| #undef INTERFACE | |
| /* | |
| * Copyright 2010 Matteo Bruni for CodeWeavers | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| #ifndef __D3D11SHADER_H__ | |
| #define __D3D11SHADER_H__ | |
| #include "d3dcommon.h" | |
| /* If not defined set d3dcompiler_47 by default. */ | |
| #ifndef D3D_COMPILER_VERSION | |
| #define D3D_COMPILER_VERSION 47 | |
| #endif | |
| #define D3D_SHADER_REQUIRES_DOUBLES 0x00000001 | |
| #define D3D_SHADER_REQUIRES_EARLY_DEPTH_STENCIL 0x00000002 | |
| #define D3D_SHADER_REQUIRES_UAVS_AT_EVERY_STAGE 0x00000004 | |
| #define D3D_SHADER_REQUIRES_64_UAVS 0x00000008 | |
| #define D3D_SHADER_REQUIRES_MINIMUM_PRECISION 0x00000010 | |
| #define D3D_SHADER_REQUIRES_11_1_DOUBLE_EXTENSIONS 0x00000020 | |
| #define D3D_SHADER_REQUIRES_11_1_SHADER_EXTENSIONS 0x00000040 | |
| #define D3D_SHADER_REQUIRES_LEVEL_9_COMPARISON_FILTERING 0x00000080 | |
| #define D3D_SHADER_REQUIRES_TILED_RESOURCES 0x00000100 | |
| /* These are defined as version-neutral in d3dcommon.h */ | |
| typedef D3D_CBUFFER_TYPE D3D11_CBUFFER_TYPE; | |
| typedef D3D_RESOURCE_RETURN_TYPE D3D11_RESOURCE_RETURN_TYPE; | |
| typedef D3D_TESSELLATOR_DOMAIN D3D11_TESSELLATOR_DOMAIN; | |
| typedef D3D_TESSELLATOR_PARTITIONING D3D11_TESSELLATOR_PARTITIONING; | |
| typedef D3D_TESSELLATOR_OUTPUT_PRIMITIVE D3D11_TESSELLATOR_OUTPUT_PRIMITIVE; | |
| typedef struct _D3D11_SHADER_DESC | |
| { | |
| UINT Version; | |
| const char *Creator; | |
| UINT Flags; | |
| UINT ConstantBuffers; | |
| UINT BoundResources; | |
| UINT InputParameters; | |
| UINT OutputParameters; | |
| UINT InstructionCount; | |
| UINT TempRegisterCount; | |
| UINT TempArrayCount; | |
| UINT DefCount; | |
| UINT DclCount; | |
| UINT TextureNormalInstructions; | |
| UINT TextureLoadInstructions; | |
| UINT TextureCompInstructions; | |
| UINT TextureBiasInstructions; | |
| UINT TextureGradientInstructions; | |
| UINT FloatInstructionCount; | |
| UINT IntInstructionCount; | |
| UINT UintInstructionCount; | |
| UINT StaticFlowControlCount; | |
| UINT DynamicFlowControlCount; | |
| UINT MacroInstructionCount; | |
| UINT ArrayInstructionCount; | |
| UINT CutInstructionCount; | |
| UINT EmitInstructionCount; | |
| D3D_PRIMITIVE_TOPOLOGY GSOutputTopology; | |
| UINT GSMaxOutputVertexCount; | |
| D3D_PRIMITIVE InputPrimitive; | |
| UINT PatchConstantParameters; | |
| UINT cGSInstanceCount; | |
| UINT cControlPoints; | |
| D3D_TESSELLATOR_OUTPUT_PRIMITIVE HSOutputPrimitive; | |
| D3D_TESSELLATOR_PARTITIONING HSPartitioning; | |
| D3D_TESSELLATOR_DOMAIN TessellatorDomain; | |
| UINT cBarrierInstructions; | |
| UINT cInterlockedInstructions; | |
| UINT cTextureStoreInstructions; | |
| } D3D11_SHADER_DESC; | |
| typedef struct _D3D11_SHADER_VARIABLE_DESC | |
| { | |
| const char *Name; | |
| UINT StartOffset; | |
