| /* | |
| * Copyright 2017 Ihsan Akmal | |
| * | |
| * This library is free software; you can redistribute it and/or | |
| * modify it under the terms of the GNU Lesser General Public | |
| * License as published by the Free Software Foundation; either | |
| * version 2.1 of the License, or (at your option) any later version. | |
| * | |
| * This library is distributed in the hope that it will be useful, | |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of | |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | |
| * Lesser General Public License for more details. | |
| * | |
| * You should have received a copy of the GNU Lesser General Public | |
| * License along with this library; if not, write to the Free Software | |
| * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA | |
| */ | |
| import "oaidl.idl"; | |
| import "ocidl.idl"; | |
| import "dxgi1_3.idl"; | |
| import "d3dcommon.idl"; | |
| import "d3d11_2.idl"; | |
| typedef enum D3D11_CONTEXT_TYPE | |
| { | |
| D3D11_CONTEXT_TYPE_ALL = 0x0, | |
| D3D11_CONTEXT_TYPE_3D = 0x1, | |
| D3D11_CONTEXT_TYPE_COMPUTE = 0x2, | |
| D3D11_CONTEXT_TYPE_COPY = 0x3, | |
| D3D11_CONTEXT_TYPE_VIDEO = 0x4, | |
| } D3D11_CONTEXT_TYPE; | |
| typedef enum D3D11_TEXTURE_LAYOUT | |
| { | |
| D3D11_TEXTURE_LAYOUT_UNDEFINED = 0x0, | |
| D3D11_TEXTURE_LAYOUT_ROW_MAJOR = 0x1, | |
| D3D11_TEXTURE_LAYOUT_64K_STANDARD_SWIZZLE = 0x2, | |
| } D3D11_TEXTURE_LAYOUT; | |
| typedef enum D3D11_CONSERVATIVE_RASTERIZATION_MODE | |
| { | |
| D3D11_CONSERVATIVE_RASTERIZATION_MODE_OFF = 0x0, | |
| D3D11_CONSERVATIVE_RASTERIZATION_MODE_ON = 0x1, | |
| } D3D11_CONSERVATIVE_RASTERIZATION_MODE; | |
| typedef enum D3D11_FENCE_FLAG | |
| { | |
| D3D11_FENCE_FLAG_NONE = 0x1, | |
| D3D11_FENCE_FLAG_SHARED = 0x2, | |
| D3D11_FENCE_FLAG_SHARED_CROSS_ADAPTER = 0x4, | |
| D3D11_FENCE_FLAG_NON_MONITORED = 0x8, | |
| } D3D11_FENCE_FLAG; | |
| typedef struct D3D11_TEXTURE2D_DESC1 | |
| { | |
| UINT Width; | |
| UINT Height; | |
| UINT MipLevels; | |
| UINT ArraySize; | |
| DXGI_FORMAT Format; | |
| DXGI_SAMPLE_DESC SampleDesc; | |
| D3D11_USAGE Usage; | |
| UINT BindFlags; | |
| UINT CPUAccessFlags; | |
| UINT MiscFlags; | |
| D3D11_TEXTURE_LAYOUT TextureLayout; | |
| } D3D11_TEXTURE2D_DESC1; | |
| typedef struct D3D11_TEXTURE3D_DESC1 | |
| { | |
| UINT Width; | |
| UINT Height; | |
| UINT Depth; | |
| UINT MipLevels; | |
| DXGI_FORMAT Format; | |
| D3D11_USAGE Usage; | |
| UINT BindFlags; | |
| UINT CPUAccessFlags; | |
| UINT MiscFlags; | |
| D3D11_TEXTURE_LAYOUT TextureLayout; | |
| } D3D11_TEXTURE3D_DESC1; | |
| typedef struct D3D11_RASTERIZER_DESC2 | |
