| /*** Autogenerated by WIDL from d3dcommon.idl - Do not edit ***/ | |
| #include <rpc.h> | |
| #include <rpcndr.h> | |
| #if !defined(COM_NO_WINDOWS_H) && !defined(__WINESRC__) | |
| #include <windows.h> | |
| #include <ole2.h> | |
| #endif | |
| #ifndef __WIDL_D3DCOMMON_H | |
| #define __WIDL_D3DCOMMON_H | |
| /* Forward declarations */ | |
| #ifndef __ID3D10Blob_FWD_DEFINED__ | |
| #define __ID3D10Blob_FWD_DEFINED__ | |
| typedef interface ID3D10Blob ID3D10Blob; | |
| #endif | |
| #ifndef __ID3DInclude_FWD_DEFINED__ | |
| #define __ID3DInclude_FWD_DEFINED__ | |
| typedef interface ID3DInclude ID3DInclude; | |
| #endif | |
| /* Headers for imported files */ | |
| #include <oaidl.h> | |
| #include <ocidl.h> | |
| #ifdef __cplusplus | |
| extern "C" { | |
| #endif | |
| typedef struct _D3D_SHADER_MACRO { | |
| LPCSTR Name; | |
| LPCSTR Definition; | |
| } D3D_SHADER_MACRO; | |
| typedef struct _D3D_SHADER_MACRO *LPD3D_SHADER_MACRO; | |
| /***************************************************************************** | |
| * ID3D10Blob interface | |
| */ | |
| #ifndef __ID3D10Blob_INTERFACE_DEFINED__ | |
| #define __ID3D10Blob_INTERFACE_DEFINED__ | |
| DEFINE_GUID(IID_ID3D10Blob, 0x8ba5fb08, 0x5195, 0x40e2, 0xac,0x58, 0x0d,0x98,0x9c,0x3a,0x01,0x02); | |
| #if defined(__cplusplus) && !defined(CINTERFACE) | |
| MIDL_INTERFACE("8ba5fb08-5195-40e2-ac58-0d989c3a0102") | |
| ID3D10Blob : public IUnknown | |
| { | |
| virtual void * STDMETHODCALLTYPE GetBufferPointer( | |
| ) = 0; | |
| virtual SIZE_T STDMETHODCALLTYPE GetBufferSize( | |
| ) = 0; | |
| }; | |
| #ifdef __CRT_UUID_DECL | |
| __CRT_UUID_DECL(ID3D10Blob, 0x8ba5fb08, 0x5195, 0x40e2, 0xac,0x58, 0x0d,0x98,0x9c,0x3a,0x01,0x02) | |
| #endif | |
| #else | |
| typedef struct ID3D10BlobVtbl { | |
| BEGIN_INTERFACE | |
| /*** IUnknown methods ***/ | |
| HRESULT (STDMETHODCALLTYPE *QueryInterface)( | |
| ID3D10Blob* This, | |
| REFIID riid, | |
| void **ppvObject); | |
| ULONG (STDMETHODCALLTYPE *AddRef)( | |
| ID3D10Blob* This); | |
| ULONG (STDMETHODCALLTYPE *Release)( | |
| ID3D10Blob* This); | |
| /*** ID3D10Blob methods ***/ | |
| void * (STDMETHODCALLTYPE *GetBufferPointer)( | |
| ID3D10Blob* This); | |
| SIZE_T (STDMETHODCALLTYPE *GetBufferSize)( | |
| ID3D10Blob* This); | |
| END_INTERFACE | |
| } ID3D10BlobVtbl; | |
| interface ID3D10Blob { | |
| CONST_VTBL ID3D10BlobVtbl* lpVtbl; | |
| }; | |
| #ifdef COBJMACROS | |
| /*** IUnknown methods ***/ | |
| #define ID3D10Blob_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject) | |
| #define ID3D10Blob_AddRef(This) (This)->lpVtbl->AddRef(This) | |
| #define ID3D10Blob_Release(This) (This)->lpVtbl->Release(This) | |
| /*** ID3D10Blob methods ***/ | |
| #define ID3D10Blob_GetBufferPointer(This) (This)->lpVtbl->GetBufferPointer(This) | |
| #define ID3D10Blob_GetBufferSize(This) (This)->lpVtbl->GetBufferSize(This) | |
| #endif | |
| #endif | |
| void * STDMETHODCALLTYPE ID3D10Blob_GetBufferPointer_Proxy( | |
| ID3D10Blob* This); | |
| void __RPC_STUB ID3D10Blob_GetBufferPointer_Stub( | |
| IRpcStubBuffer* This, | |
| IRpcChannelBuffer* pRpcChannelBuffer, | |
| PRPC_MESSAGE pRpcMessage, | |
| DWORD* pdwStubPhase); | |
| SIZE_T STDMETHODCALLTYPE ID3D10Blob_GetBufferSize_Proxy( | |
| ID3D10Blob* This); | |
| void __RPC_STUB ID3D10Blob_GetBufferSize_Stub( | |
| IRpcStubBuffer* This, | |
| IRpcChannelBuffer* pRpcChannelBuffer, | |
| PRPC_MESSAGE pRpcMessage, | |
| DWORD* pdwStubPhase); | |
| #endif /* __ID3D10Blob_INTERFACE_DEFINED__ */ | |
| typedef ID3D10Blob *LPD3D10BLOB; | |
| typedef ID3D10Blob ID3DBlob; | |
| typedef ID3DBlob *LPD3DBLOB; | |
