pipeline); |
| } |
| static inline HRESULT ID3D12PipelineLibrary_LoadGraphicsPipeline(ID3D12PipelineLibrary* This,const WCHAR *name,const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->LoadGraphicsPipeline(This,name,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12PipelineLibrary_LoadComputePipeline(ID3D12PipelineLibrary* This,const WCHAR *name,const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->LoadComputePipeline(This,name,desc,riid,pipeline_state); |
| } |
| static inline SIZE_T ID3D12PipelineLibrary_GetSerializedSize(ID3D12PipelineLibrary* This) { |
| return This->lpVtbl->GetSerializedSize(This); |
| } |
| static inline HRESULT ID3D12PipelineLibrary_Serialize(ID3D12PipelineLibrary* This,void *data,SIZE_T data_size_in_bytes) { |
| return This->lpVtbl->Serialize(This,data,data_size_in_bytes); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12PipelineLibrary_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12PipelineLibrary1 interface |
| */ |
| #ifndef __ID3D12PipelineLibrary1_INTERFACE_DEFINED__ |
| #define __ID3D12PipelineLibrary1_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12PipelineLibrary1, 0x80eabf42, 0x2568, 0x4e5e, 0xbd,0x82, 0xc3,0x7f,0x86,0x96,0x1d,0xc3); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("80eabf42-2568-4e5e-bd82-c37f86961dc3") |
| ID3D12PipelineLibrary1 : public ID3D12PipelineLibrary |
| { |
| virtual HRESULT STDMETHODCALLTYPE LoadPipeline( |
| const WCHAR *name, |
| const D3D12_PIPELINE_STATE_STREAM_DESC *desc, |
| REFIID riid, |
| void **pipeline_state) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12PipelineLibrary1, 0x80eabf42, 0x2568, 0x4e5e, 0xbd,0x82, 0xc3,0x7f,0x86,0x96,0x1d,0xc3) |
| #endif |
| #else |
| typedef struct ID3D12PipelineLibrary1Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12PipelineLibrary1 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12PipelineLibrary1 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12PipelineLibrary1 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12PipelineLibrary1 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12PipelineLibrary1 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12PipelineLibrary1 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12PipelineLibrary1 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12PipelineLibrary1 *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12PipelineLibrary methods ***/ |
| HRESULT (STDMETHODCALLTYPE *StorePipeline)( |
| ID3D12PipelineLibrary1 *This, |
| const WCHAR *name, |
| ID3D12PipelineState *pipeline); |
| |
| HRESULT (STDMETHODCALLTYPE *LoadGraphicsPipeline)( |
| ID3D12PipelineLibrary1 *This, |
| const WCHAR *name, |
| const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *LoadComputePipeline)( |
| ID3D12PipelineLibrary1 *This, |
| const WCHAR *name, |
| const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| SIZE_T (STDMETHODCALLTYPE *GetSerializedSize)( |
| ID3D12PipelineLibrary1 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *Serialize)( |
| ID3D12PipelineLibrary1 *This, |
| void *data, |
| SIZE_T data_size_in_bytes); |
| |
| /*** ID3D12PipelineLibrary1 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *LoadPipeline)( |
| ID3D12PipelineLibrary1 *This, |
| const WCHAR *name, |
| const D3D12_PIPELINE_STATE_STREAM_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| END_INTERFACE |
| } ID3D12PipelineLibrary1Vtbl; |
| |
| interface ID3D12PipelineLibrary1 { |
| CONST_VTBL ID3D12PipelineLibrary1Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12PipelineLibrary1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12PipelineLibrary1_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12PipelineLibrary1_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12PipelineLibrary1_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12PipelineLibrary1_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12PipelineLibrary1_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12PipelineLibrary1_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12PipelineLibrary1_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12PipelineLibrary methods ***/ |
| #define ID3D12PipelineLibrary1_StorePipeline(This,name,pipeline) (This)->lpVtbl->StorePipeline(This,name,pipeline) |
| #define ID3D12PipelineLibrary1_LoadGraphicsPipeline(This,name,desc,riid,pipeline_state) (This)->lpVtbl->LoadGraphicsPipeline(This,name,desc,riid,pipeline_state) |
| #define ID3D12PipelineLibrary1_LoadComputePipeline(This,name,desc,riid,pipeline_state) (This)->lpVtbl->LoadComputePipeline(This,name,desc,riid,pipeline_state) |
| #define ID3D12PipelineLibrary1_GetSerializedSize(This) (This)->lpVtbl->GetSerializedSize(This) |
| #define ID3D12PipelineLibrary1_Serialize(This,data,data_size_in_bytes) (This)->lpVtbl->Serialize(This,data,data_size_in_bytes) |
| /*** ID3D12PipelineLibrary1 methods ***/ |
| #define ID3D12PipelineLibrary1_LoadPipeline(This,name,desc,riid,pipeline_state) (This)->lpVtbl->LoadPipeline(This,name,desc,riid,pipeline_state) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12PipelineLibrary1_QueryInterface(ID3D12PipelineLibrary1* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12PipelineLibrary1_AddRef(ID3D12PipelineLibrary1* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12PipelineLibrary1_Release(ID3D12PipelineLibrary1* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12PipelineLibrary1_GetPrivateData(ID3D12PipelineLibrary1* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12PipelineLibrary1_SetPrivateData(ID3D12PipelineLibrary1* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12PipelineLibrary1_SetPrivateDataInterface(ID3D12PipelineLibrary1* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12PipelineLibrary1_SetName(ID3D12PipelineLibrary1* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12PipelineLibrary1_GetDevice(ID3D12PipelineLibrary1* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12PipelineLibrary methods ***/ |
| static inline HRESULT ID3D12PipelineLibrary1_StorePipeline(ID3D12PipelineLibrary1* This,const WCHAR *name,ID3D12PipelineState *pipeline) { |
| return This->lpVtbl->StorePipeline(This,name,pipeline); |
| } |
| static inline HRESULT ID3D12PipelineLibrary1_LoadGraphicsPipeline(ID3D12PipelineLibrary1* This,const WCHAR *name,const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->LoadGraphicsPipeline(This,name,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12PipelineLibrary1_LoadComputePipeline(ID3D12PipelineLibrary1* This,const WCHAR *name,const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->LoadComputePipeline(This,name,desc,riid,pipeline_state); |
| } |
| static inline SIZE_T ID3D12PipelineLibrary1_GetSerializedSize(ID3D12PipelineLibrary1* This) { |
| return This->lpVtbl->GetSerializedSize(This); |
| } |
| static inline HRESULT ID3D12PipelineLibrary1_Serialize(ID3D12PipelineLibrary1* This,void *data,SIZE_T data_size_in_bytes) { |
| return This->lpVtbl->Serialize(This,data,data_size_in_bytes); |
| } |
| /*** ID3D12PipelineLibrary1 methods ***/ |
| static inline HRESULT ID3D12PipelineLibrary1_LoadPipeline(ID3D12PipelineLibrary1* This,const WCHAR *name,const D3D12_PIPELINE_STATE_STREAM_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->LoadPipeline(This,name,desc,riid,pipeline_state); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12PipelineLibrary1_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12Device1 interface |
| */ |
| #ifndef __ID3D12Device1_INTERFACE_DEFINED__ |
| #define __ID3D12Device1_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12Device1, 0x77acce80, 0x638e, 0x4e65, 0x88,0x95, 0xc1,0xf2,0x33,0x86,0x86,0x3e); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("77acce80-638e-4e65-8895-c1f23386863e") |
| ID3D12Device1 : public ID3D12Device |
| { |
| virtual HRESULT STDMETHODCALLTYPE CreatePipelineLibrary( |
| const void *blob, |
| SIZE_T blob_size, |
| REFIID iid, |
| void **lib) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE SetEventOnMultipleFenceCompletion( |
| ID3D12Fence *const *fences, |
| const UINT64 *values, |
| UINT fence_count, |
| D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags, |
| HANDLE event) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE SetResidencyPriority( |
| UINT object_count, |
| ID3D12Pageable *const *objects, |
| const D3D12_RESIDENCY_PRIORITY *priorities) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12Device1, 0x77acce80, 0x638e, 0x4e65, 0x88,0x95, 0xc1,0xf2,0x33,0x86,0x86,0x3e) |
| #endif |
| #else |
| typedef struct ID3D12Device1Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12Device1 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12Device1 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12Device1 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12Device1 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12Device1 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12Device1 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12Device1 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12Device methods ***/ |
| UINT (STDMETHODCALLTYPE *GetNodeCount)( |
| ID3D12Device1 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandQueue)( |
| ID3D12Device1 *This, |
| const D3D12_COMMAND_QUEUE_DESC *desc, |
| REFIID riid, |
| void **command_queue); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandAllocator)( |
| ID3D12Device1 *This, |
| D3D12_COMMAND_LIST_TYPE type, |
| REFIID riid, |
| void **command_allocator); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateGraphicsPipelineState)( |
| ID3D12Device1 *This, |
| const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateComputePipelineState)( |
| ID3D12Device1 *This, |
| const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandList)( |
| ID3D12Device1 *This, |
| UINT node_mask, |
| D3D12_COMMAND_LIST_TYPE type, |
| ID3D12CommandAllocator *command_allocator, |
| ID3D12PipelineState *initial_pipeline_state, |
| REFIID riid, |
| void **command_list); |
| |
| HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)( |
| ID3D12Device1 *This, |
| D3D12_FEATURE feature, |
| void *feature_data, |
| UINT feature_data_size); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateDescriptorHeap)( |
| ID3D12Device1 *This, |
| const D3D12_DESCRIPTOR_HEAP_DESC *desc, |
| REFIID riid, |
| void **descriptor_heap); |
| |
| UINT (STDMETHODCALLTYPE *GetDescriptorHandleIncrementSize)( |
| ID3D12Device1 *This, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateRootSignature)( |
| ID3D12Device1 *This, |
| UINT node_mask, |
| const void *bytecode, |
| SIZE_T bytecode_length, |
| REFIID riid, |
| void **root_signature); |
| |
| void (STDMETHODCALLTYPE *CreateConstantBufferView)( |
| ID3D12Device1 *This, |
| const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateShaderResourceView)( |
| ID3D12Device1 *This, |
| ID3D12Resource *resource, |
| const D3D12_SHADER_RESOURCE_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateUnorderedAccessView)( |
| ID3D12Device1 *This, |
| ID3D12Resource *resource, |
| ID3D12Resource *counter_resource, |
| const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateRenderTargetView)( |
| ID3D12Device1 *This, |
| ID3D12Resource *resource, |
| const D3D12_RENDER_TARGET_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateDepthStencilView)( |
| ID3D12Device1 *This, |
| ID3D12Resource *resource, |
| const D3D12_DEPTH_STENCIL_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateSampler)( |
| ID3D12Device1 *This, |
| const D3D12_SAMPLER_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CopyDescriptors)( |
| ID3D12Device1 *This, |
| UINT dst_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets, |
| const UINT *dst_descriptor_range_sizes, |
| UINT src_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets, |
| const UINT *src_descriptor_range_sizes, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| void (STDMETHODCALLTYPE *CopyDescriptorsSimple)( |
| ID3D12Device1 *This, |
| UINT descriptor_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset, |
| const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| D3D12_RESOURCE_ALLOCATION_INFO * (STDMETHODCALLTYPE *GetResourceAllocationInfo)( |
| ID3D12Device1 *This, |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT reource_desc_count, |
| const D3D12_RESOURCE_DESC *resource_descs); |
| |
| D3D12_HEAP_PROPERTIES * (STDMETHODCALLTYPE *GetCustomHeapProperties)( |
| ID3D12Device1 *This, |
| D3D12_HEAP_PROPERTIES *__ret, |
| UINT node_mask, |
| D3D12_HEAP_TYPE heap_type); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommittedResource)( |
| ID3D12Device1 *This, |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateHeap)( |
| ID3D12Device1 *This, |
| const D3D12_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *CreatePlacedResource)( |
| ID3D12Device1 *This, |
| ID3D12Heap *heap, |
| UINT64 heap_offset, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateReservedResource)( |
| ID3D12Device1 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateSharedHandle)( |
| ID3D12Device1 *This, |
| ID3D12DeviceChild *object, |
| const SECURITY_ATTRIBUTES *attributes, |
| DWORD access, |
| const WCHAR *name, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenSharedHandle)( |
| ID3D12Device1 *This, |
| HANDLE handle, |
| REFIID riid, |
| void **object); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenSharedHandleByName)( |
| ID3D12Device1 *This, |
| const WCHAR *name, |
| DWORD access, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *MakeResident)( |
| ID3D12Device1 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects); |
| |
| HRESULT (STDMETHODCALLTYPE *Evict)( |
| ID3D12Device1 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateFence)( |
| ID3D12Device1 *This, |
| UINT64 initial_value, |
| D3D12_FENCE_FLAGS flags, |
| REFIID riid, |
| void **fence); |
| |
| HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)( |
| ID3D12Device1 *This); |
| |
| void (STDMETHODCALLTYPE *GetCopyableFootprints)( |
| ID3D12Device1 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| UINT first_sub_resource, |
| UINT sub_resource_count, |
| UINT64 base_offset, |
| D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts, |
| UINT *row_count, |
| UINT64 *row_size, |
| UINT64 *total_bytes); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateQueryHeap)( |
| ID3D12Device1 *This, |
| const D3D12_QUERY_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *SetStablePowerState)( |
| ID3D12Device1 *This, |
| WINBOOL enable); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandSignature)( |
| ID3D12Device1 *This, |
| const D3D12_COMMAND_SIGNATURE_DESC *desc, |
| ID3D12RootSignature *root_signature, |
| REFIID riid, |
| void **command_signature); |
| |
| void (STDMETHODCALLTYPE *GetResourceTiling)( |
| ID3D12Device1 *This, |
| ID3D12Resource *resource, |
| UINT *total_tile_count, |
| D3D12_PACKED_MIP_INFO *packed_mip_info, |
| D3D12_TILE_SHAPE *standard_tile_shape, |
| UINT *sub_resource_tiling_count, |
| UINT first_sub_resource_tiling, |
| D3D12_SUBRESOURCE_TILING *sub_resource_tilings); |
| |
| LUID * (STDMETHODCALLTYPE *GetAdapterLuid)( |
| ID3D12Device1 *This, |
| LUID *__ret); |
| |
| /*** ID3D12Device1 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreatePipelineLibrary)( |
| ID3D12Device1 *This, |
| const void *blob, |
| SIZE_T blob_size, |
| REFIID iid, |
| void **lib); |
| |
| HRESULT (STDMETHODCALLTYPE *SetEventOnMultipleFenceCompletion)( |
| ID3D12Device1 *This, |
| ID3D12Fence *const *fences, |
| const UINT64 *values, |
| UINT fence_count, |
| D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags, |
| HANDLE event); |
| |
| HRESULT (STDMETHODCALLTYPE *SetResidencyPriority)( |
| ID3D12Device1 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects, |
| const D3D12_RESIDENCY_PRIORITY *priorities); |
| |
| END_INTERFACE |
| } ID3D12Device1Vtbl; |
| |
| interface ID3D12Device1 { |
| CONST_VTBL ID3D12Device1Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12Device1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12Device1_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12Device1_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12Device1_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12Device1_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12Device1_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12Device1_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12Device methods ***/ |
| #define ID3D12Device1_GetNodeCount(This) (This)->lpVtbl->GetNodeCount(This) |
| #define ID3D12Device1_CreateCommandQueue(This,desc,riid,command_queue) (This)->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue) |
| #define ID3D12Device1_CreateCommandAllocator(This,type,riid,command_allocator) (This)->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator) |
| #define ID3D12Device1_CreateGraphicsPipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state) |
| #define ID3D12Device1_CreateComputePipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state) |
| #define ID3D12Device1_CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) (This)->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) |
| #define ID3D12Device1_CheckFeatureSupport(This,feature,feature_data,feature_data_size) (This)->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size) |
| #define ID3D12Device1_CreateDescriptorHeap(This,desc,riid,descriptor_heap) (This)->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap) |
| #define ID3D12Device1_GetDescriptorHandleIncrementSize(This,descriptor_heap_type) (This)->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type) |
| #define ID3D12Device1_CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) (This)->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) |
| #define ID3D12Device1_CreateConstantBufferView(This,desc,descriptor) (This)->lpVtbl->CreateConstantBufferView(This,desc,descriptor) |
| #define ID3D12Device1_CreateShaderResourceView(This,resource,desc,descriptor) (This)->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor) |
| #define ID3D12Device1_CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) (This)->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) |
| #define ID3D12Device1_CreateRenderTargetView(This,resource,desc,descriptor) (This)->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor) |
| #define ID3D12Device1_CreateDepthStencilView(This,resource,desc,descriptor) (This)->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor) |
| #define ID3D12Device1_CreateSampler(This,desc,descriptor) (This)->lpVtbl->CreateSampler(This,desc,descriptor) |
| #define ID3D12Device1_CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) (This)->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) |
| #define ID3D12Device1_CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) (This)->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) |
| #define ID3D12Device1_GetResourceAllocationInfo(This,visible_mask,reource_desc_count,resource_descs) ID3D12Device1_GetResourceAllocationInfo_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device1_GetCustomHeapProperties(This,node_mask,heap_type) ID3D12Device1_GetCustomHeapProperties_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device1_CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device1_CreateHeap(This,desc,riid,heap) (This)->lpVtbl->CreateHeap(This,desc,riid,heap) |
| #define ID3D12Device1_CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device1_CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device1_CreateSharedHandle(This,object,attributes,access,name,handle) (This)->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle) |
| #define ID3D12Device1_OpenSharedHandle(This,handle,riid,object) (This)->lpVtbl->OpenSharedHandle(This,handle,riid,object) |
| #define ID3D12Device1_OpenSharedHandleByName(This,name,access,handle) (This)->lpVtbl->OpenSharedHandleByName(This,name,access,handle) |
| #define ID3D12Device1_MakeResident(This,object_count,objects) (This)->lpVtbl->MakeResident(This,object_count,objects) |
| #define ID3D12Device1_Evict(This,object_count,objects) (This)->lpVtbl->Evict(This,object_count,objects) |
| #define ID3D12Device1_CreateFence(This,initial_value,flags,riid,fence) (This)->lpVtbl->CreateFence(This,initial_value,flags,riid,fence) |
| #define ID3D12Device1_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This) |
| #define ID3D12Device1_GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) (This)->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) |
| #define ID3D12Device1_CreateQueryHeap(This,desc,riid,heap) (This)->lpVtbl->CreateQueryHeap(This,desc,riid,heap) |
| #define ID3D12Device1_SetStablePowerState(This,enable) (This)->lpVtbl->SetStablePowerState(This,enable) |
| #define ID3D12Device1_CreateCommandSignature(This,desc,root_signature,riid,command_signature) (This)->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature) |
| #define ID3D12Device1_GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) (This)->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) |
| #define ID3D12Device1_GetAdapterLuid(This) ID3D12Device1_GetAdapterLuid_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| /*** ID3D12Device1 methods ***/ |
| #define ID3D12Device1_CreatePipelineLibrary(This,blob,blob_size,iid,lib) (This)->lpVtbl->CreatePipelineLibrary(This,blob,blob_size,iid,lib) |
| #define ID3D12Device1_SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event) (This)->lpVtbl->SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event) |
| #define ID3D12Device1_SetResidencyPriority(This,object_count,objects,priorities) (This)->lpVtbl->SetResidencyPriority(This,object_count,objects,priorities) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12Device1_QueryInterface(ID3D12Device1* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12Device1_AddRef(ID3D12Device1* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12Device1_Release(ID3D12Device1* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12Device1_GetPrivateData(ID3D12Device1* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Device1_SetPrivateData(ID3D12Device1* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Device1_SetPrivateDataInterface(ID3D12Device1* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12Device1_SetName(ID3D12Device1* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12Device methods ***/ |
| static inline UINT ID3D12Device1_GetNodeCount(ID3D12Device1* This) { |
| return This->lpVtbl->GetNodeCount(This); |
| } |
| static inline HRESULT ID3D12Device1_CreateCommandQueue(ID3D12Device1* This,const D3D12_COMMAND_QUEUE_DESC *desc,REFIID riid,void **command_queue) { |
| return This->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue); |
| } |
| static inline HRESULT ID3D12Device1_CreateCommandAllocator(ID3D12Device1* This,D3D12_COMMAND_LIST_TYPE type,REFIID riid,void **command_allocator) { |
| return This->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator); |
| } |
| static inline HRESULT ID3D12Device1_CreateGraphicsPipelineState(ID3D12Device1* This,const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12Device1_CreateComputePipelineState(ID3D12Device1* This,const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12Device1_CreateCommandList(ID3D12Device1* This,UINT node_mask,D3D12_COMMAND_LIST_TYPE type,ID3D12CommandAllocator *command_allocator,ID3D12PipelineState *initial_pipeline_state,REFIID riid,void **command_list) { |
| return This->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list); |
| } |
| static inline HRESULT ID3D12Device1_CheckFeatureSupport(ID3D12Device1* This,D3D12_FEATURE feature,void *feature_data,UINT feature_data_size) { |
| return This->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size); |
| } |
| static inline HRESULT ID3D12Device1_CreateDescriptorHeap(ID3D12Device1* This,const D3D12_DESCRIPTOR_HEAP_DESC *desc,REFIID riid,void **descriptor_heap) { |
| return This->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap); |
| } |
| static inline UINT ID3D12Device1_GetDescriptorHandleIncrementSize(ID3D12Device1* This,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| return This->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type); |
| } |
| static inline HRESULT ID3D12Device1_CreateRootSignature(ID3D12Device1* This,UINT node_mask,const void *bytecode,SIZE_T bytecode_length,REFIID riid,void **root_signature) { |
| return This->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature); |
| } |
| static inline void ID3D12Device1_CreateConstantBufferView(ID3D12Device1* This,const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateConstantBufferView(This,desc,descriptor); |
| } |
| static inline void ID3D12Device1_CreateShaderResourceView(ID3D12Device1* This,ID3D12Resource *resource,const D3D12_SHADER_RESOURCE_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device1_CreateUnorderedAccessView(ID3D12Device1* This,ID3D12Resource *resource,ID3D12Resource *counter_resource,const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor); |
| } |
| static inline void ID3D12Device1_CreateRenderTargetView(ID3D12Device1* This,ID3D12Resource *resource,const D3D12_RENDER_TARGET_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device1_CreateDepthStencilView(ID3D12Device1* This,ID3D12Resource *resource,const D3D12_DEPTH_STENCIL_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device1_CreateSampler(ID3D12Device1* This,const D3D12_SAMPLER_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateSampler(This,desc,descriptor); |
| } |
| static inline void ID3D12Device1_CopyDescriptors(ID3D12Device1* This,UINT dst_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets,const UINT *dst_descriptor_range_sizes,UINT src_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets,const UINT *src_descriptor_range_sizes,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| This->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type); |
| } |
| static inline void ID3D12Device1_CopyDescriptorsSimple(ID3D12Device1* This,UINT descriptor_count,const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset,const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| This->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type); |
| } |
| static inline D3D12_RESOURCE_ALLOCATION_INFO ID3D12Device1_GetResourceAllocationInfo(ID3D12Device1* This,UINT visible_mask,UINT reource_desc_count,const D3D12_RESOURCE_DESC *resource_descs) { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *This->lpVtbl->GetResourceAllocationInfo(This,&__ret,visible_mask,reource_desc_count,resource_descs); |
| } |
| static inline D3D12_HEAP_PROPERTIES ID3D12Device1_GetCustomHeapProperties(ID3D12Device1* This,UINT node_mask,D3D12_HEAP_TYPE heap_type) { |
| D3D12_HEAP_PROPERTIES __ret; |
| return *This->lpVtbl->GetCustomHeapProperties(This,&__ret,node_mask,heap_type); |
| } |
| static inline HRESULT ID3D12Device1_CreateCommittedResource(ID3D12Device1* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device1_CreateHeap(ID3D12Device1* This,const D3D12_HEAP_DESC *desc,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateHeap(This,desc,riid,heap); |
| } |
| static inline HRESULT ID3D12Device1_CreatePlacedResource(ID3D12Device1* This,ID3D12Heap *heap,UINT64 heap_offset,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device1_CreateReservedResource(ID3D12Device1* This,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device1_CreateSharedHandle(ID3D12Device1* This,ID3D12DeviceChild *object,const SECURITY_ATTRIBUTES *attributes,DWORD access,const WCHAR *name,HANDLE *handle) { |
| return This->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle); |
| } |
| static inline HRESULT ID3D12Device1_OpenSharedHandle(ID3D12Device1* This,HANDLE handle,REFIID riid,void **object) { |
| return This->lpVtbl->OpenSharedHandle(This,handle,riid,object); |
| } |
| static inline HRESULT ID3D12Device1_OpenSharedHandleByName(ID3D12Device1* This,const WCHAR *name,DWORD access,HANDLE *handle) { |
| return This->lpVtbl->OpenSharedHandleByName(This,name,access,handle); |
| } |
| static inline HRESULT ID3D12Device1_MakeResident(ID3D12Device1* This,UINT object_count,ID3D12Pageable *const *objects) { |
| return This->lpVtbl->MakeResident(This,object_count,objects); |
| } |
| static inline HRESULT ID3D12Device1_Evict(ID3D12Device1* This,UINT object_count,ID3D12Pageable *const *objects) { |
| return This->lpVtbl->Evict(This,object_count,objects); |
| } |
| static inline HRESULT ID3D12Device1_CreateFence(ID3D12Device1* This,UINT64 initial_value,D3D12_FENCE_FLAGS flags,REFIID riid,void **fence) { |
| return This->lpVtbl->CreateFence(This,initial_value,flags,riid,fence); |
| } |
| static inline HRESULT ID3D12Device1_GetDeviceRemovedReason(ID3D12Device1* This) { |
| return This->lpVtbl->GetDeviceRemovedReason(This); |
| } |
| static inline void ID3D12Device1_GetCopyableFootprints(ID3D12Device1* This,const D3D12_RESOURCE_DESC *desc,UINT first_sub_resource,UINT sub_resource_count,UINT64 base_offset,D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts,UINT *row_count,UINT64 *row_size,UINT64 *total_bytes) { |
| This->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes); |
| } |
| static inline HRESULT ID3D12Device1_CreateQueryHeap(ID3D12Device1* This,const D3D12_QUERY_HEAP_DESC *desc,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateQueryHeap(This,desc,riid,heap); |
| } |
| static inline HRESULT ID3D12Device1_SetStablePowerState(ID3D12Device1* This,WINBOOL enable) { |
| return This->lpVtbl->SetStablePowerState(This,enable); |
| } |
| static inline HRESULT ID3D12Device1_CreateCommandSignature(ID3D12Device1* This,const D3D12_COMMAND_SIGNATURE_DESC *desc,ID3D12RootSignature *root_signature,REFIID riid,void **command_signature) { |
| return This->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature); |
| } |
| static inline void ID3D12Device1_GetResourceTiling(ID3D12Device1* This,ID3D12Resource *resource,UINT *total_tile_count,D3D12_PACKED_MIP_INFO *packed_mip_info,D3D12_TILE_SHAPE *standard_tile_shape,UINT *sub_resource_tiling_count,UINT first_sub_resource_tiling,D3D12_SUBRESOURCE_TILING *sub_resource_tilings) { |
| This->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings); |
| } |
| static inline LUID ID3D12Device1_GetAdapterLuid(ID3D12Device1* This) { |
| LUID __ret; |
| return *This->lpVtbl->GetAdapterLuid(This,&__ret); |
| } |
| /*** ID3D12Device1 methods ***/ |
| static inline HRESULT ID3D12Device1_CreatePipelineLibrary(ID3D12Device1* This,const void *blob,SIZE_T blob_size,REFIID iid,void **lib) { |
| return This->lpVtbl->CreatePipelineLibrary(This,blob,blob_size,iid,lib); |
| } |
| static inline HRESULT ID3D12Device1_SetEventOnMultipleFenceCompletion(ID3D12Device1* This,ID3D12Fence *const *fences,const UINT64 *values,UINT fence_count,D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags,HANDLE event) { |
| return This->lpVtbl->SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event); |
| } |
| static inline HRESULT ID3D12Device1_SetResidencyPriority(ID3D12Device1* This,UINT object_count,ID3D12Pageable *const *objects,const D3D12_RESIDENCY_PRIORITY *priorities) { |
| return This->lpVtbl->SetResidencyPriority(This,object_count,objects,priorities); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12Device1_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12Device2 interface |
| */ |
| #ifndef __ID3D12Device2_INTERFACE_DEFINED__ |
| #define __ID3D12Device2_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12Device2, 0x30baa41e, 0xb15b, 0x475c, 0xa0,0xbb, 0x1a,0xf5,0xc5,0xb6,0x43,0x28); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("30baa41e-b15b-475c-a0bb-1af5c5b64328") |
| ID3D12Device2 : public ID3D12Device1 |
| { |
| virtual HRESULT STDMETHODCALLTYPE CreatePipelineState( |
| const D3D12_PIPELINE_STATE_STREAM_DESC *desc, |
| REFIID riid, |
| void **pipeline_state) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12Device2, 0x30baa41e, 0xb15b, 0x475c, 0xa0,0xbb, 0x1a,0xf5,0xc5,0xb6,0x43,0x28) |
| #endif |
| #else |
| typedef struct ID3D12Device2Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12Device2 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12Device2 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12Device2 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12Device2 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12Device2 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12Device2 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12Device2 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12Device methods ***/ |
| UINT (STDMETHODCALLTYPE *GetNodeCount)( |
| ID3D12Device2 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandQueue)( |
| ID3D12Device2 *This, |
| const D3D12_COMMAND_QUEUE_DESC *desc, |
| REFIID riid, |
| void **command_queue); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandAllocator)( |
| ID3D12Device2 *This, |
| D3D12_COMMAND_LIST_TYPE type, |
| REFIID riid, |
| void **command_allocator); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateGraphicsPipelineState)( |
| ID3D12Device2 *This, |
| const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateComputePipelineState)( |
| ID3D12Device2 *This, |
| const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandList)( |
| ID3D12Device2 *This, |
| UINT node_mask, |
| D3D12_COMMAND_LIST_TYPE type, |
| ID3D12CommandAllocator *command_allocator, |
| ID3D12PipelineState *initial_pipeline_state, |
| REFIID riid, |
| void **command_list); |
| |
| HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)( |
| ID3D12Device2 *This, |
| D3D12_FEATURE feature, |
| void *feature_data, |
| UINT feature_data_size); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateDescriptorHeap)( |
| ID3D12Device2 *This, |
| const D3D12_DESCRIPTOR_HEAP_DESC *desc, |
| REFIID riid, |
| void **descriptor_heap); |
| |
| UINT (STDMETHODCALLTYPE *GetDescriptorHandleIncrementSize)( |
| ID3D12Device2 *This, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateRootSignature)( |
| ID3D12Device2 *This, |
| UINT node_mask, |
| const void *bytecode, |
| SIZE_T bytecode_length, |
| REFIID riid, |
| void **root_signature); |
| |
| void (STDMETHODCALLTYPE *CreateConstantBufferView)( |
| ID3D12Device2 *This, |
| const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateShaderResourceView)( |
| ID3D12Device2 *This, |
| ID3D12Resource *resource, |
| const D3D12_SHADER_RESOURCE_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateUnorderedAccessView)( |
| ID3D12Device2 *This, |
| ID3D12Resource *resource, |
| ID3D12Resource *counter_resource, |
| const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateRenderTargetView)( |
| ID3D12Device2 *This, |
| ID3D12Resource *resource, |
| const D3D12_RENDER_TARGET_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateDepthStencilView)( |
| ID3D12Device2 *This, |
| ID3D12Resource *resource, |
| const D3D12_DEPTH_STENCIL_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateSampler)( |
| ID3D12Device2 *This, |
| const D3D12_SAMPLER_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CopyDescriptors)( |
| ID3D12Device2 *This, |
| UINT dst_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets, |
| const UINT *dst_descriptor_range_sizes, |
| UINT src_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets, |
| const UINT *src_descriptor_range_sizes, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| void (STDMETHODCALLTYPE *CopyDescriptorsSimple)( |
| ID3D12Device2 *This, |
| UINT descriptor_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset, |
| const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| D3D12_RESOURCE_ALLOCATION_INFO * (STDMETHODCALLTYPE *GetResourceAllocationInfo)( |
| ID3D12Device2 *This, |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT reource_desc_count, |
| const D3D12_RESOURCE_DESC *resource_descs); |
| |
| D3D12_HEAP_PROPERTIES * (STDMETHODCALLTYPE *GetCustomHeapProperties)( |
| ID3D12Device2 *This, |
| D3D12_HEAP_PROPERTIES *__ret, |
| UINT node_mask, |
| D3D12_HEAP_TYPE heap_type); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommittedResource)( |
| ID3D12Device2 *This, |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateHeap)( |
| ID3D12Device2 *This, |
| const D3D12_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *CreatePlacedResource)( |
| ID3D12Device2 *This, |
| ID3D12Heap *heap, |
| UINT64 heap_offset, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateReservedResource)( |
| ID3D12Device2 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateSharedHandle)( |
| ID3D12Device2 *This, |
| ID3D12DeviceChild *object, |
| const SECURITY_ATTRIBUTES *attributes, |
| DWORD access, |
| const WCHAR *name, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenSharedHandle)( |
| ID3D12Device2 *This, |
| HANDLE handle, |
| REFIID riid, |
| void **object); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenSharedHandleByName)( |
| ID3D12Device2 *This, |
| const WCHAR *name, |
| DWORD access, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *MakeResident)( |
| ID3D12Device2 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects); |
| |
| HRESULT (STDMETHODCALLTYPE *Evict)( |
| ID3D12Device2 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateFence)( |
| ID3D12Device2 *This, |
| UINT64 initial_value, |
| D3D12_FENCE_FLAGS flags, |
| REFIID riid, |
| void **fence); |
| |
| HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)( |
| ID3D12Device2 *This); |
| |
| void (STDMETHODCALLTYPE *GetCopyableFootprints)( |
| ID3D12Device2 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| UINT first_sub_resource, |
| UINT sub_resource_count, |
| UINT64 base_offset, |
| D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts, |
| UINT *row_count, |
| UINT64 *row_size, |
| UINT64 *total_bytes); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateQueryHeap)( |
| ID3D12Device2 *This, |
| const D3D12_QUERY_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *SetStablePowerState)( |
| ID3D12Device2 *This, |
| WINBOOL enable); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandSignature)( |
| ID3D12Device2 *This, |
| const D3D12_COMMAND_SIGNATURE_DESC *desc, |
| ID3D12RootSignature *root_signature, |
| REFIID riid, |
| void **command_signature); |
| |
| void (STDMETHODCALLTYPE *GetResourceTiling)( |
| ID3D12Device2 *This, |
| ID3D12Resource *resource, |
| UINT *total_tile_count, |
| D3D12_PACKED_MIP_INFO *packed_mip_info, |
| D3D12_TILE_SHAPE *standard_tile_shape, |
| UINT *sub_resource_tiling_count, |
| UINT first_sub_resource_tiling, |
| D3D12_SUBRESOURCE_TILING *sub_resource_tilings); |
| |
| LUID * (STDMETHODCALLTYPE *GetAdapterLuid)( |
| ID3D12Device2 *This, |
| LUID *__ret); |
| |
| /*** ID3D12Device1 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreatePipelineLibrary)( |
| ID3D12Device2 *This, |
| const void *blob, |
| SIZE_T blob_size, |
| REFIID iid, |
| void **lib); |
| |
| HRESULT (STDMETHODCALLTYPE *SetEventOnMultipleFenceCompletion)( |
| ID3D12Device2 *This, |
| ID3D12Fence *const *fences, |
| const UINT64 *values, |
| UINT fence_count, |
| D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags, |
| HANDLE event); |
| |
| HRESULT (STDMETHODCALLTYPE *SetResidencyPriority)( |
| ID3D12Device2 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects, |
| const D3D12_RESIDENCY_PRIORITY *priorities); |
| |
| /*** ID3D12Device2 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreatePipelineState)( |
| ID3D12Device2 *This, |
| const D3D12_PIPELINE_STATE_STREAM_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| END_INTERFACE |
| } ID3D12Device2Vtbl; |
| |
| interface ID3D12Device2 { |
| CONST_VTBL ID3D12Device2Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12Device2_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12Device2_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12Device2_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12Device2_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12Device2_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12Device2_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12Device2_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12Device methods ***/ |
| #define ID3D12Device2_GetNodeCount(This) (This)->lpVtbl->GetNodeCount(This) |
| #define ID3D12Device2_CreateCommandQueue(This,desc,riid,command_queue) (This)->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue) |
| #define ID3D12Device2_CreateCommandAllocator(This,type,riid,command_allocator) (This)->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator) |
| #define ID3D12Device2_CreateGraphicsPipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state) |
| #define ID3D12Device2_CreateComputePipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state) |
| #define ID3D12Device2_CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) (This)->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) |
| #define ID3D12Device2_CheckFeatureSupport(This,feature,feature_data,feature_data_size) (This)->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size) |
| #define ID3D12Device2_CreateDescriptorHeap(This,desc,riid,descriptor_heap) (This)->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap) |
| #define ID3D12Device2_GetDescriptorHandleIncrementSize(This,descriptor_heap_type) (This)->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type) |
| #define ID3D12Device2_CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) (This)->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) |
| #define ID3D12Device2_CreateConstantBufferView(This,desc,descriptor) (This)->lpVtbl->CreateConstantBufferView(This,desc,descriptor) |
| #define ID3D12Device2_CreateShaderResourceView(This,resource,desc,descriptor) (This)->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor) |
| #define ID3D12Device2_CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) (This)->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) |
| #define ID3D12Device2_CreateRenderTargetView(This,resource,desc,descriptor) (This)->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor) |
| #define ID3D12Device2_CreateDepthStencilView(This,resource,desc,descriptor) (This)->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor) |
| #define ID3D12Device2_CreateSampler(This,desc,descriptor) (This)->lpVtbl->CreateSampler(This,desc,descriptor) |
| #define ID3D12Device2_CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) (This)->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) |
| #define ID3D12Device2_CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) (This)->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) |
| #define ID3D12Device2_GetResourceAllocationInfo(This,visible_mask,reource_desc_count,resource_descs) ID3D12Device2_GetResourceAllocationInfo_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device2_GetCustomHeapProperties(This,node_mask,heap_type) ID3D12Device2_GetCustomHeapProperties_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device2_CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device2_CreateHeap(This,desc,riid,heap) (This)->lpVtbl->CreateHeap(This,desc,riid,heap) |
| #define ID3D12Device2_CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device2_CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device2_CreateSharedHandle(This,object,attributes,access,name,handle) (This)->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle) |
| #define ID3D12Device2_OpenSharedHandle(This,handle,riid,object) (This)->lpVtbl->OpenSharedHandle(This,handle,riid,object) |
| #define ID3D12Device2_OpenSharedHandleByName(This,name,access,handle) (This)->lpVtbl->OpenSharedHandleByName(This,name,access,handle) |
| #define ID3D12Device2_MakeResident(This,object_count,objects) (This)->lpVtbl->MakeResident(This,object_count,objects) |
| #define ID3D12Device2_Evict(This,object_count,objects) (This)->lpVtbl->Evict(This,object_count,objects) |
| #define ID3D12Device2_CreateFence(This,initial_value,flags,riid,fence) (This)->lpVtbl->CreateFence(This,initial_value,flags,riid,fence) |
| #define ID3D12Device2_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This) |
| #define ID3D12Device2_GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) (This)->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) |
| #define ID3D12Device2_CreateQueryHeap(This,desc,riid,heap) (This)->lpVtbl->CreateQueryHeap(This,desc,riid,heap) |
| #define ID3D12Device2_SetStablePowerState(This,enable) (This)->lpVtbl->SetStablePowerState(This,enable) |
| #define ID3D12Device2_CreateCommandSignature(This,desc,root_signature,riid,command_signature) (This)->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature) |
| #define ID3D12Device2_GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) (This)->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) |
| #define ID3D12Device2_GetAdapterLuid(This) ID3D12Device2_GetAdapterLuid_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| /*** ID3D12Device1 methods ***/ |
| #define ID3D12Device2_CreatePipelineLibrary(This,blob,blob_size,iid,lib) (This)->lpVtbl->CreatePipelineLibrary(This,blob,blob_size,iid,lib) |
| #define ID3D12Device2_SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event) (This)->lpVtbl->SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event) |
| #define ID3D12Device2_SetResidencyPriority(This,object_count,objects,priorities) (This)->lpVtbl->SetResidencyPriority(This,object_count,objects,priorities) |
| /*** ID3D12Device2 methods ***/ |
| #define ID3D12Device2_CreatePipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreatePipelineState(This,desc,riid,pipeline_state) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12Device2_QueryInterface(ID3D12Device2* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12Device2_AddRef(ID3D12Device2* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12Device2_Release(ID3D12Device2* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12Device2_GetPrivateData(ID3D12Device2* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Device2_SetPrivateData(ID3D12Device2* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Device2_SetPrivateDataInterface(ID3D12Device2* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12Device2_SetName(ID3D12Device2* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12Device methods ***/ |
| static inline UINT ID3D12Device2_GetNodeCount(ID3D12Device2* This) { |
| return This->lpVtbl->GetNodeCount(This); |
| } |
| static inline HRESULT ID3D12Device2_CreateCommandQueue(ID3D12Device2* This,const D3D12_COMMAND_QUEUE_DESC *desc,REFIID riid,void **command_queue) { |
| return This->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue); |
| } |
| static inline HRESULT ID3D12Device2_CreateCommandAllocator(ID3D12Device2* This,D3D12_COMMAND_LIST_TYPE type,REFIID riid,void **command_allocator) { |
| return This->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator); |
| } |
| static inline HRESULT ID3D12Device2_CreateGraphicsPipelineState(ID3D12Device2* This,const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12Device2_CreateComputePipelineState(ID3D12Device2* This,const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12Device2_CreateCommandList(ID3D12Device2* This,UINT node_mask,D3D12_COMMAND_LIST_TYPE type,ID3D12CommandAllocator *command_allocator,ID3D12PipelineState *initial_pipeline_state,REFIID riid,void **command_list) { |
| return This->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list); |
| } |
| static inline HRESULT ID3D12Device2_CheckFeatureSupport(ID3D12Device2* This,D3D12_FEATURE feature,void *feature_data,UINT feature_data_size) { |
| return This->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size); |
| } |
| static inline HRESULT ID3D12Device2_CreateDescriptorHeap(ID3D12Device2* This,const D3D12_DESCRIPTOR_HEAP_DESC *desc,REFIID riid,void **descriptor_heap) { |
| return This->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap); |
| } |
| static inline UINT ID3D12Device2_GetDescriptorHandleIncrementSize(ID3D12Device2* This,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| return This->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type); |
| } |
| static inline HRESULT ID3D12Device2_CreateRootSignature(ID3D12Device2* This,UINT node_mask,const void *bytecode,SIZE_T bytecode_length,REFIID riid,void **root_signature) { |
| return This->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature); |
| } |
| static inline void ID3D12Device2_CreateConstantBufferView(ID3D12Device2* This,const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateConstantBufferView(This,desc,descriptor); |
| } |
| static inline void ID3D12Device2_CreateShaderResourceView(ID3D12Device2* This,ID3D12Resource *resource,const D3D12_SHADER_RESOURCE_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device2_CreateUnorderedAccessView(ID3D12Device2* This,ID3D12Resource *resource,ID3D12Resource *counter_resource,const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor); |
| } |
| static inline void ID3D12Device2_CreateRenderTargetView(ID3D12Device2* This,ID3D12Resource *resource,const D3D12_RENDER_TARGET_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device2_CreateDepthStencilView(ID3D12Device2* This,ID3D12Resource *resource,const D3D12_DEPTH_STENCIL_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device2_CreateSampler(ID3D12Device2* This,const D3D12_SAMPLER_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateSampler(This,desc,descriptor); |
| } |
| static inline void ID3D12Device2_CopyDescriptors(ID3D12Device2* This,UINT dst_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets,const UINT *dst_descriptor_range_sizes,UINT src_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets,const UINT *src_descriptor_range_sizes,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| This->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type); |
| } |
| static inline void ID3D12Device2_CopyDescriptorsSimple(ID3D12Device2* This,UINT descriptor_count,const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset,const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| This->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type); |
| } |
| static inline D3D12_RESOURCE_ALLOCATION_INFO ID3D12Device2_GetResourceAllocationInfo(ID3D12Device2* This,UINT visible_mask,UINT reource_desc_count,const D3D12_RESOURCE_DESC *resource_descs) { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *This->lpVtbl->GetResourceAllocationInfo(This,&__ret,visible_mask,reource_desc_count,resource_descs); |
| } |
| static inline D3D12_HEAP_PROPERTIES ID3D12Device2_GetCustomHeapProperties(ID3D12Device2* This,UINT node_mask,D3D12_HEAP_TYPE heap_type) { |
| D3D12_HEAP_PROPERTIES __ret; |
| return *This->lpVtbl->GetCustomHeapProperties(This,&__ret,node_mask,heap_type); |
| } |
| static inline HRESULT ID3D12Device2_CreateCommittedResource(ID3D12Device2* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device2_CreateHeap(ID3D12Device2* This,const D3D12_HEAP_DESC *desc,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateHeap(This,desc,riid,heap); |
| } |
| static inline HRESULT ID3D12Device2_CreatePlacedResource(ID3D12Device2* This,ID3D12Heap *heap,UINT64 heap_offset,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device2_CreateReservedResource(ID3D12Device2* This,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device2_CreateSharedHandle(ID3D12Device2* This,ID3D12DeviceChild *object,const SECURITY_ATTRIBUTES *attributes,DWORD access,const WCHAR *name,HANDLE *handle) { |
| return This->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle); |
| } |
| static inline HRESULT ID3D12Device2_OpenSharedHandle(ID3D12Device2* This,HANDLE handle,REFIID riid,void **object) { |
| return This->lpVtbl->OpenSharedHandle(This,handle,riid,object); |
| } |
| static inline HRESULT ID3D12Device2_OpenSharedHandleByName(ID3D12Device2* This,const WCHAR *name,DWORD access,HANDLE *handle) { |
| return This->lpVtbl->OpenSharedHandleByName(This,name,access,handle); |
| } |
| static inline HRESULT ID3D12Device2_MakeResident(ID3D12Device2* This,UINT object_count,ID3D12Pageable *const *objects) { |
| return This->lpVtbl->MakeResident(This,object_count,objects); |
| } |
| static inline HRESULT ID3D12Device2_Evict(ID3D12Device2* This,UINT object_count,ID3D12Pageable *const *objects) { |
| return This->lpVtbl->Evict(This,object_count,objects); |
| } |
| static inline HRESULT ID3D12Device2_CreateFence(ID3D12Device2* This,UINT64 initial_value,D3D12_FENCE_FLAGS flags,REFIID riid,void **fence) { |
| return This->lpVtbl->CreateFence(This,initial_value,flags,riid,fence); |
| } |
| static inline HRESULT ID3D12Device2_GetDeviceRemovedReason(ID3D12Device2* This) { |
| return This->lpVtbl->GetDeviceRemovedReason(This); |
| } |
| static inline void ID3D12Device2_GetCopyableFootprints(ID3D12Device2* This,const D3D12_RESOURCE_DESC *desc,UINT first_sub_resource,UINT sub_resource_count,UINT64 base_offset,D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts,UINT *row_count,UINT64 *row_size,UINT64 *total_bytes) { |
| This->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes); |
| } |
| static inline HRESULT ID3D12Device2_CreateQueryHeap(ID3D12Device2* This,const D3D12_QUERY_HEAP_DESC *desc,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateQueryHeap(This,desc,riid,heap); |
| } |
| static inline HRESULT ID3D12Device2_SetStablePowerState(ID3D12Device2* This,WINBOOL enable) { |
| return This->lpVtbl->SetStablePowerState(This,enable); |
| } |
| static inline HRESULT ID3D12Device2_CreateCommandSignature(ID3D12Device2* This,const D3D12_COMMAND_SIGNATURE_DESC *desc,ID3D12RootSignature *root_signature,REFIID riid,void **command_signature) { |
| return This->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature); |
| } |
| static inline void ID3D12Device2_GetResourceTiling(ID3D12Device2* This,ID3D12Resource *resource,UINT *total_tile_count,D3D12_PACKED_MIP_INFO *packed_mip_info,D3D12_TILE_SHAPE *standard_tile_shape,UINT *sub_resource_tiling_count,UINT first_sub_resource_tiling,D3D12_SUBRESOURCE_TILING *sub_resource_tilings) { |
| This->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings); |
| } |
| static inline LUID ID3D12Device2_GetAdapterLuid(ID3D12Device2* This) { |
| LUID __ret; |
| return *This->lpVtbl->GetAdapterLuid(This,&__ret); |
| } |
| /*** ID3D12Device1 methods ***/ |
| static inline HRESULT ID3D12Device2_CreatePipelineLibrary(ID3D12Device2* This,const void *blob,SIZE_T blob_size,REFIID iid,void **lib) { |
| return This->lpVtbl->CreatePipelineLibrary(This,blob,blob_size,iid,lib); |
| } |
| static inline HRESULT ID3D12Device2_SetEventOnMultipleFenceCompletion(ID3D12Device2* This,ID3D12Fence *const *fences,const UINT64 *values,UINT fence_count,D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags,HANDLE event) { |
| return This->lpVtbl->SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event); |
| } |
| static inline HRESULT ID3D12Device2_SetResidencyPriority(ID3D12Device2* This,UINT object_count,ID3D12Pageable *const *objects,const D3D12_RESIDENCY_PRIORITY *priorities) { |
| return This->lpVtbl->SetResidencyPriority(This,object_count,objects,priorities); |
| } |
| /*** ID3D12Device2 methods ***/ |
| static inline HRESULT ID3D12Device2_CreatePipelineState(ID3D12Device2* This,const D3D12_PIPELINE_STATE_STREAM_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreatePipelineState(This,desc,riid,pipeline_state); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12Device2_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12Device3 interface |
| */ |
| #ifndef __ID3D12Device3_INTERFACE_DEFINED__ |
| #define __ID3D12Device3_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12Device3, 0x81dadc15, 0x2bad, 0x4392, 0x93,0xc5, 0x10,0x13,0x45,0xc4,0xaa,0x98); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("81dadc15-2bad-4392-93c5-101345c4aa98") |
| ID3D12Device3 : public ID3D12Device2 |
| { |
| virtual HRESULT STDMETHODCALLTYPE OpenExistingHeapFromAddress( |
| const void *address, |
| REFIID riid, |
| void **heap) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE OpenExistingHeapFromFileMapping( |
| HANDLE file_mapping, |
| REFIID riid, |
| void **heap) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE EnqueueMakeResident( |
| D3D12_RESIDENCY_FLAGS flags, |
| UINT num_objects, |
| ID3D12Pageable *const *objects, |
| ID3D12Fence *fence, |
| UINT64 fence_value) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12Device3, 0x81dadc15, 0x2bad, 0x4392, 0x93,0xc5, 0x10,0x13,0x45,0xc4,0xaa,0x98) |
| #endif |
| #else |
| typedef struct ID3D12Device3Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12Device3 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12Device3 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12Device3 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12Device3 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12Device3 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12Device3 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12Device3 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12Device methods ***/ |
| UINT (STDMETHODCALLTYPE *GetNodeCount)( |
| ID3D12Device3 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandQueue)( |
| ID3D12Device3 *This, |
| const D3D12_COMMAND_QUEUE_DESC *desc, |
| REFIID riid, |
| void **command_queue); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandAllocator)( |
| ID3D12Device3 *This, |
| D3D12_COMMAND_LIST_TYPE type, |
| REFIID riid, |
| void **command_allocator); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateGraphicsPipelineState)( |
| ID3D12Device3 *This, |
| const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateComputePipelineState)( |
| ID3D12Device3 *This, |
| const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandList)( |
| ID3D12Device3 *This, |
| UINT node_mask, |
| D3D12_COMMAND_LIST_TYPE type, |
| ID3D12CommandAllocator *command_allocator, |
| ID3D12PipelineState *initial_pipeline_state, |
| REFIID riid, |
| void **command_list); |
| |
| HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)( |
| ID3D12Device3 *This, |
| D3D12_FEATURE feature, |
| void *feature_data, |
| UINT feature_data_size); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateDescriptorHeap)( |
| ID3D12Device3 *This, |
| const D3D12_DESCRIPTOR_HEAP_DESC *desc, |
| REFIID riid, |
| void **descriptor_heap); |
| |
| UINT (STDMETHODCALLTYPE *GetDescriptorHandleIncrementSize)( |
| ID3D12Device3 *This, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateRootSignature)( |
| ID3D12Device3 *This, |
| UINT node_mask, |
| const void *bytecode, |
| SIZE_T bytecode_length, |
| REFIID riid, |
| void **root_signature); |
| |
| void (STDMETHODCALLTYPE *CreateConstantBufferView)( |
| ID3D12Device3 *This, |
| const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateShaderResourceView)( |
| ID3D12Device3 *This, |
| ID3D12Resource *resource, |
| const D3D12_SHADER_RESOURCE_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateUnorderedAccessView)( |
| ID3D12Device3 *This, |
| ID3D12Resource *resource, |
| ID3D12Resource *counter_resource, |
| const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateRenderTargetView)( |
| ID3D12Device3 *This, |
| ID3D12Resource *resource, |
| const D3D12_RENDER_TARGET_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateDepthStencilView)( |
| ID3D12Device3 *This, |
| ID3D12Resource *resource, |
| const D3D12_DEPTH_STENCIL_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateSampler)( |
| ID3D12Device3 *This, |
| const D3D12_SAMPLER_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CopyDescriptors)( |
| ID3D12Device3 *This, |
| UINT dst_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets, |
| const UINT *dst_descriptor_range_sizes, |
| UINT src_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets, |
| const UINT *src_descriptor_range_sizes, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| void (STDMETHODCALLTYPE *CopyDescriptorsSimple)( |
| ID3D12Device3 *This, |
| UINT descriptor_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset, |
| const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| D3D12_RESOURCE_ALLOCATION_INFO * (STDMETHODCALLTYPE *GetResourceAllocationInfo)( |
| ID3D12Device3 *This, |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT reource_desc_count, |
| const D3D12_RESOURCE_DESC *resource_descs); |
| |
| D3D12_HEAP_PROPERTIES * (STDMETHODCALLTYPE *GetCustomHeapProperties)( |
| ID3D12Device3 *This, |
| D3D12_HEAP_PROPERTIES *__ret, |
| UINT node_mask, |
| D3D12_HEAP_TYPE heap_type); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommittedResource)( |
| ID3D12Device3 *This, |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateHeap)( |
| ID3D12Device3 *This, |
| const D3D12_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *CreatePlacedResource)( |
| ID3D12Device3 *This, |
| ID3D12Heap *heap, |
| UINT64 heap_offset, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateReservedResource)( |
| ID3D12Device3 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateSharedHandle)( |
| ID3D12Device3 *This, |
| ID3D12DeviceChild *object, |
| const SECURITY_ATTRIBUTES *attributes, |
| DWORD access, |
| const WCHAR *name, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenSharedHandle)( |
| ID3D12Device3 *This, |
| HANDLE handle, |
| REFIID riid, |
| void **object); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenSharedHandleByName)( |
| ID3D12Device3 *This, |
| const WCHAR *name, |
| DWORD access, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *MakeResident)( |
| ID3D12Device3 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects); |
| |
| HRESULT (STDMETHODCALLTYPE *Evict)( |
| ID3D12Device3 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateFence)( |
| ID3D12Device3 *This, |
| UINT64 initial_value, |
| D3D12_FENCE_FLAGS flags, |
| REFIID riid, |
| void **fence); |
| |
| HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)( |
| ID3D12Device3 *This); |
| |
| void (STDMETHODCALLTYPE *GetCopyableFootprints)( |
| ID3D12Device3 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| UINT first_sub_resource, |
| UINT sub_resource_count, |
| UINT64 base_offset, |
| D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts, |
| UINT *row_count, |
| UINT64 *row_size, |
| UINT64 *total_bytes); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateQueryHeap)( |
| ID3D12Device3 *This, |
| const D3D12_QUERY_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *SetStablePowerState)( |
| ID3D12Device3 *This, |
| WINBOOL enable); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandSignature)( |
| ID3D12Device3 *This, |
| const D3D12_COMMAND_SIGNATURE_DESC *desc, |
| ID3D12RootSignature *root_signature, |
| REFIID riid, |
| void **command_signature); |
| |
| void (STDMETHODCALLTYPE *GetResourceTiling)( |
| ID3D12Device3 *This, |
| ID3D12Resource *resource, |
| UINT *total_tile_count, |
| D3D12_PACKED_MIP_INFO *packed_mip_info, |
| D3D12_TILE_SHAPE *standard_tile_shape, |
| UINT *sub_resource_tiling_count, |
| UINT first_sub_resource_tiling, |
| D3D12_SUBRESOURCE_TILING *sub_resource_tilings); |
| |
| LUID * (STDMETHODCALLTYPE *GetAdapterLuid)( |
| ID3D12Device3 *This, |
| LUID *__ret); |
| |
| /*** ID3D12Device1 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreatePipelineLibrary)( |
| ID3D12Device3 *This, |
| const void *blob, |
| SIZE_T blob_size, |
| REFIID iid, |
| void **lib); |
| |
| HRESULT (STDMETHODCALLTYPE *SetEventOnMultipleFenceCompletion)( |
| ID3D12Device3 *This, |
| ID3D12Fence *const *fences, |
| const UINT64 *values, |
| UINT fence_count, |
| D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags, |
| HANDLE event); |
| |
| HRESULT (STDMETHODCALLTYPE *SetResidencyPriority)( |
| ID3D12Device3 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects, |
| const D3D12_RESIDENCY_PRIORITY *priorities); |
| |
| /*** ID3D12Device2 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreatePipelineState)( |
| ID3D12Device3 *This, |
| const D3D12_PIPELINE_STATE_STREAM_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| /*** ID3D12Device3 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *OpenExistingHeapFromAddress)( |
| ID3D12Device3 *This, |
| const void *address, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenExistingHeapFromFileMapping)( |
| ID3D12Device3 *This, |
| HANDLE file_mapping, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *EnqueueMakeResident)( |
| ID3D12Device3 *This, |
| D3D12_RESIDENCY_FLAGS flags, |
| UINT num_objects, |
| ID3D12Pageable *const *objects, |
| ID3D12Fence *fence, |
| UINT64 fence_value); |
| |
| END_INTERFACE |
| } ID3D12Device3Vtbl; |
| |
| interface ID3D12Device3 { |
| CONST_VTBL ID3D12Device3Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12Device3_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12Device3_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12Device3_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12Device3_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12Device3_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12Device3_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12Device3_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12Device methods ***/ |
| #define ID3D12Device3_GetNodeCount(This) (This)->lpVtbl->GetNodeCount(This) |
| #define ID3D12Device3_CreateCommandQueue(This,desc,riid,command_queue) (This)->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue) |
| #define ID3D12Device3_CreateCommandAllocator(This,type,riid,command_allocator) (This)->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator) |
| #define ID3D12Device3_CreateGraphicsPipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state) |
| #define ID3D12Device3_CreateComputePipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state) |
| #define ID3D12Device3_CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) (This)->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) |
| #define ID3D12Device3_CheckFeatureSupport(This,feature,feature_data,feature_data_size) (This)->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size) |
| #define ID3D12Device3_CreateDescriptorHeap(This,desc,riid,descriptor_heap) (This)->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap) |
| #define ID3D12Device3_GetDescriptorHandleIncrementSize(This,descriptor_heap_type) (This)->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type) |
| #define ID3D12Device3_CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) (This)->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) |
| #define ID3D12Device3_CreateConstantBufferView(This,desc,descriptor) (This)->lpVtbl->CreateConstantBufferView(This,desc,descriptor) |
| #define ID3D12Device3_CreateShaderResourceView(This,resource,desc,descriptor) (This)->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor) |
| #define ID3D12Device3_CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) (This)->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) |
| #define ID3D12Device3_CreateRenderTargetView(This,resource,desc,descriptor) (This)->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor) |
| #define ID3D12Device3_CreateDepthStencilView(This,resource,desc,descriptor) (This)->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor) |
| #define ID3D12Device3_CreateSampler(This,desc,descriptor) (This)->lpVtbl->CreateSampler(This,desc,descriptor) |
| #define ID3D12Device3_CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) (This)->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) |
| #define ID3D12Device3_CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) (This)->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) |
| #define ID3D12Device3_GetResourceAllocationInfo(This,visible_mask,reource_desc_count,resource_descs) ID3D12Device3_GetResourceAllocationInfo_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device3_GetCustomHeapProperties(This,node_mask,heap_type) ID3D12Device3_GetCustomHeapProperties_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device3_CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device3_CreateHeap(This,desc,riid,heap) (This)->lpVtbl->CreateHeap(This,desc,riid,heap) |
| #define ID3D12Device3_CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device3_CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device3_CreateSharedHandle(This,object,attributes,access,name,handle) (This)->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle) |
| #define ID3D12Device3_OpenSharedHandle(This,handle,riid,object) (This)->lpVtbl->OpenSharedHandle(This,handle,riid,object) |
| #define ID3D12Device3_OpenSharedHandleByName(This,name,access,handle) (This)->lpVtbl->OpenSharedHandleByName(This,name,access,handle) |
| #define ID3D12Device3_MakeResident(This,object_count,objects) (This)->lpVtbl->MakeResident(This,object_count,objects) |
| #define ID3D12Device3_Evict(This,object_count,objects) (This)->lpVtbl->Evict(This,object_count,objects) |
| #define ID3D12Device3_CreateFence(This,initial_value,flags,riid,fence) (This)->lpVtbl->CreateFence(This,initial_value,flags,riid,fence) |
| #define ID3D12Device3_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This) |
| #define ID3D12Device3_GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) (This)->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) |
| #define ID3D12Device3_CreateQueryHeap(This,desc,riid,heap) (This)->lpVtbl->CreateQueryHeap(This,desc,riid,heap) |
| #define ID3D12Device3_SetStablePowerState(This,enable) (This)->lpVtbl->SetStablePowerState(This,enable) |
| #define ID3D12Device3_CreateCommandSignature(This,desc,root_signature,riid,command_signature) (This)->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature) |
| #define ID3D12Device3_GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) (This)->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) |
| #define ID3D12Device3_GetAdapterLuid(This) ID3D12Device3_GetAdapterLuid_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| /*** ID3D12Device1 methods ***/ |
| #define ID3D12Device3_CreatePipelineLibrary(This,blob,blob_size,iid,lib) (This)->lpVtbl->CreatePipelineLibrary(This,blob,blob_size,iid,lib) |
| #define ID3D12Device3_SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event) (This)->lpVtbl->SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event) |
| #define ID3D12Device3_SetResidencyPriority(This,object_count,objects,priorities) (This)->lpVtbl->SetResidencyPriority(This,object_count,objects,priorities) |
| /*** ID3D12Device2 methods ***/ |
| #define ID3D12Device3_CreatePipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreatePipelineState(This,desc,riid,pipeline_state) |
| /*** ID3D12Device3 methods ***/ |
| #define ID3D12Device3_OpenExistingHeapFromAddress(This,address,riid,heap) (This)->lpVtbl->OpenExistingHeapFromAddress(This,address,riid,heap) |
| #define ID3D12Device3_OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap) (This)->lpVtbl->OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap) |
| #define ID3D12Device3_EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value) (This)->lpVtbl->EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12Device3_QueryInterface(ID3D12Device3* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12Device3_AddRef(ID3D12Device3* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12Device3_Release(ID3D12Device3* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12Device3_GetPrivateData(ID3D12Device3* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Device3_SetPrivateData(ID3D12Device3* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Device3_SetPrivateDataInterface(ID3D12Device3* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12Device3_SetName(ID3D12Device3* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12Device methods ***/ |
| static inline UINT ID3D12Device3_GetNodeCount(ID3D12Device3* This) { |
| return This->lpVtbl->GetNodeCount(This); |
| } |
| static inline HRESULT ID3D12Device3_CreateCommandQueue(ID3D12Device3* This,const D3D12_COMMAND_QUEUE_DESC *desc,REFIID riid,void **command_queue) { |
| return This->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue); |
| } |
| static inline HRESULT ID3D12Device3_CreateCommandAllocator(ID3D12Device3* This,D3D12_COMMAND_LIST_TYPE type,REFIID riid,void **command_allocator) { |
| return This->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator); |
| } |
| static inline HRESULT ID3D12Device3_CreateGraphicsPipelineState(ID3D12Device3* This,const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12Device3_CreateComputePipelineState(ID3D12Device3* This,const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12Device3_CreateCommandList(ID3D12Device3* This,UINT node_mask,D3D12_COMMAND_LIST_TYPE type,ID3D12CommandAllocator *command_allocator,ID3D12PipelineState *initial_pipeline_state,REFIID riid,void **command_list) { |
| return This->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list); |
| } |
| static inline HRESULT ID3D12Device3_CheckFeatureSupport(ID3D12Device3* This,D3D12_FEATURE feature,void *feature_data,UINT feature_data_size) { |
| return This->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size); |
| } |
| static inline HRESULT ID3D12Device3_CreateDescriptorHeap(ID3D12Device3* This,const D3D12_DESCRIPTOR_HEAP_DESC *desc,REFIID riid,void **descriptor_heap) { |
| return This->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap); |
| } |
| static inline UINT ID3D12Device3_GetDescriptorHandleIncrementSize(ID3D12Device3* This,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| return This->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type); |
| } |
| static inline HRESULT ID3D12Device3_CreateRootSignature(ID3D12Device3* This,UINT node_mask,const void *bytecode,SIZE_T bytecode_length,REFIID riid,void **root_signature) { |
| return This->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature); |
| } |
| static inline void ID3D12Device3_CreateConstantBufferView(ID3D12Device3* This,const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateConstantBufferView(This,desc,descriptor); |
| } |
| static inline void ID3D12Device3_CreateShaderResourceView(ID3D12Device3* This,ID3D12Resource *resource,const D3D12_SHADER_RESOURCE_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device3_CreateUnorderedAccessView(ID3D12Device3* This,ID3D12Resource *resource,ID3D12Resource *counter_resource,const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor); |
| } |
| static inline void ID3D12Device3_CreateRenderTargetView(ID3D12Device3* This,ID3D12Resource *resource,const D3D12_RENDER_TARGET_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device3_CreateDepthStencilView(ID3D12Device3* This,ID3D12Resource *resource,const D3D12_DEPTH_STENCIL_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device3_CreateSampler(ID3D12Device3* This,const D3D12_SAMPLER_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateSampler(This,desc,descriptor); |
| } |
| static inline void ID3D12Device3_CopyDescriptors(ID3D12Device3* This,UINT dst_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets,const UINT *dst_descriptor_range_sizes,UINT src_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets,const UINT *src_descriptor_range_sizes,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| This->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type); |
| } |
| static inline void ID3D12Device3_CopyDescriptorsSimple(ID3D12Device3* This,UINT descriptor_count,const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset,const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| This->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type); |
| } |
| static inline D3D12_RESOURCE_ALLOCATION_INFO ID3D12Device3_GetResourceAllocationInfo(ID3D12Device3* This,UINT visible_mask,UINT reource_desc_count,const D3D12_RESOURCE_DESC *resource_descs) { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *This->lpVtbl->GetResourceAllocationInfo(This,&__ret,visible_mask,reource_desc_count,resource_descs); |
| } |
| static inline D3D12_HEAP_PROPERTIES ID3D12Device3_GetCustomHeapProperties(ID3D12Device3* This,UINT node_mask,D3D12_HEAP_TYPE heap_type) { |
| D3D12_HEAP_PROPERTIES __ret; |
| return *This->lpVtbl->GetCustomHeapProperties(This,&__ret,node_mask,heap_type); |
| } |
| static inline HRESULT ID3D12Device3_CreateCommittedResource(ID3D12Device3* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device3_CreateHeap(ID3D12Device3* This,const D3D12_HEAP_DESC *desc,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateHeap(This,desc,riid,heap); |
| } |
| static inline HRESULT ID3D12Device3_CreatePlacedResource(ID3D12Device3* This,ID3D12Heap *heap,UINT64 heap_offset,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device3_CreateReservedResource(ID3D12Device3* This,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device3_CreateSharedHandle(ID3D12Device3* This,ID3D12DeviceChild *object,const SECURITY_ATTRIBUTES *attributes,DWORD access,const WCHAR *name,HANDLE *handle) { |
| return This->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle); |
| } |
| static inline HRESULT ID3D12Device3_OpenSharedHandle(ID3D12Device3* This,HANDLE handle,REFIID riid,void **object) { |
| return This->lpVtbl->OpenSharedHandle(This,handle,riid,object); |
| } |
| static inline HRESULT ID3D12Device3_OpenSharedHandleByName(ID3D12Device3* This,const WCHAR *name,DWORD access,HANDLE *handle) { |
| return This->lpVtbl->OpenSharedHandleByName(This,name,access,handle); |
| } |
| static inline HRESULT ID3D12Device3_MakeResident(ID3D12Device3* This,UINT object_count,ID3D12Pageable *const *objects) { |
| return This->lpVtbl->MakeResident(This,object_count,objects); |
| } |
| static inline HRESULT ID3D12Device3_Evict(ID3D12Device3* This,UINT object_count,ID3D12Pageable *const *objects) { |
| return This->lpVtbl->Evict(This,object_count,objects); |
| } |
| static inline HRESULT ID3D12Device3_CreateFence(ID3D12Device3* This,UINT64 initial_value,D3D12_FENCE_FLAGS flags,REFIID riid,void **fence) { |
| return This->lpVtbl->CreateFence(This,initial_value,flags,riid,fence); |
| } |
| static inline HRESULT ID3D12Device3_GetDeviceRemovedReason(ID3D12Device3* This) { |
| return This->lpVtbl->GetDeviceRemovedReason(This); |
| } |
| static inline void ID3D12Device3_GetCopyableFootprints(ID3D12Device3* This,const D3D12_RESOURCE_DESC *desc,UINT first_sub_resource,UINT sub_resource_count,UINT64 base_offset,D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts,UINT *row_count,UINT64 *row_size,UINT64 *total_bytes) { |
| This->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes); |
| } |
| static inline HRESULT ID3D12Device3_CreateQueryHeap(ID3D12Device3* This,const D3D12_QUERY_HEAP_DESC *desc,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateQueryHeap(This,desc,riid,heap); |
| } |
| static inline HRESULT ID3D12Device3_SetStablePowerState(ID3D12Device3* This,WINBOOL enable) { |
| return This->lpVtbl->SetStablePowerState(This,enable); |
| } |
| static inline HRESULT ID3D12Device3_CreateCommandSignature(ID3D12Device3* This,const D3D12_COMMAND_SIGNATURE_DESC *desc,ID3D12RootSignature *root_signature,REFIID riid,void **command_signature) { |
| return This->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature); |
| } |
| static inline void ID3D12Device3_GetResourceTiling(ID3D12Device3* This,ID3D12Resource *resource,UINT *total_tile_count,D3D12_PACKED_MIP_INFO *packed_mip_info,D3D12_TILE_SHAPE *standard_tile_shape,UINT *sub_resource_tiling_count,UINT first_sub_resource_tiling,D3D12_SUBRESOURCE_TILING *sub_resource_tilings) { |
| This->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings); |
| } |
| static inline LUID ID3D12Device3_GetAdapterLuid(ID3D12Device3* This) { |
| LUID __ret; |
| return *This->lpVtbl->GetAdapterLuid(This,&__ret); |
| } |
| /*** ID3D12Device1 methods ***/ |
| static inline HRESULT ID3D12Device3_CreatePipelineLibrary(ID3D12Device3* This,const void *blob,SIZE_T blob_size,REFIID iid,void **lib) { |
| return This->lpVtbl->CreatePipelineLibrary(This,blob,blob_size,iid,lib); |
| } |
| static inline HRESULT ID3D12Device3_SetEventOnMultipleFenceCompletion(ID3D12Device3* This,ID3D12Fence *const *fences,const UINT64 *values,UINT fence_count,D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags,HANDLE event) { |
| return This->lpVtbl->SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event); |
| } |
| static inline HRESULT ID3D12Device3_SetResidencyPriority(ID3D12Device3* This,UINT object_count,ID3D12Pageable *const *objects,const D3D12_RESIDENCY_PRIORITY *priorities) { |
| return This->lpVtbl->SetResidencyPriority(This,object_count,objects,priorities); |
| } |
| /*** ID3D12Device2 methods ***/ |
| static inline HRESULT ID3D12Device3_CreatePipelineState(ID3D12Device3* This,const D3D12_PIPELINE_STATE_STREAM_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreatePipelineState(This,desc,riid,pipeline_state); |
| } |
| /*** ID3D12Device3 methods ***/ |
| static inline HRESULT ID3D12Device3_OpenExistingHeapFromAddress(ID3D12Device3* This,const void *address,REFIID riid,void **heap) { |
| return This->lpVtbl->OpenExistingHeapFromAddress(This,address,riid,heap); |
| } |
| static inline HRESULT ID3D12Device3_OpenExistingHeapFromFileMapping(ID3D12Device3* This,HANDLE file_mapping,REFIID riid,void **heap) { |
| return This->lpVtbl->OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap); |
| } |
| static inline HRESULT ID3D12Device3_EnqueueMakeResident(ID3D12Device3* This,D3D12_RESIDENCY_FLAGS flags,UINT num_objects,ID3D12Pageable *const *objects,ID3D12Fence *fence,UINT64 fence_value) { |
| return This->lpVtbl->EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12Device3_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12RootSignatureDeserializer interface |
| */ |
| #ifndef __ID3D12RootSignatureDeserializer_INTERFACE_DEFINED__ |
| #define __ID3D12RootSignatureDeserializer_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12RootSignatureDeserializer, 0x34ab647b, 0x3cc8, 0x46ac, 0x84,0x1b, 0xc0,0x96,0x56,0x45,0xc0,0x46); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("34ab647b-3cc8-46ac-841b-c0965645c046") |
| ID3D12RootSignatureDeserializer : public IUnknown |
| { |
| virtual const D3D12_ROOT_SIGNATURE_DESC * STDMETHODCALLTYPE GetRootSignatureDesc( |
| ) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12RootSignatureDeserializer, 0x34ab647b, 0x3cc8, 0x46ac, 0x84,0x1b, 0xc0,0x96,0x56,0x45,0xc0,0x46) |
| #endif |
| #else |
| typedef struct ID3D12RootSignatureDeserializerVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12RootSignatureDeserializer *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12RootSignatureDeserializer *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12RootSignatureDeserializer *This); |
| |
| /*** ID3D12RootSignatureDeserializer methods ***/ |
| const D3D12_ROOT_SIGNATURE_DESC * (STDMETHODCALLTYPE *GetRootSignatureDesc)( |
| ID3D12RootSignatureDeserializer *This); |
| |
| END_INTERFACE |
| } ID3D12RootSignatureDeserializerVtbl; |
| |
| interface ID3D12RootSignatureDeserializer { |
| CONST_VTBL ID3D12RootSignatureDeserializerVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12RootSignatureDeserializer_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12RootSignatureDeserializer_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12RootSignatureDeserializer_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12RootSignatureDeserializer methods ***/ |
| #define ID3D12RootSignatureDeserializer_GetRootSignatureDesc(This) (This)->lpVtbl->GetRootSignatureDesc(This) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12RootSignatureDeserializer_QueryInterface(ID3D12RootSignatureDeserializer* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12RootSignatureDeserializer_AddRef(ID3D12RootSignatureDeserializer* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12RootSignatureDeserializer_Release(ID3D12RootSignatureDeserializer* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12RootSignatureDeserializer methods ***/ |
| static inline const D3D12_ROOT_SIGNATURE_DESC * ID3D12RootSignatureDeserializer_GetRootSignatureDesc(ID3D12RootSignatureDeserializer* This) { |
| return This->lpVtbl->GetRootSignatureDesc(This); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12RootSignatureDeserializer_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12VersionedRootSignatureDeserializer interface |
| */ |
| #ifndef __ID3D12VersionedRootSignatureDeserializer_INTERFACE_DEFINED__ |
| #define __ID3D12VersionedRootSignatureDeserializer_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12VersionedRootSignatureDeserializer, 0x7f91ce67, 0x090c, 0x4bb7, 0xb7,0x8e, 0xed,0x8f,0xf2,0xe3,0x1d,0xa0); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("7f91ce67-090c-4bb7-b78e-ed8ff2e31da0") |
| ID3D12VersionedRootSignatureDeserializer : public IUnknown |
| { |
| virtual HRESULT STDMETHODCALLTYPE GetRootSignatureDescAtVersion( |
| D3D_ROOT_SIGNATURE_VERSION version, |
| const D3D12_VERSIONED_ROOT_SIGNATURE_DESC **desc) = 0; |
| |
| virtual const D3D12_VERSIONED_ROOT_SIGNATURE_DESC * STDMETHODCALLTYPE GetUnconvertedRootSignatureDesc( |
| ) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12VersionedRootSignatureDeserializer, 0x7f91ce67, 0x090c, 0x4bb7, 0xb7,0x8e, 0xed,0x8f,0xf2,0xe3,0x1d,0xa0) |
| #endif |
| #else |
| typedef struct ID3D12VersionedRootSignatureDeserializerVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12VersionedRootSignatureDeserializer *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12VersionedRootSignatureDeserializer *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12VersionedRootSignatureDeserializer *This); |
| |
| /*** ID3D12VersionedRootSignatureDeserializer methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetRootSignatureDescAtVersion)( |
| ID3D12VersionedRootSignatureDeserializer *This, |
| D3D_ROOT_SIGNATURE_VERSION version, |
| const D3D12_VERSIONED_ROOT_SIGNATURE_DESC **desc); |
| |
| const D3D12_VERSIONED_ROOT_SIGNATURE_DESC * (STDMETHODCALLTYPE *GetUnconvertedRootSignatureDesc)( |
| ID3D12VersionedRootSignatureDeserializer *This); |
| |
| END_INTERFACE |
| } ID3D12VersionedRootSignatureDeserializerVtbl; |
| |
| interface ID3D12VersionedRootSignatureDeserializer { |