| { | |
| D3D11_FILL_MODE FillMode; | |
| D3D11_CULL_MODE CullMode; | |
| BOOL FrontCounterClockwise; | |
| int DepthBias; | |
| float DepthBiasClamp; | |
| float SlopeScaledDepthBias; | |
| BOOL DepthClipEnable; | |
| BOOL ScissorEnable; | |
| BOOL MultisampleEnable; | |
| BOOL AntialiasedLineEnable; | |
| UINT ForcedSampleCount; | |
| D3D11_CONSERVATIVE_RASTERIZATION_MODE ConservativeRaster; | |
| } D3D11_RASTERIZER_DESC2; | |
| typedef struct D3D11_TEX2D_SRV1 | |
| { | |
| UINT MostDetailedMip; | |
| UINT MipLevels; | |
| UINT PlaneSlice; | |
| } D3D11_TEX2D_SRV1; | |
| typedef struct D3D11_TEX2D_ARRAY_SRV1 | |
| { | |
| UINT MostDetailedMip; | |
| UINT MipLevels; | |
| UINT FirstArraySlice; | |
| UINT ArraySize; | |
| UINT PlaneSlice; | |
| } D3D11_TEX2D_ARRAY_SRV1; | |
| typedef struct D3D11_SHADER_RESOURCE_VIEW_DESC1 | |
| { | |
| DXGI_FORMAT Format; | |
| D3D11_SRV_DIMENSION ViewDimension; | |
| union | |
| { | |
| D3D11_BUFFER_SRV Buffer; | |
| D3D11_TEX1D_SRV Texture1D; | |
| D3D11_TEX1D_ARRAY_SRV Texture1DArray; | |
| D3D11_TEX2D_SRV1 Texture2D; | |
| D3D11_TEX2D_ARRAY_SRV1 Texture2DArray; | |
| D3D11_TEX2DMS_SRV Texture2DMS; | |
| D3D11_TEX2DMS_ARRAY_SRV Texture2DMSArray; | |
| D3D11_TEX3D_SRV Texture3D; | |
| D3D11_TEXCUBE_SRV TextureCube; | |
| D3D11_TEXCUBE_ARRAY_SRV TextureCubeArray; | |
| D3D11_BUFFEREX_SRV BufferEx; | |
| }; | |
| } D3D11_SHADER_RESOURCE_VIEW_DESC1; | |
| typedef struct D3D11_TEX2D_RTV1 | |
| { | |
| UINT MipSlice; | |
| UINT PlaneSlice; | |
| } D3D11_TEX2D_RTV1; | |
| typedef struct D3D11_TEX2D_ARRAY_RTV1 | |
| { | |
| UINT MipSlice; | |
| UINT FirstArraySlice; | |
| UINT ArraySize; | |
| UINT PlaneSlice; | |
| } D3D11_TEX2D_ARRAY_RTV1; | |
| typedef struct D3D11_RENDER_TARGET_VIEW_DESC1 | |
| { | |
| DXGI_FORMAT Format; | |
| D3D11_RTV_DIMENSION ViewDimension; | |
| union | |
| { | |
| D3D11_BUFFER_RTV Buffer; | |
| D3D11_TEX1D_RTV Texture1D; | |
| D3D11_TEX1D_ARRAY_RTV Texture1DArray; | |
| D3D11_TEX2D_RTV1 Texture2D; | |
| D3D11_TEX2D_ARRAY_RTV1 Texture2DArray; | |
| D3D11_TEX2DMS_RTV Texture2DMS; | |
| D3D11_TEX2DMS_ARRAY_RTV Texture2DMSArray; | |
| D3D11_TEX3D_RTV Texture3D; | |
| }; | |
| } D3D11_RENDER_TARGET_VIEW_DESC1; | |
| typedef struct D3D11_TEX2D_UAV1 | |
| { | |
| UINT MipSlice; | |
| UINT PlaneSlice; | |
| } D3D11_TEX2D_UAV1; | |
| typedef struct D3D11_TEX2D_ARRAY_UAV1 | |
| { | |
| UINT MipSlice; | |
| UINT FirstArraySlice; | |
| UINT ArraySize; | |
| UINT PlaneSlice; | |
| } D3D11_TEX2D_ARRAY_UAV1; | |
| typedef struct D3D11_UNORDERED_ACCESS_VIEW_DESC1 | |
| { | |
| DXGI_FORMAT Format; | |