| #define IID_ID3DBlob IID_ID3D10Blob | |
| typedef enum _D3D_INCLUDE_TYPE { | |
| D3D_INCLUDE_LOCAL = 0, | |
| D3D_INCLUDE_SYSTEM = 1, | |
| D3D10_INCLUDE_LOCAL = D3D_INCLUDE_LOCAL, | |
| D3D10_INCLUDE_SYSTEM = D3D_INCLUDE_SYSTEM, | |
| D3D_INCLUDE_FORCE_DWORD = 0x7fffffff | |
| } D3D_INCLUDE_TYPE; | |
| /***************************************************************************** | |
| * ID3DInclude interface | |
| */ | |
| #ifndef __ID3DInclude_INTERFACE_DEFINED__ | |
| #define __ID3DInclude_INTERFACE_DEFINED__ | |
| #if defined(__cplusplus) && !defined(CINTERFACE) | |
| interface ID3DInclude | |
| { | |
| BEGIN_INTERFACE | |
| virtual HRESULT STDMETHODCALLTYPE Open( | |
| D3D_INCLUDE_TYPE include_type, | |
| const char *filename, | |
| const void *parent_data, | |
| const void **data, | |
| UINT *bytes) = 0; | |
| virtual HRESULT STDMETHODCALLTYPE Close( | |
| const void *data) = 0; | |
| END_INTERFACE | |
| }; | |
| #else | |
| typedef struct ID3DIncludeVtbl { | |
| BEGIN_INTERFACE | |
| /*** ID3DInclude methods ***/ | |
| HRESULT (STDMETHODCALLTYPE *Open)( | |
| ID3DInclude* This, | |
| D3D_INCLUDE_TYPE include_type, | |
| const char *filename, | |
| const void *parent_data, | |
| const void **data, | |
| UINT *bytes); | |
| HRESULT (STDMETHODCALLTYPE *Close)( | |
| ID3DInclude* This, | |
| const void *data); | |
| END_INTERFACE | |
| } ID3DIncludeVtbl; | |
| interface ID3DInclude { | |
| CONST_VTBL ID3DIncludeVtbl* lpVtbl; | |
| }; | |
| #ifdef COBJMACROS | |
| /*** ID3DInclude methods ***/ | |
| #define ID3DInclude_Open(This,include_type,filename,parent_data,data,bytes) (This)->lpVtbl->Open(This,include_type,filename,parent_data,data,bytes) | |
| #define ID3DInclude_Close(This,data) (This)->lpVtbl->Close(This,data) | |
| #endif | |
| #endif | |
| HRESULT STDMETHODCALLTYPE ID3DInclude_Open_Proxy( | |
| ID3DInclude* This, | |
| D3D_INCLUDE_TYPE include_type, | |
| const char *filename, | |
| const void *parent_data, | |
| const void **data, | |
| UINT *bytes); | |
| void __RPC_STUB ID3DInclude_Open_Stub( | |
| IRpcStubBuffer* This, | |
| IRpcChannelBuffer* pRpcChannelBuffer, | |
| PRPC_MESSAGE pRpcMessage, | |
| DWORD* pdwStubPhase); | |
| HRESULT STDMETHODCALLTYPE ID3DInclude_Close_Proxy( | |
| ID3DInclude* This, | |
| const void *data); | |
| void __RPC_STUB ID3DInclude_Close_Stub( | |
| IRpcStubBuffer* This, | |
| IRpcChannelBuffer* pRpcChannelBuffer, | |
| PRPC_MESSAGE pRpcMessage, | |
| DWORD* pdwStubPhase); | |
| #endif /* __ID3DInclude_INTERFACE_DEFINED__ */ | |
| typedef ID3DInclude *LPD3DINCLUDE; | |
| typedef enum D3D_FEATURE_LEVEL { | |
| D3D_FEATURE_LEVEL_9_1 = 0x9100, | |
| D3D_FEATURE_LEVEL_9_2 = 0x9200, | |
| D3D_FEATURE_LEVEL_9_3 = 0x9300, | |
| D3D_FEATURE_LEVEL_10_0 = 0xa000, | |
| D3D_FEATURE_LEVEL_10_1 = 0xa100, | |
| D3D_FEATURE_LEVEL_11_0 = 0xb000 | |
| } D3D_FEATURE_LEVEL; | |
| typedef enum _D3D_SHADER_VARIABLE_CLASS { | |
| D3D_SVC_SCALAR = 0, | |
| D3D_SVC_VECTOR = 1, | |
| D3D_SVC_MATRIX_ROWS = 2, | |
| D3D_SVC_MATRIX_COLUMNS = 3, | |
| D3D_SVC_OBJECT = 4, | |
| D3D_SVC_STRUCT = 5, | |
| D3D_SVC_INTERFACE_CLASS = 6, | |
| D3D_SVC_INTERFACE_POINTER = 7, | |
| D3D10_SVC_SCALAR = 0, | |
| D3D10_SVC_VECTOR = 1, | |
| D3D10_SVC_MATRIX_ROWS = 2, | |
| D3D10_SVC_MATRIX_COLUMNS = 3, | |
| D3D10_SVC_OBJECT = 4, | |
| D3D10_SVC_STRUCT = 5, | |
| D3D11_SVC_INTERFACE_CLASS = 6, | |
| D3D11_SVC_INTERFACE_POINTER = 7, | |
| D3D_SVC_FORCE_DWORD = 0x7fffffff | |
| } D3D_SHADER_VARIABLE_CLASS; | |
| typedef enum _D3D_SHADER_VARIABLE_TYPE { | |
| D3D_SVT_VOID = 0, | |
| D3D_SVT_BOOL = 1, | |
| D3D_SVT_INT = 2, | |
| D3D_SVT_FLOAT = 3, | |
| D3D_SVT_STRING = 4, | |