| CONST_VTBL ID3D12VersionedRootSignatureDeserializerVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12VersionedRootSignatureDeserializer_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12VersionedRootSignatureDeserializer_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12VersionedRootSignatureDeserializer_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12VersionedRootSignatureDeserializer methods ***/ |
| #define ID3D12VersionedRootSignatureDeserializer_GetRootSignatureDescAtVersion(This,version,desc) (This)->lpVtbl->GetRootSignatureDescAtVersion(This,version,desc) |
| #define ID3D12VersionedRootSignatureDeserializer_GetUnconvertedRootSignatureDesc(This) (This)->lpVtbl->GetUnconvertedRootSignatureDesc(This) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12VersionedRootSignatureDeserializer_QueryInterface(ID3D12VersionedRootSignatureDeserializer* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12VersionedRootSignatureDeserializer_AddRef(ID3D12VersionedRootSignatureDeserializer* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12VersionedRootSignatureDeserializer_Release(ID3D12VersionedRootSignatureDeserializer* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12VersionedRootSignatureDeserializer methods ***/ |
| static inline HRESULT ID3D12VersionedRootSignatureDeserializer_GetRootSignatureDescAtVersion(ID3D12VersionedRootSignatureDeserializer* This,D3D_ROOT_SIGNATURE_VERSION version,const D3D12_VERSIONED_ROOT_SIGNATURE_DESC **desc) { |
| return This->lpVtbl->GetRootSignatureDescAtVersion(This,version,desc); |
| } |
| static inline const D3D12_VERSIONED_ROOT_SIGNATURE_DESC * ID3D12VersionedRootSignatureDeserializer_GetUnconvertedRootSignatureDesc(ID3D12VersionedRootSignatureDeserializer* This) { |
| return This->lpVtbl->GetUnconvertedRootSignatureDesc(This); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12VersionedRootSignatureDeserializer_INTERFACE_DEFINED__ */ |
| |
| typedef enum D3D12_COMMAND_LIST_FLAGS { |
| D3D12_COMMAND_LIST_FLAG_NONE = 0x0 |
| } D3D12_COMMAND_LIST_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_COMMAND_LIST_FLAGS); |
| typedef enum D3D12_COMMAND_POOL_FLAGS { |
| D3D12_COMMAND_POOL_FLAG_NONE = 0x0 |
| } D3D12_COMMAND_POOL_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_COMMAND_POOL_FLAGS); |
| typedef enum D3D12_COMMAND_RECORDER_FLAGS { |
| D3D12_COMMAND_RECORDER_FLAG_NONE = 0x0 |
| } D3D12_COMMAND_RECORDER_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_COMMAND_RECORDER_FLAGS); |
| /***************************************************************************** |
| * ID3D12Device4 interface |
| */ |
| #ifndef __ID3D12Device4_INTERFACE_DEFINED__ |
| #define __ID3D12Device4_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12Device4, 0xe865df17, 0xa9ee, 0x46f9, 0xa4,0x63, 0x30,0x98,0x31,0x5a,0xa2,0xe5); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("e865df17-a9ee-46f9-a463-3098315aa2e5") |
| ID3D12Device4 : public ID3D12Device3 |
| { |
| virtual HRESULT STDMETHODCALLTYPE CreateCommandList1( |
| UINT node_mask, |
| D3D12_COMMAND_LIST_TYPE type, |
| D3D12_COMMAND_LIST_FLAGS flags, |
| REFIID riid, |
| void **command_list) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateProtectedResourceSession( |
| const D3D12_PROTECTED_RESOURCE_SESSION_DESC *desc, |
| REFIID riid, |
| void **session) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateCommittedResource1( |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_resource_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid_resource, |
| void **resource) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateHeap1( |
| const D3D12_HEAP_DESC *desc, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid, |
| void **heap) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateReservedResource1( |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid, |
| void **resource) = 0; |
| |
| #ifdef WIDL_EXPLICIT_AGGREGATE_RETURNS |
| virtual D3D12_RESOURCE_ALLOCATION_INFO* STDMETHODCALLTYPE GetResourceAllocationInfo1( |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT resource_descs_count, |
| const D3D12_RESOURCE_DESC *resource_descs, |
| D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1) = 0; |
| D3D12_RESOURCE_ALLOCATION_INFO STDMETHODCALLTYPE GetResourceAllocationInfo1( |
| UINT visible_mask, |
| UINT resource_descs_count, |
| const D3D12_RESOURCE_DESC *resource_descs, |
| D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1) |
| { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *GetResourceAllocationInfo1(&__ret, visible_mask, resource_descs_count, resource_descs, resource_allocation_info1); |
| } |
| #else |
| virtual D3D12_RESOURCE_ALLOCATION_INFO STDMETHODCALLTYPE GetResourceAllocationInfo1( |
| UINT visible_mask, |
| UINT resource_descs_count, |
| const D3D12_RESOURCE_DESC *resource_descs, |
| D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1) = 0; |
| #endif |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12Device4, 0xe865df17, 0xa9ee, 0x46f9, 0xa4,0x63, 0x30,0x98,0x31,0x5a,0xa2,0xe5) |
| #endif |
| #else |
| typedef struct ID3D12Device4Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12Device4 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12Device4 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12Device4 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12Device4 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12Device4 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12Device4 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12Device4 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12Device methods ***/ |
| UINT (STDMETHODCALLTYPE *GetNodeCount)( |
| ID3D12Device4 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandQueue)( |
| ID3D12Device4 *This, |
| const D3D12_COMMAND_QUEUE_DESC *desc, |
| REFIID riid, |
| void **command_queue); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandAllocator)( |
| ID3D12Device4 *This, |
| D3D12_COMMAND_LIST_TYPE type, |
| REFIID riid, |
| void **command_allocator); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateGraphicsPipelineState)( |
| ID3D12Device4 *This, |
| const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateComputePipelineState)( |
| ID3D12Device4 *This, |
| const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandList)( |
| ID3D12Device4 *This, |
| UINT node_mask, |
| D3D12_COMMAND_LIST_TYPE type, |
| ID3D12CommandAllocator *command_allocator, |
| ID3D12PipelineState *initial_pipeline_state, |
| REFIID riid, |
| void **command_list); |
| |
| HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)( |
| ID3D12Device4 *This, |
| D3D12_FEATURE feature, |
| void *feature_data, |
| UINT feature_data_size); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateDescriptorHeap)( |
| ID3D12Device4 *This, |
| const D3D12_DESCRIPTOR_HEAP_DESC *desc, |
| REFIID riid, |
| void **descriptor_heap); |
| |
| UINT (STDMETHODCALLTYPE *GetDescriptorHandleIncrementSize)( |
| ID3D12Device4 *This, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateRootSignature)( |
| ID3D12Device4 *This, |
| UINT node_mask, |
| const void *bytecode, |
| SIZE_T bytecode_length, |
| REFIID riid, |
| void **root_signature); |
| |
| void (STDMETHODCALLTYPE *CreateConstantBufferView)( |
| ID3D12Device4 *This, |
| const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateShaderResourceView)( |
| ID3D12Device4 *This, |
| ID3D12Resource *resource, |
| const D3D12_SHADER_RESOURCE_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateUnorderedAccessView)( |
| ID3D12Device4 *This, |
| ID3D12Resource *resource, |
| ID3D12Resource *counter_resource, |
| const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateRenderTargetView)( |
| ID3D12Device4 *This, |
| ID3D12Resource *resource, |
| const D3D12_RENDER_TARGET_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateDepthStencilView)( |
| ID3D12Device4 *This, |
| ID3D12Resource *resource, |
| const D3D12_DEPTH_STENCIL_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateSampler)( |
| ID3D12Device4 *This, |
| const D3D12_SAMPLER_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CopyDescriptors)( |
| ID3D12Device4 *This, |
| UINT dst_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets, |
| const UINT *dst_descriptor_range_sizes, |
| UINT src_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets, |
| const UINT *src_descriptor_range_sizes, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| void (STDMETHODCALLTYPE *CopyDescriptorsSimple)( |
| ID3D12Device4 *This, |
| UINT descriptor_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset, |
| const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| D3D12_RESOURCE_ALLOCATION_INFO * (STDMETHODCALLTYPE *GetResourceAllocationInfo)( |
| ID3D12Device4 *This, |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT reource_desc_count, |
| const D3D12_RESOURCE_DESC *resource_descs); |
| |
| D3D12_HEAP_PROPERTIES * (STDMETHODCALLTYPE *GetCustomHeapProperties)( |
| ID3D12Device4 *This, |
| D3D12_HEAP_PROPERTIES *__ret, |
| UINT node_mask, |
| D3D12_HEAP_TYPE heap_type); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommittedResource)( |
| ID3D12Device4 *This, |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateHeap)( |
| ID3D12Device4 *This, |
| const D3D12_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *CreatePlacedResource)( |
| ID3D12Device4 *This, |
| ID3D12Heap *heap, |
| UINT64 heap_offset, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateReservedResource)( |
| ID3D12Device4 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateSharedHandle)( |
| ID3D12Device4 *This, |
| ID3D12DeviceChild *object, |
| const SECURITY_ATTRIBUTES *attributes, |
| DWORD access, |
| const WCHAR *name, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenSharedHandle)( |
| ID3D12Device4 *This, |
| HANDLE handle, |
| REFIID riid, |
| void **object); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenSharedHandleByName)( |
| ID3D12Device4 *This, |
| const WCHAR *name, |
| DWORD access, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *MakeResident)( |
| ID3D12Device4 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects); |
| |
| HRESULT (STDMETHODCALLTYPE *Evict)( |
| ID3D12Device4 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateFence)( |
| ID3D12Device4 *This, |
| UINT64 initial_value, |
| D3D12_FENCE_FLAGS flags, |
| REFIID riid, |
| void **fence); |
| |
| HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)( |
| ID3D12Device4 *This); |
| |
| void (STDMETHODCALLTYPE *GetCopyableFootprints)( |
| ID3D12Device4 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| UINT first_sub_resource, |
| UINT sub_resource_count, |
| UINT64 base_offset, |
| D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts, |
| UINT *row_count, |
| UINT64 *row_size, |
| UINT64 *total_bytes); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateQueryHeap)( |
| ID3D12Device4 *This, |
| const D3D12_QUERY_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *SetStablePowerState)( |
| ID3D12Device4 *This, |
| WINBOOL enable); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandSignature)( |
| ID3D12Device4 *This, |
| const D3D12_COMMAND_SIGNATURE_DESC *desc, |
| ID3D12RootSignature *root_signature, |
| REFIID riid, |
| void **command_signature); |
| |
| void (STDMETHODCALLTYPE *GetResourceTiling)( |
| ID3D12Device4 *This, |
| ID3D12Resource *resource, |
| UINT *total_tile_count, |
| D3D12_PACKED_MIP_INFO *packed_mip_info, |
| D3D12_TILE_SHAPE *standard_tile_shape, |
| UINT *sub_resource_tiling_count, |
| UINT first_sub_resource_tiling, |
| D3D12_SUBRESOURCE_TILING *sub_resource_tilings); |
| |
| LUID * (STDMETHODCALLTYPE *GetAdapterLuid)( |
| ID3D12Device4 *This, |
| LUID *__ret); |
| |
| /*** ID3D12Device1 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreatePipelineLibrary)( |
| ID3D12Device4 *This, |
| const void *blob, |
| SIZE_T blob_size, |
| REFIID iid, |
| void **lib); |
| |
| HRESULT (STDMETHODCALLTYPE *SetEventOnMultipleFenceCompletion)( |
| ID3D12Device4 *This, |
| ID3D12Fence *const *fences, |
| const UINT64 *values, |
| UINT fence_count, |
| D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags, |
| HANDLE event); |
| |
| HRESULT (STDMETHODCALLTYPE *SetResidencyPriority)( |
| ID3D12Device4 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects, |
| const D3D12_RESIDENCY_PRIORITY *priorities); |
| |
| /*** ID3D12Device2 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreatePipelineState)( |
| ID3D12Device4 *This, |
| const D3D12_PIPELINE_STATE_STREAM_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| /*** ID3D12Device3 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *OpenExistingHeapFromAddress)( |
| ID3D12Device4 *This, |
| const void *address, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenExistingHeapFromFileMapping)( |
| ID3D12Device4 *This, |
| HANDLE file_mapping, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *EnqueueMakeResident)( |
| ID3D12Device4 *This, |
| D3D12_RESIDENCY_FLAGS flags, |
| UINT num_objects, |
| ID3D12Pageable *const *objects, |
| ID3D12Fence *fence, |
| UINT64 fence_value); |
| |
| /*** ID3D12Device4 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreateCommandList1)( |
| ID3D12Device4 *This, |
| UINT node_mask, |
| D3D12_COMMAND_LIST_TYPE type, |
| D3D12_COMMAND_LIST_FLAGS flags, |
| REFIID riid, |
| void **command_list); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateProtectedResourceSession)( |
| ID3D12Device4 *This, |
| const D3D12_PROTECTED_RESOURCE_SESSION_DESC *desc, |
| REFIID riid, |
| void **session); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommittedResource1)( |
| ID3D12Device4 *This, |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_resource_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid_resource, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateHeap1)( |
| ID3D12Device4 *This, |
| const D3D12_HEAP_DESC *desc, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateReservedResource1)( |
| ID3D12Device4 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid, |
| void **resource); |
| |
| D3D12_RESOURCE_ALLOCATION_INFO * (STDMETHODCALLTYPE *GetResourceAllocationInfo1)( |
| ID3D12Device4 *This, |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT resource_descs_count, |
| const D3D12_RESOURCE_DESC *resource_descs, |
| D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1); |
| |
| END_INTERFACE |
| } ID3D12Device4Vtbl; |
| |
| interface ID3D12Device4 { |
| CONST_VTBL ID3D12Device4Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12Device4_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12Device4_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12Device4_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12Device4_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12Device4_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12Device4_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12Device4_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12Device methods ***/ |
| #define ID3D12Device4_GetNodeCount(This) (This)->lpVtbl->GetNodeCount(This) |
| #define ID3D12Device4_CreateCommandQueue(This,desc,riid,command_queue) (This)->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue) |
| #define ID3D12Device4_CreateCommandAllocator(This,type,riid,command_allocator) (This)->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator) |
| #define ID3D12Device4_CreateGraphicsPipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state) |
| #define ID3D12Device4_CreateComputePipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state) |
| #define ID3D12Device4_CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) (This)->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) |
| #define ID3D12Device4_CheckFeatureSupport(This,feature,feature_data,feature_data_size) (This)->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size) |
| #define ID3D12Device4_CreateDescriptorHeap(This,desc,riid,descriptor_heap) (This)->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap) |
| #define ID3D12Device4_GetDescriptorHandleIncrementSize(This,descriptor_heap_type) (This)->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type) |
| #define ID3D12Device4_CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) (This)->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) |
| #define ID3D12Device4_CreateConstantBufferView(This,desc,descriptor) (This)->lpVtbl->CreateConstantBufferView(This,desc,descriptor) |
| #define ID3D12Device4_CreateShaderResourceView(This,resource,desc,descriptor) (This)->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor) |
| #define ID3D12Device4_CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) (This)->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) |
| #define ID3D12Device4_CreateRenderTargetView(This,resource,desc,descriptor) (This)->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor) |
| #define ID3D12Device4_CreateDepthStencilView(This,resource,desc,descriptor) (This)->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor) |
| #define ID3D12Device4_CreateSampler(This,desc,descriptor) (This)->lpVtbl->CreateSampler(This,desc,descriptor) |
| #define ID3D12Device4_CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) (This)->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) |
| #define ID3D12Device4_CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) (This)->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) |
| #define ID3D12Device4_GetResourceAllocationInfo(This,visible_mask,reource_desc_count,resource_descs) ID3D12Device4_GetResourceAllocationInfo_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device4_GetCustomHeapProperties(This,node_mask,heap_type) ID3D12Device4_GetCustomHeapProperties_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device4_CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device4_CreateHeap(This,desc,riid,heap) (This)->lpVtbl->CreateHeap(This,desc,riid,heap) |
| #define ID3D12Device4_CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device4_CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device4_CreateSharedHandle(This,object,attributes,access,name,handle) (This)->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle) |
| #define ID3D12Device4_OpenSharedHandle(This,handle,riid,object) (This)->lpVtbl->OpenSharedHandle(This,handle,riid,object) |
| #define ID3D12Device4_OpenSharedHandleByName(This,name,access,handle) (This)->lpVtbl->OpenSharedHandleByName(This,name,access,handle) |
| #define ID3D12Device4_MakeResident(This,object_count,objects) (This)->lpVtbl->MakeResident(This,object_count,objects) |
| #define ID3D12Device4_Evict(This,object_count,objects) (This)->lpVtbl->Evict(This,object_count,objects) |
| #define ID3D12Device4_CreateFence(This,initial_value,flags,riid,fence) (This)->lpVtbl->CreateFence(This,initial_value,flags,riid,fence) |
| #define ID3D12Device4_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This) |
| #define ID3D12Device4_GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) (This)->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) |
| #define ID3D12Device4_CreateQueryHeap(This,desc,riid,heap) (This)->lpVtbl->CreateQueryHeap(This,desc,riid,heap) |
| #define ID3D12Device4_SetStablePowerState(This,enable) (This)->lpVtbl->SetStablePowerState(This,enable) |
| #define ID3D12Device4_CreateCommandSignature(This,desc,root_signature,riid,command_signature) (This)->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature) |
| #define ID3D12Device4_GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) (This)->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) |
| #define ID3D12Device4_GetAdapterLuid(This) ID3D12Device4_GetAdapterLuid_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| /*** ID3D12Device1 methods ***/ |
| #define ID3D12Device4_CreatePipelineLibrary(This,blob,blob_size,iid,lib) (This)->lpVtbl->CreatePipelineLibrary(This,blob,blob_size,iid,lib) |
| #define ID3D12Device4_SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event) (This)->lpVtbl->SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event) |
| #define ID3D12Device4_SetResidencyPriority(This,object_count,objects,priorities) (This)->lpVtbl->SetResidencyPriority(This,object_count,objects,priorities) |
| /*** ID3D12Device2 methods ***/ |
| #define ID3D12Device4_CreatePipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreatePipelineState(This,desc,riid,pipeline_state) |
| /*** ID3D12Device3 methods ***/ |
| #define ID3D12Device4_OpenExistingHeapFromAddress(This,address,riid,heap) (This)->lpVtbl->OpenExistingHeapFromAddress(This,address,riid,heap) |
| #define ID3D12Device4_OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap) (This)->lpVtbl->OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap) |
| #define ID3D12Device4_EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value) (This)->lpVtbl->EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value) |
| /*** ID3D12Device4 methods ***/ |
| #define ID3D12Device4_CreateCommandList1(This,node_mask,type,flags,riid,command_list) (This)->lpVtbl->CreateCommandList1(This,node_mask,type,flags,riid,command_list) |
| #define ID3D12Device4_CreateProtectedResourceSession(This,desc,riid,session) (This)->lpVtbl->CreateProtectedResourceSession(This,desc,riid,session) |
| #define ID3D12Device4_CreateCommittedResource1(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource) (This)->lpVtbl->CreateCommittedResource1(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource) |
| #define ID3D12Device4_CreateHeap1(This,desc,protected_session,riid,heap) (This)->lpVtbl->CreateHeap1(This,desc,protected_session,riid,heap) |
| #define ID3D12Device4_CreateReservedResource1(This,desc,initial_state,optimized_clear_value,protected_session,riid,resource) (This)->lpVtbl->CreateReservedResource1(This,desc,initial_state,optimized_clear_value,protected_session,riid,resource) |
| #define ID3D12Device4_GetResourceAllocationInfo1(This,visible_mask,resource_descs_count,resource_descs,resource_allocation_info1) ID3D12Device4_GetResourceAllocationInfo1_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12Device4_QueryInterface(ID3D12Device4* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12Device4_AddRef(ID3D12Device4* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12Device4_Release(ID3D12Device4* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12Device4_GetPrivateData(ID3D12Device4* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Device4_SetPrivateData(ID3D12Device4* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Device4_SetPrivateDataInterface(ID3D12Device4* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12Device4_SetName(ID3D12Device4* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12Device methods ***/ |
| static inline UINT ID3D12Device4_GetNodeCount(ID3D12Device4* This) { |
| return This->lpVtbl->GetNodeCount(This); |
| } |
| static inline HRESULT ID3D12Device4_CreateCommandQueue(ID3D12Device4* This,const D3D12_COMMAND_QUEUE_DESC *desc,REFIID riid,void **command_queue) { |
| return This->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue); |
| } |
| static inline HRESULT ID3D12Device4_CreateCommandAllocator(ID3D12Device4* This,D3D12_COMMAND_LIST_TYPE type,REFIID riid,void **command_allocator) { |
| return This->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator); |
| } |
| static inline HRESULT ID3D12Device4_CreateGraphicsPipelineState(ID3D12Device4* This,const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12Device4_CreateComputePipelineState(ID3D12Device4* This,const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12Device4_CreateCommandList(ID3D12Device4* This,UINT node_mask,D3D12_COMMAND_LIST_TYPE type,ID3D12CommandAllocator *command_allocator,ID3D12PipelineState *initial_pipeline_state,REFIID riid,void **command_list) { |
| return This->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list); |
| } |
| static inline HRESULT ID3D12Device4_CheckFeatureSupport(ID3D12Device4* This,D3D12_FEATURE feature,void *feature_data,UINT feature_data_size) { |
| return This->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size); |
| } |
| static inline HRESULT ID3D12Device4_CreateDescriptorHeap(ID3D12Device4* This,const D3D12_DESCRIPTOR_HEAP_DESC *desc,REFIID riid,void **descriptor_heap) { |
| return This->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap); |
| } |
| static inline UINT ID3D12Device4_GetDescriptorHandleIncrementSize(ID3D12Device4* This,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| return This->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type); |
| } |
| static inline HRESULT ID3D12Device4_CreateRootSignature(ID3D12Device4* This,UINT node_mask,const void *bytecode,SIZE_T bytecode_length,REFIID riid,void **root_signature) { |
| return This->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature); |
| } |
| static inline void ID3D12Device4_CreateConstantBufferView(ID3D12Device4* This,const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateConstantBufferView(This,desc,descriptor); |
| } |
| static inline void ID3D12Device4_CreateShaderResourceView(ID3D12Device4* This,ID3D12Resource *resource,const D3D12_SHADER_RESOURCE_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device4_CreateUnorderedAccessView(ID3D12Device4* This,ID3D12Resource *resource,ID3D12Resource *counter_resource,const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor); |
| } |
| static inline void ID3D12Device4_CreateRenderTargetView(ID3D12Device4* This,ID3D12Resource *resource,const D3D12_RENDER_TARGET_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device4_CreateDepthStencilView(ID3D12Device4* This,ID3D12Resource *resource,const D3D12_DEPTH_STENCIL_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device4_CreateSampler(ID3D12Device4* This,const D3D12_SAMPLER_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateSampler(This,desc,descriptor); |
| } |
| static inline void ID3D12Device4_CopyDescriptors(ID3D12Device4* This,UINT dst_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets,const UINT *dst_descriptor_range_sizes,UINT src_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets,const UINT *src_descriptor_range_sizes,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| This->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type); |
| } |
| static inline void ID3D12Device4_CopyDescriptorsSimple(ID3D12Device4* This,UINT descriptor_count,const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset,const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| This->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type); |
| } |
| static inline D3D12_RESOURCE_ALLOCATION_INFO ID3D12Device4_GetResourceAllocationInfo(ID3D12Device4* This,UINT visible_mask,UINT reource_desc_count,const D3D12_RESOURCE_DESC *resource_descs) { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *This->lpVtbl->GetResourceAllocationInfo(This,&__ret,visible_mask,reource_desc_count,resource_descs); |
| } |
| static inline D3D12_HEAP_PROPERTIES ID3D12Device4_GetCustomHeapProperties(ID3D12Device4* This,UINT node_mask,D3D12_HEAP_TYPE heap_type) { |
| D3D12_HEAP_PROPERTIES __ret; |
| return *This->lpVtbl->GetCustomHeapProperties(This,&__ret,node_mask,heap_type); |
| } |
| static inline HRESULT ID3D12Device4_CreateCommittedResource(ID3D12Device4* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device4_CreateHeap(ID3D12Device4* This,const D3D12_HEAP_DESC *desc,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateHeap(This,desc,riid,heap); |
| } |
| static inline HRESULT ID3D12Device4_CreatePlacedResource(ID3D12Device4* This,ID3D12Heap *heap,UINT64 heap_offset,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device4_CreateReservedResource(ID3D12Device4* This,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device4_CreateSharedHandle(ID3D12Device4* This,ID3D12DeviceChild *object,const SECURITY_ATTRIBUTES *attributes,DWORD access,const WCHAR *name,HANDLE *handle) { |
| return This->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle); |
| } |
| static inline HRESULT ID3D12Device4_OpenSharedHandle(ID3D12Device4* This,HANDLE handle,REFIID riid,void **object) { |
| return This->lpVtbl->OpenSharedHandle(This,handle,riid,object); |
| } |
| static inline HRESULT ID3D12Device4_OpenSharedHandleByName(ID3D12Device4* This,const WCHAR *name,DWORD access,HANDLE *handle) { |
| return This->lpVtbl->OpenSharedHandleByName(This,name,access,handle); |
| } |
| static inline HRESULT ID3D12Device4_MakeResident(ID3D12Device4* This,UINT object_count,ID3D12Pageable *const *objects) { |
| return This->lpVtbl->MakeResident(This,object_count,objects); |
| } |
| static inline HRESULT ID3D12Device4_Evict(ID3D12Device4* This,UINT object_count,ID3D12Pageable *const *objects) { |
| return This->lpVtbl->Evict(This,object_count,objects); |
| } |
| static inline HRESULT ID3D12Device4_CreateFence(ID3D12Device4* This,UINT64 initial_value,D3D12_FENCE_FLAGS flags,REFIID riid,void **fence) { |
| return This->lpVtbl->CreateFence(This,initial_value,flags,riid,fence); |
| } |
| static inline HRESULT ID3D12Device4_GetDeviceRemovedReason(ID3D12Device4* This) { |
| return This->lpVtbl->GetDeviceRemovedReason(This); |
| } |
| static inline void ID3D12Device4_GetCopyableFootprints(ID3D12Device4* This,const D3D12_RESOURCE_DESC *desc,UINT first_sub_resource,UINT sub_resource_count,UINT64 base_offset,D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts,UINT *row_count,UINT64 *row_size,UINT64 *total_bytes) { |
| This->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes); |
| } |
| static inline HRESULT ID3D12Device4_CreateQueryHeap(ID3D12Device4* This,const D3D12_QUERY_HEAP_DESC *desc,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateQueryHeap(This,desc,riid,heap); |
| } |
| static inline HRESULT ID3D12Device4_SetStablePowerState(ID3D12Device4* This,WINBOOL enable) { |
| return This->lpVtbl->SetStablePowerState(This,enable); |
| } |
| static inline HRESULT ID3D12Device4_CreateCommandSignature(ID3D12Device4* This,const D3D12_COMMAND_SIGNATURE_DESC *desc,ID3D12RootSignature *root_signature,REFIID riid,void **command_signature) { |
| return This->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature); |
| } |
| static inline void ID3D12Device4_GetResourceTiling(ID3D12Device4* This,ID3D12Resource *resource,UINT *total_tile_count,D3D12_PACKED_MIP_INFO *packed_mip_info,D3D12_TILE_SHAPE *standard_tile_shape,UINT *sub_resource_tiling_count,UINT first_sub_resource_tiling,D3D12_SUBRESOURCE_TILING *sub_resource_tilings) { |
| This->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings); |
| } |
| static inline LUID ID3D12Device4_GetAdapterLuid(ID3D12Device4* This) { |
| LUID __ret; |
| return *This->lpVtbl->GetAdapterLuid(This,&__ret); |
| } |
| /*** ID3D12Device1 methods ***/ |
| static inline HRESULT ID3D12Device4_CreatePipelineLibrary(ID3D12Device4* This,const void *blob,SIZE_T blob_size,REFIID iid,void **lib) { |
| return This->lpVtbl->CreatePipelineLibrary(This,blob,blob_size,iid,lib); |
| } |
| static inline HRESULT ID3D12Device4_SetEventOnMultipleFenceCompletion(ID3D12Device4* This,ID3D12Fence *const *fences,const UINT64 *values,UINT fence_count,D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags,HANDLE event) { |
| return This->lpVtbl->SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event); |
| } |
| static inline HRESULT ID3D12Device4_SetResidencyPriority(ID3D12Device4* This,UINT object_count,ID3D12Pageable *const *objects,const D3D12_RESIDENCY_PRIORITY *priorities) { |
| return This->lpVtbl->SetResidencyPriority(This,object_count,objects,priorities); |
| } |
| /*** ID3D12Device2 methods ***/ |
| static inline HRESULT ID3D12Device4_CreatePipelineState(ID3D12Device4* This,const D3D12_PIPELINE_STATE_STREAM_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreatePipelineState(This,desc,riid,pipeline_state); |
| } |
| /*** ID3D12Device3 methods ***/ |
| static inline HRESULT ID3D12Device4_OpenExistingHeapFromAddress(ID3D12Device4* This,const void *address,REFIID riid,void **heap) { |
| return This->lpVtbl->OpenExistingHeapFromAddress(This,address,riid,heap); |
| } |
| static inline HRESULT ID3D12Device4_OpenExistingHeapFromFileMapping(ID3D12Device4* This,HANDLE file_mapping,REFIID riid,void **heap) { |
| return This->lpVtbl->OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap); |
| } |
| static inline HRESULT ID3D12Device4_EnqueueMakeResident(ID3D12Device4* This,D3D12_RESIDENCY_FLAGS flags,UINT num_objects,ID3D12Pageable *const *objects,ID3D12Fence *fence,UINT64 fence_value) { |
| return This->lpVtbl->EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value); |
| } |
| /*** ID3D12Device4 methods ***/ |
| static inline HRESULT ID3D12Device4_CreateCommandList1(ID3D12Device4* This,UINT node_mask,D3D12_COMMAND_LIST_TYPE type,D3D12_COMMAND_LIST_FLAGS flags,REFIID riid,void **command_list) { |
| return This->lpVtbl->CreateCommandList1(This,node_mask,type,flags,riid,command_list); |
| } |
| static inline HRESULT ID3D12Device4_CreateProtectedResourceSession(ID3D12Device4* This,const D3D12_PROTECTED_RESOURCE_SESSION_DESC *desc,REFIID riid,void **session) { |
| return This->lpVtbl->CreateProtectedResourceSession(This,desc,riid,session); |
| } |
| static inline HRESULT ID3D12Device4_CreateCommittedResource1(ID3D12Device4* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_resource_state,const D3D12_CLEAR_VALUE *optimized_clear_value,ID3D12ProtectedResourceSession *protected_session,REFIID riid_resource,void **resource) { |
| return This->lpVtbl->CreateCommittedResource1(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource); |
| } |
| static inline HRESULT ID3D12Device4_CreateHeap1(ID3D12Device4* This,const D3D12_HEAP_DESC *desc,ID3D12ProtectedResourceSession *protected_session,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateHeap1(This,desc,protected_session,riid,heap); |
| } |
| static inline HRESULT ID3D12Device4_CreateReservedResource1(ID3D12Device4* This,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,ID3D12ProtectedResourceSession *protected_session,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateReservedResource1(This,desc,initial_state,optimized_clear_value,protected_session,riid,resource); |
| } |
| static inline D3D12_RESOURCE_ALLOCATION_INFO ID3D12Device4_GetResourceAllocationInfo1(ID3D12Device4* This,UINT visible_mask,UINT resource_descs_count,const D3D12_RESOURCE_DESC *resource_descs,D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1) { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *This->lpVtbl->GetResourceAllocationInfo1(This,&__ret,visible_mask,resource_descs_count,resource_descs,resource_allocation_info1); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12Device4_INTERFACE_DEFINED__ */ |
| |
| typedef enum D3D12_LIFETIME_STATE { |
| D3D12_LIFETIME_STATE_IN_USE = 0x0, |
| D3D12_LIFETIME_STATE_NOT_IN_USE = 0x1 |
| } D3D12_LIFETIME_STATE; |
| /***************************************************************************** |
| * ID3D12LifetimeOwner interface |
| */ |
| #ifndef __ID3D12LifetimeOwner_INTERFACE_DEFINED__ |
| #define __ID3D12LifetimeOwner_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12LifetimeOwner, 0xe667af9f, 0xcd56, 0x4f46, 0x83,0xce, 0x03,0x2e,0x59,0x5d,0x70,0xa8); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("e667af9f-cd56-4f46-83ce-032e595d70a8") |
| ID3D12LifetimeOwner : public IUnknown |
| { |
| virtual void STDMETHODCALLTYPE LifetimeStateUpdated( |
| D3D12_LIFETIME_STATE NewState) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12LifetimeOwner, 0xe667af9f, 0xcd56, 0x4f46, 0x83,0xce, 0x03,0x2e,0x59,0x5d,0x70,0xa8) |
| #endif |
| #else |
| typedef struct ID3D12LifetimeOwnerVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12LifetimeOwner *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12LifetimeOwner *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12LifetimeOwner *This); |
| |
| /*** ID3D12LifetimeOwner methods ***/ |
| void (STDMETHODCALLTYPE *LifetimeStateUpdated)( |
| ID3D12LifetimeOwner *This, |
| D3D12_LIFETIME_STATE NewState); |
| |
| END_INTERFACE |
| } ID3D12LifetimeOwnerVtbl; |
| |
| interface ID3D12LifetimeOwner { |
| CONST_VTBL ID3D12LifetimeOwnerVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12LifetimeOwner_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12LifetimeOwner_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12LifetimeOwner_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12LifetimeOwner methods ***/ |
| #define ID3D12LifetimeOwner_LifetimeStateUpdated(This,NewState) (This)->lpVtbl->LifetimeStateUpdated(This,NewState) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12LifetimeOwner_QueryInterface(ID3D12LifetimeOwner* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12LifetimeOwner_AddRef(ID3D12LifetimeOwner* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12LifetimeOwner_Release(ID3D12LifetimeOwner* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12LifetimeOwner methods ***/ |
| static inline void ID3D12LifetimeOwner_LifetimeStateUpdated(ID3D12LifetimeOwner* This,D3D12_LIFETIME_STATE NewState) { |
| This->lpVtbl->LifetimeStateUpdated(This,NewState); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12LifetimeOwner_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12SwapChainAssistant interface |
| */ |
| #ifndef __ID3D12SwapChainAssistant_INTERFACE_DEFINED__ |
| #define __ID3D12SwapChainAssistant_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12SwapChainAssistant, 0xf1df64b6, 0x57fd, 0x49cd, 0x88,0x07, 0xc0,0xeb,0x88,0xb4,0x5c,0x8f); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("f1df64b6-57fd-49cd-8807-c0eb88b45c8f") |
| ID3D12SwapChainAssistant : public IUnknown |
| { |
| #ifdef WIDL_EXPLICIT_AGGREGATE_RETURNS |
| virtual LUID* STDMETHODCALLTYPE GetLUID( |
| LUID *__ret) = 0; |
| LUID STDMETHODCALLTYPE GetLUID( |
| ) |
| { |
| LUID __ret; |
| return *GetLUID(&__ret); |
| } |
| #else |
| virtual LUID STDMETHODCALLTYPE GetLUID( |
| ) = 0; |
| #endif |
| |
| virtual HRESULT STDMETHODCALLTYPE GetSwapChainObject( |
| REFIID riid, |
| void **ppv) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE GetCurrentResourceAndCommandQueue( |
| REFIID riid_resource, |
| void **resource, |
| REFIID riid_queue, |
| void **queue) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE InsertImplicitSync( |
| ) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12SwapChainAssistant, 0xf1df64b6, 0x57fd, 0x49cd, 0x88,0x07, 0xc0,0xeb,0x88,0xb4,0x5c,0x8f) |
| #endif |
| #else |
| typedef struct ID3D12SwapChainAssistantVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12SwapChainAssistant *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12SwapChainAssistant *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12SwapChainAssistant *This); |
| |
| /*** ID3D12SwapChainAssistant methods ***/ |
| LUID * (STDMETHODCALLTYPE *GetLUID)( |
| ID3D12SwapChainAssistant *This, |
| LUID *__ret); |
| |
| HRESULT (STDMETHODCALLTYPE *GetSwapChainObject)( |
| ID3D12SwapChainAssistant *This, |
| REFIID riid, |
| void **ppv); |
| |
| HRESULT (STDMETHODCALLTYPE *GetCurrentResourceAndCommandQueue)( |
| ID3D12SwapChainAssistant *This, |
| REFIID riid_resource, |
| void **resource, |
| REFIID riid_queue, |
| void **queue); |
| |
| HRESULT (STDMETHODCALLTYPE *InsertImplicitSync)( |
| ID3D12SwapChainAssistant *This); |
| |
| END_INTERFACE |
| } ID3D12SwapChainAssistantVtbl; |
| |
| interface ID3D12SwapChainAssistant { |
| CONST_VTBL ID3D12SwapChainAssistantVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12SwapChainAssistant_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12SwapChainAssistant_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12SwapChainAssistant_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12SwapChainAssistant methods ***/ |
| #define ID3D12SwapChainAssistant_GetLUID(This) ID3D12SwapChainAssistant_GetLUID_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12SwapChainAssistant_GetSwapChainObject(This,riid,ppv) (This)->lpVtbl->GetSwapChainObject(This,riid,ppv) |
| #define ID3D12SwapChainAssistant_GetCurrentResourceAndCommandQueue(This,riid_resource,resource,riid_queue,queue) (This)->lpVtbl->GetCurrentResourceAndCommandQueue(This,riid_resource,resource,riid_queue,queue) |
| #define ID3D12SwapChainAssistant_InsertImplicitSync(This) (This)->lpVtbl->InsertImplicitSync(This) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12SwapChainAssistant_QueryInterface(ID3D12SwapChainAssistant* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12SwapChainAssistant_AddRef(ID3D12SwapChainAssistant* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12SwapChainAssistant_Release(ID3D12SwapChainAssistant* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12SwapChainAssistant methods ***/ |
| static inline LUID ID3D12SwapChainAssistant_GetLUID(ID3D12SwapChainAssistant* This) { |
| LUID __ret; |
| return *This->lpVtbl->GetLUID(This,&__ret); |
| } |
| static inline HRESULT ID3D12SwapChainAssistant_GetSwapChainObject(ID3D12SwapChainAssistant* This,REFIID riid,void **ppv) { |
| return This->lpVtbl->GetSwapChainObject(This,riid,ppv); |
| } |
| static inline HRESULT ID3D12SwapChainAssistant_GetCurrentResourceAndCommandQueue(ID3D12SwapChainAssistant* This,REFIID riid_resource,void **resource,REFIID riid_queue,void **queue) { |
| return This->lpVtbl->GetCurrentResourceAndCommandQueue(This,riid_resource,resource,riid_queue,queue); |
| } |
| static inline HRESULT ID3D12SwapChainAssistant_InsertImplicitSync(ID3D12SwapChainAssistant* This) { |
| return This->lpVtbl->InsertImplicitSync(This); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12SwapChainAssistant_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12LifetimeTracker interface |
| */ |
| #ifndef __ID3D12LifetimeTracker_INTERFACE_DEFINED__ |
| #define __ID3D12LifetimeTracker_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12LifetimeTracker, 0x3fd03d36, 0x4eb1, 0x424a, 0xa5,0x82, 0x49,0x4e,0xcb,0x8b,0xa8,0x13); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("3fd03d36-4eb1-424a-a582-494ecb8ba813") |
| ID3D12LifetimeTracker : public ID3D12DeviceChild |
| { |
| virtual HRESULT STDMETHODCALLTYPE DestroyOwnedObject( |
| ID3D12DeviceChild *object) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12LifetimeTracker, 0x3fd03d36, 0x4eb1, 0x424a, 0xa5,0x82, 0x49,0x4e,0xcb,0x8b,0xa8,0x13) |
| #endif |
| #else |
| typedef struct ID3D12LifetimeTrackerVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12LifetimeTracker *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12LifetimeTracker *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12LifetimeTracker *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12LifetimeTracker *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12LifetimeTracker *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12LifetimeTracker *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12LifetimeTracker *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12LifetimeTracker *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12LifetimeTracker methods ***/ |
| HRESULT (STDMETHODCALLTYPE *DestroyOwnedObject)( |
| ID3D12LifetimeTracker *This, |
| ID3D12DeviceChild *object); |
| |
| END_INTERFACE |
| } ID3D12LifetimeTrackerVtbl; |
| |
| interface ID3D12LifetimeTracker { |
| CONST_VTBL ID3D12LifetimeTrackerVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12LifetimeTracker_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12LifetimeTracker_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12LifetimeTracker_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12LifetimeTracker_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12LifetimeTracker_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12LifetimeTracker_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12LifetimeTracker_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12LifetimeTracker_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12LifetimeTracker methods ***/ |
| #define ID3D12LifetimeTracker_DestroyOwnedObject(This,object) (This)->lpVtbl->DestroyOwnedObject(This,object) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12LifetimeTracker_QueryInterface(ID3D12LifetimeTracker* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12LifetimeTracker_AddRef(ID3D12LifetimeTracker* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12LifetimeTracker_Release(ID3D12LifetimeTracker* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12LifetimeTracker_GetPrivateData(ID3D12LifetimeTracker* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12LifetimeTracker_SetPrivateData(ID3D12LifetimeTracker* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12LifetimeTracker_SetPrivateDataInterface(ID3D12LifetimeTracker* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12LifetimeTracker_SetName(ID3D12LifetimeTracker* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12LifetimeTracker_GetDevice(ID3D12LifetimeTracker* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12LifetimeTracker methods ***/ |
| static inline HRESULT ID3D12LifetimeTracker_DestroyOwnedObject(ID3D12LifetimeTracker* This,ID3D12DeviceChild *object) { |
| return This->lpVtbl->DestroyOwnedObject(This,object); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12LifetimeTracker_INTERFACE_DEFINED__ */ |
| |
| typedef enum D3D12_META_COMMAND_PARAMETER_TYPE { |
| D3D12_META_COMMAND_PARAMETER_TYPE_FLOAT = 0x0, |
| D3D12_META_COMMAND_PARAMETER_TYPE_UINT64 = 0x1, |
| D3D12_META_COMMAND_PARAMETER_TYPE_GPU_VIRTUAL_ADDRESS = 0x2, |
| D3D12_META_COMMAND_PARAMETER_TYPE_CPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV = 0x3, |
| D3D12_META_COMMAND_PARAMETER_TYPE_GPU_DESCRIPTOR_HANDLE_HEAP_TYPE_CBV_SRV_UAV = 0x4 |
| } D3D12_META_COMMAND_PARAMETER_TYPE; |
| typedef enum D3D12_META_COMMAND_PARAMETER_FLAGS { |
| D3D12_META_COMMAND_PARAMETER_FLAG_INPUT = 0x1, |
| D3D12_META_COMMAND_PARAMETER_FLAG_OUTPUT = 0x2 |
| } D3D12_META_COMMAND_PARAMETER_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_META_COMMAND_PARAMETER_FLAGS); |
| typedef enum D3D12_META_COMMAND_PARAMETER_STAGE { |
| D3D12_META_COMMAND_PARAMETER_STAGE_CREATION = 0x0, |
| D3D12_META_COMMAND_PARAMETER_STAGE_INITIALIZATION = 0x1, |
| D3D12_META_COMMAND_PARAMETER_STAGE_EXECUTION = 0x2 |
| } D3D12_META_COMMAND_PARAMETER_STAGE; |
| typedef struct D3D12_META_COMMAND_PARAMETER_DESC { |
| const WCHAR *Name; |
| D3D12_META_COMMAND_PARAMETER_TYPE Type; |
| D3D12_META_COMMAND_PARAMETER_FLAGS Flags; |
| D3D12_RESOURCE_STATES RequiredResourceState; |
| UINT StructureOffset; |
| } D3D12_META_COMMAND_PARAMETER_DESC; |
| typedef enum D3D12_GRAPHICS_STATES { |
| D3D12_GRAPHICS_STATE_NONE = 0x0, |
| D3D12_GRAPHICS_STATE_IA_VERTEX_BUFFERS = 0x1, |
| D3D12_GRAPHICS_STATE_IA_INDEX_BUFFER = 0x2, |
| D3D12_GRAPHICS_STATE_IA_PRIMITIVE_TOPOLOGY = 0x4, |
| D3D12_GRAPHICS_STATE_DESCRIPTOR_HEAP = 0x8, |
| D3D12_GRAPHICS_STATE_GRAPHICS_ROOT_SIGNATURE = 0x10, |
| D3D12_GRAPHICS_STATE_COMPUTE_ROOT_SIGNATURE = 0x20, |
| D3D12_GRAPHICS_STATE_RS_VIEWPORTS = 0x40, |
| D3D12_GRAPHICS_STATE_RS_SCISSOR_RECTS = 0x80, |
| D3D12_GRAPHICS_STATE_PREDICATION = 0x100, |
| D3D12_GRAPHICS_STATE_OM_RENDER_TARGETS = 0x200, |
| D3D12_GRAPHICS_STATE_OM_STENCIL_REF = 0x400, |
| D3D12_GRAPHICS_STATE_OM_BLEND_FACTOR = 0x800, |
| D3D12_GRAPHICS_STATE_PIPELINE_STATE = 0x1000, |
| D3D12_GRAPHICS_STATE_SO_TARGETS = 0x2000, |
| D3D12_GRAPHICS_STATE_OM_DEPTH_BOUNDS = 0x4000, |
| D3D12_GRAPHICS_STATE_SAMPLE_POSITIONS = 0x8000, |
| D3D12_GRAPHICS_STATE_VIEW_INSTANCE_MASK = 0x10000 |
| } D3D12_GRAPHICS_STATES; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_GRAPHICS_STATES); |
| typedef struct D3D12_META_COMMAND_DESC { |
| GUID Id; |
| const WCHAR *Name; |
| D3D12_GRAPHICS_STATES InitializationDirtyState; |
| D3D12_GRAPHICS_STATES ExecutionDirtyState; |
| } D3D12_META_COMMAND_DESC; |
| /***************************************************************************** |
| * ID3D12StateObject interface |
| */ |
| #ifndef __ID3D12StateObject_INTERFACE_DEFINED__ |
| #define __ID3D12StateObject_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12StateObject, 0x47016943, 0xfca8, 0x4594, 0x93,0xea, 0xaf,0x25,0x8b,0x55,0x34,0x6d); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("47016943-fca8-4594-93ea-af258b55346d") |
| ID3D12StateObject : public ID3D12Pageable |
| { |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12StateObject, 0x47016943, 0xfca8, 0x4594, 0x93,0xea, 0xaf,0x25,0x8b,0x55,0x34,0x6d) |
| #endif |
| #else |
| typedef struct ID3D12StateObjectVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12StateObject *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12StateObject *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12StateObject *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12StateObject *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12StateObject *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12StateObject *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12StateObject *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12StateObject *This, |
| REFIID riid, |
| void **device); |
| |
| END_INTERFACE |
| } ID3D12StateObjectVtbl; |
| |
| interface ID3D12StateObject { |
| CONST_VTBL ID3D12StateObjectVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12StateObject_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12StateObject_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12StateObject_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12StateObject_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12StateObject_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12StateObject_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12StateObject_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12StateObject_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12StateObject_QueryInterface(ID3D12StateObject* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12StateObject_AddRef(ID3D12StateObject* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12StateObject_Release(ID3D12StateObject* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12StateObject_GetPrivateData(ID3D12StateObject* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12StateObject_SetPrivateData(ID3D12StateObject* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12StateObject_SetPrivateDataInterface(ID3D12StateObject* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12StateObject_SetName(ID3D12StateObject* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12StateObject_GetDevice(ID3D12StateObject* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12StateObject_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12StateObjectProperties interface |
| */ |
| #ifndef __ID3D12StateObjectProperties_INTERFACE_DEFINED__ |
| #define __ID3D12StateObjectProperties_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12StateObjectProperties, 0xde5fa827, 0x9bf9, 0x4f26, 0x89,0xff, 0xd7,0xf5,0x6f,0xde,0x38,0x60); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("de5fa827-9bf9-4f26-89ff-d7f56fde3860") |
| ID3D12StateObjectProperties : public IUnknown |
| { |
| virtual void * STDMETHODCALLTYPE GetShaderIdentifier( |
| const WCHAR *export_name) = 0; |
| |
| virtual UINT64 STDMETHODCALLTYPE GetShaderStackSize( |
| const WCHAR *export_name) = 0; |
| |
| virtual UINT64 STDMETHODCALLTYPE GetPipelineStackSize( |
| ) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetPipelineStackSize( |
| UINT64 pipeline_stack_size_in_bytes) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12StateObjectProperties, 0xde5fa827, 0x9bf9, 0x4f26, 0x89,0xff, 0xd7,0xf5,0x6f,0xde,0x38,0x60) |
| #endif |
| #else |
| typedef struct ID3D12StateObjectPropertiesVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12StateObjectProperties *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12StateObjectProperties *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12StateObjectProperties *This); |
| |
| /*** ID3D12StateObjectProperties methods ***/ |
| void * (STDMETHODCALLTYPE *GetShaderIdentifier)( |
| ID3D12StateObjectProperties *This, |
| const WCHAR *export_name); |
| |
| UINT64 (STDMETHODCALLTYPE *GetShaderStackSize)( |
| ID3D12StateObjectProperties *This, |
| const WCHAR *export_name); |
| |
| UINT64 (STDMETHODCALLTYPE *GetPipelineStackSize)( |
| ID3D12StateObjectProperties *This); |
| |
| void (STDMETHODCALLTYPE *SetPipelineStackSize)( |
| ID3D12StateObjectProperties *This, |
| UINT64 pipeline_stack_size_in_bytes); |
| |
| END_INTERFACE |
| } ID3D12StateObjectPropertiesVtbl; |
| |
| interface ID3D12StateObjectProperties { |
| CONST_VTBL ID3D12StateObjectPropertiesVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12StateObjectProperties_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12StateObjectProperties_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12StateObjectProperties_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12StateObjectProperties methods ***/ |
| #define ID3D12StateObjectProperties_GetShaderIdentifier(This,export_name) (This)->lpVtbl->GetShaderIdentifier(This,export_name) |
| #define ID3D12StateObjectProperties_GetShaderStackSize(This,export_name) (This)->lpVtbl->GetShaderStackSize(This,export_name) |
| #define ID3D12StateObjectProperties_GetPipelineStackSize(This) (This)->lpVtbl->GetPipelineStackSize(This) |
| #define ID3D12StateObjectProperties_SetPipelineStackSize(This,pipeline_stack_size_in_bytes) (This)->lpVtbl->SetPipelineStackSize(This,pipeline_stack_size_in_bytes) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12StateObjectProperties_QueryInterface(ID3D12StateObjectProperties* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12StateObjectProperties_AddRef(ID3D12StateObjectProperties* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12StateObjectProperties_Release(ID3D12StateObjectProperties* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12StateObjectProperties methods ***/ |
| static inline void * ID3D12StateObjectProperties_GetShaderIdentifier(ID3D12StateObjectProperties* This,const WCHAR *export_name) { |
| return This->lpVtbl->GetShaderIdentifier(This,export_name); |
| } |
| static inline UINT64 ID3D12StateObjectProperties_GetShaderStackSize(ID3D12StateObjectProperties* This,const WCHAR *export_name) { |
| return This->lpVtbl->GetShaderStackSize(This,export_name); |
| } |
| static inline UINT64 ID3D12StateObjectProperties_GetPipelineStackSize(ID3D12StateObjectProperties* This) { |
| return This->lpVtbl->GetPipelineStackSize(This); |
| } |
| static inline void ID3D12StateObjectProperties_SetPipelineStackSize(ID3D12StateObjectProperties* This,UINT64 pipeline_stack_size_in_bytes) { |
| This->lpVtbl->SetPipelineStackSize(This,pipeline_stack_size_in_bytes); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12StateObjectProperties_INTERFACE_DEFINED__ */ |
| |
| typedef enum D3D12_STATE_SUBOBJECT_TYPE { |
| D3D12_STATE_SUBOBJECT_TYPE_STATE_OBJECT_CONFIG = 0x0, |
| D3D12_STATE_SUBOBJECT_TYPE_GLOBAL_ROOT_SIGNATURE = 0x1, |
| D3D12_STATE_SUBOBJECT_TYPE_LOCAL_ROOT_SIGNATURE = 0x2, |
| D3D12_STATE_SUBOBJECT_TYPE_NODE_MASK = 0x3, |
| D3D12_STATE_SUBOBJECT_TYPE_DXIL_LIBRARY = 0x5, |
| D3D12_STATE_SUBOBJECT_TYPE_EXISTING_COLLECTION = 0x6, |
| D3D12_STATE_SUBOBJECT_TYPE_SUBOBJECT_TO_EXPORTS_ASSOCIATION = 0x7, |
| D3D12_STATE_SUBOBJECT_TYPE_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION = 0x8, |
| D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_SHADER_CONFIG = 0x9, |
| D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG = 0xa, |
| D3D12_STATE_SUBOBJECT_TYPE_HIT_GROUP = 0xb, |
| D3D12_STATE_SUBOBJECT_TYPE_RAYTRACING_PIPELINE_CONFIG1 = 0xc, |
| D3D12_STATE_SUBOBJECT_TYPE_MAX_VALID = 0xd |
| } D3D12_STATE_SUBOBJECT_TYPE; |
| typedef struct D3D12_STATE_SUBOBJECT { |
| D3D12_STATE_SUBOBJECT_TYPE Type; |
| const void *pDesc; |
| } D3D12_STATE_SUBOBJECT; |
| typedef enum D3D12_STATE_OBJECT_FLAGS { |
| D3D12_STATE_OBJECT_FLAG_NONE = 0x0, |
| D3D12_STATE_OBJECT_FLAG_ALLOW_LOCAL_DEPENDENCIES_ON_EXTERNAL_DEFINITIONS = 0x1, |
| D3D12_STATE_OBJECT_FLAG_ALLOW_EXTERNAL_DEPENDENCIES_ON_LOCAL_DEFINITIONS = 0x2, |
| D3D12_STATE_OBJECT_FLAG_ALLOW_STATE_OBJECT_ADDITIONS = 0x4 |
| } D3D12_STATE_OBJECT_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_STATE_OBJECT_FLAGS); |
| typedef struct D3D12_STATE_OBJECT_CONFIG { |
| D3D12_STATE_OBJECT_FLAGS Flags; |
| } D3D12_STATE_OBJECT_CONFIG; |
| typedef struct D3D12_GLOBAL_ROOT_SIGNATURE { |
| ID3D12RootSignature *pGlobalRootSignature; |
| } D3D12_GLOBAL_ROOT_SIGNATURE; |
| typedef struct D3D12_LOCAL_ROOT_SIGNATURE { |
| ID3D12RootSignature *pLocalRootSignature; |
| } D3D12_LOCAL_ROOT_SIGNATURE; |
| typedef struct D3D12_NODE_MASK { |
| UINT NodeMask; |
| } D3D12_NODE_MASK; |
| typedef enum D3D12_EXPORT_FLAGS { |
| D3D12_EXPORT_FLAG_NONE = 0x0 |
| } D3D12_EXPORT_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_EXPORT_FLAGS); |
| typedef struct D3D12_EXPORT_DESC { |
| const WCHAR *Name; |
| const WCHAR *ExportToRename; |
| D3D12_EXPORT_FLAGS Flags; |
| } D3D12_EXPORT_DESC; |
| typedef struct D3D12_DXIL_LIBRARY_DESC { |
| D3D12_SHADER_BYTECODE DXILLibrary; |
| UINT NumExports; |
| D3D12_EXPORT_DESC *pExports; |
| } D3D12_DXIL_LIBRARY_DESC; |
| typedef struct D3D12_EXISTING_COLLECTION_DESC { |
| ID3D12StateObject *pExistingCollection; |
| UINT NumExports; |
| D3D12_EXPORT_DESC *pExports; |
| } D3D12_EXISTING_COLLECTION_DESC; |
| typedef struct D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION { |
| const D3D12_STATE_SUBOBJECT *pSubobjectToAssociate; |
| UINT NumExports; |
| const WCHAR **pExports; |
| } D3D12_SUBOBJECT_TO_EXPORTS_ASSOCIATION; |
| typedef struct D3D12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION { |
| const WCHAR *SubobjectToAssociate; |
| UINT NumExports; |
| const WCHAR **pExports; |
| } D3D12_DXIL_SUBOBJECT_TO_EXPORTS_ASSOCIATION; |
| typedef enum D3D12_HIT_GROUP_TYPE { |
| D3D12_HIT_GROUP_TYPE_TRIANGLES = 0x0, |
| D3D12_HIT_GROUP_TYPE_PROCEDURAL_PRIMITIVE = 0x1 |
| } D3D12_HIT_GROUP_TYPE; |
| typedef struct D3D12_HIT_GROUP_DESC { |
| const WCHAR *HitGroupExport; |
| D3D12_HIT_GROUP_TYPE Type; |
| const WCHAR *AnyHitShaderImport; |
| const WCHAR *ClosestHitShaderImport; |
| const WCHAR *IntersectionShaderImport; |
| } D3D12_HIT_GROUP_DESC; |
| typedef struct D3D12_RAYTRACING_SHADER_CONFIG { |
| UINT MaxPayloadSizeInBytes; |
| UINT MaxAttributeSizeInBytes; |
| } D3D12_RAYTRACING_SHADER_CONFIG; |
| typedef struct D3D12_RAYTRACING_PIPELINE_CONFIG { |
| UINT MaxTraceRecursionDepth; |
| } D3D12_RAYTRACING_PIPELINE_CONFIG; |
| typedef enum D3D12_RAYTRACING_PIPELINE_FLAGS { |
| D3D12_RAYTRACING_PIPELINE_FLAG_NONE = 0x0, |
| D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_TRIANGLES = 0x100, |
| D3D12_RAYTRACING_PIPELINE_FLAG_SKIP_PROCEDURAL_PRIMITIVES = 0x200 |
| } D3D12_RAYTRACING_PIPELINE_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_RAYTRACING_PIPELINE_FLAGS); |
| typedef struct D3D12_RAYTRACING_PIPELINE_CONFIG1 { |
| UINT MaxTraceRecursionDepth; |
| D3D12_RAYTRACING_PIPELINE_FLAGS Flags; |
| } D3D12_RAYTRACING_PIPELINE_CONFIG1; |
| typedef enum D3D12_STATE_OBJECT_TYPE { |
| D3D12_STATE_OBJECT_TYPE_COLLECTION = 0x0, |
| D3D12_STATE_OBJECT_TYPE_RAYTRACING_PIPELINE = 0x3 |
| } D3D12_STATE_OBJECT_TYPE; |
| typedef struct D3D12_STATE_OBJECT_DESC { |
| D3D12_STATE_OBJECT_TYPE Type; |
| UINT NumSubobjects; |
| const D3D12_STATE_SUBOBJECT *pSubobjects; |
| } D3D12_STATE_OBJECT_DESC; |
| typedef enum D3D12_RAYTRACING_GEOMETRY_FLAGS { |
| D3D12_RAYTRACING_GEOMETRY_FLAG_NONE = 0x0, |
| D3D12_RAYTRACING_GEOMETRY_FLAG_OPAQUE = 0x1, |
| D3D12_RAYTRACING_GEOMETRY_FLAG_NO_DUPLICATE_ANYHIT_INVOCATION = 0x2 |
| } D3D12_RAYTRACING_GEOMETRY_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_RAYTRACING_GEOMETRY_FLAGS); |
| typedef enum D3D12_RAYTRACING_GEOMETRY_TYPE { |
| D3D12_RAYTRACING_GEOMETRY_TYPE_TRIANGLES = 0x0, |
| D3D12_RAYTRACING_GEOMETRY_TYPE_PROCEDURAL_PRIMITIVE_AABBS = 0x1 |
| } D3D12_RAYTRACING_GEOMETRY_TYPE; |
| typedef enum D3D12_RAYTRACING_INSTANCE_FLAGS { |
| D3D12_RAYTRACING_INSTANCE_FLAG_NONE = 0x0, |
| D3D12_RAYTRACING_INSTANCE_FLAG_TRIANGLE_CULL_DISABLE = 0x1, |
| D3D12_RAYTRACING_INSTANCE_FLAG_TRIANGLE_FRONT_COUNTERCLOCKWISE = 0x2, |
| D3D12_RAYTRACING_INSTANCE_FLAG_FORCE_OPAQUE = 0x4, |
| D3D12_RAYTRACING_INSTANCE_FLAG_FORCE_NON_OPAQUE = 0x8 |
| } D3D12_RAYTRACING_INSTANCE_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_RAYTRACING_INSTANCE_FLAGS); |
| typedef struct D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE { |
| D3D12_GPU_VIRTUAL_ADDRESS StartAddress; |
| UINT64 StrideInBytes; |
| } D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE; |
| typedef struct D3D12_GPU_VIRTUAL_ADDRESS_RANGE { |
| D3D12_GPU_VIRTUAL_ADDRESS StartAddress; |
| UINT64 SizeInBytes; |
| } D3D12_GPU_VIRTUAL_ADDRESS_RANGE; |
| typedef struct D3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE { |
| D3D12_GPU_VIRTUAL_ADDRESS StartAddress; |
| UINT64 SizeInBytes; |
| UINT64 StrideInBytes; |
| } D3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE; |
| typedef struct D3D12_RAYTRACING_GEOMETRY_TRIANGLES_DESC { |
| D3D12_GPU_VIRTUAL_ADDRESS Transform3x4; |
| DXGI_FORMAT IndexFormat; |
| DXGI_FORMAT VertexFormat; |
| UINT IndexCount; |
| UINT VertexCount; |
| D3D12_GPU_VIRTUAL_ADDRESS IndexBuffer; |
| D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE VertexBuffer; |
| } D3D12_RAYTRACING_GEOMETRY_TRIANGLES_DESC; |
| typedef struct D3D12_RAYTRACING_AABB { |
| FLOAT MinX; |
| FLOAT MinY; |
| FLOAT MinZ; |
| FLOAT MaxX; |
| FLOAT MaxY; |
| FLOAT MaxZ; |
| } D3D12_RAYTRACING_AABB; |
| typedef struct D3D12_RAYTRACING_GEOMETRY_AABBS_DESC { |
| UINT64 AABBCount; |
| D3D12_GPU_VIRTUAL_ADDRESS_AND_STRIDE AABBs; |
| } D3D12_RAYTRACING_GEOMETRY_AABBS_DESC; |
| typedef enum D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS { |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_NONE = 0x0, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_ALLOW_UPDATE = 0x1, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_ALLOW_COMPACTION = 0x2, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PREFER_FAST_TRACE = 0x4, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PREFER_FAST_BUILD = 0x8, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_MINIMIZE_MEMORY = 0x10, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAG_PERFORM_UPDATE = 0x20 |
| } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS); |
| typedef enum D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE { |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_CLONE = 0x0, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_COMPACT = 0x1, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_VISUALIZATION_DECODE_FOR_TOOLS = 0x2, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_SERIALIZE = 0x3, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE_DESERIALIZE = 0x4 |
| } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE; |
| typedef enum D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE { |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_TOP_LEVEL = 0x0, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE_BOTTOM_LEVEL = 0x1 |
| } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE; |
| typedef enum D3D12_ELEMENTS_LAYOUT { |
| D3D12_ELEMENTS_LAYOUT_ARRAY = 0x0, |
| D3D12_ELEMENTS_LAYOUT_ARRAY_OF_POINTERS = 0x1 |
| } D3D12_ELEMENTS_LAYOUT; |
| typedef enum D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE { |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE = 0x0, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION = 0x1, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION = 0x2, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_CURRENT_SIZE = 0x3 |
| } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE; |
| typedef struct D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC { |
| D3D12_GPU_VIRTUAL_ADDRESS DestBuffer; |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TYPE InfoType; |
| } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC; |
| typedef struct D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC { |
| UINT64 CompactedSizeInBytes; |
| } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_COMPACTED_SIZE_DESC; |
| typedef struct D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION_DESC { |
| UINT64 DecodedSizeInBytes; |
| } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_TOOLS_VISUALIZATION_DESC; |
| typedef struct D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER { |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE Type; |
| UINT NumDescs; |
| } D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_TOOLS_VISUALIZATION_HEADER; |
| typedef struct D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION_DESC { |
| UINT64 SerializedSizeInBytes; |
| UINT64 NumBottomLevelAccelerationStructurePointers; |
| } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_SERIALIZATION_DESC; |
| typedef struct D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER { |
| GUID DriverOpaqueGUID; |
| BYTE DriverOpaqueVersioningData[16]; |
| } D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER; |
| typedef enum D3D12_SERIALIZED_DATA_TYPE { |
| D3D12_SERIALIZED_DATA_RAYTRACING_ACCELERATION_STRUCTURE = 0x0 |
| } D3D12_SERIALIZED_DATA_TYPE; |
| typedef enum D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS { |
| D3D12_DRIVER_MATCHING_IDENTIFIER_COMPATIBLE_WITH_DEVICE = 0x0, |
| D3D12_DRIVER_MATCHING_IDENTIFIER_UNSUPPORTED_TYPE = 0x1, |
| D3D12_DRIVER_MATCHING_IDENTIFIER_UNRECOGNIZED = 0x2, |
| D3D12_DRIVER_MATCHING_IDENTIFIER_INCOMPATIBLE_VERSION = 0x3, |
| D3D12_DRIVER_MATCHING_IDENTIFIER_INCOMPATIBLE_TYPE = 0x4 |
| } D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS; |
| typedef struct D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER { |
| D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER DriverMatchingIdentifier; |
| UINT64 SerializedSizeInBytesIncludingHeader; |
| UINT64 DeserializedSizeInBytes; |
| UINT64 NumBottomLevelAccelerationStructurePointersAfterHeader; |
| } D3D12_SERIALIZED_RAYTRACING_ACCELERATION_STRUCTURE_HEADER; |
| typedef struct D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_CURRENT_SIZE_DESC { |
| UINT64 CurrentSizeInBytes; |
| } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_CURRENT_SIZE_DESC; |
| typedef struct D3D12_RAYTRACING_INSTANCE_DESC { |
| FLOAT Transform[3][4]; |
| UINT InstanceID : 24; |
| UINT InstanceMask : 8; |
| UINT InstanceContributionToHitGroupIndex : 24; |
| UINT Flags : 8; |
| D3D12_GPU_VIRTUAL_ADDRESS AccelerationStructure; |
| } D3D12_RAYTRACING_INSTANCE_DESC; |
| typedef struct D3D12_RAYTRACING_GEOMETRY_DESC { |
| D3D12_RAYTRACING_GEOMETRY_TYPE Type; |
| D3D12_RAYTRACING_GEOMETRY_FLAGS Flags; |
| __C89_NAMELESS union { |
| D3D12_RAYTRACING_GEOMETRY_TRIANGLES_DESC Triangles; |
| D3D12_RAYTRACING_GEOMETRY_AABBS_DESC AABBs; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D12_RAYTRACING_GEOMETRY_DESC; |
| typedef struct D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS { |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_TYPE Type; |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_BUILD_FLAGS Flags; |
| UINT NumDescs; |
| D3D12_ELEMENTS_LAYOUT DescsLayout; |
| __C89_NAMELESS union { |
| D3D12_GPU_VIRTUAL_ADDRESS InstanceDescs; |
| const D3D12_RAYTRACING_GEOMETRY_DESC *pGeometryDescs; |
| const D3D12_RAYTRACING_GEOMETRY_DESC *const *ppGeometryDescs; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS; |
| typedef struct D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC { |
| D3D12_GPU_VIRTUAL_ADDRESS DestAccelerationStructureData; |
| D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS Inputs; |
| D3D12_GPU_VIRTUAL_ADDRESS SourceAccelerationStructureData; |
| D3D12_GPU_VIRTUAL_ADDRESS ScratchAccelerationStructureData; |
| } D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC; |
| typedef struct D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO { |
| UINT64 ResultDataMaxSizeInBytes; |
| UINT64 ScratchDataSizeInBytes; |
| UINT64 UpdateScratchDataSizeInBytes; |
| } D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO; |
| typedef enum D3D12_RAY_FLAGS { |
| D3D12_RAY_FLAG_NONE = 0x0, |
| D3D12_RAY_FLAG_FORCE_OPAQUE = 0x1, |
| D3D12_RAY_FLAG_FORCE_NON_OPAQUE = 0x2, |
| D3D12_RAY_FLAG_ACCEPT_FIRST_HIT_AND_END_SEARCH = 0x4, |
| D3D12_RAY_FLAG_SKIP_CLOSEST_HIT_SHADER = 0x8, |
| D3D12_RAY_FLAG_CULL_BACK_FACING_TRIANGLES = 0x10, |
| D3D12_RAY_FLAG_CULL_FRONT_FACING_TRIANGLES = 0x20, |
| D3D12_RAY_FLAG_CULL_OPAQUE = 0x40, |
| D3D12_RAY_FLAG_CULL_NON_OPAQUE = 0x80, |
| D3D12_RAY_FLAG_SKIP_TRIANGLES = 0x100, |
| D3D12_RAY_FLAG_SKIP_PROCEDURAL_PRIMITIVES = 0x200 |
| } D3D12_RAY_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_RAY_FLAGS); |
| typedef enum D3D12_HIT_KIND { |
| D3D12_HIT_KIND_TRIANGLE_FRONT_FACE = 0xfe, |
| D3D12_HIT_KIND_TRIANGLE_BACK_FACE = 0xff |
| } D3D12_HIT_KIND; |
| /***************************************************************************** |
| * ID3D12Device5 interface |
| */ |
| #ifndef __ID3D12Device5_INTERFACE_DEFINED__ |
| #define __ID3D12Device5_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12Device5, 0x8b4f173b, 0x2fea, 0x4b80, 0x8f,0x58, 0x43,0x07,0x19,0x1a,0xb9,0x5d); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("8b4f173b-2fea-4b80-8f58-4307191ab95d") |
| ID3D12Device5 : public ID3D12Device4 |
| { |
| virtual HRESULT STDMETHODCALLTYPE CreateLifetimeTracker( |
| ID3D12LifetimeOwner *owner, |
| REFIID riid, |
| void **tracker) = 0; |
| |
| virtual void STDMETHODCALLTYPE RemoveDevice( |
| ) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE EnumerateMetaCommands( |
| UINT *meta_commands_count, |
| D3D12_META_COMMAND_DESC *descs) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE EnumerateMetaCommandParameters( |
| REFGUID command_id, |
| D3D12_META_COMMAND_PARAMETER_STAGE stage, |
| UINT *total_structure_size_in_bytes, |
| UINT *parameter_count, |
| D3D12_META_COMMAND_PARAMETER_DESC *parameter_descs) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateMetaCommand( |
| REFGUID command_id, |
| UINT node_mask, |
| const void *creation_parameters_data, |
| SIZE_T creation_parameters_data_size_in_bytes, |
| REFIID riid, |
| void **meta_command) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateStateObject( |
| const D3D12_STATE_OBJECT_DESC *desc, |
| REFIID riid, |
| void **state_object) = 0; |
| |
| virtual void STDMETHODCALLTYPE GetRaytracingAccelerationStructurePrebuildInfo( |
| const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS *desc, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO *info) = 0; |
| |
| virtual D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS STDMETHODCALLTYPE CheckDriverMatchingIdentifier( |
| D3D12_SERIALIZED_DATA_TYPE serialized_data_type, |
| const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER *identifier_to_check) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12Device5, 0x8b4f173b, 0x2fea, 0x4b80, 0x8f,0x58, 0x43,0x07,0x19,0x1a,0xb9,0x5d) |
| #endif |
| #else |
| typedef struct ID3D12Device5Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12Device5 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12Device5 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12Device5 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12Device5 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12Device5 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12Device5 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12Device5 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12Device methods ***/ |
| UINT (STDMETHODCALLTYPE *GetNodeCount)( |
| ID3D12Device5 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandQueue)( |
| ID3D12Device5 *This, |
| const D3D12_COMMAND_QUEUE_DESC *desc, |
| REFIID riid, |
| void **command_queue); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandAllocator)( |
| ID3D12Device5 *This, |
| D3D12_COMMAND_LIST_TYPE type, |
| REFIID riid, |
| void **command_allocator); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateGraphicsPipelineState)( |
| ID3D12Device5 *This, |
| const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateComputePipelineState)( |
| ID3D12Device5 *This, |
| const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandList)( |
| ID3D12Device5 *This, |
| UINT node_mask, |
| D3D12_COMMAND_LIST_TYPE type, |
| ID3D12CommandAllocator *command_allocator, |
| ID3D12PipelineState *initial_pipeline_state, |
| REFIID riid, |
| void **command_list); |
| |
| HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)( |
| ID3D12Device5 *This, |
| D3D12_FEATURE feature, |
| void *feature_data, |
| UINT feature_data_size); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateDescriptorHeap)( |
| ID3D12Device5 *This, |
| const D3D12_DESCRIPTOR_HEAP_DESC *desc, |
| REFIID riid, |
| void **descriptor_heap); |
| |
| UINT (STDMETHODCALLTYPE *GetDescriptorHandleIncrementSize)( |
| ID3D12Device5 *This, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateRootSignature)( |
| ID3D12Device5 *This, |
| UINT node_mask, |
| const void *bytecode, |
| SIZE_T bytecode_length, |
| REFIID riid, |
| void **root_signature); |
| |
| void (STDMETHODCALLTYPE *CreateConstantBufferView)( |
| ID3D12Device5 *This, |
| const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateShaderResourceView)( |
| ID3D12Device5 *This, |
| ID3D12Resource *resource, |
| const D3D12_SHADER_RESOURCE_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateUnorderedAccessView)( |
| ID3D12Device5 *This, |
| ID3D12Resource *resource, |
| ID3D12Resource *counter_resource, |
| const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateRenderTargetView)( |
| ID3D12Device5 *This, |
| ID3D12Resource *resource, |
| const D3D12_RENDER_TARGET_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateDepthStencilView)( |
| ID3D12Device5 *This, |
| ID3D12Resource *resource, |
| const D3D12_DEPTH_STENCIL_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateSampler)( |
| ID3D12Device5 *This, |
| const D3D12_SAMPLER_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CopyDescriptors)( |
| ID3D12Device5 *This, |
| UINT dst_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets, |
| const UINT *dst_descriptor_range_sizes, |
| UINT src_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets, |
| const UINT *src_descriptor_range_sizes, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| void (STDMETHODCALLTYPE *CopyDescriptorsSimple)( |
| ID3D12Device5 *This, |
| UINT descriptor_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset, |
| const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| D3D12_RESOURCE_ALLOCATION_INFO * (STDMETHODCALLTYPE *GetResourceAllocationInfo)( |
| ID3D12Device5 *This, |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT reource_desc_count, |
| const D3D12_RESOURCE_DESC *resource_descs); |
| |
| D3D12_HEAP_PROPERTIES * (STDMETHODCALLTYPE *GetCustomHeapProperties)( |
| ID3D12Device5 *This, |
| D3D12_HEAP_PROPERTIES *__ret, |
| UINT node_mask, |
| D3D12_HEAP_TYPE heap_type); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommittedResource)( |
| ID3D12Device5 *This, |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateHeap)( |
| ID3D12Device5 *This, |
| const D3D12_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *CreatePlacedResource)( |
| ID3D12Device5 *This, |
| ID3D12Heap *heap, |
| UINT64 heap_offset, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateReservedResource)( |
| ID3D12Device5 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateSharedHandle)( |
| ID3D12Device5 *This, |
| ID3D12DeviceChild *object, |
| const SECURITY_ATTRIBUTES *attributes, |
| DWORD access, |
| const WCHAR *name, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenSharedHandle)( |
| ID3D12Device5 *This, |
| HANDLE handle, |
| REFIID riid, |
| void **object); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenSharedHandleByName)( |
| ID3D12Device5 *This, |
| const WCHAR *name, |
| DWORD access, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *MakeResident)( |
| ID3D12Device5 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects); |
| |
| HRESULT (STDMETHODCALLTYPE *Evict)( |
| ID3D12Device5 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateFence)( |
| ID3D12Device5 *This, |
| UINT64 initial_value, |
| D3D12_FENCE_FLAGS flags, |
| REFIID riid, |
| void **fence); |
| |
| HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)( |
| ID3D12Device5 *This); |
| |
| void (STDMETHODCALLTYPE *GetCopyableFootprints)( |
| ID3D12Device5 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| UINT first_sub_resource, |
| UINT sub_resource_count, |
| UINT64 base_offset, |
| D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts, |
| UINT *row_count, |
| UINT64 *row_size, |
| UINT64 *total_bytes); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateQueryHeap)( |
| ID3D12Device5 *This, |
| const D3D12_QUERY_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *SetStablePowerState)( |
| ID3D12Device5 *This, |
| WINBOOL enable); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandSignature)( |
| ID3D12Device5 *This, |
| const D3D12_COMMAND_SIGNATURE_DESC *desc, |
| ID3D12RootSignature *root_signature, |
| REFIID riid, |
| void **command_signature); |
| |
| void (STDMETHODCALLTYPE *GetResourceTiling)( |
| ID3D12Device5 *This, |
| ID3D12Resource *resource, |
| UINT *total_tile_count, |
| D3D12_PACKED_MIP_INFO *packed_mip_info, |
| D3D12_TILE_SHAPE *standard_tile_shape, |
| UINT *sub_resource_tiling_count, |
| UINT first_sub_resource_tiling, |
| D3D12_SUBRESOURCE_TILING *sub_resource_tilings); |
| |
| LUID * (STDMETHODCALLTYPE *GetAdapterLuid)( |
| ID3D12Device5 *This, |
| LUID *__ret); |
| |
| /*** ID3D12Device1 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreatePipelineLibrary)( |
| ID3D12Device5 *This, |
| const void *blob, |
| SIZE_T blob_size, |
| REFIID iid, |
| void **lib); |
| |
| HRESULT (STDMETHODCALLTYPE *SetEventOnMultipleFenceCompletion)( |
| ID3D12Device5 *This, |
| ID3D12Fence *const *fences, |
| const UINT64 *values, |
| UINT fence_count, |
| D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags, |
| HANDLE event); |
| |
| HRESULT (STDMETHODCALLTYPE *SetResidencyPriority)( |
| ID3D12Device5 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects, |
| const D3D12_RESIDENCY_PRIORITY *priorities); |
| |
| /*** ID3D12Device2 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreatePipelineState)( |
| ID3D12Device5 *This, |
| const D3D12_PIPELINE_STATE_STREAM_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| /*** ID3D12Device3 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *OpenExistingHeapFromAddress)( |
| ID3D12Device5 *This, |
| const void *address, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenExistingHeapFromFileMapping)( |
| ID3D12Device5 *This, |
| HANDLE file_mapping, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *EnqueueMakeResident)( |
| ID3D12Device5 *This, |
| D3D12_RESIDENCY_FLAGS flags, |
| UINT num_objects, |
| ID3D12Pageable *const *objects, |
| ID3D12Fence *fence, |
| UINT64 fence_value); |
| |
| /*** ID3D12Device4 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreateCommandList1)( |
| ID3D12Device5 *This, |
| UINT node_mask, |
| D3D12_COMMAND_LIST_TYPE type, |
| D3D12_COMMAND_LIST_FLAGS flags, |
| REFIID riid, |
| void **command_list); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateProtectedResourceSession)( |
| ID3D12Device5 *This, |
| const D3D12_PROTECTED_RESOURCE_SESSION_DESC *desc, |
| REFIID riid, |
| void **session); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommittedResource1)( |
| ID3D12Device5 *This, |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_resource_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid_resource, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateHeap1)( |
| ID3D12Device5 *This, |
| const D3D12_HEAP_DESC *desc, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateReservedResource1)( |
| ID3D12Device5 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid, |
| void **resource); |
| |
| D3D12_RESOURCE_ALLOCATION_INFO * (STDMETHODCALLTYPE *GetResourceAllocationInfo1)( |
| ID3D12Device5 *This, |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT resource_descs_count, |
| const D3D12_RESOURCE_DESC *resource_descs, |
| D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1); |
| |
| /*** ID3D12Device5 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreateLifetimeTracker)( |
| ID3D12Device5 *This, |
| ID3D12LifetimeOwner *owner, |
| REFIID riid, |
| void **tracker); |
| |
| void (STDMETHODCALLTYPE *RemoveDevice)( |
| ID3D12Device5 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *EnumerateMetaCommands)( |
| ID3D12Device5 *This, |
| UINT *meta_commands_count, |
| D3D12_META_COMMAND_DESC *descs); |
| |
| HRESULT (STDMETHODCALLTYPE *EnumerateMetaCommandParameters)( |
| ID3D12Device5 *This, |
| REFGUID command_id, |
| D3D12_META_COMMAND_PARAMETER_STAGE stage, |
| UINT *total_structure_size_in_bytes, |
| UINT *parameter_count, |
| D3D12_META_COMMAND_PARAMETER_DESC *parameter_descs); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateMetaCommand)( |
| ID3D12Device5 *This, |
| REFGUID command_id, |
| UINT node_mask, |
| const void *creation_parameters_data, |
| SIZE_T creation_parameters_data_size_in_bytes, |
| REFIID riid, |
| void **meta_command); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateStateObject)( |
| ID3D12Device5 *This, |
| const D3D12_STATE_OBJECT_DESC *desc, |
| REFIID riid, |
| void **state_object); |
| |
| void (STDMETHODCALLTYPE *GetRaytracingAccelerationStructurePrebuildInfo)( |
| ID3D12Device5 *This, |
| const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS *desc, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO *info); |
| |
| D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS (STDMETHODCALLTYPE *CheckDriverMatchingIdentifier)( |
| ID3D12Device5 *This, |
| D3D12_SERIALIZED_DATA_TYPE serialized_data_type, |
| const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER *identifier_to_check); |
| |
| END_INTERFACE |
| } ID3D12Device5Vtbl; |
| |
| interface ID3D12Device5 { |
| CONST_VTBL ID3D12Device5Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12Device5_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12Device5_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12Device5_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12Device5_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12Device5_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12Device5_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12Device5_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12Device methods ***/ |
| #define ID3D12Device5_GetNodeCount(This) (This)->lpVtbl->GetNodeCount(This) |
| #define ID3D12Device5_CreateCommandQueue(This,desc,riid,command_queue) (This)->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue) |
| #define ID3D12Device5_CreateCommandAllocator(This,type,riid,command_allocator) (This)->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator) |
| #define ID3D12Device5_CreateGraphicsPipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state) |
| #define ID3D12Device5_CreateComputePipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state) |
| #define ID3D12Device5_CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) (This)->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) |
| #define ID3D12Device5_CheckFeatureSupport(This,feature,feature_data,feature_data_size) (This)->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size) |
| #define ID3D12Device5_CreateDescriptorHeap(This,desc,riid,descriptor_heap) (This)->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap) |
| #define ID3D12Device5_GetDescriptorHandleIncrementSize(This,descriptor_heap_type) (This)->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type) |
| #define ID3D12Device5_CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) (This)->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) |
| #define ID3D12Device5_CreateConstantBufferView(This,desc,descriptor) (This)->lpVtbl->CreateConstantBufferView(This,desc,descriptor) |
| #define ID3D12Device5_CreateShaderResourceView(This,resource,desc,descriptor) (This)->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor) |
| #define ID3D12Device5_CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) (This)->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) |
| #define ID3D12Device5_CreateRenderTargetView(This,resource,desc,descriptor) (This)->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor) |
| #define ID3D12Device5_CreateDepthStencilView(This,resource,desc,descriptor) (This)->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor) |
| #define ID3D12Device5_CreateSampler(This,desc,descriptor) (This)->lpVtbl->CreateSampler(This,desc,descriptor) |
| #define ID3D12Device5_CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) (This)->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) |
| #define ID3D12Device5_CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) (This)->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) |
| #define ID3D12Device5_GetResourceAllocationInfo(This,visible_mask,reource_desc_count,resource_descs) ID3D12Device5_GetResourceAllocationInfo_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device5_GetCustomHeapProperties(This,node_mask,heap_type) ID3D12Device5_GetCustomHeapProperties_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device5_CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device5_CreateHeap(This,desc,riid,heap) (This)->lpVtbl->CreateHeap(This,desc,riid,heap) |
| #define ID3D12Device5_CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device5_CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device5_CreateSharedHandle(This,object,attributes,access,name,handle) (This)->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle) |
| #define ID3D12Device5_OpenSharedHandle(This,handle,riid,object) (This)->lpVtbl->OpenSharedHandle(This,handle,riid,object) |
| #define ID3D12Device5_OpenSharedHandleByName(This,name,access,handle) (This)->lpVtbl->OpenSharedHandleByName(This,name,access,handle) |
| #define ID3D12Device5_MakeResident(This,object_count,objects) (This)->lpVtbl->MakeResident(This,object_count,objects) |
| #define ID3D12Device5_Evict(This,object_count,objects) (This)->lpVtbl->Evict(This,object_count,objects) |
| #define ID3D12Device5_CreateFence(This,initial_value,flags,riid,fence) (This)->lpVtbl->CreateFence(This,initial_value,flags,riid,fence) |
| #define ID3D12Device5_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This) |