| UINT Size; | |
| UINT uFlags; | |
| void *DefaultValue; | |
| UINT StartTexture; | |
| UINT TextureSize; | |
| UINT StartSampler; | |
| UINT SamplerSize; | |
| } D3D11_SHADER_VARIABLE_DESC; | |
| typedef struct _D3D11_SHADER_TYPE_DESC | |
| { | |
| D3D_SHADER_VARIABLE_CLASS Class; | |
| D3D_SHADER_VARIABLE_TYPE Type; | |
| UINT Rows; | |
| UINT Columns; | |
| UINT Elements; | |
| UINT Members; | |
| UINT Offset; | |
| const char *Name; | |
| } D3D11_SHADER_TYPE_DESC; | |
| typedef struct _D3D11_SHADER_BUFFER_DESC | |
| { | |
| const char *Name; | |
| D3D_CBUFFER_TYPE Type; | |
| UINT Variables; | |
| UINT Size; | |
| UINT uFlags; | |
| } D3D11_SHADER_BUFFER_DESC; | |
| typedef struct _D3D11_SHADER_INPUT_BIND_DESC | |
| { | |
| const char *Name; | |
| D3D_SHADER_INPUT_TYPE Type; | |
| UINT BindPoint; | |
| UINT BindCount; | |
| UINT uFlags; | |
| D3D_RESOURCE_RETURN_TYPE ReturnType; | |
| D3D_SRV_DIMENSION Dimension; | |
| UINT NumSamples; | |
| } D3D11_SHADER_INPUT_BIND_DESC; | |
| typedef struct _D3D11_SIGNATURE_PARAMETER_DESC | |
| { | |
| const char *SemanticName; | |
| UINT SemanticIndex; | |
| UINT Register; | |
| D3D_NAME SystemValueType; | |
| D3D_REGISTER_COMPONENT_TYPE ComponentType; | |
| BYTE Mask; | |
| BYTE ReadWriteMask; | |
| UINT Stream; | |
| #if D3D_COMPILER_VERSION >= 46 | |
| D3D_MIN_PRECISION MinPrecision; | |
| #endif | |
| } D3D11_SIGNATURE_PARAMETER_DESC; | |
| typedef struct _D3D11_PARAMETER_DESC | |
| { | |
| LPCSTR Name; | |
| LPCSTR SemanticName; | |
| D3D_SHADER_VARIABLE_TYPE Type; | |
| D3D_SHADER_VARIABLE_CLASS Class; | |
| UINT Rows; | |
| UINT Columns; | |
| D3D_INTERPOLATION_MODE InterpolationMode; | |
| D3D_PARAMETER_FLAGS Flags; | |
| UINT FirstInRegister; | |
| UINT FirstInComponent; | |
| UINT FirstOutRegister; | |
| UINT FirstOutComponent; | |
| } D3D11_PARAMETER_DESC; | |
| DEFINE_GUID(IID_ID3D11ShaderReflectionType, 0x6e6ffa6a, 0x9bae, 0x4613, 0xa5, 0x1e, 0x91, 0x65, 0x2d, 0x50, 0x8c, 0x21); | |
| #define INTERFACE ID3D11ShaderReflectionType | |
| DECLARE_INTERFACE(ID3D11ShaderReflectionType) | |
| { | |
| STDMETHOD(GetDesc)(THIS_ D3D11_SHADER_TYPE_DESC *desc) PURE; | |
| STDMETHOD_(struct ID3D11ShaderReflectionType *, GetMemberTypeByIndex)(THIS_ UINT index) PURE; | |
| STDMETHOD_(struct ID3D11ShaderReflectionType *, GetMemberTypeByName)(THIS_ const char *name) PURE; | |
| STDMETHOD_(const char *, GetMemberTypeName)(THIS_ UINT index) PURE; | |
| STDMETHOD(IsEqual)(THIS_ struct ID3D11ShaderReflectionType *type) PURE; | |
| STDMETHOD_(struct ID3D11ShaderReflectionType *, GetSubType)(THIS) PURE; | |
| STDMETHOD_(struct ID3D11ShaderReflectionType *, GetBaseClass)(THIS) PURE; | |
| STDMETHOD_(UINT, GetNumInterfaces)(THIS) PURE; | |
| STDMETHOD_(struct ID3D11ShaderReflectionType *, GetInterfaceByIndex)(THIS_ UINT index) PURE; | |