| D3D_SVT_TEXTURE = 5, | |
| D3D_SVT_TEXTURE1D = 6, | |
| D3D_SVT_TEXTURE2D = 7, | |
| D3D_SVT_TEXTURE3D = 8, | |
| D3D_SVT_TEXTURECUBE = 9, | |
| D3D_SVT_SAMPLER = 10, | |
| D3D_SVT_SAMPLER1D = 11, | |
| D3D_SVT_SAMPLER2D = 12, | |
| D3D_SVT_SAMPLER3D = 13, | |
| D3D_SVT_SAMPLERCUBE = 14, | |
| D3D_SVT_PIXELSHADER = 15, | |
| D3D_SVT_VERTEXSHADER = 16, | |
| D3D_SVT_PIXELFRAGMENT = 17, | |
| D3D_SVT_VERTEXFRAGMENT = 18, | |
| D3D_SVT_UINT = 19, | |
| D3D_SVT_UINT8 = 20, | |
| D3D_SVT_GEOMETRYSHADER = 21, | |
| D3D_SVT_RASTERIZER = 22, | |
| D3D_SVT_DEPTHSTENCIL = 23, | |
| D3D_SVT_BLEND = 24, | |
| D3D_SVT_BUFFER = 25, | |
| D3D_SVT_CBUFFER = 26, | |
| D3D_SVT_TBUFFER = 27, | |
| D3D_SVT_TEXTURE1DARRAY = 28, | |
| D3D_SVT_TEXTURE2DARRAY = 29, | |
| D3D_SVT_RENDERTARGETVIEW = 30, | |
| D3D_SVT_DEPTHSTENCILVIEW = 31, | |
| D3D_SVT_TEXTURE2DMS = 32, | |
| D3D_SVT_TEXTURE2DMSARRAY = 33, | |
| D3D_SVT_TEXTURECUBEARRAY = 34, | |
| D3D_SVT_HULLSHADER = 35, | |
| D3D_SVT_DOMAINSHADER = 36, | |
| D3D_SVT_INTERFACE_POINTER = 37, | |
| D3D_SVT_COMPUTESHADER = 38, | |
| D3D_SVT_DOUBLE = 39, | |
| D3D_SVT_RWTEXTURE1D = 40, | |
| D3D_SVT_RWTEXTURE1DARRAY = 41, | |
| D3D_SVT_RWTEXTURE2D = 42, | |
| D3D_SVT_RWTEXTURE2DARRAY = 43, | |
| D3D_SVT_RWTEXTURE3D = 44, | |
| D3D_SVT_RWBUFFER = 45, | |
| D3D_SVT_BYTEADDRESS_BUFFER = 46, | |
| D3D_SVT_RWBYTEADDRESS_BUFFER = 47, | |
| D3D_SVT_STRUCTURED_BUFFER = 48, | |
| D3D_SVT_RWSTRUCTURED_BUFFER = 49, | |
| D3D_SVT_APPEND_STRUCTURED_BUFFER = 50, | |
| D3D_SVT_CONSUME_STRUCTURED_BUFFER = 51, | |
| D3D10_SVT_VOID = 0, | |
| D3D10_SVT_BOOL = 1, | |
| D3D10_SVT_INT = 2, | |
| D3D10_SVT_FLOAT = 3, | |
| D3D10_SVT_STRING = 4, | |
| D3D10_SVT_TEXTURE = 5, | |
| D3D10_SVT_TEXTURE1D = 6, | |
| D3D10_SVT_TEXTURE2D = 7, | |
| D3D10_SVT_TEXTURE3D = 8, | |
| D3D10_SVT_TEXTURECUBE = 9, | |
| D3D10_SVT_SAMPLER = 10, | |
| D3D10_SVT_SAMPLER1D = 11, | |
| D3D10_SVT_SAMPLER2D = 12, | |
| D3D10_SVT_SAMPLER3D = 13, | |
| D3D10_SVT_SAMPLERCUBE = 14, | |
| D3D10_SVT_PIXELSHADER = 15, | |
| D3D10_SVT_VERTEXSHADER = 16, | |
| D3D10_SVT_PIXELFRAGMENT = 17, | |
| D3D10_SVT_VERTEXFRAGMENT = 18, | |
| D3D10_SVT_UINT = 19, | |
| D3D10_SVT_UINT8 = 20, | |
| D3D10_SVT_GEOMETRYSHADER = 21, | |
| D3D10_SVT_RASTERIZER = 22, | |
| D3D10_SVT_DEPTHSTENCIL = 23, | |
| D3D10_SVT_BLEND = 24, | |
| D3D10_SVT_BUFFER = 25, | |
| D3D10_SVT_CBUFFER = 26, | |
| D3D10_SVT_TBUFFER = 27, | |
| D3D10_SVT_TEXTURE1DARRAY = 28, | |
| D3D10_SVT_TEXTURE2DARRAY = 29, | |
| D3D10_SVT_RENDERTARGETVIEW = 30, | |
| D3D10_SVT_DEPTHSTENCILVIEW = 31, | |
| D3D10_SVT_TEXTURE2DMS = 32, | |
| D3D10_SVT_TEXTURE2DMSARRAY = 33, | |
| D3D10_SVT_TEXTURECUBEARRAY = 34, | |
| D3D11_SVT_HULLSHADER = 35, | |
| D3D11_SVT_DOMAINSHADER = 36, | |
| D3D11_SVT_INTERFACE_POINTER = 37, | |
| D3D11_SVT_COMPUTESHADER = 38, | |
| D3D11_SVT_DOUBLE = 39, | |
| D3D11_SVT_RWTEXTURE1D = 40, | |
| D3D11_SVT_RWTEXTURE1DARRAY = 41, | |
| D3D11_SVT_RWTEXTURE2D = 42, | |
| D3D11_SVT_RWTEXTURE2DARRAY = 43, | |
| D3D11_SVT_RWTEXTURE3D = 44, | |
| D3D11_SVT_RWBUFFER = 45, | |
| D3D11_SVT_BYTEADDRESS_BUFFER = 46, | |
| D3D11_SVT_RWBYTEADDRESS_BUFFER = 47, | |
| D3D11_SVT_STRUCTURED_BUFFER = 48, | |
| D3D11_SVT_RWSTRUCTURED_BUFFER = 49, | |
| D3D11_SVT_APPEND_STRUCTURED_BUFFER = 50, | |
| D3D11_SVT_CONSUME_STRUCTURED_BUFFER = 51, | |
| D3D_SVT_FORCE_DWORD = 0x7fffffff | |
| } D3D_SHADER_VARIABLE_TYPE; | |
| typedef enum D3D_PRIMITIVE { | |
| D3D_PRIMITIVE_UNDEFINED = 0, | |
| D3D_PRIMITIVE_POINT = 1, | |
| D3D_PRIMITIVE_LINE = 2, | |
| D3D_PRIMITIVE_TRIANGLE = 3, | |
| D3D_PRIMITIVE_LINE_ADJ = 6, | |
