|  | LIBRARY "d3d10.dll" | 
|  | EXPORTS | 
|  | D3D10CompileEffectFromMemory@36 | 
|  | D3D10CompileShader@40 | 
|  | D3D10CreateBlob@8 | 
|  | D3D10CreateDevice@24 | 
|  | D3D10CreateDeviceAndSwapChain@32 | 
|  | D3D10CreateEffectFromMemory@24 | 
|  | D3D10CreateEffectPoolFromMemory@20 | 
|  | D3D10CreateStateBlock@12 | 
|  | D3D10DisassembleEffect@12 | 
|  | D3D10DisassembleShader@20 | 
|  | D3D10GetGeometryShaderProfile@4 | 
|  | D3D10GetInputAndOutputSignatureBlob@12 | 
|  | D3D10GetInputSignatureBlob@12 | 
|  | D3D10GetOutputSignatureBlob@12 | 
|  | D3D10GetPixelShaderProfile@4 | 
|  | D3D10GetShaderDebugInfo@12 | 
|  | D3D10GetVersion@0 | 
|  | D3D10GetVertexShaderProfile@4 | 
|  | D3D10PreprocessShader@28 | 
|  | D3D10ReflectShader@12 | 
|  | D3D10RegisterLayers@0 | 
|  | D3D10StateBlockMaskDifference@12 | 
|  | D3D10StateBlockMaskDisableAll@4 | 
|  | D3D10StateBlockMaskDisableCapture@16 | 
|  | D3D10StateBlockMaskEnableAll@4 | 
|  | D3D10StateBlockMaskEnableCapture@16 | 
|  | D3D10StateBlockMaskGetSetting@12 | 
|  | D3D10StateBlockMaskIntersect@12 | 
|  | D3D10StateBlockMaskUnion@12 |