| STDMETHOD(IsOfType)(THIS_ struct ID3D11ShaderReflectionType *type) PURE; | |
| STDMETHOD(ImplementsInterface)(THIS_ ID3D11ShaderReflectionType *base) PURE; | |
| }; | |
| #undef INTERFACE | |
| DEFINE_GUID(IID_ID3D11ShaderReflectionVariable, 0x51f23923, 0xf3e5, 0x4bd1, 0x91, 0xcb, 0x60, 0x61, 0x77, 0xd8, 0xdb, 0x4c); | |
| #define INTERFACE ID3D11ShaderReflectionVariable | |
| DECLARE_INTERFACE(ID3D11ShaderReflectionVariable) | |
| { | |
| STDMETHOD(GetDesc)(THIS_ D3D11_SHADER_VARIABLE_DESC *desc) PURE; | |
| STDMETHOD_(struct ID3D11ShaderReflectionType *, GetType)(THIS) PURE; | |
| STDMETHOD_(struct ID3D11ShaderReflectionConstantBuffer *, GetBuffer)(THIS) PURE; | |
| STDMETHOD_(UINT, GetInterfaceSlot)(THIS_ UINT index) PURE; | |
| }; | |
| #undef INTERFACE | |
| DEFINE_GUID(IID_ID3D11ShaderReflectionConstantBuffer, 0xeb62d63d, 0x93dd, 0x4318, 0x8a, 0xe8, 0xc6, 0xf8, 0x3a, 0xd3, 0x71, 0xb8); | |
| #define INTERFACE ID3D11ShaderReflectionConstantBuffer | |
| DECLARE_INTERFACE(ID3D11ShaderReflectionConstantBuffer) | |
| { | |
| STDMETHOD(GetDesc)(THIS_ D3D11_SHADER_BUFFER_DESC *desc) PURE; | |
| STDMETHOD_(struct ID3D11ShaderReflectionVariable *, GetVariableByIndex)(THIS_ UINT index) PURE; | |
| STDMETHOD_(struct ID3D11ShaderReflectionVariable *, GetVariableByName)(THIS_ const char *name) PURE; | |
| }; | |
| #undef INTERFACE | |
| #if D3D_COMPILER_VERSION <= 42 | |
| DEFINE_GUID(IID_ID3D11ShaderReflection, 0x17f27486, 0xa342, 0x4d10, 0x88, 0x42, 0xab, 0x08, 0x74, 0xe7, 0xf6, 0x70); | |
| #elif D3D_COMPILER_VERSION == 43 | |
| DEFINE_GUID(IID_ID3D11ShaderReflection, 0x0a233719, 0x3960, 0x4578, 0x9d, 0x7c, 0x20, 0x3b, 0x8b, 0x1d, 0x9c, 0xc1); | |
| #else | |
| DEFINE_GUID(IID_ID3D11ShaderReflection, 0x8d536ca1, 0x0cca, 0x4956, 0xa8, 0x37, 0x78, 0x69, 0x63, 0x75, 0x55, 0x84); | |
| #endif | |
| #define INTERFACE ID3D11ShaderReflection | |
| DECLARE_INTERFACE_(ID3D11ShaderReflection, IUnknown) | |
| { | |
| /* IUnknown methods */ | |
| STDMETHOD(QueryInterface)(THIS_ REFIID riid, void **out) PURE; | |
| STDMETHOD_(ULONG, AddRef)(THIS) PURE; | |
| STDMETHOD_(ULONG, Release)(THIS) PURE; | |
| /* ID3D11ShaderReflection methods */ | |
| STDMETHOD(GetDesc)(THIS_ D3D11_SHADER_DESC *desc) PURE; | |
| STDMETHOD_(struct ID3D11ShaderReflectionConstantBuffer *, GetConstantBufferByIndex)(THIS_ UINT index) PURE; | |
| STDMETHOD_(struct ID3D11ShaderReflectionConstantBuffer *, GetConstantBufferByName)(THIS_ const char *name) PURE; | |
| STDMETHOD(GetResourceBindingDesc)(THIS_ UINT index, D3D11_SHADER_INPUT_BIND_DESC *desc) PURE; | |
| STDMETHOD(GetInputParameterDesc)(THIS_ UINT index, D3D11_SIGNATURE_PARAMETER_DESC *desc) PURE; | |
| STDMETHOD(GetOutputParameterDesc)(THIS_ UINT index, D3D11_SIGNATURE_PARAMETER_DESC *desc) PURE; | |