| D3D_PRIMITIVE_TRIANGLE_ADJ = 7, | |
| D3D_PRIMITIVE_1_CONTROL_POINT_PATCH = 8, | |
| D3D_PRIMITIVE_2_CONTROL_POINT_PATCH = 9, | |
| D3D_PRIMITIVE_3_CONTROL_POINT_PATCH = 10, | |
| D3D_PRIMITIVE_4_CONTROL_POINT_PATCH = 11, | |
| D3D_PRIMITIVE_5_CONTROL_POINT_PATCH = 12, | |
| D3D_PRIMITIVE_6_CONTROL_POINT_PATCH = 13, | |
| D3D_PRIMITIVE_7_CONTROL_POINT_PATCH = 14, | |
| D3D_PRIMITIVE_8_CONTROL_POINT_PATCH = 15, | |
| D3D_PRIMITIVE_9_CONTROL_POINT_PATCH = 16, | |
| D3D_PRIMITIVE_10_CONTROL_POINT_PATCH = 17, | |
| D3D_PRIMITIVE_11_CONTROL_POINT_PATCH = 18, | |
| D3D_PRIMITIVE_12_CONTROL_POINT_PATCH = 19, | |
| D3D_PRIMITIVE_13_CONTROL_POINT_PATCH = 20, | |
| D3D_PRIMITIVE_14_CONTROL_POINT_PATCH = 21, | |
| D3D_PRIMITIVE_15_CONTROL_POINT_PATCH = 22, | |
| D3D_PRIMITIVE_16_CONTROL_POINT_PATCH = 23, | |
| D3D_PRIMITIVE_17_CONTROL_POINT_PATCH = 24, | |
| D3D_PRIMITIVE_18_CONTROL_POINT_PATCH = 25, | |
| D3D_PRIMITIVE_19_CONTROL_POINT_PATCH = 26, | |
| D3D_PRIMITIVE_20_CONTROL_POINT_PATCH = 28, | |
| D3D_PRIMITIVE_21_CONTROL_POINT_PATCH = 29, | |
| D3D_PRIMITIVE_22_CONTROL_POINT_PATCH = 30, | |
| D3D_PRIMITIVE_23_CONTROL_POINT_PATCH = 31, | |
| D3D_PRIMITIVE_24_CONTROL_POINT_PATCH = 32, | |
| D3D_PRIMITIVE_25_CONTROL_POINT_PATCH = 33, | |
| D3D_PRIMITIVE_26_CONTROL_POINT_PATCH = 34, | |
| D3D_PRIMITIVE_27_CONTROL_POINT_PATCH = 35, | |
| D3D_PRIMITIVE_28_CONTROL_POINT_PATCH = 36, | |
| D3D_PRIMITIVE_29_CONTROL_POINT_PATCH = 37, | |
| D3D_PRIMITIVE_30_CONTROL_POINT_PATCH = 38, | |
| D3D_PRIMITIVE_31_CONTROL_POINT_PATCH = 39, | |
| D3D_PRIMITIVE_32_CONTROL_POINT_PATCH = 40, | |
| D3D10_PRIMITIVE_UNDEFINED = 0, | |
| D3D10_PRIMITIVE_POINT = 1, | |
| D3D10_PRIMITIVE_LINE = 2, | |
| D3D10_PRIMITIVE_TRIANGLE = 3, | |
| D3D10_PRIMITIVE_LINE_ADJ = 6, | |
| D3D10_PRIMITIVE_TRIANGLE_ADJ = 7, | |
| D3D11_PRIMITIVE_UNDEFINED = 0, | |
| D3D11_PRIMITIVE_POINT = 1, | |
| D3D11_PRIMITIVE_LINE = 2, | |
| D3D11_PRIMITIVE_TRIANGLE = 3, | |
| D3D11_PRIMITIVE_LINE_ADJ = 6, | |
| D3D11_PRIMITIVE_TRIANGLE_ADJ = 7, | |
| D3D11_PRIMITIVE_1_CONTROL_POINT_PATCH = 8, | |
| D3D11_PRIMITIVE_2_CONTROL_POINT_PATCH = 9, | |
| D3D11_PRIMITIVE_3_CONTROL_POINT_PATCH = 10, | |
| D3D11_PRIMITIVE_4_CONTROL_POINT_PATCH = 11, | |
| D3D11_PRIMITIVE_5_CONTROL_POINT_PATCH = 12, | |
| D3D11_PRIMITIVE_6_CONTROL_POINT_PATCH = 13, | |
| D3D11_PRIMITIVE_7_CONTROL_POINT_PATCH = 14, | |
| D3D11_PRIMITIVE_8_CONTROL_POINT_PATCH = 15, | |
| D3D11_PRIMITIVE_9_CONTROL_POINT_PATCH = 16, | |
| D3D11_PRIMITIVE_10_CONTROL_POINT_PATCH = 17, | |
| D3D11_PRIMITIVE_11_CONTROL_POINT_PATCH = 18, | |
| D3D11_PRIMITIVE_12_CONTROL_POINT_PATCH = 19, | |
| D3D11_PRIMITIVE_13_CONTROL_POINT_PATCH = 20, | |
| D3D11_PRIMITIVE_14_CONTROL_POINT_PATCH = 21, | |
| D3D11_PRIMITIVE_15_CONTROL_POINT_PATCH = 22, | |
| D3D11_PRIMITIVE_16_CONTROL_POINT_PATCH = 23, | |
| D3D11_PRIMITIVE_17_CONTROL_POINT_PATCH = 24, | |
| D3D11_PRIMITIVE_18_CONTROL_POINT_PATCH = 25, | |
| D3D11_PRIMITIVE_19_CONTROL_POINT_PATCH = 26, | |
| D3D11_PRIMITIVE_20_CONTROL_POINT_PATCH = 28, | |
| D3D11_PRIMITIVE_21_CONTROL_POINT_PATCH = 29, | |
| D3D11_PRIMITIVE_22_CONTROL_POINT_PATCH = 30, | |
| D3D11_PRIMITIVE_23_CONTROL_POINT_PATCH = 31, | |
| D3D11_PRIMITIVE_24_CONTROL_POINT_PATCH = 32, | |
| D3D11_PRIMITIVE_25_CONTROL_POINT_PATCH = 33, | |
| D3D11_PRIMITIVE_26_CONTROL_POINT_PATCH = 34, | |
| D3D11_PRIMITIVE_27_CONTROL_POINT_PATCH = 35, | |
| D3D11_PRIMITIVE_28_CONTROL_POINT_PATCH = 36, | |
| D3D11_PRIMITIVE_29_CONTROL_POINT_PATCH = 37, | |
| D3D11_PRIMITIVE_30_CONTROL_POINT_PATCH = 38, | |
| D3D11_PRIMITIVE_31_CONTROL_POINT_PATCH = 39, | |
| D3D11_PRIMITIVE_32_CONTROL_POINT_PATCH = 40 | |