| #define ID3D12Device5_GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) (This)->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) |
| #define ID3D12Device5_CreateQueryHeap(This,desc,riid,heap) (This)->lpVtbl->CreateQueryHeap(This,desc,riid,heap) |
| #define ID3D12Device5_SetStablePowerState(This,enable) (This)->lpVtbl->SetStablePowerState(This,enable) |
| #define ID3D12Device5_CreateCommandSignature(This,desc,root_signature,riid,command_signature) (This)->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature) |
| #define ID3D12Device5_GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) (This)->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) |
| #define ID3D12Device5_GetAdapterLuid(This) ID3D12Device5_GetAdapterLuid_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| /*** ID3D12Device1 methods ***/ |
| #define ID3D12Device5_CreatePipelineLibrary(This,blob,blob_size,iid,lib) (This)->lpVtbl->CreatePipelineLibrary(This,blob,blob_size,iid,lib) |
| #define ID3D12Device5_SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event) (This)->lpVtbl->SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event) |
| #define ID3D12Device5_SetResidencyPriority(This,object_count,objects,priorities) (This)->lpVtbl->SetResidencyPriority(This,object_count,objects,priorities) |
| /*** ID3D12Device2 methods ***/ |
| #define ID3D12Device5_CreatePipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreatePipelineState(This,desc,riid,pipeline_state) |
| /*** ID3D12Device3 methods ***/ |
| #define ID3D12Device5_OpenExistingHeapFromAddress(This,address,riid,heap) (This)->lpVtbl->OpenExistingHeapFromAddress(This,address,riid,heap) |
| #define ID3D12Device5_OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap) (This)->lpVtbl->OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap) |
| #define ID3D12Device5_EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value) (This)->lpVtbl->EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value) |
| /*** ID3D12Device4 methods ***/ |
| #define ID3D12Device5_CreateCommandList1(This,node_mask,type,flags,riid,command_list) (This)->lpVtbl->CreateCommandList1(This,node_mask,type,flags,riid,command_list) |
| #define ID3D12Device5_CreateProtectedResourceSession(This,desc,riid,session) (This)->lpVtbl->CreateProtectedResourceSession(This,desc,riid,session) |
| #define ID3D12Device5_CreateCommittedResource1(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource) (This)->lpVtbl->CreateCommittedResource1(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource) |
| #define ID3D12Device5_CreateHeap1(This,desc,protected_session,riid,heap) (This)->lpVtbl->CreateHeap1(This,desc,protected_session,riid,heap) |
| #define ID3D12Device5_CreateReservedResource1(This,desc,initial_state,optimized_clear_value,protected_session,riid,resource) (This)->lpVtbl->CreateReservedResource1(This,desc,initial_state,optimized_clear_value,protected_session,riid,resource) |
| #define ID3D12Device5_GetResourceAllocationInfo1(This,visible_mask,resource_descs_count,resource_descs,resource_allocation_info1) ID3D12Device5_GetResourceAllocationInfo1_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| /*** ID3D12Device5 methods ***/ |
| #define ID3D12Device5_CreateLifetimeTracker(This,owner,riid,tracker) (This)->lpVtbl->CreateLifetimeTracker(This,owner,riid,tracker) |
| #define ID3D12Device5_RemoveDevice(This) (This)->lpVtbl->RemoveDevice(This) |
| #define ID3D12Device5_EnumerateMetaCommands(This,meta_commands_count,descs) (This)->lpVtbl->EnumerateMetaCommands(This,meta_commands_count,descs) |
| #define ID3D12Device5_EnumerateMetaCommandParameters(This,command_id,stage,total_structure_size_in_bytes,parameter_count,parameter_descs) (This)->lpVtbl->EnumerateMetaCommandParameters(This,command_id,stage,total_structure_size_in_bytes,parameter_count,parameter_descs) |
| #define ID3D12Device5_CreateMetaCommand(This,command_id,node_mask,creation_parameters_data,creation_parameters_data_size_in_bytes,riid,meta_command) (This)->lpVtbl->CreateMetaCommand(This,command_id,node_mask,creation_parameters_data,creation_parameters_data_size_in_bytes,riid,meta_command) |
| #define ID3D12Device5_CreateStateObject(This,desc,riid,state_object) (This)->lpVtbl->CreateStateObject(This,desc,riid,state_object) |
| #define ID3D12Device5_GetRaytracingAccelerationStructurePrebuildInfo(This,desc,info) (This)->lpVtbl->GetRaytracingAccelerationStructurePrebuildInfo(This,desc,info) |
| #define ID3D12Device5_CheckDriverMatchingIdentifier(This,serialized_data_type,identifier_to_check) (This)->lpVtbl->CheckDriverMatchingIdentifier(This,serialized_data_type,identifier_to_check) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12Device5_QueryInterface(ID3D12Device5* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12Device5_AddRef(ID3D12Device5* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12Device5_Release(ID3D12Device5* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12Device5_GetPrivateData(ID3D12Device5* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Device5_SetPrivateData(ID3D12Device5* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Device5_SetPrivateDataInterface(ID3D12Device5* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12Device5_SetName(ID3D12Device5* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12Device methods ***/ |
| static inline UINT ID3D12Device5_GetNodeCount(ID3D12Device5* This) { |
| return This->lpVtbl->GetNodeCount(This); |
| } |
| static inline HRESULT ID3D12Device5_CreateCommandQueue(ID3D12Device5* This,const D3D12_COMMAND_QUEUE_DESC *desc,REFIID riid,void **command_queue) { |
| return This->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue); |
| } |
| static inline HRESULT ID3D12Device5_CreateCommandAllocator(ID3D12Device5* This,D3D12_COMMAND_LIST_TYPE type,REFIID riid,void **command_allocator) { |
| return This->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator); |
| } |
| static inline HRESULT ID3D12Device5_CreateGraphicsPipelineState(ID3D12Device5* This,const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12Device5_CreateComputePipelineState(ID3D12Device5* This,const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12Device5_CreateCommandList(ID3D12Device5* This,UINT node_mask,D3D12_COMMAND_LIST_TYPE type,ID3D12CommandAllocator *command_allocator,ID3D12PipelineState *initial_pipeline_state,REFIID riid,void **command_list) { |
| return This->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list); |
| } |
| static inline HRESULT ID3D12Device5_CheckFeatureSupport(ID3D12Device5* This,D3D12_FEATURE feature,void *feature_data,UINT feature_data_size) { |
| return This->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size); |
| } |
| static inline HRESULT ID3D12Device5_CreateDescriptorHeap(ID3D12Device5* This,const D3D12_DESCRIPTOR_HEAP_DESC *desc,REFIID riid,void **descriptor_heap) { |
| return This->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap); |
| } |
| static inline UINT ID3D12Device5_GetDescriptorHandleIncrementSize(ID3D12Device5* This,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| return This->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type); |
| } |
| static inline HRESULT ID3D12Device5_CreateRootSignature(ID3D12Device5* This,UINT node_mask,const void *bytecode,SIZE_T bytecode_length,REFIID riid,void **root_signature) { |
| return This->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature); |
| } |
| static inline void ID3D12Device5_CreateConstantBufferView(ID3D12Device5* This,const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateConstantBufferView(This,desc,descriptor); |
| } |
| static inline void ID3D12Device5_CreateShaderResourceView(ID3D12Device5* This,ID3D12Resource *resource,const D3D12_SHADER_RESOURCE_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device5_CreateUnorderedAccessView(ID3D12Device5* This,ID3D12Resource *resource,ID3D12Resource *counter_resource,const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor); |
| } |
| static inline void ID3D12Device5_CreateRenderTargetView(ID3D12Device5* This,ID3D12Resource *resource,const D3D12_RENDER_TARGET_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device5_CreateDepthStencilView(ID3D12Device5* This,ID3D12Resource *resource,const D3D12_DEPTH_STENCIL_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device5_CreateSampler(ID3D12Device5* This,const D3D12_SAMPLER_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateSampler(This,desc,descriptor); |
| } |
| static inline void ID3D12Device5_CopyDescriptors(ID3D12Device5* This,UINT dst_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets,const UINT *dst_descriptor_range_sizes,UINT src_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets,const UINT *src_descriptor_range_sizes,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| This->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type); |
| } |
| static inline void ID3D12Device5_CopyDescriptorsSimple(ID3D12Device5* This,UINT descriptor_count,const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset,const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| This->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type); |
| } |
| static inline D3D12_RESOURCE_ALLOCATION_INFO ID3D12Device5_GetResourceAllocationInfo(ID3D12Device5* This,UINT visible_mask,UINT reource_desc_count,const D3D12_RESOURCE_DESC *resource_descs) { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *This->lpVtbl->GetResourceAllocationInfo(This,&__ret,visible_mask,reource_desc_count,resource_descs); |
| } |
| static inline D3D12_HEAP_PROPERTIES ID3D12Device5_GetCustomHeapProperties(ID3D12Device5* This,UINT node_mask,D3D12_HEAP_TYPE heap_type) { |
| D3D12_HEAP_PROPERTIES __ret; |
| return *This->lpVtbl->GetCustomHeapProperties(This,&__ret,node_mask,heap_type); |
| } |
| static inline HRESULT ID3D12Device5_CreateCommittedResource(ID3D12Device5* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device5_CreateHeap(ID3D12Device5* This,const D3D12_HEAP_DESC *desc,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateHeap(This,desc,riid,heap); |
| } |
| static inline HRESULT ID3D12Device5_CreatePlacedResource(ID3D12Device5* This,ID3D12Heap *heap,UINT64 heap_offset,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device5_CreateReservedResource(ID3D12Device5* This,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device5_CreateSharedHandle(ID3D12Device5* This,ID3D12DeviceChild *object,const SECURITY_ATTRIBUTES *attributes,DWORD access,const WCHAR *name,HANDLE *handle) { |
| return This->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle); |
| } |
| static inline HRESULT ID3D12Device5_OpenSharedHandle(ID3D12Device5* This,HANDLE handle,REFIID riid,void **object) { |
| return This->lpVtbl->OpenSharedHandle(This,handle,riid,object); |
| } |
| static inline HRESULT ID3D12Device5_OpenSharedHandleByName(ID3D12Device5* This,const WCHAR *name,DWORD access,HANDLE *handle) { |
| return This->lpVtbl->OpenSharedHandleByName(This,name,access,handle); |
| } |
| static inline HRESULT ID3D12Device5_MakeResident(ID3D12Device5* This,UINT object_count,ID3D12Pageable *const *objects) { |
| return This->lpVtbl->MakeResident(This,object_count,objects); |
| } |
| static inline HRESULT ID3D12Device5_Evict(ID3D12Device5* This,UINT object_count,ID3D12Pageable *const *objects) { |
| return This->lpVtbl->Evict(This,object_count,objects); |
| } |
| static inline HRESULT ID3D12Device5_CreateFence(ID3D12Device5* This,UINT64 initial_value,D3D12_FENCE_FLAGS flags,REFIID riid,void **fence) { |
| return This->lpVtbl->CreateFence(This,initial_value,flags,riid,fence); |
| } |
| static inline HRESULT ID3D12Device5_GetDeviceRemovedReason(ID3D12Device5* This) { |
| return This->lpVtbl->GetDeviceRemovedReason(This); |
| } |
| static inline void ID3D12Device5_GetCopyableFootprints(ID3D12Device5* This,const D3D12_RESOURCE_DESC *desc,UINT first_sub_resource,UINT sub_resource_count,UINT64 base_offset,D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts,UINT *row_count,UINT64 *row_size,UINT64 *total_bytes) { |
| This->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes); |
| } |
| static inline HRESULT ID3D12Device5_CreateQueryHeap(ID3D12Device5* This,const D3D12_QUERY_HEAP_DESC *desc,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateQueryHeap(This,desc,riid,heap); |
| } |
| static inline HRESULT ID3D12Device5_SetStablePowerState(ID3D12Device5* This,WINBOOL enable) { |
| return This->lpVtbl->SetStablePowerState(This,enable); |
| } |
| static inline HRESULT ID3D12Device5_CreateCommandSignature(ID3D12Device5* This,const D3D12_COMMAND_SIGNATURE_DESC *desc,ID3D12RootSignature *root_signature,REFIID riid,void **command_signature) { |
| return This->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature); |
| } |
| static inline void ID3D12Device5_GetResourceTiling(ID3D12Device5* This,ID3D12Resource *resource,UINT *total_tile_count,D3D12_PACKED_MIP_INFO *packed_mip_info,D3D12_TILE_SHAPE *standard_tile_shape,UINT *sub_resource_tiling_count,UINT first_sub_resource_tiling,D3D12_SUBRESOURCE_TILING *sub_resource_tilings) { |
| This->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings); |
| } |
| static inline LUID ID3D12Device5_GetAdapterLuid(ID3D12Device5* This) { |
| LUID __ret; |
| return *This->lpVtbl->GetAdapterLuid(This,&__ret); |
| } |
| /*** ID3D12Device1 methods ***/ |
| static inline HRESULT ID3D12Device5_CreatePipelineLibrary(ID3D12Device5* This,const void *blob,SIZE_T blob_size,REFIID iid,void **lib) { |
| return This->lpVtbl->CreatePipelineLibrary(This,blob,blob_size,iid,lib); |
| } |
| static inline HRESULT ID3D12Device5_SetEventOnMultipleFenceCompletion(ID3D12Device5* This,ID3D12Fence *const *fences,const UINT64 *values,UINT fence_count,D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags,HANDLE event) { |
| return This->lpVtbl->SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event); |
| } |
| static inline HRESULT ID3D12Device5_SetResidencyPriority(ID3D12Device5* This,UINT object_count,ID3D12Pageable *const *objects,const D3D12_RESIDENCY_PRIORITY *priorities) { |
| return This->lpVtbl->SetResidencyPriority(This,object_count,objects,priorities); |
| } |
| /*** ID3D12Device2 methods ***/ |
| static inline HRESULT ID3D12Device5_CreatePipelineState(ID3D12Device5* This,const D3D12_PIPELINE_STATE_STREAM_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreatePipelineState(This,desc,riid,pipeline_state); |
| } |
| /*** ID3D12Device3 methods ***/ |
| static inline HRESULT ID3D12Device5_OpenExistingHeapFromAddress(ID3D12Device5* This,const void *address,REFIID riid,void **heap) { |
| return This->lpVtbl->OpenExistingHeapFromAddress(This,address,riid,heap); |
| } |
| static inline HRESULT ID3D12Device5_OpenExistingHeapFromFileMapping(ID3D12Device5* This,HANDLE file_mapping,REFIID riid,void **heap) { |
| return This->lpVtbl->OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap); |
| } |
| static inline HRESULT ID3D12Device5_EnqueueMakeResident(ID3D12Device5* This,D3D12_RESIDENCY_FLAGS flags,UINT num_objects,ID3D12Pageable *const *objects,ID3D12Fence *fence,UINT64 fence_value) { |
| return This->lpVtbl->EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value); |
| } |
| /*** ID3D12Device4 methods ***/ |
| static inline HRESULT ID3D12Device5_CreateCommandList1(ID3D12Device5* This,UINT node_mask,D3D12_COMMAND_LIST_TYPE type,D3D12_COMMAND_LIST_FLAGS flags,REFIID riid,void **command_list) { |
| return This->lpVtbl->CreateCommandList1(This,node_mask,type,flags,riid,command_list); |
| } |
| static inline HRESULT ID3D12Device5_CreateProtectedResourceSession(ID3D12Device5* This,const D3D12_PROTECTED_RESOURCE_SESSION_DESC *desc,REFIID riid,void **session) { |
| return This->lpVtbl->CreateProtectedResourceSession(This,desc,riid,session); |
| } |
| static inline HRESULT ID3D12Device5_CreateCommittedResource1(ID3D12Device5* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_resource_state,const D3D12_CLEAR_VALUE *optimized_clear_value,ID3D12ProtectedResourceSession *protected_session,REFIID riid_resource,void **resource) { |
| return This->lpVtbl->CreateCommittedResource1(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource); |
| } |
| static inline HRESULT ID3D12Device5_CreateHeap1(ID3D12Device5* This,const D3D12_HEAP_DESC *desc,ID3D12ProtectedResourceSession *protected_session,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateHeap1(This,desc,protected_session,riid,heap); |
| } |
| static inline HRESULT ID3D12Device5_CreateReservedResource1(ID3D12Device5* This,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,ID3D12ProtectedResourceSession *protected_session,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateReservedResource1(This,desc,initial_state,optimized_clear_value,protected_session,riid,resource); |
| } |
| static inline D3D12_RESOURCE_ALLOCATION_INFO ID3D12Device5_GetResourceAllocationInfo1(ID3D12Device5* This,UINT visible_mask,UINT resource_descs_count,const D3D12_RESOURCE_DESC *resource_descs,D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1) { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *This->lpVtbl->GetResourceAllocationInfo1(This,&__ret,visible_mask,resource_descs_count,resource_descs,resource_allocation_info1); |
| } |
| /*** ID3D12Device5 methods ***/ |
| static inline HRESULT ID3D12Device5_CreateLifetimeTracker(ID3D12Device5* This,ID3D12LifetimeOwner *owner,REFIID riid,void **tracker) { |
| return This->lpVtbl->CreateLifetimeTracker(This,owner,riid,tracker); |
| } |
| static inline void ID3D12Device5_RemoveDevice(ID3D12Device5* This) { |
| This->lpVtbl->RemoveDevice(This); |
| } |
| static inline HRESULT ID3D12Device5_EnumerateMetaCommands(ID3D12Device5* This,UINT *meta_commands_count,D3D12_META_COMMAND_DESC *descs) { |
| return This->lpVtbl->EnumerateMetaCommands(This,meta_commands_count,descs); |
| } |
| static inline HRESULT ID3D12Device5_EnumerateMetaCommandParameters(ID3D12Device5* This,REFGUID command_id,D3D12_META_COMMAND_PARAMETER_STAGE stage,UINT *total_structure_size_in_bytes,UINT *parameter_count,D3D12_META_COMMAND_PARAMETER_DESC *parameter_descs) { |
| return This->lpVtbl->EnumerateMetaCommandParameters(This,command_id,stage,total_structure_size_in_bytes,parameter_count,parameter_descs); |
| } |
| static inline HRESULT ID3D12Device5_CreateMetaCommand(ID3D12Device5* This,REFGUID command_id,UINT node_mask,const void *creation_parameters_data,SIZE_T creation_parameters_data_size_in_bytes,REFIID riid,void **meta_command) { |
| return This->lpVtbl->CreateMetaCommand(This,command_id,node_mask,creation_parameters_data,creation_parameters_data_size_in_bytes,riid,meta_command); |
| } |
| static inline HRESULT ID3D12Device5_CreateStateObject(ID3D12Device5* This,const D3D12_STATE_OBJECT_DESC *desc,REFIID riid,void **state_object) { |
| return This->lpVtbl->CreateStateObject(This,desc,riid,state_object); |
| } |
| static inline void ID3D12Device5_GetRaytracingAccelerationStructurePrebuildInfo(ID3D12Device5* This,const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS *desc,D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO *info) { |
| This->lpVtbl->GetRaytracingAccelerationStructurePrebuildInfo(This,desc,info); |
| } |
| static inline D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS ID3D12Device5_CheckDriverMatchingIdentifier(ID3D12Device5* This,D3D12_SERIALIZED_DATA_TYPE serialized_data_type,const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER *identifier_to_check) { |
| return This->lpVtbl->CheckDriverMatchingIdentifier(This,serialized_data_type,identifier_to_check); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12Device5_INTERFACE_DEFINED__ */ |
| |
| typedef enum D3D12_AUTO_BREADCRUMB_OP { |
| D3D12_AUTO_BREADCRUMB_OP_SETMARKER = 0x0, |
| D3D12_AUTO_BREADCRUMB_OP_BEGINEVENT = 0x1, |
| D3D12_AUTO_BREADCRUMB_OP_ENDEVENT = 0x2, |
| D3D12_AUTO_BREADCRUMB_OP_DRAWINSTANCED = 0x3, |
| D3D12_AUTO_BREADCRUMB_OP_DRAWINDEXEDINSTANCED = 0x4, |
| D3D12_AUTO_BREADCRUMB_OP_EXECUTEINDIRECT = 0x5, |
| D3D12_AUTO_BREADCRUMB_OP_DISPATCH = 0x6, |
| D3D12_AUTO_BREADCRUMB_OP_COPYBUFFERREGION = 0x7, |
| D3D12_AUTO_BREADCRUMB_OP_COPYTEXTUREREGION = 0x8, |
| D3D12_AUTO_BREADCRUMB_OP_COPYRESOURCE = 0x9, |
| D3D12_AUTO_BREADCRUMB_OP_COPYTILES = 0xa, |
| D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCE = 0xb, |
| D3D12_AUTO_BREADCRUMB_OP_CLEARRENDERTARGETVIEW = 0xc, |
| D3D12_AUTO_BREADCRUMB_OP_CLEARUNORDEREDACCESSVIEW = 0xd, |
| D3D12_AUTO_BREADCRUMB_OP_CLEARDEPTHSTENCILVIEW = 0xe, |
| D3D12_AUTO_BREADCRUMB_OP_RESOURCEBARRIER = 0xf, |
| D3D12_AUTO_BREADCRUMB_OP_EXECUTEBUNDLE = 0x10, |
| D3D12_AUTO_BREADCRUMB_OP_PRESENT = 0x11, |
| D3D12_AUTO_BREADCRUMB_OP_RESOLVEQUERYDATA = 0x12, |
| D3D12_AUTO_BREADCRUMB_OP_BEGINSUBMISSION = 0x13, |
| D3D12_AUTO_BREADCRUMB_OP_ENDSUBMISSION = 0x14, |
| D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME = 0x15, |
| D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES = 0x16, |
| D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT = 0x17, |
| D3D12_AUTO_BREADCRUMB_OP_ATOMICCOPYBUFFERUINT64 = 0x18, |
| D3D12_AUTO_BREADCRUMB_OP_RESOLVESUBRESOURCEREGION = 0x19, |
| D3D12_AUTO_BREADCRUMB_OP_WRITEBUFFERIMMEDIATE = 0x1a, |
| D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME1 = 0x1b, |
| D3D12_AUTO_BREADCRUMB_OP_SETPROTECTEDRESOURCESESSION = 0x1c, |
| D3D12_AUTO_BREADCRUMB_OP_DECODEFRAME2 = 0x1d, |
| D3D12_AUTO_BREADCRUMB_OP_PROCESSFRAMES1 = 0x1e, |
| D3D12_AUTO_BREADCRUMB_OP_BUILDRAYTRACINGACCELERATIONSTRUCTURE = 0x1f, |
| D3D12_AUTO_BREADCRUMB_OP_EMITRAYTRACINGACCELERATIONSTRUCTUREPOSTBUILDINFO = 0x20, |
| D3D12_AUTO_BREADCRUMB_OP_COPYRAYTRACINGACCELERATIONSTRUCTURE = 0x21, |
| D3D12_AUTO_BREADCRUMB_OP_DISPATCHRAYS = 0x22, |
| D3D12_AUTO_BREADCRUMB_OP_INITIALIZEMETACOMMAND = 0x23, |
| D3D12_AUTO_BREADCRUMB_OP_EXECUTEMETACOMMAND = 0x24, |
| D3D12_AUTO_BREADCRUMB_OP_ESTIMATEMOTION = 0x25, |
| D3D12_AUTO_BREADCRUMB_OP_RESOLVEMOTIONVECTORHEAP = 0x26, |
| D3D12_AUTO_BREADCRUMB_OP_SETPIPELINESTATE1 = 0x27, |
| D3D12_AUTO_BREADCRUMB_OP_INITIALIZEEXTENSIONCOMMAND = 0x28, |
| D3D12_AUTO_BREADCRUMB_OP_EXECUTEEXTENSIONCOMMAND = 0x29, |
| D3D12_AUTO_BREADCRUMB_OP_DISPATCHMESH = 0x2a, |
| D3D12_AUTO_BREADCRUMB_OP_ENCODEFRAME = 0x2b, |
| D3D12_AUTO_BREADCRUMB_OP_RESOLVEENCODEROUTPUTMETADATA = 0x2c |
| } D3D12_AUTO_BREADCRUMB_OP; |
| typedef struct D3D12_AUTO_BREADCRUMB_NODE { |
| const char *pCommandListDebugNameA; |
| const WCHAR *pCommandListDebugNameW; |
| const char *pCommandQueueDebugNameA; |
| const WCHAR *pCommandQueueDebugNameW; |
| ID3D12GraphicsCommandList *pCommandList; |
| ID3D12CommandQueue *pCommandQueue; |
| UINT32 BreadcrumbCount; |
| const UINT32 *pLastBreadcrumbValue; |
| const D3D12_AUTO_BREADCRUMB_OP *pCommandHistory; |
| const struct D3D12_AUTO_BREADCRUMB_NODE *pNext; |
| } D3D12_AUTO_BREADCRUMB_NODE; |
| typedef struct D3D12_DRED_BREADCRUMB_CONTEXT { |
| UINT BreadcrumbIndex; |
| const WCHAR *pContextString; |
| } D3D12_DRED_BREADCRUMB_CONTEXT; |
| typedef struct D3D12_AUTO_BREADCRUMB_NODE1 { |
| const char *pCommandListDebugNameA; |
| const WCHAR *pCommandListDebugNameW; |
| const char *pCommandQueueDebugNameA; |
| const WCHAR *pCommandQueueDebugNameW; |
| ID3D12GraphicsCommandList *pCommandList; |
| ID3D12CommandQueue *pCommandQueue; |
| UINT BreadcrumbCount; |
| const UINT *pLastBreadcrumbValue; |
| const D3D12_AUTO_BREADCRUMB_OP *pCommandHistory; |
| const struct D3D12_AUTO_BREADCRUMB_NODE1 *pNext; |
| UINT BreadcrumbContextsCount; |
| D3D12_DRED_BREADCRUMB_CONTEXT *pBreadcrumbContexts; |
| } D3D12_AUTO_BREADCRUMB_NODE1; |
| typedef enum D3D12_DRED_VERSION { |
| D3D12_DRED_VERSION_1_0 = 0x1, |
| D3D12_DRED_VERSION_1_1 = 0x2, |
| D3D12_DRED_VERSION_1_2 = 0x3, |
| D3D12_DRED_VERSION_1_3 = 0x4 |
| } D3D12_DRED_VERSION; |
| typedef enum D3D12_DRED_FLAGS { |
| D3D12_DRED_FLAG_NONE = 0x0, |
| D3D12_DRED_FLAG_FORCE_ENABLE = 0x1, |
| D3D12_DRED_FLAG_DISABLE_AUTOBREADCRUMBS = 0x2 |
| } D3D12_DRED_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_DRED_FLAGS); |
| typedef enum D3D12_DRED_ENABLEMENT { |
| D3D12_DRED_ENABLEMENT_SYSTEM_CONTROLLED = 0x0, |
| D3D12_DRED_ENABLEMENT_FORCED_OFF = 0x1, |
| D3D12_DRED_ENABLEMENT_FORCED_ON = 0x2 |
| } D3D12_DRED_ENABLEMENT; |
| typedef struct D3D12_DEVICE_REMOVED_EXTENDED_DATA { |
| D3D12_DRED_FLAGS Flags; |
| D3D12_AUTO_BREADCRUMB_NODE *pHeadAutoBreadcrumbNode; |
| } D3D12_DEVICE_REMOVED_EXTENDED_DATA; |
| typedef enum D3D12_DRED_ALLOCATION_TYPE { |
| D3D12_DRED_ALLOCATION_TYPE_COMMAND_QUEUE = 0x13, |
| D3D12_DRED_ALLOCATION_TYPE_COMMAND_ALLOCATOR = 0x14, |
| D3D12_DRED_ALLOCATION_TYPE_PIPELINE_STATE = 0x15, |
| D3D12_DRED_ALLOCATION_TYPE_COMMAND_LIST = 0x16, |
| D3D12_DRED_ALLOCATION_TYPE_FENCE = 0x17, |
| D3D12_DRED_ALLOCATION_TYPE_DESCRIPTOR_HEAP = 0x18, |
| D3D12_DRED_ALLOCATION_TYPE_HEAP = 0x19, |
| D3D12_DRED_ALLOCATION_TYPE_QUERY_HEAP = 0x1b, |
| D3D12_DRED_ALLOCATION_TYPE_COMMAND_SIGNATURE = 0x1c, |
| D3D12_DRED_ALLOCATION_TYPE_PIPELINE_LIBRARY = 0x1d, |
| D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER = 0x1e, |
| D3D12_DRED_ALLOCATION_TYPE_VIDEO_PROCESSOR = 0x20, |
| D3D12_DRED_ALLOCATION_TYPE_RESOURCE = 0x22, |
| D3D12_DRED_ALLOCATION_TYPE_PASS = 0x23, |
| D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSION = 0x24, |
| D3D12_DRED_ALLOCATION_TYPE_CRYPTOSESSIONPOLICY = 0x25, |
| D3D12_DRED_ALLOCATION_TYPE_PROTECTEDRESOURCESESSION = 0x26, |
| D3D12_DRED_ALLOCATION_TYPE_VIDEO_DECODER_HEAP = 0x27, |
| D3D12_DRED_ALLOCATION_TYPE_COMMAND_POOL = 0x28, |
| D3D12_DRED_ALLOCATION_TYPE_COMMAND_RECORDER = 0x29, |
| D3D12_DRED_ALLOCATION_TYPE_STATE_OBJECT = 0x2a, |
| D3D12_DRED_ALLOCATION_TYPE_METACOMMAND = 0x2b, |
| D3D12_DRED_ALLOCATION_TYPE_SCHEDULINGGROUP = 0x2c, |
| D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_ESTIMATOR = 0x2d, |
| D3D12_DRED_ALLOCATION_TYPE_VIDEO_MOTION_VECTOR_HEAP = 0x2e, |
| D3D12_DRED_ALLOCATION_TYPE_VIDEO_EXTENSION_COMMAND = 0x2f, |
| D3D12_DRED_ALLOCATION_TYPE_VIDEO_ENCODER = 0x30, |
| D3D12_DRED_ALLOCATION_TYPE_VIDEO_ENCODER_HEAP = 0x31, |
| D3D12_DRED_ALLOCATION_TYPE_INVALID = 0xffffffff |
| } D3D12_DRED_ALLOCATION_TYPE; |
| typedef struct D3D12_DRED_ALLOCATION_NODE { |
| const char *ObjectNameA; |
| const WCHAR *ObjectNameW; |
| D3D12_DRED_ALLOCATION_TYPE AllocationType; |
| const struct D3D12_DRED_ALLOCATION_NODE *pNext; |
| } D3D12_DRED_ALLOCATION_NODE; |
| typedef struct D3D12_DRED_ALLOCATION_NODE1 { |
| const char *ObjectNameA; |
| const WCHAR *ObjectNameW; |
| D3D12_DRED_ALLOCATION_TYPE AllocationType; |
| const struct D3D12_DRED_ALLOCATION_NODE1 *pNext; |
| const IUnknown *pObject; |
| } D3D12_DRED_ALLOCATION_NODE1; |
| typedef struct D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT { |
| const D3D12_AUTO_BREADCRUMB_NODE *pHeadAutoBreadcrumbNode; |
| } D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT; |
| typedef struct D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1 { |
| const D3D12_AUTO_BREADCRUMB_NODE1 *pHeadAutoBreadcrumbNode; |
| } D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1; |
| typedef struct D3D12_DRED_PAGE_FAULT_OUTPUT { |
| D3D12_GPU_VIRTUAL_ADDRESS PageFaultVA; |
| const D3D12_DRED_ALLOCATION_NODE *pHeadExistingAllocationNode; |
| const D3D12_DRED_ALLOCATION_NODE *pHeadRecentFreedAllocationNode; |
| } D3D12_DRED_PAGE_FAULT_OUTPUT; |
| typedef struct D3D12_DRED_PAGE_FAULT_OUTPUT1 { |
| D3D12_GPU_VIRTUAL_ADDRESS PageFaultVA; |
| const D3D12_DRED_ALLOCATION_NODE1 *pHeadExistingAllocationNode; |
| const D3D12_DRED_ALLOCATION_NODE1 *pHeadRecentFreedAllocationNode; |
| } D3D12_DRED_PAGE_FAULT_OUTPUT1; |
| typedef enum D3D12_DRED_PAGE_FAULT_FLAGS { |
| D3D12_DRED_PAGE_FAULT_FLAGS_NONE = 0x0 |
| } D3D12_DRED_PAGE_FAULT_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_DRED_PAGE_FAULT_FLAGS); |
| typedef enum D3D12_DRED_DEVICE_STATE { |
| D3D12_DRED_DEVICE_STATE_UNKNOWN = 0x0, |
| D3D12_DRED_DEVICE_STATE_HUNG = 0x3, |
| D3D12_DRED_DEVICE_STATE_FAULT = 0x6, |
| D3D12_DRED_DEVICE_STATE_PAGEFAULT = 0x7 |
| } D3D12_DRED_DEVICE_STATE; |
| typedef struct D3D12_DRED_PAGE_FAULT_OUTPUT2 { |
| D3D12_GPU_VIRTUAL_ADDRESS PageFaultVA; |
| const D3D12_DRED_ALLOCATION_NODE1 *pHeadExistingAllocationNode; |
| const D3D12_DRED_ALLOCATION_NODE1 *pHeadRecentFreedAllocationNode; |
| D3D12_DRED_PAGE_FAULT_FLAGS PageFaultFlags; |
| } D3D12_DRED_PAGE_FAULT_OUTPUT2; |
| typedef struct D3D12_DEVICE_REMOVED_EXTENDED_DATA1 { |
| HRESULT DeviceRemovedReason; |
| D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT AutoBreadcrumbsOutput; |
| D3D12_DRED_PAGE_FAULT_OUTPUT PageFaultOutput; |
| } D3D12_DEVICE_REMOVED_EXTENDED_DATA1; |
| typedef struct D3D12_DEVICE_REMOVED_EXTENDED_DATA2 { |
| HRESULT DeviceRemovedReason; |
| D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1 AutoBreadcrumbsOutput; |
| D3D12_DRED_PAGE_FAULT_OUTPUT1 PageFaultOutput; |
| } D3D12_DEVICE_REMOVED_EXTENDED_DATA2; |
| typedef struct D3D12_DEVICE_REMOVED_EXTENDED_DATA3 { |
| HRESULT DeviceRemovedReason; |
| D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1 AutoBreadcrumbsOutput; |
| D3D12_DRED_PAGE_FAULT_OUTPUT2 PageFaultOutput; |
| D3D12_DRED_DEVICE_STATE DeviceState; |
| } D3D12_DEVICE_REMOVED_EXTENDED_DATA3; |
| typedef struct D3D12_VERSIONED_DEVICE_REMOVED_EXTENDED_DATA { |
| D3D12_DRED_VERSION Version; |
| __C89_NAMELESS union { |
| D3D12_DEVICE_REMOVED_EXTENDED_DATA Dred_1_0; |
| D3D12_DEVICE_REMOVED_EXTENDED_DATA1 Dred_1_1; |
| D3D12_DEVICE_REMOVED_EXTENDED_DATA2 Dred_1_2; |
| D3D12_DEVICE_REMOVED_EXTENDED_DATA3 Dred_1_3; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D12_VERSIONED_DEVICE_REMOVED_EXTENDED_DATA; |
| /***************************************************************************** |
| * ID3D12DeviceRemovedExtendedDataSettings interface |
| */ |
| #ifndef __ID3D12DeviceRemovedExtendedDataSettings_INTERFACE_DEFINED__ |
| #define __ID3D12DeviceRemovedExtendedDataSettings_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12DeviceRemovedExtendedDataSettings, 0x82bc481c, 0x6b9b, 0x4030, 0xae,0xdb, 0x7e,0xe3,0xd1,0xdf,0x1e,0x63); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("82bc481c-6b9b-4030-aedb-7ee3d1df1e63") |
| ID3D12DeviceRemovedExtendedDataSettings : public IUnknown |
| { |
| virtual void STDMETHODCALLTYPE SetAutoBreadcrumbsEnablement( |
| D3D12_DRED_ENABLEMENT enablement) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetPageFaultEnablement( |
| D3D12_DRED_ENABLEMENT enablement) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetWatsonDumpEnablement( |
| D3D12_DRED_ENABLEMENT enablement) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12DeviceRemovedExtendedDataSettings, 0x82bc481c, 0x6b9b, 0x4030, 0xae,0xdb, 0x7e,0xe3,0xd1,0xdf,0x1e,0x63) |
| #endif |
| #else |
| typedef struct ID3D12DeviceRemovedExtendedDataSettingsVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12DeviceRemovedExtendedDataSettings *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12DeviceRemovedExtendedDataSettings *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12DeviceRemovedExtendedDataSettings *This); |
| |
| /*** ID3D12DeviceRemovedExtendedDataSettings methods ***/ |
| void (STDMETHODCALLTYPE *SetAutoBreadcrumbsEnablement)( |
| ID3D12DeviceRemovedExtendedDataSettings *This, |
| D3D12_DRED_ENABLEMENT enablement); |
| |
| void (STDMETHODCALLTYPE *SetPageFaultEnablement)( |
| ID3D12DeviceRemovedExtendedDataSettings *This, |
| D3D12_DRED_ENABLEMENT enablement); |
| |
| void (STDMETHODCALLTYPE *SetWatsonDumpEnablement)( |
| ID3D12DeviceRemovedExtendedDataSettings *This, |
| D3D12_DRED_ENABLEMENT enablement); |
| |
| END_INTERFACE |
| } ID3D12DeviceRemovedExtendedDataSettingsVtbl; |
| |
| interface ID3D12DeviceRemovedExtendedDataSettings { |
| CONST_VTBL ID3D12DeviceRemovedExtendedDataSettingsVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12DeviceRemovedExtendedDataSettings_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12DeviceRemovedExtendedDataSettings_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12DeviceRemovedExtendedDataSettings_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12DeviceRemovedExtendedDataSettings methods ***/ |
| #define ID3D12DeviceRemovedExtendedDataSettings_SetAutoBreadcrumbsEnablement(This,enablement) (This)->lpVtbl->SetAutoBreadcrumbsEnablement(This,enablement) |
| #define ID3D12DeviceRemovedExtendedDataSettings_SetPageFaultEnablement(This,enablement) (This)->lpVtbl->SetPageFaultEnablement(This,enablement) |
| #define ID3D12DeviceRemovedExtendedDataSettings_SetWatsonDumpEnablement(This,enablement) (This)->lpVtbl->SetWatsonDumpEnablement(This,enablement) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12DeviceRemovedExtendedDataSettings_QueryInterface(ID3D12DeviceRemovedExtendedDataSettings* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12DeviceRemovedExtendedDataSettings_AddRef(ID3D12DeviceRemovedExtendedDataSettings* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12DeviceRemovedExtendedDataSettings_Release(ID3D12DeviceRemovedExtendedDataSettings* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12DeviceRemovedExtendedDataSettings methods ***/ |
| static inline void ID3D12DeviceRemovedExtendedDataSettings_SetAutoBreadcrumbsEnablement(ID3D12DeviceRemovedExtendedDataSettings* This,D3D12_DRED_ENABLEMENT enablement) { |
| This->lpVtbl->SetAutoBreadcrumbsEnablement(This,enablement); |
| } |
| static inline void ID3D12DeviceRemovedExtendedDataSettings_SetPageFaultEnablement(ID3D12DeviceRemovedExtendedDataSettings* This,D3D12_DRED_ENABLEMENT enablement) { |
| This->lpVtbl->SetPageFaultEnablement(This,enablement); |
| } |
| static inline void ID3D12DeviceRemovedExtendedDataSettings_SetWatsonDumpEnablement(ID3D12DeviceRemovedExtendedDataSettings* This,D3D12_DRED_ENABLEMENT enablement) { |
| This->lpVtbl->SetWatsonDumpEnablement(This,enablement); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12DeviceRemovedExtendedDataSettings_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12DeviceRemovedExtendedDataSettings1 interface |
| */ |
| #ifndef __ID3D12DeviceRemovedExtendedDataSettings1_INTERFACE_DEFINED__ |
| #define __ID3D12DeviceRemovedExtendedDataSettings1_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12DeviceRemovedExtendedDataSettings1, 0xdbd5ae51, 0x3317, 0x4f0a, 0xad,0xf9, 0x1d,0x7c,0xed,0xca,0xae,0x0b); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("dbd5ae51-3317-4f0a-adf9-1d7cedcaae0b") |
| ID3D12DeviceRemovedExtendedDataSettings1 : public ID3D12DeviceRemovedExtendedDataSettings |
| { |
| virtual void STDMETHODCALLTYPE SetBreadcrumbContextEnablement( |
| D3D12_DRED_ENABLEMENT enablement) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12DeviceRemovedExtendedDataSettings1, 0xdbd5ae51, 0x3317, 0x4f0a, 0xad,0xf9, 0x1d,0x7c,0xed,0xca,0xae,0x0b) |
| #endif |
| #else |
| typedef struct ID3D12DeviceRemovedExtendedDataSettings1Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12DeviceRemovedExtendedDataSettings1 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12DeviceRemovedExtendedDataSettings1 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12DeviceRemovedExtendedDataSettings1 *This); |
| |
| /*** ID3D12DeviceRemovedExtendedDataSettings methods ***/ |
| void (STDMETHODCALLTYPE *SetAutoBreadcrumbsEnablement)( |
| ID3D12DeviceRemovedExtendedDataSettings1 *This, |
| D3D12_DRED_ENABLEMENT enablement); |
| |
| void (STDMETHODCALLTYPE *SetPageFaultEnablement)( |
| ID3D12DeviceRemovedExtendedDataSettings1 *This, |
| D3D12_DRED_ENABLEMENT enablement); |
| |
| void (STDMETHODCALLTYPE *SetWatsonDumpEnablement)( |
| ID3D12DeviceRemovedExtendedDataSettings1 *This, |
| D3D12_DRED_ENABLEMENT enablement); |
| |
| /*** ID3D12DeviceRemovedExtendedDataSettings1 methods ***/ |
| void (STDMETHODCALLTYPE *SetBreadcrumbContextEnablement)( |
| ID3D12DeviceRemovedExtendedDataSettings1 *This, |
| D3D12_DRED_ENABLEMENT enablement); |
| |
| END_INTERFACE |
| } ID3D12DeviceRemovedExtendedDataSettings1Vtbl; |
| |
| interface ID3D12DeviceRemovedExtendedDataSettings1 { |
| CONST_VTBL ID3D12DeviceRemovedExtendedDataSettings1Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12DeviceRemovedExtendedDataSettings1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12DeviceRemovedExtendedDataSettings1_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12DeviceRemovedExtendedDataSettings1_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12DeviceRemovedExtendedDataSettings methods ***/ |
| #define ID3D12DeviceRemovedExtendedDataSettings1_SetAutoBreadcrumbsEnablement(This,enablement) (This)->lpVtbl->SetAutoBreadcrumbsEnablement(This,enablement) |
| #define ID3D12DeviceRemovedExtendedDataSettings1_SetPageFaultEnablement(This,enablement) (This)->lpVtbl->SetPageFaultEnablement(This,enablement) |
| #define ID3D12DeviceRemovedExtendedDataSettings1_SetWatsonDumpEnablement(This,enablement) (This)->lpVtbl->SetWatsonDumpEnablement(This,enablement) |
| /*** ID3D12DeviceRemovedExtendedDataSettings1 methods ***/ |
| #define ID3D12DeviceRemovedExtendedDataSettings1_SetBreadcrumbContextEnablement(This,enablement) (This)->lpVtbl->SetBreadcrumbContextEnablement(This,enablement) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12DeviceRemovedExtendedDataSettings1_QueryInterface(ID3D12DeviceRemovedExtendedDataSettings1* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12DeviceRemovedExtendedDataSettings1_AddRef(ID3D12DeviceRemovedExtendedDataSettings1* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12DeviceRemovedExtendedDataSettings1_Release(ID3D12DeviceRemovedExtendedDataSettings1* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12DeviceRemovedExtendedDataSettings methods ***/ |
| static inline void ID3D12DeviceRemovedExtendedDataSettings1_SetAutoBreadcrumbsEnablement(ID3D12DeviceRemovedExtendedDataSettings1* This,D3D12_DRED_ENABLEMENT enablement) { |
| This->lpVtbl->SetAutoBreadcrumbsEnablement(This,enablement); |
| } |
| static inline void ID3D12DeviceRemovedExtendedDataSettings1_SetPageFaultEnablement(ID3D12DeviceRemovedExtendedDataSettings1* This,D3D12_DRED_ENABLEMENT enablement) { |
| This->lpVtbl->SetPageFaultEnablement(This,enablement); |
| } |
| static inline void ID3D12DeviceRemovedExtendedDataSettings1_SetWatsonDumpEnablement(ID3D12DeviceRemovedExtendedDataSettings1* This,D3D12_DRED_ENABLEMENT enablement) { |
| This->lpVtbl->SetWatsonDumpEnablement(This,enablement); |
| } |
| /*** ID3D12DeviceRemovedExtendedDataSettings1 methods ***/ |
| static inline void ID3D12DeviceRemovedExtendedDataSettings1_SetBreadcrumbContextEnablement(ID3D12DeviceRemovedExtendedDataSettings1* This,D3D12_DRED_ENABLEMENT enablement) { |
| This->lpVtbl->SetBreadcrumbContextEnablement(This,enablement); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12DeviceRemovedExtendedDataSettings1_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12DeviceRemovedExtendedData interface |
| */ |
| #ifndef __ID3D12DeviceRemovedExtendedData_INTERFACE_DEFINED__ |
| #define __ID3D12DeviceRemovedExtendedData_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12DeviceRemovedExtendedData, 0x98931d33, 0x5ae8, 0x4791, 0xaa,0x3c, 0x1a,0x73,0xa2,0x93,0x4e,0x71); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("98931d33-5ae8-4791-aa3c-1a73a2934e71") |
| ID3D12DeviceRemovedExtendedData : public IUnknown |
| { |
| virtual HRESULT STDMETHODCALLTYPE GetAutoBreadcrumbsOutput( |
| D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT *output) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE GetPageFaultAllocationOutput( |
| D3D12_DRED_PAGE_FAULT_OUTPUT *output) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12DeviceRemovedExtendedData, 0x98931d33, 0x5ae8, 0x4791, 0xaa,0x3c, 0x1a,0x73,0xa2,0x93,0x4e,0x71) |
| #endif |
| #else |
| typedef struct ID3D12DeviceRemovedExtendedDataVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12DeviceRemovedExtendedData *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12DeviceRemovedExtendedData *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12DeviceRemovedExtendedData *This); |
| |
| /*** ID3D12DeviceRemovedExtendedData methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetAutoBreadcrumbsOutput)( |
| ID3D12DeviceRemovedExtendedData *This, |
| D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT *output); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPageFaultAllocationOutput)( |
| ID3D12DeviceRemovedExtendedData *This, |
| D3D12_DRED_PAGE_FAULT_OUTPUT *output); |
| |
| END_INTERFACE |
| } ID3D12DeviceRemovedExtendedDataVtbl; |
| |
| interface ID3D12DeviceRemovedExtendedData { |
| CONST_VTBL ID3D12DeviceRemovedExtendedDataVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12DeviceRemovedExtendedData_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12DeviceRemovedExtendedData_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12DeviceRemovedExtendedData_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12DeviceRemovedExtendedData methods ***/ |
| #define ID3D12DeviceRemovedExtendedData_GetAutoBreadcrumbsOutput(This,output) (This)->lpVtbl->GetAutoBreadcrumbsOutput(This,output) |
| #define ID3D12DeviceRemovedExtendedData_GetPageFaultAllocationOutput(This,output) (This)->lpVtbl->GetPageFaultAllocationOutput(This,output) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12DeviceRemovedExtendedData_QueryInterface(ID3D12DeviceRemovedExtendedData* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12DeviceRemovedExtendedData_AddRef(ID3D12DeviceRemovedExtendedData* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12DeviceRemovedExtendedData_Release(ID3D12DeviceRemovedExtendedData* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12DeviceRemovedExtendedData methods ***/ |
| static inline HRESULT ID3D12DeviceRemovedExtendedData_GetAutoBreadcrumbsOutput(ID3D12DeviceRemovedExtendedData* This,D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT *output) { |
| return This->lpVtbl->GetAutoBreadcrumbsOutput(This,output); |
| } |
| static inline HRESULT ID3D12DeviceRemovedExtendedData_GetPageFaultAllocationOutput(ID3D12DeviceRemovedExtendedData* This,D3D12_DRED_PAGE_FAULT_OUTPUT *output) { |
| return This->lpVtbl->GetPageFaultAllocationOutput(This,output); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12DeviceRemovedExtendedData_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12DeviceRemovedExtendedData1 interface |
| */ |
| #ifndef __ID3D12DeviceRemovedExtendedData1_INTERFACE_DEFINED__ |
| #define __ID3D12DeviceRemovedExtendedData1_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12DeviceRemovedExtendedData1, 0x9727a022, 0xcf1d, 0x4dda, 0x9e,0xba, 0xef,0xfa,0x65,0x3f,0xc5,0x06); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("9727a022-cf1d-4dda-9eba-effa653fc506") |
| ID3D12DeviceRemovedExtendedData1 : public ID3D12DeviceRemovedExtendedData |
| { |
| virtual HRESULT STDMETHODCALLTYPE GetAutoBreadcrumbsOutput1( |
| D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1 *output) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE GetPageFaultAllocationOutput1( |
| D3D12_DRED_PAGE_FAULT_OUTPUT1 *output) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12DeviceRemovedExtendedData1, 0x9727a022, 0xcf1d, 0x4dda, 0x9e,0xba, 0xef,0xfa,0x65,0x3f,0xc5,0x06) |
| #endif |
| #else |
| typedef struct ID3D12DeviceRemovedExtendedData1Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12DeviceRemovedExtendedData1 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12DeviceRemovedExtendedData1 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12DeviceRemovedExtendedData1 *This); |
| |
| /*** ID3D12DeviceRemovedExtendedData methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetAutoBreadcrumbsOutput)( |
| ID3D12DeviceRemovedExtendedData1 *This, |
| D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT *output); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPageFaultAllocationOutput)( |
| ID3D12DeviceRemovedExtendedData1 *This, |
| D3D12_DRED_PAGE_FAULT_OUTPUT *output); |
| |
| /*** ID3D12DeviceRemovedExtendedData1 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetAutoBreadcrumbsOutput1)( |
| ID3D12DeviceRemovedExtendedData1 *This, |
| D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1 *output); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPageFaultAllocationOutput1)( |
| ID3D12DeviceRemovedExtendedData1 *This, |
| D3D12_DRED_PAGE_FAULT_OUTPUT1 *output); |
| |
| END_INTERFACE |
| } ID3D12DeviceRemovedExtendedData1Vtbl; |
| |
| interface ID3D12DeviceRemovedExtendedData1 { |
| CONST_VTBL ID3D12DeviceRemovedExtendedData1Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12DeviceRemovedExtendedData1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12DeviceRemovedExtendedData1_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12DeviceRemovedExtendedData1_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12DeviceRemovedExtendedData methods ***/ |
| #define ID3D12DeviceRemovedExtendedData1_GetAutoBreadcrumbsOutput(This,output) (This)->lpVtbl->GetAutoBreadcrumbsOutput(This,output) |
| #define ID3D12DeviceRemovedExtendedData1_GetPageFaultAllocationOutput(This,output) (This)->lpVtbl->GetPageFaultAllocationOutput(This,output) |
| /*** ID3D12DeviceRemovedExtendedData1 methods ***/ |
| #define ID3D12DeviceRemovedExtendedData1_GetAutoBreadcrumbsOutput1(This,output) (This)->lpVtbl->GetAutoBreadcrumbsOutput1(This,output) |
| #define ID3D12DeviceRemovedExtendedData1_GetPageFaultAllocationOutput1(This,output) (This)->lpVtbl->GetPageFaultAllocationOutput1(This,output) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12DeviceRemovedExtendedData1_QueryInterface(ID3D12DeviceRemovedExtendedData1* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12DeviceRemovedExtendedData1_AddRef(ID3D12DeviceRemovedExtendedData1* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12DeviceRemovedExtendedData1_Release(ID3D12DeviceRemovedExtendedData1* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12DeviceRemovedExtendedData methods ***/ |
| static inline HRESULT ID3D12DeviceRemovedExtendedData1_GetAutoBreadcrumbsOutput(ID3D12DeviceRemovedExtendedData1* This,D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT *output) { |
| return This->lpVtbl->GetAutoBreadcrumbsOutput(This,output); |
| } |
| static inline HRESULT ID3D12DeviceRemovedExtendedData1_GetPageFaultAllocationOutput(ID3D12DeviceRemovedExtendedData1* This,D3D12_DRED_PAGE_FAULT_OUTPUT *output) { |
| return This->lpVtbl->GetPageFaultAllocationOutput(This,output); |
| } |
| /*** ID3D12DeviceRemovedExtendedData1 methods ***/ |
| static inline HRESULT ID3D12DeviceRemovedExtendedData1_GetAutoBreadcrumbsOutput1(ID3D12DeviceRemovedExtendedData1* This,D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1 *output) { |
| return This->lpVtbl->GetAutoBreadcrumbsOutput1(This,output); |
| } |
| static inline HRESULT ID3D12DeviceRemovedExtendedData1_GetPageFaultAllocationOutput1(ID3D12DeviceRemovedExtendedData1* This,D3D12_DRED_PAGE_FAULT_OUTPUT1 *output) { |
| return This->lpVtbl->GetPageFaultAllocationOutput1(This,output); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12DeviceRemovedExtendedData1_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12DeviceRemovedExtendedData2 interface |
| */ |
| #ifndef __ID3D12DeviceRemovedExtendedData2_INTERFACE_DEFINED__ |
| #define __ID3D12DeviceRemovedExtendedData2_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12DeviceRemovedExtendedData2, 0x67fc5816, 0xe4ca, 0x4915, 0xbf,0x18, 0x42,0x54,0x12,0x72,0xda,0x54); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("67fc5816-e4ca-4915-bf18-42541272da54") |
| ID3D12DeviceRemovedExtendedData2 : public ID3D12DeviceRemovedExtendedData1 |
| { |
| virtual HRESULT STDMETHODCALLTYPE GetPageFaultAllocationOutput2( |
| D3D12_DRED_PAGE_FAULT_OUTPUT2 *output) = 0; |
| |
| virtual D3D12_DRED_DEVICE_STATE STDMETHODCALLTYPE GetDeviceState( |
| ) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12DeviceRemovedExtendedData2, 0x67fc5816, 0xe4ca, 0x4915, 0xbf,0x18, 0x42,0x54,0x12,0x72,0xda,0x54) |
| #endif |
| #else |
| typedef struct ID3D12DeviceRemovedExtendedData2Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12DeviceRemovedExtendedData2 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12DeviceRemovedExtendedData2 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12DeviceRemovedExtendedData2 *This); |
| |
| /*** ID3D12DeviceRemovedExtendedData methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetAutoBreadcrumbsOutput)( |
| ID3D12DeviceRemovedExtendedData2 *This, |
| D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT *output); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPageFaultAllocationOutput)( |
| ID3D12DeviceRemovedExtendedData2 *This, |
| D3D12_DRED_PAGE_FAULT_OUTPUT *output); |
| |
| /*** ID3D12DeviceRemovedExtendedData1 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetAutoBreadcrumbsOutput1)( |
| ID3D12DeviceRemovedExtendedData2 *This, |
| D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1 *output); |
| |
| HRESULT (STDMETHODCALLTYPE *GetPageFaultAllocationOutput1)( |
| ID3D12DeviceRemovedExtendedData2 *This, |
| D3D12_DRED_PAGE_FAULT_OUTPUT1 *output); |
| |
| /*** ID3D12DeviceRemovedExtendedData2 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPageFaultAllocationOutput2)( |
| ID3D12DeviceRemovedExtendedData2 *This, |
| D3D12_DRED_PAGE_FAULT_OUTPUT2 *output); |
| |
| D3D12_DRED_DEVICE_STATE (STDMETHODCALLTYPE *GetDeviceState)( |
| ID3D12DeviceRemovedExtendedData2 *This); |
| |
| END_INTERFACE |
| } ID3D12DeviceRemovedExtendedData2Vtbl; |
| |
| interface ID3D12DeviceRemovedExtendedData2 { |
| CONST_VTBL ID3D12DeviceRemovedExtendedData2Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12DeviceRemovedExtendedData2_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12DeviceRemovedExtendedData2_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12DeviceRemovedExtendedData2_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12DeviceRemovedExtendedData methods ***/ |
| #define ID3D12DeviceRemovedExtendedData2_GetAutoBreadcrumbsOutput(This,output) (This)->lpVtbl->GetAutoBreadcrumbsOutput(This,output) |
| #define ID3D12DeviceRemovedExtendedData2_GetPageFaultAllocationOutput(This,output) (This)->lpVtbl->GetPageFaultAllocationOutput(This,output) |
| /*** ID3D12DeviceRemovedExtendedData1 methods ***/ |
| #define ID3D12DeviceRemovedExtendedData2_GetAutoBreadcrumbsOutput1(This,output) (This)->lpVtbl->GetAutoBreadcrumbsOutput1(This,output) |
| #define ID3D12DeviceRemovedExtendedData2_GetPageFaultAllocationOutput1(This,output) (This)->lpVtbl->GetPageFaultAllocationOutput1(This,output) |
| /*** ID3D12DeviceRemovedExtendedData2 methods ***/ |
| #define ID3D12DeviceRemovedExtendedData2_GetPageFaultAllocationOutput2(This,output) (This)->lpVtbl->GetPageFaultAllocationOutput2(This,output) |
| #define ID3D12DeviceRemovedExtendedData2_GetDeviceState(This) (This)->lpVtbl->GetDeviceState(This) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12DeviceRemovedExtendedData2_QueryInterface(ID3D12DeviceRemovedExtendedData2* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12DeviceRemovedExtendedData2_AddRef(ID3D12DeviceRemovedExtendedData2* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12DeviceRemovedExtendedData2_Release(ID3D12DeviceRemovedExtendedData2* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12DeviceRemovedExtendedData methods ***/ |
| static inline HRESULT ID3D12DeviceRemovedExtendedData2_GetAutoBreadcrumbsOutput(ID3D12DeviceRemovedExtendedData2* This,D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT *output) { |
| return This->lpVtbl->GetAutoBreadcrumbsOutput(This,output); |
| } |
| static inline HRESULT ID3D12DeviceRemovedExtendedData2_GetPageFaultAllocationOutput(ID3D12DeviceRemovedExtendedData2* This,D3D12_DRED_PAGE_FAULT_OUTPUT *output) { |
| return This->lpVtbl->GetPageFaultAllocationOutput(This,output); |
| } |
| /*** ID3D12DeviceRemovedExtendedData1 methods ***/ |
| static inline HRESULT ID3D12DeviceRemovedExtendedData2_GetAutoBreadcrumbsOutput1(ID3D12DeviceRemovedExtendedData2* This,D3D12_DRED_AUTO_BREADCRUMBS_OUTPUT1 *output) { |
| return This->lpVtbl->GetAutoBreadcrumbsOutput1(This,output); |
| } |
| static inline HRESULT ID3D12DeviceRemovedExtendedData2_GetPageFaultAllocationOutput1(ID3D12DeviceRemovedExtendedData2* This,D3D12_DRED_PAGE_FAULT_OUTPUT1 *output) { |
| return This->lpVtbl->GetPageFaultAllocationOutput1(This,output); |
| } |
| /*** ID3D12DeviceRemovedExtendedData2 methods ***/ |
| static inline HRESULT ID3D12DeviceRemovedExtendedData2_GetPageFaultAllocationOutput2(ID3D12DeviceRemovedExtendedData2* This,D3D12_DRED_PAGE_FAULT_OUTPUT2 *output) { |
| return This->lpVtbl->GetPageFaultAllocationOutput2(This,output); |
| } |
| static inline D3D12_DRED_DEVICE_STATE ID3D12DeviceRemovedExtendedData2_GetDeviceState(ID3D12DeviceRemovedExtendedData2* This) { |
| return This->lpVtbl->GetDeviceState(This); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12DeviceRemovedExtendedData2_INTERFACE_DEFINED__ */ |
| |
| typedef enum D3D12_BACKGROUND_PROCESSING_MODE { |
| D3D12_BACKGROUND_PROCESSING_MODE_ALLOWED = 0x0, |
| D3D12_BACKGROUND_PROCESSING_MODE_ALLOW_INTRUSIVE_MEASUREMENTS = 0x1, |
| D3D12_BACKGROUND_PROCESSING_MODE_DISABLE_BACKGROUND_WORK = 0x2, |
| D3D12_BACKGROUND_PROCESSING_MODE_DISABLE_PROFILING_BY_SYSTEM = 0x3 |
| } D3D12_BACKGROUND_PROCESSING_MODE; |
| typedef enum D3D12_MEASUREMENTS_ACTION { |
| D3D12_MEASUREMENTS_ACTION_KEEP_ALL = 0x0, |
| D3D12_MEASUREMENTS_ACTION_COMMIT_RESULTS = 0x1, |
| D3D12_MEASUREMENTS_ACTION_COMMIT_RESULTS_HIGH_PRIORITY = 0x2, |
| D3D12_MEASUREMENTS_ACTION_DISCARD_PREVIOUS = 0x3 |
| } D3D12_MEASUREMENTS_ACTION; |
| /***************************************************************************** |
| * ID3D12Device6 interface |
| */ |
| #ifndef __ID3D12Device6_INTERFACE_DEFINED__ |
| #define __ID3D12Device6_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12Device6, 0xc70b221b, 0x40e4, 0x4a17, 0x89,0xaf, 0x02,0x5a,0x07,0x27,0xa6,0xdc); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("c70b221b-40e4-4a17-89af-025a0727a6dc") |
| ID3D12Device6 : public ID3D12Device5 |
| { |
| virtual HRESULT STDMETHODCALLTYPE SetBackgroundProcessingMode( |
| D3D12_BACKGROUND_PROCESSING_MODE mode, |
| D3D12_MEASUREMENTS_ACTION action, |
| HANDLE event, |
| WINBOOL *further_measurements_desired) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12Device6, 0xc70b221b, 0x40e4, 0x4a17, 0x89,0xaf, 0x02,0x5a,0x07,0x27,0xa6,0xdc) |
| #endif |
| #else |
| typedef struct ID3D12Device6Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12Device6 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12Device6 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12Device6 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12Device6 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12Device6 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12Device6 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12Device6 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12Device methods ***/ |
| UINT (STDMETHODCALLTYPE *GetNodeCount)( |
| ID3D12Device6 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandQueue)( |
| ID3D12Device6 *This, |
| const D3D12_COMMAND_QUEUE_DESC *desc, |
| REFIID riid, |
| void **command_queue); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandAllocator)( |
| ID3D12Device6 *This, |
| D3D12_COMMAND_LIST_TYPE type, |
| REFIID riid, |
| void **command_allocator); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateGraphicsPipelineState)( |
| ID3D12Device6 *This, |
| const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateComputePipelineState)( |
| ID3D12Device6 *This, |
| const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandList)( |
| ID3D12Device6 *This, |
| UINT node_mask, |
| D3D12_COMMAND_LIST_TYPE type, |
| ID3D12CommandAllocator *command_allocator, |
| ID3D12PipelineState *initial_pipeline_state, |
| REFIID riid, |
| void **command_list); |
| |
| HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)( |
| ID3D12Device6 *This, |
| D3D12_FEATURE feature, |
| void *feature_data, |
| UINT feature_data_size); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateDescriptorHeap)( |
| ID3D12Device6 *This, |
| const D3D12_DESCRIPTOR_HEAP_DESC *desc, |
| REFIID riid, |
| void **descriptor_heap); |
| |
| UINT (STDMETHODCALLTYPE *GetDescriptorHandleIncrementSize)( |
| ID3D12Device6 *This, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateRootSignature)( |
| ID3D12Device6 *This, |
| UINT node_mask, |
| const void *bytecode, |
| SIZE_T bytecode_length, |
| REFIID riid, |
| void **root_signature); |
| |
| void (STDMETHODCALLTYPE *CreateConstantBufferView)( |
| ID3D12Device6 *This, |
| const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateShaderResourceView)( |
| ID3D12Device6 *This, |
| ID3D12Resource *resource, |
| const D3D12_SHADER_RESOURCE_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateUnorderedAccessView)( |
| ID3D12Device6 *This, |
| ID3D12Resource *resource, |
| ID3D12Resource *counter_resource, |
| const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateRenderTargetView)( |
| ID3D12Device6 *This, |
| ID3D12Resource *resource, |
| const D3D12_RENDER_TARGET_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateDepthStencilView)( |
| ID3D12Device6 *This, |
| ID3D12Resource *resource, |
| const D3D12_DEPTH_STENCIL_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateSampler)( |
| ID3D12Device6 *This, |
| const D3D12_SAMPLER_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CopyDescriptors)( |
| ID3D12Device6 *This, |
| UINT dst_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets, |
| const UINT *dst_descriptor_range_sizes, |
| UINT src_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets, |
| const UINT *src_descriptor_range_sizes, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| void (STDMETHODCALLTYPE *CopyDescriptorsSimple)( |
| ID3D12Device6 *This, |
| UINT descriptor_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset, |
| const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| D3D12_RESOURCE_ALLOCATION_INFO * (STDMETHODCALLTYPE *GetResourceAllocationInfo)( |
| ID3D12Device6 *This, |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT reource_desc_count, |
| const D3D12_RESOURCE_DESC *resource_descs); |
| |
| D3D12_HEAP_PROPERTIES * (STDMETHODCALLTYPE *GetCustomHeapProperties)( |
| ID3D12Device6 *This, |
| D3D12_HEAP_PROPERTIES *__ret, |
| UINT node_mask, |
| D3D12_HEAP_TYPE heap_type); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommittedResource)( |
| ID3D12Device6 *This, |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateHeap)( |
| ID3D12Device6 *This, |
| const D3D12_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *CreatePlacedResource)( |
| ID3D12Device6 *This, |
| ID3D12Heap *heap, |
| UINT64 heap_offset, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateReservedResource)( |
| ID3D12Device6 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateSharedHandle)( |
| ID3D12Device6 *This, |
| ID3D12DeviceChild *object, |
| const SECURITY_ATTRIBUTES *attributes, |
| DWORD access, |
| const WCHAR *name, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenSharedHandle)( |
| ID3D12Device6 *This, |
| HANDLE handle, |
| REFIID riid, |
| void **object); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenSharedHandleByName)( |
| ID3D12Device6 *This, |
| const WCHAR *name, |
| DWORD access, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *MakeResident)( |
| ID3D12Device6 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects); |
| |
| HRESULT (STDMETHODCALLTYPE *Evict)( |
| ID3D12Device6 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateFence)( |
| ID3D12Device6 *This, |
| UINT64 initial_value, |
| D3D12_FENCE_FLAGS flags, |
| REFIID riid, |
| void **fence); |
| |
| HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)( |
| ID3D12Device6 *This); |
| |
| void (STDMETHODCALLTYPE *GetCopyableFootprints)( |
| ID3D12Device6 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| UINT first_sub_resource, |
| UINT sub_resource_count, |
| UINT64 base_offset, |
| D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts, |
| UINT *row_count, |
| UINT64 *row_size, |
| UINT64 *total_bytes); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateQueryHeap)( |
| ID3D12Device6 *This, |
| const D3D12_QUERY_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *SetStablePowerState)( |
| ID3D12Device6 *This, |
| WINBOOL enable); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandSignature)( |
| ID3D12Device6 *This, |
| const D3D12_COMMAND_SIGNATURE_DESC *desc, |
| ID3D12RootSignature *root_signature, |
| REFIID riid, |
| void **command_signature); |
| |
| void (STDMETHODCALLTYPE *GetResourceTiling)( |
| ID3D12Device6 *This, |
| ID3D12Resource *resource, |
| UINT *total_tile_count, |
| D3D12_PACKED_MIP_INFO *packed_mip_info, |
| D3D12_TILE_SHAPE *standard_tile_shape, |
| UINT *sub_resource_tiling_count, |
| UINT first_sub_resource_tiling, |
| D3D12_SUBRESOURCE_TILING *sub_resource_tilings); |
| |
| LUID * (STDMETHODCALLTYPE *GetAdapterLuid)( |
| ID3D12Device6 *This, |
| LUID *__ret); |
| |
| /*** ID3D12Device1 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreatePipelineLibrary)( |
| ID3D12Device6 *This, |
| const void *blob, |
| SIZE_T blob_size, |
| REFIID iid, |
| void **lib); |
| |
| HRESULT (STDMETHODCALLTYPE *SetEventOnMultipleFenceCompletion)( |
| ID3D12Device6 *This, |
| ID3D12Fence *const *fences, |
| const UINT64 *values, |
| UINT fence_count, |
| D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags, |
| HANDLE event); |
| |
| HRESULT (STDMETHODCALLTYPE *SetResidencyPriority)( |
| ID3D12Device6 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects, |
| const D3D12_RESIDENCY_PRIORITY *priorities); |
| |
| /*** ID3D12Device2 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreatePipelineState)( |
| ID3D12Device6 *This, |
| const D3D12_PIPELINE_STATE_STREAM_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| /*** ID3D12Device3 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *OpenExistingHeapFromAddress)( |
| ID3D12Device6 *This, |
| const void *address, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenExistingHeapFromFileMapping)( |
| ID3D12Device6 *This, |
| HANDLE file_mapping, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *EnqueueMakeResident)( |
| ID3D12Device6 *This, |
| D3D12_RESIDENCY_FLAGS flags, |
| UINT num_objects, |
| ID3D12Pageable *const *objects, |
| ID3D12Fence *fence, |
| UINT64 fence_value); |
| |
| /*** ID3D12Device4 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreateCommandList1)( |
| ID3D12Device6 *This, |
| UINT node_mask, |
| D3D12_COMMAND_LIST_TYPE type, |
| D3D12_COMMAND_LIST_FLAGS flags, |
| REFIID riid, |
| void **command_list); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateProtectedResourceSession)( |
| ID3D12Device6 *This, |
| const D3D12_PROTECTED_RESOURCE_SESSION_DESC *desc, |
| REFIID riid, |
| void **session); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommittedResource1)( |
| ID3D12Device6 *This, |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_resource_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid_resource, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateHeap1)( |
| ID3D12Device6 *This, |
| const D3D12_HEAP_DESC *desc, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateReservedResource1)( |
| ID3D12Device6 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid, |
| void **resource); |
| |
| D3D12_RESOURCE_ALLOCATION_INFO * (STDMETHODCALLTYPE *GetResourceAllocationInfo1)( |
| ID3D12Device6 *This, |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT resource_descs_count, |
| const D3D12_RESOURCE_DESC *resource_descs, |
| D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1); |
| |
| /*** ID3D12Device5 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreateLifetimeTracker)( |
| ID3D12Device6 *This, |
| ID3D12LifetimeOwner *owner, |
| REFIID riid, |
| void **tracker); |
| |
| void (STDMETHODCALLTYPE *RemoveDevice)( |
| ID3D12Device6 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *EnumerateMetaCommands)( |
| ID3D12Device6 *This, |
| UINT *meta_commands_count, |
| D3D12_META_COMMAND_DESC *descs); |
| |
| HRESULT (STDMETHODCALLTYPE *EnumerateMetaCommandParameters)( |
| ID3D12Device6 *This, |
| REFGUID command_id, |
| D3D12_META_COMMAND_PARAMETER_STAGE stage, |
| UINT *total_structure_size_in_bytes, |
| UINT *parameter_count, |
| D3D12_META_COMMAND_PARAMETER_DESC *parameter_descs); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateMetaCommand)( |
| ID3D12Device6 *This, |
| REFGUID command_id, |
| UINT node_mask, |
| const void *creation_parameters_data, |
| SIZE_T creation_parameters_data_size_in_bytes, |
| REFIID riid, |
| void **meta_command); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateStateObject)( |
| ID3D12Device6 *This, |
| const D3D12_STATE_OBJECT_DESC *desc, |
| REFIID riid, |
| void **state_object); |
| |
| void (STDMETHODCALLTYPE *GetRaytracingAccelerationStructurePrebuildInfo)( |
| ID3D12Device6 *This, |
| const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS *desc, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO *info); |
| |
| D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS (STDMETHODCALLTYPE *CheckDriverMatchingIdentifier)( |
| ID3D12Device6 *This, |
| D3D12_SERIALIZED_DATA_TYPE serialized_data_type, |
| const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER *identifier_to_check); |
| |
| /*** ID3D12Device6 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *SetBackgroundProcessingMode)( |
| ID3D12Device6 *This, |
| D3D12_BACKGROUND_PROCESSING_MODE mode, |
| D3D12_MEASUREMENTS_ACTION action, |
| HANDLE event, |
| WINBOOL *further_measurements_desired); |
| |
| END_INTERFACE |
| } ID3D12Device6Vtbl; |
| |
| interface ID3D12Device6 { |
| CONST_VTBL ID3D12Device6Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12Device6_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12Device6_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12Device6_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12Device6_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12Device6_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12Device6_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12Device6_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12Device methods ***/ |
| #define ID3D12Device6_GetNodeCount(This) (This)->lpVtbl->GetNodeCount(This) |
| #define ID3D12Device6_CreateCommandQueue(This,desc,riid,command_queue) (This)->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue) |
| #define ID3D12Device6_CreateCommandAllocator(This,type,riid,command_allocator) (This)->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator) |
| #define ID3D12Device6_CreateGraphicsPipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state) |
| #define ID3D12Device6_CreateComputePipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state) |
| #define ID3D12Device6_CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) (This)->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) |
| #define ID3D12Device6_CheckFeatureSupport(This,feature,feature_data,feature_data_size) (This)->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size) |
| #define ID3D12Device6_CreateDescriptorHeap(This,desc,riid,descriptor_heap) (This)->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap) |
| #define ID3D12Device6_GetDescriptorHandleIncrementSize(This,descriptor_heap_type) (This)->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type) |
| #define ID3D12Device6_CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) (This)->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) |
| #define ID3D12Device6_CreateConstantBufferView(This,desc,descriptor) (This)->lpVtbl->CreateConstantBufferView(This,desc,descriptor) |
| #define ID3D12Device6_CreateShaderResourceView(This,resource,desc,descriptor) (This)->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor) |
| #define ID3D12Device6_CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) (This)->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) |
| #define ID3D12Device6_CreateRenderTargetView(This,resource,desc,descriptor) (This)->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor) |
| #define ID3D12Device6_CreateDepthStencilView(This,resource,desc,descriptor) (This)->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor) |
| #define ID3D12Device6_CreateSampler(This,desc,descriptor) (This)->lpVtbl->CreateSampler(This,desc,descriptor) |
| #define ID3D12Device6_CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) (This)->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) |
| #define ID3D12Device6_CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) (This)->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) |
| #define ID3D12Device6_GetResourceAllocationInfo(This,visible_mask,reource_desc_count,resource_descs) ID3D12Device6_GetResourceAllocationInfo_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device6_GetCustomHeapProperties(This,node_mask,heap_type) ID3D12Device6_GetCustomHeapProperties_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device6_CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device6_CreateHeap(This,desc,riid,heap) (This)->lpVtbl->CreateHeap(This,desc,riid,heap) |
| #define ID3D12Device6_CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device6_CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device6_CreateSharedHandle(This,object,attributes,access,name,handle) (This)->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle) |
| #define ID3D12Device6_OpenSharedHandle(This,handle,riid,object) (This)->lpVtbl->OpenSharedHandle(This,handle,riid,object) |
| #define ID3D12Device6_OpenSharedHandleByName(This,name,access,handle) (This)->lpVtbl->OpenSharedHandleByName(This,name,access,handle) |
| #define ID3D12Device6_MakeResident(This,object_count,objects) (This)->lpVtbl->MakeResident(This,object_count,objects) |
| #define ID3D12Device6_Evict(This,object_count,objects) (This)->lpVtbl->Evict(This,object_count,objects) |
| #define ID3D12Device6_CreateFence(This,initial_value,flags,riid,fence) (This)->lpVtbl->CreateFence(This,initial_value,flags,riid,fence) |
| #define ID3D12Device6_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This) |
| #define ID3D12Device6_GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) (This)->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) |
| #define ID3D12Device6_CreateQueryHeap(This,desc,riid,heap) (This)->lpVtbl->CreateQueryHeap(This,desc,riid,heap) |
| #define ID3D12Device6_SetStablePowerState(This,enable) (This)->lpVtbl->SetStablePowerState(This,enable) |
| #define ID3D12Device6_CreateCommandSignature(This,desc,root_signature,riid,command_signature) (This)->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature) |
| #define ID3D12Device6_GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) (This)->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) |
| #define ID3D12Device6_GetAdapterLuid(This) ID3D12Device6_GetAdapterLuid_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| /*** ID3D12Device1 methods ***/ |
| #define ID3D12Device6_CreatePipelineLibrary(This,blob,blob_size,iid,lib) (This)->lpVtbl->CreatePipelineLibrary(This,blob,blob_size,iid,lib) |
| #define ID3D12Device6_SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event) (This)->lpVtbl->SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event) |
| #define ID3D12Device6_SetResidencyPriority(This,object_count,objects,priorities) (This)->lpVtbl->SetResidencyPriority(This,object_count,objects,priorities) |
| /*** ID3D12Device2 methods ***/ |
| #define ID3D12Device6_CreatePipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreatePipelineState(This,desc,riid,pipeline_state) |
| /*** ID3D12Device3 methods ***/ |
| #define ID3D12Device6_OpenExistingHeapFromAddress(This,address,riid,heap) (This)->lpVtbl->OpenExistingHeapFromAddress(This,address,riid,heap) |
| #define ID3D12Device6_OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap) (This)->lpVtbl->OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap) |
| #define ID3D12Device6_EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value) (This)->lpVtbl->EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value) |
| /*** ID3D12Device4 methods ***/ |
| #define ID3D12Device6_CreateCommandList1(This,node_mask,type,flags,riid,command_list) (This)->lpVtbl->CreateCommandList1(This,node_mask,type,flags,riid,command_list) |
| #define ID3D12Device6_CreateProtectedResourceSession(This,desc,riid,session) (This)->lpVtbl->CreateProtectedResourceSession(This,desc,riid,session) |
| #define ID3D12Device6_CreateCommittedResource1(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource) (This)->lpVtbl->CreateCommittedResource1(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource) |
| #define ID3D12Device6_CreateHeap1(This,desc,protected_session,riid,heap) (This)->lpVtbl->CreateHeap1(This,desc,protected_session,riid,heap) |
| #define ID3D12Device6_CreateReservedResource1(This,desc,initial_state,optimized_clear_value,protected_session,riid,resource) (This)->lpVtbl->CreateReservedResource1(This,desc,initial_state,optimized_clear_value,protected_session,riid,resource) |
| #define ID3D12Device6_GetResourceAllocationInfo1(This,visible_mask,resource_descs_count,resource_descs,resource_allocation_info1) ID3D12Device6_GetResourceAllocationInfo1_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| /*** ID3D12Device5 methods ***/ |
| #define ID3D12Device6_CreateLifetimeTracker(This,owner,riid,tracker) (This)->lpVtbl->CreateLifetimeTracker(This,owner,riid,tracker) |
| #define ID3D12Device6_RemoveDevice(This) (This)->lpVtbl->RemoveDevice(This) |
| #define ID3D12Device6_EnumerateMetaCommands(This,meta_commands_count,descs) (This)->lpVtbl->EnumerateMetaCommands(This,meta_commands_count,descs) |
| #define ID3D12Device6_EnumerateMetaCommandParameters(This,command_id,stage,total_structure_size_in_bytes,parameter_count,parameter_descs) (This)->lpVtbl->EnumerateMetaCommandParameters(This,command_id,stage,total_structure_size_in_bytes,parameter_count,parameter_descs) |
| #define ID3D12Device6_CreateMetaCommand(This,command_id,node_mask,creation_parameters_data,creation_parameters_data_size_in_bytes,riid,meta_command) (This)->lpVtbl->CreateMetaCommand(This,command_id,node_mask,creation_parameters_data,creation_parameters_data_size_in_bytes,riid,meta_command) |
| #define ID3D12Device6_CreateStateObject(This,desc,riid,state_object) (This)->lpVtbl->CreateStateObject(This,desc,riid,state_object) |
| #define ID3D12Device6_GetRaytracingAccelerationStructurePrebuildInfo(This,desc,info) (This)->lpVtbl->GetRaytracingAccelerationStructurePrebuildInfo(This,desc,info) |
| #define ID3D12Device6_CheckDriverMatchingIdentifier(This,serialized_data_type,identifier_to_check) (This)->lpVtbl->CheckDriverMatchingIdentifier(This,serialized_data_type,identifier_to_check) |
| /*** ID3D12Device6 methods ***/ |
| #define ID3D12Device6_SetBackgroundProcessingMode(This,mode,action,event,further_measurements_desired) (This)->lpVtbl->SetBackgroundProcessingMode(This,mode,action,event,further_measurements_desired) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12Device6_QueryInterface(ID3D12Device6* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12Device6_AddRef(ID3D12Device6* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12Device6_Release(ID3D12Device6* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12Device6_GetPrivateData(ID3D12Device6* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Device6_SetPrivateData(ID3D12Device6* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Device6_SetPrivateDataInterface(ID3D12Device6* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12Device6_SetName(ID3D12Device6* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12Device methods ***/ |
| static inline UINT ID3D12Device6_GetNodeCount(ID3D12Device6* This) { |
| return This->lpVtbl->GetNodeCount(This); |
| } |
| static inline HRESULT ID3D12Device6_CreateCommandQueue(ID3D12Device6* This,const D3D12_COMMAND_QUEUE_DESC *desc,REFIID riid,void **command_queue) { |
| return This->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue); |
| } |
| static inline HRESULT ID3D12Device6_CreateCommandAllocator(ID3D12Device6* This,D3D12_COMMAND_LIST_TYPE type,REFIID riid,void **command_allocator) { |
| return This->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator); |
| } |
| static inline HRESULT ID3D12Device6_CreateGraphicsPipelineState(ID3D12Device6* This,const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12Device6_CreateComputePipelineState(ID3D12Device6* This,const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12Device6_CreateCommandList(ID3D12Device6* This,UINT node_mask,D3D12_COMMAND_LIST_TYPE type,ID3D12CommandAllocator *command_allocator,ID3D12PipelineState *initial_pipeline_state,REFIID riid,void **command_list) { |
| return This->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list); |
| } |
| static inline HRESULT ID3D12Device6_CheckFeatureSupport(ID3D12Device6* This,D3D12_FEATURE feature,void *feature_data,UINT feature_data_size) { |
| return This->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size); |
| } |
| static inline HRESULT ID3D12Device6_CreateDescriptorHeap(ID3D12Device6* This,const D3D12_DESCRIPTOR_HEAP_DESC *desc,REFIID riid,void **descriptor_heap) { |
| return This->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap); |
| } |
| static inline UINT ID3D12Device6_GetDescriptorHandleIncrementSize(ID3D12Device6* This,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| return This->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type); |
| } |
| static inline HRESULT ID3D12Device6_CreateRootSignature(ID3D12Device6* This,UINT node_mask,const void *bytecode,SIZE_T bytecode_length,REFIID riid,void **root_signature) { |
| return This->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature); |
| } |
| static inline void ID3D12Device6_CreateConstantBufferView(ID3D12Device6* This,const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateConstantBufferView(This,desc,descriptor); |
| } |
| static inline void ID3D12Device6_CreateShaderResourceView(ID3D12Device6* This,ID3D12Resource *resource,const D3D12_SHADER_RESOURCE_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device6_CreateUnorderedAccessView(ID3D12Device6* This,ID3D12Resource *resource,ID3D12Resource *counter_resource,const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor); |
| } |
| static inline void ID3D12Device6_CreateRenderTargetView(ID3D12Device6* This,ID3D12Resource *resource,const D3D12_RENDER_TARGET_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device6_CreateDepthStencilView(ID3D12Device6* This,ID3D12Resource *resource,const D3D12_DEPTH_STENCIL_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device6_CreateSampler(ID3D12Device6* This,const D3D12_SAMPLER_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateSampler(This,desc,descriptor); |
| } |
| static inline void ID3D12Device6_CopyDescriptors(ID3D12Device6* This,UINT dst_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets,const UINT *dst_descriptor_range_sizes,UINT src_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets,const UINT *src_descriptor_range_sizes,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| This->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type); |
| } |
| static inline void ID3D12Device6_CopyDescriptorsSimple(ID3D12Device6* This,UINT descriptor_count,const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset,const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| This->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type); |
| } |
| static inline D3D12_RESOURCE_ALLOCATION_INFO ID3D12Device6_GetResourceAllocationInfo(ID3D12Device6* This,UINT visible_mask,UINT reource_desc_count,const D3D12_RESOURCE_DESC *resource_descs) { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *This->lpVtbl->GetResourceAllocationInfo(This,&__ret,visible_mask,reource_desc_count,resource_descs); |
| } |
| static inline D3D12_HEAP_PROPERTIES ID3D12Device6_GetCustomHeapProperties(ID3D12Device6* This,UINT node_mask,D3D12_HEAP_TYPE heap_type) { |
| D3D12_HEAP_PROPERTIES __ret; |
| return *This->lpVtbl->GetCustomHeapProperties(This,&__ret,node_mask,heap_type); |
| } |
| static inline HRESULT ID3D12Device6_CreateCommittedResource(ID3D12Device6* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device6_CreateHeap(ID3D12Device6* This,const D3D12_HEAP_DESC *desc,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateHeap(This,desc,riid,heap); |
| } |
| static inline HRESULT ID3D12Device6_CreatePlacedResource(ID3D12Device6* This,ID3D12Heap *heap,UINT64 heap_offset,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device6_CreateReservedResource(ID3D12Device6* This,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device6_CreateSharedHandle(ID3D12Device6* This,ID3D12DeviceChild *object,const SECURITY_ATTRIBUTES *attributes,DWORD access,const WCHAR *name,HANDLE *handle) { |
| return This->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle); |
| } |
| static inline HRESULT ID3D12Device6_OpenSharedHandle(ID3D12Device6* This,HANDLE handle,REFIID riid,void **object) { |
| return This->lpVtbl->OpenSharedHandle(This,handle,riid,object); |
| } |
| static inline HRESULT ID3D12Device6_OpenSharedHandleByName(ID3D12Device6* This,const WCHAR *name,DWORD access,HANDLE *handle) { |
| return This->lpVtbl->OpenSharedHandleByName(This,name,access,handle); |
| } |
| static inline HRESULT ID3D12Device6_MakeResident(ID3D12Device6* This,UINT object_count,ID3D12Pageable *const *objects) { |
| return This->lpVtbl->MakeResident(This,object_count,objects); |
| } |
| static inline HRESULT ID3D12Device6_Evict(ID3D12Device6* This,UINT object_count,ID3D12Pageable *const *objects) { |
| return This->lpVtbl->Evict(This,object_count,objects); |
| } |
| static inline HRESULT ID3D12Device6_CreateFence(ID3D12Device6* This,UINT64 initial_value,D3D12_FENCE_FLAGS flags,REFIID riid,void **fence) { |
| return This->lpVtbl->CreateFence(This,initial_value,flags,riid,fence); |
| } |
| static inline HRESULT ID3D12Device6_GetDeviceRemovedReason(ID3D12Device6* This) { |
| return This->lpVtbl->GetDeviceRemovedReason(This); |
| } |
| static inline void ID3D12Device6_GetCopyableFootprints(ID3D12Device6* This,const D3D12_RESOURCE_DESC *desc,UINT first_sub_resource,UINT sub_resource_count,UINT64 base_offset,D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts,UINT *row_count,UINT64 *row_size,UINT64 *total_bytes) { |
| This->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes); |
| } |
| static inline HRESULT ID3D12Device6_CreateQueryHeap(ID3D12Device6* This,const D3D12_QUERY_HEAP_DESC *desc,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateQueryHeap(This,desc,riid,heap); |
| } |
| static inline HRESULT ID3D12Device6_SetStablePowerState(ID3D12Device6* This,WINBOOL enable) { |
| return This->lpVtbl->SetStablePowerState(This,enable); |
| } |
| static inline HRESULT ID3D12Device6_CreateCommandSignature(ID3D12Device6* This,const D3D12_COMMAND_SIGNATURE_DESC *desc,ID3D12RootSignature *root_signature,REFIID riid,void **command_signature) { |
| return This->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature); |
| } |
| static inline void ID3D12Device6_GetResourceTiling(ID3D12Device6* This,ID3D12Resource *resource,UINT *total_tile_count,D3D12_PACKED_MIP_INFO *packed_mip_info,D3D12_TILE_SHAPE *standard_tile_shape,UINT *sub_resource_tiling_count,UINT first_sub_resource_tiling,D3D12_SUBRESOURCE_TILING *sub_resource_tilings) { |
| This->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings); |
| } |
| static inline LUID ID3D12Device6_GetAdapterLuid(ID3D12Device6* This) { |
| LUID __ret; |
| return *This->lpVtbl->GetAdapterLuid(This,&__ret); |
| } |
| /*** ID3D12Device1 methods ***/ |
| static inline HRESULT ID3D12Device6_CreatePipelineLibrary(ID3D12Device6* This,const void *blob,SIZE_T blob_size,REFIID iid,void **lib) { |
| return This->lpVtbl->CreatePipelineLibrary(This,blob,blob_size,iid,lib); |
| } |
| static inline HRESULT ID3D12Device6_SetEventOnMultipleFenceCompletion(ID3D12Device6* This,ID3D12Fence *const *fences,const UINT64 *values,UINT fence_count,D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags,HANDLE event) { |
| return This->lpVtbl->SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event); |
| } |
| static inline HRESULT ID3D12Device6_SetResidencyPriority(ID3D12Device6* This,UINT object_count,ID3D12Pageable *const *objects,const D3D12_RESIDENCY_PRIORITY *priorities) { |
| return This->lpVtbl->SetResidencyPriority(This,object_count,objects,priorities); |
| } |
| /*** ID3D12Device2 methods ***/ |
| static inline HRESULT ID3D12Device6_CreatePipelineState(ID3D12Device6* This,const D3D12_PIPELINE_STATE_STREAM_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreatePipelineState(This,desc,riid,pipeline_state); |
| } |
| /*** ID3D12Device3 methods ***/ |
| static inline HRESULT ID3D12Device6_OpenExistingHeapFromAddress(ID3D12Device6* This,const void *address,REFIID riid,void **heap) { |
| return This->lpVtbl->OpenExistingHeapFromAddress(This,address,riid,heap); |
| } |
| static inline HRESULT ID3D12Device6_OpenExistingHeapFromFileMapping(ID3D12Device6* This,HANDLE file_mapping,REFIID riid,void **heap) { |
| return This->lpVtbl->OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap); |
| } |
| static inline HRESULT ID3D12Device6_EnqueueMakeResident(ID3D12Device6* This,D3D12_RESIDENCY_FLAGS flags,UINT num_objects,ID3D12Pageable *const *objects,ID3D12Fence *fence,UINT64 fence_value) { |
| return This->lpVtbl->EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value); |
| } |
| /*** ID3D12Device4 methods ***/ |
| static inline HRESULT ID3D12Device6_CreateCommandList1(ID3D12Device6* This,UINT node_mask,D3D12_COMMAND_LIST_TYPE type,D3D12_COMMAND_LIST_FLAGS flags,REFIID riid,void **command_list) { |
| return This->lpVtbl->CreateCommandList1(This,node_mask,type,flags,riid,command_list); |
| } |
| static inline HRESULT ID3D12Device6_CreateProtectedResourceSession(ID3D12Device6* This,const D3D12_PROTECTED_RESOURCE_SESSION_DESC *desc,REFIID riid,void **session) { |
| return This->lpVtbl->CreateProtectedResourceSession(This,desc,riid,session); |
| } |
| static inline HRESULT ID3D12Device6_CreateCommittedResource1(ID3D12Device6* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_resource_state,const D3D12_CLEAR_VALUE *optimized_clear_value,ID3D12ProtectedResourceSession *protected_session,REFIID riid_resource,void **resource) { |