| STDMETHOD(GetPatchConstantParameterDesc)(THIS_ UINT index, D3D11_SIGNATURE_PARAMETER_DESC *desc) PURE; | |
| STDMETHOD_(struct ID3D11ShaderReflectionVariable *, GetVariableByName)(THIS_ const char *name) PURE; | |
| STDMETHOD(GetResourceBindingDescByName)(THIS_ const char *name, D3D11_SHADER_INPUT_BIND_DESC *desc) PURE; | |
| STDMETHOD_(UINT, GetMovInstructionCount)(THIS) PURE; | |
| STDMETHOD_(UINT, GetMovcInstructionCount)(THIS) PURE; | |
| STDMETHOD_(UINT, GetConversionInstructionCount)(THIS) PURE; | |
| STDMETHOD_(UINT, GetBitwiseInstructionCount)(THIS) PURE; | |
| STDMETHOD_(D3D_PRIMITIVE, GetGSInputPrimitive)(THIS) PURE; | |
| STDMETHOD_(WINBOOL, IsSampleFrequencyShader)(THIS) PURE; | |
| STDMETHOD_(UINT, GetNumInterfaceSlots)(THIS) PURE; | |
| STDMETHOD(GetMinFeatureLevel)(THIS_ enum D3D_FEATURE_LEVEL *level) PURE; | |
| STDMETHOD_(UINT, GetThreadGroupSize)(THIS_ UINT *sizex, UINT *sizey, UINT *sizez) PURE; | |
| STDMETHOD_(UINT64, GetRequiresFlags)(THIS) PURE; | |
| }; | |
| #undef INTERFACE | |
| DEFINE_GUID(IID_ID3D11ModuleInstance, 0x469e07f7, 0x45a, 0x48d5, 0xaa, 0x12, 0x68, 0xa4, 0x78, 0xcd, 0xf7, 0x5d); | |
| #define INTERFACE ID3D11ModuleInstance | |
| DECLARE_INTERFACE_(ID3D11ModuleInstance, IUnknown) | |
| { | |
| STDMETHOD(QueryInterface)(THIS_ REFIID iid, void **out) PURE; | |
| STDMETHOD_(ULONG, AddRef)(THIS) PURE; | |
| STDMETHOD_(ULONG, Release)(THIS) PURE; | |
| /* ID3D11ModuleInstance methods */ | |
| STDMETHOD(BindConstantBuffer)(THIS_ UINT srcslot, UINT dstslot, UINT dstoffset) PURE; | |
| STDMETHOD(BindConstantBufferByName)(THIS_ const char *name, UINT dstslot, UINT dstoffset) PURE; | |
| STDMETHOD(BindResource)(THIS_ UINT srcslot, UINT dstslot, UINT count) PURE; | |
| STDMETHOD(BindResourceByName)(THIS_ const char *name, UINT dstslot, UINT count) PURE; | |
| STDMETHOD(BindSampler)(THIS_ UINT srcslot, UINT dstslot, UINT count) PURE; | |
| STDMETHOD(BindSamplerByName)(THIS_ const char *name, UINT dstslot, UINT count) PURE; | |
| STDMETHOD(BindUnorderedAccessView)(THIS_ UINT srcslot, UINT dstslot, UINT count) PURE; | |
| STDMETHOD(BindUnorderedAccessViewByName)(THIS_ const char *name, UINT dstslot, UINT count) PURE; | |
| STDMETHOD(BindResourceAsUnorderedAccessView)(THIS_ UINT srcslot, UINT dstslot, UINT count) PURE; | |
| STDMETHOD(BindResourceAsUnorderedAccessViewByName)(THIS_ const char *name, UINT dstslot, UINT count) PURE; | |
| }; | |
| #undef INTERFACE | |
| DEFINE_GUID(IID_ID3D11Module, 0xcac701ee, 0x80fc, 0x4122, 0x82, 0x42, 0x10, 0xb3, 0x9c, 0x8c, 0xec, 0x34); | |
| #define INTERFACE ID3D11Module | |
| DECLARE_INTERFACE_(ID3D11Module, IUnknown) | |
| { | |
| STDMETHOD(QueryInterface)(THIS_ REFIID iid, void **out) PURE; | |
| STDMETHOD_(ULONG, AddRef)(THIS) PURE; | |
| STDMETHOD_(ULONG, Release)(THIS) PURE; | |
| /* ID3D11Module methods */ | |