| } D3D_PRIMITIVE; | |
| typedef enum D3D_PRIMITIVE_TOPOLOGY { | |
| D3D_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, | |
| D3D_PRIMITIVE_TOPOLOGY_POINTLIST = 1, | |
| D3D_PRIMITIVE_TOPOLOGY_LINELIST = 2, | |
| D3D_PRIMITIVE_TOPOLOGY_LINESTRIP = 3, | |
| D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4, | |
| D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5, | |
| D3D_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, | |
| D3D_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11, | |
| D3D_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12, | |
| D3D_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13, | |
| D3D_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33, | |
| D3D_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST = 34, | |
| D3D_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST = 35, | |
| D3D_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST = 36, | |
| D3D_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST = 37, | |
| D3D_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST = 38, | |
| D3D_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST = 39, | |
| D3D_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST = 40, | |
| D3D_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST = 41, | |
| D3D_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST = 42, | |
| D3D_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST = 43, | |
| D3D_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST = 44, | |
| D3D_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST = 45, | |
| D3D_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST = 46, | |
| D3D_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST = 47, | |
| D3D_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST = 48, | |
| D3D_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST = 49, | |
| D3D_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST = 50, | |
| D3D_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST = 51, | |
| D3D_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST = 52, | |
| D3D_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST = 53, | |
| D3D_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST = 54, | |
| D3D_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST = 55, | |
| D3D_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST = 56, | |
| D3D_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST = 57, | |
| D3D_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST = 58, | |
| D3D_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST = 59, | |
| D3D_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST = 60, | |
| D3D_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST = 61, | |
| D3D_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST = 62, | |
| D3D_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST = 63, | |
| D3D_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST = 64, | |
| D3D10_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, | |
| D3D10_PRIMITIVE_TOPOLOGY_POINTLIST = 1, | |
| D3D10_PRIMITIVE_TOPOLOGY_LINELIST = 2, | |
| D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP = 3, | |
| D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4, | |
| D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5, | |
| D3D10_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, | |
| D3D10_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11, | |
| D3D10_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12, | |
| D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13, | |
| D3D11_PRIMITIVE_TOPOLOGY_UNDEFINED = 0, | |
