2010-03-15 Ozkan Sezer <sezeroz@gmail.com>
* d3dx9shader.h (ID3DXConstantTable_SetMatrixTranspose): Fix typo.
From wine git commit 8991b214b6a60ccd52c4cf493c0486a8e3728d8f .
git-svn-id: svn+ssh://svn.code.sf.net/p/mingw-w64/code/trunk@2062 4407c894-4637-0410-b4f5-ada5f102cad1
diff --git a/mingw-w64-headers/direct-x/ChangeLog b/mingw-w64-headers/direct-x/ChangeLog
index df01825..f6e435d 100644
--- a/mingw-w64-headers/direct-x/ChangeLog
+++ b/mingw-w64-headers/direct-x/ChangeLog
@@ -1,3 +1,8 @@
+2010-03-15 Ozkan Sezer <sezeroz@gmail.com>
+
+ * d3dx9shader.h (ID3DXConstantTable_SetMatrixTranspose): Fix typo.
+ From wine git commit 8991b214b6a60ccd52c4cf493c0486a8e3728d8f .
+
2010-03-07 Jonathan Yong <jon_y@users.sourceforge.net>
* dvdevcod.h: Add from sourceware w32api.
diff --git a/mingw-w64-headers/direct-x/include/d3dx9shader.h b/mingw-w64-headers/direct-x/include/d3dx9shader.h
index a0df2a8..8c788b1 100644
--- a/mingw-w64-headers/direct-x/include/d3dx9shader.h
+++ b/mingw-w64-headers/direct-x/include/d3dx9shader.h
@@ -207,7 +207,7 @@
#define ID3DXConstantTable_SetMatrix(p,a,b,c) (p)->SetMatrix(a,b,c)
#define ID3DXConstantTable_SetMatrixArray(p,a,b,c,d) (p)->SetMatrixArray(a,b,c,d)
#define ID3DXConstantTable_SetMatrixPointerArray(p,a,b,c,d) (p)->SetMatrixPointerArray(a,b,c,d)
-#define ID3DXConstantTable_SetMatrixTranspose(p,a,b,c) (p)->>SetMatrixTranspose(a,b,c)
+#define ID3DXConstantTable_SetMatrixTranspose(p,a,b,c) (p)->SetMatrixTranspose(a,b,c)
#define ID3DXConstantTable_SetMatrixTransposeArray(p,a,b,c,d) (p)->SetMatrixTransposeArray(a,b,c,d)
#define ID3DXConstantTable_SetMatrixTransposePointerArray(p,a,b,c,d) (p)->SetMatrixTransposePointerArray(a,b,c,d)
#endif