| STDMETHOD(CreateInstance)(THIS_ const char *instnamespace, ID3D11ModuleInstance **moduleinstance) PURE; | |
| }; | |
| #undef INTERFACE | |
| DEFINE_GUID(IID_ID3D11Linker, 0x59a6cd0e, 0xe10d, 0x4c1f, 0x88, 0xc0, 0x63, 0xab, 0xa1, 0xda, 0xf3, 0x0e); | |
| #define INTERFACE ID3D11Linker | |
| DECLARE_INTERFACE_(ID3D11Linker, IUnknown) | |
| { | |
| STDMETHOD(QueryInterface)(THIS_ REFIID iid, void **out) PURE; | |
| STDMETHOD_(ULONG, AddRef)(THIS) PURE; | |
| STDMETHOD_(ULONG, Release)(THIS) PURE; | |
| /* ID3D11Linker methods */ | |
| STDMETHOD(Link)(THIS_ ID3D11ModuleInstance *instance, LPCSTR instname, LPCSTR targetname, UINT flags, ID3DBlob **shader, ID3DBlob **error) PURE; | |
| STDMETHOD(UseLibrary)(THIS_ ID3D11ModuleInstance *libinstance) PURE; | |
| STDMETHOD(AddClipPlaneFromCBuffer)(THIS_ UINT bufferslot, UINT bufferentry) PURE; | |
| }; | |
| #undef INTERFACE | |
| DEFINE_GUID(IID_ID3D11LinkingNode, 0xd80dd70c, 0x8d2f, 0x4751, 0x94, 0xa1, 0x3, 0xc7, 0x9b, 0x35, 0x56, 0xdb); | |
| #define INTERFACE ID3D11LinkingNode | |
| DECLARE_INTERFACE_(ID3D11LinkingNode, IUnknown) | |
| { | |
| STDMETHOD(QueryInterface)(THIS_ REFIID iid, void **out) PURE; | |
| STDMETHOD_(ULONG, AddRef)(THIS) PURE; | |
| STDMETHOD_(ULONG, Release)(THIS) PURE; | |
| }; | |
| #undef INTERFACE | |
| DEFINE_GUID(IID_ID3D11FunctionLinkingGraph, 0x54133220, 0x1ce8, 0x43d3, 0x82, 0x36, 0x98, 0x55, 0xc5, 0xce, 0xec, 0xff); | |
| #define INTERFACE ID3D11FunctionLinkingGraph | |
| DECLARE_INTERFACE_(ID3D11FunctionLinkingGraph, IUnknown) | |
| { | |
| STDMETHOD(QueryInterface)(THIS_ REFIID iid, void **out) PURE; | |
| STDMETHOD_(ULONG, AddRef)(THIS) PURE; | |
| STDMETHOD_(ULONG, Release)(THIS) PURE; | |
| /* ID3D11FunctionLinkingGraph methods */ | |
| STDMETHOD(CreateModuleInstance)(THIS_ ID3D11ModuleInstance **instance, ID3DBlob **error) PURE; | |
| STDMETHOD(SetInputSignature)(THIS_ const D3D11_PARAMETER_DESC *parameter_desc, UINT parameter_count, ID3D11LinkingNode **input_node) PURE; | |
| STDMETHOD(SetOutputSignature)(THIS_ const D3D11_PARAMETER_DESC *parameter_desc, UINT parameter_count, ID3D11LinkingNode **output_node) PURE; | |
| STDMETHOD(CallFunction)(THIS_ LPCSTR _namespace, ID3D11Module *module, LPCSTR function_name, ID3D11LinkingNode **call_node) PURE; | |
| STDMETHOD(PassValue)(THIS_ ID3D11LinkingNode *src_node, INT src_parameter_index, ID3D11LinkingNode *dst_node, INT dst_parameter_index) PURE; | |
| STDMETHOD(PassValueWithSwizzle)(THIS_ ID3D11LinkingNode *src_node, INT src_parameter_index, LPCSTR src_swizzle, ID3D11LinkingNode *dst_node, INT dst_parameter_index,LPCSTR dst_swizzle) PURE; | |
| STDMETHOD(GetLastError)(THIS_ ID3DBlob **error) PURE; | |
| STDMETHOD(GenerateHlsl)(THIS_ UINT flags, ID3DBlob **buffer) PURE; | |
| }; | |
| #undef INTERFACE | |
| #endif |