| D3D11_PRIMITIVE_TOPOLOGY_POINTLIST = 1, | |
| D3D11_PRIMITIVE_TOPOLOGY_LINELIST = 2, | |
| D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP = 3, | |
| D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST = 4, | |
| D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP = 5, | |
| D3D11_PRIMITIVE_TOPOLOGY_LINELIST_ADJ = 10, | |
| D3D11_PRIMITIVE_TOPOLOGY_LINESTRIP_ADJ = 11, | |
| D3D11_PRIMITIVE_TOPOLOGY_TRIANGLELIST_ADJ = 12, | |
| D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP_ADJ = 13, | |
| D3D11_PRIMITIVE_TOPOLOGY_1_CONTROL_POINT_PATCHLIST = 33, | |
| D3D11_PRIMITIVE_TOPOLOGY_2_CONTROL_POINT_PATCHLIST = 34, | |
| D3D11_PRIMITIVE_TOPOLOGY_3_CONTROL_POINT_PATCHLIST = 35, | |
| D3D11_PRIMITIVE_TOPOLOGY_4_CONTROL_POINT_PATCHLIST = 36, | |
| D3D11_PRIMITIVE_TOPOLOGY_5_CONTROL_POINT_PATCHLIST = 37, | |
| D3D11_PRIMITIVE_TOPOLOGY_6_CONTROL_POINT_PATCHLIST = 38, | |
| D3D11_PRIMITIVE_TOPOLOGY_7_CONTROL_POINT_PATCHLIST = 39, | |
| D3D11_PRIMITIVE_TOPOLOGY_8_CONTROL_POINT_PATCHLIST = 40, | |
| D3D11_PRIMITIVE_TOPOLOGY_9_CONTROL_POINT_PATCHLIST = 41, | |
| D3D11_PRIMITIVE_TOPOLOGY_10_CONTROL_POINT_PATCHLIST = 42, | |
| D3D11_PRIMITIVE_TOPOLOGY_11_CONTROL_POINT_PATCHLIST = 43, | |
| D3D11_PRIMITIVE_TOPOLOGY_12_CONTROL_POINT_PATCHLIST = 44, | |
| D3D11_PRIMITIVE_TOPOLOGY_13_CONTROL_POINT_PATCHLIST = 45, | |
| D3D11_PRIMITIVE_TOPOLOGY_14_CONTROL_POINT_PATCHLIST = 46, | |
| D3D11_PRIMITIVE_TOPOLOGY_15_CONTROL_POINT_PATCHLIST = 47, | |
| D3D11_PRIMITIVE_TOPOLOGY_16_CONTROL_POINT_PATCHLIST = 48, | |
| D3D11_PRIMITIVE_TOPOLOGY_17_CONTROL_POINT_PATCHLIST = 49, | |
| D3D11_PRIMITIVE_TOPOLOGY_18_CONTROL_POINT_PATCHLIST = 50, | |
| D3D11_PRIMITIVE_TOPOLOGY_19_CONTROL_POINT_PATCHLIST = 51, | |
| D3D11_PRIMITIVE_TOPOLOGY_20_CONTROL_POINT_PATCHLIST = 52, | |
| D3D11_PRIMITIVE_TOPOLOGY_21_CONTROL_POINT_PATCHLIST = 53, | |
| D3D11_PRIMITIVE_TOPOLOGY_22_CONTROL_POINT_PATCHLIST = 54, | |
| D3D11_PRIMITIVE_TOPOLOGY_23_CONTROL_POINT_PATCHLIST = 55, | |
| D3D11_PRIMITIVE_TOPOLOGY_24_CONTROL_POINT_PATCHLIST = 56, | |
| D3D11_PRIMITIVE_TOPOLOGY_25_CONTROL_POINT_PATCHLIST = 57, | |
| D3D11_PRIMITIVE_TOPOLOGY_26_CONTROL_POINT_PATCHLIST = 58, | |
| D3D11_PRIMITIVE_TOPOLOGY_27_CONTROL_POINT_PATCHLIST = 59, | |
| D3D11_PRIMITIVE_TOPOLOGY_28_CONTROL_POINT_PATCHLIST = 60, | |
| D3D11_PRIMITIVE_TOPOLOGY_29_CONTROL_POINT_PATCHLIST = 61, | |
| D3D11_PRIMITIVE_TOPOLOGY_30_CONTROL_POINT_PATCHLIST = 62, | |
| D3D11_PRIMITIVE_TOPOLOGY_31_CONTROL_POINT_PATCHLIST = 63, | |
| D3D11_PRIMITIVE_TOPOLOGY_32_CONTROL_POINT_PATCHLIST = 64 | |
| } D3D_PRIMITIVE_TOPOLOGY; | |
| typedef enum D3D_TESSELLATOR_DOMAIN { | |
| D3D_TESSELLATOR_DOMAIN_UNDEFINED = 0, | |
| D3D_TESSELLATOR_DOMAIN_ISOLINE = 1, | |
| D3D_TESSELLATOR_DOMAIN_TRI = 2, | |
| D3D_TESSELLATOR_DOMAIN_QUAD = 3, | |
| D3D11_TESSELLATOR_DOMAIN_UNDEFINED = 0, | |
| D3D11_TESSELLATOR_DOMAIN_ISOLINE = 1, | |
| D3D11_TESSELLATOR_DOMAIN_TRI = 2, | |
| D3D11_TESSELLATOR_DOMAIN_QUAD = 3 | |
| } D3D_TESSELLATOR_DOMAIN; | |
| typedef enum D3D_TESSELLATOR_PARTITIONING { | |
| D3D_TESSELLATOR_PARTITIONING_UNDEFINED = 0, | |
| D3D_TESSELLATOR_PARTITIONING_INTEGER = 1, | |
| D3D_TESSELLATOR_PARTITIONING_POW2 = 2, | |
| D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD = 3, | |
| D3D_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN = 4, | |
| D3D11_TESSELLATOR_PARTITIONING_UNDEFINED = 0, | |
| D3D11_TESSELLATOR_PARTITIONING_INTEGER = 1, | |
| D3D11_TESSELLATOR_PARTITIONING_POW2 = 2, | |
| D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_ODD = 3, | |
| D3D11_TESSELLATOR_PARTITIONING_FRACTIONAL_EVEN = 4 | |
| } D3D_TESSELLATOR_PARTITIONING; | |