| return This->lpVtbl->CreateCommittedResource1(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource); |
| } |
| static inline HRESULT ID3D12Device6_CreateHeap1(ID3D12Device6* This,const D3D12_HEAP_DESC *desc,ID3D12ProtectedResourceSession *protected_session,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateHeap1(This,desc,protected_session,riid,heap); |
| } |
| static inline HRESULT ID3D12Device6_CreateReservedResource1(ID3D12Device6* This,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,ID3D12ProtectedResourceSession *protected_session,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateReservedResource1(This,desc,initial_state,optimized_clear_value,protected_session,riid,resource); |
| } |
| static inline D3D12_RESOURCE_ALLOCATION_INFO ID3D12Device6_GetResourceAllocationInfo1(ID3D12Device6* This,UINT visible_mask,UINT resource_descs_count,const D3D12_RESOURCE_DESC *resource_descs,D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1) { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *This->lpVtbl->GetResourceAllocationInfo1(This,&__ret,visible_mask,resource_descs_count,resource_descs,resource_allocation_info1); |
| } |
| /*** ID3D12Device5 methods ***/ |
| static inline HRESULT ID3D12Device6_CreateLifetimeTracker(ID3D12Device6* This,ID3D12LifetimeOwner *owner,REFIID riid,void **tracker) { |
| return This->lpVtbl->CreateLifetimeTracker(This,owner,riid,tracker); |
| } |
| static inline void ID3D12Device6_RemoveDevice(ID3D12Device6* This) { |
| This->lpVtbl->RemoveDevice(This); |
| } |
| static inline HRESULT ID3D12Device6_EnumerateMetaCommands(ID3D12Device6* This,UINT *meta_commands_count,D3D12_META_COMMAND_DESC *descs) { |
| return This->lpVtbl->EnumerateMetaCommands(This,meta_commands_count,descs); |
| } |
| static inline HRESULT ID3D12Device6_EnumerateMetaCommandParameters(ID3D12Device6* This,REFGUID command_id,D3D12_META_COMMAND_PARAMETER_STAGE stage,UINT *total_structure_size_in_bytes,UINT *parameter_count,D3D12_META_COMMAND_PARAMETER_DESC *parameter_descs) { |
| return This->lpVtbl->EnumerateMetaCommandParameters(This,command_id,stage,total_structure_size_in_bytes,parameter_count,parameter_descs); |
| } |
| static inline HRESULT ID3D12Device6_CreateMetaCommand(ID3D12Device6* This,REFGUID command_id,UINT node_mask,const void *creation_parameters_data,SIZE_T creation_parameters_data_size_in_bytes,REFIID riid,void **meta_command) { |
| return This->lpVtbl->CreateMetaCommand(This,command_id,node_mask,creation_parameters_data,creation_parameters_data_size_in_bytes,riid,meta_command); |
| } |
| static inline HRESULT ID3D12Device6_CreateStateObject(ID3D12Device6* This,const D3D12_STATE_OBJECT_DESC *desc,REFIID riid,void **state_object) { |
| return This->lpVtbl->CreateStateObject(This,desc,riid,state_object); |
| } |
| static inline void ID3D12Device6_GetRaytracingAccelerationStructurePrebuildInfo(ID3D12Device6* This,const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS *desc,D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO *info) { |
| This->lpVtbl->GetRaytracingAccelerationStructurePrebuildInfo(This,desc,info); |
| } |
| static inline D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS ID3D12Device6_CheckDriverMatchingIdentifier(ID3D12Device6* This,D3D12_SERIALIZED_DATA_TYPE serialized_data_type,const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER *identifier_to_check) { |
| return This->lpVtbl->CheckDriverMatchingIdentifier(This,serialized_data_type,identifier_to_check); |
| } |
| /*** ID3D12Device6 methods ***/ |
| static inline HRESULT ID3D12Device6_SetBackgroundProcessingMode(ID3D12Device6* This,D3D12_BACKGROUND_PROCESSING_MODE mode,D3D12_MEASUREMENTS_ACTION action,HANDLE event,WINBOOL *further_measurements_desired) { |
| return This->lpVtbl->SetBackgroundProcessingMode(This,mode,action,event,further_measurements_desired); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12Device6_INTERFACE_DEFINED__ */ |
| |
| DEFINE_GUID(D3D12_PROTECTED_RESOURCES_SESSION_HARDWARE_PROTECTED, 0x62b0084e, 0xc70e, 0x4daa, 0xa1, 0x09, 0x30, 0xff, 0x8d, 0x5a, 0x04, 0x82); |
| typedef struct D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPE_COUNT { |
| UINT NodeIndex; |
| UINT Count; |
| } D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPE_COUNT; |
| typedef struct D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPES { |
| UINT NodeIndex; |
| UINT Count; |
| GUID *pTypes; |
| } D3D12_FEATURE_DATA_PROTECTED_RESOURCE_SESSION_TYPES; |
| typedef struct D3D12_PROTECTED_RESOURCE_SESSION_DESC1 { |
| UINT NodeMask; |
| D3D12_PROTECTED_RESOURCE_SESSION_FLAGS Flags; |
| GUID ProtectionType; |
| } D3D12_PROTECTED_RESOURCE_SESSION_DESC1; |
| /***************************************************************************** |
| * ID3D12ProtectedResourceSession1 interface |
| */ |
| #ifndef __ID3D12ProtectedResourceSession1_INTERFACE_DEFINED__ |
| #define __ID3D12ProtectedResourceSession1_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12ProtectedResourceSession1, 0xd6f12dd6, 0x76fb, 0x406e, 0x89,0x61, 0x42,0x96,0xee,0xfc,0x04,0x09); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("d6f12dd6-76fb-406e-8961-4296eefc0409") |
| ID3D12ProtectedResourceSession1 : public ID3D12ProtectedResourceSession |
| { |
| #ifdef WIDL_EXPLICIT_AGGREGATE_RETURNS |
| virtual D3D12_PROTECTED_RESOURCE_SESSION_DESC1* STDMETHODCALLTYPE GetDesc1( |
| D3D12_PROTECTED_RESOURCE_SESSION_DESC1 *__ret) = 0; |
| D3D12_PROTECTED_RESOURCE_SESSION_DESC1 STDMETHODCALLTYPE GetDesc1( |
| ) |
| { |
| D3D12_PROTECTED_RESOURCE_SESSION_DESC1 __ret; |
| return *GetDesc1(&__ret); |
| } |
| #else |
| virtual D3D12_PROTECTED_RESOURCE_SESSION_DESC1 STDMETHODCALLTYPE GetDesc1( |
| ) = 0; |
| #endif |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12ProtectedResourceSession1, 0xd6f12dd6, 0x76fb, 0x406e, 0x89,0x61, 0x42,0x96,0xee,0xfc,0x04,0x09) |
| #endif |
| #else |
| typedef struct ID3D12ProtectedResourceSession1Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12ProtectedResourceSession1 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12ProtectedResourceSession1 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12ProtectedResourceSession1 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12ProtectedResourceSession1 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12ProtectedResourceSession1 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12ProtectedResourceSession1 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12ProtectedResourceSession1 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12ProtectedResourceSession1 *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12ProtectedSession methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetStatusFence)( |
| ID3D12ProtectedResourceSession1 *This, |
| REFIID riid, |
| void **fence); |
| |
| D3D12_PROTECTED_SESSION_STATUS (STDMETHODCALLTYPE *GetSessionStatus)( |
| ID3D12ProtectedResourceSession1 *This); |
| |
| /*** ID3D12ProtectedResourceSession methods ***/ |
| D3D12_PROTECTED_RESOURCE_SESSION_DESC * (STDMETHODCALLTYPE *GetDesc)( |
| ID3D12ProtectedResourceSession1 *This, |
| D3D12_PROTECTED_RESOURCE_SESSION_DESC *__ret); |
| |
| /*** ID3D12ProtectedResourceSession1 methods ***/ |
| D3D12_PROTECTED_RESOURCE_SESSION_DESC1 * (STDMETHODCALLTYPE *GetDesc1)( |
| ID3D12ProtectedResourceSession1 *This, |
| D3D12_PROTECTED_RESOURCE_SESSION_DESC1 *__ret); |
| |
| END_INTERFACE |
| } ID3D12ProtectedResourceSession1Vtbl; |
| |
| interface ID3D12ProtectedResourceSession1 { |
| CONST_VTBL ID3D12ProtectedResourceSession1Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12ProtectedResourceSession1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12ProtectedResourceSession1_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12ProtectedResourceSession1_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12ProtectedResourceSession1_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12ProtectedResourceSession1_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12ProtectedResourceSession1_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12ProtectedResourceSession1_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12ProtectedResourceSession1_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12ProtectedSession methods ***/ |
| #define ID3D12ProtectedResourceSession1_GetStatusFence(This,riid,fence) (This)->lpVtbl->GetStatusFence(This,riid,fence) |
| #define ID3D12ProtectedResourceSession1_GetSessionStatus(This) (This)->lpVtbl->GetSessionStatus(This) |
| /*** ID3D12ProtectedResourceSession methods ***/ |
| #define ID3D12ProtectedResourceSession1_GetDesc(This) ID3D12ProtectedResourceSession1_GetDesc_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| /*** ID3D12ProtectedResourceSession1 methods ***/ |
| #define ID3D12ProtectedResourceSession1_GetDesc1(This) ID3D12ProtectedResourceSession1_GetDesc1_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12ProtectedResourceSession1_QueryInterface(ID3D12ProtectedResourceSession1* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12ProtectedResourceSession1_AddRef(ID3D12ProtectedResourceSession1* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12ProtectedResourceSession1_Release(ID3D12ProtectedResourceSession1* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12ProtectedResourceSession1_GetPrivateData(ID3D12ProtectedResourceSession1* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12ProtectedResourceSession1_SetPrivateData(ID3D12ProtectedResourceSession1* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12ProtectedResourceSession1_SetPrivateDataInterface(ID3D12ProtectedResourceSession1* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12ProtectedResourceSession1_SetName(ID3D12ProtectedResourceSession1* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12ProtectedResourceSession1_GetDevice(ID3D12ProtectedResourceSession1* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12ProtectedSession methods ***/ |
| static inline HRESULT ID3D12ProtectedResourceSession1_GetStatusFence(ID3D12ProtectedResourceSession1* This,REFIID riid,void **fence) { |
| return This->lpVtbl->GetStatusFence(This,riid,fence); |
| } |
| static inline D3D12_PROTECTED_SESSION_STATUS ID3D12ProtectedResourceSession1_GetSessionStatus(ID3D12ProtectedResourceSession1* This) { |
| return This->lpVtbl->GetSessionStatus(This); |
| } |
| /*** ID3D12ProtectedResourceSession methods ***/ |
| static inline D3D12_PROTECTED_RESOURCE_SESSION_DESC ID3D12ProtectedResourceSession1_GetDesc(ID3D12ProtectedResourceSession1* This) { |
| D3D12_PROTECTED_RESOURCE_SESSION_DESC __ret; |
| return *This->lpVtbl->GetDesc(This,&__ret); |
| } |
| /*** ID3D12ProtectedResourceSession1 methods ***/ |
| static inline D3D12_PROTECTED_RESOURCE_SESSION_DESC1 ID3D12ProtectedResourceSession1_GetDesc1(ID3D12ProtectedResourceSession1* This) { |
| D3D12_PROTECTED_RESOURCE_SESSION_DESC1 __ret; |
| return *This->lpVtbl->GetDesc1(This,&__ret); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12ProtectedResourceSession1_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12Device7 interface |
| */ |
| #ifndef __ID3D12Device7_INTERFACE_DEFINED__ |
| #define __ID3D12Device7_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12Device7, 0x5c014b53, 0x68a1, 0x4b9b, 0x8b,0xd1, 0xdd,0x60,0x46,0xb9,0x35,0x8b); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("5c014b53-68a1-4b9b-8bd1-dd6046b9358b") |
| ID3D12Device7 : public ID3D12Device6 |
| { |
| virtual HRESULT STDMETHODCALLTYPE AddToStateObject( |
| const D3D12_STATE_OBJECT_DESC *addition, |
| ID3D12StateObject *state_object_to_grow_from, |
| REFIID riid, |
| void **new_state_object) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateProtectedResourceSession1( |
| const D3D12_PROTECTED_RESOURCE_SESSION_DESC1 *desc, |
| REFIID riid, |
| void **session) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12Device7, 0x5c014b53, 0x68a1, 0x4b9b, 0x8b,0xd1, 0xdd,0x60,0x46,0xb9,0x35,0x8b) |
| #endif |
| #else |
| typedef struct ID3D12Device7Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12Device7 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12Device7 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12Device7 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12Device7 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12Device7 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12Device7 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12Device7 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12Device methods ***/ |
| UINT (STDMETHODCALLTYPE *GetNodeCount)( |
| ID3D12Device7 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandQueue)( |
| ID3D12Device7 *This, |
| const D3D12_COMMAND_QUEUE_DESC *desc, |
| REFIID riid, |
| void **command_queue); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandAllocator)( |
| ID3D12Device7 *This, |
| D3D12_COMMAND_LIST_TYPE type, |
| REFIID riid, |
| void **command_allocator); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateGraphicsPipelineState)( |
| ID3D12Device7 *This, |
| const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateComputePipelineState)( |
| ID3D12Device7 *This, |
| const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandList)( |
| ID3D12Device7 *This, |
| UINT node_mask, |
| D3D12_COMMAND_LIST_TYPE type, |
| ID3D12CommandAllocator *command_allocator, |
| ID3D12PipelineState *initial_pipeline_state, |
| REFIID riid, |
| void **command_list); |
| |
| HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)( |
| ID3D12Device7 *This, |
| D3D12_FEATURE feature, |
| void *feature_data, |
| UINT feature_data_size); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateDescriptorHeap)( |
| ID3D12Device7 *This, |
| const D3D12_DESCRIPTOR_HEAP_DESC *desc, |
| REFIID riid, |
| void **descriptor_heap); |
| |
| UINT (STDMETHODCALLTYPE *GetDescriptorHandleIncrementSize)( |
| ID3D12Device7 *This, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateRootSignature)( |
| ID3D12Device7 *This, |
| UINT node_mask, |
| const void *bytecode, |
| SIZE_T bytecode_length, |
| REFIID riid, |
| void **root_signature); |
| |
| void (STDMETHODCALLTYPE *CreateConstantBufferView)( |
| ID3D12Device7 *This, |
| const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateShaderResourceView)( |
| ID3D12Device7 *This, |
| ID3D12Resource *resource, |
| const D3D12_SHADER_RESOURCE_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateUnorderedAccessView)( |
| ID3D12Device7 *This, |
| ID3D12Resource *resource, |
| ID3D12Resource *counter_resource, |
| const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateRenderTargetView)( |
| ID3D12Device7 *This, |
| ID3D12Resource *resource, |
| const D3D12_RENDER_TARGET_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateDepthStencilView)( |
| ID3D12Device7 *This, |
| ID3D12Resource *resource, |
| const D3D12_DEPTH_STENCIL_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateSampler)( |
| ID3D12Device7 *This, |
| const D3D12_SAMPLER_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CopyDescriptors)( |
| ID3D12Device7 *This, |
| UINT dst_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets, |
| const UINT *dst_descriptor_range_sizes, |
| UINT src_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets, |
| const UINT *src_descriptor_range_sizes, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| void (STDMETHODCALLTYPE *CopyDescriptorsSimple)( |
| ID3D12Device7 *This, |
| UINT descriptor_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset, |
| const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| D3D12_RESOURCE_ALLOCATION_INFO * (STDMETHODCALLTYPE *GetResourceAllocationInfo)( |
| ID3D12Device7 *This, |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT reource_desc_count, |
| const D3D12_RESOURCE_DESC *resource_descs); |
| |
| D3D12_HEAP_PROPERTIES * (STDMETHODCALLTYPE *GetCustomHeapProperties)( |
| ID3D12Device7 *This, |
| D3D12_HEAP_PROPERTIES *__ret, |
| UINT node_mask, |
| D3D12_HEAP_TYPE heap_type); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommittedResource)( |
| ID3D12Device7 *This, |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateHeap)( |
| ID3D12Device7 *This, |
| const D3D12_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *CreatePlacedResource)( |
| ID3D12Device7 *This, |
| ID3D12Heap *heap, |
| UINT64 heap_offset, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateReservedResource)( |
| ID3D12Device7 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateSharedHandle)( |
| ID3D12Device7 *This, |
| ID3D12DeviceChild *object, |
| const SECURITY_ATTRIBUTES *attributes, |
| DWORD access, |
| const WCHAR *name, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenSharedHandle)( |
| ID3D12Device7 *This, |
| HANDLE handle, |
| REFIID riid, |
| void **object); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenSharedHandleByName)( |
| ID3D12Device7 *This, |
| const WCHAR *name, |
| DWORD access, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *MakeResident)( |
| ID3D12Device7 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects); |
| |
| HRESULT (STDMETHODCALLTYPE *Evict)( |
| ID3D12Device7 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateFence)( |
| ID3D12Device7 *This, |
| UINT64 initial_value, |
| D3D12_FENCE_FLAGS flags, |
| REFIID riid, |
| void **fence); |
| |
| HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)( |
| ID3D12Device7 *This); |
| |
| void (STDMETHODCALLTYPE *GetCopyableFootprints)( |
| ID3D12Device7 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| UINT first_sub_resource, |
| UINT sub_resource_count, |
| UINT64 base_offset, |
| D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts, |
| UINT *row_count, |
| UINT64 *row_size, |
| UINT64 *total_bytes); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateQueryHeap)( |
| ID3D12Device7 *This, |
| const D3D12_QUERY_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *SetStablePowerState)( |
| ID3D12Device7 *This, |
| WINBOOL enable); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandSignature)( |
| ID3D12Device7 *This, |
| const D3D12_COMMAND_SIGNATURE_DESC *desc, |
| ID3D12RootSignature *root_signature, |
| REFIID riid, |
| void **command_signature); |
| |
| void (STDMETHODCALLTYPE *GetResourceTiling)( |
| ID3D12Device7 *This, |
| ID3D12Resource *resource, |
| UINT *total_tile_count, |
| D3D12_PACKED_MIP_INFO *packed_mip_info, |
| D3D12_TILE_SHAPE *standard_tile_shape, |
| UINT *sub_resource_tiling_count, |
| UINT first_sub_resource_tiling, |
| D3D12_SUBRESOURCE_TILING *sub_resource_tilings); |
| |
| LUID * (STDMETHODCALLTYPE *GetAdapterLuid)( |
| ID3D12Device7 *This, |
| LUID *__ret); |
| |
| /*** ID3D12Device1 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreatePipelineLibrary)( |
| ID3D12Device7 *This, |
| const void *blob, |
| SIZE_T blob_size, |
| REFIID iid, |
| void **lib); |
| |
| HRESULT (STDMETHODCALLTYPE *SetEventOnMultipleFenceCompletion)( |
| ID3D12Device7 *This, |
| ID3D12Fence *const *fences, |
| const UINT64 *values, |
| UINT fence_count, |
| D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags, |
| HANDLE event); |
| |
| HRESULT (STDMETHODCALLTYPE *SetResidencyPriority)( |
| ID3D12Device7 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects, |
| const D3D12_RESIDENCY_PRIORITY *priorities); |
| |
| /*** ID3D12Device2 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreatePipelineState)( |
| ID3D12Device7 *This, |
| const D3D12_PIPELINE_STATE_STREAM_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| /*** ID3D12Device3 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *OpenExistingHeapFromAddress)( |
| ID3D12Device7 *This, |
| const void *address, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenExistingHeapFromFileMapping)( |
| ID3D12Device7 *This, |
| HANDLE file_mapping, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *EnqueueMakeResident)( |
| ID3D12Device7 *This, |
| D3D12_RESIDENCY_FLAGS flags, |
| UINT num_objects, |
| ID3D12Pageable *const *objects, |
| ID3D12Fence *fence, |
| UINT64 fence_value); |
| |
| /*** ID3D12Device4 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreateCommandList1)( |
| ID3D12Device7 *This, |
| UINT node_mask, |
| D3D12_COMMAND_LIST_TYPE type, |
| D3D12_COMMAND_LIST_FLAGS flags, |
| REFIID riid, |
| void **command_list); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateProtectedResourceSession)( |
| ID3D12Device7 *This, |
| const D3D12_PROTECTED_RESOURCE_SESSION_DESC *desc, |
| REFIID riid, |
| void **session); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommittedResource1)( |
| ID3D12Device7 *This, |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_resource_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid_resource, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateHeap1)( |
| ID3D12Device7 *This, |
| const D3D12_HEAP_DESC *desc, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateReservedResource1)( |
| ID3D12Device7 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid, |
| void **resource); |
| |
| D3D12_RESOURCE_ALLOCATION_INFO * (STDMETHODCALLTYPE *GetResourceAllocationInfo1)( |
| ID3D12Device7 *This, |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT resource_descs_count, |
| const D3D12_RESOURCE_DESC *resource_descs, |
| D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1); |
| |
| /*** ID3D12Device5 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreateLifetimeTracker)( |
| ID3D12Device7 *This, |
| ID3D12LifetimeOwner *owner, |
| REFIID riid, |
| void **tracker); |
| |
| void (STDMETHODCALLTYPE *RemoveDevice)( |
| ID3D12Device7 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *EnumerateMetaCommands)( |
| ID3D12Device7 *This, |
| UINT *meta_commands_count, |
| D3D12_META_COMMAND_DESC *descs); |
| |
| HRESULT (STDMETHODCALLTYPE *EnumerateMetaCommandParameters)( |
| ID3D12Device7 *This, |
| REFGUID command_id, |
| D3D12_META_COMMAND_PARAMETER_STAGE stage, |
| UINT *total_structure_size_in_bytes, |
| UINT *parameter_count, |
| D3D12_META_COMMAND_PARAMETER_DESC *parameter_descs); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateMetaCommand)( |
| ID3D12Device7 *This, |
| REFGUID command_id, |
| UINT node_mask, |
| const void *creation_parameters_data, |
| SIZE_T creation_parameters_data_size_in_bytes, |
| REFIID riid, |
| void **meta_command); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateStateObject)( |
| ID3D12Device7 *This, |
| const D3D12_STATE_OBJECT_DESC *desc, |
| REFIID riid, |
| void **state_object); |
| |
| void (STDMETHODCALLTYPE *GetRaytracingAccelerationStructurePrebuildInfo)( |
| ID3D12Device7 *This, |
| const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS *desc, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO *info); |
| |
| D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS (STDMETHODCALLTYPE *CheckDriverMatchingIdentifier)( |
| ID3D12Device7 *This, |
| D3D12_SERIALIZED_DATA_TYPE serialized_data_type, |
| const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER *identifier_to_check); |
| |
| /*** ID3D12Device6 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *SetBackgroundProcessingMode)( |
| ID3D12Device7 *This, |
| D3D12_BACKGROUND_PROCESSING_MODE mode, |
| D3D12_MEASUREMENTS_ACTION action, |
| HANDLE event, |
| WINBOOL *further_measurements_desired); |
| |
| /*** ID3D12Device7 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *AddToStateObject)( |
| ID3D12Device7 *This, |
| const D3D12_STATE_OBJECT_DESC *addition, |
| ID3D12StateObject *state_object_to_grow_from, |
| REFIID riid, |
| void **new_state_object); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateProtectedResourceSession1)( |
| ID3D12Device7 *This, |
| const D3D12_PROTECTED_RESOURCE_SESSION_DESC1 *desc, |
| REFIID riid, |
| void **session); |
| |
| END_INTERFACE |
| } ID3D12Device7Vtbl; |
| |
| interface ID3D12Device7 { |
| CONST_VTBL ID3D12Device7Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12Device7_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12Device7_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12Device7_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12Device7_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12Device7_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12Device7_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12Device7_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12Device methods ***/ |
| #define ID3D12Device7_GetNodeCount(This) (This)->lpVtbl->GetNodeCount(This) |
| #define ID3D12Device7_CreateCommandQueue(This,desc,riid,command_queue) (This)->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue) |
| #define ID3D12Device7_CreateCommandAllocator(This,type,riid,command_allocator) (This)->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator) |
| #define ID3D12Device7_CreateGraphicsPipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state) |
| #define ID3D12Device7_CreateComputePipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state) |
| #define ID3D12Device7_CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) (This)->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) |
| #define ID3D12Device7_CheckFeatureSupport(This,feature,feature_data,feature_data_size) (This)->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size) |
| #define ID3D12Device7_CreateDescriptorHeap(This,desc,riid,descriptor_heap) (This)->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap) |
| #define ID3D12Device7_GetDescriptorHandleIncrementSize(This,descriptor_heap_type) (This)->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type) |
| #define ID3D12Device7_CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) (This)->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) |
| #define ID3D12Device7_CreateConstantBufferView(This,desc,descriptor) (This)->lpVtbl->CreateConstantBufferView(This,desc,descriptor) |
| #define ID3D12Device7_CreateShaderResourceView(This,resource,desc,descriptor) (This)->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor) |
| #define ID3D12Device7_CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) (This)->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) |
| #define ID3D12Device7_CreateRenderTargetView(This,resource,desc,descriptor) (This)->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor) |
| #define ID3D12Device7_CreateDepthStencilView(This,resource,desc,descriptor) (This)->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor) |
| #define ID3D12Device7_CreateSampler(This,desc,descriptor) (This)->lpVtbl->CreateSampler(This,desc,descriptor) |
| #define ID3D12Device7_CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) (This)->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) |
| #define ID3D12Device7_CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) (This)->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) |
| #define ID3D12Device7_GetResourceAllocationInfo(This,visible_mask,reource_desc_count,resource_descs) ID3D12Device7_GetResourceAllocationInfo_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device7_GetCustomHeapProperties(This,node_mask,heap_type) ID3D12Device7_GetCustomHeapProperties_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device7_CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device7_CreateHeap(This,desc,riid,heap) (This)->lpVtbl->CreateHeap(This,desc,riid,heap) |
| #define ID3D12Device7_CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device7_CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device7_CreateSharedHandle(This,object,attributes,access,name,handle) (This)->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle) |
| #define ID3D12Device7_OpenSharedHandle(This,handle,riid,object) (This)->lpVtbl->OpenSharedHandle(This,handle,riid,object) |
| #define ID3D12Device7_OpenSharedHandleByName(This,name,access,handle) (This)->lpVtbl->OpenSharedHandleByName(This,name,access,handle) |
| #define ID3D12Device7_MakeResident(This,object_count,objects) (This)->lpVtbl->MakeResident(This,object_count,objects) |
| #define ID3D12Device7_Evict(This,object_count,objects) (This)->lpVtbl->Evict(This,object_count,objects) |
| #define ID3D12Device7_CreateFence(This,initial_value,flags,riid,fence) (This)->lpVtbl->CreateFence(This,initial_value,flags,riid,fence) |
| #define ID3D12Device7_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This) |
| #define ID3D12Device7_GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) (This)->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) |
| #define ID3D12Device7_CreateQueryHeap(This,desc,riid,heap) (This)->lpVtbl->CreateQueryHeap(This,desc,riid,heap) |
| #define ID3D12Device7_SetStablePowerState(This,enable) (This)->lpVtbl->SetStablePowerState(This,enable) |
| #define ID3D12Device7_CreateCommandSignature(This,desc,root_signature,riid,command_signature) (This)->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature) |
| #define ID3D12Device7_GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) (This)->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) |
| #define ID3D12Device7_GetAdapterLuid(This) ID3D12Device7_GetAdapterLuid_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| /*** ID3D12Device1 methods ***/ |
| #define ID3D12Device7_CreatePipelineLibrary(This,blob,blob_size,iid,lib) (This)->lpVtbl->CreatePipelineLibrary(This,blob,blob_size,iid,lib) |
| #define ID3D12Device7_SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event) (This)->lpVtbl->SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event) |
| #define ID3D12Device7_SetResidencyPriority(This,object_count,objects,priorities) (This)->lpVtbl->SetResidencyPriority(This,object_count,objects,priorities) |
| /*** ID3D12Device2 methods ***/ |
| #define ID3D12Device7_CreatePipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreatePipelineState(This,desc,riid,pipeline_state) |
| /*** ID3D12Device3 methods ***/ |
| #define ID3D12Device7_OpenExistingHeapFromAddress(This,address,riid,heap) (This)->lpVtbl->OpenExistingHeapFromAddress(This,address,riid,heap) |
| #define ID3D12Device7_OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap) (This)->lpVtbl->OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap) |
| #define ID3D12Device7_EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value) (This)->lpVtbl->EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value) |
| /*** ID3D12Device4 methods ***/ |
| #define ID3D12Device7_CreateCommandList1(This,node_mask,type,flags,riid,command_list) (This)->lpVtbl->CreateCommandList1(This,node_mask,type,flags,riid,command_list) |
| #define ID3D12Device7_CreateProtectedResourceSession(This,desc,riid,session) (This)->lpVtbl->CreateProtectedResourceSession(This,desc,riid,session) |
| #define ID3D12Device7_CreateCommittedResource1(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource) (This)->lpVtbl->CreateCommittedResource1(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource) |
| #define ID3D12Device7_CreateHeap1(This,desc,protected_session,riid,heap) (This)->lpVtbl->CreateHeap1(This,desc,protected_session,riid,heap) |
| #define ID3D12Device7_CreateReservedResource1(This,desc,initial_state,optimized_clear_value,protected_session,riid,resource) (This)->lpVtbl->CreateReservedResource1(This,desc,initial_state,optimized_clear_value,protected_session,riid,resource) |
| #define ID3D12Device7_GetResourceAllocationInfo1(This,visible_mask,resource_descs_count,resource_descs,resource_allocation_info1) ID3D12Device7_GetResourceAllocationInfo1_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| /*** ID3D12Device5 methods ***/ |
| #define ID3D12Device7_CreateLifetimeTracker(This,owner,riid,tracker) (This)->lpVtbl->CreateLifetimeTracker(This,owner,riid,tracker) |
| #define ID3D12Device7_RemoveDevice(This) (This)->lpVtbl->RemoveDevice(This) |
| #define ID3D12Device7_EnumerateMetaCommands(This,meta_commands_count,descs) (This)->lpVtbl->EnumerateMetaCommands(This,meta_commands_count,descs) |
| #define ID3D12Device7_EnumerateMetaCommandParameters(This,command_id,stage,total_structure_size_in_bytes,parameter_count,parameter_descs) (This)->lpVtbl->EnumerateMetaCommandParameters(This,command_id,stage,total_structure_size_in_bytes,parameter_count,parameter_descs) |
| #define ID3D12Device7_CreateMetaCommand(This,command_id,node_mask,creation_parameters_data,creation_parameters_data_size_in_bytes,riid,meta_command) (This)->lpVtbl->CreateMetaCommand(This,command_id,node_mask,creation_parameters_data,creation_parameters_data_size_in_bytes,riid,meta_command) |
| #define ID3D12Device7_CreateStateObject(This,desc,riid,state_object) (This)->lpVtbl->CreateStateObject(This,desc,riid,state_object) |
| #define ID3D12Device7_GetRaytracingAccelerationStructurePrebuildInfo(This,desc,info) (This)->lpVtbl->GetRaytracingAccelerationStructurePrebuildInfo(This,desc,info) |
| #define ID3D12Device7_CheckDriverMatchingIdentifier(This,serialized_data_type,identifier_to_check) (This)->lpVtbl->CheckDriverMatchingIdentifier(This,serialized_data_type,identifier_to_check) |
| /*** ID3D12Device6 methods ***/ |
| #define ID3D12Device7_SetBackgroundProcessingMode(This,mode,action,event,further_measurements_desired) (This)->lpVtbl->SetBackgroundProcessingMode(This,mode,action,event,further_measurements_desired) |
| /*** ID3D12Device7 methods ***/ |
| #define ID3D12Device7_AddToStateObject(This,addition,state_object_to_grow_from,riid,new_state_object) (This)->lpVtbl->AddToStateObject(This,addition,state_object_to_grow_from,riid,new_state_object) |
| #define ID3D12Device7_CreateProtectedResourceSession1(This,desc,riid,session) (This)->lpVtbl->CreateProtectedResourceSession1(This,desc,riid,session) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12Device7_QueryInterface(ID3D12Device7* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12Device7_AddRef(ID3D12Device7* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12Device7_Release(ID3D12Device7* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12Device7_GetPrivateData(ID3D12Device7* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Device7_SetPrivateData(ID3D12Device7* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Device7_SetPrivateDataInterface(ID3D12Device7* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12Device7_SetName(ID3D12Device7* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12Device methods ***/ |
| static inline UINT ID3D12Device7_GetNodeCount(ID3D12Device7* This) { |
| return This->lpVtbl->GetNodeCount(This); |
| } |
| static inline HRESULT ID3D12Device7_CreateCommandQueue(ID3D12Device7* This,const D3D12_COMMAND_QUEUE_DESC *desc,REFIID riid,void **command_queue) { |
| return This->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue); |
| } |
| static inline HRESULT ID3D12Device7_CreateCommandAllocator(ID3D12Device7* This,D3D12_COMMAND_LIST_TYPE type,REFIID riid,void **command_allocator) { |
| return This->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator); |
| } |
| static inline HRESULT ID3D12Device7_CreateGraphicsPipelineState(ID3D12Device7* This,const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12Device7_CreateComputePipelineState(ID3D12Device7* This,const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12Device7_CreateCommandList(ID3D12Device7* This,UINT node_mask,D3D12_COMMAND_LIST_TYPE type,ID3D12CommandAllocator *command_allocator,ID3D12PipelineState *initial_pipeline_state,REFIID riid,void **command_list) { |
| return This->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list); |
| } |
| static inline HRESULT ID3D12Device7_CheckFeatureSupport(ID3D12Device7* This,D3D12_FEATURE feature,void *feature_data,UINT feature_data_size) { |
| return This->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size); |
| } |
| static inline HRESULT ID3D12Device7_CreateDescriptorHeap(ID3D12Device7* This,const D3D12_DESCRIPTOR_HEAP_DESC *desc,REFIID riid,void **descriptor_heap) { |
| return This->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap); |
| } |
| static inline UINT ID3D12Device7_GetDescriptorHandleIncrementSize(ID3D12Device7* This,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| return This->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type); |
| } |
| static inline HRESULT ID3D12Device7_CreateRootSignature(ID3D12Device7* This,UINT node_mask,const void *bytecode,SIZE_T bytecode_length,REFIID riid,void **root_signature) { |
| return This->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature); |
| } |
| static inline void ID3D12Device7_CreateConstantBufferView(ID3D12Device7* This,const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateConstantBufferView(This,desc,descriptor); |
| } |
| static inline void ID3D12Device7_CreateShaderResourceView(ID3D12Device7* This,ID3D12Resource *resource,const D3D12_SHADER_RESOURCE_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device7_CreateUnorderedAccessView(ID3D12Device7* This,ID3D12Resource *resource,ID3D12Resource *counter_resource,const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor); |
| } |
| static inline void ID3D12Device7_CreateRenderTargetView(ID3D12Device7* This,ID3D12Resource *resource,const D3D12_RENDER_TARGET_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device7_CreateDepthStencilView(ID3D12Device7* This,ID3D12Resource *resource,const D3D12_DEPTH_STENCIL_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device7_CreateSampler(ID3D12Device7* This,const D3D12_SAMPLER_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateSampler(This,desc,descriptor); |
| } |
| static inline void ID3D12Device7_CopyDescriptors(ID3D12Device7* This,UINT dst_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets,const UINT *dst_descriptor_range_sizes,UINT src_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets,const UINT *src_descriptor_range_sizes,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| This->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type); |
| } |
| static inline void ID3D12Device7_CopyDescriptorsSimple(ID3D12Device7* This,UINT descriptor_count,const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset,const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| This->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type); |
| } |
| static inline D3D12_RESOURCE_ALLOCATION_INFO ID3D12Device7_GetResourceAllocationInfo(ID3D12Device7* This,UINT visible_mask,UINT reource_desc_count,const D3D12_RESOURCE_DESC *resource_descs) { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *This->lpVtbl->GetResourceAllocationInfo(This,&__ret,visible_mask,reource_desc_count,resource_descs); |
| } |
| static inline D3D12_HEAP_PROPERTIES ID3D12Device7_GetCustomHeapProperties(ID3D12Device7* This,UINT node_mask,D3D12_HEAP_TYPE heap_type) { |
| D3D12_HEAP_PROPERTIES __ret; |
| return *This->lpVtbl->GetCustomHeapProperties(This,&__ret,node_mask,heap_type); |
| } |
| static inline HRESULT ID3D12Device7_CreateCommittedResource(ID3D12Device7* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device7_CreateHeap(ID3D12Device7* This,const D3D12_HEAP_DESC *desc,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateHeap(This,desc,riid,heap); |
| } |
| static inline HRESULT ID3D12Device7_CreatePlacedResource(ID3D12Device7* This,ID3D12Heap *heap,UINT64 heap_offset,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device7_CreateReservedResource(ID3D12Device7* This,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device7_CreateSharedHandle(ID3D12Device7* This,ID3D12DeviceChild *object,const SECURITY_ATTRIBUTES *attributes,DWORD access,const WCHAR *name,HANDLE *handle) { |
| return This->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle); |
| } |
| static inline HRESULT ID3D12Device7_OpenSharedHandle(ID3D12Device7* This,HANDLE handle,REFIID riid,void **object) { |
| return This->lpVtbl->OpenSharedHandle(This,handle,riid,object); |
| } |
| static inline HRESULT ID3D12Device7_OpenSharedHandleByName(ID3D12Device7* This,const WCHAR *name,DWORD access,HANDLE *handle) { |
| return This->lpVtbl->OpenSharedHandleByName(This,name,access,handle); |
| } |
| static inline HRESULT ID3D12Device7_MakeResident(ID3D12Device7* This,UINT object_count,ID3D12Pageable *const *objects) { |
| return This->lpVtbl->MakeResident(This,object_count,objects); |
| } |
| static inline HRESULT ID3D12Device7_Evict(ID3D12Device7* This,UINT object_count,ID3D12Pageable *const *objects) { |
| return This->lpVtbl->Evict(This,object_count,objects); |
| } |
| static inline HRESULT ID3D12Device7_CreateFence(ID3D12Device7* This,UINT64 initial_value,D3D12_FENCE_FLAGS flags,REFIID riid,void **fence) { |
| return This->lpVtbl->CreateFence(This,initial_value,flags,riid,fence); |
| } |
| static inline HRESULT ID3D12Device7_GetDeviceRemovedReason(ID3D12Device7* This) { |
| return This->lpVtbl->GetDeviceRemovedReason(This); |
| } |
| static inline void ID3D12Device7_GetCopyableFootprints(ID3D12Device7* This,const D3D12_RESOURCE_DESC *desc,UINT first_sub_resource,UINT sub_resource_count,UINT64 base_offset,D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts,UINT *row_count,UINT64 *row_size,UINT64 *total_bytes) { |
| This->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes); |
| } |
| static inline HRESULT ID3D12Device7_CreateQueryHeap(ID3D12Device7* This,const D3D12_QUERY_HEAP_DESC *desc,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateQueryHeap(This,desc,riid,heap); |
| } |
| static inline HRESULT ID3D12Device7_SetStablePowerState(ID3D12Device7* This,WINBOOL enable) { |
| return This->lpVtbl->SetStablePowerState(This,enable); |
| } |
| static inline HRESULT ID3D12Device7_CreateCommandSignature(ID3D12Device7* This,const D3D12_COMMAND_SIGNATURE_DESC *desc,ID3D12RootSignature *root_signature,REFIID riid,void **command_signature) { |
| return This->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature); |
| } |
| static inline void ID3D12Device7_GetResourceTiling(ID3D12Device7* This,ID3D12Resource *resource,UINT *total_tile_count,D3D12_PACKED_MIP_INFO *packed_mip_info,D3D12_TILE_SHAPE *standard_tile_shape,UINT *sub_resource_tiling_count,UINT first_sub_resource_tiling,D3D12_SUBRESOURCE_TILING *sub_resource_tilings) { |
| This->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings); |
| } |
| static inline LUID ID3D12Device7_GetAdapterLuid(ID3D12Device7* This) { |
| LUID __ret; |
| return *This->lpVtbl->GetAdapterLuid(This,&__ret); |
| } |
| /*** ID3D12Device1 methods ***/ |
| static inline HRESULT ID3D12Device7_CreatePipelineLibrary(ID3D12Device7* This,const void *blob,SIZE_T blob_size,REFIID iid,void **lib) { |
| return This->lpVtbl->CreatePipelineLibrary(This,blob,blob_size,iid,lib); |
| } |
| static inline HRESULT ID3D12Device7_SetEventOnMultipleFenceCompletion(ID3D12Device7* This,ID3D12Fence *const *fences,const UINT64 *values,UINT fence_count,D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags,HANDLE event) { |
| return This->lpVtbl->SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event); |
| } |
| static inline HRESULT ID3D12Device7_SetResidencyPriority(ID3D12Device7* This,UINT object_count,ID3D12Pageable *const *objects,const D3D12_RESIDENCY_PRIORITY *priorities) { |
| return This->lpVtbl->SetResidencyPriority(This,object_count,objects,priorities); |
| } |
| /*** ID3D12Device2 methods ***/ |
| static inline HRESULT ID3D12Device7_CreatePipelineState(ID3D12Device7* This,const D3D12_PIPELINE_STATE_STREAM_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreatePipelineState(This,desc,riid,pipeline_state); |
| } |
| /*** ID3D12Device3 methods ***/ |
| static inline HRESULT ID3D12Device7_OpenExistingHeapFromAddress(ID3D12Device7* This,const void *address,REFIID riid,void **heap) { |
| return This->lpVtbl->OpenExistingHeapFromAddress(This,address,riid,heap); |
| } |
| static inline HRESULT ID3D12Device7_OpenExistingHeapFromFileMapping(ID3D12Device7* This,HANDLE file_mapping,REFIID riid,void **heap) { |
| return This->lpVtbl->OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap); |
| } |
| static inline HRESULT ID3D12Device7_EnqueueMakeResident(ID3D12Device7* This,D3D12_RESIDENCY_FLAGS flags,UINT num_objects,ID3D12Pageable *const *objects,ID3D12Fence *fence,UINT64 fence_value) { |
| return This->lpVtbl->EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value); |
| } |
| /*** ID3D12Device4 methods ***/ |
| static inline HRESULT ID3D12Device7_CreateCommandList1(ID3D12Device7* This,UINT node_mask,D3D12_COMMAND_LIST_TYPE type,D3D12_COMMAND_LIST_FLAGS flags,REFIID riid,void **command_list) { |
| return This->lpVtbl->CreateCommandList1(This,node_mask,type,flags,riid,command_list); |
| } |
| static inline HRESULT ID3D12Device7_CreateProtectedResourceSession(ID3D12Device7* This,const D3D12_PROTECTED_RESOURCE_SESSION_DESC *desc,REFIID riid,void **session) { |
| return This->lpVtbl->CreateProtectedResourceSession(This,desc,riid,session); |
| } |
| static inline HRESULT ID3D12Device7_CreateCommittedResource1(ID3D12Device7* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_resource_state,const D3D12_CLEAR_VALUE *optimized_clear_value,ID3D12ProtectedResourceSession *protected_session,REFIID riid_resource,void **resource) { |
| return This->lpVtbl->CreateCommittedResource1(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource); |
| } |
| static inline HRESULT ID3D12Device7_CreateHeap1(ID3D12Device7* This,const D3D12_HEAP_DESC *desc,ID3D12ProtectedResourceSession *protected_session,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateHeap1(This,desc,protected_session,riid,heap); |
| } |
| static inline HRESULT ID3D12Device7_CreateReservedResource1(ID3D12Device7* This,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,ID3D12ProtectedResourceSession *protected_session,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateReservedResource1(This,desc,initial_state,optimized_clear_value,protected_session,riid,resource); |
| } |
| static inline D3D12_RESOURCE_ALLOCATION_INFO ID3D12Device7_GetResourceAllocationInfo1(ID3D12Device7* This,UINT visible_mask,UINT resource_descs_count,const D3D12_RESOURCE_DESC *resource_descs,D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1) { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *This->lpVtbl->GetResourceAllocationInfo1(This,&__ret,visible_mask,resource_descs_count,resource_descs,resource_allocation_info1); |
| } |
| /*** ID3D12Device5 methods ***/ |
| static inline HRESULT ID3D12Device7_CreateLifetimeTracker(ID3D12Device7* This,ID3D12LifetimeOwner *owner,REFIID riid,void **tracker) { |
| return This->lpVtbl->CreateLifetimeTracker(This,owner,riid,tracker); |
| } |
| static inline void ID3D12Device7_RemoveDevice(ID3D12Device7* This) { |
| This->lpVtbl->RemoveDevice(This); |
| } |
| static inline HRESULT ID3D12Device7_EnumerateMetaCommands(ID3D12Device7* This,UINT *meta_commands_count,D3D12_META_COMMAND_DESC *descs) { |
| return This->lpVtbl->EnumerateMetaCommands(This,meta_commands_count,descs); |
| } |
| static inline HRESULT ID3D12Device7_EnumerateMetaCommandParameters(ID3D12Device7* This,REFGUID command_id,D3D12_META_COMMAND_PARAMETER_STAGE stage,UINT *total_structure_size_in_bytes,UINT *parameter_count,D3D12_META_COMMAND_PARAMETER_DESC *parameter_descs) { |
| return This->lpVtbl->EnumerateMetaCommandParameters(This,command_id,stage,total_structure_size_in_bytes,parameter_count,parameter_descs); |
| } |
| static inline HRESULT ID3D12Device7_CreateMetaCommand(ID3D12Device7* This,REFGUID command_id,UINT node_mask,const void *creation_parameters_data,SIZE_T creation_parameters_data_size_in_bytes,REFIID riid,void **meta_command) { |
| return This->lpVtbl->CreateMetaCommand(This,command_id,node_mask,creation_parameters_data,creation_parameters_data_size_in_bytes,riid,meta_command); |
| } |
| static inline HRESULT ID3D12Device7_CreateStateObject(ID3D12Device7* This,const D3D12_STATE_OBJECT_DESC *desc,REFIID riid,void **state_object) { |
| return This->lpVtbl->CreateStateObject(This,desc,riid,state_object); |
| } |
| static inline void ID3D12Device7_GetRaytracingAccelerationStructurePrebuildInfo(ID3D12Device7* This,const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS *desc,D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO *info) { |
| This->lpVtbl->GetRaytracingAccelerationStructurePrebuildInfo(This,desc,info); |
| } |
| static inline D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS ID3D12Device7_CheckDriverMatchingIdentifier(ID3D12Device7* This,D3D12_SERIALIZED_DATA_TYPE serialized_data_type,const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER *identifier_to_check) { |
| return This->lpVtbl->CheckDriverMatchingIdentifier(This,serialized_data_type,identifier_to_check); |
| } |
| /*** ID3D12Device6 methods ***/ |
| static inline HRESULT ID3D12Device7_SetBackgroundProcessingMode(ID3D12Device7* This,D3D12_BACKGROUND_PROCESSING_MODE mode,D3D12_MEASUREMENTS_ACTION action,HANDLE event,WINBOOL *further_measurements_desired) { |
| return This->lpVtbl->SetBackgroundProcessingMode(This,mode,action,event,further_measurements_desired); |
| } |
| /*** ID3D12Device7 methods ***/ |
| static inline HRESULT ID3D12Device7_AddToStateObject(ID3D12Device7* This,const D3D12_STATE_OBJECT_DESC *addition,ID3D12StateObject *state_object_to_grow_from,REFIID riid,void **new_state_object) { |
| return This->lpVtbl->AddToStateObject(This,addition,state_object_to_grow_from,riid,new_state_object); |
| } |
| static inline HRESULT ID3D12Device7_CreateProtectedResourceSession1(ID3D12Device7* This,const D3D12_PROTECTED_RESOURCE_SESSION_DESC1 *desc,REFIID riid,void **session) { |
| return This->lpVtbl->CreateProtectedResourceSession1(This,desc,riid,session); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12Device7_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12Device8 interface |
| */ |
| #ifndef __ID3D12Device8_INTERFACE_DEFINED__ |
| #define __ID3D12Device8_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12Device8, 0x9218e6bb, 0xf944, 0x4f7e, 0xa7,0x5c, 0xb1,0xb2,0xc7,0xb7,0x01,0xf3); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("9218e6bb-f944-4f7e-a75c-b1b2c7b701f3") |
| ID3D12Device8 : public ID3D12Device7 |
| { |
| #ifdef WIDL_EXPLICIT_AGGREGATE_RETURNS |
| virtual D3D12_RESOURCE_ALLOCATION_INFO* STDMETHODCALLTYPE GetResourceAllocationInfo2( |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT resource_descs_count, |
| const D3D12_RESOURCE_DESC1 *resource_descs, |
| D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1) = 0; |
| D3D12_RESOURCE_ALLOCATION_INFO STDMETHODCALLTYPE GetResourceAllocationInfo2( |
| UINT visible_mask, |
| UINT resource_descs_count, |
| const D3D12_RESOURCE_DESC1 *resource_descs, |
| D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1) |
| { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *GetResourceAllocationInfo2(&__ret, visible_mask, resource_descs_count, resource_descs, resource_allocation_info1); |
| } |
| #else |
| virtual D3D12_RESOURCE_ALLOCATION_INFO STDMETHODCALLTYPE GetResourceAllocationInfo2( |
| UINT visible_mask, |
| UINT resource_descs_count, |
| const D3D12_RESOURCE_DESC1 *resource_descs, |
| D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1) = 0; |
| #endif |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateCommittedResource2( |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC1 *desc, |
| D3D12_RESOURCE_STATES initial_resource_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid_resource, |
| void **resource) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreatePlacedResource1( |
| ID3D12Heap *heap, |
| UINT64 heap_offset, |
| const D3D12_RESOURCE_DESC1 *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource) = 0; |
| |
| virtual void STDMETHODCALLTYPE CreateSamplerFeedbackUnorderedAccessView( |
| ID3D12Resource *targeted_resource, |
| ID3D12Resource *feedback_resource, |
| D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor) = 0; |
| |
| virtual void STDMETHODCALLTYPE GetCopyableFootprints1( |
| const D3D12_RESOURCE_DESC1 *resource_desc, |
| UINT first_subresource, |
| UINT subresources_count, |
| UINT64 base_offset, |
| D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts, |
| UINT *rows_count, |
| UINT64 *row_size_in_bytes, |
| UINT64 *total_bytes) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12Device8, 0x9218e6bb, 0xf944, 0x4f7e, 0xa7,0x5c, 0xb1,0xb2,0xc7,0xb7,0x01,0xf3) |
| #endif |
| #else |
| typedef struct ID3D12Device8Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12Device8 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12Device8 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12Device8 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12Device8 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12Device8 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12Device8 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12Device8 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12Device methods ***/ |
| UINT (STDMETHODCALLTYPE *GetNodeCount)( |
| ID3D12Device8 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandQueue)( |
| ID3D12Device8 *This, |
| const D3D12_COMMAND_QUEUE_DESC *desc, |
| REFIID riid, |
| void **command_queue); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandAllocator)( |
| ID3D12Device8 *This, |
| D3D12_COMMAND_LIST_TYPE type, |
| REFIID riid, |
| void **command_allocator); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateGraphicsPipelineState)( |
| ID3D12Device8 *This, |
| const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateComputePipelineState)( |
| ID3D12Device8 *This, |
| const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandList)( |
| ID3D12Device8 *This, |
| UINT node_mask, |
| D3D12_COMMAND_LIST_TYPE type, |
| ID3D12CommandAllocator *command_allocator, |
| ID3D12PipelineState *initial_pipeline_state, |
| REFIID riid, |
| void **command_list); |
| |
| HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)( |
| ID3D12Device8 *This, |
| D3D12_FEATURE feature, |
| void *feature_data, |
| UINT feature_data_size); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateDescriptorHeap)( |
| ID3D12Device8 *This, |
| const D3D12_DESCRIPTOR_HEAP_DESC *desc, |
| REFIID riid, |
| void **descriptor_heap); |
| |
| UINT (STDMETHODCALLTYPE *GetDescriptorHandleIncrementSize)( |
| ID3D12Device8 *This, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateRootSignature)( |
| ID3D12Device8 *This, |
| UINT node_mask, |
| const void *bytecode, |
| SIZE_T bytecode_length, |
| REFIID riid, |
| void **root_signature); |
| |
| void (STDMETHODCALLTYPE *CreateConstantBufferView)( |
| ID3D12Device8 *This, |
| const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateShaderResourceView)( |
| ID3D12Device8 *This, |
| ID3D12Resource *resource, |
| const D3D12_SHADER_RESOURCE_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateUnorderedAccessView)( |
| ID3D12Device8 *This, |
| ID3D12Resource *resource, |
| ID3D12Resource *counter_resource, |
| const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateRenderTargetView)( |
| ID3D12Device8 *This, |
| ID3D12Resource *resource, |
| const D3D12_RENDER_TARGET_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateDepthStencilView)( |
| ID3D12Device8 *This, |
| ID3D12Resource *resource, |
| const D3D12_DEPTH_STENCIL_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateSampler)( |
| ID3D12Device8 *This, |
| const D3D12_SAMPLER_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CopyDescriptors)( |
| ID3D12Device8 *This, |
| UINT dst_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets, |
| const UINT *dst_descriptor_range_sizes, |
| UINT src_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets, |
| const UINT *src_descriptor_range_sizes, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| void (STDMETHODCALLTYPE *CopyDescriptorsSimple)( |
| ID3D12Device8 *This, |
| UINT descriptor_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset, |
| const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| D3D12_RESOURCE_ALLOCATION_INFO * (STDMETHODCALLTYPE *GetResourceAllocationInfo)( |
| ID3D12Device8 *This, |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT reource_desc_count, |
| const D3D12_RESOURCE_DESC *resource_descs); |
| |
| D3D12_HEAP_PROPERTIES * (STDMETHODCALLTYPE *GetCustomHeapProperties)( |
| ID3D12Device8 *This, |
| D3D12_HEAP_PROPERTIES *__ret, |
| UINT node_mask, |
| D3D12_HEAP_TYPE heap_type); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommittedResource)( |
| ID3D12Device8 *This, |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateHeap)( |
| ID3D12Device8 *This, |
| const D3D12_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *CreatePlacedResource)( |
| ID3D12Device8 *This, |
| ID3D12Heap *heap, |
| UINT64 heap_offset, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateReservedResource)( |
| ID3D12Device8 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateSharedHandle)( |
| ID3D12Device8 *This, |
| ID3D12DeviceChild *object, |
| const SECURITY_ATTRIBUTES *attributes, |
| DWORD access, |
| const WCHAR *name, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenSharedHandle)( |
| ID3D12Device8 *This, |
| HANDLE handle, |
| REFIID riid, |
| void **object); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenSharedHandleByName)( |
| ID3D12Device8 *This, |
| const WCHAR *name, |
| DWORD access, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *MakeResident)( |
| ID3D12Device8 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects); |
| |
| HRESULT (STDMETHODCALLTYPE *Evict)( |
| ID3D12Device8 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateFence)( |
| ID3D12Device8 *This, |
| UINT64 initial_value, |
| D3D12_FENCE_FLAGS flags, |
| REFIID riid, |
| void **fence); |
| |
| HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)( |
| ID3D12Device8 *This); |
| |
| void (STDMETHODCALLTYPE *GetCopyableFootprints)( |
| ID3D12Device8 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| UINT first_sub_resource, |
| UINT sub_resource_count, |
| UINT64 base_offset, |
| D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts, |
| UINT *row_count, |
| UINT64 *row_size, |
| UINT64 *total_bytes); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateQueryHeap)( |
| ID3D12Device8 *This, |
| const D3D12_QUERY_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *SetStablePowerState)( |
| ID3D12Device8 *This, |
| WINBOOL enable); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandSignature)( |
| ID3D12Device8 *This, |
| const D3D12_COMMAND_SIGNATURE_DESC *desc, |
| ID3D12RootSignature *root_signature, |
| REFIID riid, |
| void **command_signature); |
| |
| void (STDMETHODCALLTYPE *GetResourceTiling)( |
| ID3D12Device8 *This, |
| ID3D12Resource *resource, |
| UINT *total_tile_count, |
| D3D12_PACKED_MIP_INFO *packed_mip_info, |
| D3D12_TILE_SHAPE *standard_tile_shape, |
| UINT *sub_resource_tiling_count, |
| UINT first_sub_resource_tiling, |
| D3D12_SUBRESOURCE_TILING *sub_resource_tilings); |
| |
| LUID * (STDMETHODCALLTYPE *GetAdapterLuid)( |
| ID3D12Device8 *This, |
| LUID *__ret); |
| |
| /*** ID3D12Device1 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreatePipelineLibrary)( |
| ID3D12Device8 *This, |
| const void *blob, |
| SIZE_T blob_size, |
| REFIID iid, |
| void **lib); |
| |
| HRESULT (STDMETHODCALLTYPE *SetEventOnMultipleFenceCompletion)( |
| ID3D12Device8 *This, |
| ID3D12Fence *const *fences, |
| const UINT64 *values, |
| UINT fence_count, |
| D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags, |
| HANDLE event); |
| |
| HRESULT (STDMETHODCALLTYPE *SetResidencyPriority)( |
| ID3D12Device8 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects, |
| const D3D12_RESIDENCY_PRIORITY *priorities); |
| |
| /*** ID3D12Device2 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreatePipelineState)( |
| ID3D12Device8 *This, |
| const D3D12_PIPELINE_STATE_STREAM_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| /*** ID3D12Device3 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *OpenExistingHeapFromAddress)( |
| ID3D12Device8 *This, |
| const void *address, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenExistingHeapFromFileMapping)( |
| ID3D12Device8 *This, |
| HANDLE file_mapping, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *EnqueueMakeResident)( |
| ID3D12Device8 *This, |
| D3D12_RESIDENCY_FLAGS flags, |
| UINT num_objects, |
| ID3D12Pageable *const *objects, |
| ID3D12Fence *fence, |
| UINT64 fence_value); |
| |
| /*** ID3D12Device4 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreateCommandList1)( |
| ID3D12Device8 *This, |
| UINT node_mask, |
| D3D12_COMMAND_LIST_TYPE type, |
| D3D12_COMMAND_LIST_FLAGS flags, |
| REFIID riid, |
| void **command_list); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateProtectedResourceSession)( |
| ID3D12Device8 *This, |
| const D3D12_PROTECTED_RESOURCE_SESSION_DESC *desc, |
| REFIID riid, |
| void **session); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommittedResource1)( |
| ID3D12Device8 *This, |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_resource_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid_resource, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateHeap1)( |
| ID3D12Device8 *This, |
| const D3D12_HEAP_DESC *desc, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateReservedResource1)( |
| ID3D12Device8 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid, |
| void **resource); |
| |
| D3D12_RESOURCE_ALLOCATION_INFO * (STDMETHODCALLTYPE *GetResourceAllocationInfo1)( |
| ID3D12Device8 *This, |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT resource_descs_count, |
| const D3D12_RESOURCE_DESC *resource_descs, |
| D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1); |
| |
| /*** ID3D12Device5 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreateLifetimeTracker)( |
| ID3D12Device8 *This, |
| ID3D12LifetimeOwner *owner, |
| REFIID riid, |
| void **tracker); |
| |
| void (STDMETHODCALLTYPE *RemoveDevice)( |
| ID3D12Device8 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *EnumerateMetaCommands)( |
| ID3D12Device8 *This, |
| UINT *meta_commands_count, |
| D3D12_META_COMMAND_DESC *descs); |
| |
| HRESULT (STDMETHODCALLTYPE *EnumerateMetaCommandParameters)( |
| ID3D12Device8 *This, |
| REFGUID command_id, |
| D3D12_META_COMMAND_PARAMETER_STAGE stage, |
| UINT *total_structure_size_in_bytes, |
| UINT *parameter_count, |
| D3D12_META_COMMAND_PARAMETER_DESC *parameter_descs); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateMetaCommand)( |
| ID3D12Device8 *This, |
| REFGUID command_id, |
| UINT node_mask, |
| const void *creation_parameters_data, |
| SIZE_T creation_parameters_data_size_in_bytes, |
| REFIID riid, |
| void **meta_command); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateStateObject)( |
| ID3D12Device8 *This, |
| const D3D12_STATE_OBJECT_DESC *desc, |
| REFIID riid, |
| void **state_object); |
| |
| void (STDMETHODCALLTYPE *GetRaytracingAccelerationStructurePrebuildInfo)( |
| ID3D12Device8 *This, |
| const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS *desc, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO *info); |
| |
| D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS (STDMETHODCALLTYPE *CheckDriverMatchingIdentifier)( |
| ID3D12Device8 *This, |
| D3D12_SERIALIZED_DATA_TYPE serialized_data_type, |
| const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER *identifier_to_check); |
| |
| /*** ID3D12Device6 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *SetBackgroundProcessingMode)( |
| ID3D12Device8 *This, |
| D3D12_BACKGROUND_PROCESSING_MODE mode, |
| D3D12_MEASUREMENTS_ACTION action, |
| HANDLE event, |
| WINBOOL *further_measurements_desired); |
| |
| /*** ID3D12Device7 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *AddToStateObject)( |
| ID3D12Device8 *This, |
| const D3D12_STATE_OBJECT_DESC *addition, |
| ID3D12StateObject *state_object_to_grow_from, |
| REFIID riid, |
| void **new_state_object); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateProtectedResourceSession1)( |
| ID3D12Device8 *This, |
| const D3D12_PROTECTED_RESOURCE_SESSION_DESC1 *desc, |
| REFIID riid, |
| void **session); |
| |
| /*** ID3D12Device8 methods ***/ |
| D3D12_RESOURCE_ALLOCATION_INFO * (STDMETHODCALLTYPE *GetResourceAllocationInfo2)( |
| ID3D12Device8 *This, |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT resource_descs_count, |
| const D3D12_RESOURCE_DESC1 *resource_descs, |
| D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommittedResource2)( |
| ID3D12Device8 *This, |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC1 *desc, |
| D3D12_RESOURCE_STATES initial_resource_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid_resource, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreatePlacedResource1)( |
| ID3D12Device8 *This, |
| ID3D12Heap *heap, |
| UINT64 heap_offset, |
| const D3D12_RESOURCE_DESC1 *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| void (STDMETHODCALLTYPE *CreateSamplerFeedbackUnorderedAccessView)( |
| ID3D12Device8 *This, |
| ID3D12Resource *targeted_resource, |
| ID3D12Resource *feedback_resource, |
| D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor); |
| |
| void (STDMETHODCALLTYPE *GetCopyableFootprints1)( |
| ID3D12Device8 *This, |
| const D3D12_RESOURCE_DESC1 *resource_desc, |
| UINT first_subresource, |
| UINT subresources_count, |
| UINT64 base_offset, |
| D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts, |
| UINT *rows_count, |
| UINT64 *row_size_in_bytes, |
| UINT64 *total_bytes); |
| |
| END_INTERFACE |
| } ID3D12Device8Vtbl; |
| |
| interface ID3D12Device8 { |
| CONST_VTBL ID3D12Device8Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12Device8_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12Device8_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12Device8_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12Device8_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12Device8_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12Device8_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12Device8_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12Device methods ***/ |
| #define ID3D12Device8_GetNodeCount(This) (This)->lpVtbl->GetNodeCount(This) |
| #define ID3D12Device8_CreateCommandQueue(This,desc,riid,command_queue) (This)->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue) |
| #define ID3D12Device8_CreateCommandAllocator(This,type,riid,command_allocator) (This)->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator) |
| #define ID3D12Device8_CreateGraphicsPipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state) |
| #define ID3D12Device8_CreateComputePipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state) |
| #define ID3D12Device8_CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) (This)->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) |
| #define ID3D12Device8_CheckFeatureSupport(This,feature,feature_data,feature_data_size) (This)->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size) |
| #define ID3D12Device8_CreateDescriptorHeap(This,desc,riid,descriptor_heap) (This)->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap) |
| #define ID3D12Device8_GetDescriptorHandleIncrementSize(This,descriptor_heap_type) (This)->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type) |
| #define ID3D12Device8_CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) (This)->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) |
| #define ID3D12Device8_CreateConstantBufferView(This,desc,descriptor) (This)->lpVtbl->CreateConstantBufferView(This,desc,descriptor) |
| #define ID3D12Device8_CreateShaderResourceView(This,resource,desc,descriptor) (This)->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor) |
| #define ID3D12Device8_CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) (This)->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) |
| #define ID3D12Device8_CreateRenderTargetView(This,resource,desc,descriptor) (This)->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor) |
| #define ID3D12Device8_CreateDepthStencilView(This,resource,desc,descriptor) (This)->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor) |
| #define ID3D12Device8_CreateSampler(This,desc,descriptor) (This)->lpVtbl->CreateSampler(This,desc,descriptor) |
| #define ID3D12Device8_CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) (This)->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) |
| #define ID3D12Device8_CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) (This)->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) |
| #define ID3D12Device8_GetResourceAllocationInfo(This,visible_mask,reource_desc_count,resource_descs) ID3D12Device8_GetResourceAllocationInfo_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device8_GetCustomHeapProperties(This,node_mask,heap_type) ID3D12Device8_GetCustomHeapProperties_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device8_CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device8_CreateHeap(This,desc,riid,heap) (This)->lpVtbl->CreateHeap(This,desc,riid,heap) |
| #define ID3D12Device8_CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device8_CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device8_CreateSharedHandle(This,object,attributes,access,name,handle) (This)->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle) |
| #define ID3D12Device8_OpenSharedHandle(This,handle,riid,object) (This)->lpVtbl->OpenSharedHandle(This,handle,riid,object) |
| #define ID3D12Device8_OpenSharedHandleByName(This,name,access,handle) (This)->lpVtbl->OpenSharedHandleByName(This,name,access,handle) |
| #define ID3D12Device8_MakeResident(This,object_count,objects) (This)->lpVtbl->MakeResident(This,object_count,objects) |
| #define ID3D12Device8_Evict(This,object_count,objects) (This)->lpVtbl->Evict(This,object_count,objects) |
| #define ID3D12Device8_CreateFence(This,initial_value,flags,riid,fence) (This)->lpVtbl->CreateFence(This,initial_value,flags,riid,fence) |
| #define ID3D12Device8_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This) |
| #define ID3D12Device8_GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) (This)->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) |
| #define ID3D12Device8_CreateQueryHeap(This,desc,riid,heap) (This)->lpVtbl->CreateQueryHeap(This,desc,riid,heap) |
| #define ID3D12Device8_SetStablePowerState(This,enable) (This)->lpVtbl->SetStablePowerState(This,enable) |
| #define ID3D12Device8_CreateCommandSignature(This,desc,root_signature,riid,command_signature) (This)->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature) |
| #define ID3D12Device8_GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) (This)->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) |
| #define ID3D12Device8_GetAdapterLuid(This) ID3D12Device8_GetAdapterLuid_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| /*** ID3D12Device1 methods ***/ |
| #define ID3D12Device8_CreatePipelineLibrary(This,blob,blob_size,iid,lib) (This)->lpVtbl->CreatePipelineLibrary(This,blob,blob_size,iid,lib) |
| #define ID3D12Device8_SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event) (This)->lpVtbl->SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event) |
| #define ID3D12Device8_SetResidencyPriority(This,object_count,objects,priorities) (This)->lpVtbl->SetResidencyPriority(This,object_count,objects,priorities) |
| /*** ID3D12Device2 methods ***/ |
| #define ID3D12Device8_CreatePipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreatePipelineState(This,desc,riid,pipeline_state) |
| /*** ID3D12Device3 methods ***/ |
| #define ID3D12Device8_OpenExistingHeapFromAddress(This,address,riid,heap) (This)->lpVtbl->OpenExistingHeapFromAddress(This,address,riid,heap) |
| #define ID3D12Device8_OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap) (This)->lpVtbl->OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap) |
| #define ID3D12Device8_EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value) (This)->lpVtbl->EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value) |
| /*** ID3D12Device4 methods ***/ |
| #define ID3D12Device8_CreateCommandList1(This,node_mask,type,flags,riid,command_list) (This)->lpVtbl->CreateCommandList1(This,node_mask,type,flags,riid,command_list) |
| #define ID3D12Device8_CreateProtectedResourceSession(This,desc,riid,session) (This)->lpVtbl->CreateProtectedResourceSession(This,desc,riid,session) |
| #define ID3D12Device8_CreateCommittedResource1(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource) (This)->lpVtbl->CreateCommittedResource1(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource) |
| #define ID3D12Device8_CreateHeap1(This,desc,protected_session,riid,heap) (This)->lpVtbl->CreateHeap1(This,desc,protected_session,riid,heap) |
| #define ID3D12Device8_CreateReservedResource1(This,desc,initial_state,optimized_clear_value,protected_session,riid,resource) (This)->lpVtbl->CreateReservedResource1(This,desc,initial_state,optimized_clear_value,protected_session,riid,resource) |
| #define ID3D12Device8_GetResourceAllocationInfo1(This,visible_mask,resource_descs_count,resource_descs,resource_allocation_info1) ID3D12Device8_GetResourceAllocationInfo1_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| /*** ID3D12Device5 methods ***/ |
| #define ID3D12Device8_CreateLifetimeTracker(This,owner,riid,tracker) (This)->lpVtbl->CreateLifetimeTracker(This,owner,riid,tracker) |
| #define ID3D12Device8_RemoveDevice(This) (This)->lpVtbl->RemoveDevice(This) |
| #define ID3D12Device8_EnumerateMetaCommands(This,meta_commands_count,descs) (This)->lpVtbl->EnumerateMetaCommands(This,meta_commands_count,descs) |
| #define ID3D12Device8_EnumerateMetaCommandParameters(This,command_id,stage,total_structure_size_in_bytes,parameter_count,parameter_descs) (This)->lpVtbl->EnumerateMetaCommandParameters(This,command_id,stage,total_structure_size_in_bytes,parameter_count,parameter_descs) |
| #define ID3D12Device8_CreateMetaCommand(This,command_id,node_mask,creation_parameters_data,creation_parameters_data_size_in_bytes,riid,meta_command) (This)->lpVtbl->CreateMetaCommand(This,command_id,node_mask,creation_parameters_data,creation_parameters_data_size_in_bytes,riid,meta_command) |
| #define ID3D12Device8_CreateStateObject(This,desc,riid,state_object) (This)->lpVtbl->CreateStateObject(This,desc,riid,state_object) |
| #define ID3D12Device8_GetRaytracingAccelerationStructurePrebuildInfo(This,desc,info) (This)->lpVtbl->GetRaytracingAccelerationStructurePrebuildInfo(This,desc,info) |
| #define ID3D12Device8_CheckDriverMatchingIdentifier(This,serialized_data_type,identifier_to_check) (This)->lpVtbl->CheckDriverMatchingIdentifier(This,serialized_data_type,identifier_to_check) |
| /*** ID3D12Device6 methods ***/ |
| #define ID3D12Device8_SetBackgroundProcessingMode(This,mode,action,event,further_measurements_desired) (This)->lpVtbl->SetBackgroundProcessingMode(This,mode,action,event,further_measurements_desired) |
| /*** ID3D12Device7 methods ***/ |
| #define ID3D12Device8_AddToStateObject(This,addition,state_object_to_grow_from,riid,new_state_object) (This)->lpVtbl->AddToStateObject(This,addition,state_object_to_grow_from,riid,new_state_object) |
| #define ID3D12Device8_CreateProtectedResourceSession1(This,desc,riid,session) (This)->lpVtbl->CreateProtectedResourceSession1(This,desc,riid,session) |
| /*** ID3D12Device8 methods ***/ |
| #define ID3D12Device8_GetResourceAllocationInfo2(This,visible_mask,resource_descs_count,resource_descs,resource_allocation_info1) ID3D12Device8_GetResourceAllocationInfo2_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device8_CreateCommittedResource2(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource) (This)->lpVtbl->CreateCommittedResource2(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource) |
| #define ID3D12Device8_CreatePlacedResource1(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreatePlacedResource1(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device8_CreateSamplerFeedbackUnorderedAccessView(This,targeted_resource,feedback_resource,dst_descriptor) (This)->lpVtbl->CreateSamplerFeedbackUnorderedAccessView(This,targeted_resource,feedback_resource,dst_descriptor) |
| #define ID3D12Device8_GetCopyableFootprints1(This,resource_desc,first_subresource,subresources_count,base_offset,layouts,rows_count,row_size_in_bytes,total_bytes) (This)->lpVtbl->GetCopyableFootprints1(This,resource_desc,first_subresource,subresources_count,base_offset,layouts,rows_count,row_size_in_bytes,total_bytes) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12Device8_QueryInterface(ID3D12Device8* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12Device8_AddRef(ID3D12Device8* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12Device8_Release(ID3D12Device8* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12Device8_GetPrivateData(ID3D12Device8* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Device8_SetPrivateData(ID3D12Device8* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Device8_SetPrivateDataInterface(ID3D12Device8* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12Device8_SetName(ID3D12Device8* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12Device methods ***/ |
| static inline UINT ID3D12Device8_GetNodeCount(ID3D12Device8* This) { |
| return This->lpVtbl->GetNodeCount(This); |
| } |
| static inline HRESULT ID3D12Device8_CreateCommandQueue(ID3D12Device8* This,const D3D12_COMMAND_QUEUE_DESC *desc,REFIID riid,void **command_queue) { |
| return This->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue); |
| } |
| static inline HRESULT ID3D12Device8_CreateCommandAllocator(ID3D12Device8* This,D3D12_COMMAND_LIST_TYPE type,REFIID riid,void **command_allocator) { |
| return This->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator); |
| } |
| static inline HRESULT ID3D12Device8_CreateGraphicsPipelineState(ID3D12Device8* This,const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12Device8_CreateComputePipelineState(ID3D12Device8* This,const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12Device8_CreateCommandList(ID3D12Device8* This,UINT node_mask,D3D12_COMMAND_LIST_TYPE type,ID3D12CommandAllocator *command_allocator,ID3D12PipelineState *initial_pipeline_state,REFIID riid,void **command_list) { |
| return This->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list); |
| } |
| static inline HRESULT ID3D12Device8_CheckFeatureSupport(ID3D12Device8* This,D3D12_FEATURE feature,void *feature_data,UINT feature_data_size) { |
| return This->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size); |
| } |
| static inline HRESULT ID3D12Device8_CreateDescriptorHeap(ID3D12Device8* This,const D3D12_DESCRIPTOR_HEAP_DESC *desc,REFIID riid,void **descriptor_heap) { |
| return This->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap); |
| } |
| static inline UINT ID3D12Device8_GetDescriptorHandleIncrementSize(ID3D12Device8* This,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| return This->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type); |
| } |
| static inline HRESULT ID3D12Device8_CreateRootSignature(ID3D12Device8* This,UINT node_mask,const void *bytecode,SIZE_T bytecode_length,REFIID riid,void **root_signature) { |
| return This->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature); |
| } |
| static inline void ID3D12Device8_CreateConstantBufferView(ID3D12Device8* This,const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateConstantBufferView(This,desc,descriptor); |
| } |
| static inline void ID3D12Device8_CreateShaderResourceView(ID3D12Device8* This,ID3D12Resource *resource,const D3D12_SHADER_RESOURCE_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device8_CreateUnorderedAccessView(ID3D12Device8* This,ID3D12Resource *resource,ID3D12Resource *counter_resource,const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor); |
| } |
| static inline void ID3D12Device8_CreateRenderTargetView(ID3D12Device8* This,ID3D12Resource *resource,const D3D12_RENDER_TARGET_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device8_CreateDepthStencilView(ID3D12Device8* This,ID3D12Resource *resource,const D3D12_DEPTH_STENCIL_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device8_CreateSampler(ID3D12Device8* This,const D3D12_SAMPLER_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateSampler(This,desc,descriptor); |
| } |
| static inline void ID3D12Device8_CopyDescriptors(ID3D12Device8* This,UINT dst_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets,const UINT *dst_descriptor_range_sizes,UINT src_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets,const UINT *src_descriptor_range_sizes,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| This->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type); |
| } |
| static inline void ID3D12Device8_CopyDescriptorsSimple(ID3D12Device8* This,UINT descriptor_count,const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset,const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| This->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type); |
| } |
| static inline D3D12_RESOURCE_ALLOCATION_INFO ID3D12Device8_GetResourceAllocationInfo(ID3D12Device8* This,UINT visible_mask,UINT reource_desc_count,const D3D12_RESOURCE_DESC *resource_descs) { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *This->lpVtbl->GetResourceAllocationInfo(This,&__ret,visible_mask,reource_desc_count,resource_descs); |
| } |
| static inline D3D12_HEAP_PROPERTIES ID3D12Device8_GetCustomHeapProperties(ID3D12Device8* This,UINT node_mask,D3D12_HEAP_TYPE heap_type) { |
| D3D12_HEAP_PROPERTIES __ret; |
| return *This->lpVtbl->GetCustomHeapProperties(This,&__ret,node_mask,heap_type); |
| } |
| static inline HRESULT ID3D12Device8_CreateCommittedResource(ID3D12Device8* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device8_CreateHeap(ID3D12Device8* This,const D3D12_HEAP_DESC *desc,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateHeap(This,desc,riid,heap); |
| } |
| static inline HRESULT ID3D12Device8_CreatePlacedResource(ID3D12Device8* This,ID3D12Heap *heap,UINT64 heap_offset,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device8_CreateReservedResource(ID3D12Device8* This,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device8_CreateSharedHandle(ID3D12Device8* This,ID3D12DeviceChild *object,const SECURITY_ATTRIBUTES *attributes,DWORD access,const WCHAR *name,HANDLE *handle) { |
| return This->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle); |
| } |
| static inline HRESULT ID3D12Device8_OpenSharedHandle(ID3D12Device8* This,HANDLE handle,REFIID riid,void **object) { |
| return This->lpVtbl->OpenSharedHandle(This,handle,riid,object); |
| } |
| static inline HRESULT ID3D12Device8_OpenSharedHandleByName(ID3D12Device8* This,const WCHAR *name,DWORD access,HANDLE *handle) { |
| return This->lpVtbl->OpenSharedHandleByName(This,name,access,handle); |
| } |
| static inline HRESULT ID3D12Device8_MakeResident(ID3D12Device8* This,UINT object_count,ID3D12Pageable *const *objects) { |
| return This->lpVtbl->MakeResident(This,object_count,objects); |
| } |
| static inline HRESULT ID3D12Device8_Evict(ID3D12Device8* This,UINT object_count,ID3D12Pageable *const *objects) { |
| return This->lpVtbl->Evict(This,object_count,objects); |
| } |
| static inline HRESULT ID3D12Device8_CreateFence(ID3D12Device8* This,UINT64 initial_value,D3D12_FENCE_FLAGS flags,REFIID riid,void **fence) { |
| return This->lpVtbl->CreateFence(This,initial_value,flags,riid,fence); |
| } |
| static inline HRESULT ID3D12Device8_GetDeviceRemovedReason(ID3D12Device8* This) { |
| return This->lpVtbl->GetDeviceRemovedReason(This); |
| } |
| static inline void ID3D12Device8_GetCopyableFootprints(ID3D12Device8* This,const D3D12_RESOURCE_DESC *desc,UINT first_sub_resource,UINT sub_resource_count,UINT64 base_offset,D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts,UINT *row_count,UINT64 *row_size,UINT64 *total_bytes) { |
| This->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes); |
| } |
| static inline HRESULT ID3D12Device8_CreateQueryHeap(ID3D12Device8* This,const D3D12_QUERY_HEAP_DESC *desc,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateQueryHeap(This,desc,riid,heap); |
| } |
| static inline HRESULT ID3D12Device8_SetStablePowerState(ID3D12Device8* This,WINBOOL enable) { |
| return This->lpVtbl->SetStablePowerState(This,enable); |
| } |
| static inline HRESULT ID3D12Device8_CreateCommandSignature(ID3D12Device8* This,const D3D12_COMMAND_SIGNATURE_DESC *desc,ID3D12RootSignature *root_signature,REFIID riid,void **command_signature) { |
| return This->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature); |
| } |
| static inline void ID3D12Device8_GetResourceTiling(ID3D12Device8* This,ID3D12Resource *resource,UINT *total_tile_count,D3D12_PACKED_MIP_INFO *packed_mip_info,D3D12_TILE_SHAPE *standard_tile_shape,UINT *sub_resource_tiling_count,UINT first_sub_resource_tiling,D3D12_SUBRESOURCE_TILING *sub_resource_tilings) { |
| This->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings); |
| } |
| static inline LUID ID3D12Device8_GetAdapterLuid(ID3D12Device8* This) { |
| LUID __ret; |
| return *This->lpVtbl->GetAdapterLuid(This,&__ret); |
| } |
| /*** ID3D12Device1 methods ***/ |
| static inline HRESULT ID3D12Device8_CreatePipelineLibrary(ID3D12Device8* This,const void *blob,SIZE_T blob_size,REFIID iid,void **lib) { |
| return This->lpVtbl->CreatePipelineLibrary(This,blob,blob_size,iid,lib); |
| } |
| static inline HRESULT ID3D12Device8_SetEventOnMultipleFenceCompletion(ID3D12Device8* This,ID3D12Fence *const *fences,const UINT64 *values,UINT fence_count,D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags,HANDLE event) { |
| return This->lpVtbl->SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event); |
| } |
| static inline HRESULT ID3D12Device8_SetResidencyPriority(ID3D12Device8* This,UINT object_count,ID3D12Pageable *const *objects,const D3D12_RESIDENCY_PRIORITY *priorities) { |
| return This->lpVtbl->SetResidencyPriority(This,object_count,objects,priorities); |
| } |
| /*** ID3D12Device2 methods ***/ |
| static inline HRESULT ID3D12Device8_CreatePipelineState(ID3D12Device8* This,const D3D12_PIPELINE_STATE_STREAM_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreatePipelineState(This,desc,riid,pipeline_state); |
| } |
| /*** ID3D12Device3 methods ***/ |
| static inline HRESULT ID3D12Device8_OpenExistingHeapFromAddress(ID3D12Device8* This,const void *address,REFIID riid,void **heap) { |
| return This->lpVtbl->OpenExistingHeapFromAddress(This,address,riid,heap); |