| D3D11_UAV_DIMENSION ViewDimension; | |
| union | |
| { | |
| D3D11_BUFFER_UAV Buffer; | |
| D3D11_TEX1D_UAV Texture1D; | |
| D3D11_TEX1D_ARRAY_UAV Texture1DArray; | |
| D3D11_TEX2D_UAV1 Texture2D; | |
| D3D11_TEX2D_ARRAY_UAV1 Texture2DArray; | |
| D3D11_TEX3D_UAV Texture3D; | |
| }; | |
| } D3D11_UNORDERED_ACCESS_VIEW_DESC1; | |
| typedef struct D3D11_QUERY_DESC1 | |
| { | |
| D3D11_QUERY Query; | |
| UINT MiscFlags; | |
| D3D11_CONTEXT_TYPE ContextType; | |
| } D3D11_QUERY_DESC1; | |
| [ | |
| uuid(51218251-1e33-4617-9ccb-4d3a4367e7bb), | |
| object, | |
| local, | |
| pointer_default(unique) | |
| ] | |
| interface ID3D11Texture2D1 : ID3D11Texture2D | |
| { | |
| void GetDesc1(D3D11_TEXTURE2D_DESC1 *desc); | |
| } | |
| [ | |
| uuid(0c711683-2853-4846-9bb0-f3e60639e46a), | |
| object, | |
| local, | |
| pointer_default(unique) | |
| ] | |
| interface ID3D11Texture3D1 : ID3D11Texture3D | |
| { | |
| void GetDesc1(D3D11_TEXTURE3D_DESC1 *desc); | |
| } | |
| [ | |
| uuid(6fbd02fb-209f-46c4-b059-2ed15586a6ac), | |
| object, | |
| local, | |
| pointer_default(unique) | |
| ] | |
| interface ID3D11RasterizerState2 : ID3D11RasterizerState1 | |
| { | |
| void GetDesc2(D3D11_RASTERIZER_DESC2 *desc); | |
| } | |
| [ | |
| uuid(91308b87-9040-411d-8c67-c39253ce3802), | |
| object, | |
| local, | |
| pointer_default(unique) | |
| ] | |
| interface ID3D11ShaderResourceView1 : ID3D11ShaderResourceView | |
| { | |
| void GetDesc1(D3D11_SHADER_RESOURCE_VIEW_DESC1 *desc); | |
| } | |
| [ | |
| uuid(ffbe2e23-f011-418a-ac56-5ceed7c5b94b), | |
| object, | |
| local, | |
| pointer_default(unique) | |
| ] | |
| interface ID3D11RenderTargetView1 : ID3D11RenderTargetView | |
| { | |
| void GetDesc1(D3D11_RENDER_TARGET_VIEW_DESC1 *desc); | |
| } | |
| [ | |
| uuid(7b3b6153-a886-4544-ab37-6537c8500403), | |
| object, | |
| local, | |
| pointer_default(unique) | |
| ] | |
| interface ID3D11UnorderedAccessView1 : ID3D11UnorderedAccessView | |
| { | |
| void GetDesc1(D3D11_UNORDERED_ACCESS_VIEW_DESC1 *desc); | |
| } | |
| [ | |
| uuid(631b4766-36dc-461d-8db6-c47e13e60916), | |
| object, | |
| local, | |
| pointer_default(unique) | |
| ] | |
| interface ID3D11Query1 : ID3D11Query | |
| { | |
| void GetDesc1(D3D11_QUERY_DESC1 *desc); | |
| } | |
| [ | |
| uuid(b4e3c01d-e79e-4637-91b2-510e9f4c9b8f), | |
| object, | |
| local, | |
| pointer_default(unique) | |
| ] | |
| interface ID3D11DeviceContext3 : ID3D11DeviceContext2 | |
| { | |
| void Flush1(D3D11_CONTEXT_TYPE type, HANDLE event); | |
| void SetHardwareProtectionState(BOOL enable); | |
| void GetHardwareProtectionState(BOOL *enable); | |