| typedef enum D3D_TESSELLATOR_OUTPUT_PRIMITIVE { | |
| D3D_TESSELLATOR_OUTPUT_UNDEFINED = 0, | |
| D3D_TESSELLATOR_OUTPUT_POINT = 1, | |
| D3D_TESSELLATOR_OUTPUT_LINE = 2, | |
| D3D_TESSELLATOR_OUTPUT_TRIANGLE_CW = 3, | |
| D3D_TESSELLATOR_OUTPUT_TRIANGLE_CCW = 4, | |
| D3D11_TESSELLATOR_OUTPUT_UNDEFINED = 0, | |
| D3D11_TESSELLATOR_OUTPUT_POINT = 1, | |
| D3D11_TESSELLATOR_OUTPUT_LINE = 2, | |
| D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CW = 3, | |
| D3D11_TESSELLATOR_OUTPUT_TRIANGLE_CCW = 4 | |
| } D3D_TESSELLATOR_OUTPUT_PRIMITIVE; | |
| typedef enum D3D_CBUFFER_TYPE { | |
| D3D_CT_CBUFFER = 0, | |
| D3D_CT_TBUFFER = 1, | |
| D3D_CT_INTERFACE_POINTERS = 2, | |
| D3D_CT_RESOURCE_BIND_INFO = 3, | |
| D3D10_CT_CBUFFER = 0, | |
| D3D10_CT_TBUFFER = 1, | |
| D3D11_CT_CBUFFER = 0, | |
| D3D11_CT_TBUFFER = 1, | |
| D3D11_CT_INTERFACE_POINTERS = 2, | |
| D3D11_CT_RESOURCE_BIND_INFO = 3 | |
| } D3D_CBUFFER_TYPE; | |
| typedef enum D3D_SRV_DIMENSION { | |
| D3D_SRV_DIMENSION_UNKNOWN = 0, | |
| D3D_SRV_DIMENSION_BUFFER = 1, | |
| D3D_SRV_DIMENSION_TEXTURE1D = 2, | |
| D3D_SRV_DIMENSION_TEXTURE1DARRAY = 3, | |
| D3D_SRV_DIMENSION_TEXTURE2D = 4, | |
| D3D_SRV_DIMENSION_TEXTURE2DARRAY = 5, | |
| D3D_SRV_DIMENSION_TEXTURE2DMS = 6, | |
| D3D_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, | |
| D3D_SRV_DIMENSION_TEXTURE3D = 8, | |
| D3D_SRV_DIMENSION_TEXTURECUBE = 9, | |
| D3D_SRV_DIMENSION_TEXTURECUBEARRAY = 10, | |
| D3D_SRV_DIMENSION_BUFFEREX = 11, | |
| D3D10_SRV_DIMENSION_UNKNOWN = 0, | |
| D3D10_SRV_DIMENSION_BUFFER = 1, | |
| D3D10_SRV_DIMENSION_TEXTURE1D = 2, | |
| D3D10_SRV_DIMENSION_TEXTURE1DARRAY = 3, | |
| D3D10_SRV_DIMENSION_TEXTURE2D = 4, | |
| D3D10_SRV_DIMENSION_TEXTURE2DARRAY = 5, | |
| D3D10_SRV_DIMENSION_TEXTURE2DMS = 6, | |
| D3D10_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, | |
| D3D10_SRV_DIMENSION_TEXTURE3D = 8, | |
| D3D10_SRV_DIMENSION_TEXTURECUBE = 9, | |
| D3D10_1_SRV_DIMENSION_UNKNOWN = 0, | |
| D3D10_1_SRV_DIMENSION_BUFFER = 1, | |
| D3D10_1_SRV_DIMENSION_TEXTURE1D = 2, | |
| D3D10_1_SRV_DIMENSION_TEXTURE1DARRAY = 3, | |
| D3D10_1_SRV_DIMENSION_TEXTURE2D = 4, | |
| D3D10_1_SRV_DIMENSION_TEXTURE2DARRAY = 5, | |
| D3D10_1_SRV_DIMENSION_TEXTURE2DMS = 6, | |
| D3D10_1_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, | |
| D3D10_1_SRV_DIMENSION_TEXTURE3D = 8, | |
| D3D10_1_SRV_DIMENSION_TEXTURECUBE = 9, | |
| D3D10_1_SRV_DIMENSION_TEXTURECUBEARRAY = 10, | |
| D3D11_SRV_DIMENSION_UNKNOWN = 0, | |
| D3D11_SRV_DIMENSION_BUFFER = 1, | |
| D3D11_SRV_DIMENSION_TEXTURE1D = 2, | |
| D3D11_SRV_DIMENSION_TEXTURE1DARRAY = 3, | |
| D3D11_SRV_DIMENSION_TEXTURE2D = 4, | |
| D3D11_SRV_DIMENSION_TEXTURE2DARRAY = 5, | |
| D3D11_SRV_DIMENSION_TEXTURE2DMS = 6, | |
| D3D11_SRV_DIMENSION_TEXTURE2DMSARRAY = 7, | |
| D3D11_SRV_DIMENSION_TEXTURE3D = 8, | |
| D3D11_SRV_DIMENSION_TEXTURECUBE = 9, | |
| D3D11_SRV_DIMENSION_TEXTURECUBEARRAY = 10, | |
| D3D11_SRV_DIMENSION_BUFFEREX = 11 | |
| } D3D_SRV_DIMENSION; | |
| typedef enum D3D_REGISTER_COMPONENT_TYPE { | |
| D3D_REGISTER_COMPONENT_UNKNOWN = 0, | |
| D3D_REGISTER_COMPONENT_UINT32 = 1, | |
| D3D_REGISTER_COMPONENT_SINT32 = 2, | |
| D3D_REGISTER_COMPONENT_FLOAT32 = 3, | |
| D3D10_REGISTER_COMPONENT_UNKNOWN = 0, | |
| D3D10_REGISTER_COMPONENT_UINT32 = 1, | |
| D3D10_REGISTER_COMPONENT_SINT32 = 2, | |
| D3D10_REGISTER_COMPONENT_FLOAT32 = 3 | |
| } D3D_REGISTER_COMPONENT_TYPE; | |
| typedef enum D3D_RESOURCE_RETURN_TYPE { | |
| D3D_RETURN_TYPE_UNORM = 1, | |
| D3D_RETURN_TYPE_SNORM = 2, | |
| D3D_RETURN_TYPE_SINT = 3, | |
| D3D_RETURN_TYPE_UINT = 4, | |