| } |
| static inline HRESULT ID3D12Device8_OpenExistingHeapFromFileMapping(ID3D12Device8* This,HANDLE file_mapping,REFIID riid,void **heap) { |
| return This->lpVtbl->OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap); |
| } |
| static inline HRESULT ID3D12Device8_EnqueueMakeResident(ID3D12Device8* This,D3D12_RESIDENCY_FLAGS flags,UINT num_objects,ID3D12Pageable *const *objects,ID3D12Fence *fence,UINT64 fence_value) { |
| return This->lpVtbl->EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value); |
| } |
| /*** ID3D12Device4 methods ***/ |
| static inline HRESULT ID3D12Device8_CreateCommandList1(ID3D12Device8* This,UINT node_mask,D3D12_COMMAND_LIST_TYPE type,D3D12_COMMAND_LIST_FLAGS flags,REFIID riid,void **command_list) { |
| return This->lpVtbl->CreateCommandList1(This,node_mask,type,flags,riid,command_list); |
| } |
| static inline HRESULT ID3D12Device8_CreateProtectedResourceSession(ID3D12Device8* This,const D3D12_PROTECTED_RESOURCE_SESSION_DESC *desc,REFIID riid,void **session) { |
| return This->lpVtbl->CreateProtectedResourceSession(This,desc,riid,session); |
| } |
| static inline HRESULT ID3D12Device8_CreateCommittedResource1(ID3D12Device8* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_resource_state,const D3D12_CLEAR_VALUE *optimized_clear_value,ID3D12ProtectedResourceSession *protected_session,REFIID riid_resource,void **resource) { |
| return This->lpVtbl->CreateCommittedResource1(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource); |
| } |
| static inline HRESULT ID3D12Device8_CreateHeap1(ID3D12Device8* This,const D3D12_HEAP_DESC *desc,ID3D12ProtectedResourceSession *protected_session,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateHeap1(This,desc,protected_session,riid,heap); |
| } |
| static inline HRESULT ID3D12Device8_CreateReservedResource1(ID3D12Device8* This,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,ID3D12ProtectedResourceSession *protected_session,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateReservedResource1(This,desc,initial_state,optimized_clear_value,protected_session,riid,resource); |
| } |
| static inline D3D12_RESOURCE_ALLOCATION_INFO ID3D12Device8_GetResourceAllocationInfo1(ID3D12Device8* This,UINT visible_mask,UINT resource_descs_count,const D3D12_RESOURCE_DESC *resource_descs,D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1) { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *This->lpVtbl->GetResourceAllocationInfo1(This,&__ret,visible_mask,resource_descs_count,resource_descs,resource_allocation_info1); |
| } |
| /*** ID3D12Device5 methods ***/ |
| static inline HRESULT ID3D12Device8_CreateLifetimeTracker(ID3D12Device8* This,ID3D12LifetimeOwner *owner,REFIID riid,void **tracker) { |
| return This->lpVtbl->CreateLifetimeTracker(This,owner,riid,tracker); |
| } |
| static inline void ID3D12Device8_RemoveDevice(ID3D12Device8* This) { |
| This->lpVtbl->RemoveDevice(This); |
| } |
| static inline HRESULT ID3D12Device8_EnumerateMetaCommands(ID3D12Device8* This,UINT *meta_commands_count,D3D12_META_COMMAND_DESC *descs) { |
| return This->lpVtbl->EnumerateMetaCommands(This,meta_commands_count,descs); |
| } |
| static inline HRESULT ID3D12Device8_EnumerateMetaCommandParameters(ID3D12Device8* This,REFGUID command_id,D3D12_META_COMMAND_PARAMETER_STAGE stage,UINT *total_structure_size_in_bytes,UINT *parameter_count,D3D12_META_COMMAND_PARAMETER_DESC *parameter_descs) { |
| return This->lpVtbl->EnumerateMetaCommandParameters(This,command_id,stage,total_structure_size_in_bytes,parameter_count,parameter_descs); |
| } |
| static inline HRESULT ID3D12Device8_CreateMetaCommand(ID3D12Device8* This,REFGUID command_id,UINT node_mask,const void *creation_parameters_data,SIZE_T creation_parameters_data_size_in_bytes,REFIID riid,void **meta_command) { |
| return This->lpVtbl->CreateMetaCommand(This,command_id,node_mask,creation_parameters_data,creation_parameters_data_size_in_bytes,riid,meta_command); |
| } |
| static inline HRESULT ID3D12Device8_CreateStateObject(ID3D12Device8* This,const D3D12_STATE_OBJECT_DESC *desc,REFIID riid,void **state_object) { |
| return This->lpVtbl->CreateStateObject(This,desc,riid,state_object); |
| } |
| static inline void ID3D12Device8_GetRaytracingAccelerationStructurePrebuildInfo(ID3D12Device8* This,const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS *desc,D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO *info) { |
| This->lpVtbl->GetRaytracingAccelerationStructurePrebuildInfo(This,desc,info); |
| } |
| static inline D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS ID3D12Device8_CheckDriverMatchingIdentifier(ID3D12Device8* This,D3D12_SERIALIZED_DATA_TYPE serialized_data_type,const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER *identifier_to_check) { |
| return This->lpVtbl->CheckDriverMatchingIdentifier(This,serialized_data_type,identifier_to_check); |
| } |
| /*** ID3D12Device6 methods ***/ |
| static inline HRESULT ID3D12Device8_SetBackgroundProcessingMode(ID3D12Device8* This,D3D12_BACKGROUND_PROCESSING_MODE mode,D3D12_MEASUREMENTS_ACTION action,HANDLE event,WINBOOL *further_measurements_desired) { |
| return This->lpVtbl->SetBackgroundProcessingMode(This,mode,action,event,further_measurements_desired); |
| } |
| /*** ID3D12Device7 methods ***/ |
| static inline HRESULT ID3D12Device8_AddToStateObject(ID3D12Device8* This,const D3D12_STATE_OBJECT_DESC *addition,ID3D12StateObject *state_object_to_grow_from,REFIID riid,void **new_state_object) { |
| return This->lpVtbl->AddToStateObject(This,addition,state_object_to_grow_from,riid,new_state_object); |
| } |
| static inline HRESULT ID3D12Device8_CreateProtectedResourceSession1(ID3D12Device8* This,const D3D12_PROTECTED_RESOURCE_SESSION_DESC1 *desc,REFIID riid,void **session) { |
| return This->lpVtbl->CreateProtectedResourceSession1(This,desc,riid,session); |
| } |
| /*** ID3D12Device8 methods ***/ |
| static inline D3D12_RESOURCE_ALLOCATION_INFO ID3D12Device8_GetResourceAllocationInfo2(ID3D12Device8* This,UINT visible_mask,UINT resource_descs_count,const D3D12_RESOURCE_DESC1 *resource_descs,D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1) { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *This->lpVtbl->GetResourceAllocationInfo2(This,&__ret,visible_mask,resource_descs_count,resource_descs,resource_allocation_info1); |
| } |
| static inline HRESULT ID3D12Device8_CreateCommittedResource2(ID3D12Device8* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC1 *desc,D3D12_RESOURCE_STATES initial_resource_state,const D3D12_CLEAR_VALUE *optimized_clear_value,ID3D12ProtectedResourceSession *protected_session,REFIID riid_resource,void **resource) { |
| return This->lpVtbl->CreateCommittedResource2(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource); |
| } |
| static inline HRESULT ID3D12Device8_CreatePlacedResource1(ID3D12Device8* This,ID3D12Heap *heap,UINT64 heap_offset,const D3D12_RESOURCE_DESC1 *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreatePlacedResource1(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline void ID3D12Device8_CreateSamplerFeedbackUnorderedAccessView(ID3D12Device8* This,ID3D12Resource *targeted_resource,ID3D12Resource *feedback_resource,D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor) { |
| This->lpVtbl->CreateSamplerFeedbackUnorderedAccessView(This,targeted_resource,feedback_resource,dst_descriptor); |
| } |
| static inline void ID3D12Device8_GetCopyableFootprints1(ID3D12Device8* This,const D3D12_RESOURCE_DESC1 *resource_desc,UINT first_subresource,UINT subresources_count,UINT64 base_offset,D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts,UINT *rows_count,UINT64 *row_size_in_bytes,UINT64 *total_bytes) { |
| This->lpVtbl->GetCopyableFootprints1(This,resource_desc,first_subresource,subresources_count,base_offset,layouts,rows_count,row_size_in_bytes,total_bytes); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12Device8_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12Resource1 interface |
| */ |
| #ifndef __ID3D12Resource1_INTERFACE_DEFINED__ |
| #define __ID3D12Resource1_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12Resource1, 0x9d5e227a, 0x4430, 0x4161, 0x88,0xb3, 0x3e,0xca,0x6b,0xb1,0x6e,0x19); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("9d5e227a-4430-4161-88b3-3eca6bb16e19") |
| ID3D12Resource1 : public ID3D12Resource |
| { |
| virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession( |
| REFIID riid, |
| void **protected_session) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12Resource1, 0x9d5e227a, 0x4430, 0x4161, 0x88,0xb3, 0x3e,0xca,0x6b,0xb1,0x6e,0x19) |
| #endif |
| #else |
| typedef struct ID3D12Resource1Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12Resource1 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12Resource1 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12Resource1 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12Resource1 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12Resource1 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12Resource1 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12Resource1 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12Resource1 *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12Resource methods ***/ |
| HRESULT (STDMETHODCALLTYPE *Map)( |
| ID3D12Resource1 *This, |
| UINT sub_resource, |
| const D3D12_RANGE *read_range, |
| void **data); |
| |
| void (STDMETHODCALLTYPE *Unmap)( |
| ID3D12Resource1 *This, |
| UINT sub_resource, |
| const D3D12_RANGE *written_range); |
| |
| D3D12_RESOURCE_DESC * (STDMETHODCALLTYPE *GetDesc)( |
| ID3D12Resource1 *This, |
| D3D12_RESOURCE_DESC *__ret); |
| |
| D3D12_GPU_VIRTUAL_ADDRESS (STDMETHODCALLTYPE *GetGPUVirtualAddress)( |
| ID3D12Resource1 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *WriteToSubresource)( |
| ID3D12Resource1 *This, |
| UINT dst_sub_resource, |
| const D3D12_BOX *dst_box, |
| const void *src_data, |
| UINT src_row_pitch, |
| UINT src_slice_pitch); |
| |
| HRESULT (STDMETHODCALLTYPE *ReadFromSubresource)( |
| ID3D12Resource1 *This, |
| void *dst_data, |
| UINT dst_row_pitch, |
| UINT dst_slice_pitch, |
| UINT src_sub_resource, |
| const D3D12_BOX *src_box); |
| |
| HRESULT (STDMETHODCALLTYPE *GetHeapProperties)( |
| ID3D12Resource1 *This, |
| D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS *flags); |
| |
| /*** ID3D12Resource1 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetProtectedResourceSession)( |
| ID3D12Resource1 *This, |
| REFIID riid, |
| void **protected_session); |
| |
| END_INTERFACE |
| } ID3D12Resource1Vtbl; |
| |
| interface ID3D12Resource1 { |
| CONST_VTBL ID3D12Resource1Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12Resource1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12Resource1_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12Resource1_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12Resource1_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12Resource1_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12Resource1_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12Resource1_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12Resource1_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12Resource methods ***/ |
| #define ID3D12Resource1_Map(This,sub_resource,read_range,data) (This)->lpVtbl->Map(This,sub_resource,read_range,data) |
| #define ID3D12Resource1_Unmap(This,sub_resource,written_range) (This)->lpVtbl->Unmap(This,sub_resource,written_range) |
| #define ID3D12Resource1_GetDesc(This) ID3D12Resource1_GetDesc_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Resource1_GetGPUVirtualAddress(This) (This)->lpVtbl->GetGPUVirtualAddress(This) |
| #define ID3D12Resource1_WriteToSubresource(This,dst_sub_resource,dst_box,src_data,src_row_pitch,src_slice_pitch) (This)->lpVtbl->WriteToSubresource(This,dst_sub_resource,dst_box,src_data,src_row_pitch,src_slice_pitch) |
| #define ID3D12Resource1_ReadFromSubresource(This,dst_data,dst_row_pitch,dst_slice_pitch,src_sub_resource,src_box) (This)->lpVtbl->ReadFromSubresource(This,dst_data,dst_row_pitch,dst_slice_pitch,src_sub_resource,src_box) |
| #define ID3D12Resource1_GetHeapProperties(This,heap_properties,flags) (This)->lpVtbl->GetHeapProperties(This,heap_properties,flags) |
| /*** ID3D12Resource1 methods ***/ |
| #define ID3D12Resource1_GetProtectedResourceSession(This,riid,protected_session) (This)->lpVtbl->GetProtectedResourceSession(This,riid,protected_session) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12Resource1_QueryInterface(ID3D12Resource1* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12Resource1_AddRef(ID3D12Resource1* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12Resource1_Release(ID3D12Resource1* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12Resource1_GetPrivateData(ID3D12Resource1* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Resource1_SetPrivateData(ID3D12Resource1* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Resource1_SetPrivateDataInterface(ID3D12Resource1* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12Resource1_SetName(ID3D12Resource1* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12Resource1_GetDevice(ID3D12Resource1* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12Resource methods ***/ |
| static inline HRESULT ID3D12Resource1_Map(ID3D12Resource1* This,UINT sub_resource,const D3D12_RANGE *read_range,void **data) { |
| return This->lpVtbl->Map(This,sub_resource,read_range,data); |
| } |
| static inline void ID3D12Resource1_Unmap(ID3D12Resource1* This,UINT sub_resource,const D3D12_RANGE *written_range) { |
| This->lpVtbl->Unmap(This,sub_resource,written_range); |
| } |
| static inline D3D12_RESOURCE_DESC ID3D12Resource1_GetDesc(ID3D12Resource1* This) { |
| D3D12_RESOURCE_DESC __ret; |
| return *This->lpVtbl->GetDesc(This,&__ret); |
| } |
| static inline D3D12_GPU_VIRTUAL_ADDRESS ID3D12Resource1_GetGPUVirtualAddress(ID3D12Resource1* This) { |
| return This->lpVtbl->GetGPUVirtualAddress(This); |
| } |
| static inline HRESULT ID3D12Resource1_WriteToSubresource(ID3D12Resource1* This,UINT dst_sub_resource,const D3D12_BOX *dst_box,const void *src_data,UINT src_row_pitch,UINT src_slice_pitch) { |
| return This->lpVtbl->WriteToSubresource(This,dst_sub_resource,dst_box,src_data,src_row_pitch,src_slice_pitch); |
| } |
| static inline HRESULT ID3D12Resource1_ReadFromSubresource(ID3D12Resource1* This,void *dst_data,UINT dst_row_pitch,UINT dst_slice_pitch,UINT src_sub_resource,const D3D12_BOX *src_box) { |
| return This->lpVtbl->ReadFromSubresource(This,dst_data,dst_row_pitch,dst_slice_pitch,src_sub_resource,src_box); |
| } |
| static inline HRESULT ID3D12Resource1_GetHeapProperties(ID3D12Resource1* This,D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS *flags) { |
| return This->lpVtbl->GetHeapProperties(This,heap_properties,flags); |
| } |
| /*** ID3D12Resource1 methods ***/ |
| static inline HRESULT ID3D12Resource1_GetProtectedResourceSession(ID3D12Resource1* This,REFIID riid,void **protected_session) { |
| return This->lpVtbl->GetProtectedResourceSession(This,riid,protected_session); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12Resource1_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12Resource2 interface |
| */ |
| #ifndef __ID3D12Resource2_INTERFACE_DEFINED__ |
| #define __ID3D12Resource2_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12Resource2, 0xbe36ec3b, 0xea85, 0x4aeb, 0xa4,0x5a, 0xe9,0xd7,0x64,0x04,0xa4,0x95); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("be36ec3b-ea85-4aeb-a45a-e9d76404a495") |
| ID3D12Resource2 : public ID3D12Resource1 |
| { |
| #ifdef WIDL_EXPLICIT_AGGREGATE_RETURNS |
| virtual D3D12_RESOURCE_DESC1* STDMETHODCALLTYPE GetDesc1( |
| D3D12_RESOURCE_DESC1 *__ret) = 0; |
| D3D12_RESOURCE_DESC1 STDMETHODCALLTYPE GetDesc1( |
| ) |
| { |
| D3D12_RESOURCE_DESC1 __ret; |
| return *GetDesc1(&__ret); |
| } |
| #else |
| virtual D3D12_RESOURCE_DESC1 STDMETHODCALLTYPE GetDesc1( |
| ) = 0; |
| #endif |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12Resource2, 0xbe36ec3b, 0xea85, 0x4aeb, 0xa4,0x5a, 0xe9,0xd7,0x64,0x04,0xa4,0x95) |
| #endif |
| #else |
| typedef struct ID3D12Resource2Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12Resource2 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12Resource2 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12Resource2 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12Resource2 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12Resource2 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12Resource2 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12Resource2 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12Resource2 *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12Resource methods ***/ |
| HRESULT (STDMETHODCALLTYPE *Map)( |
| ID3D12Resource2 *This, |
| UINT sub_resource, |
| const D3D12_RANGE *read_range, |
| void **data); |
| |
| void (STDMETHODCALLTYPE *Unmap)( |
| ID3D12Resource2 *This, |
| UINT sub_resource, |
| const D3D12_RANGE *written_range); |
| |
| D3D12_RESOURCE_DESC * (STDMETHODCALLTYPE *GetDesc)( |
| ID3D12Resource2 *This, |
| D3D12_RESOURCE_DESC *__ret); |
| |
| D3D12_GPU_VIRTUAL_ADDRESS (STDMETHODCALLTYPE *GetGPUVirtualAddress)( |
| ID3D12Resource2 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *WriteToSubresource)( |
| ID3D12Resource2 *This, |
| UINT dst_sub_resource, |
| const D3D12_BOX *dst_box, |
| const void *src_data, |
| UINT src_row_pitch, |
| UINT src_slice_pitch); |
| |
| HRESULT (STDMETHODCALLTYPE *ReadFromSubresource)( |
| ID3D12Resource2 *This, |
| void *dst_data, |
| UINT dst_row_pitch, |
| UINT dst_slice_pitch, |
| UINT src_sub_resource, |
| const D3D12_BOX *src_box); |
| |
| HRESULT (STDMETHODCALLTYPE *GetHeapProperties)( |
| ID3D12Resource2 *This, |
| D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS *flags); |
| |
| /*** ID3D12Resource1 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetProtectedResourceSession)( |
| ID3D12Resource2 *This, |
| REFIID riid, |
| void **protected_session); |
| |
| /*** ID3D12Resource2 methods ***/ |
| D3D12_RESOURCE_DESC1 * (STDMETHODCALLTYPE *GetDesc1)( |
| ID3D12Resource2 *This, |
| D3D12_RESOURCE_DESC1 *__ret); |
| |
| END_INTERFACE |
| } ID3D12Resource2Vtbl; |
| |
| interface ID3D12Resource2 { |
| CONST_VTBL ID3D12Resource2Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12Resource2_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12Resource2_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12Resource2_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12Resource2_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12Resource2_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12Resource2_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12Resource2_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12Resource2_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12Resource methods ***/ |
| #define ID3D12Resource2_Map(This,sub_resource,read_range,data) (This)->lpVtbl->Map(This,sub_resource,read_range,data) |
| #define ID3D12Resource2_Unmap(This,sub_resource,written_range) (This)->lpVtbl->Unmap(This,sub_resource,written_range) |
| #define ID3D12Resource2_GetDesc(This) ID3D12Resource2_GetDesc_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Resource2_GetGPUVirtualAddress(This) (This)->lpVtbl->GetGPUVirtualAddress(This) |
| #define ID3D12Resource2_WriteToSubresource(This,dst_sub_resource,dst_box,src_data,src_row_pitch,src_slice_pitch) (This)->lpVtbl->WriteToSubresource(This,dst_sub_resource,dst_box,src_data,src_row_pitch,src_slice_pitch) |
| #define ID3D12Resource2_ReadFromSubresource(This,dst_data,dst_row_pitch,dst_slice_pitch,src_sub_resource,src_box) (This)->lpVtbl->ReadFromSubresource(This,dst_data,dst_row_pitch,dst_slice_pitch,src_sub_resource,src_box) |
| #define ID3D12Resource2_GetHeapProperties(This,heap_properties,flags) (This)->lpVtbl->GetHeapProperties(This,heap_properties,flags) |
| /*** ID3D12Resource1 methods ***/ |
| #define ID3D12Resource2_GetProtectedResourceSession(This,riid,protected_session) (This)->lpVtbl->GetProtectedResourceSession(This,riid,protected_session) |
| /*** ID3D12Resource2 methods ***/ |
| #define ID3D12Resource2_GetDesc1(This) ID3D12Resource2_GetDesc1_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12Resource2_QueryInterface(ID3D12Resource2* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12Resource2_AddRef(ID3D12Resource2* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12Resource2_Release(ID3D12Resource2* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12Resource2_GetPrivateData(ID3D12Resource2* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Resource2_SetPrivateData(ID3D12Resource2* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Resource2_SetPrivateDataInterface(ID3D12Resource2* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12Resource2_SetName(ID3D12Resource2* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12Resource2_GetDevice(ID3D12Resource2* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12Resource methods ***/ |
| static inline HRESULT ID3D12Resource2_Map(ID3D12Resource2* This,UINT sub_resource,const D3D12_RANGE *read_range,void **data) { |
| return This->lpVtbl->Map(This,sub_resource,read_range,data); |
| } |
| static inline void ID3D12Resource2_Unmap(ID3D12Resource2* This,UINT sub_resource,const D3D12_RANGE *written_range) { |
| This->lpVtbl->Unmap(This,sub_resource,written_range); |
| } |
| static inline D3D12_RESOURCE_DESC ID3D12Resource2_GetDesc(ID3D12Resource2* This) { |
| D3D12_RESOURCE_DESC __ret; |
| return *This->lpVtbl->GetDesc(This,&__ret); |
| } |
| static inline D3D12_GPU_VIRTUAL_ADDRESS ID3D12Resource2_GetGPUVirtualAddress(ID3D12Resource2* This) { |
| return This->lpVtbl->GetGPUVirtualAddress(This); |
| } |
| static inline HRESULT ID3D12Resource2_WriteToSubresource(ID3D12Resource2* This,UINT dst_sub_resource,const D3D12_BOX *dst_box,const void *src_data,UINT src_row_pitch,UINT src_slice_pitch) { |
| return This->lpVtbl->WriteToSubresource(This,dst_sub_resource,dst_box,src_data,src_row_pitch,src_slice_pitch); |
| } |
| static inline HRESULT ID3D12Resource2_ReadFromSubresource(ID3D12Resource2* This,void *dst_data,UINT dst_row_pitch,UINT dst_slice_pitch,UINT src_sub_resource,const D3D12_BOX *src_box) { |
| return This->lpVtbl->ReadFromSubresource(This,dst_data,dst_row_pitch,dst_slice_pitch,src_sub_resource,src_box); |
| } |
| static inline HRESULT ID3D12Resource2_GetHeapProperties(ID3D12Resource2* This,D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS *flags) { |
| return This->lpVtbl->GetHeapProperties(This,heap_properties,flags); |
| } |
| /*** ID3D12Resource1 methods ***/ |
| static inline HRESULT ID3D12Resource2_GetProtectedResourceSession(ID3D12Resource2* This,REFIID riid,void **protected_session) { |
| return This->lpVtbl->GetProtectedResourceSession(This,riid,protected_session); |
| } |
| /*** ID3D12Resource2 methods ***/ |
| static inline D3D12_RESOURCE_DESC1 ID3D12Resource2_GetDesc1(ID3D12Resource2* This) { |
| D3D12_RESOURCE_DESC1 __ret; |
| return *This->lpVtbl->GetDesc1(This,&__ret); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12Resource2_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12Heap1 interface |
| */ |
| #ifndef __ID3D12Heap1_INTERFACE_DEFINED__ |
| #define __ID3D12Heap1_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12Heap1, 0x572f7389, 0x2168, 0x49e3, 0x96,0x93, 0xd6,0xdf,0x58,0x71,0xbf,0x6d); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("572f7389-2168-49e3-9693-d6df5871bf6d") |
| ID3D12Heap1 : public ID3D12Heap |
| { |
| virtual HRESULT STDMETHODCALLTYPE GetProtectedResourceSession( |
| REFIID riid, |
| void **protected_session) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12Heap1, 0x572f7389, 0x2168, 0x49e3, 0x96,0x93, 0xd6,0xdf,0x58,0x71,0xbf,0x6d) |
| #endif |
| #else |
| typedef struct ID3D12Heap1Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12Heap1 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12Heap1 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12Heap1 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12Heap1 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12Heap1 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12Heap1 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12Heap1 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12Heap1 *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12Heap methods ***/ |
| D3D12_HEAP_DESC * (STDMETHODCALLTYPE *GetDesc)( |
| ID3D12Heap1 *This, |
| D3D12_HEAP_DESC *__ret); |
| |
| /*** ID3D12Heap1 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetProtectedResourceSession)( |
| ID3D12Heap1 *This, |
| REFIID riid, |
| void **protected_session); |
| |
| END_INTERFACE |
| } ID3D12Heap1Vtbl; |
| |
| interface ID3D12Heap1 { |
| CONST_VTBL ID3D12Heap1Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12Heap1_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12Heap1_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12Heap1_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12Heap1_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12Heap1_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12Heap1_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12Heap1_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12Heap1_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12Heap methods ***/ |
| #define ID3D12Heap1_GetDesc(This) ID3D12Heap1_GetDesc_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| /*** ID3D12Heap1 methods ***/ |
| #define ID3D12Heap1_GetProtectedResourceSession(This,riid,protected_session) (This)->lpVtbl->GetProtectedResourceSession(This,riid,protected_session) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12Heap1_QueryInterface(ID3D12Heap1* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12Heap1_AddRef(ID3D12Heap1* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12Heap1_Release(ID3D12Heap1* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12Heap1_GetPrivateData(ID3D12Heap1* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Heap1_SetPrivateData(ID3D12Heap1* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Heap1_SetPrivateDataInterface(ID3D12Heap1* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12Heap1_SetName(ID3D12Heap1* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12Heap1_GetDevice(ID3D12Heap1* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12Heap methods ***/ |
| static inline D3D12_HEAP_DESC ID3D12Heap1_GetDesc(ID3D12Heap1* This) { |
| D3D12_HEAP_DESC __ret; |
| return *This->lpVtbl->GetDesc(This,&__ret); |
| } |
| /*** ID3D12Heap1 methods ***/ |
| static inline HRESULT ID3D12Heap1_GetProtectedResourceSession(ID3D12Heap1* This,REFIID riid,void **protected_session) { |
| return This->lpVtbl->GetProtectedResourceSession(This,riid,protected_session); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12Heap1_INTERFACE_DEFINED__ */ |
| |
| typedef enum D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE { |
| D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_DISCARD = 0x0, |
| D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_PRESERVE = 0x1, |
| D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_CLEAR = 0x2, |
| D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE_NO_ACCESS = 0x3 |
| } D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE; |
| typedef struct D3D12_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS { |
| D3D12_CLEAR_VALUE ClearValue; |
| } D3D12_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS; |
| typedef struct D3D12_RENDER_PASS_BEGINNING_ACCESS { |
| D3D12_RENDER_PASS_BEGINNING_ACCESS_TYPE Type; |
| __C89_NAMELESS union { |
| D3D12_RENDER_PASS_BEGINNING_ACCESS_CLEAR_PARAMETERS Clear; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D12_RENDER_PASS_BEGINNING_ACCESS; |
| typedef enum D3D12_RENDER_PASS_ENDING_ACCESS_TYPE { |
| D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_DISCARD = 0x0, |
| D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_PRESERVE = 0x1, |
| D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_RESOLVE = 0x2, |
| D3D12_RENDER_PASS_ENDING_ACCESS_TYPE_NO_ACCESS = 0x3 |
| } D3D12_RENDER_PASS_ENDING_ACCESS_TYPE; |
| typedef struct D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS { |
| UINT SrcSubresource; |
| UINT DstSubresource; |
| UINT DstX; |
| UINT DstY; |
| D3D12_RECT SrcRect; |
| } D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS; |
| typedef struct D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS { |
| ID3D12Resource *pSrcResource; |
| ID3D12Resource *pDstResource; |
| UINT SubresourceCount; |
| const D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_SUBRESOURCE_PARAMETERS *pSubresourceParameters; |
| DXGI_FORMAT Format; |
| D3D12_RESOLVE_MODE ResolveMode; |
| WINBOOL PreserveResolveSource; |
| } D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS; |
| typedef struct D3D12_RENDER_PASS_ENDING_ACCESS { |
| D3D12_RENDER_PASS_ENDING_ACCESS_TYPE Type; |
| __C89_NAMELESS union { |
| D3D12_RENDER_PASS_ENDING_ACCESS_RESOLVE_PARAMETERS Resolve; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D12_RENDER_PASS_ENDING_ACCESS; |
| typedef struct D3D12_RENDER_PASS_RENDER_TARGET_DESC { |
| D3D12_CPU_DESCRIPTOR_HANDLE cpuDescriptor; |
| D3D12_RENDER_PASS_BEGINNING_ACCESS BeginningAccess; |
| D3D12_RENDER_PASS_ENDING_ACCESS EndingAccess; |
| } D3D12_RENDER_PASS_RENDER_TARGET_DESC; |
| typedef struct D3D12_RENDER_PASS_DEPTH_STENCIL_DESC { |
| D3D12_CPU_DESCRIPTOR_HANDLE cpuDescriptor; |
| D3D12_RENDER_PASS_BEGINNING_ACCESS DepthBeginningAccess; |
| D3D12_RENDER_PASS_BEGINNING_ACCESS StencilBeginningAccess; |
| D3D12_RENDER_PASS_ENDING_ACCESS DepthEndingAccess; |
| D3D12_RENDER_PASS_ENDING_ACCESS StencilEndingAccess; |
| } D3D12_RENDER_PASS_DEPTH_STENCIL_DESC; |
| typedef enum D3D12_RENDER_PASS_FLAGS { |
| D3D12_RENDER_PASS_FLAG_NONE = 0x0, |
| D3D12_RENDER_PASS_FLAG_ALLOW_UAV_WRITES = 0x1, |
| D3D12_RENDER_PASS_FLAG_SUSPENDING_PASS = 0x2, |
| D3D12_RENDER_PASS_FLAG_RESUMING_PASS = 0x4 |
| } D3D12_RENDER_PASS_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_RENDER_PASS_FLAGS); |
| /***************************************************************************** |
| * ID3D12MetaCommand interface |
| */ |
| #ifndef __ID3D12MetaCommand_INTERFACE_DEFINED__ |
| #define __ID3D12MetaCommand_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12MetaCommand, 0xdbb84c27, 0x36ce, 0x4fc9, 0xb8,0x01, 0xf0,0x48,0xc4,0x6a,0xc5,0x70); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("dbb84c27-36ce-4fc9-b801-f048c46ac570") |
| ID3D12MetaCommand : public ID3D12Pageable |
| { |
| virtual UINT64 STDMETHODCALLTYPE GetRequiredParameterResourceSize( |
| D3D12_META_COMMAND_PARAMETER_STAGE stage, |
| UINT parameter_index) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12MetaCommand, 0xdbb84c27, 0x36ce, 0x4fc9, 0xb8,0x01, 0xf0,0x48,0xc4,0x6a,0xc5,0x70) |
| #endif |
| #else |
| typedef struct ID3D12MetaCommandVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12MetaCommand *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12MetaCommand *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12MetaCommand *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12MetaCommand *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12MetaCommand *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12MetaCommand *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12MetaCommand *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12MetaCommand *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12MetaCommand methods ***/ |
| UINT64 (STDMETHODCALLTYPE *GetRequiredParameterResourceSize)( |
| ID3D12MetaCommand *This, |
| D3D12_META_COMMAND_PARAMETER_STAGE stage, |
| UINT parameter_index); |
| |
| END_INTERFACE |
| } ID3D12MetaCommandVtbl; |
| |
| interface ID3D12MetaCommand { |
| CONST_VTBL ID3D12MetaCommandVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12MetaCommand_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12MetaCommand_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12MetaCommand_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12MetaCommand_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12MetaCommand_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12MetaCommand_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12MetaCommand_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12MetaCommand_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12MetaCommand methods ***/ |
| #define ID3D12MetaCommand_GetRequiredParameterResourceSize(This,stage,parameter_index) (This)->lpVtbl->GetRequiredParameterResourceSize(This,stage,parameter_index) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12MetaCommand_QueryInterface(ID3D12MetaCommand* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12MetaCommand_AddRef(ID3D12MetaCommand* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12MetaCommand_Release(ID3D12MetaCommand* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12MetaCommand_GetPrivateData(ID3D12MetaCommand* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12MetaCommand_SetPrivateData(ID3D12MetaCommand* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12MetaCommand_SetPrivateDataInterface(ID3D12MetaCommand* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12MetaCommand_SetName(ID3D12MetaCommand* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12MetaCommand_GetDevice(ID3D12MetaCommand* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12MetaCommand methods ***/ |
| static inline UINT64 ID3D12MetaCommand_GetRequiredParameterResourceSize(ID3D12MetaCommand* This,D3D12_META_COMMAND_PARAMETER_STAGE stage,UINT parameter_index) { |
| return This->lpVtbl->GetRequiredParameterResourceSize(This,stage,parameter_index); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12MetaCommand_INTERFACE_DEFINED__ */ |
| |
| typedef struct D3D12_DISPATCH_RAYS_DESC { |
| D3D12_GPU_VIRTUAL_ADDRESS_RANGE RayGenerationShaderRecord; |
| D3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE MissShaderTable; |
| D3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE HitGroupTable; |
| D3D12_GPU_VIRTUAL_ADDRESS_RANGE_AND_STRIDE CallableShaderTable; |
| UINT Width; |
| UINT Height; |
| UINT Depth; |
| } D3D12_DISPATCH_RAYS_DESC; |
| /***************************************************************************** |
| * ID3D12GraphicsCommandList4 interface |
| */ |
| #ifndef __ID3D12GraphicsCommandList4_INTERFACE_DEFINED__ |
| #define __ID3D12GraphicsCommandList4_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12GraphicsCommandList4, 0x8754318e, 0xd3a9, 0x4541, 0x98,0xcf, 0x64,0x5b,0x50,0xdc,0x48,0x74); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("8754318e-d3a9-4541-98cf-645b50dc4874") |
| ID3D12GraphicsCommandList4 : public ID3D12GraphicsCommandList3 |
| { |
| virtual void STDMETHODCALLTYPE BeginRenderPass( |
| UINT render_targets_count, |
| const D3D12_RENDER_PASS_RENDER_TARGET_DESC *render_targets, |
| const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC *depth_stencil, |
| D3D12_RENDER_PASS_FLAGS flags) = 0; |
| |
| virtual void STDMETHODCALLTYPE EndRenderPass( |
| ) = 0; |
| |
| virtual void STDMETHODCALLTYPE InitializeMetaCommand( |
| ID3D12MetaCommand *meta_command, |
| const void *initialization_parameters_data, |
| SIZE_T initialization_parameters_data_size_in_bytes) = 0; |
| |
| virtual void STDMETHODCALLTYPE ExecuteMetaCommand( |
| ID3D12MetaCommand *meta_command, |
| const void *execution_parameters_data, |
| SIZE_T execution_parameters_data_size_in_bytes) = 0; |
| |
| virtual void STDMETHODCALLTYPE BuildRaytracingAccelerationStructure( |
| const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC *desc, |
| UINT postbuild_info_descs_count, |
| const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *postbuild_info_descs) = 0; |
| |
| virtual void STDMETHODCALLTYPE EmitRaytracingAccelerationStructurePostbuildInfo( |
| const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *desc, |
| UINT src_acceleration_structures_count, |
| const D3D12_GPU_VIRTUAL_ADDRESS *src_acceleration_structure_data) = 0; |
| |
| virtual void STDMETHODCALLTYPE CopyRaytracingAccelerationStructure( |
| D3D12_GPU_VIRTUAL_ADDRESS dst_acceleration_structure_data, |
| D3D12_GPU_VIRTUAL_ADDRESS src_acceleration_structure_data, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE mode) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetPipelineState1( |
| ID3D12StateObject *state_object) = 0; |
| |
| virtual void STDMETHODCALLTYPE DispatchRays( |
| const D3D12_DISPATCH_RAYS_DESC *desc) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12GraphicsCommandList4, 0x8754318e, 0xd3a9, 0x4541, 0x98,0xcf, 0x64,0x5b,0x50,0xdc,0x48,0x74) |
| #endif |
| #else |
| typedef struct ID3D12GraphicsCommandList4Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12GraphicsCommandList4 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12GraphicsCommandList4 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12GraphicsCommandList4 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12GraphicsCommandList4 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12GraphicsCommandList4 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12GraphicsCommandList4 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12GraphicsCommandList4 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12GraphicsCommandList4 *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12CommandList methods ***/ |
| D3D12_COMMAND_LIST_TYPE (STDMETHODCALLTYPE *GetType)( |
| ID3D12GraphicsCommandList4 *This); |
| |
| /*** ID3D12GraphicsCommandList methods ***/ |
| HRESULT (STDMETHODCALLTYPE *Close)( |
| ID3D12GraphicsCommandList4 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *Reset)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12CommandAllocator *allocator, |
| ID3D12PipelineState *initial_state); |
| |
| void (STDMETHODCALLTYPE *ClearState)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12PipelineState *pipeline_state); |
| |
| void (STDMETHODCALLTYPE *DrawInstanced)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT vertex_count_per_instance, |
| UINT instance_count, |
| UINT start_vertex_location, |
| UINT start_instance_location); |
| |
| void (STDMETHODCALLTYPE *DrawIndexedInstanced)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT index_count_per_instance, |
| UINT instance_count, |
| UINT start_vertex_location, |
| INT base_vertex_location, |
| UINT start_instance_location); |
| |
| void (STDMETHODCALLTYPE *Dispatch)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT x, |
| UINT u, |
| UINT z); |
| |
| void (STDMETHODCALLTYPE *CopyBufferRegion)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT64 byte_count); |
| |
| void (STDMETHODCALLTYPE *CopyTextureRegion)( |
| ID3D12GraphicsCommandList4 *This, |
| const D3D12_TEXTURE_COPY_LOCATION *dst, |
| UINT dst_x, |
| UINT dst_y, |
| UINT dst_z, |
| const D3D12_TEXTURE_COPY_LOCATION *src, |
| const D3D12_BOX *src_box); |
| |
| void (STDMETHODCALLTYPE *CopyResource)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12Resource *dst_resource, |
| ID3D12Resource *src_resource); |
| |
| void (STDMETHODCALLTYPE *CopyTiles)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12Resource *tiled_resource, |
| const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate, |
| const D3D12_TILE_REGION_SIZE *tile_region_size, |
| ID3D12Resource *buffer, |
| UINT64 buffer_offset, |
| D3D12_TILE_COPY_FLAGS flags); |
| |
| void (STDMETHODCALLTYPE *ResolveSubresource)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12Resource *dst_resource, |
| UINT dst_sub_resource, |
| ID3D12Resource *src_resource, |
| UINT src_sub_resource, |
| DXGI_FORMAT format); |
| |
| void (STDMETHODCALLTYPE *IASetPrimitiveTopology)( |
| ID3D12GraphicsCommandList4 *This, |
| D3D12_PRIMITIVE_TOPOLOGY primitive_topology); |
| |
| void (STDMETHODCALLTYPE *RSSetViewports)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT viewport_count, |
| const D3D12_VIEWPORT *viewports); |
| |
| void (STDMETHODCALLTYPE *RSSetScissorRects)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *OMSetBlendFactor)( |
| ID3D12GraphicsCommandList4 *This, |
| const FLOAT blend_factor[4]); |
| |
| void (STDMETHODCALLTYPE *OMSetStencilRef)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT stencil_ref); |
| |
| void (STDMETHODCALLTYPE *SetPipelineState)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12PipelineState *pipeline_state); |
| |
| void (STDMETHODCALLTYPE *ResourceBarrier)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT barrier_count, |
| const D3D12_RESOURCE_BARRIER *barriers); |
| |
| void (STDMETHODCALLTYPE *ExecuteBundle)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12GraphicsCommandList *command_list); |
| |
| void (STDMETHODCALLTYPE *SetDescriptorHeaps)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT heap_count, |
| ID3D12DescriptorHeap *const *heaps); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootSignature)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12RootSignature *root_signature); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootSignature)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12RootSignature *root_signature); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootDescriptorTable)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootDescriptorTable)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); |
| |
| void (STDMETHODCALLTYPE *SetComputeRoot32BitConstant)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT root_parameter_index, |
| UINT data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRoot32BitConstant)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT root_parameter_index, |
| UINT data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetComputeRoot32BitConstants)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT root_parameter_index, |
| UINT constant_count, |
| const void *data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRoot32BitConstants)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT root_parameter_index, |
| UINT constant_count, |
| const void *data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootConstantBufferView)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootConstantBufferView)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootShaderResourceView)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootShaderResourceView)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootUnorderedAccessView)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootUnorderedAccessView)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *IASetIndexBuffer)( |
| ID3D12GraphicsCommandList4 *This, |
| const D3D12_INDEX_BUFFER_VIEW *view); |
| |
| void (STDMETHODCALLTYPE *IASetVertexBuffers)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT start_slot, |
| UINT view_count, |
| const D3D12_VERTEX_BUFFER_VIEW *views); |
| |
| void (STDMETHODCALLTYPE *SOSetTargets)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT start_slot, |
| UINT view_count, |
| const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views); |
| |
| void (STDMETHODCALLTYPE *OMSetRenderTargets)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT render_target_descriptor_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors, |
| WINBOOL single_descriptor_handle, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor); |
| |
| void (STDMETHODCALLTYPE *ClearDepthStencilView)( |
| ID3D12GraphicsCommandList4 *This, |
| D3D12_CPU_DESCRIPTOR_HANDLE dsv, |
| D3D12_CLEAR_FLAGS flags, |
| FLOAT depth, |
| UINT8 stencil, |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearRenderTargetView)( |
| ID3D12GraphicsCommandList4 *This, |
| D3D12_CPU_DESCRIPTOR_HANDLE rtv, |
| const FLOAT color[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearUnorderedAccessViewUint)( |
| ID3D12GraphicsCommandList4 *This, |
| D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, |
| D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, |
| ID3D12Resource *resource, |
| const UINT values[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat)( |
| ID3D12GraphicsCommandList4 *This, |
| D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, |
| D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, |
| ID3D12Resource *resource, |
| const float values[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *DiscardResource)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12Resource *resource, |
| const D3D12_DISCARD_REGION *region); |
| |
| void (STDMETHODCALLTYPE *BeginQuery)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT index); |
| |
| void (STDMETHODCALLTYPE *EndQuery)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT index); |
| |
| void (STDMETHODCALLTYPE *ResolveQueryData)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT start_index, |
| UINT query_count, |
| ID3D12Resource *dst_buffer, |
| UINT64 aligned_dst_buffer_offset); |
| |
| void (STDMETHODCALLTYPE *SetPredication)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12Resource *buffer, |
| UINT64 aligned_buffer_offset, |
| D3D12_PREDICATION_OP operation); |
| |
| void (STDMETHODCALLTYPE *SetMarker)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT metadata, |
| const void *data, |
| UINT size); |
| |
| void (STDMETHODCALLTYPE *BeginEvent)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT metadata, |
| const void *data, |
| UINT size); |
| |
| void (STDMETHODCALLTYPE *EndEvent)( |
| ID3D12GraphicsCommandList4 *This); |
| |
| void (STDMETHODCALLTYPE *ExecuteIndirect)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12CommandSignature *command_signature, |
| UINT max_command_count, |
| ID3D12Resource *arg_buffer, |
| UINT64 arg_buffer_offset, |
| ID3D12Resource *count_buffer, |
| UINT64 count_buffer_offset); |
| |
| /*** ID3D12GraphicsCommandList1 methods ***/ |
| void (STDMETHODCALLTYPE *AtomicCopyBufferUINT)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT dependent_resource_count, |
| ID3D12Resource *const *dependent_resources, |
| const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges); |
| |
| void (STDMETHODCALLTYPE *AtomicCopyBufferUINT64)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT dependent_resource_count, |
| ID3D12Resource *const *dependent_resources, |
| const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges); |
| |
| void (STDMETHODCALLTYPE *OMSetDepthBounds)( |
| ID3D12GraphicsCommandList4 *This, |
| FLOAT min, |
| FLOAT max); |
| |
| void (STDMETHODCALLTYPE *SetSamplePositions)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT sample_count, |
| UINT pixel_count, |
| D3D12_SAMPLE_POSITION *sample_positions); |
| |
| void (STDMETHODCALLTYPE *ResolveSubresourceRegion)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12Resource *dst_resource, |
| UINT dst_sub_resource_idx, |
| UINT dst_x, |
| UINT dst_y, |
| ID3D12Resource *src_resource, |
| UINT src_sub_resource_idx, |
| D3D12_RECT *src_rect, |
| DXGI_FORMAT format, |
| D3D12_RESOLVE_MODE mode); |
| |
| void (STDMETHODCALLTYPE *SetViewInstanceMask)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT mask); |
| |
| /*** ID3D12GraphicsCommandList2 methods ***/ |
| void (STDMETHODCALLTYPE *WriteBufferImmediate)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT count, |
| const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters, |
| const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes); |
| |
| /*** ID3D12GraphicsCommandList3 methods ***/ |
| void (STDMETHODCALLTYPE *SetProtectedResourceSession)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12ProtectedResourceSession *protected_resource_session); |
| |
| /*** ID3D12GraphicsCommandList4 methods ***/ |
| void (STDMETHODCALLTYPE *BeginRenderPass)( |
| ID3D12GraphicsCommandList4 *This, |
| UINT render_targets_count, |
| const D3D12_RENDER_PASS_RENDER_TARGET_DESC *render_targets, |
| const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC *depth_stencil, |
| D3D12_RENDER_PASS_FLAGS flags); |
| |
| void (STDMETHODCALLTYPE *EndRenderPass)( |
| ID3D12GraphicsCommandList4 *This); |
| |
| void (STDMETHODCALLTYPE *InitializeMetaCommand)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12MetaCommand *meta_command, |
| const void *initialization_parameters_data, |
| SIZE_T initialization_parameters_data_size_in_bytes); |
| |
| void (STDMETHODCALLTYPE *ExecuteMetaCommand)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12MetaCommand *meta_command, |
| const void *execution_parameters_data, |
| SIZE_T execution_parameters_data_size_in_bytes); |
| |
| void (STDMETHODCALLTYPE *BuildRaytracingAccelerationStructure)( |
| ID3D12GraphicsCommandList4 *This, |
| const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC *desc, |
| UINT postbuild_info_descs_count, |
| const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *postbuild_info_descs); |
| |
| void (STDMETHODCALLTYPE *EmitRaytracingAccelerationStructurePostbuildInfo)( |
| ID3D12GraphicsCommandList4 *This, |
| const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *desc, |
| UINT src_acceleration_structures_count, |
| const D3D12_GPU_VIRTUAL_ADDRESS *src_acceleration_structure_data); |
| |
| void (STDMETHODCALLTYPE *CopyRaytracingAccelerationStructure)( |
| ID3D12GraphicsCommandList4 *This, |
| D3D12_GPU_VIRTUAL_ADDRESS dst_acceleration_structure_data, |
| D3D12_GPU_VIRTUAL_ADDRESS src_acceleration_structure_data, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE mode); |
| |
| void (STDMETHODCALLTYPE *SetPipelineState1)( |
| ID3D12GraphicsCommandList4 *This, |
| ID3D12StateObject *state_object); |
| |
| void (STDMETHODCALLTYPE *DispatchRays)( |
| ID3D12GraphicsCommandList4 *This, |
| const D3D12_DISPATCH_RAYS_DESC *desc); |
| |
| END_INTERFACE |
| } ID3D12GraphicsCommandList4Vtbl; |
| |
| interface ID3D12GraphicsCommandList4 { |
| CONST_VTBL ID3D12GraphicsCommandList4Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12GraphicsCommandList4_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12GraphicsCommandList4_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12GraphicsCommandList4_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12GraphicsCommandList4_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12GraphicsCommandList4_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12GraphicsCommandList4_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12GraphicsCommandList4_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12GraphicsCommandList4_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12CommandList methods ***/ |
| #define ID3D12GraphicsCommandList4_GetType(This) (This)->lpVtbl->GetType(This) |
| /*** ID3D12GraphicsCommandList methods ***/ |
| #define ID3D12GraphicsCommandList4_Close(This) (This)->lpVtbl->Close(This) |
| #define ID3D12GraphicsCommandList4_Reset(This,allocator,initial_state) (This)->lpVtbl->Reset(This,allocator,initial_state) |
| #define ID3D12GraphicsCommandList4_ClearState(This,pipeline_state) (This)->lpVtbl->ClearState(This,pipeline_state) |
| #define ID3D12GraphicsCommandList4_DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location) (This)->lpVtbl->DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location) |
| #define ID3D12GraphicsCommandList4_DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location) (This)->lpVtbl->DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location) |
| #define ID3D12GraphicsCommandList4_Dispatch(This,x,u,z) (This)->lpVtbl->Dispatch(This,x,u,z) |
| #define ID3D12GraphicsCommandList4_CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count) (This)->lpVtbl->CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count) |
| #define ID3D12GraphicsCommandList4_CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box) (This)->lpVtbl->CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box) |
| #define ID3D12GraphicsCommandList4_CopyResource(This,dst_resource,src_resource) (This)->lpVtbl->CopyResource(This,dst_resource,src_resource) |
| #define ID3D12GraphicsCommandList4_CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags) (This)->lpVtbl->CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags) |
| #define ID3D12GraphicsCommandList4_ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format) (This)->lpVtbl->ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format) |
| #define ID3D12GraphicsCommandList4_IASetPrimitiveTopology(This,primitive_topology) (This)->lpVtbl->IASetPrimitiveTopology(This,primitive_topology) |
| #define ID3D12GraphicsCommandList4_RSSetViewports(This,viewport_count,viewports) (This)->lpVtbl->RSSetViewports(This,viewport_count,viewports) |
| #define ID3D12GraphicsCommandList4_RSSetScissorRects(This,rect_count,rects) (This)->lpVtbl->RSSetScissorRects(This,rect_count,rects) |
| #define ID3D12GraphicsCommandList4_OMSetBlendFactor(This,blend_factor) (This)->lpVtbl->OMSetBlendFactor(This,blend_factor) |
| #define ID3D12GraphicsCommandList4_OMSetStencilRef(This,stencil_ref) (This)->lpVtbl->OMSetStencilRef(This,stencil_ref) |
| #define ID3D12GraphicsCommandList4_SetPipelineState(This,pipeline_state) (This)->lpVtbl->SetPipelineState(This,pipeline_state) |
| #define ID3D12GraphicsCommandList4_ResourceBarrier(This,barrier_count,barriers) (This)->lpVtbl->ResourceBarrier(This,barrier_count,barriers) |
| #define ID3D12GraphicsCommandList4_ExecuteBundle(This,command_list) (This)->lpVtbl->ExecuteBundle(This,command_list) |
| #define ID3D12GraphicsCommandList4_SetDescriptorHeaps(This,heap_count,heaps) (This)->lpVtbl->SetDescriptorHeaps(This,heap_count,heaps) |
| #define ID3D12GraphicsCommandList4_SetComputeRootSignature(This,root_signature) (This)->lpVtbl->SetComputeRootSignature(This,root_signature) |
| #define ID3D12GraphicsCommandList4_SetGraphicsRootSignature(This,root_signature) (This)->lpVtbl->SetGraphicsRootSignature(This,root_signature) |
| #define ID3D12GraphicsCommandList4_SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor) (This)->lpVtbl->SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor) |
| #define ID3D12GraphicsCommandList4_SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor) (This)->lpVtbl->SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor) |
| #define ID3D12GraphicsCommandList4_SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset) (This)->lpVtbl->SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset) |
| #define ID3D12GraphicsCommandList4_SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset) (This)->lpVtbl->SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset) |
| #define ID3D12GraphicsCommandList4_SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) (This)->lpVtbl->SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) |
| #define ID3D12GraphicsCommandList4_SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) (This)->lpVtbl->SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) |
| #define ID3D12GraphicsCommandList4_SetComputeRootConstantBufferView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootConstantBufferView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList4_SetGraphicsRootConstantBufferView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootConstantBufferView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList4_SetComputeRootShaderResourceView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootShaderResourceView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList4_SetGraphicsRootShaderResourceView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootShaderResourceView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList4_SetComputeRootUnorderedAccessView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootUnorderedAccessView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList4_SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList4_IASetIndexBuffer(This,view) (This)->lpVtbl->IASetIndexBuffer(This,view) |
| #define ID3D12GraphicsCommandList4_IASetVertexBuffers(This,start_slot,view_count,views) (This)->lpVtbl->IASetVertexBuffers(This,start_slot,view_count,views) |
| #define ID3D12GraphicsCommandList4_SOSetTargets(This,start_slot,view_count,views) (This)->lpVtbl->SOSetTargets(This,start_slot,view_count,views) |
| #define ID3D12GraphicsCommandList4_OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor) (This)->lpVtbl->OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor) |
| #define ID3D12GraphicsCommandList4_ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects) (This)->lpVtbl->ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects) |
| #define ID3D12GraphicsCommandList4_ClearRenderTargetView(This,rtv,color,rect_count,rects) (This)->lpVtbl->ClearRenderTargetView(This,rtv,color,rect_count,rects) |
| #define ID3D12GraphicsCommandList4_ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) (This)->lpVtbl->ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) |
| #define ID3D12GraphicsCommandList4_ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) (This)->lpVtbl->ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) |
| #define ID3D12GraphicsCommandList4_DiscardResource(This,resource,region) (This)->lpVtbl->DiscardResource(This,resource,region) |
| #define ID3D12GraphicsCommandList4_BeginQuery(This,heap,type,index) (This)->lpVtbl->BeginQuery(This,heap,type,index) |
| #define ID3D12GraphicsCommandList4_EndQuery(This,heap,type,index) (This)->lpVtbl->EndQuery(This,heap,type,index) |
| #define ID3D12GraphicsCommandList4_ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset) (This)->lpVtbl->ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset) |
| #define ID3D12GraphicsCommandList4_SetPredication(This,buffer,aligned_buffer_offset,operation) (This)->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation) |
| #define ID3D12GraphicsCommandList4_SetMarker(This,metadata,data,size) (This)->lpVtbl->SetMarker(This,metadata,data,size) |
| #define ID3D12GraphicsCommandList4_BeginEvent(This,metadata,data,size) (This)->lpVtbl->BeginEvent(This,metadata,data,size) |
| #define ID3D12GraphicsCommandList4_EndEvent(This) (This)->lpVtbl->EndEvent(This) |
| #define ID3D12GraphicsCommandList4_ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset) (This)->lpVtbl->ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset) |
| /*** ID3D12GraphicsCommandList1 methods ***/ |
| #define ID3D12GraphicsCommandList4_AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) (This)->lpVtbl->AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) |
| #define ID3D12GraphicsCommandList4_AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) (This)->lpVtbl->AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) |
| #define ID3D12GraphicsCommandList4_OMSetDepthBounds(This,min,max) (This)->lpVtbl->OMSetDepthBounds(This,min,max) |
| #define ID3D12GraphicsCommandList4_SetSamplePositions(This,sample_count,pixel_count,sample_positions) (This)->lpVtbl->SetSamplePositions(This,sample_count,pixel_count,sample_positions) |
| #define ID3D12GraphicsCommandList4_ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode) (This)->lpVtbl->ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode) |
| #define ID3D12GraphicsCommandList4_SetViewInstanceMask(This,mask) (This)->lpVtbl->SetViewInstanceMask(This,mask) |
| /*** ID3D12GraphicsCommandList2 methods ***/ |
| #define ID3D12GraphicsCommandList4_WriteBufferImmediate(This,count,parameters,modes) (This)->lpVtbl->WriteBufferImmediate(This,count,parameters,modes) |
| /*** ID3D12GraphicsCommandList3 methods ***/ |
| #define ID3D12GraphicsCommandList4_SetProtectedResourceSession(This,protected_resource_session) (This)->lpVtbl->SetProtectedResourceSession(This,protected_resource_session) |
| /*** ID3D12GraphicsCommandList4 methods ***/ |
| #define ID3D12GraphicsCommandList4_BeginRenderPass(This,render_targets_count,render_targets,depth_stencil,flags) (This)->lpVtbl->BeginRenderPass(This,render_targets_count,render_targets,depth_stencil,flags) |
| #define ID3D12GraphicsCommandList4_EndRenderPass(This) (This)->lpVtbl->EndRenderPass(This) |
| #define ID3D12GraphicsCommandList4_InitializeMetaCommand(This,meta_command,initialization_parameters_data,initialization_parameters_data_size_in_bytes) (This)->lpVtbl->InitializeMetaCommand(This,meta_command,initialization_parameters_data,initialization_parameters_data_size_in_bytes) |
| #define ID3D12GraphicsCommandList4_ExecuteMetaCommand(This,meta_command,execution_parameters_data,execution_parameters_data_size_in_bytes) (This)->lpVtbl->ExecuteMetaCommand(This,meta_command,execution_parameters_data,execution_parameters_data_size_in_bytes) |
| #define ID3D12GraphicsCommandList4_BuildRaytracingAccelerationStructure(This,desc,postbuild_info_descs_count,postbuild_info_descs) (This)->lpVtbl->BuildRaytracingAccelerationStructure(This,desc,postbuild_info_descs_count,postbuild_info_descs) |
| #define ID3D12GraphicsCommandList4_EmitRaytracingAccelerationStructurePostbuildInfo(This,desc,src_acceleration_structures_count,src_acceleration_structure_data) (This)->lpVtbl->EmitRaytracingAccelerationStructurePostbuildInfo(This,desc,src_acceleration_structures_count,src_acceleration_structure_data) |
| #define ID3D12GraphicsCommandList4_CopyRaytracingAccelerationStructure(This,dst_acceleration_structure_data,src_acceleration_structure_data,mode) (This)->lpVtbl->CopyRaytracingAccelerationStructure(This,dst_acceleration_structure_data,src_acceleration_structure_data,mode) |
| #define ID3D12GraphicsCommandList4_SetPipelineState1(This,state_object) (This)->lpVtbl->SetPipelineState1(This,state_object) |
| #define ID3D12GraphicsCommandList4_DispatchRays(This,desc) (This)->lpVtbl->DispatchRays(This,desc) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList4_QueryInterface(ID3D12GraphicsCommandList4* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12GraphicsCommandList4_AddRef(ID3D12GraphicsCommandList4* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12GraphicsCommandList4_Release(ID3D12GraphicsCommandList4* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList4_GetPrivateData(ID3D12GraphicsCommandList4* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList4_SetPrivateData(ID3D12GraphicsCommandList4* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList4_SetPrivateDataInterface(ID3D12GraphicsCommandList4* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList4_SetName(ID3D12GraphicsCommandList4* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList4_GetDevice(ID3D12GraphicsCommandList4* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12CommandList methods ***/ |
| static inline D3D12_COMMAND_LIST_TYPE ID3D12GraphicsCommandList4_GetType(ID3D12GraphicsCommandList4* This) { |
| return This->lpVtbl->GetType(This); |
| } |
| /*** ID3D12GraphicsCommandList methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList4_Close(ID3D12GraphicsCommandList4* This) { |
| return This->lpVtbl->Close(This); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList4_Reset(ID3D12GraphicsCommandList4* This,ID3D12CommandAllocator *allocator,ID3D12PipelineState *initial_state) { |
| return This->lpVtbl->Reset(This,allocator,initial_state); |
| } |
| static inline void ID3D12GraphicsCommandList4_ClearState(ID3D12GraphicsCommandList4* This,ID3D12PipelineState *pipeline_state) { |
| This->lpVtbl->ClearState(This,pipeline_state); |
| } |
| static inline void ID3D12GraphicsCommandList4_DrawInstanced(ID3D12GraphicsCommandList4* This,UINT vertex_count_per_instance,UINT instance_count,UINT start_vertex_location,UINT start_instance_location) { |
| This->lpVtbl->DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location); |
| } |
| static inline void ID3D12GraphicsCommandList4_DrawIndexedInstanced(ID3D12GraphicsCommandList4* This,UINT index_count_per_instance,UINT instance_count,UINT start_vertex_location,INT base_vertex_location,UINT start_instance_location) { |
| This->lpVtbl->DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location); |
| } |
| static inline void ID3D12GraphicsCommandList4_Dispatch(ID3D12GraphicsCommandList4* This,UINT x,UINT u,UINT z) { |
| This->lpVtbl->Dispatch(This,x,u,z); |
| } |
| static inline void ID3D12GraphicsCommandList4_CopyBufferRegion(ID3D12GraphicsCommandList4* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT64 byte_count) { |
| This->lpVtbl->CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count); |
| } |
| static inline void ID3D12GraphicsCommandList4_CopyTextureRegion(ID3D12GraphicsCommandList4* This,const D3D12_TEXTURE_COPY_LOCATION *dst,UINT dst_x,UINT dst_y,UINT dst_z,const D3D12_TEXTURE_COPY_LOCATION *src,const D3D12_BOX *src_box) { |
| This->lpVtbl->CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box); |
| } |
| static inline void ID3D12GraphicsCommandList4_CopyResource(ID3D12GraphicsCommandList4* This,ID3D12Resource *dst_resource,ID3D12Resource *src_resource) { |
| This->lpVtbl->CopyResource(This,dst_resource,src_resource); |
| } |
| static inline void ID3D12GraphicsCommandList4_CopyTiles(ID3D12GraphicsCommandList4* This,ID3D12Resource *tiled_resource,const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate,const D3D12_TILE_REGION_SIZE *tile_region_size,ID3D12Resource *buffer,UINT64 buffer_offset,D3D12_TILE_COPY_FLAGS flags) { |
| This->lpVtbl->CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags); |
| } |
| static inline void ID3D12GraphicsCommandList4_ResolveSubresource(ID3D12GraphicsCommandList4* This,ID3D12Resource *dst_resource,UINT dst_sub_resource,ID3D12Resource *src_resource,UINT src_sub_resource,DXGI_FORMAT format) { |
| This->lpVtbl->ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format); |
| } |
| static inline void ID3D12GraphicsCommandList4_IASetPrimitiveTopology(ID3D12GraphicsCommandList4* This,D3D12_PRIMITIVE_TOPOLOGY primitive_topology) { |
| This->lpVtbl->IASetPrimitiveTopology(This,primitive_topology); |
| } |
| static inline void ID3D12GraphicsCommandList4_RSSetViewports(ID3D12GraphicsCommandList4* This,UINT viewport_count,const D3D12_VIEWPORT *viewports) { |
| This->lpVtbl->RSSetViewports(This,viewport_count,viewports); |
| } |
| static inline void ID3D12GraphicsCommandList4_RSSetScissorRects(ID3D12GraphicsCommandList4* This,UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->RSSetScissorRects(This,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList4_OMSetBlendFactor(ID3D12GraphicsCommandList4* This,const FLOAT blend_factor[4]) { |
| This->lpVtbl->OMSetBlendFactor(This,blend_factor); |
| } |
| static inline void ID3D12GraphicsCommandList4_OMSetStencilRef(ID3D12GraphicsCommandList4* This,UINT stencil_ref) { |
| This->lpVtbl->OMSetStencilRef(This,stencil_ref); |
| } |
| static inline void ID3D12GraphicsCommandList4_SetPipelineState(ID3D12GraphicsCommandList4* This,ID3D12PipelineState *pipeline_state) { |
| This->lpVtbl->SetPipelineState(This,pipeline_state); |
| } |
| static inline void ID3D12GraphicsCommandList4_ResourceBarrier(ID3D12GraphicsCommandList4* This,UINT barrier_count,const D3D12_RESOURCE_BARRIER *barriers) { |
| This->lpVtbl->ResourceBarrier(This,barrier_count,barriers); |
| } |
| static inline void ID3D12GraphicsCommandList4_ExecuteBundle(ID3D12GraphicsCommandList4* This,ID3D12GraphicsCommandList *command_list) { |
| This->lpVtbl->ExecuteBundle(This,command_list); |
| } |
| static inline void ID3D12GraphicsCommandList4_SetDescriptorHeaps(ID3D12GraphicsCommandList4* This,UINT heap_count,ID3D12DescriptorHeap *const *heaps) { |
| This->lpVtbl->SetDescriptorHeaps(This,heap_count,heaps); |
| } |
| static inline void ID3D12GraphicsCommandList4_SetComputeRootSignature(ID3D12GraphicsCommandList4* This,ID3D12RootSignature *root_signature) { |
| This->lpVtbl->SetComputeRootSignature(This,root_signature); |
| } |
| static inline void ID3D12GraphicsCommandList4_SetGraphicsRootSignature(ID3D12GraphicsCommandList4* This,ID3D12RootSignature *root_signature) { |
| This->lpVtbl->SetGraphicsRootSignature(This,root_signature); |
| } |
| static inline void ID3D12GraphicsCommandList4_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList4* This,UINT root_parameter_index,D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) { |
| This->lpVtbl->SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList4_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList4* This,UINT root_parameter_index,D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) { |
| This->lpVtbl->SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList4_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList4* This,UINT root_parameter_index,UINT data,UINT dst_offset) { |
| This->lpVtbl->SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList4_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList4* This,UINT root_parameter_index,UINT data,UINT dst_offset) { |
| This->lpVtbl->SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList4_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList4* This,UINT root_parameter_index,UINT constant_count,const void *data,UINT dst_offset) { |
| This->lpVtbl->SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList4_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList4* This,UINT root_parameter_index,UINT constant_count,const void *data,UINT dst_offset) { |
| This->lpVtbl->SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList4_SetComputeRootConstantBufferView(ID3D12GraphicsCommandList4* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootConstantBufferView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList4_SetGraphicsRootConstantBufferView(ID3D12GraphicsCommandList4* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootConstantBufferView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList4_SetComputeRootShaderResourceView(ID3D12GraphicsCommandList4* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootShaderResourceView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList4_SetGraphicsRootShaderResourceView(ID3D12GraphicsCommandList4* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootShaderResourceView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList4_SetComputeRootUnorderedAccessView(ID3D12GraphicsCommandList4* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootUnorderedAccessView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList4_SetGraphicsRootUnorderedAccessView(ID3D12GraphicsCommandList4* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList4_IASetIndexBuffer(ID3D12GraphicsCommandList4* This,const D3D12_INDEX_BUFFER_VIEW *view) { |
| This->lpVtbl->IASetIndexBuffer(This,view); |
| } |
| static inline void ID3D12GraphicsCommandList4_IASetVertexBuffers(ID3D12GraphicsCommandList4* This,UINT start_slot,UINT view_count,const D3D12_VERTEX_BUFFER_VIEW *views) { |
| This->lpVtbl->IASetVertexBuffers(This,start_slot,view_count,views); |
| } |
| static inline void ID3D12GraphicsCommandList4_SOSetTargets(ID3D12GraphicsCommandList4* This,UINT start_slot,UINT view_count,const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views) { |
| This->lpVtbl->SOSetTargets(This,start_slot,view_count,views); |
| } |
| static inline void ID3D12GraphicsCommandList4_OMSetRenderTargets(ID3D12GraphicsCommandList4* This,UINT render_target_descriptor_count,const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors,WINBOOL single_descriptor_handle,const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor) { |
| This->lpVtbl->OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList4_ClearDepthStencilView(ID3D12GraphicsCommandList4* This,D3D12_CPU_DESCRIPTOR_HANDLE dsv,D3D12_CLEAR_FLAGS flags,FLOAT depth,UINT8 stencil,UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList4_ClearRenderTargetView(ID3D12GraphicsCommandList4* This,D3D12_CPU_DESCRIPTOR_HANDLE rtv,const FLOAT color[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearRenderTargetView(This,rtv,color,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList4_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList4* This,D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,ID3D12Resource *resource,const UINT values[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList4_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList4* This,D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,ID3D12Resource *resource,const float values[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList4_DiscardResource(ID3D12GraphicsCommandList4* This,ID3D12Resource *resource,const D3D12_DISCARD_REGION *region) { |
| This->lpVtbl->DiscardResource(This,resource,region); |
| } |
| static inline void ID3D12GraphicsCommandList4_BeginQuery(ID3D12GraphicsCommandList4* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT index) { |
| This->lpVtbl->BeginQuery(This,heap,type,index); |
| } |
| static inline void ID3D12GraphicsCommandList4_EndQuery(ID3D12GraphicsCommandList4* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT index) { |
| This->lpVtbl->EndQuery(This,heap,type,index); |
| } |
| static inline void ID3D12GraphicsCommandList4_ResolveQueryData(ID3D12GraphicsCommandList4* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT start_index,UINT query_count,ID3D12Resource *dst_buffer,UINT64 aligned_dst_buffer_offset) { |
| This->lpVtbl->ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset); |
| } |
| static inline void ID3D12GraphicsCommandList4_SetPredication(ID3D12GraphicsCommandList4* This,ID3D12Resource *buffer,UINT64 aligned_buffer_offset,D3D12_PREDICATION_OP operation) { |
| This->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation); |
| } |
| static inline void ID3D12GraphicsCommandList4_SetMarker(ID3D12GraphicsCommandList4* This,UINT metadata,const void *data,UINT size) { |
| This->lpVtbl->SetMarker(This,metadata,data,size); |
| } |
| static inline void ID3D12GraphicsCommandList4_BeginEvent(ID3D12GraphicsCommandList4* This,UINT metadata,const void *data,UINT size) { |
| This->lpVtbl->BeginEvent(This,metadata,data,size); |
| } |
| static inline void ID3D12GraphicsCommandList4_EndEvent(ID3D12GraphicsCommandList4* This) { |
| This->lpVtbl->EndEvent(This); |
| } |
| static inline void ID3D12GraphicsCommandList4_ExecuteIndirect(ID3D12GraphicsCommandList4* This,ID3D12CommandSignature *command_signature,UINT max_command_count,ID3D12Resource *arg_buffer,UINT64 arg_buffer_offset,ID3D12Resource *count_buffer,UINT64 count_buffer_offset) { |
| This->lpVtbl->ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset); |
| } |
| /*** ID3D12GraphicsCommandList1 methods ***/ |
| static inline void ID3D12GraphicsCommandList4_AtomicCopyBufferUINT(ID3D12GraphicsCommandList4* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT dependent_resource_count,ID3D12Resource *const *dependent_resources,const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) { |
| This->lpVtbl->AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges); |
| } |
| static inline void ID3D12GraphicsCommandList4_AtomicCopyBufferUINT64(ID3D12GraphicsCommandList4* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT dependent_resource_count,ID3D12Resource *const *dependent_resources,const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) { |
| This->lpVtbl->AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges); |
| } |
| static inline void ID3D12GraphicsCommandList4_OMSetDepthBounds(ID3D12GraphicsCommandList4* This,FLOAT min,FLOAT max) { |
| This->lpVtbl->OMSetDepthBounds(This,min,max); |
| } |
| static inline void ID3D12GraphicsCommandList4_SetSamplePositions(ID3D12GraphicsCommandList4* This,UINT sample_count,UINT pixel_count,D3D12_SAMPLE_POSITION *sample_positions) { |
| This->lpVtbl->SetSamplePositions(This,sample_count,pixel_count,sample_positions); |
| } |
| static inline void ID3D12GraphicsCommandList4_ResolveSubresourceRegion(ID3D12GraphicsCommandList4* This,ID3D12Resource *dst_resource,UINT dst_sub_resource_idx,UINT dst_x,UINT dst_y,ID3D12Resource *src_resource,UINT src_sub_resource_idx,D3D12_RECT *src_rect,DXGI_FORMAT format,D3D12_RESOLVE_MODE mode) { |
| This->lpVtbl->ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode); |
| } |
| static inline void ID3D12GraphicsCommandList4_SetViewInstanceMask(ID3D12GraphicsCommandList4* This,UINT mask) { |
| This->lpVtbl->SetViewInstanceMask(This,mask); |
| } |
| /*** ID3D12GraphicsCommandList2 methods ***/ |
| static inline void ID3D12GraphicsCommandList4_WriteBufferImmediate(ID3D12GraphicsCommandList4* This,UINT count,const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters,const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes) { |
| This->lpVtbl->WriteBufferImmediate(This,count,parameters,modes); |
| } |
| /*** ID3D12GraphicsCommandList3 methods ***/ |
| static inline void ID3D12GraphicsCommandList4_SetProtectedResourceSession(ID3D12GraphicsCommandList4* This,ID3D12ProtectedResourceSession *protected_resource_session) { |
| This->lpVtbl->SetProtectedResourceSession(This,protected_resource_session); |
| } |
| /*** ID3D12GraphicsCommandList4 methods ***/ |
| static inline void ID3D12GraphicsCommandList4_BeginRenderPass(ID3D12GraphicsCommandList4* This,UINT render_targets_count,const D3D12_RENDER_PASS_RENDER_TARGET_DESC *render_targets,const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC *depth_stencil,D3D12_RENDER_PASS_FLAGS flags) { |
| This->lpVtbl->BeginRenderPass(This,render_targets_count,render_targets,depth_stencil,flags); |
| } |
| static inline void ID3D12GraphicsCommandList4_EndRenderPass(ID3D12GraphicsCommandList4* This) { |
| This->lpVtbl->EndRenderPass(This); |
| } |
| static inline void ID3D12GraphicsCommandList4_InitializeMetaCommand(ID3D12GraphicsCommandList4* This,ID3D12MetaCommand *meta_command,const void *initialization_parameters_data,SIZE_T initialization_parameters_data_size_in_bytes) { |
| This->lpVtbl->InitializeMetaCommand(This,meta_command,initialization_parameters_data,initialization_parameters_data_size_in_bytes); |
| } |
| static inline void ID3D12GraphicsCommandList4_ExecuteMetaCommand(ID3D12GraphicsCommandList4* This,ID3D12MetaCommand *meta_command,const void *execution_parameters_data,SIZE_T execution_parameters_data_size_in_bytes) { |
| This->lpVtbl->ExecuteMetaCommand(This,meta_command,execution_parameters_data,execution_parameters_data_size_in_bytes); |
| } |
| static inline void ID3D12GraphicsCommandList4_BuildRaytracingAccelerationStructure(ID3D12GraphicsCommandList4* This,const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC *desc,UINT postbuild_info_descs_count,const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *postbuild_info_descs) { |
| This->lpVtbl->BuildRaytracingAccelerationStructure(This,desc,postbuild_info_descs_count,postbuild_info_descs); |
| } |
| static inline void ID3D12GraphicsCommandList4_EmitRaytracingAccelerationStructurePostbuildInfo(ID3D12GraphicsCommandList4* This,const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *desc,UINT src_acceleration_structures_count,const D3D12_GPU_VIRTUAL_ADDRESS *src_acceleration_structure_data) { |
| This->lpVtbl->EmitRaytracingAccelerationStructurePostbuildInfo(This,desc,src_acceleration_structures_count,src_acceleration_structure_data); |
| } |
| static inline void ID3D12GraphicsCommandList4_CopyRaytracingAccelerationStructure(ID3D12GraphicsCommandList4* This,D3D12_GPU_VIRTUAL_ADDRESS dst_acceleration_structure_data,D3D12_GPU_VIRTUAL_ADDRESS src_acceleration_structure_data,D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE mode) { |
| This->lpVtbl->CopyRaytracingAccelerationStructure(This,dst_acceleration_structure_data,src_acceleration_structure_data,mode); |
| } |
| static inline void ID3D12GraphicsCommandList4_SetPipelineState1(ID3D12GraphicsCommandList4* This,ID3D12StateObject *state_object) { |
| This->lpVtbl->SetPipelineState1(This,state_object); |
| } |
| static inline void ID3D12GraphicsCommandList4_DispatchRays(ID3D12GraphicsCommandList4* This,const D3D12_DISPATCH_RAYS_DESC *desc) { |
| This->lpVtbl->DispatchRays(This,desc); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12GraphicsCommandList4_INTERFACE_DEFINED__ */ |
| |
| typedef enum D3D12_SHADER_CACHE_MODE { |
| D3D12_SHADER_CACHE_MODE_MEMORY = 0x0, |
| D3D12_SHADER_CACHE_MODE_DISK = 0x1 |
| } D3D12_SHADER_CACHE_MODE; |
| typedef enum D3D12_SHADER_CACHE_FLAGS { |
| D3D12_SHADER_CACHE_FLAG_NONE = 0x0, |
| D3D12_SHADER_CACHE_FLAG_DRIVER_VERSIONED = 0x1, |
| D3D12_SHADER_CACHE_FLAG_USE_WORKING_DIR = 0x2 |
| } D3D12_SHADER_CACHE_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_SHADER_CACHE_FLAGS); |
| typedef struct D3D12_SHADER_CACHE_SESSION_DESC { |
| GUID Identifier; |
| D3D12_SHADER_CACHE_MODE Mode; |
| D3D12_SHADER_CACHE_FLAGS Flags; |
| UINT MaximumInMemoryCacheSizeBytes; |
| UINT MaximumInMemoryCacheEntries; |
| UINT MaximumValueFileSizeBytes; |
| UINT64 Version; |
| } D3D12_SHADER_CACHE_SESSION_DESC; |
| typedef enum D3D12_BARRIER_LAYOUT { |
| D3D12_BARRIER_LAYOUT_UNDEFINED = 0xffffffff, |
| D3D12_BARRIER_LAYOUT_COMMON = 0x0, |
| D3D12_BARRIER_LAYOUT_PRESENT = 0x0, |
| D3D12_BARRIER_LAYOUT_GENERIC_READ = 0x1, |
| D3D12_BARRIER_LAYOUT_RENDER_TARGET = 0x2, |
| D3D12_BARRIER_LAYOUT_UNORDERED_ACCESS = 0x3, |
| D3D12_BARRIER_LAYOUT_DEPTH_STENCIL_WRITE = 0x4, |
| D3D12_BARRIER_LAYOUT_DEPTH_STENCIL_READ = 0x5, |
| D3D12_BARRIER_LAYOUT_SHADER_RESOURCE = 0x6, |
| D3D12_BARRIER_LAYOUT_COPY_SOURCE = 0x7, |
| D3D12_BARRIER_LAYOUT_COPY_DEST = 0x8, |
| D3D12_BARRIER_LAYOUT_RESOLVE_SOURCE = 0x9, |
| D3D12_BARRIER_LAYOUT_RESOLVE_DEST = 0xa, |
| D3D12_BARRIER_LAYOUT_SHADING_RATE_SOURCE = 0xb, |
| D3D12_BARRIER_LAYOUT_VIDEO_DECODE_READ = 0xc, |
| D3D12_BARRIER_LAYOUT_VIDEO_DECODE_WRITE = 0xd, |
| D3D12_BARRIER_LAYOUT_VIDEO_PROCESS_READ = 0xe, |
| D3D12_BARRIER_LAYOUT_VIDEO_PROCESS_WRITE = 0xf, |
| D3D12_BARRIER_LAYOUT_VIDEO_ENCODE_READ = 0x10, |
| D3D12_BARRIER_LAYOUT_VIDEO_ENCODE_WRITE = 0x11, |
| D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COMMON = 0x12, |
| D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_GENERIC_READ = 0x13, |
| D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_UNORDERED_ACCESS = 0x14, |
| D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_SHADER_RESOURCE = 0x15, |
| D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COPY_SOURCE = 0x16, |
| D3D12_BARRIER_LAYOUT_DIRECT_QUEUE_COPY_DEST = 0x17, |
| D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COMMON = 0x18, |
| D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_GENERIC_READ = 0x19, |
| D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_UNORDERED_ACCESS = 0x1a, |
| D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_SHADER_RESOURCE = 0x1b, |
| D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COPY_SOURCE = 0x1c, |
| D3D12_BARRIER_LAYOUT_COMPUTE_QUEUE_COPY_DEST = 0x1d, |
| D3D12_BARRIER_LAYOUT_VIDEO_QUEUE_COMMON = 0x1e |
| } D3D12_BARRIER_LAYOUT; |
| typedef enum D3D12_BARRIER_SYNC { |
| D3D12_BARRIER_SYNC_NONE = 0x0, |
| D3D12_BARRIER_SYNC_ALL = 0x1, |
| D3D12_BARRIER_SYNC_DRAW = 0x2, |
| D3D12_BARRIER_SYNC_INPUT_ASSEMBLER = 0x4, |
| D3D12_BARRIER_SYNC_VERTEX_SHADING = 0x8, |
| D3D12_BARRIER_SYNC_PIXEL_SHADING = 0x10, |
| D3D12_BARRIER_SYNC_DEPTH_STENCIL = 0x20, |
| D3D12_BARRIER_SYNC_RENDER_TARGET = 0x40, |
| D3D12_BARRIER_SYNC_COMPUTE_SHADING = 0x80, |
| D3D12_BARRIER_SYNC_RAYTRACING = 0x100, |
| D3D12_BARRIER_SYNC_COPY = 0x200, |
| D3D12_BARRIER_SYNC_RESOLVE = 0x400, |
| D3D12_BARRIER_SYNC_EXECUTE_INDIRECT = 0x800, |
| D3D12_BARRIER_SYNC_PREDICATION = 0x800, |
| D3D12_BARRIER_SYNC_ALL_SHADING = 0x1000, |
| D3D12_BARRIER_SYNC_NON_PIXEL_SHADING = 0x2000, |
| D3D12_BARRIER_SYNC_EMIT_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO = 0x4000, |
| D3D12_BARRIER_SYNC_VIDEO_DECODE = 0x100000, |
| D3D12_BARRIER_SYNC_VIDEO_PROCESS = 0x200000, |
| D3D12_BARRIER_SYNC_VIDEO_ENCODE = 0x400000, |
| D3D12_BARRIER_SYNC_BUILD_RAYTRACING_ACCELERATION_STRUCTURE = 0x800000, |
| D3D12_BARRIER_SYNC_COPY_RAYTRACING_ACCELERATION_STRUCTURE = 0x1000000, |
| D3D12_BARRIER_SYNC_SPLIT = 0x80000000 |
| } D3D12_BARRIER_SYNC; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_BARRIER_SYNC); |
| typedef enum D3D12_BARRIER_ACCESS { |
| D3D12_BARRIER_ACCESS_COMMON = 0, |
| D3D12_BARRIER_ACCESS_VERTEX_BUFFER = 0x1, |
| D3D12_BARRIER_ACCESS_CONSTANT_BUFFER = 0x2, |
| D3D12_BARRIER_ACCESS_INDEX_BUFFER = 0x4, |
| D3D12_BARRIER_ACCESS_RENDER_TARGET = 0x8, |
| D3D12_BARRIER_ACCESS_UNORDERED_ACCESS = 0x10, |
| D3D12_BARRIER_ACCESS_DEPTH_STENCIL_WRITE = 0x20, |
| D3D12_BARRIER_ACCESS_DEPTH_STENCIL_READ = 0x40, |
| D3D12_BARRIER_ACCESS_SHADER_RESOURCE = 0x80, |
| D3D12_BARRIER_ACCESS_STREAM_OUTPUT = 0x100, |
| D3D12_BARRIER_ACCESS_INDIRECT_ARGUMENT = 0x200, |
| D3D12_BARRIER_ACCESS_PREDICATION = 0x200, |
| D3D12_BARRIER_ACCESS_COPY_DEST = 0x400, |
| D3D12_BARRIER_ACCESS_COPY_SOURCE = 0x800, |
| D3D12_BARRIER_ACCESS_RESOLVE_DEST = 0x1000, |
| D3D12_BARRIER_ACCESS_RESOLVE_SOURCE = 0x2000, |
| D3D12_BARRIER_ACCESS_RAYTRACING_ACCELERATION_STRUCTURE_READ = 0x4000, |
| D3D12_BARRIER_ACCESS_RAYTRACING_ACCELERATION_STRUCTURE_WRITE = 0x8000, |
| D3D12_BARRIER_ACCESS_SHADING_RATE_SOURCE = 0x10000, |
| D3D12_BARRIER_ACCESS_VIDEO_DECODE_READ = 0x20000, |
| D3D12_BARRIER_ACCESS_VIDEO_DECODE_WRITE = 0x40000, |
| D3D12_BARRIER_ACCESS_VIDEO_PROCESS_READ = 0x80000, |
| D3D12_BARRIER_ACCESS_VIDEO_PROCESS_WRITE = 0x100000, |
| D3D12_BARRIER_ACCESS_VIDEO_ENCODE_READ = 0x200000, |
| D3D12_BARRIER_ACCESS_VIDEO_ENCODE_WRITE = 0x400000, |
| D3D12_BARRIER_ACCESS_NO_ACCESS = 0x80000000 |
| } D3D12_BARRIER_ACCESS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_BARRIER_ACCESS); |
| typedef enum D3D12_BARRIER_TYPE { |
| D3D12_BARRIER_TYPE_GLOBAL = 0x0, |
| D3D12_BARRIER_TYPE_TEXTURE = 0x1, |
| D3D12_BARRIER_TYPE_BUFFER = 0x2 |
| } D3D12_BARRIER_TYPE; |
| typedef enum D3D12_TEXTURE_BARRIER_FLAGS { |
| D3D12_TEXTURE_BARRIER_FLAG_NONE = 0x0, |
| D3D12_TEXTURE_BARRIER_FLAG_DISCARD = 0x1 |
| } D3D12_TEXTURE_BARRIER_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_TEXTURE_BARRIER_FLAGS); |
| typedef struct D3D12_BARRIER_SUBRESOURCE_RANGE { |
| UINT IndexOrFirstMipLevel; |
| UINT NumMipLevels; |
| UINT FirstArraySlice; |
| UINT NumArraySlices; |
| UINT FirstPlane; |
| UINT NumPlanes; |
| } D3D12_BARRIER_SUBRESOURCE_RANGE; |
| typedef struct D3D12_GLOBAL_BARRIER { |
| D3D12_BARRIER_SYNC SyncBefore; |
| D3D12_BARRIER_SYNC SyncAfter; |
| D3D12_BARRIER_ACCESS AccessBefore; |
| D3D12_BARRIER_ACCESS AccessAfter; |
| } D3D12_GLOBAL_BARRIER; |
| typedef struct D3D12_TEXTURE_BARRIER { |
| D3D12_BARRIER_SYNC SyncBefore; |
| D3D12_BARRIER_SYNC SyncAfter; |
| D3D12_BARRIER_ACCESS AccessBefore; |
| D3D12_BARRIER_ACCESS AccessAfter; |
| D3D12_BARRIER_LAYOUT LayoutBefore; |
| D3D12_BARRIER_LAYOUT LayoutAfter; |
