|  | /* @(#)e_fmod.c 1.3 95/01/18 */ | 
|  | /*- | 
|  | * ==================================================== | 
|  | * Copyright (C) 1993 by Sun Microsystems, Inc. All rights reserved. | 
|  | * | 
|  | * Developed at SunSoft, a Sun Microsystems, Inc. business. | 
|  | * Permission to use, copy, modify, and distribute this | 
|  | * software is freely granted, provided that this notice | 
|  | * is preserved. | 
|  | * ==================================================== | 
|  | */ | 
|  |  | 
|  | #include <sys/cdefs.h> | 
|  |  | 
|  | #include <math.h> | 
|  | #include "../bsd_private_base.h" | 
|  |  | 
|  | static const float Zero[] = {0.0, -0.0,}; | 
|  |  | 
|  | /* | 
|  | * Return the IEEE remainder and set *quo to the last n bits of the | 
|  | * quotient, rounded to the nearest integer.  We choose n=31 because | 
|  | * we wind up computing all the integer bits of the quotient anyway as | 
|  | * a side-effect of computing the remainder by the shift and subtract | 
|  | * method.  In practice, this is far more bits than are needed to use | 
|  | * remquo in reduction algorithms. | 
|  | */ | 
|  | float | 
|  | remquof(float x, float y, int *quo) | 
|  | { | 
|  | int32_t n,hx,hy,hz,ix,iy,sx,i; | 
|  | u_int32_t q,sxy; | 
|  |  | 
|  | GET_FLOAT_WORD(hx,x); | 
|  | GET_FLOAT_WORD(hy,y); | 
|  | sxy = (hx ^ hy) & 0x80000000; | 
|  | sx = hx&0x80000000;		/* sign of x */ | 
|  | hx ^=sx;		/* |x| */ | 
|  | hy &= 0x7fffffff;	/* |y| */ | 
|  |  | 
|  | /* purge off exception values */ | 
|  | if(hy==0||hx>=0x7f800000||hy>0x7f800000) /* y=0,NaN;or x not finite */ | 
|  | return nan_mix_op(x, y, *)/nan_mix_op(x, y, *); | 
|  | if(hx<hy) { | 
|  | q = 0; | 
|  | goto fixup;	/* |x|<|y| return x or x-y */ | 
|  | } else if(hx==hy) { | 
|  | *quo = (sxy ? -1 : 1); | 
|  | return Zero[(u_int32_t)sx>>31];	/* |x|=|y| return x*0*/ | 
|  | } | 
|  |  | 
|  | /* determine ix = ilogb(x) */ | 
|  | if(hx<0x00800000) {	/* subnormal x */ | 
|  | for (ix = -126,i=(hx<<8); i>0; i<<=1) ix -=1; | 
|  | } else ix = (hx>>23)-127; | 
|  |  | 
|  | /* determine iy = ilogb(y) */ | 
|  | if(hy<0x00800000) {	/* subnormal y */ | 
|  | for (iy = -126,i=(hy<<8); i>0; i<<=1) iy -=1; | 
|  | } else iy = (hy>>23)-127; | 
|  |  | 
|  | /* set up {hx,lx}, {hy,ly} and align y to x */ | 
|  | if(ix >= -126) | 
|  | hx = 0x00800000|(0x007fffff&hx); | 
|  | else {		/* subnormal x, shift x to normal */ | 
|  | n = -126-ix; | 
|  | hx <<= n; | 
|  | } | 
|  | if(iy >= -126) | 
|  | hy = 0x00800000|(0x007fffff&hy); | 
|  | else {		/* subnormal y, shift y to normal */ | 
|  | n = -126-iy; | 
|  | hy <<= n; | 
|  | } | 
|  |  | 
|  | /* fix point fmod */ | 
|  | n = ix - iy; | 
|  | q = 0; | 
|  | while(n--) { | 
|  | hz=hx-hy; | 
|  | if(hz<0) hx = hx << 1; | 
|  | else {hx = hz << 1; q++;} | 
|  | q <<= 1; | 
|  | } | 
|  | hz=hx-hy; | 
|  | if(hz>=0) {hx=hz;q++;} | 
|  |  | 
|  | /* convert back to floating value and restore the sign */ | 
|  | if(hx==0) {				/* return sign(x)*0 */ | 
|  | q &= 0x7fffffff; | 
|  | *quo = (sxy ? -q : q); | 
|  | return Zero[(u_int32_t)sx>>31]; | 
|  | } | 
|  | while(hx<0x00800000) {		/* normalize x */ | 
|  | hx <<= 1; | 
|  | iy -= 1; | 
|  | } | 
|  | if(iy>= -126) {		/* normalize output */ | 
|  | hx = ((hx-0x00800000)|((iy+127)<<23)); | 
|  | } else {		/* subnormal output */ | 
|  | n = -126 - iy; | 
|  | hx >>= n; | 
|  | } | 
|  | fixup: | 
|  | SET_FLOAT_WORD(x,hx); | 
|  | y = fabsf(y); | 
|  | if (y < 0x1p-125f) { | 
|  | if (x+x>y || (x+x==y && (q & 1))) { | 
|  | q++; | 
|  | x-=y; | 
|  | } | 
|  | } else if (x>0.5f*y || (x==0.5f*y && (q & 1))) { | 
|  | q++; | 
|  | x-=y; | 
|  | } | 
|  | GET_FLOAT_WORD(hx,x); | 
|  | SET_FLOAT_WORD(x,hx^sx); | 
|  | q &= 0x7fffffff; | 
|  | *quo = (sxy ? -q : q); | 
|  | return x; | 
|  | } |