headers: Update imported headers to current Wine master

Signed-off-by: Liu Hao <lh_mouse@126.com>
diff --git a/mingw-w64-headers/include/d3d12sdklayers.h b/mingw-w64-headers/include/d3d12sdklayers.h
new file mode 100644
index 0000000..e52e2eb
--- /dev/null
+++ b/mingw-w64-headers/include/d3d12sdklayers.h
@@ -0,0 +1,122 @@
+/*** Autogenerated by WIDL 5.16 from include/d3d12sdklayers.idl - Do not edit ***/
+
+#ifdef _WIN32
+#ifndef __REQUIRED_RPCNDR_H_VERSION__
+#define __REQUIRED_RPCNDR_H_VERSION__ 475
+#endif
+#include <rpc.h>
+#include <rpcndr.h>
+#endif
+
+#ifndef COM_NO_WINDOWS_H
+#include <windows.h>
+#include <ole2.h>
+#endif
+
+#ifndef __d3d12sdklayers_h__
+#define __d3d12sdklayers_h__
+
+/* Forward declarations */
+
+#ifndef __ID3D12Debug_FWD_DEFINED__
+#define __ID3D12Debug_FWD_DEFINED__
+typedef interface ID3D12Debug ID3D12Debug;
+#ifdef __cplusplus
+interface ID3D12Debug;
+#endif /* __cplusplus */
+#endif
+
+/* Headers for imported files */
+
+#include <d3d12.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*****************************************************************************
+ * ID3D12Debug interface
+ */
+#ifndef __ID3D12Debug_INTERFACE_DEFINED__
+#define __ID3D12Debug_INTERFACE_DEFINED__
+
+DEFINE_GUID(IID_ID3D12Debug, 0x344488b7, 0x6846, 0x474b, 0xb9,0x89, 0xf0,0x27,0x44,0x82,0x45,0xe0);
+#if defined(__cplusplus) && !defined(CINTERFACE)
+MIDL_INTERFACE("344488b7-6846-474b-b989-f027448245e0")
+ID3D12Debug : public IUnknown
+{
+    virtual void STDMETHODCALLTYPE EnableDebugLayer(
+        ) = 0;
+
+};
+#ifdef __CRT_UUID_DECL
+__CRT_UUID_DECL(ID3D12Debug, 0x344488b7, 0x6846, 0x474b, 0xb9,0x89, 0xf0,0x27,0x44,0x82,0x45,0xe0)
+#endif
+#else
+typedef struct ID3D12DebugVtbl {
+    BEGIN_INTERFACE
+
+    /*** IUnknown methods ***/
+    HRESULT (STDMETHODCALLTYPE *QueryInterface)(
+        ID3D12Debug *This,
+        REFIID riid,
+        void **ppvObject);
+
+    ULONG (STDMETHODCALLTYPE *AddRef)(
+        ID3D12Debug *This);
+
+    ULONG (STDMETHODCALLTYPE *Release)(
+        ID3D12Debug *This);
+
+    /*** ID3D12Debug methods ***/
+    void (STDMETHODCALLTYPE *EnableDebugLayer)(
+        ID3D12Debug *This);
+
+    END_INTERFACE
+} ID3D12DebugVtbl;
+
+interface ID3D12Debug {
+    CONST_VTBL ID3D12DebugVtbl* lpVtbl;
+};
+
+#ifdef COBJMACROS
+#ifndef WIDL_C_INLINE_WRAPPERS
+/*** IUnknown methods ***/
+#define ID3D12Debug_QueryInterface(This,riid,ppvObject) (This)->lpVtbl->QueryInterface(This,riid,ppvObject)
+#define ID3D12Debug_AddRef(This) (This)->lpVtbl->AddRef(This)
+#define ID3D12Debug_Release(This) (This)->lpVtbl->Release(This)
+/*** ID3D12Debug methods ***/
+#define ID3D12Debug_EnableDebugLayer(This) (This)->lpVtbl->EnableDebugLayer(This)
+#else
+/*** IUnknown methods ***/
+static FORCEINLINE HRESULT ID3D12Debug_QueryInterface(ID3D12Debug* This,REFIID riid,void **ppvObject) {
+    return This->lpVtbl->QueryInterface(This,riid,ppvObject);
+}
+static FORCEINLINE ULONG ID3D12Debug_AddRef(ID3D12Debug* This) {
+    return This->lpVtbl->AddRef(This);
+}
+static FORCEINLINE ULONG ID3D12Debug_Release(ID3D12Debug* This) {
+    return This->lpVtbl->Release(This);
+}
+/*** ID3D12Debug methods ***/
+static FORCEINLINE void ID3D12Debug_EnableDebugLayer(ID3D12Debug* This) {
+    This->lpVtbl->EnableDebugLayer(This);
+}
+#endif
+#endif
+
+#endif
+
+
+#endif  /* __ID3D12Debug_INTERFACE_DEFINED__ */
+
+/* Begin additional prototypes for all interfaces */
+
+
+/* End additional prototypes */
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __d3d12sdklayers_h__ */