| #include "test.h" | |
| #ifndef _UWIN | |
| #include <process.h> | |
| #endif | |
| /* | |
| * Create NUMTHREADS threads in addition to the Main thread. | |
| */ | |
| enum { | |
| NUMTHREADS = 4 | |
| }; | |
| typedef struct bag_t_ bag_t; | |
| struct bag_t_ { | |
| int threadnum; | |
| int started; | |
| /* Add more per-thread state variables here */ | |
| int count; | |
| pthread_t self; | |
| }; | |
| static bag_t threadbag[NUMTHREADS + 1]; | |
| pthread_cond_t CV = PTHREAD_COND_INITIALIZER; | |
| pthread_mutex_t CVLock = PTHREAD_MUTEX_INITIALIZER; | |
| unsigned int __stdcall | |
| Win32thread(void * arg) | |
| { | |
| bag_t * bag = (bag_t *) arg; | |
| assert(bag == &threadbag[bag->threadnum]); | |
| assert(bag->started == 0); | |
| bag->started = 1; | |
| assert((bag->self = pthread_self()) != 0); | |
| assert(pthread_gethandle (bag->self) != NULL); | |
| assert(pthread_kill(bag->self, 0) == 0); | |
| assert(pthread_mutex_lock(&CVLock) == 0); | |
| pthread_cleanup_push(pthread_mutex_unlock, &CVLock); | |
| pthread_cond_wait(&CV, &CVLock); | |
| pthread_cleanup_pop(1); | |
| return 0; | |
| } | |
| int | |
| main() | |
| { | |
| int failed = 0; | |
| int i; | |
| HANDLE h[NUMTHREADS + 1]; | |
| unsigned thrAddr; /* Dummy variable to pass a valid location to _beginthreadex (Win98). */ | |
| for (i = 1; i <= NUMTHREADS; i++) | |
| { | |
| threadbag[i].started = 0; | |
| threadbag[i].threadnum = i; | |
| h[i] = (HANDLE) _beginthreadex(NULL, 0, Win32thread, (void *) &threadbag[i], 0, &thrAddr); | |
| } | |
| /* | |
| * Code to control or munipulate child threads should probably go here. | |
| */ | |
| Sleep(500); | |
| /* | |
| * Cancel all threads. | |
| */ | |
| for (i = 1; i <= NUMTHREADS; i++) | |
| { | |
| assert(pthread_kill(threadbag[i].self, 0) == 0); | |
| assert(pthread_cancel(threadbag[i].self) == 0); | |
| } | |
| /* | |
| * Give threads time to run. | |
| */ | |
| Sleep(NUMTHREADS * 100); | |
| /* | |
| * Standard check that all threads started. | |
| */ | |
| for (i = 1; i <= NUMTHREADS; i++) | |
| { | |
| if (!threadbag[i].started) | |
| { | |
| failed |= !threadbag[i].started; | |
| fprintf(stderr, "Thread %d: started %d\n", i, threadbag[i].started); | |
| } | |
| } | |
| assert(!failed); | |
| /* | |
| * Check any results here. Set "failed" and only print output on failure. | |
| */ | |
| failed = 0; | |
| for (i = 1; i <= NUMTHREADS; i++) | |
| { | |
| int fail = 0; | |
| int result = 0; | |
| assert(GetExitCodeThread(h[i], (LPDWORD) &result) == TRUE); | |
| //assert(threadbag[i].self->h != NULL); | |
| assert(pthread_kill(threadbag[i].self, 0) == ESRCH); | |
| fail = (result != (int) (size_t) PTHREAD_CANCELED); | |
| if (fail) | |
| { | |
| fprintf(stderr, "Thread %d: started %d: count %d\n", | |
| i, | |
| threadbag[i].started, | |
| threadbag[i].count); | |
| } | |
| failed = (failed || fail); | |
| } | |
| assert(!failed); | |
| /* | |
| * Success. | |
| */ | |
| return 0; | |
| } | |