| } | |
| [ | |
| uuid(affde9d1-1df7-4bb7-8a34-0f46251dab80), | |
| object, | |
| local, | |
| pointer_default(unique) | |
| ] | |
| interface ID3D11Fence : ID3D11DeviceChild | |
| { | |
| HRESULT CreateSharedHandle( | |
| const SECURITY_ATTRIBUTES *attributes, | |
| DWORD access, | |
| const WCHAR *name, | |
| HANDLE *handle | |
| ); | |
| UINT64 GetCompletedValue(); | |
| HRESULT SetEventOnCompletion( | |
| UINT64 value, | |
| HANDLE event | |
| ); | |
| } | |
| [ | |
| uuid(917600da-f58c-4c33-98d8-3e15b390fa24), | |
| object, | |
| local, | |
| pointer_default(unique) | |
| ] | |
| interface ID3D11DeviceContext4 : ID3D11DeviceContext3 | |
| { | |
| HRESULT Signal(ID3D11Fence *fence, UINT64 value); | |
| HRESULT Wait(ID3D11Fence *fence, UINT64 value); | |
| } | |
| [ | |
| uuid(a05c8c37-d2c6-4732-b3a0-9ce0b0dc9ae6), | |
| object, | |
| local, | |
| pointer_default(unique) | |
| ] | |
| interface ID3D11Device3 : ID3D11Device2 | |
| { | |
| HRESULT CreateTexture2D1( | |
| const D3D11_TEXTURE2D_DESC1 *desc, | |
| const D3D11_SUBRESOURCE_DATA *initial_data, | |
| ID3D11Texture2D1 **texture | |
| ); | |
| HRESULT CreateTexture3D1( | |
| const D3D11_TEXTURE3D_DESC1 *desc, | |
| const D3D11_SUBRESOURCE_DATA *initial_data, | |
| ID3D11Texture3D1 **texture | |
| ); | |
| HRESULT CreateRasterizerState2( | |
| const D3D11_RASTERIZER_DESC2 *desc, | |
| ID3D11RasterizerState2 **state | |
| ); | |
| HRESULT CreateShaderResourceView1( | |
| ID3D11Resource *resource, | |
| const D3D11_SHADER_RESOURCE_VIEW_DESC1 *desc, | |
| ID3D11ShaderResourceView1 **view | |
| ); | |
| HRESULT CreateUnorderedAccessView1( | |
| ID3D11Resource *resource, | |
| const D3D11_UNORDERED_ACCESS_VIEW_DESC1 *desc, | |
| ID3D11UnorderedAccessView1 **view | |
| ); | |
| HRESULT CreateRenderTargetView1( | |
| ID3D11Resource *resource, | |
| const D3D11_RENDER_TARGET_VIEW_DESC1 *desc, | |
| ID3D11RenderTargetView1 **view | |
| ); | |
| HRESULT CreateQuery1(const D3D11_QUERY_DESC1 *desc, ID3D11Query1 **query); | |
| void GetImmediateContext3(ID3D11DeviceContext3 **context); | |
| HRESULT CreateDeferredContext3(UINT flags, ID3D11DeviceContext3 **context); | |
| void WriteToSubresource( | |
| ID3D11Resource *dst_resource, | |
| UINT dst_subresource, | |
| const D3D11_BOX *dst_box, | |
| const void *src_data, | |
| UINT src_row_pitch, | |
| UINT src_depth_pitch | |
| ); | |
| void ReadFromSubresource( | |
| void *dst_data, | |
| UINT dst_row_pitch, | |
| UINT dst_depth_pitch, | |
| ID3D11Resource *src_resource, | |
| UINT src_subresource, | |
| const D3D11_BOX *src_box | |
| ); | |
| } |