| /** |
| * This file has no copyright assigned and is placed in the Public Domain. |
| * This file is part of the mingw-w64 runtime package. |
| * No warranty is given; refer to the file DISCLAIMER.PD within this package. |
| */ |
| |
| #ifndef _PLAYSOUNDAPI_H_ |
| #define _PLAYSOUNDAPI_H_ |
| |
| #include <apiset.h> |
| #include <apisetcconv.h> |
| |
| #include <mmsyscom.h> |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| #if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) |
| |
| #ifndef MMNOSOUND |
| |
| WINMMAPI WINBOOL WINAPI sndPlaySoundA(LPCSTR pszSound, UINT fuSound); |
| WINMMAPI WINBOOL WINAPI sndPlaySoundW(LPCWSTR pszSound, UINT fuSound); |
| #define sndPlaySound __MINGW_NAME_AW(sndPlaySound) |
| |
| #define SND_SYNC 0x0000 |
| #define SND_ASYNC 0x0001 |
| #define SND_NODEFAULT 0x0002 |
| #define SND_MEMORY 0x0004 |
| #define SND_LOOP 0x0008 |
| #define SND_NOSTOP 0x0010 |
| |
| #define SND_NOWAIT __MSABI_LONG(0x00002000) |
| #define SND_ALIAS __MSABI_LONG(0x00010000) |
| #define SND_ALIAS_ID __MSABI_LONG(0x00110000) |
| #define SND_FILENAME __MSABI_LONG(0x00020000) |
| #define SND_RESOURCE __MSABI_LONG(0x00040004) |
| |
| #define SND_PURGE 0x0040 |
| #define SND_APPLICATION 0x0080 |
| #define SND_SENTRY __MSABI_LONG(0x00080000) |
| #define SND_RING __MSABI_LONG(0x00100000) |
| #define SND_SYSTEM __MSABI_LONG(0x00200000) |
| |
| #define SND_ALIAS_START 0 |
| |
| #define sndAlias(ch0, ch1) (SND_ALIAS_START + (DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8)) |
| |
| #define SND_ALIAS_SYSTEMASTERISK sndAlias('S', '*') |
| #define SND_ALIAS_SYSTEMQUESTION sndAlias('S', '?') |
| #define SND_ALIAS_SYSTEMHAND sndAlias('S', 'H') |
| #define SND_ALIAS_SYSTEMEXIT sndAlias('S', 'E') |
| #define SND_ALIAS_SYSTEMSTART sndAlias('S', 'S') |
| #define SND_ALIAS_SYSTEMWELCOME sndAlias('S', 'W') |
| #define SND_ALIAS_SYSTEMEXCLAMATION sndAlias('S', '!') |
| #define SND_ALIAS_SYSTEMDEFAULT sndAlias('S', 'D') |
| |
| WINMMAPI WINBOOL WINAPI PlaySoundA(LPCSTR pszSound, HMODULE hmod, DWORD fdwSound); |
| WINMMAPI WINBOOL WINAPI PlaySoundW(LPCWSTR pszSound, HMODULE hmod, DWORD fdwSound); |
| #define PlaySound __MINGW_NAME_AW(PlaySound) |
| |
| #endif /* MMNOSOUND */ |
| |
| #endif /* WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) */ |
| |
| #ifdef __cplusplus |
| } |
| #endif |
| |
| #endif /* _PLAYSOUNDAPI_H_ */ |