| D3D_RETURN_TYPE_FLOAT = 5, | |
| D3D_RETURN_TYPE_MIXED = 6, | |
| D3D_RETURN_TYPE_DOUBLE = 7, | |
| D3D_RETURN_TYPE_CONTINUED = 8, | |
| D3D10_RETURN_TYPE_UNORM = 1, | |
| D3D10_RETURN_TYPE_SNORM = 2, | |
| D3D10_RETURN_TYPE_SINT = 3, | |
| D3D10_RETURN_TYPE_UINT = 4, | |
| D3D10_RETURN_TYPE_FLOAT = 5, | |
| D3D10_RETURN_TYPE_MIXED = 6, | |
| D3D11_RETURN_TYPE_UNORM = 1, | |
| D3D11_RETURN_TYPE_SNORM = 2, | |
| D3D11_RETURN_TYPE_SINT = 3, | |
| D3D11_RETURN_TYPE_UINT = 4, | |
| D3D11_RETURN_TYPE_FLOAT = 5, | |
| D3D11_RETURN_TYPE_MIXED = 6, | |
| D3D11_RETURN_TYPE_DOUBLE = 7, | |
| D3D11_RETURN_TYPE_CONTINUED = 8 | |
| } D3D_RESOURCE_RETURN_TYPE; | |
| typedef enum D3D_NAME { | |
| D3D_NAME_UNDEFINED = 0, | |
| D3D_NAME_POSITION = 1, | |
| D3D_NAME_CLIP_DISTANCE = 2, | |
| D3D_NAME_CULL_DISTANCE = 3, | |
| D3D_NAME_RENDER_TARGET_ARRAY_INDEX = 4, | |
| D3D_NAME_VIEWPORT_ARRAY_INDEX = 5, | |
| D3D_NAME_VERTEX_ID = 6, | |
| D3D_NAME_PRIMITIVE_ID = 7, | |
| D3D_NAME_INSTANCE_ID = 8, | |
| D3D_NAME_IS_FRONT_FACE = 9, | |
| D3D_NAME_SAMPLE_INDEX = 10, | |
| D3D_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11, | |
| D3D_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12, | |
| D3D_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13, | |
| D3D_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14, | |
| D3D_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15, | |
| D3D_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16, | |
| D3D_NAME_TARGET = 64, | |
| D3D_NAME_DEPTH = 65, | |
| D3D_NAME_COVERAGE = 66, | |
| D3D_NAME_DEPTH_GREATER_EQUAL = 67, | |
| D3D_NAME_DEPTH_LESS_EQUAL = 68, | |
| D3D10_NAME_UNDEFINED = 0, | |
| D3D10_NAME_POSITION = 1, | |
| D3D10_NAME_CLIP_DISTANCE = 2, | |
| D3D10_NAME_CULL_DISTANCE = 3, | |
| D3D10_NAME_RENDER_TARGET_ARRAY_INDEX = 4, | |
| D3D10_NAME_VIEWPORT_ARRAY_INDEX = 5, | |
| D3D10_NAME_VERTEX_ID = 6, | |
| D3D10_NAME_PRIMITIVE_ID = 7, | |
| D3D10_NAME_INSTANCE_ID = 8, | |
| D3D10_NAME_IS_FRONT_FACE = 9, | |
| D3D10_NAME_SAMPLE_INDEX = 10, | |
| D3D11_NAME_FINAL_QUAD_EDGE_TESSFACTOR = 11, | |
| D3D11_NAME_FINAL_QUAD_INSIDE_TESSFACTOR = 12, | |
| D3D11_NAME_FINAL_TRI_EDGE_TESSFACTOR = 13, | |
| D3D11_NAME_FINAL_TRI_INSIDE_TESSFACTOR = 14, | |
| D3D11_NAME_FINAL_LINE_DETAIL_TESSFACTOR = 15, | |
| D3D11_NAME_FINAL_LINE_DENSITY_TESSFACTOR = 16, | |
| D3D10_NAME_TARGET = 64, | |
| D3D10_NAME_DEPTH = 65, | |
| D3D10_NAME_COVERAGE = 66, | |
| D3D11_NAME_DEPTH_GREATER_EQUAL = 67, | |
| D3D11_NAME_DEPTH_LESS_EQUAL = 68 | |
| } D3D_NAME; | |
| typedef enum _D3D_SHADER_INPUT_TYPE { | |
| D3D_SIT_CBUFFER = 0, | |
| D3D_SIT_TBUFFER = 1, | |
| D3D_SIT_TEXTURE = 2, | |
| D3D_SIT_SAMPLER = 3, | |
| D3D_SIT_UAV_RWTYPED = 4, | |
| D3D_SIT_STRUCTURED = 5, | |
| D3D_SIT_UAV_RWSTRUCTURED = 6, | |
| D3D_SIT_BYTEADDRESS = 7, | |
| D3D_SIT_UAV_RWBYTEADDRESS = 8, | |
| D3D_SIT_UAV_APPEND_STRUCTURED = 9, | |
| D3D_SIT_UAV_CONSUME_STRUCTURED = 10, | |
| D3D_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11, | |
| D3D10_SIT_CBUFFER = 0, | |
| D3D10_SIT_TBUFFER = 1, | |
| D3D10_SIT_TEXTURE = 2, | |
| D3D10_SIT_SAMPLER = 3, | |
| D3D11_SIT_UAV_RWTYPED = 4, | |
| D3D11_SIT_STRUCTURED = 5, | |
| D3D11_SIT_UAV_RWSTRUCTURED = 6, | |
| D3D11_SIT_BYTEADDRESS = 7, | |
| D3D11_SIT_UAV_RWBYTEADDRESS = 8, | |
| D3D11_SIT_UAV_APPEND_STRUCTURED = 9, | |
| D3D11_SIT_UAV_CONSUME_STRUCTURED = 10, | |
| D3D11_SIT_UAV_RWSTRUCTURED_WITH_COUNTER = 11 | |
| } D3D_SHADER_INPUT_TYPE; | |
| /* Begin additional prototypes for all interfaces */ | |
| /* End additional prototypes */ | |
| #ifdef __cplusplus | |
| } | |
| #endif | |
| #endif /* __WIDL_D3DCOMMON_H */ |