| ID3D12Resource *pResource; |
| D3D12_BARRIER_SUBRESOURCE_RANGE Subresources; |
| D3D12_TEXTURE_BARRIER_FLAGS Flags; |
| } D3D12_TEXTURE_BARRIER; |
| typedef struct D3D12_BUFFER_BARRIER { |
| D3D12_BARRIER_SYNC SyncBefore; |
| D3D12_BARRIER_SYNC SyncAfter; |
| D3D12_BARRIER_ACCESS AccessBefore; |
| D3D12_BARRIER_ACCESS AccessAfter; |
| ID3D12Resource *pResource; |
| UINT64 Offset; |
| UINT64 Size; |
| } D3D12_BUFFER_BARRIER; |
| typedef struct D3D12_BARRIER_GROUP { |
| D3D12_BARRIER_TYPE Type; |
| UINT32 NumBarriers; |
| __C89_NAMELESS union { |
| const D3D12_GLOBAL_BARRIER *pGlobalBarriers; |
| const D3D12_TEXTURE_BARRIER *pTextureBarriers; |
| const D3D12_BUFFER_BARRIER *pBufferBarriers; |
| } __C89_NAMELESSUNIONNAME; |
| } D3D12_BARRIER_GROUP; |
| /***************************************************************************** |
| * ID3D12ShaderCacheSession interface |
| */ |
| #ifndef __ID3D12ShaderCacheSession_INTERFACE_DEFINED__ |
| #define __ID3D12ShaderCacheSession_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12ShaderCacheSession, 0x28e2495d, 0x0f64, 0x4ae4, 0xa6,0xec, 0x12,0x92,0x55,0xdc,0x49,0xa8); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("28e2495d-0f64-4ae4-a6ec-129255dc49a8") |
| ID3D12ShaderCacheSession : public ID3D12DeviceChild |
| { |
| virtual HRESULT STDMETHODCALLTYPE FindValue( |
| const void *key, |
| UINT key_size, |
| void *value, |
| UINT *value_size) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE StoreValue( |
| const void *key, |
| UINT key_size, |
| const void *value, |
| UINT value_size) = 0; |
| |
| virtual void STDMETHODCALLTYPE SetDeleteOnDestroy( |
| ) = 0; |
| |
| #ifdef WIDL_EXPLICIT_AGGREGATE_RETURNS |
| virtual D3D12_SHADER_CACHE_SESSION_DESC* STDMETHODCALLTYPE GetDesc( |
| D3D12_SHADER_CACHE_SESSION_DESC *__ret) = 0; |
| D3D12_SHADER_CACHE_SESSION_DESC STDMETHODCALLTYPE GetDesc( |
| ) |
| { |
| D3D12_SHADER_CACHE_SESSION_DESC __ret; |
| return *GetDesc(&__ret); |
| } |
| #else |
| virtual D3D12_SHADER_CACHE_SESSION_DESC STDMETHODCALLTYPE GetDesc( |
| ) = 0; |
| #endif |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12ShaderCacheSession, 0x28e2495d, 0x0f64, 0x4ae4, 0xa6,0xec, 0x12,0x92,0x55,0xdc,0x49,0xa8) |
| #endif |
| #else |
| typedef struct ID3D12ShaderCacheSessionVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12ShaderCacheSession *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12ShaderCacheSession *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12ShaderCacheSession *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12ShaderCacheSession *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12ShaderCacheSession *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12ShaderCacheSession *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12ShaderCacheSession *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12ShaderCacheSession *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12ShaderCacheSession methods ***/ |
| HRESULT (STDMETHODCALLTYPE *FindValue)( |
| ID3D12ShaderCacheSession *This, |
| const void *key, |
| UINT key_size, |
| void *value, |
| UINT *value_size); |
| |
| HRESULT (STDMETHODCALLTYPE *StoreValue)( |
| ID3D12ShaderCacheSession *This, |
| const void *key, |
| UINT key_size, |
| const void *value, |
| UINT value_size); |
| |
| void (STDMETHODCALLTYPE *SetDeleteOnDestroy)( |
| ID3D12ShaderCacheSession *This); |
| |
| D3D12_SHADER_CACHE_SESSION_DESC * (STDMETHODCALLTYPE *GetDesc)( |
| ID3D12ShaderCacheSession *This, |
| D3D12_SHADER_CACHE_SESSION_DESC *__ret); |
| |
| END_INTERFACE |
| } ID3D12ShaderCacheSessionVtbl; |
| |
| interface ID3D12ShaderCacheSession { |
| CONST_VTBL ID3D12ShaderCacheSessionVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12ShaderCacheSession_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12ShaderCacheSession_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12ShaderCacheSession_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12ShaderCacheSession_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12ShaderCacheSession_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12ShaderCacheSession_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12ShaderCacheSession_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12ShaderCacheSession_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12ShaderCacheSession methods ***/ |
| #define ID3D12ShaderCacheSession_FindValue(This,key,key_size,value,value_size) (This)->lpVtbl->FindValue(This,key,key_size,value,value_size) |
| #define ID3D12ShaderCacheSession_StoreValue(This,key,key_size,value,value_size) (This)->lpVtbl->StoreValue(This,key,key_size,value,value_size) |
| #define ID3D12ShaderCacheSession_SetDeleteOnDestroy(This) (This)->lpVtbl->SetDeleteOnDestroy(This) |
| #define ID3D12ShaderCacheSession_GetDesc(This) ID3D12ShaderCacheSession_GetDesc_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12ShaderCacheSession_QueryInterface(ID3D12ShaderCacheSession* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12ShaderCacheSession_AddRef(ID3D12ShaderCacheSession* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12ShaderCacheSession_Release(ID3D12ShaderCacheSession* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12ShaderCacheSession_GetPrivateData(ID3D12ShaderCacheSession* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12ShaderCacheSession_SetPrivateData(ID3D12ShaderCacheSession* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12ShaderCacheSession_SetPrivateDataInterface(ID3D12ShaderCacheSession* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12ShaderCacheSession_SetName(ID3D12ShaderCacheSession* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12ShaderCacheSession_GetDevice(ID3D12ShaderCacheSession* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12ShaderCacheSession methods ***/ |
| static inline HRESULT ID3D12ShaderCacheSession_FindValue(ID3D12ShaderCacheSession* This,const void *key,UINT key_size,void *value,UINT *value_size) { |
| return This->lpVtbl->FindValue(This,key,key_size,value,value_size); |
| } |
| static inline HRESULT ID3D12ShaderCacheSession_StoreValue(ID3D12ShaderCacheSession* This,const void *key,UINT key_size,const void *value,UINT value_size) { |
| return This->lpVtbl->StoreValue(This,key,key_size,value,value_size); |
| } |
| static inline void ID3D12ShaderCacheSession_SetDeleteOnDestroy(ID3D12ShaderCacheSession* This) { |
| This->lpVtbl->SetDeleteOnDestroy(This); |
| } |
| static inline D3D12_SHADER_CACHE_SESSION_DESC ID3D12ShaderCacheSession_GetDesc(ID3D12ShaderCacheSession* This) { |
| D3D12_SHADER_CACHE_SESSION_DESC __ret; |
| return *This->lpVtbl->GetDesc(This,&__ret); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12ShaderCacheSession_INTERFACE_DEFINED__ */ |
| |
| typedef enum D3D12_SHADER_CACHE_KIND_FLAGS { |
| D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CACHE_FOR_DRIVER = 0x1, |
| D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_D3D_CONVERSIONS = 0x2, |
| D3D12_SHADER_CACHE_KIND_FLAG_IMPLICIT_DRIVER_MANAGED = 0x4, |
| D3D12_SHADER_CACHE_KIND_FLAG_APPLICATION_MANAGED = 0x8 |
| } D3D12_SHADER_CACHE_KIND_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_SHADER_CACHE_KIND_FLAGS); |
| typedef enum D3D12_SHADER_CACHE_CONTROL_FLAGS { |
| D3D12_SHADER_CACHE_CONTROL_FLAG_DISABLE = 0x1, |
| D3D12_SHADER_CACHE_CONTROL_FLAG_ENABLE = 0x2, |
| D3D12_SHADER_CACHE_CONTROL_FLAG_CLEAR = 0x4 |
| } D3D12_SHADER_CACHE_CONTROL_FLAGS; |
| DEFINE_ENUM_FLAG_OPERATORS(D3D12_SHADER_CACHE_CONTROL_FLAGS); |
| /***************************************************************************** |
| * ID3D12Device9 interface |
| */ |
| #ifndef __ID3D12Device9_INTERFACE_DEFINED__ |
| #define __ID3D12Device9_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12Device9, 0x4c80e962, 0xf032, 0x4f60, 0xbc,0x9e, 0xeb,0xc2,0xcf,0xa1,0xd8,0x3c); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("4c80e962-f032-4f60-bc9e-ebc2cfa1d83c") |
| ID3D12Device9 : public ID3D12Device8 |
| { |
| virtual HRESULT STDMETHODCALLTYPE CreateShaderCacheSession( |
| const D3D12_SHADER_CACHE_SESSION_DESC *desc, |
| REFIID riid, |
| void **session) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE ShaderCacheControl( |
| D3D12_SHADER_CACHE_KIND_FLAGS kinds, |
| D3D12_SHADER_CACHE_CONTROL_FLAGS control) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateCommandQueue1( |
| const D3D12_COMMAND_QUEUE_DESC *desc, |
| REFIID creator_id, |
| REFIID riid, |
| void **command_queue) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12Device9, 0x4c80e962, 0xf032, 0x4f60, 0xbc,0x9e, 0xeb,0xc2,0xcf,0xa1,0xd8,0x3c) |
| #endif |
| #else |
| typedef struct ID3D12Device9Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12Device9 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12Device9 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12Device9 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12Device9 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12Device9 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12Device9 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12Device9 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12Device methods ***/ |
| UINT (STDMETHODCALLTYPE *GetNodeCount)( |
| ID3D12Device9 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandQueue)( |
| ID3D12Device9 *This, |
| const D3D12_COMMAND_QUEUE_DESC *desc, |
| REFIID riid, |
| void **command_queue); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandAllocator)( |
| ID3D12Device9 *This, |
| D3D12_COMMAND_LIST_TYPE type, |
| REFIID riid, |
| void **command_allocator); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateGraphicsPipelineState)( |
| ID3D12Device9 *This, |
| const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateComputePipelineState)( |
| ID3D12Device9 *This, |
| const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandList)( |
| ID3D12Device9 *This, |
| UINT node_mask, |
| D3D12_COMMAND_LIST_TYPE type, |
| ID3D12CommandAllocator *command_allocator, |
| ID3D12PipelineState *initial_pipeline_state, |
| REFIID riid, |
| void **command_list); |
| |
| HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)( |
| ID3D12Device9 *This, |
| D3D12_FEATURE feature, |
| void *feature_data, |
| UINT feature_data_size); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateDescriptorHeap)( |
| ID3D12Device9 *This, |
| const D3D12_DESCRIPTOR_HEAP_DESC *desc, |
| REFIID riid, |
| void **descriptor_heap); |
| |
| UINT (STDMETHODCALLTYPE *GetDescriptorHandleIncrementSize)( |
| ID3D12Device9 *This, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateRootSignature)( |
| ID3D12Device9 *This, |
| UINT node_mask, |
| const void *bytecode, |
| SIZE_T bytecode_length, |
| REFIID riid, |
| void **root_signature); |
| |
| void (STDMETHODCALLTYPE *CreateConstantBufferView)( |
| ID3D12Device9 *This, |
| const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateShaderResourceView)( |
| ID3D12Device9 *This, |
| ID3D12Resource *resource, |
| const D3D12_SHADER_RESOURCE_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateUnorderedAccessView)( |
| ID3D12Device9 *This, |
| ID3D12Resource *resource, |
| ID3D12Resource *counter_resource, |
| const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateRenderTargetView)( |
| ID3D12Device9 *This, |
| ID3D12Resource *resource, |
| const D3D12_RENDER_TARGET_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateDepthStencilView)( |
| ID3D12Device9 *This, |
| ID3D12Resource *resource, |
| const D3D12_DEPTH_STENCIL_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateSampler)( |
| ID3D12Device9 *This, |
| const D3D12_SAMPLER_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CopyDescriptors)( |
| ID3D12Device9 *This, |
| UINT dst_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets, |
| const UINT *dst_descriptor_range_sizes, |
| UINT src_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets, |
| const UINT *src_descriptor_range_sizes, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| void (STDMETHODCALLTYPE *CopyDescriptorsSimple)( |
| ID3D12Device9 *This, |
| UINT descriptor_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset, |
| const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| D3D12_RESOURCE_ALLOCATION_INFO * (STDMETHODCALLTYPE *GetResourceAllocationInfo)( |
| ID3D12Device9 *This, |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT reource_desc_count, |
| const D3D12_RESOURCE_DESC *resource_descs); |
| |
| D3D12_HEAP_PROPERTIES * (STDMETHODCALLTYPE *GetCustomHeapProperties)( |
| ID3D12Device9 *This, |
| D3D12_HEAP_PROPERTIES *__ret, |
| UINT node_mask, |
| D3D12_HEAP_TYPE heap_type); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommittedResource)( |
| ID3D12Device9 *This, |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateHeap)( |
| ID3D12Device9 *This, |
| const D3D12_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *CreatePlacedResource)( |
| ID3D12Device9 *This, |
| ID3D12Heap *heap, |
| UINT64 heap_offset, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateReservedResource)( |
| ID3D12Device9 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateSharedHandle)( |
| ID3D12Device9 *This, |
| ID3D12DeviceChild *object, |
| const SECURITY_ATTRIBUTES *attributes, |
| DWORD access, |
| const WCHAR *name, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenSharedHandle)( |
| ID3D12Device9 *This, |
| HANDLE handle, |
| REFIID riid, |
| void **object); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenSharedHandleByName)( |
| ID3D12Device9 *This, |
| const WCHAR *name, |
| DWORD access, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *MakeResident)( |
| ID3D12Device9 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects); |
| |
| HRESULT (STDMETHODCALLTYPE *Evict)( |
| ID3D12Device9 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateFence)( |
| ID3D12Device9 *This, |
| UINT64 initial_value, |
| D3D12_FENCE_FLAGS flags, |
| REFIID riid, |
| void **fence); |
| |
| HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)( |
| ID3D12Device9 *This); |
| |
| void (STDMETHODCALLTYPE *GetCopyableFootprints)( |
| ID3D12Device9 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| UINT first_sub_resource, |
| UINT sub_resource_count, |
| UINT64 base_offset, |
| D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts, |
| UINT *row_count, |
| UINT64 *row_size, |
| UINT64 *total_bytes); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateQueryHeap)( |
| ID3D12Device9 *This, |
| const D3D12_QUERY_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *SetStablePowerState)( |
| ID3D12Device9 *This, |
| WINBOOL enable); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandSignature)( |
| ID3D12Device9 *This, |
| const D3D12_COMMAND_SIGNATURE_DESC *desc, |
| ID3D12RootSignature *root_signature, |
| REFIID riid, |
| void **command_signature); |
| |
| void (STDMETHODCALLTYPE *GetResourceTiling)( |
| ID3D12Device9 *This, |
| ID3D12Resource *resource, |
| UINT *total_tile_count, |
| D3D12_PACKED_MIP_INFO *packed_mip_info, |
| D3D12_TILE_SHAPE *standard_tile_shape, |
| UINT *sub_resource_tiling_count, |
| UINT first_sub_resource_tiling, |
| D3D12_SUBRESOURCE_TILING *sub_resource_tilings); |
| |
| LUID * (STDMETHODCALLTYPE *GetAdapterLuid)( |
| ID3D12Device9 *This, |
| LUID *__ret); |
| |
| /*** ID3D12Device1 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreatePipelineLibrary)( |
| ID3D12Device9 *This, |
| const void *blob, |
| SIZE_T blob_size, |
| REFIID iid, |
| void **lib); |
| |
| HRESULT (STDMETHODCALLTYPE *SetEventOnMultipleFenceCompletion)( |
| ID3D12Device9 *This, |
| ID3D12Fence *const *fences, |
| const UINT64 *values, |
| UINT fence_count, |
| D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags, |
| HANDLE event); |
| |
| HRESULT (STDMETHODCALLTYPE *SetResidencyPriority)( |
| ID3D12Device9 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects, |
| const D3D12_RESIDENCY_PRIORITY *priorities); |
| |
| /*** ID3D12Device2 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreatePipelineState)( |
| ID3D12Device9 *This, |
| const D3D12_PIPELINE_STATE_STREAM_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| /*** ID3D12Device3 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *OpenExistingHeapFromAddress)( |
| ID3D12Device9 *This, |
| const void *address, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenExistingHeapFromFileMapping)( |
| ID3D12Device9 *This, |
| HANDLE file_mapping, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *EnqueueMakeResident)( |
| ID3D12Device9 *This, |
| D3D12_RESIDENCY_FLAGS flags, |
| UINT num_objects, |
| ID3D12Pageable *const *objects, |
| ID3D12Fence *fence, |
| UINT64 fence_value); |
| |
| /*** ID3D12Device4 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreateCommandList1)( |
| ID3D12Device9 *This, |
| UINT node_mask, |
| D3D12_COMMAND_LIST_TYPE type, |
| D3D12_COMMAND_LIST_FLAGS flags, |
| REFIID riid, |
| void **command_list); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateProtectedResourceSession)( |
| ID3D12Device9 *This, |
| const D3D12_PROTECTED_RESOURCE_SESSION_DESC *desc, |
| REFIID riid, |
| void **session); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommittedResource1)( |
| ID3D12Device9 *This, |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_resource_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid_resource, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateHeap1)( |
| ID3D12Device9 *This, |
| const D3D12_HEAP_DESC *desc, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateReservedResource1)( |
| ID3D12Device9 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid, |
| void **resource); |
| |
| D3D12_RESOURCE_ALLOCATION_INFO * (STDMETHODCALLTYPE *GetResourceAllocationInfo1)( |
| ID3D12Device9 *This, |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT resource_descs_count, |
| const D3D12_RESOURCE_DESC *resource_descs, |
| D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1); |
| |
| /*** ID3D12Device5 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreateLifetimeTracker)( |
| ID3D12Device9 *This, |
| ID3D12LifetimeOwner *owner, |
| REFIID riid, |
| void **tracker); |
| |
| void (STDMETHODCALLTYPE *RemoveDevice)( |
| ID3D12Device9 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *EnumerateMetaCommands)( |
| ID3D12Device9 *This, |
| UINT *meta_commands_count, |
| D3D12_META_COMMAND_DESC *descs); |
| |
| HRESULT (STDMETHODCALLTYPE *EnumerateMetaCommandParameters)( |
| ID3D12Device9 *This, |
| REFGUID command_id, |
| D3D12_META_COMMAND_PARAMETER_STAGE stage, |
| UINT *total_structure_size_in_bytes, |
| UINT *parameter_count, |
| D3D12_META_COMMAND_PARAMETER_DESC *parameter_descs); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateMetaCommand)( |
| ID3D12Device9 *This, |
| REFGUID command_id, |
| UINT node_mask, |
| const void *creation_parameters_data, |
| SIZE_T creation_parameters_data_size_in_bytes, |
| REFIID riid, |
| void **meta_command); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateStateObject)( |
| ID3D12Device9 *This, |
| const D3D12_STATE_OBJECT_DESC *desc, |
| REFIID riid, |
| void **state_object); |
| |
| void (STDMETHODCALLTYPE *GetRaytracingAccelerationStructurePrebuildInfo)( |
| ID3D12Device9 *This, |
| const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS *desc, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO *info); |
| |
| D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS (STDMETHODCALLTYPE *CheckDriverMatchingIdentifier)( |
| ID3D12Device9 *This, |
| D3D12_SERIALIZED_DATA_TYPE serialized_data_type, |
| const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER *identifier_to_check); |
| |
| /*** ID3D12Device6 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *SetBackgroundProcessingMode)( |
| ID3D12Device9 *This, |
| D3D12_BACKGROUND_PROCESSING_MODE mode, |
| D3D12_MEASUREMENTS_ACTION action, |
| HANDLE event, |
| WINBOOL *further_measurements_desired); |
| |
| /*** ID3D12Device7 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *AddToStateObject)( |
| ID3D12Device9 *This, |
| const D3D12_STATE_OBJECT_DESC *addition, |
| ID3D12StateObject *state_object_to_grow_from, |
| REFIID riid, |
| void **new_state_object); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateProtectedResourceSession1)( |
| ID3D12Device9 *This, |
| const D3D12_PROTECTED_RESOURCE_SESSION_DESC1 *desc, |
| REFIID riid, |
| void **session); |
| |
| /*** ID3D12Device8 methods ***/ |
| D3D12_RESOURCE_ALLOCATION_INFO * (STDMETHODCALLTYPE *GetResourceAllocationInfo2)( |
| ID3D12Device9 *This, |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT resource_descs_count, |
| const D3D12_RESOURCE_DESC1 *resource_descs, |
| D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommittedResource2)( |
| ID3D12Device9 *This, |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC1 *desc, |
| D3D12_RESOURCE_STATES initial_resource_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid_resource, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreatePlacedResource1)( |
| ID3D12Device9 *This, |
| ID3D12Heap *heap, |
| UINT64 heap_offset, |
| const D3D12_RESOURCE_DESC1 *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| void (STDMETHODCALLTYPE *CreateSamplerFeedbackUnorderedAccessView)( |
| ID3D12Device9 *This, |
| ID3D12Resource *targeted_resource, |
| ID3D12Resource *feedback_resource, |
| D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor); |
| |
| void (STDMETHODCALLTYPE *GetCopyableFootprints1)( |
| ID3D12Device9 *This, |
| const D3D12_RESOURCE_DESC1 *resource_desc, |
| UINT first_subresource, |
| UINT subresources_count, |
| UINT64 base_offset, |
| D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts, |
| UINT *rows_count, |
| UINT64 *row_size_in_bytes, |
| UINT64 *total_bytes); |
| |
| /*** ID3D12Device9 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreateShaderCacheSession)( |
| ID3D12Device9 *This, |
| const D3D12_SHADER_CACHE_SESSION_DESC *desc, |
| REFIID riid, |
| void **session); |
| |
| HRESULT (STDMETHODCALLTYPE *ShaderCacheControl)( |
| ID3D12Device9 *This, |
| D3D12_SHADER_CACHE_KIND_FLAGS kinds, |
| D3D12_SHADER_CACHE_CONTROL_FLAGS control); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandQueue1)( |
| ID3D12Device9 *This, |
| const D3D12_COMMAND_QUEUE_DESC *desc, |
| REFIID creator_id, |
| REFIID riid, |
| void **command_queue); |
| |
| END_INTERFACE |
| } ID3D12Device9Vtbl; |
| |
| interface ID3D12Device9 { |
| CONST_VTBL ID3D12Device9Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12Device9_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12Device9_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12Device9_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12Device9_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12Device9_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12Device9_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12Device9_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12Device methods ***/ |
| #define ID3D12Device9_GetNodeCount(This) (This)->lpVtbl->GetNodeCount(This) |
| #define ID3D12Device9_CreateCommandQueue(This,desc,riid,command_queue) (This)->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue) |
| #define ID3D12Device9_CreateCommandAllocator(This,type,riid,command_allocator) (This)->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator) |
| #define ID3D12Device9_CreateGraphicsPipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state) |
| #define ID3D12Device9_CreateComputePipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state) |
| #define ID3D12Device9_CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) (This)->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) |
| #define ID3D12Device9_CheckFeatureSupport(This,feature,feature_data,feature_data_size) (This)->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size) |
| #define ID3D12Device9_CreateDescriptorHeap(This,desc,riid,descriptor_heap) (This)->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap) |
| #define ID3D12Device9_GetDescriptorHandleIncrementSize(This,descriptor_heap_type) (This)->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type) |
| #define ID3D12Device9_CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) (This)->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) |
| #define ID3D12Device9_CreateConstantBufferView(This,desc,descriptor) (This)->lpVtbl->CreateConstantBufferView(This,desc,descriptor) |
| #define ID3D12Device9_CreateShaderResourceView(This,resource,desc,descriptor) (This)->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor) |
| #define ID3D12Device9_CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) (This)->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) |
| #define ID3D12Device9_CreateRenderTargetView(This,resource,desc,descriptor) (This)->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor) |
| #define ID3D12Device9_CreateDepthStencilView(This,resource,desc,descriptor) (This)->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor) |
| #define ID3D12Device9_CreateSampler(This,desc,descriptor) (This)->lpVtbl->CreateSampler(This,desc,descriptor) |
| #define ID3D12Device9_CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) (This)->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) |
| #define ID3D12Device9_CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) (This)->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) |
| #define ID3D12Device9_GetResourceAllocationInfo(This,visible_mask,reource_desc_count,resource_descs) ID3D12Device9_GetResourceAllocationInfo_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device9_GetCustomHeapProperties(This,node_mask,heap_type) ID3D12Device9_GetCustomHeapProperties_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device9_CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device9_CreateHeap(This,desc,riid,heap) (This)->lpVtbl->CreateHeap(This,desc,riid,heap) |
| #define ID3D12Device9_CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device9_CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device9_CreateSharedHandle(This,object,attributes,access,name,handle) (This)->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle) |
| #define ID3D12Device9_OpenSharedHandle(This,handle,riid,object) (This)->lpVtbl->OpenSharedHandle(This,handle,riid,object) |
| #define ID3D12Device9_OpenSharedHandleByName(This,name,access,handle) (This)->lpVtbl->OpenSharedHandleByName(This,name,access,handle) |
| #define ID3D12Device9_MakeResident(This,object_count,objects) (This)->lpVtbl->MakeResident(This,object_count,objects) |
| #define ID3D12Device9_Evict(This,object_count,objects) (This)->lpVtbl->Evict(This,object_count,objects) |
| #define ID3D12Device9_CreateFence(This,initial_value,flags,riid,fence) (This)->lpVtbl->CreateFence(This,initial_value,flags,riid,fence) |
| #define ID3D12Device9_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This) |
| #define ID3D12Device9_GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) (This)->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) |
| #define ID3D12Device9_CreateQueryHeap(This,desc,riid,heap) (This)->lpVtbl->CreateQueryHeap(This,desc,riid,heap) |
| #define ID3D12Device9_SetStablePowerState(This,enable) (This)->lpVtbl->SetStablePowerState(This,enable) |
| #define ID3D12Device9_CreateCommandSignature(This,desc,root_signature,riid,command_signature) (This)->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature) |
| #define ID3D12Device9_GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) (This)->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) |
| #define ID3D12Device9_GetAdapterLuid(This) ID3D12Device9_GetAdapterLuid_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| /*** ID3D12Device1 methods ***/ |
| #define ID3D12Device9_CreatePipelineLibrary(This,blob,blob_size,iid,lib) (This)->lpVtbl->CreatePipelineLibrary(This,blob,blob_size,iid,lib) |
| #define ID3D12Device9_SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event) (This)->lpVtbl->SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event) |
| #define ID3D12Device9_SetResidencyPriority(This,object_count,objects,priorities) (This)->lpVtbl->SetResidencyPriority(This,object_count,objects,priorities) |
| /*** ID3D12Device2 methods ***/ |
| #define ID3D12Device9_CreatePipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreatePipelineState(This,desc,riid,pipeline_state) |
| /*** ID3D12Device3 methods ***/ |
| #define ID3D12Device9_OpenExistingHeapFromAddress(This,address,riid,heap) (This)->lpVtbl->OpenExistingHeapFromAddress(This,address,riid,heap) |
| #define ID3D12Device9_OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap) (This)->lpVtbl->OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap) |
| #define ID3D12Device9_EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value) (This)->lpVtbl->EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value) |
| /*** ID3D12Device4 methods ***/ |
| #define ID3D12Device9_CreateCommandList1(This,node_mask,type,flags,riid,command_list) (This)->lpVtbl->CreateCommandList1(This,node_mask,type,flags,riid,command_list) |
| #define ID3D12Device9_CreateProtectedResourceSession(This,desc,riid,session) (This)->lpVtbl->CreateProtectedResourceSession(This,desc,riid,session) |
| #define ID3D12Device9_CreateCommittedResource1(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource) (This)->lpVtbl->CreateCommittedResource1(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource) |
| #define ID3D12Device9_CreateHeap1(This,desc,protected_session,riid,heap) (This)->lpVtbl->CreateHeap1(This,desc,protected_session,riid,heap) |
| #define ID3D12Device9_CreateReservedResource1(This,desc,initial_state,optimized_clear_value,protected_session,riid,resource) (This)->lpVtbl->CreateReservedResource1(This,desc,initial_state,optimized_clear_value,protected_session,riid,resource) |
| #define ID3D12Device9_GetResourceAllocationInfo1(This,visible_mask,resource_descs_count,resource_descs,resource_allocation_info1) ID3D12Device9_GetResourceAllocationInfo1_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| /*** ID3D12Device5 methods ***/ |
| #define ID3D12Device9_CreateLifetimeTracker(This,owner,riid,tracker) (This)->lpVtbl->CreateLifetimeTracker(This,owner,riid,tracker) |
| #define ID3D12Device9_RemoveDevice(This) (This)->lpVtbl->RemoveDevice(This) |
| #define ID3D12Device9_EnumerateMetaCommands(This,meta_commands_count,descs) (This)->lpVtbl->EnumerateMetaCommands(This,meta_commands_count,descs) |
| #define ID3D12Device9_EnumerateMetaCommandParameters(This,command_id,stage,total_structure_size_in_bytes,parameter_count,parameter_descs) (This)->lpVtbl->EnumerateMetaCommandParameters(This,command_id,stage,total_structure_size_in_bytes,parameter_count,parameter_descs) |
| #define ID3D12Device9_CreateMetaCommand(This,command_id,node_mask,creation_parameters_data,creation_parameters_data_size_in_bytes,riid,meta_command) (This)->lpVtbl->CreateMetaCommand(This,command_id,node_mask,creation_parameters_data,creation_parameters_data_size_in_bytes,riid,meta_command) |
| #define ID3D12Device9_CreateStateObject(This,desc,riid,state_object) (This)->lpVtbl->CreateStateObject(This,desc,riid,state_object) |
| #define ID3D12Device9_GetRaytracingAccelerationStructurePrebuildInfo(This,desc,info) (This)->lpVtbl->GetRaytracingAccelerationStructurePrebuildInfo(This,desc,info) |
| #define ID3D12Device9_CheckDriverMatchingIdentifier(This,serialized_data_type,identifier_to_check) (This)->lpVtbl->CheckDriverMatchingIdentifier(This,serialized_data_type,identifier_to_check) |
| /*** ID3D12Device6 methods ***/ |
| #define ID3D12Device9_SetBackgroundProcessingMode(This,mode,action,event,further_measurements_desired) (This)->lpVtbl->SetBackgroundProcessingMode(This,mode,action,event,further_measurements_desired) |
| /*** ID3D12Device7 methods ***/ |
| #define ID3D12Device9_AddToStateObject(This,addition,state_object_to_grow_from,riid,new_state_object) (This)->lpVtbl->AddToStateObject(This,addition,state_object_to_grow_from,riid,new_state_object) |
| #define ID3D12Device9_CreateProtectedResourceSession1(This,desc,riid,session) (This)->lpVtbl->CreateProtectedResourceSession1(This,desc,riid,session) |
| /*** ID3D12Device8 methods ***/ |
| #define ID3D12Device9_GetResourceAllocationInfo2(This,visible_mask,resource_descs_count,resource_descs,resource_allocation_info1) ID3D12Device9_GetResourceAllocationInfo2_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device9_CreateCommittedResource2(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource) (This)->lpVtbl->CreateCommittedResource2(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource) |
| #define ID3D12Device9_CreatePlacedResource1(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreatePlacedResource1(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device9_CreateSamplerFeedbackUnorderedAccessView(This,targeted_resource,feedback_resource,dst_descriptor) (This)->lpVtbl->CreateSamplerFeedbackUnorderedAccessView(This,targeted_resource,feedback_resource,dst_descriptor) |
| #define ID3D12Device9_GetCopyableFootprints1(This,resource_desc,first_subresource,subresources_count,base_offset,layouts,rows_count,row_size_in_bytes,total_bytes) (This)->lpVtbl->GetCopyableFootprints1(This,resource_desc,first_subresource,subresources_count,base_offset,layouts,rows_count,row_size_in_bytes,total_bytes) |
| /*** ID3D12Device9 methods ***/ |
| #define ID3D12Device9_CreateShaderCacheSession(This,desc,riid,session) (This)->lpVtbl->CreateShaderCacheSession(This,desc,riid,session) |
| #define ID3D12Device9_ShaderCacheControl(This,kinds,control) (This)->lpVtbl->ShaderCacheControl(This,kinds,control) |
| #define ID3D12Device9_CreateCommandQueue1(This,desc,creator_id,riid,command_queue) (This)->lpVtbl->CreateCommandQueue1(This,desc,creator_id,riid,command_queue) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12Device9_QueryInterface(ID3D12Device9* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12Device9_AddRef(ID3D12Device9* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12Device9_Release(ID3D12Device9* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12Device9_GetPrivateData(ID3D12Device9* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Device9_SetPrivateData(ID3D12Device9* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Device9_SetPrivateDataInterface(ID3D12Device9* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12Device9_SetName(ID3D12Device9* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12Device methods ***/ |
| static inline UINT ID3D12Device9_GetNodeCount(ID3D12Device9* This) { |
| return This->lpVtbl->GetNodeCount(This); |
| } |
| static inline HRESULT ID3D12Device9_CreateCommandQueue(ID3D12Device9* This,const D3D12_COMMAND_QUEUE_DESC *desc,REFIID riid,void **command_queue) { |
| return This->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue); |
| } |
| static inline HRESULT ID3D12Device9_CreateCommandAllocator(ID3D12Device9* This,D3D12_COMMAND_LIST_TYPE type,REFIID riid,void **command_allocator) { |
| return This->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator); |
| } |
| static inline HRESULT ID3D12Device9_CreateGraphicsPipelineState(ID3D12Device9* This,const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12Device9_CreateComputePipelineState(ID3D12Device9* This,const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12Device9_CreateCommandList(ID3D12Device9* This,UINT node_mask,D3D12_COMMAND_LIST_TYPE type,ID3D12CommandAllocator *command_allocator,ID3D12PipelineState *initial_pipeline_state,REFIID riid,void **command_list) { |
| return This->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list); |
| } |
| static inline HRESULT ID3D12Device9_CheckFeatureSupport(ID3D12Device9* This,D3D12_FEATURE feature,void *feature_data,UINT feature_data_size) { |
| return This->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size); |
| } |
| static inline HRESULT ID3D12Device9_CreateDescriptorHeap(ID3D12Device9* This,const D3D12_DESCRIPTOR_HEAP_DESC *desc,REFIID riid,void **descriptor_heap) { |
| return This->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap); |
| } |
| static inline UINT ID3D12Device9_GetDescriptorHandleIncrementSize(ID3D12Device9* This,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| return This->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type); |
| } |
| static inline HRESULT ID3D12Device9_CreateRootSignature(ID3D12Device9* This,UINT node_mask,const void *bytecode,SIZE_T bytecode_length,REFIID riid,void **root_signature) { |
| return This->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature); |
| } |
| static inline void ID3D12Device9_CreateConstantBufferView(ID3D12Device9* This,const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateConstantBufferView(This,desc,descriptor); |
| } |
| static inline void ID3D12Device9_CreateShaderResourceView(ID3D12Device9* This,ID3D12Resource *resource,const D3D12_SHADER_RESOURCE_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device9_CreateUnorderedAccessView(ID3D12Device9* This,ID3D12Resource *resource,ID3D12Resource *counter_resource,const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor); |
| } |
| static inline void ID3D12Device9_CreateRenderTargetView(ID3D12Device9* This,ID3D12Resource *resource,const D3D12_RENDER_TARGET_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device9_CreateDepthStencilView(ID3D12Device9* This,ID3D12Resource *resource,const D3D12_DEPTH_STENCIL_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device9_CreateSampler(ID3D12Device9* This,const D3D12_SAMPLER_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateSampler(This,desc,descriptor); |
| } |
| static inline void ID3D12Device9_CopyDescriptors(ID3D12Device9* This,UINT dst_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets,const UINT *dst_descriptor_range_sizes,UINT src_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets,const UINT *src_descriptor_range_sizes,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| This->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type); |
| } |
| static inline void ID3D12Device9_CopyDescriptorsSimple(ID3D12Device9* This,UINT descriptor_count,const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset,const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| This->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type); |
| } |
| static inline D3D12_RESOURCE_ALLOCATION_INFO ID3D12Device9_GetResourceAllocationInfo(ID3D12Device9* This,UINT visible_mask,UINT reource_desc_count,const D3D12_RESOURCE_DESC *resource_descs) { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *This->lpVtbl->GetResourceAllocationInfo(This,&__ret,visible_mask,reource_desc_count,resource_descs); |
| } |
| static inline D3D12_HEAP_PROPERTIES ID3D12Device9_GetCustomHeapProperties(ID3D12Device9* This,UINT node_mask,D3D12_HEAP_TYPE heap_type) { |
| D3D12_HEAP_PROPERTIES __ret; |
| return *This->lpVtbl->GetCustomHeapProperties(This,&__ret,node_mask,heap_type); |
| } |
| static inline HRESULT ID3D12Device9_CreateCommittedResource(ID3D12Device9* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device9_CreateHeap(ID3D12Device9* This,const D3D12_HEAP_DESC *desc,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateHeap(This,desc,riid,heap); |
| } |
| static inline HRESULT ID3D12Device9_CreatePlacedResource(ID3D12Device9* This,ID3D12Heap *heap,UINT64 heap_offset,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device9_CreateReservedResource(ID3D12Device9* This,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device9_CreateSharedHandle(ID3D12Device9* This,ID3D12DeviceChild *object,const SECURITY_ATTRIBUTES *attributes,DWORD access,const WCHAR *name,HANDLE *handle) { |
| return This->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle); |
| } |
| static inline HRESULT ID3D12Device9_OpenSharedHandle(ID3D12Device9* This,HANDLE handle,REFIID riid,void **object) { |
| return This->lpVtbl->OpenSharedHandle(This,handle,riid,object); |
| } |
| static inline HRESULT ID3D12Device9_OpenSharedHandleByName(ID3D12Device9* This,const WCHAR *name,DWORD access,HANDLE *handle) { |
| return This->lpVtbl->OpenSharedHandleByName(This,name,access,handle); |
| } |
| static inline HRESULT ID3D12Device9_MakeResident(ID3D12Device9* This,UINT object_count,ID3D12Pageable *const *objects) { |
| return This->lpVtbl->MakeResident(This,object_count,objects); |
| } |
| static inline HRESULT ID3D12Device9_Evict(ID3D12Device9* This,UINT object_count,ID3D12Pageable *const *objects) { |
| return This->lpVtbl->Evict(This,object_count,objects); |
| } |
| static inline HRESULT ID3D12Device9_CreateFence(ID3D12Device9* This,UINT64 initial_value,D3D12_FENCE_FLAGS flags,REFIID riid,void **fence) { |
| return This->lpVtbl->CreateFence(This,initial_value,flags,riid,fence); |
| } |
| static inline HRESULT ID3D12Device9_GetDeviceRemovedReason(ID3D12Device9* This) { |
| return This->lpVtbl->GetDeviceRemovedReason(This); |
| } |
| static inline void ID3D12Device9_GetCopyableFootprints(ID3D12Device9* This,const D3D12_RESOURCE_DESC *desc,UINT first_sub_resource,UINT sub_resource_count,UINT64 base_offset,D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts,UINT *row_count,UINT64 *row_size,UINT64 *total_bytes) { |
| This->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes); |
| } |
| static inline HRESULT ID3D12Device9_CreateQueryHeap(ID3D12Device9* This,const D3D12_QUERY_HEAP_DESC *desc,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateQueryHeap(This,desc,riid,heap); |
| } |
| static inline HRESULT ID3D12Device9_SetStablePowerState(ID3D12Device9* This,WINBOOL enable) { |
| return This->lpVtbl->SetStablePowerState(This,enable); |
| } |
| static inline HRESULT ID3D12Device9_CreateCommandSignature(ID3D12Device9* This,const D3D12_COMMAND_SIGNATURE_DESC *desc,ID3D12RootSignature *root_signature,REFIID riid,void **command_signature) { |
| return This->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature); |
| } |
| static inline void ID3D12Device9_GetResourceTiling(ID3D12Device9* This,ID3D12Resource *resource,UINT *total_tile_count,D3D12_PACKED_MIP_INFO *packed_mip_info,D3D12_TILE_SHAPE *standard_tile_shape,UINT *sub_resource_tiling_count,UINT first_sub_resource_tiling,D3D12_SUBRESOURCE_TILING *sub_resource_tilings) { |
| This->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings); |
| } |
| static inline LUID ID3D12Device9_GetAdapterLuid(ID3D12Device9* This) { |
| LUID __ret; |
| return *This->lpVtbl->GetAdapterLuid(This,&__ret); |
| } |
| /*** ID3D12Device1 methods ***/ |
| static inline HRESULT ID3D12Device9_CreatePipelineLibrary(ID3D12Device9* This,const void *blob,SIZE_T blob_size,REFIID iid,void **lib) { |
| return This->lpVtbl->CreatePipelineLibrary(This,blob,blob_size,iid,lib); |
| } |
| static inline HRESULT ID3D12Device9_SetEventOnMultipleFenceCompletion(ID3D12Device9* This,ID3D12Fence *const *fences,const UINT64 *values,UINT fence_count,D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags,HANDLE event) { |
| return This->lpVtbl->SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event); |
| } |
| static inline HRESULT ID3D12Device9_SetResidencyPriority(ID3D12Device9* This,UINT object_count,ID3D12Pageable *const *objects,const D3D12_RESIDENCY_PRIORITY *priorities) { |
| return This->lpVtbl->SetResidencyPriority(This,object_count,objects,priorities); |
| } |
| /*** ID3D12Device2 methods ***/ |
| static inline HRESULT ID3D12Device9_CreatePipelineState(ID3D12Device9* This,const D3D12_PIPELINE_STATE_STREAM_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreatePipelineState(This,desc,riid,pipeline_state); |
| } |
| /*** ID3D12Device3 methods ***/ |
| static inline HRESULT ID3D12Device9_OpenExistingHeapFromAddress(ID3D12Device9* This,const void *address,REFIID riid,void **heap) { |
| return This->lpVtbl->OpenExistingHeapFromAddress(This,address,riid,heap); |
| } |
| static inline HRESULT ID3D12Device9_OpenExistingHeapFromFileMapping(ID3D12Device9* This,HANDLE file_mapping,REFIID riid,void **heap) { |
| return This->lpVtbl->OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap); |
| } |
| static inline HRESULT ID3D12Device9_EnqueueMakeResident(ID3D12Device9* This,D3D12_RESIDENCY_FLAGS flags,UINT num_objects,ID3D12Pageable *const *objects,ID3D12Fence *fence,UINT64 fence_value) { |
| return This->lpVtbl->EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value); |
| } |
| /*** ID3D12Device4 methods ***/ |
| static inline HRESULT ID3D12Device9_CreateCommandList1(ID3D12Device9* This,UINT node_mask,D3D12_COMMAND_LIST_TYPE type,D3D12_COMMAND_LIST_FLAGS flags,REFIID riid,void **command_list) { |
| return This->lpVtbl->CreateCommandList1(This,node_mask,type,flags,riid,command_list); |
| } |
| static inline HRESULT ID3D12Device9_CreateProtectedResourceSession(ID3D12Device9* This,const D3D12_PROTECTED_RESOURCE_SESSION_DESC *desc,REFIID riid,void **session) { |
| return This->lpVtbl->CreateProtectedResourceSession(This,desc,riid,session); |
| } |
| static inline HRESULT ID3D12Device9_CreateCommittedResource1(ID3D12Device9* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_resource_state,const D3D12_CLEAR_VALUE *optimized_clear_value,ID3D12ProtectedResourceSession *protected_session,REFIID riid_resource,void **resource) { |
| return This->lpVtbl->CreateCommittedResource1(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource); |
| } |
| static inline HRESULT ID3D12Device9_CreateHeap1(ID3D12Device9* This,const D3D12_HEAP_DESC *desc,ID3D12ProtectedResourceSession *protected_session,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateHeap1(This,desc,protected_session,riid,heap); |
| } |
| static inline HRESULT ID3D12Device9_CreateReservedResource1(ID3D12Device9* This,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,ID3D12ProtectedResourceSession *protected_session,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateReservedResource1(This,desc,initial_state,optimized_clear_value,protected_session,riid,resource); |
| } |
| static inline D3D12_RESOURCE_ALLOCATION_INFO ID3D12Device9_GetResourceAllocationInfo1(ID3D12Device9* This,UINT visible_mask,UINT resource_descs_count,const D3D12_RESOURCE_DESC *resource_descs,D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1) { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *This->lpVtbl->GetResourceAllocationInfo1(This,&__ret,visible_mask,resource_descs_count,resource_descs,resource_allocation_info1); |
| } |
| /*** ID3D12Device5 methods ***/ |
| static inline HRESULT ID3D12Device9_CreateLifetimeTracker(ID3D12Device9* This,ID3D12LifetimeOwner *owner,REFIID riid,void **tracker) { |
| return This->lpVtbl->CreateLifetimeTracker(This,owner,riid,tracker); |
| } |
| static inline void ID3D12Device9_RemoveDevice(ID3D12Device9* This) { |
| This->lpVtbl->RemoveDevice(This); |
| } |
| static inline HRESULT ID3D12Device9_EnumerateMetaCommands(ID3D12Device9* This,UINT *meta_commands_count,D3D12_META_COMMAND_DESC *descs) { |
| return This->lpVtbl->EnumerateMetaCommands(This,meta_commands_count,descs); |
| } |
| static inline HRESULT ID3D12Device9_EnumerateMetaCommandParameters(ID3D12Device9* This,REFGUID command_id,D3D12_META_COMMAND_PARAMETER_STAGE stage,UINT *total_structure_size_in_bytes,UINT *parameter_count,D3D12_META_COMMAND_PARAMETER_DESC *parameter_descs) { |
| return This->lpVtbl->EnumerateMetaCommandParameters(This,command_id,stage,total_structure_size_in_bytes,parameter_count,parameter_descs); |
| } |
| static inline HRESULT ID3D12Device9_CreateMetaCommand(ID3D12Device9* This,REFGUID command_id,UINT node_mask,const void *creation_parameters_data,SIZE_T creation_parameters_data_size_in_bytes,REFIID riid,void **meta_command) { |
| return This->lpVtbl->CreateMetaCommand(This,command_id,node_mask,creation_parameters_data,creation_parameters_data_size_in_bytes,riid,meta_command); |
| } |
| static inline HRESULT ID3D12Device9_CreateStateObject(ID3D12Device9* This,const D3D12_STATE_OBJECT_DESC *desc,REFIID riid,void **state_object) { |
| return This->lpVtbl->CreateStateObject(This,desc,riid,state_object); |
| } |
| static inline void ID3D12Device9_GetRaytracingAccelerationStructurePrebuildInfo(ID3D12Device9* This,const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS *desc,D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO *info) { |
| This->lpVtbl->GetRaytracingAccelerationStructurePrebuildInfo(This,desc,info); |
| } |
| static inline D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS ID3D12Device9_CheckDriverMatchingIdentifier(ID3D12Device9* This,D3D12_SERIALIZED_DATA_TYPE serialized_data_type,const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER *identifier_to_check) { |
| return This->lpVtbl->CheckDriverMatchingIdentifier(This,serialized_data_type,identifier_to_check); |
| } |
| /*** ID3D12Device6 methods ***/ |
| static inline HRESULT ID3D12Device9_SetBackgroundProcessingMode(ID3D12Device9* This,D3D12_BACKGROUND_PROCESSING_MODE mode,D3D12_MEASUREMENTS_ACTION action,HANDLE event,WINBOOL *further_measurements_desired) { |
| return This->lpVtbl->SetBackgroundProcessingMode(This,mode,action,event,further_measurements_desired); |
| } |
| /*** ID3D12Device7 methods ***/ |
| static inline HRESULT ID3D12Device9_AddToStateObject(ID3D12Device9* This,const D3D12_STATE_OBJECT_DESC *addition,ID3D12StateObject *state_object_to_grow_from,REFIID riid,void **new_state_object) { |
| return This->lpVtbl->AddToStateObject(This,addition,state_object_to_grow_from,riid,new_state_object); |
| } |
| static inline HRESULT ID3D12Device9_CreateProtectedResourceSession1(ID3D12Device9* This,const D3D12_PROTECTED_RESOURCE_SESSION_DESC1 *desc,REFIID riid,void **session) { |
| return This->lpVtbl->CreateProtectedResourceSession1(This,desc,riid,session); |
| } |
| /*** ID3D12Device8 methods ***/ |
| static inline D3D12_RESOURCE_ALLOCATION_INFO ID3D12Device9_GetResourceAllocationInfo2(ID3D12Device9* This,UINT visible_mask,UINT resource_descs_count,const D3D12_RESOURCE_DESC1 *resource_descs,D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1) { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *This->lpVtbl->GetResourceAllocationInfo2(This,&__ret,visible_mask,resource_descs_count,resource_descs,resource_allocation_info1); |
| } |
| static inline HRESULT ID3D12Device9_CreateCommittedResource2(ID3D12Device9* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC1 *desc,D3D12_RESOURCE_STATES initial_resource_state,const D3D12_CLEAR_VALUE *optimized_clear_value,ID3D12ProtectedResourceSession *protected_session,REFIID riid_resource,void **resource) { |
| return This->lpVtbl->CreateCommittedResource2(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource); |
| } |
| static inline HRESULT ID3D12Device9_CreatePlacedResource1(ID3D12Device9* This,ID3D12Heap *heap,UINT64 heap_offset,const D3D12_RESOURCE_DESC1 *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreatePlacedResource1(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline void ID3D12Device9_CreateSamplerFeedbackUnorderedAccessView(ID3D12Device9* This,ID3D12Resource *targeted_resource,ID3D12Resource *feedback_resource,D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor) { |
| This->lpVtbl->CreateSamplerFeedbackUnorderedAccessView(This,targeted_resource,feedback_resource,dst_descriptor); |
| } |
| static inline void ID3D12Device9_GetCopyableFootprints1(ID3D12Device9* This,const D3D12_RESOURCE_DESC1 *resource_desc,UINT first_subresource,UINT subresources_count,UINT64 base_offset,D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts,UINT *rows_count,UINT64 *row_size_in_bytes,UINT64 *total_bytes) { |
| This->lpVtbl->GetCopyableFootprints1(This,resource_desc,first_subresource,subresources_count,base_offset,layouts,rows_count,row_size_in_bytes,total_bytes); |
| } |
| /*** ID3D12Device9 methods ***/ |
| static inline HRESULT ID3D12Device9_CreateShaderCacheSession(ID3D12Device9* This,const D3D12_SHADER_CACHE_SESSION_DESC *desc,REFIID riid,void **session) { |
| return This->lpVtbl->CreateShaderCacheSession(This,desc,riid,session); |
| } |
| static inline HRESULT ID3D12Device9_ShaderCacheControl(ID3D12Device9* This,D3D12_SHADER_CACHE_KIND_FLAGS kinds,D3D12_SHADER_CACHE_CONTROL_FLAGS control) { |
| return This->lpVtbl->ShaderCacheControl(This,kinds,control); |
| } |
| static inline HRESULT ID3D12Device9_CreateCommandQueue1(ID3D12Device9* This,const D3D12_COMMAND_QUEUE_DESC *desc,REFIID creator_id,REFIID riid,void **command_queue) { |
| return This->lpVtbl->CreateCommandQueue1(This,desc,creator_id,riid,command_queue); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12Device9_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12Device10 interface |
| */ |
| #ifndef __ID3D12Device10_INTERFACE_DEFINED__ |
| #define __ID3D12Device10_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12Device10, 0x517f8718, 0xaa66, 0x49f9, 0xb0,0x2b, 0xa7,0xab,0x89,0xc0,0x60,0x31); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("517f8718-aa66-49f9-b02b-a7ab89c06031") |
| ID3D12Device10 : public ID3D12Device9 |
| { |
| virtual HRESULT STDMETHODCALLTYPE CreateCommittedResource3( |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC1 *desc, |
| D3D12_BARRIER_LAYOUT initial_layout, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| UINT32 castable_formats_count, |
| DXGI_FORMAT *castable_formats, |
| REFIID riid_resource, |
| void **resource) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreatePlacedResource2( |
| ID3D12Heap *heap, |
| UINT64 heap_offset, |
| const D3D12_RESOURCE_DESC1 *desc, |
| D3D12_BARRIER_LAYOUT initial_layout, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| UINT32 castable_formats_count, |
| DXGI_FORMAT *castable_formats, |
| REFIID riid, |
| void **resource) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateReservedResource2( |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_BARRIER_LAYOUT initial_layout, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| UINT32 castable_formats_count, |
| DXGI_FORMAT *castable_formats, |
| REFIID riid, |
| void **resource) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12Device10, 0x517f8718, 0xaa66, 0x49f9, 0xb0,0x2b, 0xa7,0xab,0x89,0xc0,0x60,0x31) |
| #endif |
| #else |
| typedef struct ID3D12Device10Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12Device10 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12Device10 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12Device10 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12Device10 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12Device10 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12Device10 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12Device10 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12Device methods ***/ |
| UINT (STDMETHODCALLTYPE *GetNodeCount)( |
| ID3D12Device10 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandQueue)( |
| ID3D12Device10 *This, |
| const D3D12_COMMAND_QUEUE_DESC *desc, |
| REFIID riid, |
| void **command_queue); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandAllocator)( |
| ID3D12Device10 *This, |
| D3D12_COMMAND_LIST_TYPE type, |
| REFIID riid, |
| void **command_allocator); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateGraphicsPipelineState)( |
| ID3D12Device10 *This, |
| const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateComputePipelineState)( |
| ID3D12Device10 *This, |
| const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandList)( |
| ID3D12Device10 *This, |
| UINT node_mask, |
| D3D12_COMMAND_LIST_TYPE type, |
| ID3D12CommandAllocator *command_allocator, |
| ID3D12PipelineState *initial_pipeline_state, |
| REFIID riid, |
| void **command_list); |
| |
| HRESULT (STDMETHODCALLTYPE *CheckFeatureSupport)( |
| ID3D12Device10 *This, |
| D3D12_FEATURE feature, |
| void *feature_data, |
| UINT feature_data_size); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateDescriptorHeap)( |
| ID3D12Device10 *This, |
| const D3D12_DESCRIPTOR_HEAP_DESC *desc, |
| REFIID riid, |
| void **descriptor_heap); |
| |
| UINT (STDMETHODCALLTYPE *GetDescriptorHandleIncrementSize)( |
| ID3D12Device10 *This, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateRootSignature)( |
| ID3D12Device10 *This, |
| UINT node_mask, |
| const void *bytecode, |
| SIZE_T bytecode_length, |
| REFIID riid, |
| void **root_signature); |
| |
| void (STDMETHODCALLTYPE *CreateConstantBufferView)( |
| ID3D12Device10 *This, |
| const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateShaderResourceView)( |
| ID3D12Device10 *This, |
| ID3D12Resource *resource, |
| const D3D12_SHADER_RESOURCE_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateUnorderedAccessView)( |
| ID3D12Device10 *This, |
| ID3D12Resource *resource, |
| ID3D12Resource *counter_resource, |
| const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateRenderTargetView)( |
| ID3D12Device10 *This, |
| ID3D12Resource *resource, |
| const D3D12_RENDER_TARGET_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateDepthStencilView)( |
| ID3D12Device10 *This, |
| ID3D12Resource *resource, |
| const D3D12_DEPTH_STENCIL_VIEW_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CreateSampler)( |
| ID3D12Device10 *This, |
| const D3D12_SAMPLER_DESC *desc, |
| D3D12_CPU_DESCRIPTOR_HANDLE descriptor); |
| |
| void (STDMETHODCALLTYPE *CopyDescriptors)( |
| ID3D12Device10 *This, |
| UINT dst_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets, |
| const UINT *dst_descriptor_range_sizes, |
| UINT src_descriptor_range_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets, |
| const UINT *src_descriptor_range_sizes, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| void (STDMETHODCALLTYPE *CopyDescriptorsSimple)( |
| ID3D12Device10 *This, |
| UINT descriptor_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset, |
| const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset, |
| D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type); |
| |
| D3D12_RESOURCE_ALLOCATION_INFO * (STDMETHODCALLTYPE *GetResourceAllocationInfo)( |
| ID3D12Device10 *This, |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT reource_desc_count, |
| const D3D12_RESOURCE_DESC *resource_descs); |
| |
| D3D12_HEAP_PROPERTIES * (STDMETHODCALLTYPE *GetCustomHeapProperties)( |
| ID3D12Device10 *This, |
| D3D12_HEAP_PROPERTIES *__ret, |
| UINT node_mask, |
| D3D12_HEAP_TYPE heap_type); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommittedResource)( |
| ID3D12Device10 *This, |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateHeap)( |
| ID3D12Device10 *This, |
| const D3D12_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *CreatePlacedResource)( |
| ID3D12Device10 *This, |
| ID3D12Heap *heap, |
| UINT64 heap_offset, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateReservedResource)( |
| ID3D12Device10 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateSharedHandle)( |
| ID3D12Device10 *This, |
| ID3D12DeviceChild *object, |
| const SECURITY_ATTRIBUTES *attributes, |
| DWORD access, |
| const WCHAR *name, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenSharedHandle)( |
| ID3D12Device10 *This, |
| HANDLE handle, |
| REFIID riid, |
| void **object); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenSharedHandleByName)( |
| ID3D12Device10 *This, |
| const WCHAR *name, |
| DWORD access, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *MakeResident)( |
| ID3D12Device10 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects); |
| |
| HRESULT (STDMETHODCALLTYPE *Evict)( |
| ID3D12Device10 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateFence)( |
| ID3D12Device10 *This, |
| UINT64 initial_value, |
| D3D12_FENCE_FLAGS flags, |
| REFIID riid, |
| void **fence); |
| |
| HRESULT (STDMETHODCALLTYPE *GetDeviceRemovedReason)( |
| ID3D12Device10 *This); |
| |
| void (STDMETHODCALLTYPE *GetCopyableFootprints)( |
| ID3D12Device10 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| UINT first_sub_resource, |
| UINT sub_resource_count, |
| UINT64 base_offset, |
| D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts, |
| UINT *row_count, |
| UINT64 *row_size, |
| UINT64 *total_bytes); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateQueryHeap)( |
| ID3D12Device10 *This, |
| const D3D12_QUERY_HEAP_DESC *desc, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *SetStablePowerState)( |
| ID3D12Device10 *This, |
| WINBOOL enable); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandSignature)( |
| ID3D12Device10 *This, |
| const D3D12_COMMAND_SIGNATURE_DESC *desc, |
| ID3D12RootSignature *root_signature, |
| REFIID riid, |
| void **command_signature); |
| |
| void (STDMETHODCALLTYPE *GetResourceTiling)( |
| ID3D12Device10 *This, |
| ID3D12Resource *resource, |
| UINT *total_tile_count, |
| D3D12_PACKED_MIP_INFO *packed_mip_info, |
| D3D12_TILE_SHAPE *standard_tile_shape, |
| UINT *sub_resource_tiling_count, |
| UINT first_sub_resource_tiling, |
| D3D12_SUBRESOURCE_TILING *sub_resource_tilings); |
| |
| LUID * (STDMETHODCALLTYPE *GetAdapterLuid)( |
| ID3D12Device10 *This, |
| LUID *__ret); |
| |
| /*** ID3D12Device1 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreatePipelineLibrary)( |
| ID3D12Device10 *This, |
| const void *blob, |
| SIZE_T blob_size, |
| REFIID iid, |
| void **lib); |
| |
| HRESULT (STDMETHODCALLTYPE *SetEventOnMultipleFenceCompletion)( |
| ID3D12Device10 *This, |
| ID3D12Fence *const *fences, |
| const UINT64 *values, |
| UINT fence_count, |
| D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags, |
| HANDLE event); |
| |
| HRESULT (STDMETHODCALLTYPE *SetResidencyPriority)( |
| ID3D12Device10 *This, |
| UINT object_count, |
| ID3D12Pageable *const *objects, |
| const D3D12_RESIDENCY_PRIORITY *priorities); |
| |
| /*** ID3D12Device2 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreatePipelineState)( |
| ID3D12Device10 *This, |
| const D3D12_PIPELINE_STATE_STREAM_DESC *desc, |
| REFIID riid, |
| void **pipeline_state); |
| |
| /*** ID3D12Device3 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *OpenExistingHeapFromAddress)( |
| ID3D12Device10 *This, |
| const void *address, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *OpenExistingHeapFromFileMapping)( |
| ID3D12Device10 *This, |
| HANDLE file_mapping, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *EnqueueMakeResident)( |
| ID3D12Device10 *This, |
| D3D12_RESIDENCY_FLAGS flags, |
| UINT num_objects, |
| ID3D12Pageable *const *objects, |
| ID3D12Fence *fence, |
| UINT64 fence_value); |
| |
| /*** ID3D12Device4 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreateCommandList1)( |
| ID3D12Device10 *This, |
| UINT node_mask, |
| D3D12_COMMAND_LIST_TYPE type, |
| D3D12_COMMAND_LIST_FLAGS flags, |
| REFIID riid, |
| void **command_list); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateProtectedResourceSession)( |
| ID3D12Device10 *This, |
| const D3D12_PROTECTED_RESOURCE_SESSION_DESC *desc, |
| REFIID riid, |
| void **session); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommittedResource1)( |
| ID3D12Device10 *This, |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_resource_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid_resource, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateHeap1)( |
| ID3D12Device10 *This, |
| const D3D12_HEAP_DESC *desc, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid, |
| void **heap); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateReservedResource1)( |
| ID3D12Device10 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid, |
| void **resource); |
| |
| D3D12_RESOURCE_ALLOCATION_INFO * (STDMETHODCALLTYPE *GetResourceAllocationInfo1)( |
| ID3D12Device10 *This, |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT resource_descs_count, |
| const D3D12_RESOURCE_DESC *resource_descs, |
| D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1); |
| |
| /*** ID3D12Device5 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreateLifetimeTracker)( |
| ID3D12Device10 *This, |
| ID3D12LifetimeOwner *owner, |
| REFIID riid, |
| void **tracker); |
| |
| void (STDMETHODCALLTYPE *RemoveDevice)( |
| ID3D12Device10 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *EnumerateMetaCommands)( |
| ID3D12Device10 *This, |
| UINT *meta_commands_count, |
| D3D12_META_COMMAND_DESC *descs); |
| |
| HRESULT (STDMETHODCALLTYPE *EnumerateMetaCommandParameters)( |
| ID3D12Device10 *This, |
| REFGUID command_id, |
| D3D12_META_COMMAND_PARAMETER_STAGE stage, |
| UINT *total_structure_size_in_bytes, |
| UINT *parameter_count, |
| D3D12_META_COMMAND_PARAMETER_DESC *parameter_descs); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateMetaCommand)( |
| ID3D12Device10 *This, |
| REFGUID command_id, |
| UINT node_mask, |
| const void *creation_parameters_data, |
| SIZE_T creation_parameters_data_size_in_bytes, |
| REFIID riid, |
| void **meta_command); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateStateObject)( |
| ID3D12Device10 *This, |
| const D3D12_STATE_OBJECT_DESC *desc, |
| REFIID riid, |
| void **state_object); |
| |
| void (STDMETHODCALLTYPE *GetRaytracingAccelerationStructurePrebuildInfo)( |
| ID3D12Device10 *This, |
| const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS *desc, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO *info); |
| |
| D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS (STDMETHODCALLTYPE *CheckDriverMatchingIdentifier)( |
| ID3D12Device10 *This, |
| D3D12_SERIALIZED_DATA_TYPE serialized_data_type, |
| const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER *identifier_to_check); |
| |
| /*** ID3D12Device6 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *SetBackgroundProcessingMode)( |
| ID3D12Device10 *This, |
| D3D12_BACKGROUND_PROCESSING_MODE mode, |
| D3D12_MEASUREMENTS_ACTION action, |
| HANDLE event, |
| WINBOOL *further_measurements_desired); |
| |
| /*** ID3D12Device7 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *AddToStateObject)( |
| ID3D12Device10 *This, |
| const D3D12_STATE_OBJECT_DESC *addition, |
| ID3D12StateObject *state_object_to_grow_from, |
| REFIID riid, |
| void **new_state_object); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateProtectedResourceSession1)( |
| ID3D12Device10 *This, |
| const D3D12_PROTECTED_RESOURCE_SESSION_DESC1 *desc, |
| REFIID riid, |
| void **session); |
| |
| /*** ID3D12Device8 methods ***/ |
| D3D12_RESOURCE_ALLOCATION_INFO * (STDMETHODCALLTYPE *GetResourceAllocationInfo2)( |
| ID3D12Device10 *This, |
| D3D12_RESOURCE_ALLOCATION_INFO *__ret, |
| UINT visible_mask, |
| UINT resource_descs_count, |
| const D3D12_RESOURCE_DESC1 *resource_descs, |
| D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommittedResource2)( |
| ID3D12Device10 *This, |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC1 *desc, |
| D3D12_RESOURCE_STATES initial_resource_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| REFIID riid_resource, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreatePlacedResource1)( |
| ID3D12Device10 *This, |
| ID3D12Heap *heap, |
| UINT64 heap_offset, |
| const D3D12_RESOURCE_DESC1 *desc, |
| D3D12_RESOURCE_STATES initial_state, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| REFIID riid, |
| void **resource); |
| |
| void (STDMETHODCALLTYPE *CreateSamplerFeedbackUnorderedAccessView)( |
| ID3D12Device10 *This, |
| ID3D12Resource *targeted_resource, |
| ID3D12Resource *feedback_resource, |
| D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor); |
| |
| void (STDMETHODCALLTYPE *GetCopyableFootprints1)( |
| ID3D12Device10 *This, |
| const D3D12_RESOURCE_DESC1 *resource_desc, |
| UINT first_subresource, |
| UINT subresources_count, |
| UINT64 base_offset, |
| D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts, |
| UINT *rows_count, |
| UINT64 *row_size_in_bytes, |
| UINT64 *total_bytes); |
| |
| /*** ID3D12Device9 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreateShaderCacheSession)( |
| ID3D12Device10 *This, |
| const D3D12_SHADER_CACHE_SESSION_DESC *desc, |
| REFIID riid, |
| void **session); |
| |
| HRESULT (STDMETHODCALLTYPE *ShaderCacheControl)( |
| ID3D12Device10 *This, |
| D3D12_SHADER_CACHE_KIND_FLAGS kinds, |
| D3D12_SHADER_CACHE_CONTROL_FLAGS control); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateCommandQueue1)( |
| ID3D12Device10 *This, |
| const D3D12_COMMAND_QUEUE_DESC *desc, |
| REFIID creator_id, |
| REFIID riid, |
| void **command_queue); |
| |
| /*** ID3D12Device10 methods ***/ |
| HRESULT (STDMETHODCALLTYPE *CreateCommittedResource3)( |
| ID3D12Device10 *This, |
| const D3D12_HEAP_PROPERTIES *heap_properties, |
| D3D12_HEAP_FLAGS heap_flags, |
| const D3D12_RESOURCE_DESC1 *desc, |
| D3D12_BARRIER_LAYOUT initial_layout, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| UINT32 castable_formats_count, |
| DXGI_FORMAT *castable_formats, |
| REFIID riid_resource, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreatePlacedResource2)( |
| ID3D12Device10 *This, |
| ID3D12Heap *heap, |
| UINT64 heap_offset, |
| const D3D12_RESOURCE_DESC1 *desc, |
| D3D12_BARRIER_LAYOUT initial_layout, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| UINT32 castable_formats_count, |
| DXGI_FORMAT *castable_formats, |
| REFIID riid, |
| void **resource); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateReservedResource2)( |
| ID3D12Device10 *This, |
| const D3D12_RESOURCE_DESC *desc, |
| D3D12_BARRIER_LAYOUT initial_layout, |
| const D3D12_CLEAR_VALUE *optimized_clear_value, |
| ID3D12ProtectedResourceSession *protected_session, |
| UINT32 castable_formats_count, |
| DXGI_FORMAT *castable_formats, |
| REFIID riid, |
| void **resource); |
| |
| END_INTERFACE |
| } ID3D12Device10Vtbl; |
| |
| interface ID3D12Device10 { |
| CONST_VTBL ID3D12Device10Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12Device10_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12Device10_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12Device10_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12Device10_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12Device10_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12Device10_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12Device10_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12Device methods ***/ |
| #define ID3D12Device10_GetNodeCount(This) (This)->lpVtbl->GetNodeCount(This) |
| #define ID3D12Device10_CreateCommandQueue(This,desc,riid,command_queue) (This)->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue) |
| #define ID3D12Device10_CreateCommandAllocator(This,type,riid,command_allocator) (This)->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator) |
| #define ID3D12Device10_CreateGraphicsPipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state) |
| #define ID3D12Device10_CreateComputePipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state) |
| #define ID3D12Device10_CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) (This)->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list) |
| #define ID3D12Device10_CheckFeatureSupport(This,feature,feature_data,feature_data_size) (This)->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size) |
| #define ID3D12Device10_CreateDescriptorHeap(This,desc,riid,descriptor_heap) (This)->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap) |
| #define ID3D12Device10_GetDescriptorHandleIncrementSize(This,descriptor_heap_type) (This)->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type) |
| #define ID3D12Device10_CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) (This)->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature) |
| #define ID3D12Device10_CreateConstantBufferView(This,desc,descriptor) (This)->lpVtbl->CreateConstantBufferView(This,desc,descriptor) |
| #define ID3D12Device10_CreateShaderResourceView(This,resource,desc,descriptor) (This)->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor) |
| #define ID3D12Device10_CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) (This)->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor) |
| #define ID3D12Device10_CreateRenderTargetView(This,resource,desc,descriptor) (This)->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor) |
| #define ID3D12Device10_CreateDepthStencilView(This,resource,desc,descriptor) (This)->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor) |
| #define ID3D12Device10_CreateSampler(This,desc,descriptor) (This)->lpVtbl->CreateSampler(This,desc,descriptor) |
| #define ID3D12Device10_CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) (This)->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type) |
| #define ID3D12Device10_CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) (This)->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type) |
| #define ID3D12Device10_GetResourceAllocationInfo(This,visible_mask,reource_desc_count,resource_descs) ID3D12Device10_GetResourceAllocationInfo_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device10_GetCustomHeapProperties(This,node_mask,heap_type) ID3D12Device10_GetCustomHeapProperties_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device10_CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device10_CreateHeap(This,desc,riid,heap) (This)->lpVtbl->CreateHeap(This,desc,riid,heap) |
| #define ID3D12Device10_CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device10_CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device10_CreateSharedHandle(This,object,attributes,access,name,handle) (This)->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle) |
| #define ID3D12Device10_OpenSharedHandle(This,handle,riid,object) (This)->lpVtbl->OpenSharedHandle(This,handle,riid,object) |
| #define ID3D12Device10_OpenSharedHandleByName(This,name,access,handle) (This)->lpVtbl->OpenSharedHandleByName(This,name,access,handle) |
| #define ID3D12Device10_MakeResident(This,object_count,objects) (This)->lpVtbl->MakeResident(This,object_count,objects) |
| #define ID3D12Device10_Evict(This,object_count,objects) (This)->lpVtbl->Evict(This,object_count,objects) |
| #define ID3D12Device10_CreateFence(This,initial_value,flags,riid,fence) (This)->lpVtbl->CreateFence(This,initial_value,flags,riid,fence) |
| #define ID3D12Device10_GetDeviceRemovedReason(This) (This)->lpVtbl->GetDeviceRemovedReason(This) |
| #define ID3D12Device10_GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) (This)->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes) |
| #define ID3D12Device10_CreateQueryHeap(This,desc,riid,heap) (This)->lpVtbl->CreateQueryHeap(This,desc,riid,heap) |
| #define ID3D12Device10_SetStablePowerState(This,enable) (This)->lpVtbl->SetStablePowerState(This,enable) |
| #define ID3D12Device10_CreateCommandSignature(This,desc,root_signature,riid,command_signature) (This)->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature) |
| #define ID3D12Device10_GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) (This)->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings) |
| #define ID3D12Device10_GetAdapterLuid(This) ID3D12Device10_GetAdapterLuid_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| /*** ID3D12Device1 methods ***/ |
| #define ID3D12Device10_CreatePipelineLibrary(This,blob,blob_size,iid,lib) (This)->lpVtbl->CreatePipelineLibrary(This,blob,blob_size,iid,lib) |
| #define ID3D12Device10_SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event) (This)->lpVtbl->SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event) |
| #define ID3D12Device10_SetResidencyPriority(This,object_count,objects,priorities) (This)->lpVtbl->SetResidencyPriority(This,object_count,objects,priorities) |
| /*** ID3D12Device2 methods ***/ |
| #define ID3D12Device10_CreatePipelineState(This,desc,riid,pipeline_state) (This)->lpVtbl->CreatePipelineState(This,desc,riid,pipeline_state) |
| /*** ID3D12Device3 methods ***/ |
| #define ID3D12Device10_OpenExistingHeapFromAddress(This,address,riid,heap) (This)->lpVtbl->OpenExistingHeapFromAddress(This,address,riid,heap) |
| #define ID3D12Device10_OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap) (This)->lpVtbl->OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap) |
| #define ID3D12Device10_EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value) (This)->lpVtbl->EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value) |
| /*** ID3D12Device4 methods ***/ |
| #define ID3D12Device10_CreateCommandList1(This,node_mask,type,flags,riid,command_list) (This)->lpVtbl->CreateCommandList1(This,node_mask,type,flags,riid,command_list) |
| #define ID3D12Device10_CreateProtectedResourceSession(This,desc,riid,session) (This)->lpVtbl->CreateProtectedResourceSession(This,desc,riid,session) |
| #define ID3D12Device10_CreateCommittedResource1(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource) (This)->lpVtbl->CreateCommittedResource1(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource) |
| #define ID3D12Device10_CreateHeap1(This,desc,protected_session,riid,heap) (This)->lpVtbl->CreateHeap1(This,desc,protected_session,riid,heap) |
| #define ID3D12Device10_CreateReservedResource1(This,desc,initial_state,optimized_clear_value,protected_session,riid,resource) (This)->lpVtbl->CreateReservedResource1(This,desc,initial_state,optimized_clear_value,protected_session,riid,resource) |
| #define ID3D12Device10_GetResourceAllocationInfo1(This,visible_mask,resource_descs_count,resource_descs,resource_allocation_info1) ID3D12Device10_GetResourceAllocationInfo1_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| /*** ID3D12Device5 methods ***/ |
| #define ID3D12Device10_CreateLifetimeTracker(This,owner,riid,tracker) (This)->lpVtbl->CreateLifetimeTracker(This,owner,riid,tracker) |
| #define ID3D12Device10_RemoveDevice(This) (This)->lpVtbl->RemoveDevice(This) |
| #define ID3D12Device10_EnumerateMetaCommands(This,meta_commands_count,descs) (This)->lpVtbl->EnumerateMetaCommands(This,meta_commands_count,descs) |
| #define ID3D12Device10_EnumerateMetaCommandParameters(This,command_id,stage,total_structure_size_in_bytes,parameter_count,parameter_descs) (This)->lpVtbl->EnumerateMetaCommandParameters(This,command_id,stage,total_structure_size_in_bytes,parameter_count,parameter_descs) |
| #define ID3D12Device10_CreateMetaCommand(This,command_id,node_mask,creation_parameters_data,creation_parameters_data_size_in_bytes,riid,meta_command) (This)->lpVtbl->CreateMetaCommand(This,command_id,node_mask,creation_parameters_data,creation_parameters_data_size_in_bytes,riid,meta_command) |
| #define ID3D12Device10_CreateStateObject(This,desc,riid,state_object) (This)->lpVtbl->CreateStateObject(This,desc,riid,state_object) |
| #define ID3D12Device10_GetRaytracingAccelerationStructurePrebuildInfo(This,desc,info) (This)->lpVtbl->GetRaytracingAccelerationStructurePrebuildInfo(This,desc,info) |
| #define ID3D12Device10_CheckDriverMatchingIdentifier(This,serialized_data_type,identifier_to_check) (This)->lpVtbl->CheckDriverMatchingIdentifier(This,serialized_data_type,identifier_to_check) |
| /*** ID3D12Device6 methods ***/ |
| #define ID3D12Device10_SetBackgroundProcessingMode(This,mode,action,event,further_measurements_desired) (This)->lpVtbl->SetBackgroundProcessingMode(This,mode,action,event,further_measurements_desired) |
| /*** ID3D12Device7 methods ***/ |
| #define ID3D12Device10_AddToStateObject(This,addition,state_object_to_grow_from,riid,new_state_object) (This)->lpVtbl->AddToStateObject(This,addition,state_object_to_grow_from,riid,new_state_object) |
| #define ID3D12Device10_CreateProtectedResourceSession1(This,desc,riid,session) (This)->lpVtbl->CreateProtectedResourceSession1(This,desc,riid,session) |
| /*** ID3D12Device8 methods ***/ |
| #define ID3D12Device10_GetResourceAllocationInfo2(This,visible_mask,resource_descs_count,resource_descs,resource_allocation_info1) ID3D12Device10_GetResourceAllocationInfo2_define_WIDL_C_INLINE_WRAPPERS_for_aggregate_return_support |
| #define ID3D12Device10_CreateCommittedResource2(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource) (This)->lpVtbl->CreateCommittedResource2(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource) |
| #define ID3D12Device10_CreatePlacedResource1(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) (This)->lpVtbl->CreatePlacedResource1(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource) |
| #define ID3D12Device10_CreateSamplerFeedbackUnorderedAccessView(This,targeted_resource,feedback_resource,dst_descriptor) (This)->lpVtbl->CreateSamplerFeedbackUnorderedAccessView(This,targeted_resource,feedback_resource,dst_descriptor) |
| #define ID3D12Device10_GetCopyableFootprints1(This,resource_desc,first_subresource,subresources_count,base_offset,layouts,rows_count,row_size_in_bytes,total_bytes) (This)->lpVtbl->GetCopyableFootprints1(This,resource_desc,first_subresource,subresources_count,base_offset,layouts,rows_count,row_size_in_bytes,total_bytes) |
| /*** ID3D12Device9 methods ***/ |
| #define ID3D12Device10_CreateShaderCacheSession(This,desc,riid,session) (This)->lpVtbl->CreateShaderCacheSession(This,desc,riid,session) |
| #define ID3D12Device10_ShaderCacheControl(This,kinds,control) (This)->lpVtbl->ShaderCacheControl(This,kinds,control) |
| #define ID3D12Device10_CreateCommandQueue1(This,desc,creator_id,riid,command_queue) (This)->lpVtbl->CreateCommandQueue1(This,desc,creator_id,riid,command_queue) |
| /*** ID3D12Device10 methods ***/ |
| #define ID3D12Device10_CreateCommittedResource3(This,heap_properties,heap_flags,desc,initial_layout,optimized_clear_value,protected_session,castable_formats_count,castable_formats,riid_resource,resource) (This)->lpVtbl->CreateCommittedResource3(This,heap_properties,heap_flags,desc,initial_layout,optimized_clear_value,protected_session,castable_formats_count,castable_formats,riid_resource,resource) |
| #define ID3D12Device10_CreatePlacedResource2(This,heap,heap_offset,desc,initial_layout,optimized_clear_value,castable_formats_count,castable_formats,riid,resource) (This)->lpVtbl->CreatePlacedResource2(This,heap,heap_offset,desc,initial_layout,optimized_clear_value,castable_formats_count,castable_formats,riid,resource) |
| #define ID3D12Device10_CreateReservedResource2(This,desc,initial_layout,optimized_clear_value,protected_session,castable_formats_count,castable_formats,riid,resource) (This)->lpVtbl->CreateReservedResource2(This,desc,initial_layout,optimized_clear_value,protected_session,castable_formats_count,castable_formats,riid,resource) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12Device10_QueryInterface(ID3D12Device10* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12Device10_AddRef(ID3D12Device10* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12Device10_Release(ID3D12Device10* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12Device10_GetPrivateData(ID3D12Device10* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Device10_SetPrivateData(ID3D12Device10* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12Device10_SetPrivateDataInterface(ID3D12Device10* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12Device10_SetName(ID3D12Device10* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12Device methods ***/ |
| static inline UINT ID3D12Device10_GetNodeCount(ID3D12Device10* This) { |
| return This->lpVtbl->GetNodeCount(This); |
| } |
| static inline HRESULT ID3D12Device10_CreateCommandQueue(ID3D12Device10* This,const D3D12_COMMAND_QUEUE_DESC *desc,REFIID riid,void **command_queue) { |
| return This->lpVtbl->CreateCommandQueue(This,desc,riid,command_queue); |
| } |
| static inline HRESULT ID3D12Device10_CreateCommandAllocator(ID3D12Device10* This,D3D12_COMMAND_LIST_TYPE type,REFIID riid,void **command_allocator) { |
| return This->lpVtbl->CreateCommandAllocator(This,type,riid,command_allocator); |
| } |
| static inline HRESULT ID3D12Device10_CreateGraphicsPipelineState(ID3D12Device10* This,const D3D12_GRAPHICS_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreateGraphicsPipelineState(This,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12Device10_CreateComputePipelineState(ID3D12Device10* This,const D3D12_COMPUTE_PIPELINE_STATE_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreateComputePipelineState(This,desc,riid,pipeline_state); |
| } |
| static inline HRESULT ID3D12Device10_CreateCommandList(ID3D12Device10* This,UINT node_mask,D3D12_COMMAND_LIST_TYPE type,ID3D12CommandAllocator *command_allocator,ID3D12PipelineState *initial_pipeline_state,REFIID riid,void **command_list) { |
| return This->lpVtbl->CreateCommandList(This,node_mask,type,command_allocator,initial_pipeline_state,riid,command_list); |
| } |
| static inline HRESULT ID3D12Device10_CheckFeatureSupport(ID3D12Device10* This,D3D12_FEATURE feature,void *feature_data,UINT feature_data_size) { |
| return This->lpVtbl->CheckFeatureSupport(This,feature,feature_data,feature_data_size); |
| } |
| static inline HRESULT ID3D12Device10_CreateDescriptorHeap(ID3D12Device10* This,const D3D12_DESCRIPTOR_HEAP_DESC *desc,REFIID riid,void **descriptor_heap) { |
| return This->lpVtbl->CreateDescriptorHeap(This,desc,riid,descriptor_heap); |
| } |
| static inline UINT ID3D12Device10_GetDescriptorHandleIncrementSize(ID3D12Device10* This,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| return This->lpVtbl->GetDescriptorHandleIncrementSize(This,descriptor_heap_type); |
| } |
| static inline HRESULT ID3D12Device10_CreateRootSignature(ID3D12Device10* This,UINT node_mask,const void *bytecode,SIZE_T bytecode_length,REFIID riid,void **root_signature) { |
| return This->lpVtbl->CreateRootSignature(This,node_mask,bytecode,bytecode_length,riid,root_signature); |
| } |
| static inline void ID3D12Device10_CreateConstantBufferView(ID3D12Device10* This,const D3D12_CONSTANT_BUFFER_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateConstantBufferView(This,desc,descriptor); |
| } |
| static inline void ID3D12Device10_CreateShaderResourceView(ID3D12Device10* This,ID3D12Resource *resource,const D3D12_SHADER_RESOURCE_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateShaderResourceView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device10_CreateUnorderedAccessView(ID3D12Device10* This,ID3D12Resource *resource,ID3D12Resource *counter_resource,const D3D12_UNORDERED_ACCESS_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateUnorderedAccessView(This,resource,counter_resource,desc,descriptor); |
| } |
| static inline void ID3D12Device10_CreateRenderTargetView(ID3D12Device10* This,ID3D12Resource *resource,const D3D12_RENDER_TARGET_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateRenderTargetView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device10_CreateDepthStencilView(ID3D12Device10* This,ID3D12Resource *resource,const D3D12_DEPTH_STENCIL_VIEW_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateDepthStencilView(This,resource,desc,descriptor); |
| } |
| static inline void ID3D12Device10_CreateSampler(ID3D12Device10* This,const D3D12_SAMPLER_DESC *desc,D3D12_CPU_DESCRIPTOR_HANDLE descriptor) { |
| This->lpVtbl->CreateSampler(This,desc,descriptor); |
| } |
| static inline void ID3D12Device10_CopyDescriptors(ID3D12Device10* This,UINT dst_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *dst_descriptor_range_offsets,const UINT *dst_descriptor_range_sizes,UINT src_descriptor_range_count,const D3D12_CPU_DESCRIPTOR_HANDLE *src_descriptor_range_offsets,const UINT *src_descriptor_range_sizes,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| This->lpVtbl->CopyDescriptors(This,dst_descriptor_range_count,dst_descriptor_range_offsets,dst_descriptor_range_sizes,src_descriptor_range_count,src_descriptor_range_offsets,src_descriptor_range_sizes,descriptor_heap_type); |
| } |
| static inline void ID3D12Device10_CopyDescriptorsSimple(ID3D12Device10* This,UINT descriptor_count,const D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor_range_offset,const D3D12_CPU_DESCRIPTOR_HANDLE src_descriptor_range_offset,D3D12_DESCRIPTOR_HEAP_TYPE descriptor_heap_type) { |
| This->lpVtbl->CopyDescriptorsSimple(This,descriptor_count,dst_descriptor_range_offset,src_descriptor_range_offset,descriptor_heap_type); |
| } |
| static inline D3D12_RESOURCE_ALLOCATION_INFO ID3D12Device10_GetResourceAllocationInfo(ID3D12Device10* This,UINT visible_mask,UINT reource_desc_count,const D3D12_RESOURCE_DESC *resource_descs) { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *This->lpVtbl->GetResourceAllocationInfo(This,&__ret,visible_mask,reource_desc_count,resource_descs); |
| } |
| static inline D3D12_HEAP_PROPERTIES ID3D12Device10_GetCustomHeapProperties(ID3D12Device10* This,UINT node_mask,D3D12_HEAP_TYPE heap_type) { |
| D3D12_HEAP_PROPERTIES __ret; |
| return *This->lpVtbl->GetCustomHeapProperties(This,&__ret,node_mask,heap_type); |
| } |
| static inline HRESULT ID3D12Device10_CreateCommittedResource(ID3D12Device10* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateCommittedResource(This,heap_properties,heap_flags,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device10_CreateHeap(ID3D12Device10* This,const D3D12_HEAP_DESC *desc,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateHeap(This,desc,riid,heap); |
| } |
| static inline HRESULT ID3D12Device10_CreatePlacedResource(ID3D12Device10* This,ID3D12Heap *heap,UINT64 heap_offset,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreatePlacedResource(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device10_CreateReservedResource(ID3D12Device10* This,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateReservedResource(This,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline HRESULT ID3D12Device10_CreateSharedHandle(ID3D12Device10* This,ID3D12DeviceChild *object,const SECURITY_ATTRIBUTES *attributes,DWORD access,const WCHAR *name,HANDLE *handle) { |
| return This->lpVtbl->CreateSharedHandle(This,object,attributes,access,name,handle); |
| } |
| static inline HRESULT ID3D12Device10_OpenSharedHandle(ID3D12Device10* This,HANDLE handle,REFIID riid,void **object) { |
| return This->lpVtbl->OpenSharedHandle(This,handle,riid,object); |
| } |
| static inline HRESULT ID3D12Device10_OpenSharedHandleByName(ID3D12Device10* This,const WCHAR *name,DWORD access,HANDLE *handle) { |
| return This->lpVtbl->OpenSharedHandleByName(This,name,access,handle); |
| } |
| static inline HRESULT ID3D12Device10_MakeResident(ID3D12Device10* This,UINT object_count,ID3D12Pageable *const *objects) { |
| return This->lpVtbl->MakeResident(This,object_count,objects); |
| } |
| static inline HRESULT ID3D12Device10_Evict(ID3D12Device10* This,UINT object_count,ID3D12Pageable *const *objects) { |
| return This->lpVtbl->Evict(This,object_count,objects); |
| } |
| static inline HRESULT ID3D12Device10_CreateFence(ID3D12Device10* This,UINT64 initial_value,D3D12_FENCE_FLAGS flags,REFIID riid,void **fence) { |
| return This->lpVtbl->CreateFence(This,initial_value,flags,riid,fence); |
| } |
| static inline HRESULT ID3D12Device10_GetDeviceRemovedReason(ID3D12Device10* This) { |
| return This->lpVtbl->GetDeviceRemovedReason(This); |
| } |
| static inline void ID3D12Device10_GetCopyableFootprints(ID3D12Device10* This,const D3D12_RESOURCE_DESC *desc,UINT first_sub_resource,UINT sub_resource_count,UINT64 base_offset,D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts,UINT *row_count,UINT64 *row_size,UINT64 *total_bytes) { |
| This->lpVtbl->GetCopyableFootprints(This,desc,first_sub_resource,sub_resource_count,base_offset,layouts,row_count,row_size,total_bytes); |
| } |
| static inline HRESULT ID3D12Device10_CreateQueryHeap(ID3D12Device10* This,const D3D12_QUERY_HEAP_DESC *desc,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateQueryHeap(This,desc,riid,heap); |
| } |
| static inline HRESULT ID3D12Device10_SetStablePowerState(ID3D12Device10* This,WINBOOL enable) { |
| return This->lpVtbl->SetStablePowerState(This,enable); |
| } |
| static inline HRESULT ID3D12Device10_CreateCommandSignature(ID3D12Device10* This,const D3D12_COMMAND_SIGNATURE_DESC *desc,ID3D12RootSignature *root_signature,REFIID riid,void **command_signature) { |
| return This->lpVtbl->CreateCommandSignature(This,desc,root_signature,riid,command_signature); |
| } |
| static inline void ID3D12Device10_GetResourceTiling(ID3D12Device10* This,ID3D12Resource *resource,UINT *total_tile_count,D3D12_PACKED_MIP_INFO *packed_mip_info,D3D12_TILE_SHAPE *standard_tile_shape,UINT *sub_resource_tiling_count,UINT first_sub_resource_tiling,D3D12_SUBRESOURCE_TILING *sub_resource_tilings) { |
| This->lpVtbl->GetResourceTiling(This,resource,total_tile_count,packed_mip_info,standard_tile_shape,sub_resource_tiling_count,first_sub_resource_tiling,sub_resource_tilings); |
| } |
| static inline LUID ID3D12Device10_GetAdapterLuid(ID3D12Device10* This) { |
| LUID __ret; |
| return *This->lpVtbl->GetAdapterLuid(This,&__ret); |
| } |
| /*** ID3D12Device1 methods ***/ |
| static inline HRESULT ID3D12Device10_CreatePipelineLibrary(ID3D12Device10* This,const void *blob,SIZE_T blob_size,REFIID iid,void **lib) { |
| return This->lpVtbl->CreatePipelineLibrary(This,blob,blob_size,iid,lib); |
| } |
| static inline HRESULT ID3D12Device10_SetEventOnMultipleFenceCompletion(ID3D12Device10* This,ID3D12Fence *const *fences,const UINT64 *values,UINT fence_count,D3D12_MULTIPLE_FENCE_WAIT_FLAGS flags,HANDLE event) { |
| return This->lpVtbl->SetEventOnMultipleFenceCompletion(This,fences,values,fence_count,flags,event); |
| } |
| static inline HRESULT ID3D12Device10_SetResidencyPriority(ID3D12Device10* This,UINT object_count,ID3D12Pageable *const *objects,const D3D12_RESIDENCY_PRIORITY *priorities) { |
| return This->lpVtbl->SetResidencyPriority(This,object_count,objects,priorities); |
| } |
| /*** ID3D12Device2 methods ***/ |
| static inline HRESULT ID3D12Device10_CreatePipelineState(ID3D12Device10* This,const D3D12_PIPELINE_STATE_STREAM_DESC *desc,REFIID riid,void **pipeline_state) { |
| return This->lpVtbl->CreatePipelineState(This,desc,riid,pipeline_state); |
| } |
| /*** ID3D12Device3 methods ***/ |
| static inline HRESULT ID3D12Device10_OpenExistingHeapFromAddress(ID3D12Device10* This,const void *address,REFIID riid,void **heap) { |
| return This->lpVtbl->OpenExistingHeapFromAddress(This,address,riid,heap); |
| } |
| static inline HRESULT ID3D12Device10_OpenExistingHeapFromFileMapping(ID3D12Device10* This,HANDLE file_mapping,REFIID riid,void **heap) { |
| return This->lpVtbl->OpenExistingHeapFromFileMapping(This,file_mapping,riid,heap); |
| } |
| static inline HRESULT ID3D12Device10_EnqueueMakeResident(ID3D12Device10* This,D3D12_RESIDENCY_FLAGS flags,UINT num_objects,ID3D12Pageable *const *objects,ID3D12Fence *fence,UINT64 fence_value) { |
| return This->lpVtbl->EnqueueMakeResident(This,flags,num_objects,objects,fence,fence_value); |
| } |
| /*** ID3D12Device4 methods ***/ |
| static inline HRESULT ID3D12Device10_CreateCommandList1(ID3D12Device10* This,UINT node_mask,D3D12_COMMAND_LIST_TYPE type,D3D12_COMMAND_LIST_FLAGS flags,REFIID riid,void **command_list) { |
| return This->lpVtbl->CreateCommandList1(This,node_mask,type,flags,riid,command_list); |
| } |
| static inline HRESULT ID3D12Device10_CreateProtectedResourceSession(ID3D12Device10* This,const D3D12_PROTECTED_RESOURCE_SESSION_DESC *desc,REFIID riid,void **session) { |
| return This->lpVtbl->CreateProtectedResourceSession(This,desc,riid,session); |
| } |
| static inline HRESULT ID3D12Device10_CreateCommittedResource1(ID3D12Device10* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_resource_state,const D3D12_CLEAR_VALUE *optimized_clear_value,ID3D12ProtectedResourceSession *protected_session,REFIID riid_resource,void **resource) { |
| return This->lpVtbl->CreateCommittedResource1(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource); |
| } |
| static inline HRESULT ID3D12Device10_CreateHeap1(ID3D12Device10* This,const D3D12_HEAP_DESC *desc,ID3D12ProtectedResourceSession *protected_session,REFIID riid,void **heap) { |
| return This->lpVtbl->CreateHeap1(This,desc,protected_session,riid,heap); |
| } |
| static inline HRESULT ID3D12Device10_CreateReservedResource1(ID3D12Device10* This,const D3D12_RESOURCE_DESC *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,ID3D12ProtectedResourceSession *protected_session,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateReservedResource1(This,desc,initial_state,optimized_clear_value,protected_session,riid,resource); |
| } |
| static inline D3D12_RESOURCE_ALLOCATION_INFO ID3D12Device10_GetResourceAllocationInfo1(ID3D12Device10* This,UINT visible_mask,UINT resource_descs_count,const D3D12_RESOURCE_DESC *resource_descs,D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1) { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *This->lpVtbl->GetResourceAllocationInfo1(This,&__ret,visible_mask,resource_descs_count,resource_descs,resource_allocation_info1); |
| } |
| /*** ID3D12Device5 methods ***/ |
| static inline HRESULT ID3D12Device10_CreateLifetimeTracker(ID3D12Device10* This,ID3D12LifetimeOwner *owner,REFIID riid,void **tracker) { |
| return This->lpVtbl->CreateLifetimeTracker(This,owner,riid,tracker); |
| } |
| static inline void ID3D12Device10_RemoveDevice(ID3D12Device10* This) { |
| This->lpVtbl->RemoveDevice(This); |
| } |
| static inline HRESULT ID3D12Device10_EnumerateMetaCommands(ID3D12Device10* This,UINT *meta_commands_count,D3D12_META_COMMAND_DESC *descs) { |
| return This->lpVtbl->EnumerateMetaCommands(This,meta_commands_count,descs); |
| } |
| static inline HRESULT ID3D12Device10_EnumerateMetaCommandParameters(ID3D12Device10* This,REFGUID command_id,D3D12_META_COMMAND_PARAMETER_STAGE stage,UINT *total_structure_size_in_bytes,UINT *parameter_count,D3D12_META_COMMAND_PARAMETER_DESC *parameter_descs) { |
| return This->lpVtbl->EnumerateMetaCommandParameters(This,command_id,stage,total_structure_size_in_bytes,parameter_count,parameter_descs); |
| } |
| static inline HRESULT ID3D12Device10_CreateMetaCommand(ID3D12Device10* This,REFGUID command_id,UINT node_mask,const void *creation_parameters_data,SIZE_T creation_parameters_data_size_in_bytes,REFIID riid,void **meta_command) { |
| return This->lpVtbl->CreateMetaCommand(This,command_id,node_mask,creation_parameters_data,creation_parameters_data_size_in_bytes,riid,meta_command); |
| } |
| static inline HRESULT ID3D12Device10_CreateStateObject(ID3D12Device10* This,const D3D12_STATE_OBJECT_DESC *desc,REFIID riid,void **state_object) { |
| return This->lpVtbl->CreateStateObject(This,desc,riid,state_object); |
| } |
| static inline void ID3D12Device10_GetRaytracingAccelerationStructurePrebuildInfo(ID3D12Device10* This,const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_INPUTS *desc,D3D12_RAYTRACING_ACCELERATION_STRUCTURE_PREBUILD_INFO *info) { |
| This->lpVtbl->GetRaytracingAccelerationStructurePrebuildInfo(This,desc,info); |
| } |
| static inline D3D12_DRIVER_MATCHING_IDENTIFIER_STATUS ID3D12Device10_CheckDriverMatchingIdentifier(ID3D12Device10* This,D3D12_SERIALIZED_DATA_TYPE serialized_data_type,const D3D12_SERIALIZED_DATA_DRIVER_MATCHING_IDENTIFIER *identifier_to_check) { |
| return This->lpVtbl->CheckDriverMatchingIdentifier(This,serialized_data_type,identifier_to_check); |
| } |
| /*** ID3D12Device6 methods ***/ |
| static inline HRESULT ID3D12Device10_SetBackgroundProcessingMode(ID3D12Device10* This,D3D12_BACKGROUND_PROCESSING_MODE mode,D3D12_MEASUREMENTS_ACTION action,HANDLE event,WINBOOL *further_measurements_desired) { |
| return This->lpVtbl->SetBackgroundProcessingMode(This,mode,action,event,further_measurements_desired); |
| } |
| /*** ID3D12Device7 methods ***/ |
| static inline HRESULT ID3D12Device10_AddToStateObject(ID3D12Device10* This,const D3D12_STATE_OBJECT_DESC *addition,ID3D12StateObject *state_object_to_grow_from,REFIID riid,void **new_state_object) { |
| return This->lpVtbl->AddToStateObject(This,addition,state_object_to_grow_from,riid,new_state_object); |
| } |
| static inline HRESULT ID3D12Device10_CreateProtectedResourceSession1(ID3D12Device10* This,const D3D12_PROTECTED_RESOURCE_SESSION_DESC1 *desc,REFIID riid,void **session) { |
| return This->lpVtbl->CreateProtectedResourceSession1(This,desc,riid,session); |
| } |
| /*** ID3D12Device8 methods ***/ |
| static inline D3D12_RESOURCE_ALLOCATION_INFO ID3D12Device10_GetResourceAllocationInfo2(ID3D12Device10* This,UINT visible_mask,UINT resource_descs_count,const D3D12_RESOURCE_DESC1 *resource_descs,D3D12_RESOURCE_ALLOCATION_INFO1 *resource_allocation_info1) { |
| D3D12_RESOURCE_ALLOCATION_INFO __ret; |
| return *This->lpVtbl->GetResourceAllocationInfo2(This,&__ret,visible_mask,resource_descs_count,resource_descs,resource_allocation_info1); |
| } |
| static inline HRESULT ID3D12Device10_CreateCommittedResource2(ID3D12Device10* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC1 *desc,D3D12_RESOURCE_STATES initial_resource_state,const D3D12_CLEAR_VALUE *optimized_clear_value,ID3D12ProtectedResourceSession *protected_session,REFIID riid_resource,void **resource) { |
| return This->lpVtbl->CreateCommittedResource2(This,heap_properties,heap_flags,desc,initial_resource_state,optimized_clear_value,protected_session,riid_resource,resource); |
| } |
| static inline HRESULT ID3D12Device10_CreatePlacedResource1(ID3D12Device10* This,ID3D12Heap *heap,UINT64 heap_offset,const D3D12_RESOURCE_DESC1 *desc,D3D12_RESOURCE_STATES initial_state,const D3D12_CLEAR_VALUE *optimized_clear_value,REFIID riid,void **resource) { |
| return This->lpVtbl->CreatePlacedResource1(This,heap,heap_offset,desc,initial_state,optimized_clear_value,riid,resource); |
| } |
| static inline void ID3D12Device10_CreateSamplerFeedbackUnorderedAccessView(ID3D12Device10* This,ID3D12Resource *targeted_resource,ID3D12Resource *feedback_resource,D3D12_CPU_DESCRIPTOR_HANDLE dst_descriptor) { |
| This->lpVtbl->CreateSamplerFeedbackUnorderedAccessView(This,targeted_resource,feedback_resource,dst_descriptor); |
| } |
| static inline void ID3D12Device10_GetCopyableFootprints1(ID3D12Device10* This,const D3D12_RESOURCE_DESC1 *resource_desc,UINT first_subresource,UINT subresources_count,UINT64 base_offset,D3D12_PLACED_SUBRESOURCE_FOOTPRINT *layouts,UINT *rows_count,UINT64 *row_size_in_bytes,UINT64 *total_bytes) { |
| This->lpVtbl->GetCopyableFootprints1(This,resource_desc,first_subresource,subresources_count,base_offset,layouts,rows_count,row_size_in_bytes,total_bytes); |
| } |
| /*** ID3D12Device9 methods ***/ |
| static inline HRESULT ID3D12Device10_CreateShaderCacheSession(ID3D12Device10* This,const D3D12_SHADER_CACHE_SESSION_DESC *desc,REFIID riid,void **session) { |
| return This->lpVtbl->CreateShaderCacheSession(This,desc,riid,session); |
| } |
| static inline HRESULT ID3D12Device10_ShaderCacheControl(ID3D12Device10* This,D3D12_SHADER_CACHE_KIND_FLAGS kinds,D3D12_SHADER_CACHE_CONTROL_FLAGS control) { |
| return This->lpVtbl->ShaderCacheControl(This,kinds,control); |
| } |
| static inline HRESULT ID3D12Device10_CreateCommandQueue1(ID3D12Device10* This,const D3D12_COMMAND_QUEUE_DESC *desc,REFIID creator_id,REFIID riid,void **command_queue) { |
| return This->lpVtbl->CreateCommandQueue1(This,desc,creator_id,riid,command_queue); |
| } |
| /*** ID3D12Device10 methods ***/ |
| static inline HRESULT ID3D12Device10_CreateCommittedResource3(ID3D12Device10* This,const D3D12_HEAP_PROPERTIES *heap_properties,D3D12_HEAP_FLAGS heap_flags,const D3D12_RESOURCE_DESC1 *desc,D3D12_BARRIER_LAYOUT initial_layout,const D3D12_CLEAR_VALUE *optimized_clear_value,ID3D12ProtectedResourceSession *protected_session,UINT32 castable_formats_count,DXGI_FORMAT *castable_formats,REFIID riid_resource,void **resource) { |
| return This->lpVtbl->CreateCommittedResource3(This,heap_properties,heap_flags,desc,initial_layout,optimized_clear_value,protected_session,castable_formats_count,castable_formats,riid_resource,resource); |
| } |
| static inline HRESULT ID3D12Device10_CreatePlacedResource2(ID3D12Device10* This,ID3D12Heap *heap,UINT64 heap_offset,const D3D12_RESOURCE_DESC1 *desc,D3D12_BARRIER_LAYOUT initial_layout,const D3D12_CLEAR_VALUE *optimized_clear_value,UINT32 castable_formats_count,DXGI_FORMAT *castable_formats,REFIID riid,void **resource) { |
| return This->lpVtbl->CreatePlacedResource2(This,heap,heap_offset,desc,initial_layout,optimized_clear_value,castable_formats_count,castable_formats,riid,resource); |
| } |
| static inline HRESULT ID3D12Device10_CreateReservedResource2(ID3D12Device10* This,const D3D12_RESOURCE_DESC *desc,D3D12_BARRIER_LAYOUT initial_layout,const D3D12_CLEAR_VALUE *optimized_clear_value,ID3D12ProtectedResourceSession *protected_session,UINT32 castable_formats_count,DXGI_FORMAT *castable_formats,REFIID riid,void **resource) { |
| return This->lpVtbl->CreateReservedResource2(This,desc,initial_layout,optimized_clear_value,protected_session,castable_formats_count,castable_formats,riid,resource); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12Device10_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12VirtualizationGuestDevice interface |
| */ |
| #ifndef __ID3D12VirtualizationGuestDevice_INTERFACE_DEFINED__ |
| #define __ID3D12VirtualizationGuestDevice_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12VirtualizationGuestDevice, 0xbc66d368, 0x7373, 0x4943, 0x87,0x57, 0xfc,0x87,0xdc,0x79,0xe4,0x76); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("bc66d368-7373-4943-8757-fc87dc79e476") |
| ID3D12VirtualizationGuestDevice : public IUnknown |
| { |
| virtual HRESULT STDMETHODCALLTYPE ShareWithHost( |
| ID3D12DeviceChild *object, |
| HANDLE *handle) = 0; |
| |
| virtual HRESULT STDMETHODCALLTYPE CreateFenceFd( |
| ID3D12Fence *fence, |
| UINT64 fence_value, |
| int *fence_fd) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12VirtualizationGuestDevice, 0xbc66d368, 0x7373, 0x4943, 0x87,0x57, 0xfc,0x87,0xdc,0x79,0xe4,0x76) |
| #endif |
| #else |
| typedef struct ID3D12VirtualizationGuestDeviceVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12VirtualizationGuestDevice *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12VirtualizationGuestDevice *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12VirtualizationGuestDevice *This); |
| |
| /*** ID3D12VirtualizationGuestDevice methods ***/ |
| HRESULT (STDMETHODCALLTYPE *ShareWithHost)( |
| ID3D12VirtualizationGuestDevice *This, |
| ID3D12DeviceChild *object, |
| HANDLE *handle); |
| |
| HRESULT (STDMETHODCALLTYPE *CreateFenceFd)( |
| ID3D12VirtualizationGuestDevice *This, |
| ID3D12Fence *fence, |
| UINT64 fence_value, |
| int *fence_fd); |
| |
| END_INTERFACE |
| } ID3D12VirtualizationGuestDeviceVtbl; |
| |
| interface ID3D12VirtualizationGuestDevice { |
| CONST_VTBL ID3D12VirtualizationGuestDeviceVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12VirtualizationGuestDevice_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12VirtualizationGuestDevice_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12VirtualizationGuestDevice_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12VirtualizationGuestDevice methods ***/ |
| #define ID3D12VirtualizationGuestDevice_ShareWithHost(This,object,handle) (This)->lpVtbl->ShareWithHost(This,object,handle) |
| #define ID3D12VirtualizationGuestDevice_CreateFenceFd(This,fence,fence_value,fence_fd) (This)->lpVtbl->CreateFenceFd(This,fence,fence_value,fence_fd) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12VirtualizationGuestDevice_QueryInterface(ID3D12VirtualizationGuestDevice* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12VirtualizationGuestDevice_AddRef(ID3D12VirtualizationGuestDevice* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12VirtualizationGuestDevice_Release(ID3D12VirtualizationGuestDevice* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12VirtualizationGuestDevice methods ***/ |
| static inline HRESULT ID3D12VirtualizationGuestDevice_ShareWithHost(ID3D12VirtualizationGuestDevice* This,ID3D12DeviceChild *object,HANDLE *handle) { |
| return This->lpVtbl->ShareWithHost(This,object,handle); |
| } |
| static inline HRESULT ID3D12VirtualizationGuestDevice_CreateFenceFd(ID3D12VirtualizationGuestDevice* This,ID3D12Fence *fence,UINT64 fence_value,int *fence_fd) { |
| return This->lpVtbl->CreateFenceFd(This,fence,fence_value,fence_fd); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12VirtualizationGuestDevice_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12Tools interface |
| */ |
| #ifndef __ID3D12Tools_INTERFACE_DEFINED__ |
| #define __ID3D12Tools_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12Tools, 0x7071e1f0, 0xe84b, 0x4b33, 0x97,0x4f, 0x12,0xfa,0x49,0xde,0x65,0xc5); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("7071e1f0-e84b-4b33-974f-12fa49de65c5") |
| ID3D12Tools : public IUnknown |
| { |
| virtual void STDMETHODCALLTYPE EnableShaderInstrumentation( |
| WINBOOL enable) = 0; |
| |
| virtual WINBOOL STDMETHODCALLTYPE ShaderInstrumentationEnabled( |
| ) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12Tools, 0x7071e1f0, 0xe84b, 0x4b33, 0x97,0x4f, 0x12,0xfa,0x49,0xde,0x65,0xc5) |
| #endif |
| #else |
| typedef struct ID3D12ToolsVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12Tools *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12Tools *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12Tools *This); |
| |
| /*** ID3D12Tools methods ***/ |
| void (STDMETHODCALLTYPE *EnableShaderInstrumentation)( |
| ID3D12Tools *This, |
| WINBOOL enable); |
| |
| WINBOOL (STDMETHODCALLTYPE *ShaderInstrumentationEnabled)( |
| ID3D12Tools *This); |
| |
| END_INTERFACE |
| } ID3D12ToolsVtbl; |
| |
| interface ID3D12Tools { |
| CONST_VTBL ID3D12ToolsVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12Tools_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12Tools_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12Tools_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Tools methods ***/ |
| #define ID3D12Tools_EnableShaderInstrumentation(This,enable) (This)->lpVtbl->EnableShaderInstrumentation(This,enable) |
| #define ID3D12Tools_ShaderInstrumentationEnabled(This) (This)->lpVtbl->ShaderInstrumentationEnabled(This) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12Tools_QueryInterface(ID3D12Tools* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12Tools_AddRef(ID3D12Tools* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12Tools_Release(ID3D12Tools* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Tools methods ***/ |
| static inline void ID3D12Tools_EnableShaderInstrumentation(ID3D12Tools* This,WINBOOL enable) { |
| This->lpVtbl->EnableShaderInstrumentation(This,enable); |
| } |
| static inline WINBOOL ID3D12Tools_ShaderInstrumentationEnabled(ID3D12Tools* This) { |
| return This->lpVtbl->ShaderInstrumentationEnabled(This); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12Tools_INTERFACE_DEFINED__ */ |
| |
| DEFINE_GUID(CLSID_D3D12Debug, 0xf2352aeb, 0xdd84, 0x49fe, 0xb9, 0x7b, 0xa9, 0xdc, 0xfd, 0xcc, 0x1b, 0x4f); |
| DEFINE_GUID(CLSID_D3D12Tools, 0xe38216b1, 0x3c8c, 0x4833, 0xaa, 0x09, 0x0a, 0x06, 0xb6, 0x5d, 0x96, 0xc8); |
| DEFINE_GUID(CLSID_D3D12DeviceRemovedExtendedData, 0x4a75bbc4, 0x9ff4, 0x4ad8, 0x9f, 0x18, 0xab, 0xae, 0x84, 0xdc, 0x5f, 0xf2); |
| DEFINE_GUID(CLSID_D3D12SDKConfiguration, 0x7cda6aca, 0xa03e, 0x49c8, 0x94, 0x58, 0x03, 0x34, 0xd2, 0x0e, 0x07, 0xce); |
| /***************************************************************************** |
| * ID3D12SDKConfiguration interface |
| */ |
| #ifndef __ID3D12SDKConfiguration_INTERFACE_DEFINED__ |
| #define __ID3D12SDKConfiguration_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12SDKConfiguration, 0xe9eb5314, 0x33aa, 0x42b2, 0xa7,0x18, 0xd7,0x7f,0x58,0xb1,0xf1,0xc7); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("e9eb5314-33aa-42b2-a718-d77f58b1f1c7") |
| ID3D12SDKConfiguration : public IUnknown |
| { |
| virtual HRESULT STDMETHODCALLTYPE SetSDKVersion( |
| UINT version, |
| const char *path) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12SDKConfiguration, 0xe9eb5314, 0x33aa, 0x42b2, 0xa7,0x18, 0xd7,0x7f,0x58,0xb1,0xf1,0xc7) |
| #endif |
| #else |
| typedef struct ID3D12SDKConfigurationVtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12SDKConfiguration *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12SDKConfiguration *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12SDKConfiguration *This); |
| |
| /*** ID3D12SDKConfiguration methods ***/ |
| HRESULT (STDMETHODCALLTYPE *SetSDKVersion)( |
| ID3D12SDKConfiguration *This, |
| UINT version, |
| const char *path); |
| |
| END_INTERFACE |
| } ID3D12SDKConfigurationVtbl; |
| |
| interface ID3D12SDKConfiguration { |
| CONST_VTBL ID3D12SDKConfigurationVtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12SDKConfiguration_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12SDKConfiguration_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12SDKConfiguration_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12SDKConfiguration methods ***/ |
| #define ID3D12SDKConfiguration_SetSDKVersion(This,version,path) (This)->lpVtbl->SetSDKVersion(This,version,path) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12SDKConfiguration_QueryInterface(ID3D12SDKConfiguration* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12SDKConfiguration_AddRef(ID3D12SDKConfiguration* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12SDKConfiguration_Release(ID3D12SDKConfiguration* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12SDKConfiguration methods ***/ |
| static inline HRESULT ID3D12SDKConfiguration_SetSDKVersion(ID3D12SDKConfiguration* This,UINT version,const char *path) { |
| return This->lpVtbl->SetSDKVersion(This,version,path); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12SDKConfiguration_INTERFACE_DEFINED__ */ |
| |
| typedef enum D3D12_AXIS_SHADING_RATE { |
| D3D12_AXIS_SHADING_RATE_1X = 0x0, |
| D3D12_AXIS_SHADING_RATE_2X = 0x1, |
| D3D12_AXIS_SHADING_RATE_4X = 0x2 |
| } D3D12_AXIS_SHADING_RATE; |
| typedef enum D3D12_SHADING_RATE { |
| D3D12_SHADING_RATE_1X1 = 0x0, |
| D3D12_SHADING_RATE_1X2 = 0x1, |
| D3D12_SHADING_RATE_2X1 = 0x4, |
| D3D12_SHADING_RATE_2X2 = 0x5, |
| D3D12_SHADING_RATE_2X4 = 0x6, |
| D3D12_SHADING_RATE_4X2 = 0x9, |
| D3D12_SHADING_RATE_4X4 = 0xa |
| } D3D12_SHADING_RATE; |
| typedef enum D3D12_SHADING_RATE_COMBINER { |
| D3D12_SHADING_RATE_COMBINER_PASSTHROUGH = 0x0, |
| D3D12_SHADING_RATE_COMBINER_OVERRIDE = 0x1, |
| D3D12_SHADING_RATE_COMBINER_MIN = 0x2, |
| D3D12_SHADING_RATE_COMBINER_MAX = 0x3, |
| D3D12_SHADING_RATE_COMBINER_SUM = 0x4 |
| } D3D12_SHADING_RATE_COMBINER; |
| /***************************************************************************** |
| * ID3D12GraphicsCommandList5 interface |
| */ |
| #ifndef __ID3D12GraphicsCommandList5_INTERFACE_DEFINED__ |
| #define __ID3D12GraphicsCommandList5_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12GraphicsCommandList5, 0x55050859, 0x4024, 0x474c, 0x87,0xf5, 0x64,0x72,0xea,0xee,0x44,0xea); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("55050859-4024-474c-87f5-6472eaee44ea") |
| ID3D12GraphicsCommandList5 : public ID3D12GraphicsCommandList4 |
| { |
| virtual void STDMETHODCALLTYPE RSSetShadingRate( |
| D3D12_SHADING_RATE base_shading_rate, |
| const D3D12_SHADING_RATE_COMBINER *combiners) = 0; |
| |
| virtual void STDMETHODCALLTYPE RSSetShadingRateImage( |
| ID3D12Resource *shading_rate_image) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12GraphicsCommandList5, 0x55050859, 0x4024, 0x474c, 0x87,0xf5, 0x64,0x72,0xea,0xee,0x44,0xea) |
| #endif |
| #else |
| typedef struct ID3D12GraphicsCommandList5Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12GraphicsCommandList5 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12GraphicsCommandList5 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12GraphicsCommandList5 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12GraphicsCommandList5 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12GraphicsCommandList5 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12GraphicsCommandList5 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12GraphicsCommandList5 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12GraphicsCommandList5 *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12CommandList methods ***/ |
| D3D12_COMMAND_LIST_TYPE (STDMETHODCALLTYPE *GetType)( |
| ID3D12GraphicsCommandList5 *This); |
| |
| /*** ID3D12GraphicsCommandList methods ***/ |
| HRESULT (STDMETHODCALLTYPE *Close)( |
| ID3D12GraphicsCommandList5 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *Reset)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12CommandAllocator *allocator, |
| ID3D12PipelineState *initial_state); |
| |
| void (STDMETHODCALLTYPE *ClearState)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12PipelineState *pipeline_state); |
| |
| void (STDMETHODCALLTYPE *DrawInstanced)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT vertex_count_per_instance, |
| UINT instance_count, |
| UINT start_vertex_location, |
| UINT start_instance_location); |
| |
| void (STDMETHODCALLTYPE *DrawIndexedInstanced)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT index_count_per_instance, |
| UINT instance_count, |
| UINT start_vertex_location, |
| INT base_vertex_location, |
| UINT start_instance_location); |
| |
| void (STDMETHODCALLTYPE *Dispatch)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT x, |
| UINT u, |
| UINT z); |
| |
| void (STDMETHODCALLTYPE *CopyBufferRegion)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT64 byte_count); |
| |
| void (STDMETHODCALLTYPE *CopyTextureRegion)( |
| ID3D12GraphicsCommandList5 *This, |
| const D3D12_TEXTURE_COPY_LOCATION *dst, |
| UINT dst_x, |
| UINT dst_y, |
| UINT dst_z, |
| const D3D12_TEXTURE_COPY_LOCATION *src, |
| const D3D12_BOX *src_box); |
| |
| void (STDMETHODCALLTYPE *CopyResource)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12Resource *dst_resource, |
| ID3D12Resource *src_resource); |
| |
| void (STDMETHODCALLTYPE *CopyTiles)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12Resource *tiled_resource, |
| const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate, |
| const D3D12_TILE_REGION_SIZE *tile_region_size, |
| ID3D12Resource *buffer, |
| UINT64 buffer_offset, |
| D3D12_TILE_COPY_FLAGS flags); |
| |
| void (STDMETHODCALLTYPE *ResolveSubresource)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12Resource *dst_resource, |
| UINT dst_sub_resource, |
| ID3D12Resource *src_resource, |
| UINT src_sub_resource, |
| DXGI_FORMAT format); |
| |
| void (STDMETHODCALLTYPE *IASetPrimitiveTopology)( |
| ID3D12GraphicsCommandList5 *This, |
| D3D12_PRIMITIVE_TOPOLOGY primitive_topology); |
| |
| void (STDMETHODCALLTYPE *RSSetViewports)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT viewport_count, |
| const D3D12_VIEWPORT *viewports); |
| |
| void (STDMETHODCALLTYPE *RSSetScissorRects)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *OMSetBlendFactor)( |
| ID3D12GraphicsCommandList5 *This, |
| const FLOAT blend_factor[4]); |
| |
| void (STDMETHODCALLTYPE *OMSetStencilRef)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT stencil_ref); |
| |
| void (STDMETHODCALLTYPE *SetPipelineState)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12PipelineState *pipeline_state); |
| |
| void (STDMETHODCALLTYPE *ResourceBarrier)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT barrier_count, |
| const D3D12_RESOURCE_BARRIER *barriers); |
| |
| void (STDMETHODCALLTYPE *ExecuteBundle)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12GraphicsCommandList *command_list); |
| |
| void (STDMETHODCALLTYPE *SetDescriptorHeaps)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT heap_count, |
| ID3D12DescriptorHeap *const *heaps); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootSignature)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12RootSignature *root_signature); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootSignature)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12RootSignature *root_signature); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootDescriptorTable)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootDescriptorTable)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); |
| |
| void (STDMETHODCALLTYPE *SetComputeRoot32BitConstant)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT root_parameter_index, |
| UINT data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRoot32BitConstant)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT root_parameter_index, |
| UINT data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetComputeRoot32BitConstants)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT root_parameter_index, |
| UINT constant_count, |
| const void *data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRoot32BitConstants)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT root_parameter_index, |
| UINT constant_count, |
| const void *data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootConstantBufferView)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootConstantBufferView)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootShaderResourceView)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootShaderResourceView)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootUnorderedAccessView)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootUnorderedAccessView)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *IASetIndexBuffer)( |
| ID3D12GraphicsCommandList5 *This, |
| const D3D12_INDEX_BUFFER_VIEW *view); |
| |
| void (STDMETHODCALLTYPE *IASetVertexBuffers)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT start_slot, |
| UINT view_count, |
| const D3D12_VERTEX_BUFFER_VIEW *views); |
| |
| void (STDMETHODCALLTYPE *SOSetTargets)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT start_slot, |
| UINT view_count, |
| const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views); |
| |
| void (STDMETHODCALLTYPE *OMSetRenderTargets)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT render_target_descriptor_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors, |
| WINBOOL single_descriptor_handle, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor); |
| |
| void (STDMETHODCALLTYPE *ClearDepthStencilView)( |
| ID3D12GraphicsCommandList5 *This, |
| D3D12_CPU_DESCRIPTOR_HANDLE dsv, |
| D3D12_CLEAR_FLAGS flags, |
| FLOAT depth, |
| UINT8 stencil, |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearRenderTargetView)( |
| ID3D12GraphicsCommandList5 *This, |
| D3D12_CPU_DESCRIPTOR_HANDLE rtv, |
| const FLOAT color[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearUnorderedAccessViewUint)( |
| ID3D12GraphicsCommandList5 *This, |
| D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, |
| D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, |
| ID3D12Resource *resource, |
| const UINT values[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat)( |
| ID3D12GraphicsCommandList5 *This, |
| D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, |
| D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, |
| ID3D12Resource *resource, |
| const float values[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *DiscardResource)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12Resource *resource, |
| const D3D12_DISCARD_REGION *region); |
| |
| void (STDMETHODCALLTYPE *BeginQuery)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT index); |
| |
| void (STDMETHODCALLTYPE *EndQuery)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT index); |
| |
| void (STDMETHODCALLTYPE *ResolveQueryData)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT start_index, |
| UINT query_count, |
| ID3D12Resource *dst_buffer, |
| UINT64 aligned_dst_buffer_offset); |
| |
| void (STDMETHODCALLTYPE *SetPredication)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12Resource *buffer, |
| UINT64 aligned_buffer_offset, |
| D3D12_PREDICATION_OP operation); |
| |
| void (STDMETHODCALLTYPE *SetMarker)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT metadata, |
| const void *data, |
| UINT size); |
| |
| void (STDMETHODCALLTYPE *BeginEvent)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT metadata, |
| const void *data, |
| UINT size); |
| |
| void (STDMETHODCALLTYPE *EndEvent)( |
| ID3D12GraphicsCommandList5 *This); |
| |
| void (STDMETHODCALLTYPE *ExecuteIndirect)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12CommandSignature *command_signature, |
| UINT max_command_count, |
| ID3D12Resource *arg_buffer, |
| UINT64 arg_buffer_offset, |
| ID3D12Resource *count_buffer, |
| UINT64 count_buffer_offset); |
| |
| /*** ID3D12GraphicsCommandList1 methods ***/ |
| void (STDMETHODCALLTYPE *AtomicCopyBufferUINT)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT dependent_resource_count, |
| ID3D12Resource *const *dependent_resources, |
| const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges); |
| |
| void (STDMETHODCALLTYPE *AtomicCopyBufferUINT64)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT dependent_resource_count, |
| ID3D12Resource *const *dependent_resources, |
| const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges); |
| |
| void (STDMETHODCALLTYPE *OMSetDepthBounds)( |
| ID3D12GraphicsCommandList5 *This, |
| FLOAT min, |
| FLOAT max); |
| |
| void (STDMETHODCALLTYPE *SetSamplePositions)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT sample_count, |
| UINT pixel_count, |
| D3D12_SAMPLE_POSITION *sample_positions); |
| |
| void (STDMETHODCALLTYPE *ResolveSubresourceRegion)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12Resource *dst_resource, |
| UINT dst_sub_resource_idx, |
| UINT dst_x, |
| UINT dst_y, |
| ID3D12Resource *src_resource, |
| UINT src_sub_resource_idx, |
| D3D12_RECT *src_rect, |
| DXGI_FORMAT format, |
| D3D12_RESOLVE_MODE mode); |
| |
| void (STDMETHODCALLTYPE *SetViewInstanceMask)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT mask); |
| |
| /*** ID3D12GraphicsCommandList2 methods ***/ |
| void (STDMETHODCALLTYPE *WriteBufferImmediate)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT count, |
| const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters, |
| const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes); |
| |
| /*** ID3D12GraphicsCommandList3 methods ***/ |
| void (STDMETHODCALLTYPE *SetProtectedResourceSession)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12ProtectedResourceSession *protected_resource_session); |
| |
| /*** ID3D12GraphicsCommandList4 methods ***/ |
| void (STDMETHODCALLTYPE *BeginRenderPass)( |
| ID3D12GraphicsCommandList5 *This, |
| UINT render_targets_count, |
| const D3D12_RENDER_PASS_RENDER_TARGET_DESC *render_targets, |
| const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC *depth_stencil, |
| D3D12_RENDER_PASS_FLAGS flags); |
| |
| void (STDMETHODCALLTYPE *EndRenderPass)( |
| ID3D12GraphicsCommandList5 *This); |
| |
| void (STDMETHODCALLTYPE *InitializeMetaCommand)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12MetaCommand *meta_command, |
| const void *initialization_parameters_data, |
| SIZE_T initialization_parameters_data_size_in_bytes); |
| |
| void (STDMETHODCALLTYPE *ExecuteMetaCommand)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12MetaCommand *meta_command, |
| const void *execution_parameters_data, |
| SIZE_T execution_parameters_data_size_in_bytes); |
| |
| void (STDMETHODCALLTYPE *BuildRaytracingAccelerationStructure)( |
| ID3D12GraphicsCommandList5 *This, |
| const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC *desc, |
| UINT postbuild_info_descs_count, |
| const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *postbuild_info_descs); |
| |
| void (STDMETHODCALLTYPE *EmitRaytracingAccelerationStructurePostbuildInfo)( |
| ID3D12GraphicsCommandList5 *This, |
| const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *desc, |
| UINT src_acceleration_structures_count, |
| const D3D12_GPU_VIRTUAL_ADDRESS *src_acceleration_structure_data); |
| |
| void (STDMETHODCALLTYPE *CopyRaytracingAccelerationStructure)( |
| ID3D12GraphicsCommandList5 *This, |
| D3D12_GPU_VIRTUAL_ADDRESS dst_acceleration_structure_data, |
| D3D12_GPU_VIRTUAL_ADDRESS src_acceleration_structure_data, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE mode); |
| |
| void (STDMETHODCALLTYPE *SetPipelineState1)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12StateObject *state_object); |
| |
| void (STDMETHODCALLTYPE *DispatchRays)( |
| ID3D12GraphicsCommandList5 *This, |
| const D3D12_DISPATCH_RAYS_DESC *desc); |
| |
| /*** ID3D12GraphicsCommandList5 methods ***/ |
| void (STDMETHODCALLTYPE *RSSetShadingRate)( |
| ID3D12GraphicsCommandList5 *This, |
| D3D12_SHADING_RATE base_shading_rate, |
| const D3D12_SHADING_RATE_COMBINER *combiners); |
| |
| void (STDMETHODCALLTYPE *RSSetShadingRateImage)( |
| ID3D12GraphicsCommandList5 *This, |
| ID3D12Resource *shading_rate_image); |
| |
| END_INTERFACE |
| } ID3D12GraphicsCommandList5Vtbl; |
| |
| interface ID3D12GraphicsCommandList5 { |
| CONST_VTBL ID3D12GraphicsCommandList5Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12GraphicsCommandList5_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12GraphicsCommandList5_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12GraphicsCommandList5_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12GraphicsCommandList5_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12GraphicsCommandList5_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12GraphicsCommandList5_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12GraphicsCommandList5_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12GraphicsCommandList5_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12CommandList methods ***/ |
| #define ID3D12GraphicsCommandList5_GetType(This) (This)->lpVtbl->GetType(This) |
| /*** ID3D12GraphicsCommandList methods ***/ |
| #define ID3D12GraphicsCommandList5_Close(This) (This)->lpVtbl->Close(This) |
| #define ID3D12GraphicsCommandList5_Reset(This,allocator,initial_state) (This)->lpVtbl->Reset(This,allocator,initial_state) |
| #define ID3D12GraphicsCommandList5_ClearState(This,pipeline_state) (This)->lpVtbl->ClearState(This,pipeline_state) |
| #define ID3D12GraphicsCommandList5_DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location) (This)->lpVtbl->DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location) |
| #define ID3D12GraphicsCommandList5_DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location) (This)->lpVtbl->DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location) |
| #define ID3D12GraphicsCommandList5_Dispatch(This,x,u,z) (This)->lpVtbl->Dispatch(This,x,u,z) |
| #define ID3D12GraphicsCommandList5_CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count) (This)->lpVtbl->CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count) |
| #define ID3D12GraphicsCommandList5_CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box) (This)->lpVtbl->CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box) |
| #define ID3D12GraphicsCommandList5_CopyResource(This,dst_resource,src_resource) (This)->lpVtbl->CopyResource(This,dst_resource,src_resource) |
| #define ID3D12GraphicsCommandList5_CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags) (This)->lpVtbl->CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags) |
| #define ID3D12GraphicsCommandList5_ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format) (This)->lpVtbl->ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format) |
| #define ID3D12GraphicsCommandList5_IASetPrimitiveTopology(This,primitive_topology) (This)->lpVtbl->IASetPrimitiveTopology(This,primitive_topology) |
| #define ID3D12GraphicsCommandList5_RSSetViewports(This,viewport_count,viewports) (This)->lpVtbl->RSSetViewports(This,viewport_count,viewports) |
| #define ID3D12GraphicsCommandList5_RSSetScissorRects(This,rect_count,rects) (This)->lpVtbl->RSSetScissorRects(This,rect_count,rects) |
| #define ID3D12GraphicsCommandList5_OMSetBlendFactor(This,blend_factor) (This)->lpVtbl->OMSetBlendFactor(This,blend_factor) |
| #define ID3D12GraphicsCommandList5_OMSetStencilRef(This,stencil_ref) (This)->lpVtbl->OMSetStencilRef(This,stencil_ref) |
| #define ID3D12GraphicsCommandList5_SetPipelineState(This,pipeline_state) (This)->lpVtbl->SetPipelineState(This,pipeline_state) |
| #define ID3D12GraphicsCommandList5_ResourceBarrier(This,barrier_count,barriers) (This)->lpVtbl->ResourceBarrier(This,barrier_count,barriers) |
| #define ID3D12GraphicsCommandList5_ExecuteBundle(This,command_list) (This)->lpVtbl->ExecuteBundle(This,command_list) |
| #define ID3D12GraphicsCommandList5_SetDescriptorHeaps(This,heap_count,heaps) (This)->lpVtbl->SetDescriptorHeaps(This,heap_count,heaps) |
| #define ID3D12GraphicsCommandList5_SetComputeRootSignature(This,root_signature) (This)->lpVtbl->SetComputeRootSignature(This,root_signature) |
| #define ID3D12GraphicsCommandList5_SetGraphicsRootSignature(This,root_signature) (This)->lpVtbl->SetGraphicsRootSignature(This,root_signature) |
| #define ID3D12GraphicsCommandList5_SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor) (This)->lpVtbl->SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor) |
| #define ID3D12GraphicsCommandList5_SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor) (This)->lpVtbl->SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor) |
| #define ID3D12GraphicsCommandList5_SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset) (This)->lpVtbl->SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset) |
| #define ID3D12GraphicsCommandList5_SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset) (This)->lpVtbl->SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset) |
| #define ID3D12GraphicsCommandList5_SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) (This)->lpVtbl->SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) |
| #define ID3D12GraphicsCommandList5_SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) (This)->lpVtbl->SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) |
| #define ID3D12GraphicsCommandList5_SetComputeRootConstantBufferView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootConstantBufferView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList5_SetGraphicsRootConstantBufferView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootConstantBufferView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList5_SetComputeRootShaderResourceView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootShaderResourceView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList5_SetGraphicsRootShaderResourceView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootShaderResourceView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList5_SetComputeRootUnorderedAccessView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootUnorderedAccessView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList5_SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList5_IASetIndexBuffer(This,view) (This)->lpVtbl->IASetIndexBuffer(This,view) |
| #define ID3D12GraphicsCommandList5_IASetVertexBuffers(This,start_slot,view_count,views) (This)->lpVtbl->IASetVertexBuffers(This,start_slot,view_count,views) |
| #define ID3D12GraphicsCommandList5_SOSetTargets(This,start_slot,view_count,views) (This)->lpVtbl->SOSetTargets(This,start_slot,view_count,views) |
| #define ID3D12GraphicsCommandList5_OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor) (This)->lpVtbl->OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor) |
| #define ID3D12GraphicsCommandList5_ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects) (This)->lpVtbl->ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects) |
| #define ID3D12GraphicsCommandList5_ClearRenderTargetView(This,rtv,color,rect_count,rects) (This)->lpVtbl->ClearRenderTargetView(This,rtv,color,rect_count,rects) |
| #define ID3D12GraphicsCommandList5_ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) (This)->lpVtbl->ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) |
| #define ID3D12GraphicsCommandList5_ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) (This)->lpVtbl->ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) |
| #define ID3D12GraphicsCommandList5_DiscardResource(This,resource,region) (This)->lpVtbl->DiscardResource(This,resource,region) |
| #define ID3D12GraphicsCommandList5_BeginQuery(This,heap,type,index) (This)->lpVtbl->BeginQuery(This,heap,type,index) |
| #define ID3D12GraphicsCommandList5_EndQuery(This,heap,type,index) (This)->lpVtbl->EndQuery(This,heap,type,index) |
| #define ID3D12GraphicsCommandList5_ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset) (This)->lpVtbl->ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset) |
| #define ID3D12GraphicsCommandList5_SetPredication(This,buffer,aligned_buffer_offset,operation) (This)->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation) |
| #define ID3D12GraphicsCommandList5_SetMarker(This,metadata,data,size) (This)->lpVtbl->SetMarker(This,metadata,data,size) |
| #define ID3D12GraphicsCommandList5_BeginEvent(This,metadata,data,size) (This)->lpVtbl->BeginEvent(This,metadata,data,size) |
| #define ID3D12GraphicsCommandList5_EndEvent(This) (This)->lpVtbl->EndEvent(This) |
| #define ID3D12GraphicsCommandList5_ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset) (This)->lpVtbl->ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset) |
| /*** ID3D12GraphicsCommandList1 methods ***/ |
| #define ID3D12GraphicsCommandList5_AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) (This)->lpVtbl->AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) |
| #define ID3D12GraphicsCommandList5_AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) (This)->lpVtbl->AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) |
| #define ID3D12GraphicsCommandList5_OMSetDepthBounds(This,min,max) (This)->lpVtbl->OMSetDepthBounds(This,min,max) |
| #define ID3D12GraphicsCommandList5_SetSamplePositions(This,sample_count,pixel_count,sample_positions) (This)->lpVtbl->SetSamplePositions(This,sample_count,pixel_count,sample_positions) |
| #define ID3D12GraphicsCommandList5_ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode) (This)->lpVtbl->ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode) |
| #define ID3D12GraphicsCommandList5_SetViewInstanceMask(This,mask) (This)->lpVtbl->SetViewInstanceMask(This,mask) |
| /*** ID3D12GraphicsCommandList2 methods ***/ |
| #define ID3D12GraphicsCommandList5_WriteBufferImmediate(This,count,parameters,modes) (This)->lpVtbl->WriteBufferImmediate(This,count,parameters,modes) |
| /*** ID3D12GraphicsCommandList3 methods ***/ |
| #define ID3D12GraphicsCommandList5_SetProtectedResourceSession(This,protected_resource_session) (This)->lpVtbl->SetProtectedResourceSession(This,protected_resource_session) |
| /*** ID3D12GraphicsCommandList4 methods ***/ |
| #define ID3D12GraphicsCommandList5_BeginRenderPass(This,render_targets_count,render_targets,depth_stencil,flags) (This)->lpVtbl->BeginRenderPass(This,render_targets_count,render_targets,depth_stencil,flags) |
| #define ID3D12GraphicsCommandList5_EndRenderPass(This) (This)->lpVtbl->EndRenderPass(This) |
| #define ID3D12GraphicsCommandList5_InitializeMetaCommand(This,meta_command,initialization_parameters_data,initialization_parameters_data_size_in_bytes) (This)->lpVtbl->InitializeMetaCommand(This,meta_command,initialization_parameters_data,initialization_parameters_data_size_in_bytes) |
| #define ID3D12GraphicsCommandList5_ExecuteMetaCommand(This,meta_command,execution_parameters_data,execution_parameters_data_size_in_bytes) (This)->lpVtbl->ExecuteMetaCommand(This,meta_command,execution_parameters_data,execution_parameters_data_size_in_bytes) |
| #define ID3D12GraphicsCommandList5_BuildRaytracingAccelerationStructure(This,desc,postbuild_info_descs_count,postbuild_info_descs) (This)->lpVtbl->BuildRaytracingAccelerationStructure(This,desc,postbuild_info_descs_count,postbuild_info_descs) |
| #define ID3D12GraphicsCommandList5_EmitRaytracingAccelerationStructurePostbuildInfo(This,desc,src_acceleration_structures_count,src_acceleration_structure_data) (This)->lpVtbl->EmitRaytracingAccelerationStructurePostbuildInfo(This,desc,src_acceleration_structures_count,src_acceleration_structure_data) |
| #define ID3D12GraphicsCommandList5_CopyRaytracingAccelerationStructure(This,dst_acceleration_structure_data,src_acceleration_structure_data,mode) (This)->lpVtbl->CopyRaytracingAccelerationStructure(This,dst_acceleration_structure_data,src_acceleration_structure_data,mode) |
| #define ID3D12GraphicsCommandList5_SetPipelineState1(This,state_object) (This)->lpVtbl->SetPipelineState1(This,state_object) |
| #define ID3D12GraphicsCommandList5_DispatchRays(This,desc) (This)->lpVtbl->DispatchRays(This,desc) |
| /*** ID3D12GraphicsCommandList5 methods ***/ |
| #define ID3D12GraphicsCommandList5_RSSetShadingRate(This,base_shading_rate,combiners) (This)->lpVtbl->RSSetShadingRate(This,base_shading_rate,combiners) |
| #define ID3D12GraphicsCommandList5_RSSetShadingRateImage(This,shading_rate_image) (This)->lpVtbl->RSSetShadingRateImage(This,shading_rate_image) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList5_QueryInterface(ID3D12GraphicsCommandList5* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12GraphicsCommandList5_AddRef(ID3D12GraphicsCommandList5* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12GraphicsCommandList5_Release(ID3D12GraphicsCommandList5* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList5_GetPrivateData(ID3D12GraphicsCommandList5* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList5_SetPrivateData(ID3D12GraphicsCommandList5* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList5_SetPrivateDataInterface(ID3D12GraphicsCommandList5* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList5_SetName(ID3D12GraphicsCommandList5* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList5_GetDevice(ID3D12GraphicsCommandList5* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12CommandList methods ***/ |
| static inline D3D12_COMMAND_LIST_TYPE ID3D12GraphicsCommandList5_GetType(ID3D12GraphicsCommandList5* This) { |
| return This->lpVtbl->GetType(This); |
| } |
| /*** ID3D12GraphicsCommandList methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList5_Close(ID3D12GraphicsCommandList5* This) { |
| return This->lpVtbl->Close(This); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList5_Reset(ID3D12GraphicsCommandList5* This,ID3D12CommandAllocator *allocator,ID3D12PipelineState *initial_state) { |
| return This->lpVtbl->Reset(This,allocator,initial_state); |
| } |
| static inline void ID3D12GraphicsCommandList5_ClearState(ID3D12GraphicsCommandList5* This,ID3D12PipelineState *pipeline_state) { |
| This->lpVtbl->ClearState(This,pipeline_state); |
| } |
| static inline void ID3D12GraphicsCommandList5_DrawInstanced(ID3D12GraphicsCommandList5* This,UINT vertex_count_per_instance,UINT instance_count,UINT start_vertex_location,UINT start_instance_location) { |
| This->lpVtbl->DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location); |
| } |
| static inline void ID3D12GraphicsCommandList5_DrawIndexedInstanced(ID3D12GraphicsCommandList5* This,UINT index_count_per_instance,UINT instance_count,UINT start_vertex_location,INT base_vertex_location,UINT start_instance_location) { |
| This->lpVtbl->DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location); |
| } |
| static inline void ID3D12GraphicsCommandList5_Dispatch(ID3D12GraphicsCommandList5* This,UINT x,UINT u,UINT z) { |
| This->lpVtbl->Dispatch(This,x,u,z); |
| } |
| static inline void ID3D12GraphicsCommandList5_CopyBufferRegion(ID3D12GraphicsCommandList5* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT64 byte_count) { |
| This->lpVtbl->CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count); |
| } |
| static inline void ID3D12GraphicsCommandList5_CopyTextureRegion(ID3D12GraphicsCommandList5* This,const D3D12_TEXTURE_COPY_LOCATION *dst,UINT dst_x,UINT dst_y,UINT dst_z,const D3D12_TEXTURE_COPY_LOCATION *src,const D3D12_BOX *src_box) { |
| This->lpVtbl->CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box); |
| } |
| static inline void ID3D12GraphicsCommandList5_CopyResource(ID3D12GraphicsCommandList5* This,ID3D12Resource *dst_resource,ID3D12Resource *src_resource) { |
| This->lpVtbl->CopyResource(This,dst_resource,src_resource); |
| } |
| static inline void ID3D12GraphicsCommandList5_CopyTiles(ID3D12GraphicsCommandList5* This,ID3D12Resource *tiled_resource,const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate,const D3D12_TILE_REGION_SIZE *tile_region_size,ID3D12Resource *buffer,UINT64 buffer_offset,D3D12_TILE_COPY_FLAGS flags) { |
| This->lpVtbl->CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags); |
| } |
| static inline void ID3D12GraphicsCommandList5_ResolveSubresource(ID3D12GraphicsCommandList5* This,ID3D12Resource *dst_resource,UINT dst_sub_resource,ID3D12Resource *src_resource,UINT src_sub_resource,DXGI_FORMAT format) { |
| This->lpVtbl->ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format); |
| } |
| static inline void ID3D12GraphicsCommandList5_IASetPrimitiveTopology(ID3D12GraphicsCommandList5* This,D3D12_PRIMITIVE_TOPOLOGY primitive_topology) { |
| This->lpVtbl->IASetPrimitiveTopology(This,primitive_topology); |
| } |
| static inline void ID3D12GraphicsCommandList5_RSSetViewports(ID3D12GraphicsCommandList5* This,UINT viewport_count,const D3D12_VIEWPORT *viewports) { |
| This->lpVtbl->RSSetViewports(This,viewport_count,viewports); |
| } |
| static inline void ID3D12GraphicsCommandList5_RSSetScissorRects(ID3D12GraphicsCommandList5* This,UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->RSSetScissorRects(This,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList5_OMSetBlendFactor(ID3D12GraphicsCommandList5* This,const FLOAT blend_factor[4]) { |
| This->lpVtbl->OMSetBlendFactor(This,blend_factor); |
| } |
| static inline void ID3D12GraphicsCommandList5_OMSetStencilRef(ID3D12GraphicsCommandList5* This,UINT stencil_ref) { |
| This->lpVtbl->OMSetStencilRef(This,stencil_ref); |
| } |
| static inline void ID3D12GraphicsCommandList5_SetPipelineState(ID3D12GraphicsCommandList5* This,ID3D12PipelineState *pipeline_state) { |
| This->lpVtbl->SetPipelineState(This,pipeline_state); |
| } |
| static inline void ID3D12GraphicsCommandList5_ResourceBarrier(ID3D12GraphicsCommandList5* This,UINT barrier_count,const D3D12_RESOURCE_BARRIER *barriers) { |
| This->lpVtbl->ResourceBarrier(This,barrier_count,barriers); |
| } |
| static inline void ID3D12GraphicsCommandList5_ExecuteBundle(ID3D12GraphicsCommandList5* This,ID3D12GraphicsCommandList *command_list) { |
| This->lpVtbl->ExecuteBundle(This,command_list); |
| } |
| static inline void ID3D12GraphicsCommandList5_SetDescriptorHeaps(ID3D12GraphicsCommandList5* This,UINT heap_count,ID3D12DescriptorHeap *const *heaps) { |
| This->lpVtbl->SetDescriptorHeaps(This,heap_count,heaps); |
| } |
| static inline void ID3D12GraphicsCommandList5_SetComputeRootSignature(ID3D12GraphicsCommandList5* This,ID3D12RootSignature *root_signature) { |
| This->lpVtbl->SetComputeRootSignature(This,root_signature); |
| } |
| static inline void ID3D12GraphicsCommandList5_SetGraphicsRootSignature(ID3D12GraphicsCommandList5* This,ID3D12RootSignature *root_signature) { |
| This->lpVtbl->SetGraphicsRootSignature(This,root_signature); |
| } |
| static inline void ID3D12GraphicsCommandList5_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList5* This,UINT root_parameter_index,D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) { |
| This->lpVtbl->SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList5_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList5* This,UINT root_parameter_index,D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) { |
| This->lpVtbl->SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList5_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList5* This,UINT root_parameter_index,UINT data,UINT dst_offset) { |
| This->lpVtbl->SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList5_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList5* This,UINT root_parameter_index,UINT data,UINT dst_offset) { |
| This->lpVtbl->SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList5_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList5* This,UINT root_parameter_index,UINT constant_count,const void *data,UINT dst_offset) { |
| This->lpVtbl->SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList5_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList5* This,UINT root_parameter_index,UINT constant_count,const void *data,UINT dst_offset) { |
| This->lpVtbl->SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList5_SetComputeRootConstantBufferView(ID3D12GraphicsCommandList5* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootConstantBufferView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList5_SetGraphicsRootConstantBufferView(ID3D12GraphicsCommandList5* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootConstantBufferView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList5_SetComputeRootShaderResourceView(ID3D12GraphicsCommandList5* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootShaderResourceView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList5_SetGraphicsRootShaderResourceView(ID3D12GraphicsCommandList5* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootShaderResourceView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList5_SetComputeRootUnorderedAccessView(ID3D12GraphicsCommandList5* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootUnorderedAccessView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList5_SetGraphicsRootUnorderedAccessView(ID3D12GraphicsCommandList5* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList5_IASetIndexBuffer(ID3D12GraphicsCommandList5* This,const D3D12_INDEX_BUFFER_VIEW *view) { |
| This->lpVtbl->IASetIndexBuffer(This,view); |
| } |
| static inline void ID3D12GraphicsCommandList5_IASetVertexBuffers(ID3D12GraphicsCommandList5* This,UINT start_slot,UINT view_count,const D3D12_VERTEX_BUFFER_VIEW *views) { |
| This->lpVtbl->IASetVertexBuffers(This,start_slot,view_count,views); |
| } |
| static inline void ID3D12GraphicsCommandList5_SOSetTargets(ID3D12GraphicsCommandList5* This,UINT start_slot,UINT view_count,const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views) { |
| This->lpVtbl->SOSetTargets(This,start_slot,view_count,views); |
| } |
| static inline void ID3D12GraphicsCommandList5_OMSetRenderTargets(ID3D12GraphicsCommandList5* This,UINT render_target_descriptor_count,const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors,WINBOOL single_descriptor_handle,const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor) { |
| This->lpVtbl->OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList5_ClearDepthStencilView(ID3D12GraphicsCommandList5* This,D3D12_CPU_DESCRIPTOR_HANDLE dsv,D3D12_CLEAR_FLAGS flags,FLOAT depth,UINT8 stencil,UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList5_ClearRenderTargetView(ID3D12GraphicsCommandList5* This,D3D12_CPU_DESCRIPTOR_HANDLE rtv,const FLOAT color[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearRenderTargetView(This,rtv,color,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList5_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList5* This,D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,ID3D12Resource *resource,const UINT values[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList5_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList5* This,D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,ID3D12Resource *resource,const float values[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList5_DiscardResource(ID3D12GraphicsCommandList5* This,ID3D12Resource *resource,const D3D12_DISCARD_REGION *region) { |
| This->lpVtbl->DiscardResource(This,resource,region); |
| } |
| static inline void ID3D12GraphicsCommandList5_BeginQuery(ID3D12GraphicsCommandList5* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT index) { |
| This->lpVtbl->BeginQuery(This,heap,type,index); |
| } |
| static inline void ID3D12GraphicsCommandList5_EndQuery(ID3D12GraphicsCommandList5* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT index) { |
| This->lpVtbl->EndQuery(This,heap,type,index); |
| } |
| static inline void ID3D12GraphicsCommandList5_ResolveQueryData(ID3D12GraphicsCommandList5* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT start_index,UINT query_count,ID3D12Resource *dst_buffer,UINT64 aligned_dst_buffer_offset) { |
| This->lpVtbl->ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset); |
| } |
| static inline void ID3D12GraphicsCommandList5_SetPredication(ID3D12GraphicsCommandList5* This,ID3D12Resource *buffer,UINT64 aligned_buffer_offset,D3D12_PREDICATION_OP operation) { |
| This->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation); |
| } |
| static inline void ID3D12GraphicsCommandList5_SetMarker(ID3D12GraphicsCommandList5* This,UINT metadata,const void *data,UINT size) { |
| This->lpVtbl->SetMarker(This,metadata,data,size); |
| } |
| static inline void ID3D12GraphicsCommandList5_BeginEvent(ID3D12GraphicsCommandList5* This,UINT metadata,const void *data,UINT size) { |
| This->lpVtbl->BeginEvent(This,metadata,data,size); |
| } |
| static inline void ID3D12GraphicsCommandList5_EndEvent(ID3D12GraphicsCommandList5* This) { |
| This->lpVtbl->EndEvent(This); |
| } |
| static inline void ID3D12GraphicsCommandList5_ExecuteIndirect(ID3D12GraphicsCommandList5* This,ID3D12CommandSignature *command_signature,UINT max_command_count,ID3D12Resource *arg_buffer,UINT64 arg_buffer_offset,ID3D12Resource *count_buffer,UINT64 count_buffer_offset) { |
| This->lpVtbl->ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset); |
| } |
| /*** ID3D12GraphicsCommandList1 methods ***/ |
| static inline void ID3D12GraphicsCommandList5_AtomicCopyBufferUINT(ID3D12GraphicsCommandList5* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT dependent_resource_count,ID3D12Resource *const *dependent_resources,const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) { |
| This->lpVtbl->AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges); |
| } |
| static inline void ID3D12GraphicsCommandList5_AtomicCopyBufferUINT64(ID3D12GraphicsCommandList5* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT dependent_resource_count,ID3D12Resource *const *dependent_resources,const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) { |
| This->lpVtbl->AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges); |
| } |
| static inline void ID3D12GraphicsCommandList5_OMSetDepthBounds(ID3D12GraphicsCommandList5* This,FLOAT min,FLOAT max) { |
| This->lpVtbl->OMSetDepthBounds(This,min,max); |
| } |
| static inline void ID3D12GraphicsCommandList5_SetSamplePositions(ID3D12GraphicsCommandList5* This,UINT sample_count,UINT pixel_count,D3D12_SAMPLE_POSITION *sample_positions) { |
| This->lpVtbl->SetSamplePositions(This,sample_count,pixel_count,sample_positions); |
| } |
| static inline void ID3D12GraphicsCommandList5_ResolveSubresourceRegion(ID3D12GraphicsCommandList5* This,ID3D12Resource *dst_resource,UINT dst_sub_resource_idx,UINT dst_x,UINT dst_y,ID3D12Resource *src_resource,UINT src_sub_resource_idx,D3D12_RECT *src_rect,DXGI_FORMAT format,D3D12_RESOLVE_MODE mode) { |
| This->lpVtbl->ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode); |
| } |
| static inline void ID3D12GraphicsCommandList5_SetViewInstanceMask(ID3D12GraphicsCommandList5* This,UINT mask) { |
| This->lpVtbl->SetViewInstanceMask(This,mask); |
| } |
| /*** ID3D12GraphicsCommandList2 methods ***/ |
| static inline void ID3D12GraphicsCommandList5_WriteBufferImmediate(ID3D12GraphicsCommandList5* This,UINT count,const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters,const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes) { |
| This->lpVtbl->WriteBufferImmediate(This,count,parameters,modes); |
| } |
| /*** ID3D12GraphicsCommandList3 methods ***/ |
| static inline void ID3D12GraphicsCommandList5_SetProtectedResourceSession(ID3D12GraphicsCommandList5* This,ID3D12ProtectedResourceSession *protected_resource_session) { |
| This->lpVtbl->SetProtectedResourceSession(This,protected_resource_session); |
| } |
| /*** ID3D12GraphicsCommandList4 methods ***/ |
| static inline void ID3D12GraphicsCommandList5_BeginRenderPass(ID3D12GraphicsCommandList5* This,UINT render_targets_count,const D3D12_RENDER_PASS_RENDER_TARGET_DESC *render_targets,const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC *depth_stencil,D3D12_RENDER_PASS_FLAGS flags) { |
| This->lpVtbl->BeginRenderPass(This,render_targets_count,render_targets,depth_stencil,flags); |
| } |
| static inline void ID3D12GraphicsCommandList5_EndRenderPass(ID3D12GraphicsCommandList5* This) { |
| This->lpVtbl->EndRenderPass(This); |
| } |
| static inline void ID3D12GraphicsCommandList5_InitializeMetaCommand(ID3D12GraphicsCommandList5* This,ID3D12MetaCommand *meta_command,const void *initialization_parameters_data,SIZE_T initialization_parameters_data_size_in_bytes) { |
| This->lpVtbl->InitializeMetaCommand(This,meta_command,initialization_parameters_data,initialization_parameters_data_size_in_bytes); |
| } |
| static inline void ID3D12GraphicsCommandList5_ExecuteMetaCommand(ID3D12GraphicsCommandList5* This,ID3D12MetaCommand *meta_command,const void *execution_parameters_data,SIZE_T execution_parameters_data_size_in_bytes) { |
| This->lpVtbl->ExecuteMetaCommand(This,meta_command,execution_parameters_data,execution_parameters_data_size_in_bytes); |
| } |
| static inline void ID3D12GraphicsCommandList5_BuildRaytracingAccelerationStructure(ID3D12GraphicsCommandList5* This,const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC *desc,UINT postbuild_info_descs_count,const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *postbuild_info_descs) { |
| This->lpVtbl->BuildRaytracingAccelerationStructure(This,desc,postbuild_info_descs_count,postbuild_info_descs); |
| } |
| static inline void ID3D12GraphicsCommandList5_EmitRaytracingAccelerationStructurePostbuildInfo(ID3D12GraphicsCommandList5* This,const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *desc,UINT src_acceleration_structures_count,const D3D12_GPU_VIRTUAL_ADDRESS *src_acceleration_structure_data) { |
| This->lpVtbl->EmitRaytracingAccelerationStructurePostbuildInfo(This,desc,src_acceleration_structures_count,src_acceleration_structure_data); |
| } |
| static inline void ID3D12GraphicsCommandList5_CopyRaytracingAccelerationStructure(ID3D12GraphicsCommandList5* This,D3D12_GPU_VIRTUAL_ADDRESS dst_acceleration_structure_data,D3D12_GPU_VIRTUAL_ADDRESS src_acceleration_structure_data,D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE mode) { |
| This->lpVtbl->CopyRaytracingAccelerationStructure(This,dst_acceleration_structure_data,src_acceleration_structure_data,mode); |
| } |
| static inline void ID3D12GraphicsCommandList5_SetPipelineState1(ID3D12GraphicsCommandList5* This,ID3D12StateObject *state_object) { |
| This->lpVtbl->SetPipelineState1(This,state_object); |
| } |
| static inline void ID3D12GraphicsCommandList5_DispatchRays(ID3D12GraphicsCommandList5* This,const D3D12_DISPATCH_RAYS_DESC *desc) { |
| This->lpVtbl->DispatchRays(This,desc); |
| } |
| /*** ID3D12GraphicsCommandList5 methods ***/ |
| static inline void ID3D12GraphicsCommandList5_RSSetShadingRate(ID3D12GraphicsCommandList5* This,D3D12_SHADING_RATE base_shading_rate,const D3D12_SHADING_RATE_COMBINER *combiners) { |
| This->lpVtbl->RSSetShadingRate(This,base_shading_rate,combiners); |
| } |
| static inline void ID3D12GraphicsCommandList5_RSSetShadingRateImage(ID3D12GraphicsCommandList5* This,ID3D12Resource *shading_rate_image) { |
| This->lpVtbl->RSSetShadingRateImage(This,shading_rate_image); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12GraphicsCommandList5_INTERFACE_DEFINED__ */ |
| |
| #define D3D12_SHADING_RATE_X_AXIS_SHIFT (2) |
| |
| #define D3D12_SHADING_RATE_VALID_MASK (3) |
| |
| #define D3D12_MAKE_COARSE_SHADING_RATE(x, y) ((x) << D3D12_SHADING_RATE_X_AXIS_SHIFT | (y)) |
| #define D3D12_GET_COARSE_SHADING_RATE_X_AXIS(val) (((val) >> D3D12_SHADING_RATE_X_AXIS_SHIFT) & D3D12_SHADING_RATE_VALID_MASK) |
| #define D3D12_GET_COARSE_SHADING_RATE_Y_AXIS(val) ((val) & D3D12_SHADING_RATE_VALID_MASK) |
| typedef struct D3D12_DISPATCH_MESH_ARGUMENTS { |
| UINT ThreadGroupCountX; |
| UINT ThreadGroupCountY; |
| UINT ThreadGroupCountZ; |
| } D3D12_DISPATCH_MESH_ARGUMENTS; |
| /***************************************************************************** |
| * ID3D12GraphicsCommandList6 interface |
| */ |
| #ifndef __ID3D12GraphicsCommandList6_INTERFACE_DEFINED__ |
| #define __ID3D12GraphicsCommandList6_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12GraphicsCommandList6, 0xc3827890, 0xe548, 0x4cfa, 0x96,0xcf, 0x56,0x89,0xa9,0x37,0x0f,0x80); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("c3827890-e548-4cfa-96cf-5689a9370f80") |
| ID3D12GraphicsCommandList6 : public ID3D12GraphicsCommandList5 |
| { |
| virtual void STDMETHODCALLTYPE DispatchMesh( |
| UINT thread_group_count_x, |
| UINT thread_group_count_y, |
| UINT thread_group_count_z) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12GraphicsCommandList6, 0xc3827890, 0xe548, 0x4cfa, 0x96,0xcf, 0x56,0x89,0xa9,0x37,0x0f,0x80) |
| #endif |
| #else |
| typedef struct ID3D12GraphicsCommandList6Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12GraphicsCommandList6 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12GraphicsCommandList6 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12GraphicsCommandList6 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12GraphicsCommandList6 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12GraphicsCommandList6 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12GraphicsCommandList6 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12GraphicsCommandList6 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12GraphicsCommandList6 *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12CommandList methods ***/ |
| D3D12_COMMAND_LIST_TYPE (STDMETHODCALLTYPE *GetType)( |
| ID3D12GraphicsCommandList6 *This); |
| |
| /*** ID3D12GraphicsCommandList methods ***/ |
| HRESULT (STDMETHODCALLTYPE *Close)( |
| ID3D12GraphicsCommandList6 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *Reset)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12CommandAllocator *allocator, |
| ID3D12PipelineState *initial_state); |
| |
| void (STDMETHODCALLTYPE *ClearState)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12PipelineState *pipeline_state); |
| |
| void (STDMETHODCALLTYPE *DrawInstanced)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT vertex_count_per_instance, |
| UINT instance_count, |
| UINT start_vertex_location, |
| UINT start_instance_location); |
| |
| void (STDMETHODCALLTYPE *DrawIndexedInstanced)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT index_count_per_instance, |
| UINT instance_count, |
| UINT start_vertex_location, |
| INT base_vertex_location, |
| UINT start_instance_location); |
| |
| void (STDMETHODCALLTYPE *Dispatch)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT x, |
| UINT u, |
| UINT z); |
| |
| void (STDMETHODCALLTYPE *CopyBufferRegion)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT64 byte_count); |
| |
| void (STDMETHODCALLTYPE *CopyTextureRegion)( |
| ID3D12GraphicsCommandList6 *This, |
| const D3D12_TEXTURE_COPY_LOCATION *dst, |
| UINT dst_x, |
| UINT dst_y, |
| UINT dst_z, |
| const D3D12_TEXTURE_COPY_LOCATION *src, |
| const D3D12_BOX *src_box); |
| |
| void (STDMETHODCALLTYPE *CopyResource)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12Resource *dst_resource, |
| ID3D12Resource *src_resource); |
| |
| void (STDMETHODCALLTYPE *CopyTiles)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12Resource *tiled_resource, |
| const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate, |
| const D3D12_TILE_REGION_SIZE *tile_region_size, |
| ID3D12Resource *buffer, |
| UINT64 buffer_offset, |
| D3D12_TILE_COPY_FLAGS flags); |
| |
| void (STDMETHODCALLTYPE *ResolveSubresource)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12Resource *dst_resource, |
| UINT dst_sub_resource, |
| ID3D12Resource *src_resource, |
| UINT src_sub_resource, |
| DXGI_FORMAT format); |
| |
| void (STDMETHODCALLTYPE *IASetPrimitiveTopology)( |
| ID3D12GraphicsCommandList6 *This, |
| D3D12_PRIMITIVE_TOPOLOGY primitive_topology); |
| |
| void (STDMETHODCALLTYPE *RSSetViewports)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT viewport_count, |
| const D3D12_VIEWPORT *viewports); |
| |
| void (STDMETHODCALLTYPE *RSSetScissorRects)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *OMSetBlendFactor)( |
| ID3D12GraphicsCommandList6 *This, |
| const FLOAT blend_factor[4]); |
| |
| void (STDMETHODCALLTYPE *OMSetStencilRef)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT stencil_ref); |
| |
| void (STDMETHODCALLTYPE *SetPipelineState)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12PipelineState *pipeline_state); |
| |
| void (STDMETHODCALLTYPE *ResourceBarrier)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT barrier_count, |
| const D3D12_RESOURCE_BARRIER *barriers); |
| |
| void (STDMETHODCALLTYPE *ExecuteBundle)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12GraphicsCommandList *command_list); |
| |
| void (STDMETHODCALLTYPE *SetDescriptorHeaps)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT heap_count, |
| ID3D12DescriptorHeap *const *heaps); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootSignature)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12RootSignature *root_signature); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootSignature)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12RootSignature *root_signature); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootDescriptorTable)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootDescriptorTable)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); |
| |
| void (STDMETHODCALLTYPE *SetComputeRoot32BitConstant)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT root_parameter_index, |
| UINT data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRoot32BitConstant)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT root_parameter_index, |
| UINT data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetComputeRoot32BitConstants)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT root_parameter_index, |
| UINT constant_count, |
| const void *data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRoot32BitConstants)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT root_parameter_index, |
| UINT constant_count, |
| const void *data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootConstantBufferView)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootConstantBufferView)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootShaderResourceView)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootShaderResourceView)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootUnorderedAccessView)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootUnorderedAccessView)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *IASetIndexBuffer)( |
| ID3D12GraphicsCommandList6 *This, |
| const D3D12_INDEX_BUFFER_VIEW *view); |
| |
| void (STDMETHODCALLTYPE *IASetVertexBuffers)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT start_slot, |
| UINT view_count, |
| const D3D12_VERTEX_BUFFER_VIEW *views); |
| |
| void (STDMETHODCALLTYPE *SOSetTargets)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT start_slot, |
| UINT view_count, |
| const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views); |
| |
| void (STDMETHODCALLTYPE *OMSetRenderTargets)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT render_target_descriptor_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors, |
| WINBOOL single_descriptor_handle, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor); |
| |
| void (STDMETHODCALLTYPE *ClearDepthStencilView)( |
| ID3D12GraphicsCommandList6 *This, |
| D3D12_CPU_DESCRIPTOR_HANDLE dsv, |
| D3D12_CLEAR_FLAGS flags, |
| FLOAT depth, |
| UINT8 stencil, |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearRenderTargetView)( |
| ID3D12GraphicsCommandList6 *This, |
| D3D12_CPU_DESCRIPTOR_HANDLE rtv, |
| const FLOAT color[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearUnorderedAccessViewUint)( |
| ID3D12GraphicsCommandList6 *This, |
| D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, |
| D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, |
| ID3D12Resource *resource, |
| const UINT values[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat)( |
| ID3D12GraphicsCommandList6 *This, |
| D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, |
| D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, |
| ID3D12Resource *resource, |
| const float values[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *DiscardResource)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12Resource *resource, |
| const D3D12_DISCARD_REGION *region); |
| |
| void (STDMETHODCALLTYPE *BeginQuery)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT index); |
| |
| void (STDMETHODCALLTYPE *EndQuery)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT index); |
| |
| void (STDMETHODCALLTYPE *ResolveQueryData)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT start_index, |
| UINT query_count, |
| ID3D12Resource *dst_buffer, |
| UINT64 aligned_dst_buffer_offset); |
| |
| void (STDMETHODCALLTYPE *SetPredication)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12Resource *buffer, |
| UINT64 aligned_buffer_offset, |
| D3D12_PREDICATION_OP operation); |
| |
| void (STDMETHODCALLTYPE *SetMarker)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT metadata, |
| const void *data, |
| UINT size); |
| |
| void (STDMETHODCALLTYPE *BeginEvent)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT metadata, |
| const void *data, |
| UINT size); |
| |
| void (STDMETHODCALLTYPE *EndEvent)( |
| ID3D12GraphicsCommandList6 *This); |
| |
| void (STDMETHODCALLTYPE *ExecuteIndirect)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12CommandSignature *command_signature, |
| UINT max_command_count, |
| ID3D12Resource *arg_buffer, |
| UINT64 arg_buffer_offset, |
| ID3D12Resource *count_buffer, |
| UINT64 count_buffer_offset); |
| |
| /*** ID3D12GraphicsCommandList1 methods ***/ |
| void (STDMETHODCALLTYPE *AtomicCopyBufferUINT)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT dependent_resource_count, |
| ID3D12Resource *const *dependent_resources, |
| const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges); |
| |
| void (STDMETHODCALLTYPE *AtomicCopyBufferUINT64)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT dependent_resource_count, |
| ID3D12Resource *const *dependent_resources, |
| const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges); |
| |
| void (STDMETHODCALLTYPE *OMSetDepthBounds)( |
| ID3D12GraphicsCommandList6 *This, |
| FLOAT min, |
| FLOAT max); |
| |
| void (STDMETHODCALLTYPE *SetSamplePositions)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT sample_count, |
| UINT pixel_count, |
| D3D12_SAMPLE_POSITION *sample_positions); |
| |
| void (STDMETHODCALLTYPE *ResolveSubresourceRegion)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12Resource *dst_resource, |
| UINT dst_sub_resource_idx, |
| UINT dst_x, |
| UINT dst_y, |
| ID3D12Resource *src_resource, |
| UINT src_sub_resource_idx, |
| D3D12_RECT *src_rect, |
| DXGI_FORMAT format, |
| D3D12_RESOLVE_MODE mode); |
| |
| void (STDMETHODCALLTYPE *SetViewInstanceMask)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT mask); |
| |
| /*** ID3D12GraphicsCommandList2 methods ***/ |
| void (STDMETHODCALLTYPE *WriteBufferImmediate)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT count, |
| const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters, |
| const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes); |
| |
| /*** ID3D12GraphicsCommandList3 methods ***/ |
| void (STDMETHODCALLTYPE *SetProtectedResourceSession)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12ProtectedResourceSession *protected_resource_session); |
| |
| /*** ID3D12GraphicsCommandList4 methods ***/ |
| void (STDMETHODCALLTYPE *BeginRenderPass)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT render_targets_count, |
| const D3D12_RENDER_PASS_RENDER_TARGET_DESC *render_targets, |
| const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC *depth_stencil, |
| D3D12_RENDER_PASS_FLAGS flags); |
| |
| void (STDMETHODCALLTYPE *EndRenderPass)( |
| ID3D12GraphicsCommandList6 *This); |
| |
| void (STDMETHODCALLTYPE *InitializeMetaCommand)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12MetaCommand *meta_command, |
| const void *initialization_parameters_data, |
| SIZE_T initialization_parameters_data_size_in_bytes); |
| |
| void (STDMETHODCALLTYPE *ExecuteMetaCommand)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12MetaCommand *meta_command, |
| const void *execution_parameters_data, |
| SIZE_T execution_parameters_data_size_in_bytes); |
| |
| void (STDMETHODCALLTYPE *BuildRaytracingAccelerationStructure)( |
| ID3D12GraphicsCommandList6 *This, |
| const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC *desc, |
| UINT postbuild_info_descs_count, |
| const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *postbuild_info_descs); |
| |
| void (STDMETHODCALLTYPE *EmitRaytracingAccelerationStructurePostbuildInfo)( |
| ID3D12GraphicsCommandList6 *This, |
| const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *desc, |
| UINT src_acceleration_structures_count, |
| const D3D12_GPU_VIRTUAL_ADDRESS *src_acceleration_structure_data); |
| |
| void (STDMETHODCALLTYPE *CopyRaytracingAccelerationStructure)( |
| ID3D12GraphicsCommandList6 *This, |
| D3D12_GPU_VIRTUAL_ADDRESS dst_acceleration_structure_data, |
| D3D12_GPU_VIRTUAL_ADDRESS src_acceleration_structure_data, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE mode); |
| |
| void (STDMETHODCALLTYPE *SetPipelineState1)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12StateObject *state_object); |
| |
| void (STDMETHODCALLTYPE *DispatchRays)( |
| ID3D12GraphicsCommandList6 *This, |
| const D3D12_DISPATCH_RAYS_DESC *desc); |
| |
| /*** ID3D12GraphicsCommandList5 methods ***/ |
| void (STDMETHODCALLTYPE *RSSetShadingRate)( |
| ID3D12GraphicsCommandList6 *This, |
| D3D12_SHADING_RATE base_shading_rate, |
| const D3D12_SHADING_RATE_COMBINER *combiners); |
| |
| void (STDMETHODCALLTYPE *RSSetShadingRateImage)( |
| ID3D12GraphicsCommandList6 *This, |
| ID3D12Resource *shading_rate_image); |
| |
| /*** ID3D12GraphicsCommandList6 methods ***/ |
| void (STDMETHODCALLTYPE *DispatchMesh)( |
| ID3D12GraphicsCommandList6 *This, |
| UINT thread_group_count_x, |
| UINT thread_group_count_y, |
| UINT thread_group_count_z); |
| |
| END_INTERFACE |
| } ID3D12GraphicsCommandList6Vtbl; |
| |
| interface ID3D12GraphicsCommandList6 { |
| CONST_VTBL ID3D12GraphicsCommandList6Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12GraphicsCommandList6_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12GraphicsCommandList6_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12GraphicsCommandList6_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12GraphicsCommandList6_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12GraphicsCommandList6_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12GraphicsCommandList6_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12GraphicsCommandList6_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12GraphicsCommandList6_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12CommandList methods ***/ |
| #define ID3D12GraphicsCommandList6_GetType(This) (This)->lpVtbl->GetType(This) |
| /*** ID3D12GraphicsCommandList methods ***/ |
| #define ID3D12GraphicsCommandList6_Close(This) (This)->lpVtbl->Close(This) |
| #define ID3D12GraphicsCommandList6_Reset(This,allocator,initial_state) (This)->lpVtbl->Reset(This,allocator,initial_state) |
| #define ID3D12GraphicsCommandList6_ClearState(This,pipeline_state) (This)->lpVtbl->ClearState(This,pipeline_state) |
| #define ID3D12GraphicsCommandList6_DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location) (This)->lpVtbl->DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location) |
| #define ID3D12GraphicsCommandList6_DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location) (This)->lpVtbl->DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location) |
| #define ID3D12GraphicsCommandList6_Dispatch(This,x,u,z) (This)->lpVtbl->Dispatch(This,x,u,z) |
| #define ID3D12GraphicsCommandList6_CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count) (This)->lpVtbl->CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count) |
| #define ID3D12GraphicsCommandList6_CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box) (This)->lpVtbl->CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box) |
| #define ID3D12GraphicsCommandList6_CopyResource(This,dst_resource,src_resource) (This)->lpVtbl->CopyResource(This,dst_resource,src_resource) |
| #define ID3D12GraphicsCommandList6_CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags) (This)->lpVtbl->CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags) |
| #define ID3D12GraphicsCommandList6_ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format) (This)->lpVtbl->ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format) |
| #define ID3D12GraphicsCommandList6_IASetPrimitiveTopology(This,primitive_topology) (This)->lpVtbl->IASetPrimitiveTopology(This,primitive_topology) |
| #define ID3D12GraphicsCommandList6_RSSetViewports(This,viewport_count,viewports) (This)->lpVtbl->RSSetViewports(This,viewport_count,viewports) |
| #define ID3D12GraphicsCommandList6_RSSetScissorRects(This,rect_count,rects) (This)->lpVtbl->RSSetScissorRects(This,rect_count,rects) |
| #define ID3D12GraphicsCommandList6_OMSetBlendFactor(This,blend_factor) (This)->lpVtbl->OMSetBlendFactor(This,blend_factor) |
| #define ID3D12GraphicsCommandList6_OMSetStencilRef(This,stencil_ref) (This)->lpVtbl->OMSetStencilRef(This,stencil_ref) |
| #define ID3D12GraphicsCommandList6_SetPipelineState(This,pipeline_state) (This)->lpVtbl->SetPipelineState(This,pipeline_state) |
| #define ID3D12GraphicsCommandList6_ResourceBarrier(This,barrier_count,barriers) (This)->lpVtbl->ResourceBarrier(This,barrier_count,barriers) |
| #define ID3D12GraphicsCommandList6_ExecuteBundle(This,command_list) (This)->lpVtbl->ExecuteBundle(This,command_list) |
| #define ID3D12GraphicsCommandList6_SetDescriptorHeaps(This,heap_count,heaps) (This)->lpVtbl->SetDescriptorHeaps(This,heap_count,heaps) |
| #define ID3D12GraphicsCommandList6_SetComputeRootSignature(This,root_signature) (This)->lpVtbl->SetComputeRootSignature(This,root_signature) |
| #define ID3D12GraphicsCommandList6_SetGraphicsRootSignature(This,root_signature) (This)->lpVtbl->SetGraphicsRootSignature(This,root_signature) |
| #define ID3D12GraphicsCommandList6_SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor) (This)->lpVtbl->SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor) |
| #define ID3D12GraphicsCommandList6_SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor) (This)->lpVtbl->SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor) |
| #define ID3D12GraphicsCommandList6_SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset) (This)->lpVtbl->SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset) |
| #define ID3D12GraphicsCommandList6_SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset) (This)->lpVtbl->SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset) |
| #define ID3D12GraphicsCommandList6_SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) (This)->lpVtbl->SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) |
| #define ID3D12GraphicsCommandList6_SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) (This)->lpVtbl->SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) |
| #define ID3D12GraphicsCommandList6_SetComputeRootConstantBufferView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootConstantBufferView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList6_SetGraphicsRootConstantBufferView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootConstantBufferView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList6_SetComputeRootShaderResourceView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootShaderResourceView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList6_SetGraphicsRootShaderResourceView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootShaderResourceView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList6_SetComputeRootUnorderedAccessView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootUnorderedAccessView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList6_SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList6_IASetIndexBuffer(This,view) (This)->lpVtbl->IASetIndexBuffer(This,view) |
| #define ID3D12GraphicsCommandList6_IASetVertexBuffers(This,start_slot,view_count,views) (This)->lpVtbl->IASetVertexBuffers(This,start_slot,view_count,views) |
| #define ID3D12GraphicsCommandList6_SOSetTargets(This,start_slot,view_count,views) (This)->lpVtbl->SOSetTargets(This,start_slot,view_count,views) |
| #define ID3D12GraphicsCommandList6_OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor) (This)->lpVtbl->OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor) |
| #define ID3D12GraphicsCommandList6_ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects) (This)->lpVtbl->ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects) |
| #define ID3D12GraphicsCommandList6_ClearRenderTargetView(This,rtv,color,rect_count,rects) (This)->lpVtbl->ClearRenderTargetView(This,rtv,color,rect_count,rects) |
| #define ID3D12GraphicsCommandList6_ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) (This)->lpVtbl->ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) |
| #define ID3D12GraphicsCommandList6_ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) (This)->lpVtbl->ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) |
| #define ID3D12GraphicsCommandList6_DiscardResource(This,resource,region) (This)->lpVtbl->DiscardResource(This,resource,region) |
| #define ID3D12GraphicsCommandList6_BeginQuery(This,heap,type,index) (This)->lpVtbl->BeginQuery(This,heap,type,index) |
| #define ID3D12GraphicsCommandList6_EndQuery(This,heap,type,index) (This)->lpVtbl->EndQuery(This,heap,type,index) |
| #define ID3D12GraphicsCommandList6_ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset) (This)->lpVtbl->ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset) |
| #define ID3D12GraphicsCommandList6_SetPredication(This,buffer,aligned_buffer_offset,operation) (This)->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation) |
| #define ID3D12GraphicsCommandList6_SetMarker(This,metadata,data,size) (This)->lpVtbl->SetMarker(This,metadata,data,size) |
| #define ID3D12GraphicsCommandList6_BeginEvent(This,metadata,data,size) (This)->lpVtbl->BeginEvent(This,metadata,data,size) |
| #define ID3D12GraphicsCommandList6_EndEvent(This) (This)->lpVtbl->EndEvent(This) |
| #define ID3D12GraphicsCommandList6_ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset) (This)->lpVtbl->ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset) |
| /*** ID3D12GraphicsCommandList1 methods ***/ |
| #define ID3D12GraphicsCommandList6_AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) (This)->lpVtbl->AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) |
| #define ID3D12GraphicsCommandList6_AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) (This)->lpVtbl->AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) |
| #define ID3D12GraphicsCommandList6_OMSetDepthBounds(This,min,max) (This)->lpVtbl->OMSetDepthBounds(This,min,max) |
| #define ID3D12GraphicsCommandList6_SetSamplePositions(This,sample_count,pixel_count,sample_positions) (This)->lpVtbl->SetSamplePositions(This,sample_count,pixel_count,sample_positions) |
| #define ID3D12GraphicsCommandList6_ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode) (This)->lpVtbl->ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode) |
| #define ID3D12GraphicsCommandList6_SetViewInstanceMask(This,mask) (This)->lpVtbl->SetViewInstanceMask(This,mask) |
| /*** ID3D12GraphicsCommandList2 methods ***/ |
| #define ID3D12GraphicsCommandList6_WriteBufferImmediate(This,count,parameters,modes) (This)->lpVtbl->WriteBufferImmediate(This,count,parameters,modes) |
| /*** ID3D12GraphicsCommandList3 methods ***/ |
| #define ID3D12GraphicsCommandList6_SetProtectedResourceSession(This,protected_resource_session) (This)->lpVtbl->SetProtectedResourceSession(This,protected_resource_session) |
| /*** ID3D12GraphicsCommandList4 methods ***/ |
| #define ID3D12GraphicsCommandList6_BeginRenderPass(This,render_targets_count,render_targets,depth_stencil,flags) (This)->lpVtbl->BeginRenderPass(This,render_targets_count,render_targets,depth_stencil,flags) |
| #define ID3D12GraphicsCommandList6_EndRenderPass(This) (This)->lpVtbl->EndRenderPass(This) |
| #define ID3D12GraphicsCommandList6_InitializeMetaCommand(This,meta_command,initialization_parameters_data,initialization_parameters_data_size_in_bytes) (This)->lpVtbl->InitializeMetaCommand(This,meta_command,initialization_parameters_data,initialization_parameters_data_size_in_bytes) |
| #define ID3D12GraphicsCommandList6_ExecuteMetaCommand(This,meta_command,execution_parameters_data,execution_parameters_data_size_in_bytes) (This)->lpVtbl->ExecuteMetaCommand(This,meta_command,execution_parameters_data,execution_parameters_data_size_in_bytes) |
| #define ID3D12GraphicsCommandList6_BuildRaytracingAccelerationStructure(This,desc,postbuild_info_descs_count,postbuild_info_descs) (This)->lpVtbl->BuildRaytracingAccelerationStructure(This,desc,postbuild_info_descs_count,postbuild_info_descs) |
| #define ID3D12GraphicsCommandList6_EmitRaytracingAccelerationStructurePostbuildInfo(This,desc,src_acceleration_structures_count,src_acceleration_structure_data) (This)->lpVtbl->EmitRaytracingAccelerationStructurePostbuildInfo(This,desc,src_acceleration_structures_count,src_acceleration_structure_data) |
| #define ID3D12GraphicsCommandList6_CopyRaytracingAccelerationStructure(This,dst_acceleration_structure_data,src_acceleration_structure_data,mode) (This)->lpVtbl->CopyRaytracingAccelerationStructure(This,dst_acceleration_structure_data,src_acceleration_structure_data,mode) |
| #define ID3D12GraphicsCommandList6_SetPipelineState1(This,state_object) (This)->lpVtbl->SetPipelineState1(This,state_object) |
| #define ID3D12GraphicsCommandList6_DispatchRays(This,desc) (This)->lpVtbl->DispatchRays(This,desc) |
| /*** ID3D12GraphicsCommandList5 methods ***/ |
| #define ID3D12GraphicsCommandList6_RSSetShadingRate(This,base_shading_rate,combiners) (This)->lpVtbl->RSSetShadingRate(This,base_shading_rate,combiners) |
| #define ID3D12GraphicsCommandList6_RSSetShadingRateImage(This,shading_rate_image) (This)->lpVtbl->RSSetShadingRateImage(This,shading_rate_image) |
| /*** ID3D12GraphicsCommandList6 methods ***/ |
| #define ID3D12GraphicsCommandList6_DispatchMesh(This,thread_group_count_x,thread_group_count_y,thread_group_count_z) (This)->lpVtbl->DispatchMesh(This,thread_group_count_x,thread_group_count_y,thread_group_count_z) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList6_QueryInterface(ID3D12GraphicsCommandList6* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12GraphicsCommandList6_AddRef(ID3D12GraphicsCommandList6* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12GraphicsCommandList6_Release(ID3D12GraphicsCommandList6* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList6_GetPrivateData(ID3D12GraphicsCommandList6* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList6_SetPrivateData(ID3D12GraphicsCommandList6* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList6_SetPrivateDataInterface(ID3D12GraphicsCommandList6* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList6_SetName(ID3D12GraphicsCommandList6* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList6_GetDevice(ID3D12GraphicsCommandList6* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12CommandList methods ***/ |
| static inline D3D12_COMMAND_LIST_TYPE ID3D12GraphicsCommandList6_GetType(ID3D12GraphicsCommandList6* This) { |
| return This->lpVtbl->GetType(This); |
| } |
| /*** ID3D12GraphicsCommandList methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList6_Close(ID3D12GraphicsCommandList6* This) { |
| return This->lpVtbl->Close(This); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList6_Reset(ID3D12GraphicsCommandList6* This,ID3D12CommandAllocator *allocator,ID3D12PipelineState *initial_state) { |
| return This->lpVtbl->Reset(This,allocator,initial_state); |
| } |
| static inline void ID3D12GraphicsCommandList6_ClearState(ID3D12GraphicsCommandList6* This,ID3D12PipelineState *pipeline_state) { |
| This->lpVtbl->ClearState(This,pipeline_state); |
| } |
| static inline void ID3D12GraphicsCommandList6_DrawInstanced(ID3D12GraphicsCommandList6* This,UINT vertex_count_per_instance,UINT instance_count,UINT start_vertex_location,UINT start_instance_location) { |
| This->lpVtbl->DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location); |
| } |
| static inline void ID3D12GraphicsCommandList6_DrawIndexedInstanced(ID3D12GraphicsCommandList6* This,UINT index_count_per_instance,UINT instance_count,UINT start_vertex_location,INT base_vertex_location,UINT start_instance_location) { |
| This->lpVtbl->DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location); |
| } |
| static inline void ID3D12GraphicsCommandList6_Dispatch(ID3D12GraphicsCommandList6* This,UINT x,UINT u,UINT z) { |
| This->lpVtbl->Dispatch(This,x,u,z); |
| } |
| static inline void ID3D12GraphicsCommandList6_CopyBufferRegion(ID3D12GraphicsCommandList6* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT64 byte_count) { |
| This->lpVtbl->CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count); |
| } |
| static inline void ID3D12GraphicsCommandList6_CopyTextureRegion(ID3D12GraphicsCommandList6* This,const D3D12_TEXTURE_COPY_LOCATION *dst,UINT dst_x,UINT dst_y,UINT dst_z,const D3D12_TEXTURE_COPY_LOCATION *src,const D3D12_BOX *src_box) { |
| This->lpVtbl->CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box); |
| } |
| static inline void ID3D12GraphicsCommandList6_CopyResource(ID3D12GraphicsCommandList6* This,ID3D12Resource *dst_resource,ID3D12Resource *src_resource) { |
| This->lpVtbl->CopyResource(This,dst_resource,src_resource); |
| } |
| static inline void ID3D12GraphicsCommandList6_CopyTiles(ID3D12GraphicsCommandList6* This,ID3D12Resource *tiled_resource,const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate,const D3D12_TILE_REGION_SIZE *tile_region_size,ID3D12Resource *buffer,UINT64 buffer_offset,D3D12_TILE_COPY_FLAGS flags) { |
| This->lpVtbl->CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags); |
| } |
| static inline void ID3D12GraphicsCommandList6_ResolveSubresource(ID3D12GraphicsCommandList6* This,ID3D12Resource *dst_resource,UINT dst_sub_resource,ID3D12Resource *src_resource,UINT src_sub_resource,DXGI_FORMAT format) { |
| This->lpVtbl->ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format); |
| } |
| static inline void ID3D12GraphicsCommandList6_IASetPrimitiveTopology(ID3D12GraphicsCommandList6* This,D3D12_PRIMITIVE_TOPOLOGY primitive_topology) { |
| This->lpVtbl->IASetPrimitiveTopology(This,primitive_topology); |
| } |
| static inline void ID3D12GraphicsCommandList6_RSSetViewports(ID3D12GraphicsCommandList6* This,UINT viewport_count,const D3D12_VIEWPORT *viewports) { |
| This->lpVtbl->RSSetViewports(This,viewport_count,viewports); |
| } |
| static inline void ID3D12GraphicsCommandList6_RSSetScissorRects(ID3D12GraphicsCommandList6* This,UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->RSSetScissorRects(This,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList6_OMSetBlendFactor(ID3D12GraphicsCommandList6* This,const FLOAT blend_factor[4]) { |
| This->lpVtbl->OMSetBlendFactor(This,blend_factor); |
| } |
| static inline void ID3D12GraphicsCommandList6_OMSetStencilRef(ID3D12GraphicsCommandList6* This,UINT stencil_ref) { |
| This->lpVtbl->OMSetStencilRef(This,stencil_ref); |
| } |
| static inline void ID3D12GraphicsCommandList6_SetPipelineState(ID3D12GraphicsCommandList6* This,ID3D12PipelineState *pipeline_state) { |
| This->lpVtbl->SetPipelineState(This,pipeline_state); |
| } |
| static inline void ID3D12GraphicsCommandList6_ResourceBarrier(ID3D12GraphicsCommandList6* This,UINT barrier_count,const D3D12_RESOURCE_BARRIER *barriers) { |
| This->lpVtbl->ResourceBarrier(This,barrier_count,barriers); |
| } |
| static inline void ID3D12GraphicsCommandList6_ExecuteBundle(ID3D12GraphicsCommandList6* This,ID3D12GraphicsCommandList *command_list) { |
| This->lpVtbl->ExecuteBundle(This,command_list); |
| } |
| static inline void ID3D12GraphicsCommandList6_SetDescriptorHeaps(ID3D12GraphicsCommandList6* This,UINT heap_count,ID3D12DescriptorHeap *const *heaps) { |
| This->lpVtbl->SetDescriptorHeaps(This,heap_count,heaps); |
| } |
| static inline void ID3D12GraphicsCommandList6_SetComputeRootSignature(ID3D12GraphicsCommandList6* This,ID3D12RootSignature *root_signature) { |
| This->lpVtbl->SetComputeRootSignature(This,root_signature); |
| } |
| static inline void ID3D12GraphicsCommandList6_SetGraphicsRootSignature(ID3D12GraphicsCommandList6* This,ID3D12RootSignature *root_signature) { |
| This->lpVtbl->SetGraphicsRootSignature(This,root_signature); |
| } |
| static inline void ID3D12GraphicsCommandList6_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList6* This,UINT root_parameter_index,D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) { |
| This->lpVtbl->SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList6_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList6* This,UINT root_parameter_index,D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) { |
| This->lpVtbl->SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList6_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList6* This,UINT root_parameter_index,UINT data,UINT dst_offset) { |
| This->lpVtbl->SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList6_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList6* This,UINT root_parameter_index,UINT data,UINT dst_offset) { |
| This->lpVtbl->SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList6_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList6* This,UINT root_parameter_index,UINT constant_count,const void *data,UINT dst_offset) { |
| This->lpVtbl->SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList6_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList6* This,UINT root_parameter_index,UINT constant_count,const void *data,UINT dst_offset) { |
| This->lpVtbl->SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList6_SetComputeRootConstantBufferView(ID3D12GraphicsCommandList6* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootConstantBufferView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList6_SetGraphicsRootConstantBufferView(ID3D12GraphicsCommandList6* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootConstantBufferView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList6_SetComputeRootShaderResourceView(ID3D12GraphicsCommandList6* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootShaderResourceView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList6_SetGraphicsRootShaderResourceView(ID3D12GraphicsCommandList6* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootShaderResourceView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList6_SetComputeRootUnorderedAccessView(ID3D12GraphicsCommandList6* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootUnorderedAccessView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList6_SetGraphicsRootUnorderedAccessView(ID3D12GraphicsCommandList6* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList6_IASetIndexBuffer(ID3D12GraphicsCommandList6* This,const D3D12_INDEX_BUFFER_VIEW *view) { |
| This->lpVtbl->IASetIndexBuffer(This,view); |
| } |
| static inline void ID3D12GraphicsCommandList6_IASetVertexBuffers(ID3D12GraphicsCommandList6* This,UINT start_slot,UINT view_count,const D3D12_VERTEX_BUFFER_VIEW *views) { |
| This->lpVtbl->IASetVertexBuffers(This,start_slot,view_count,views); |
| } |
| static inline void ID3D12GraphicsCommandList6_SOSetTargets(ID3D12GraphicsCommandList6* This,UINT start_slot,UINT view_count,const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views) { |
| This->lpVtbl->SOSetTargets(This,start_slot,view_count,views); |
| } |
| static inline void ID3D12GraphicsCommandList6_OMSetRenderTargets(ID3D12GraphicsCommandList6* This,UINT render_target_descriptor_count,const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors,WINBOOL single_descriptor_handle,const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor) { |
| This->lpVtbl->OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList6_ClearDepthStencilView(ID3D12GraphicsCommandList6* This,D3D12_CPU_DESCRIPTOR_HANDLE dsv,D3D12_CLEAR_FLAGS flags,FLOAT depth,UINT8 stencil,UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList6_ClearRenderTargetView(ID3D12GraphicsCommandList6* This,D3D12_CPU_DESCRIPTOR_HANDLE rtv,const FLOAT color[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearRenderTargetView(This,rtv,color,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList6_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList6* This,D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,ID3D12Resource *resource,const UINT values[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList6_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList6* This,D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,ID3D12Resource *resource,const float values[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList6_DiscardResource(ID3D12GraphicsCommandList6* This,ID3D12Resource *resource,const D3D12_DISCARD_REGION *region) { |
| This->lpVtbl->DiscardResource(This,resource,region); |
| } |
| static inline void ID3D12GraphicsCommandList6_BeginQuery(ID3D12GraphicsCommandList6* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT index) { |
| This->lpVtbl->BeginQuery(This,heap,type,index); |
| } |
| static inline void ID3D12GraphicsCommandList6_EndQuery(ID3D12GraphicsCommandList6* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT index) { |
| This->lpVtbl->EndQuery(This,heap,type,index); |
| } |
| static inline void ID3D12GraphicsCommandList6_ResolveQueryData(ID3D12GraphicsCommandList6* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT start_index,UINT query_count,ID3D12Resource *dst_buffer,UINT64 aligned_dst_buffer_offset) { |
| This->lpVtbl->ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset); |
| } |
| static inline void ID3D12GraphicsCommandList6_SetPredication(ID3D12GraphicsCommandList6* This,ID3D12Resource *buffer,UINT64 aligned_buffer_offset,D3D12_PREDICATION_OP operation) { |
| This->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation); |
| } |
| static inline void ID3D12GraphicsCommandList6_SetMarker(ID3D12GraphicsCommandList6* This,UINT metadata,const void *data,UINT size) { |
| This->lpVtbl->SetMarker(This,metadata,data,size); |
| } |
| static inline void ID3D12GraphicsCommandList6_BeginEvent(ID3D12GraphicsCommandList6* This,UINT metadata,const void *data,UINT size) { |
| This->lpVtbl->BeginEvent(This,metadata,data,size); |
| } |
| static inline void ID3D12GraphicsCommandList6_EndEvent(ID3D12GraphicsCommandList6* This) { |
| This->lpVtbl->EndEvent(This); |
| } |
| static inline void ID3D12GraphicsCommandList6_ExecuteIndirect(ID3D12GraphicsCommandList6* This,ID3D12CommandSignature *command_signature,UINT max_command_count,ID3D12Resource *arg_buffer,UINT64 arg_buffer_offset,ID3D12Resource *count_buffer,UINT64 count_buffer_offset) { |
| This->lpVtbl->ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset); |
| } |
| /*** ID3D12GraphicsCommandList1 methods ***/ |
| static inline void ID3D12GraphicsCommandList6_AtomicCopyBufferUINT(ID3D12GraphicsCommandList6* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT dependent_resource_count,ID3D12Resource *const *dependent_resources,const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) { |
| This->lpVtbl->AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges); |
| } |
| static inline void ID3D12GraphicsCommandList6_AtomicCopyBufferUINT64(ID3D12GraphicsCommandList6* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT dependent_resource_count,ID3D12Resource *const *dependent_resources,const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) { |
| This->lpVtbl->AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges); |
| } |
| static inline void ID3D12GraphicsCommandList6_OMSetDepthBounds(ID3D12GraphicsCommandList6* This,FLOAT min,FLOAT max) { |
| This->lpVtbl->OMSetDepthBounds(This,min,max); |
| } |
| static inline void ID3D12GraphicsCommandList6_SetSamplePositions(ID3D12GraphicsCommandList6* This,UINT sample_count,UINT pixel_count,D3D12_SAMPLE_POSITION *sample_positions) { |
| This->lpVtbl->SetSamplePositions(This,sample_count,pixel_count,sample_positions); |
| } |
| static inline void ID3D12GraphicsCommandList6_ResolveSubresourceRegion(ID3D12GraphicsCommandList6* This,ID3D12Resource *dst_resource,UINT dst_sub_resource_idx,UINT dst_x,UINT dst_y,ID3D12Resource *src_resource,UINT src_sub_resource_idx,D3D12_RECT *src_rect,DXGI_FORMAT format,D3D12_RESOLVE_MODE mode) { |
| This->lpVtbl->ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode); |
| } |
| static inline void ID3D12GraphicsCommandList6_SetViewInstanceMask(ID3D12GraphicsCommandList6* This,UINT mask) { |
| This->lpVtbl->SetViewInstanceMask(This,mask); |
| } |
| /*** ID3D12GraphicsCommandList2 methods ***/ |
| static inline void ID3D12GraphicsCommandList6_WriteBufferImmediate(ID3D12GraphicsCommandList6* This,UINT count,const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters,const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes) { |
| This->lpVtbl->WriteBufferImmediate(This,count,parameters,modes); |
| } |
| /*** ID3D12GraphicsCommandList3 methods ***/ |
| static inline void ID3D12GraphicsCommandList6_SetProtectedResourceSession(ID3D12GraphicsCommandList6* This,ID3D12ProtectedResourceSession *protected_resource_session) { |
| This->lpVtbl->SetProtectedResourceSession(This,protected_resource_session); |
| } |
| /*** ID3D12GraphicsCommandList4 methods ***/ |
| static inline void ID3D12GraphicsCommandList6_BeginRenderPass(ID3D12GraphicsCommandList6* This,UINT render_targets_count,const D3D12_RENDER_PASS_RENDER_TARGET_DESC *render_targets,const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC *depth_stencil,D3D12_RENDER_PASS_FLAGS flags) { |
| This->lpVtbl->BeginRenderPass(This,render_targets_count,render_targets,depth_stencil,flags); |
| } |
| static inline void ID3D12GraphicsCommandList6_EndRenderPass(ID3D12GraphicsCommandList6* This) { |
| This->lpVtbl->EndRenderPass(This); |
| } |
| static inline void ID3D12GraphicsCommandList6_InitializeMetaCommand(ID3D12GraphicsCommandList6* This,ID3D12MetaCommand *meta_command,const void *initialization_parameters_data,SIZE_T initialization_parameters_data_size_in_bytes) { |
| This->lpVtbl->InitializeMetaCommand(This,meta_command,initialization_parameters_data,initialization_parameters_data_size_in_bytes); |
| } |
| static inline void ID3D12GraphicsCommandList6_ExecuteMetaCommand(ID3D12GraphicsCommandList6* This,ID3D12MetaCommand *meta_command,const void *execution_parameters_data,SIZE_T execution_parameters_data_size_in_bytes) { |
| This->lpVtbl->ExecuteMetaCommand(This,meta_command,execution_parameters_data,execution_parameters_data_size_in_bytes); |
| } |
| static inline void ID3D12GraphicsCommandList6_BuildRaytracingAccelerationStructure(ID3D12GraphicsCommandList6* This,const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC *desc,UINT postbuild_info_descs_count,const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *postbuild_info_descs) { |
| This->lpVtbl->BuildRaytracingAccelerationStructure(This,desc,postbuild_info_descs_count,postbuild_info_descs); |
| } |
| static inline void ID3D12GraphicsCommandList6_EmitRaytracingAccelerationStructurePostbuildInfo(ID3D12GraphicsCommandList6* This,const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *desc,UINT src_acceleration_structures_count,const D3D12_GPU_VIRTUAL_ADDRESS *src_acceleration_structure_data) { |
| This->lpVtbl->EmitRaytracingAccelerationStructurePostbuildInfo(This,desc,src_acceleration_structures_count,src_acceleration_structure_data); |
| } |
| static inline void ID3D12GraphicsCommandList6_CopyRaytracingAccelerationStructure(ID3D12GraphicsCommandList6* This,D3D12_GPU_VIRTUAL_ADDRESS dst_acceleration_structure_data,D3D12_GPU_VIRTUAL_ADDRESS src_acceleration_structure_data,D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE mode) { |
| This->lpVtbl->CopyRaytracingAccelerationStructure(This,dst_acceleration_structure_data,src_acceleration_structure_data,mode); |
| } |
| static inline void ID3D12GraphicsCommandList6_SetPipelineState1(ID3D12GraphicsCommandList6* This,ID3D12StateObject *state_object) { |
| This->lpVtbl->SetPipelineState1(This,state_object); |
| } |
| static inline void ID3D12GraphicsCommandList6_DispatchRays(ID3D12GraphicsCommandList6* This,const D3D12_DISPATCH_RAYS_DESC *desc) { |
| This->lpVtbl->DispatchRays(This,desc); |
| } |
| /*** ID3D12GraphicsCommandList5 methods ***/ |
| static inline void ID3D12GraphicsCommandList6_RSSetShadingRate(ID3D12GraphicsCommandList6* This,D3D12_SHADING_RATE base_shading_rate,const D3D12_SHADING_RATE_COMBINER *combiners) { |
| This->lpVtbl->RSSetShadingRate(This,base_shading_rate,combiners); |
| } |
| static inline void ID3D12GraphicsCommandList6_RSSetShadingRateImage(ID3D12GraphicsCommandList6* This,ID3D12Resource *shading_rate_image) { |
| This->lpVtbl->RSSetShadingRateImage(This,shading_rate_image); |
| } |
| /*** ID3D12GraphicsCommandList6 methods ***/ |
| static inline void ID3D12GraphicsCommandList6_DispatchMesh(ID3D12GraphicsCommandList6* This,UINT thread_group_count_x,UINT thread_group_count_y,UINT thread_group_count_z) { |
| This->lpVtbl->DispatchMesh(This,thread_group_count_x,thread_group_count_y,thread_group_count_z); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12GraphicsCommandList6_INTERFACE_DEFINED__ */ |
| |
| /***************************************************************************** |
| * ID3D12GraphicsCommandList7 interface |
| */ |
| #ifndef __ID3D12GraphicsCommandList7_INTERFACE_DEFINED__ |
| #define __ID3D12GraphicsCommandList7_INTERFACE_DEFINED__ |
| |
| DEFINE_GUID(IID_ID3D12GraphicsCommandList7, 0xdd171223, 0x8b61, 0x4769, 0x90,0xe3, 0x16,0x0c,0xcd,0xe4,0xe2,0xc1); |
| #if defined(__cplusplus) && !defined(CINTERFACE) |
| MIDL_INTERFACE("dd171223-8b61-4769-90e3-160ccde4e2c1") |
| ID3D12GraphicsCommandList7 : public ID3D12GraphicsCommandList6 |
| { |
| virtual void STDMETHODCALLTYPE Barrier( |
| UINT32 barrier_groups_count, |
| const D3D12_BARRIER_GROUP *barrier_groups) = 0; |
| |
| }; |
| #ifdef __CRT_UUID_DECL |
| __CRT_UUID_DECL(ID3D12GraphicsCommandList7, 0xdd171223, 0x8b61, 0x4769, 0x90,0xe3, 0x16,0x0c,0xcd,0xe4,0xe2,0xc1) |
| #endif |
| #else |
| typedef struct ID3D12GraphicsCommandList7Vtbl { |
| BEGIN_INTERFACE |
| |
| /*** IUnknown methods ***/ |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( |
| ID3D12GraphicsCommandList7 *This, |
| REFIID riid, |
| void **ppvObject); |
| |
| ULONG (STDMETHODCALLTYPE *AddRef)( |
| ID3D12GraphicsCommandList7 *This); |
| |
| ULONG (STDMETHODCALLTYPE *Release)( |
| ID3D12GraphicsCommandList7 *This); |
| |
| /*** ID3D12Object methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetPrivateData)( |
| ID3D12GraphicsCommandList7 *This, |
| REFGUID guid, |
| UINT *data_size, |
| void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateData)( |
| ID3D12GraphicsCommandList7 *This, |
| REFGUID guid, |
| UINT data_size, |
| const void *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetPrivateDataInterface)( |
| ID3D12GraphicsCommandList7 *This, |
| REFGUID guid, |
| const IUnknown *data); |
| |
| HRESULT (STDMETHODCALLTYPE *SetName)( |
| ID3D12GraphicsCommandList7 *This, |
| const WCHAR *name); |
| |
| /*** ID3D12DeviceChild methods ***/ |
| HRESULT (STDMETHODCALLTYPE *GetDevice)( |
| ID3D12GraphicsCommandList7 *This, |
| REFIID riid, |
| void **device); |
| |
| /*** ID3D12CommandList methods ***/ |
| D3D12_COMMAND_LIST_TYPE (STDMETHODCALLTYPE *GetType)( |
| ID3D12GraphicsCommandList7 *This); |
| |
| /*** ID3D12GraphicsCommandList methods ***/ |
| HRESULT (STDMETHODCALLTYPE *Close)( |
| ID3D12GraphicsCommandList7 *This); |
| |
| HRESULT (STDMETHODCALLTYPE *Reset)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12CommandAllocator *allocator, |
| ID3D12PipelineState *initial_state); |
| |
| void (STDMETHODCALLTYPE *ClearState)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12PipelineState *pipeline_state); |
| |
| void (STDMETHODCALLTYPE *DrawInstanced)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT vertex_count_per_instance, |
| UINT instance_count, |
| UINT start_vertex_location, |
| UINT start_instance_location); |
| |
| void (STDMETHODCALLTYPE *DrawIndexedInstanced)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT index_count_per_instance, |
| UINT instance_count, |
| UINT start_vertex_location, |
| INT base_vertex_location, |
| UINT start_instance_location); |
| |
| void (STDMETHODCALLTYPE *Dispatch)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT x, |
| UINT u, |
| UINT z); |
| |
| void (STDMETHODCALLTYPE *CopyBufferRegion)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT64 byte_count); |
| |
| void (STDMETHODCALLTYPE *CopyTextureRegion)( |
| ID3D12GraphicsCommandList7 *This, |
| const D3D12_TEXTURE_COPY_LOCATION *dst, |
| UINT dst_x, |
| UINT dst_y, |
| UINT dst_z, |
| const D3D12_TEXTURE_COPY_LOCATION *src, |
| const D3D12_BOX *src_box); |
| |
| void (STDMETHODCALLTYPE *CopyResource)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12Resource *dst_resource, |
| ID3D12Resource *src_resource); |
| |
| void (STDMETHODCALLTYPE *CopyTiles)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12Resource *tiled_resource, |
| const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate, |
| const D3D12_TILE_REGION_SIZE *tile_region_size, |
| ID3D12Resource *buffer, |
| UINT64 buffer_offset, |
| D3D12_TILE_COPY_FLAGS flags); |
| |
| void (STDMETHODCALLTYPE *ResolveSubresource)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12Resource *dst_resource, |
| UINT dst_sub_resource, |
| ID3D12Resource *src_resource, |
| UINT src_sub_resource, |
| DXGI_FORMAT format); |
| |
| void (STDMETHODCALLTYPE *IASetPrimitiveTopology)( |
| ID3D12GraphicsCommandList7 *This, |
| D3D12_PRIMITIVE_TOPOLOGY primitive_topology); |
| |
| void (STDMETHODCALLTYPE *RSSetViewports)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT viewport_count, |
| const D3D12_VIEWPORT *viewports); |
| |
| void (STDMETHODCALLTYPE *RSSetScissorRects)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *OMSetBlendFactor)( |
| ID3D12GraphicsCommandList7 *This, |
| const FLOAT blend_factor[4]); |
| |
| void (STDMETHODCALLTYPE *OMSetStencilRef)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT stencil_ref); |
| |
| void (STDMETHODCALLTYPE *SetPipelineState)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12PipelineState *pipeline_state); |
| |
| void (STDMETHODCALLTYPE *ResourceBarrier)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT barrier_count, |
| const D3D12_RESOURCE_BARRIER *barriers); |
| |
| void (STDMETHODCALLTYPE *ExecuteBundle)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12GraphicsCommandList *command_list); |
| |
| void (STDMETHODCALLTYPE *SetDescriptorHeaps)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT heap_count, |
| ID3D12DescriptorHeap *const *heaps); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootSignature)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12RootSignature *root_signature); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootSignature)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12RootSignature *root_signature); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootDescriptorTable)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootDescriptorTable)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor); |
| |
| void (STDMETHODCALLTYPE *SetComputeRoot32BitConstant)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT root_parameter_index, |
| UINT data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRoot32BitConstant)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT root_parameter_index, |
| UINT data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetComputeRoot32BitConstants)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT root_parameter_index, |
| UINT constant_count, |
| const void *data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRoot32BitConstants)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT root_parameter_index, |
| UINT constant_count, |
| const void *data, |
| UINT dst_offset); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootConstantBufferView)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootConstantBufferView)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootShaderResourceView)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootShaderResourceView)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetComputeRootUnorderedAccessView)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *SetGraphicsRootUnorderedAccessView)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT root_parameter_index, |
| D3D12_GPU_VIRTUAL_ADDRESS address); |
| |
| void (STDMETHODCALLTYPE *IASetIndexBuffer)( |
| ID3D12GraphicsCommandList7 *This, |
| const D3D12_INDEX_BUFFER_VIEW *view); |
| |
| void (STDMETHODCALLTYPE *IASetVertexBuffers)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT start_slot, |
| UINT view_count, |
| const D3D12_VERTEX_BUFFER_VIEW *views); |
| |
| void (STDMETHODCALLTYPE *SOSetTargets)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT start_slot, |
| UINT view_count, |
| const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views); |
| |
| void (STDMETHODCALLTYPE *OMSetRenderTargets)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT render_target_descriptor_count, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors, |
| WINBOOL single_descriptor_handle, |
| const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor); |
| |
| void (STDMETHODCALLTYPE *ClearDepthStencilView)( |
| ID3D12GraphicsCommandList7 *This, |
| D3D12_CPU_DESCRIPTOR_HANDLE dsv, |
| D3D12_CLEAR_FLAGS flags, |
| FLOAT depth, |
| UINT8 stencil, |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearRenderTargetView)( |
| ID3D12GraphicsCommandList7 *This, |
| D3D12_CPU_DESCRIPTOR_HANDLE rtv, |
| const FLOAT color[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearUnorderedAccessViewUint)( |
| ID3D12GraphicsCommandList7 *This, |
| D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, |
| D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, |
| ID3D12Resource *resource, |
| const UINT values[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *ClearUnorderedAccessViewFloat)( |
| ID3D12GraphicsCommandList7 *This, |
| D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle, |
| D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle, |
| ID3D12Resource *resource, |
| const float values[4], |
| UINT rect_count, |
| const D3D12_RECT *rects); |
| |
| void (STDMETHODCALLTYPE *DiscardResource)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12Resource *resource, |
| const D3D12_DISCARD_REGION *region); |
| |
| void (STDMETHODCALLTYPE *BeginQuery)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT index); |
| |
| void (STDMETHODCALLTYPE *EndQuery)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT index); |
| |
| void (STDMETHODCALLTYPE *ResolveQueryData)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12QueryHeap *heap, |
| D3D12_QUERY_TYPE type, |
| UINT start_index, |
| UINT query_count, |
| ID3D12Resource *dst_buffer, |
| UINT64 aligned_dst_buffer_offset); |
| |
| void (STDMETHODCALLTYPE *SetPredication)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12Resource *buffer, |
| UINT64 aligned_buffer_offset, |
| D3D12_PREDICATION_OP operation); |
| |
| void (STDMETHODCALLTYPE *SetMarker)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT metadata, |
| const void *data, |
| UINT size); |
| |
| void (STDMETHODCALLTYPE *BeginEvent)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT metadata, |
| const void *data, |
| UINT size); |
| |
| void (STDMETHODCALLTYPE *EndEvent)( |
| ID3D12GraphicsCommandList7 *This); |
| |
| void (STDMETHODCALLTYPE *ExecuteIndirect)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12CommandSignature *command_signature, |
| UINT max_command_count, |
| ID3D12Resource *arg_buffer, |
| UINT64 arg_buffer_offset, |
| ID3D12Resource *count_buffer, |
| UINT64 count_buffer_offset); |
| |
| /*** ID3D12GraphicsCommandList1 methods ***/ |
| void (STDMETHODCALLTYPE *AtomicCopyBufferUINT)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT dependent_resource_count, |
| ID3D12Resource *const *dependent_resources, |
| const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges); |
| |
| void (STDMETHODCALLTYPE *AtomicCopyBufferUINT64)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12Resource *dst_buffer, |
| UINT64 dst_offset, |
| ID3D12Resource *src_buffer, |
| UINT64 src_offset, |
| UINT dependent_resource_count, |
| ID3D12Resource *const *dependent_resources, |
| const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges); |
| |
| void (STDMETHODCALLTYPE *OMSetDepthBounds)( |
| ID3D12GraphicsCommandList7 *This, |
| FLOAT min, |
| FLOAT max); |
| |
| void (STDMETHODCALLTYPE *SetSamplePositions)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT sample_count, |
| UINT pixel_count, |
| D3D12_SAMPLE_POSITION *sample_positions); |
| |
| void (STDMETHODCALLTYPE *ResolveSubresourceRegion)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12Resource *dst_resource, |
| UINT dst_sub_resource_idx, |
| UINT dst_x, |
| UINT dst_y, |
| ID3D12Resource *src_resource, |
| UINT src_sub_resource_idx, |
| D3D12_RECT *src_rect, |
| DXGI_FORMAT format, |
| D3D12_RESOLVE_MODE mode); |
| |
| void (STDMETHODCALLTYPE *SetViewInstanceMask)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT mask); |
| |
| /*** ID3D12GraphicsCommandList2 methods ***/ |
| void (STDMETHODCALLTYPE *WriteBufferImmediate)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT count, |
| const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters, |
| const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes); |
| |
| /*** ID3D12GraphicsCommandList3 methods ***/ |
| void (STDMETHODCALLTYPE *SetProtectedResourceSession)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12ProtectedResourceSession *protected_resource_session); |
| |
| /*** ID3D12GraphicsCommandList4 methods ***/ |
| void (STDMETHODCALLTYPE *BeginRenderPass)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT render_targets_count, |
| const D3D12_RENDER_PASS_RENDER_TARGET_DESC *render_targets, |
| const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC *depth_stencil, |
| D3D12_RENDER_PASS_FLAGS flags); |
| |
| void (STDMETHODCALLTYPE *EndRenderPass)( |
| ID3D12GraphicsCommandList7 *This); |
| |
| void (STDMETHODCALLTYPE *InitializeMetaCommand)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12MetaCommand *meta_command, |
| const void *initialization_parameters_data, |
| SIZE_T initialization_parameters_data_size_in_bytes); |
| |
| void (STDMETHODCALLTYPE *ExecuteMetaCommand)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12MetaCommand *meta_command, |
| const void *execution_parameters_data, |
| SIZE_T execution_parameters_data_size_in_bytes); |
| |
| void (STDMETHODCALLTYPE *BuildRaytracingAccelerationStructure)( |
| ID3D12GraphicsCommandList7 *This, |
| const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC *desc, |
| UINT postbuild_info_descs_count, |
| const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *postbuild_info_descs); |
| |
| void (STDMETHODCALLTYPE *EmitRaytracingAccelerationStructurePostbuildInfo)( |
| ID3D12GraphicsCommandList7 *This, |
| const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *desc, |
| UINT src_acceleration_structures_count, |
| const D3D12_GPU_VIRTUAL_ADDRESS *src_acceleration_structure_data); |
| |
| void (STDMETHODCALLTYPE *CopyRaytracingAccelerationStructure)( |
| ID3D12GraphicsCommandList7 *This, |
| D3D12_GPU_VIRTUAL_ADDRESS dst_acceleration_structure_data, |
| D3D12_GPU_VIRTUAL_ADDRESS src_acceleration_structure_data, |
| D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE mode); |
| |
| void (STDMETHODCALLTYPE *SetPipelineState1)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12StateObject *state_object); |
| |
| void (STDMETHODCALLTYPE *DispatchRays)( |
| ID3D12GraphicsCommandList7 *This, |
| const D3D12_DISPATCH_RAYS_DESC *desc); |
| |
| /*** ID3D12GraphicsCommandList5 methods ***/ |
| void (STDMETHODCALLTYPE *RSSetShadingRate)( |
| ID3D12GraphicsCommandList7 *This, |
| D3D12_SHADING_RATE base_shading_rate, |
| const D3D12_SHADING_RATE_COMBINER *combiners); |
| |
| void (STDMETHODCALLTYPE *RSSetShadingRateImage)( |
| ID3D12GraphicsCommandList7 *This, |
| ID3D12Resource *shading_rate_image); |
| |
| /*** ID3D12GraphicsCommandList6 methods ***/ |
| void (STDMETHODCALLTYPE *DispatchMesh)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT thread_group_count_x, |
| UINT thread_group_count_y, |
| UINT thread_group_count_z); |
| |
| /*** ID3D12GraphicsCommandList7 methods ***/ |
| void (STDMETHODCALLTYPE *Barrier)( |
| ID3D12GraphicsCommandList7 *This, |
| UINT32 barrier_groups_count, |
| const D3D12_BARRIER_GROUP *barrier_groups); |
| |
| END_INTERFACE |
| } ID3D12GraphicsCommandList7Vtbl; |
| |
| interface ID3D12GraphicsCommandList7 { |
| CONST_VTBL ID3D12GraphicsCommandList7Vtbl* lpVtbl; |
| }; |
| |
| #ifdef COBJMACROS |
| #ifndef WIDL_C_INLINE_WRAPPERS |
| /*** IUnknown methods ***/ |
| #define ID3D12GraphicsCommandList7_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) |
| #define ID3D12GraphicsCommandList7_AddRef(This) (This)->lpVtbl->AddRef(This) |
| #define ID3D12GraphicsCommandList7_Release(This) (This)->lpVtbl->Release(This) |
| /*** ID3D12Object methods ***/ |
| #define ID3D12GraphicsCommandList7_GetPrivateData(This,guid,data_size,data) (This)->lpVtbl->GetPrivateData(This,guid,data_size,data) |
| #define ID3D12GraphicsCommandList7_SetPrivateData(This,guid,data_size,data) (This)->lpVtbl->SetPrivateData(This,guid,data_size,data) |
| #define ID3D12GraphicsCommandList7_SetPrivateDataInterface(This,guid,data) (This)->lpVtbl->SetPrivateDataInterface(This,guid,data) |
| #define ID3D12GraphicsCommandList7_SetName(This,name) (This)->lpVtbl->SetName(This,name) |
| /*** ID3D12DeviceChild methods ***/ |
| #define ID3D12GraphicsCommandList7_GetDevice(This,riid,device) (This)->lpVtbl->GetDevice(This,riid,device) |
| /*** ID3D12CommandList methods ***/ |
| #define ID3D12GraphicsCommandList7_GetType(This) (This)->lpVtbl->GetType(This) |
| /*** ID3D12GraphicsCommandList methods ***/ |
| #define ID3D12GraphicsCommandList7_Close(This) (This)->lpVtbl->Close(This) |
| #define ID3D12GraphicsCommandList7_Reset(This,allocator,initial_state) (This)->lpVtbl->Reset(This,allocator,initial_state) |
| #define ID3D12GraphicsCommandList7_ClearState(This,pipeline_state) (This)->lpVtbl->ClearState(This,pipeline_state) |
| #define ID3D12GraphicsCommandList7_DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location) (This)->lpVtbl->DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location) |
| #define ID3D12GraphicsCommandList7_DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location) (This)->lpVtbl->DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location) |
| #define ID3D12GraphicsCommandList7_Dispatch(This,x,u,z) (This)->lpVtbl->Dispatch(This,x,u,z) |
| #define ID3D12GraphicsCommandList7_CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count) (This)->lpVtbl->CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count) |
| #define ID3D12GraphicsCommandList7_CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box) (This)->lpVtbl->CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box) |
| #define ID3D12GraphicsCommandList7_CopyResource(This,dst_resource,src_resource) (This)->lpVtbl->CopyResource(This,dst_resource,src_resource) |
| #define ID3D12GraphicsCommandList7_CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags) (This)->lpVtbl->CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags) |
| #define ID3D12GraphicsCommandList7_ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format) (This)->lpVtbl->ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format) |
| #define ID3D12GraphicsCommandList7_IASetPrimitiveTopology(This,primitive_topology) (This)->lpVtbl->IASetPrimitiveTopology(This,primitive_topology) |
| #define ID3D12GraphicsCommandList7_RSSetViewports(This,viewport_count,viewports) (This)->lpVtbl->RSSetViewports(This,viewport_count,viewports) |
| #define ID3D12GraphicsCommandList7_RSSetScissorRects(This,rect_count,rects) (This)->lpVtbl->RSSetScissorRects(This,rect_count,rects) |
| #define ID3D12GraphicsCommandList7_OMSetBlendFactor(This,blend_factor) (This)->lpVtbl->OMSetBlendFactor(This,blend_factor) |
| #define ID3D12GraphicsCommandList7_OMSetStencilRef(This,stencil_ref) (This)->lpVtbl->OMSetStencilRef(This,stencil_ref) |
| #define ID3D12GraphicsCommandList7_SetPipelineState(This,pipeline_state) (This)->lpVtbl->SetPipelineState(This,pipeline_state) |
| #define ID3D12GraphicsCommandList7_ResourceBarrier(This,barrier_count,barriers) (This)->lpVtbl->ResourceBarrier(This,barrier_count,barriers) |
| #define ID3D12GraphicsCommandList7_ExecuteBundle(This,command_list) (This)->lpVtbl->ExecuteBundle(This,command_list) |
| #define ID3D12GraphicsCommandList7_SetDescriptorHeaps(This,heap_count,heaps) (This)->lpVtbl->SetDescriptorHeaps(This,heap_count,heaps) |
| #define ID3D12GraphicsCommandList7_SetComputeRootSignature(This,root_signature) (This)->lpVtbl->SetComputeRootSignature(This,root_signature) |
| #define ID3D12GraphicsCommandList7_SetGraphicsRootSignature(This,root_signature) (This)->lpVtbl->SetGraphicsRootSignature(This,root_signature) |
| #define ID3D12GraphicsCommandList7_SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor) (This)->lpVtbl->SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor) |
| #define ID3D12GraphicsCommandList7_SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor) (This)->lpVtbl->SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor) |
| #define ID3D12GraphicsCommandList7_SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset) (This)->lpVtbl->SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset) |
| #define ID3D12GraphicsCommandList7_SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset) (This)->lpVtbl->SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset) |
| #define ID3D12GraphicsCommandList7_SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) (This)->lpVtbl->SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) |
| #define ID3D12GraphicsCommandList7_SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) (This)->lpVtbl->SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset) |
| #define ID3D12GraphicsCommandList7_SetComputeRootConstantBufferView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootConstantBufferView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList7_SetGraphicsRootConstantBufferView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootConstantBufferView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList7_SetComputeRootShaderResourceView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootShaderResourceView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList7_SetGraphicsRootShaderResourceView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootShaderResourceView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList7_SetComputeRootUnorderedAccessView(This,root_parameter_index,address) (This)->lpVtbl->SetComputeRootUnorderedAccessView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList7_SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address) (This)->lpVtbl->SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address) |
| #define ID3D12GraphicsCommandList7_IASetIndexBuffer(This,view) (This)->lpVtbl->IASetIndexBuffer(This,view) |
| #define ID3D12GraphicsCommandList7_IASetVertexBuffers(This,start_slot,view_count,views) (This)->lpVtbl->IASetVertexBuffers(This,start_slot,view_count,views) |
| #define ID3D12GraphicsCommandList7_SOSetTargets(This,start_slot,view_count,views) (This)->lpVtbl->SOSetTargets(This,start_slot,view_count,views) |
| #define ID3D12GraphicsCommandList7_OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor) (This)->lpVtbl->OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor) |
| #define ID3D12GraphicsCommandList7_ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects) (This)->lpVtbl->ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects) |
| #define ID3D12GraphicsCommandList7_ClearRenderTargetView(This,rtv,color,rect_count,rects) (This)->lpVtbl->ClearRenderTargetView(This,rtv,color,rect_count,rects) |
| #define ID3D12GraphicsCommandList7_ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) (This)->lpVtbl->ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) |
| #define ID3D12GraphicsCommandList7_ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) (This)->lpVtbl->ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects) |
| #define ID3D12GraphicsCommandList7_DiscardResource(This,resource,region) (This)->lpVtbl->DiscardResource(This,resource,region) |
| #define ID3D12GraphicsCommandList7_BeginQuery(This,heap,type,index) (This)->lpVtbl->BeginQuery(This,heap,type,index) |
| #define ID3D12GraphicsCommandList7_EndQuery(This,heap,type,index) (This)->lpVtbl->EndQuery(This,heap,type,index) |
| #define ID3D12GraphicsCommandList7_ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset) (This)->lpVtbl->ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset) |
| #define ID3D12GraphicsCommandList7_SetPredication(This,buffer,aligned_buffer_offset,operation) (This)->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation) |
| #define ID3D12GraphicsCommandList7_SetMarker(This,metadata,data,size) (This)->lpVtbl->SetMarker(This,metadata,data,size) |
| #define ID3D12GraphicsCommandList7_BeginEvent(This,metadata,data,size) (This)->lpVtbl->BeginEvent(This,metadata,data,size) |
| #define ID3D12GraphicsCommandList7_EndEvent(This) (This)->lpVtbl->EndEvent(This) |
| #define ID3D12GraphicsCommandList7_ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset) (This)->lpVtbl->ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset) |
| /*** ID3D12GraphicsCommandList1 methods ***/ |
| #define ID3D12GraphicsCommandList7_AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) (This)->lpVtbl->AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) |
| #define ID3D12GraphicsCommandList7_AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) (This)->lpVtbl->AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges) |
| #define ID3D12GraphicsCommandList7_OMSetDepthBounds(This,min,max) (This)->lpVtbl->OMSetDepthBounds(This,min,max) |
| #define ID3D12GraphicsCommandList7_SetSamplePositions(This,sample_count,pixel_count,sample_positions) (This)->lpVtbl->SetSamplePositions(This,sample_count,pixel_count,sample_positions) |
| #define ID3D12GraphicsCommandList7_ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode) (This)->lpVtbl->ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode) |
| #define ID3D12GraphicsCommandList7_SetViewInstanceMask(This,mask) (This)->lpVtbl->SetViewInstanceMask(This,mask) |
| /*** ID3D12GraphicsCommandList2 methods ***/ |
| #define ID3D12GraphicsCommandList7_WriteBufferImmediate(This,count,parameters,modes) (This)->lpVtbl->WriteBufferImmediate(This,count,parameters,modes) |
| /*** ID3D12GraphicsCommandList3 methods ***/ |
| #define ID3D12GraphicsCommandList7_SetProtectedResourceSession(This,protected_resource_session) (This)->lpVtbl->SetProtectedResourceSession(This,protected_resource_session) |
| /*** ID3D12GraphicsCommandList4 methods ***/ |
| #define ID3D12GraphicsCommandList7_BeginRenderPass(This,render_targets_count,render_targets,depth_stencil,flags) (This)->lpVtbl->BeginRenderPass(This,render_targets_count,render_targets,depth_stencil,flags) |
| #define ID3D12GraphicsCommandList7_EndRenderPass(This) (This)->lpVtbl->EndRenderPass(This) |
| #define ID3D12GraphicsCommandList7_InitializeMetaCommand(This,meta_command,initialization_parameters_data,initialization_parameters_data_size_in_bytes) (This)->lpVtbl->InitializeMetaCommand(This,meta_command,initialization_parameters_data,initialization_parameters_data_size_in_bytes) |
| #define ID3D12GraphicsCommandList7_ExecuteMetaCommand(This,meta_command,execution_parameters_data,execution_parameters_data_size_in_bytes) (This)->lpVtbl->ExecuteMetaCommand(This,meta_command,execution_parameters_data,execution_parameters_data_size_in_bytes) |
| #define ID3D12GraphicsCommandList7_BuildRaytracingAccelerationStructure(This,desc,postbuild_info_descs_count,postbuild_info_descs) (This)->lpVtbl->BuildRaytracingAccelerationStructure(This,desc,postbuild_info_descs_count,postbuild_info_descs) |
| #define ID3D12GraphicsCommandList7_EmitRaytracingAccelerationStructurePostbuildInfo(This,desc,src_acceleration_structures_count,src_acceleration_structure_data) (This)->lpVtbl->EmitRaytracingAccelerationStructurePostbuildInfo(This,desc,src_acceleration_structures_count,src_acceleration_structure_data) |
| #define ID3D12GraphicsCommandList7_CopyRaytracingAccelerationStructure(This,dst_acceleration_structure_data,src_acceleration_structure_data,mode) (This)->lpVtbl->CopyRaytracingAccelerationStructure(This,dst_acceleration_structure_data,src_acceleration_structure_data,mode) |
| #define ID3D12GraphicsCommandList7_SetPipelineState1(This,state_object) (This)->lpVtbl->SetPipelineState1(This,state_object) |
| #define ID3D12GraphicsCommandList7_DispatchRays(This,desc) (This)->lpVtbl->DispatchRays(This,desc) |
| /*** ID3D12GraphicsCommandList5 methods ***/ |
| #define ID3D12GraphicsCommandList7_RSSetShadingRate(This,base_shading_rate,combiners) (This)->lpVtbl->RSSetShadingRate(This,base_shading_rate,combiners) |
| #define ID3D12GraphicsCommandList7_RSSetShadingRateImage(This,shading_rate_image) (This)->lpVtbl->RSSetShadingRateImage(This,shading_rate_image) |
| /*** ID3D12GraphicsCommandList6 methods ***/ |
| #define ID3D12GraphicsCommandList7_DispatchMesh(This,thread_group_count_x,thread_group_count_y,thread_group_count_z) (This)->lpVtbl->DispatchMesh(This,thread_group_count_x,thread_group_count_y,thread_group_count_z) |
| /*** ID3D12GraphicsCommandList7 methods ***/ |
| #define ID3D12GraphicsCommandList7_Barrier(This,barrier_groups_count,barrier_groups) (This)->lpVtbl->Barrier(This,barrier_groups_count,barrier_groups) |
| #else |
| /*** IUnknown methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList7_QueryInterface(ID3D12GraphicsCommandList7* This,REFIID riid,void **ppvObject) { |
| return This->lpVtbl->QueryInterface(This,riid,ppvObject); |
| } |
| static inline ULONG ID3D12GraphicsCommandList7_AddRef(ID3D12GraphicsCommandList7* This) { |
| return This->lpVtbl->AddRef(This); |
| } |
| static inline ULONG ID3D12GraphicsCommandList7_Release(ID3D12GraphicsCommandList7* This) { |
| return This->lpVtbl->Release(This); |
| } |
| /*** ID3D12Object methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList7_GetPrivateData(ID3D12GraphicsCommandList7* This,REFGUID guid,UINT *data_size,void *data) { |
| return This->lpVtbl->GetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList7_SetPrivateData(ID3D12GraphicsCommandList7* This,REFGUID guid,UINT data_size,const void *data) { |
| return This->lpVtbl->SetPrivateData(This,guid,data_size,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList7_SetPrivateDataInterface(ID3D12GraphicsCommandList7* This,REFGUID guid,const IUnknown *data) { |
| return This->lpVtbl->SetPrivateDataInterface(This,guid,data); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList7_SetName(ID3D12GraphicsCommandList7* This,const WCHAR *name) { |
| return This->lpVtbl->SetName(This,name); |
| } |
| /*** ID3D12DeviceChild methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList7_GetDevice(ID3D12GraphicsCommandList7* This,REFIID riid,void **device) { |
| return This->lpVtbl->GetDevice(This,riid,device); |
| } |
| /*** ID3D12CommandList methods ***/ |
| static inline D3D12_COMMAND_LIST_TYPE ID3D12GraphicsCommandList7_GetType(ID3D12GraphicsCommandList7* This) { |
| return This->lpVtbl->GetType(This); |
| } |
| /*** ID3D12GraphicsCommandList methods ***/ |
| static inline HRESULT ID3D12GraphicsCommandList7_Close(ID3D12GraphicsCommandList7* This) { |
| return This->lpVtbl->Close(This); |
| } |
| static inline HRESULT ID3D12GraphicsCommandList7_Reset(ID3D12GraphicsCommandList7* This,ID3D12CommandAllocator *allocator,ID3D12PipelineState *initial_state) { |
| return This->lpVtbl->Reset(This,allocator,initial_state); |
| } |
| static inline void ID3D12GraphicsCommandList7_ClearState(ID3D12GraphicsCommandList7* This,ID3D12PipelineState *pipeline_state) { |
| This->lpVtbl->ClearState(This,pipeline_state); |
| } |
| static inline void ID3D12GraphicsCommandList7_DrawInstanced(ID3D12GraphicsCommandList7* This,UINT vertex_count_per_instance,UINT instance_count,UINT start_vertex_location,UINT start_instance_location) { |
| This->lpVtbl->DrawInstanced(This,vertex_count_per_instance,instance_count,start_vertex_location,start_instance_location); |
| } |
| static inline void ID3D12GraphicsCommandList7_DrawIndexedInstanced(ID3D12GraphicsCommandList7* This,UINT index_count_per_instance,UINT instance_count,UINT start_vertex_location,INT base_vertex_location,UINT start_instance_location) { |
| This->lpVtbl->DrawIndexedInstanced(This,index_count_per_instance,instance_count,start_vertex_location,base_vertex_location,start_instance_location); |
| } |
| static inline void ID3D12GraphicsCommandList7_Dispatch(ID3D12GraphicsCommandList7* This,UINT x,UINT u,UINT z) { |
| This->lpVtbl->Dispatch(This,x,u,z); |
| } |
| static inline void ID3D12GraphicsCommandList7_CopyBufferRegion(ID3D12GraphicsCommandList7* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT64 byte_count) { |
| This->lpVtbl->CopyBufferRegion(This,dst_buffer,dst_offset,src_buffer,src_offset,byte_count); |
| } |
| static inline void ID3D12GraphicsCommandList7_CopyTextureRegion(ID3D12GraphicsCommandList7* This,const D3D12_TEXTURE_COPY_LOCATION *dst,UINT dst_x,UINT dst_y,UINT dst_z,const D3D12_TEXTURE_COPY_LOCATION *src,const D3D12_BOX *src_box) { |
| This->lpVtbl->CopyTextureRegion(This,dst,dst_x,dst_y,dst_z,src,src_box); |
| } |
| static inline void ID3D12GraphicsCommandList7_CopyResource(ID3D12GraphicsCommandList7* This,ID3D12Resource *dst_resource,ID3D12Resource *src_resource) { |
| This->lpVtbl->CopyResource(This,dst_resource,src_resource); |
| } |
| static inline void ID3D12GraphicsCommandList7_CopyTiles(ID3D12GraphicsCommandList7* This,ID3D12Resource *tiled_resource,const D3D12_TILED_RESOURCE_COORDINATE *tile_region_start_coordinate,const D3D12_TILE_REGION_SIZE *tile_region_size,ID3D12Resource *buffer,UINT64 buffer_offset,D3D12_TILE_COPY_FLAGS flags) { |
| This->lpVtbl->CopyTiles(This,tiled_resource,tile_region_start_coordinate,tile_region_size,buffer,buffer_offset,flags); |
| } |
| static inline void ID3D12GraphicsCommandList7_ResolveSubresource(ID3D12GraphicsCommandList7* This,ID3D12Resource *dst_resource,UINT dst_sub_resource,ID3D12Resource *src_resource,UINT src_sub_resource,DXGI_FORMAT format) { |
| This->lpVtbl->ResolveSubresource(This,dst_resource,dst_sub_resource,src_resource,src_sub_resource,format); |
| } |
| static inline void ID3D12GraphicsCommandList7_IASetPrimitiveTopology(ID3D12GraphicsCommandList7* This,D3D12_PRIMITIVE_TOPOLOGY primitive_topology) { |
| This->lpVtbl->IASetPrimitiveTopology(This,primitive_topology); |
| } |
| static inline void ID3D12GraphicsCommandList7_RSSetViewports(ID3D12GraphicsCommandList7* This,UINT viewport_count,const D3D12_VIEWPORT *viewports) { |
| This->lpVtbl->RSSetViewports(This,viewport_count,viewports); |
| } |
| static inline void ID3D12GraphicsCommandList7_RSSetScissorRects(ID3D12GraphicsCommandList7* This,UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->RSSetScissorRects(This,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList7_OMSetBlendFactor(ID3D12GraphicsCommandList7* This,const FLOAT blend_factor[4]) { |
| This->lpVtbl->OMSetBlendFactor(This,blend_factor); |
| } |
| static inline void ID3D12GraphicsCommandList7_OMSetStencilRef(ID3D12GraphicsCommandList7* This,UINT stencil_ref) { |
| This->lpVtbl->OMSetStencilRef(This,stencil_ref); |
| } |
| static inline void ID3D12GraphicsCommandList7_SetPipelineState(ID3D12GraphicsCommandList7* This,ID3D12PipelineState *pipeline_state) { |
| This->lpVtbl->SetPipelineState(This,pipeline_state); |
| } |
| static inline void ID3D12GraphicsCommandList7_ResourceBarrier(ID3D12GraphicsCommandList7* This,UINT barrier_count,const D3D12_RESOURCE_BARRIER *barriers) { |
| This->lpVtbl->ResourceBarrier(This,barrier_count,barriers); |
| } |
| static inline void ID3D12GraphicsCommandList7_ExecuteBundle(ID3D12GraphicsCommandList7* This,ID3D12GraphicsCommandList *command_list) { |
| This->lpVtbl->ExecuteBundle(This,command_list); |
| } |
| static inline void ID3D12GraphicsCommandList7_SetDescriptorHeaps(ID3D12GraphicsCommandList7* This,UINT heap_count,ID3D12DescriptorHeap *const *heaps) { |
| This->lpVtbl->SetDescriptorHeaps(This,heap_count,heaps); |
| } |
| static inline void ID3D12GraphicsCommandList7_SetComputeRootSignature(ID3D12GraphicsCommandList7* This,ID3D12RootSignature *root_signature) { |
| This->lpVtbl->SetComputeRootSignature(This,root_signature); |
| } |
| static inline void ID3D12GraphicsCommandList7_SetGraphicsRootSignature(ID3D12GraphicsCommandList7* This,ID3D12RootSignature *root_signature) { |
| This->lpVtbl->SetGraphicsRootSignature(This,root_signature); |
| } |
| static inline void ID3D12GraphicsCommandList7_SetComputeRootDescriptorTable(ID3D12GraphicsCommandList7* This,UINT root_parameter_index,D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) { |
| This->lpVtbl->SetComputeRootDescriptorTable(This,root_parameter_index,base_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList7_SetGraphicsRootDescriptorTable(ID3D12GraphicsCommandList7* This,UINT root_parameter_index,D3D12_GPU_DESCRIPTOR_HANDLE base_descriptor) { |
| This->lpVtbl->SetGraphicsRootDescriptorTable(This,root_parameter_index,base_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList7_SetComputeRoot32BitConstant(ID3D12GraphicsCommandList7* This,UINT root_parameter_index,UINT data,UINT dst_offset) { |
| This->lpVtbl->SetComputeRoot32BitConstant(This,root_parameter_index,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList7_SetGraphicsRoot32BitConstant(ID3D12GraphicsCommandList7* This,UINT root_parameter_index,UINT data,UINT dst_offset) { |
| This->lpVtbl->SetGraphicsRoot32BitConstant(This,root_parameter_index,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList7_SetComputeRoot32BitConstants(ID3D12GraphicsCommandList7* This,UINT root_parameter_index,UINT constant_count,const void *data,UINT dst_offset) { |
| This->lpVtbl->SetComputeRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList7_SetGraphicsRoot32BitConstants(ID3D12GraphicsCommandList7* This,UINT root_parameter_index,UINT constant_count,const void *data,UINT dst_offset) { |
| This->lpVtbl->SetGraphicsRoot32BitConstants(This,root_parameter_index,constant_count,data,dst_offset); |
| } |
| static inline void ID3D12GraphicsCommandList7_SetComputeRootConstantBufferView(ID3D12GraphicsCommandList7* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootConstantBufferView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList7_SetGraphicsRootConstantBufferView(ID3D12GraphicsCommandList7* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootConstantBufferView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList7_SetComputeRootShaderResourceView(ID3D12GraphicsCommandList7* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootShaderResourceView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList7_SetGraphicsRootShaderResourceView(ID3D12GraphicsCommandList7* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootShaderResourceView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList7_SetComputeRootUnorderedAccessView(ID3D12GraphicsCommandList7* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetComputeRootUnorderedAccessView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList7_SetGraphicsRootUnorderedAccessView(ID3D12GraphicsCommandList7* This,UINT root_parameter_index,D3D12_GPU_VIRTUAL_ADDRESS address) { |
| This->lpVtbl->SetGraphicsRootUnorderedAccessView(This,root_parameter_index,address); |
| } |
| static inline void ID3D12GraphicsCommandList7_IASetIndexBuffer(ID3D12GraphicsCommandList7* This,const D3D12_INDEX_BUFFER_VIEW *view) { |
| This->lpVtbl->IASetIndexBuffer(This,view); |
| } |
| static inline void ID3D12GraphicsCommandList7_IASetVertexBuffers(ID3D12GraphicsCommandList7* This,UINT start_slot,UINT view_count,const D3D12_VERTEX_BUFFER_VIEW *views) { |
| This->lpVtbl->IASetVertexBuffers(This,start_slot,view_count,views); |
| } |
| static inline void ID3D12GraphicsCommandList7_SOSetTargets(ID3D12GraphicsCommandList7* This,UINT start_slot,UINT view_count,const D3D12_STREAM_OUTPUT_BUFFER_VIEW *views) { |
| This->lpVtbl->SOSetTargets(This,start_slot,view_count,views); |
| } |
| static inline void ID3D12GraphicsCommandList7_OMSetRenderTargets(ID3D12GraphicsCommandList7* This,UINT render_target_descriptor_count,const D3D12_CPU_DESCRIPTOR_HANDLE *render_target_descriptors,WINBOOL single_descriptor_handle,const D3D12_CPU_DESCRIPTOR_HANDLE *depth_stencil_descriptor) { |
| This->lpVtbl->OMSetRenderTargets(This,render_target_descriptor_count,render_target_descriptors,single_descriptor_handle,depth_stencil_descriptor); |
| } |
| static inline void ID3D12GraphicsCommandList7_ClearDepthStencilView(ID3D12GraphicsCommandList7* This,D3D12_CPU_DESCRIPTOR_HANDLE dsv,D3D12_CLEAR_FLAGS flags,FLOAT depth,UINT8 stencil,UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearDepthStencilView(This,dsv,flags,depth,stencil,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList7_ClearRenderTargetView(ID3D12GraphicsCommandList7* This,D3D12_CPU_DESCRIPTOR_HANDLE rtv,const FLOAT color[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearRenderTargetView(This,rtv,color,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList7_ClearUnorderedAccessViewUint(ID3D12GraphicsCommandList7* This,D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,ID3D12Resource *resource,const UINT values[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearUnorderedAccessViewUint(This,gpu_handle,cpu_handle,resource,values,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList7_ClearUnorderedAccessViewFloat(ID3D12GraphicsCommandList7* This,D3D12_GPU_DESCRIPTOR_HANDLE gpu_handle,D3D12_CPU_DESCRIPTOR_HANDLE cpu_handle,ID3D12Resource *resource,const float values[4],UINT rect_count,const D3D12_RECT *rects) { |
| This->lpVtbl->ClearUnorderedAccessViewFloat(This,gpu_handle,cpu_handle,resource,values,rect_count,rects); |
| } |
| static inline void ID3D12GraphicsCommandList7_DiscardResource(ID3D12GraphicsCommandList7* This,ID3D12Resource *resource,const D3D12_DISCARD_REGION *region) { |
| This->lpVtbl->DiscardResource(This,resource,region); |
| } |
| static inline void ID3D12GraphicsCommandList7_BeginQuery(ID3D12GraphicsCommandList7* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT index) { |
| This->lpVtbl->BeginQuery(This,heap,type,index); |
| } |
| static inline void ID3D12GraphicsCommandList7_EndQuery(ID3D12GraphicsCommandList7* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT index) { |
| This->lpVtbl->EndQuery(This,heap,type,index); |
| } |
| static inline void ID3D12GraphicsCommandList7_ResolveQueryData(ID3D12GraphicsCommandList7* This,ID3D12QueryHeap *heap,D3D12_QUERY_TYPE type,UINT start_index,UINT query_count,ID3D12Resource *dst_buffer,UINT64 aligned_dst_buffer_offset) { |
| This->lpVtbl->ResolveQueryData(This,heap,type,start_index,query_count,dst_buffer,aligned_dst_buffer_offset); |
| } |
| static inline void ID3D12GraphicsCommandList7_SetPredication(ID3D12GraphicsCommandList7* This,ID3D12Resource *buffer,UINT64 aligned_buffer_offset,D3D12_PREDICATION_OP operation) { |
| This->lpVtbl->SetPredication(This,buffer,aligned_buffer_offset,operation); |
| } |
| static inline void ID3D12GraphicsCommandList7_SetMarker(ID3D12GraphicsCommandList7* This,UINT metadata,const void *data,UINT size) { |
| This->lpVtbl->SetMarker(This,metadata,data,size); |
| } |
| static inline void ID3D12GraphicsCommandList7_BeginEvent(ID3D12GraphicsCommandList7* This,UINT metadata,const void *data,UINT size) { |
| This->lpVtbl->BeginEvent(This,metadata,data,size); |
| } |
| static inline void ID3D12GraphicsCommandList7_EndEvent(ID3D12GraphicsCommandList7* This) { |
| This->lpVtbl->EndEvent(This); |
| } |
| static inline void ID3D12GraphicsCommandList7_ExecuteIndirect(ID3D12GraphicsCommandList7* This,ID3D12CommandSignature *command_signature,UINT max_command_count,ID3D12Resource *arg_buffer,UINT64 arg_buffer_offset,ID3D12Resource *count_buffer,UINT64 count_buffer_offset) { |
| This->lpVtbl->ExecuteIndirect(This,command_signature,max_command_count,arg_buffer,arg_buffer_offset,count_buffer,count_buffer_offset); |
| } |
| /*** ID3D12GraphicsCommandList1 methods ***/ |
| static inline void ID3D12GraphicsCommandList7_AtomicCopyBufferUINT(ID3D12GraphicsCommandList7* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT dependent_resource_count,ID3D12Resource *const *dependent_resources,const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) { |
| This->lpVtbl->AtomicCopyBufferUINT(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges); |
| } |
| static inline void ID3D12GraphicsCommandList7_AtomicCopyBufferUINT64(ID3D12GraphicsCommandList7* This,ID3D12Resource *dst_buffer,UINT64 dst_offset,ID3D12Resource *src_buffer,UINT64 src_offset,UINT dependent_resource_count,ID3D12Resource *const *dependent_resources,const D3D12_SUBRESOURCE_RANGE_UINT64 *dependent_sub_resource_ranges) { |
| This->lpVtbl->AtomicCopyBufferUINT64(This,dst_buffer,dst_offset,src_buffer,src_offset,dependent_resource_count,dependent_resources,dependent_sub_resource_ranges); |
| } |
| static inline void ID3D12GraphicsCommandList7_OMSetDepthBounds(ID3D12GraphicsCommandList7* This,FLOAT min,FLOAT max) { |
| This->lpVtbl->OMSetDepthBounds(This,min,max); |
| } |
| static inline void ID3D12GraphicsCommandList7_SetSamplePositions(ID3D12GraphicsCommandList7* This,UINT sample_count,UINT pixel_count,D3D12_SAMPLE_POSITION *sample_positions) { |
| This->lpVtbl->SetSamplePositions(This,sample_count,pixel_count,sample_positions); |
| } |
| static inline void ID3D12GraphicsCommandList7_ResolveSubresourceRegion(ID3D12GraphicsCommandList7* This,ID3D12Resource *dst_resource,UINT dst_sub_resource_idx,UINT dst_x,UINT dst_y,ID3D12Resource *src_resource,UINT src_sub_resource_idx,D3D12_RECT *src_rect,DXGI_FORMAT format,D3D12_RESOLVE_MODE mode) { |
| This->lpVtbl->ResolveSubresourceRegion(This,dst_resource,dst_sub_resource_idx,dst_x,dst_y,src_resource,src_sub_resource_idx,src_rect,format,mode); |
| } |
| static inline void ID3D12GraphicsCommandList7_SetViewInstanceMask(ID3D12GraphicsCommandList7* This,UINT mask) { |
| This->lpVtbl->SetViewInstanceMask(This,mask); |
| } |
| /*** ID3D12GraphicsCommandList2 methods ***/ |
| static inline void ID3D12GraphicsCommandList7_WriteBufferImmediate(ID3D12GraphicsCommandList7* This,UINT count,const D3D12_WRITEBUFFERIMMEDIATE_PARAMETER *parameters,const D3D12_WRITEBUFFERIMMEDIATE_MODE *modes) { |
| This->lpVtbl->WriteBufferImmediate(This,count,parameters,modes); |
| } |
| /*** ID3D12GraphicsCommandList3 methods ***/ |
| static inline void ID3D12GraphicsCommandList7_SetProtectedResourceSession(ID3D12GraphicsCommandList7* This,ID3D12ProtectedResourceSession *protected_resource_session) { |
| This->lpVtbl->SetProtectedResourceSession(This,protected_resource_session); |
| } |
| /*** ID3D12GraphicsCommandList4 methods ***/ |
| static inline void ID3D12GraphicsCommandList7_BeginRenderPass(ID3D12GraphicsCommandList7* This,UINT render_targets_count,const D3D12_RENDER_PASS_RENDER_TARGET_DESC *render_targets,const D3D12_RENDER_PASS_DEPTH_STENCIL_DESC *depth_stencil,D3D12_RENDER_PASS_FLAGS flags) { |
| This->lpVtbl->BeginRenderPass(This,render_targets_count,render_targets,depth_stencil,flags); |
| } |
| static inline void ID3D12GraphicsCommandList7_EndRenderPass(ID3D12GraphicsCommandList7* This) { |
| This->lpVtbl->EndRenderPass(This); |
| } |
| static inline void ID3D12GraphicsCommandList7_InitializeMetaCommand(ID3D12GraphicsCommandList7* This,ID3D12MetaCommand *meta_command,const void *initialization_parameters_data,SIZE_T initialization_parameters_data_size_in_bytes) { |
| This->lpVtbl->InitializeMetaCommand(This,meta_command,initialization_parameters_data,initialization_parameters_data_size_in_bytes); |
| } |
| static inline void ID3D12GraphicsCommandList7_ExecuteMetaCommand(ID3D12GraphicsCommandList7* This,ID3D12MetaCommand *meta_command,const void *execution_parameters_data,SIZE_T execution_parameters_data_size_in_bytes) { |
| This->lpVtbl->ExecuteMetaCommand(This,meta_command,execution_parameters_data,execution_parameters_data_size_in_bytes); |
| } |
| static inline void ID3D12GraphicsCommandList7_BuildRaytracingAccelerationStructure(ID3D12GraphicsCommandList7* This,const D3D12_BUILD_RAYTRACING_ACCELERATION_STRUCTURE_DESC *desc,UINT postbuild_info_descs_count,const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *postbuild_info_descs) { |
| This->lpVtbl->BuildRaytracingAccelerationStructure(This,desc,postbuild_info_descs_count,postbuild_info_descs); |
| } |
| static inline void ID3D12GraphicsCommandList7_EmitRaytracingAccelerationStructurePostbuildInfo(ID3D12GraphicsCommandList7* This,const D3D12_RAYTRACING_ACCELERATION_STRUCTURE_POSTBUILD_INFO_DESC *desc,UINT src_acceleration_structures_count,const D3D12_GPU_VIRTUAL_ADDRESS *src_acceleration_structure_data) { |
| This->lpVtbl->EmitRaytracingAccelerationStructurePostbuildInfo(This,desc,src_acceleration_structures_count,src_acceleration_structure_data); |
| } |
| static inline void ID3D12GraphicsCommandList7_CopyRaytracingAccelerationStructure(ID3D12GraphicsCommandList7* This,D3D12_GPU_VIRTUAL_ADDRESS dst_acceleration_structure_data,D3D12_GPU_VIRTUAL_ADDRESS src_acceleration_structure_data,D3D12_RAYTRACING_ACCELERATION_STRUCTURE_COPY_MODE mode) { |
| This->lpVtbl->CopyRaytracingAccelerationStructure(This,dst_acceleration_structure_data,src_acceleration_structure_data,mode); |
| } |
| static inline void ID3D12GraphicsCommandList7_SetPipelineState1(ID3D12GraphicsCommandList7* This,ID3D12StateObject *state_object) { |
| This->lpVtbl->SetPipelineState1(This,state_object); |
| } |
| static inline void ID3D12GraphicsCommandList7_DispatchRays(ID3D12GraphicsCommandList7* This,const D3D12_DISPATCH_RAYS_DESC *desc) { |
| This->lpVtbl->DispatchRays(This,desc); |
| } |
| /*** ID3D12GraphicsCommandList5 methods ***/ |
| static inline void ID3D12GraphicsCommandList7_RSSetShadingRate(ID3D12GraphicsCommandList7* This,D3D12_SHADING_RATE base_shading_rate,const D3D12_SHADING_RATE_COMBINER *combiners) { |
| This->lpVtbl->RSSetShadingRate(This,base_shading_rate,combiners); |
| } |
| static inline void ID3D12GraphicsCommandList7_RSSetShadingRateImage(ID3D12GraphicsCommandList7* This,ID3D12Resource *shading_rate_image) { |
| This->lpVtbl->RSSetShadingRateImage(This,shading_rate_image); |
| } |
| /*** ID3D12GraphicsCommandList6 methods ***/ |
| static inline void ID3D12GraphicsCommandList7_DispatchMesh(ID3D12GraphicsCommandList7* This,UINT thread_group_count_x,UINT thread_group_count_y,UINT thread_group_count_z) { |
| This->lpVtbl->DispatchMesh(This,thread_group_count_x,thread_group_count_y,thread_group_count_z); |
| } |
| /*** ID3D12GraphicsCommandList7 methods ***/ |
| static inline void ID3D12GraphicsCommandList7_Barrier(ID3D12GraphicsCommandList7* This,UINT32 barrier_groups_count,const D3D12_BARRIER_GROUP *barrier_groups) { |
| This->lpVtbl->Barrier(This,barrier_groups_count,barrier_groups); |
| } |
| #endif |
| #endif |
| |
| #endif |
| |
| |
| #endif /* __ID3D12GraphicsCommandList7_INTERFACE_DEFINED__ */ |
| |
| #ifndef D3D12_IGNORE_SDK_LAYERS |
| #include "d3d12sdklayers.h" |
| #endif |
| typedef HRESULT (__stdcall *PFN_D3D12_CREATE_ROOT_SIGNATURE_DESERIALIZER)(const void *data,SIZE_T data_size,REFIID iid,void **deserializer); |
| HRESULT __stdcall D3D12CreateRootSignatureDeserializer(const void *data,SIZE_T data_size,REFIID iid,void **deserializer); |
| |
| typedef HRESULT (__stdcall *PFN_D3D12_CREATE_VERSIONED_ROOT_SIGNATURE_DESERIALIZER)(const void *data,SIZE_T data_size,REFIID iid,void **deserializer); |
| HRESULT __stdcall D3D12CreateVersionedRootSignatureDeserializer(const void *data,SIZE_T data_size,REFIID iid,void **deserializer); |
| |
| typedef HRESULT (__stdcall *PFN_D3D12_SERIALIZE_ROOT_SIGNATURE)(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,D3D_ROOT_SIGNATURE_VERSION version,ID3DBlob **blob,ID3DBlob **error_blob); |
| HRESULT __stdcall D3D12SerializeRootSignature(const D3D12_ROOT_SIGNATURE_DESC *root_signature_desc,D3D_ROOT_SIGNATURE_VERSION version,ID3DBlob **blob,ID3DBlob **error_blob); |
| |
| typedef HRESULT (__stdcall *PFN_D3D12_SERIALIZE_VERSIONED_ROOT_SIGNATURE)(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *desc,ID3DBlob **blob,ID3DBlob **error_blob); |
| HRESULT __stdcall D3D12SerializeVersionedRootSignature(const D3D12_VERSIONED_ROOT_SIGNATURE_DESC *root_signature_desc,ID3DBlob **blob,ID3DBlob **error_blob); |
| |
| typedef HRESULT (__stdcall *PFN_D3D12_CREATE_DEVICE)(IUnknown *adapter,D3D_FEATURE_LEVEL minimum_feature_level,REFIID iid,void **device); |
| HRESULT __stdcall D3D12CreateDevice(IUnknown *adapter,D3D_FEATURE_LEVEL minimum_feature_level,REFIID iid,void **device); |
| |
| typedef HRESULT (__stdcall *PFN_D3D12_GET_DEBUG_INTERFACE)(REFIID iid,void **debug); |
| HRESULT __stdcall D3D12GetDebugInterface(REFIID iid,void **debug); |
| |
| HRESULT __stdcall D3D12EnableExperimentalFeatures(UINT feature_count,const IID *iids,void *configurations,UINT *configurations_sizes); |
| |
| static const UUID D3D12ExperimentalShaderModels = { 0x76f5573e, 0xf13a, 0x40f5, { 0xb2, 0x97, 0x81, 0xce, 0x9e, 0x18, 0x93, 0x3f } }; |
| static const UUID D3D12TiledResourceTier4 = { 0xc9c4725f, 0xa81a, 0x4f56, { 0x8c, 0x5b, 0xc5, 0x10, 0x39, 0xd6, 0x94, 0xfb } }; |
| static const UUID D3D12MetaCommand = { 0xc734c97e, 0x8077, 0x48c8, { 0x9f, 0xdc, 0xd9, 0xd1, 0xdd, 0x31, 0xdd, 0x77 } }; |
| typedef HRESULT (__stdcall *PFN_D3D12_GET_INTERFACE)(REFCLSID clsid,REFIID iid,void **debug); |
| HRESULT __stdcall D3D12GetInterface(REFCLSID clsid,REFIID iid,void **debug); |
| |
| /* Begin additional prototypes for all interfaces */ |
| |
| |
| /* End additional prototypes */ |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif /* __d3d12_h__ */ |